Format code [skip actions]

This commit is contained in:
github-actions 2023-06-17 03:00:10 +00:00
parent 762e7ae301
commit 86036682d7
2 changed files with 5 additions and 5 deletions

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@ -1,10 +1,10 @@
package emu.grasscutter.game.quest.content; package emu.grasscutter.game.quest.content;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_FINISH_PLOT;
import emu.grasscutter.data.excels.quest.QuestData; import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.*; import emu.grasscutter.game.quest.*;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_FINISH_PLOT;
@QuestValueContent(QUEST_CONTENT_FINISH_PLOT) @QuestValueContent(QUEST_CONTENT_FINISH_PLOT)
public class ContentFinishPlot extends BaseContent { public class ContentFinishPlot extends BaseContent {
@Override @Override

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@ -1,10 +1,10 @@
package emu.grasscutter.game.quest.content; package emu.grasscutter.game.quest.content;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_NOT_FINISH_PLOT;
import emu.grasscutter.data.excels.quest.QuestData; import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.game.quest.*; import emu.grasscutter.game.quest.*;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_NOT_FINISH_PLOT;
@QuestValueContent(QUEST_CONTENT_NOT_FINISH_PLOT) @QuestValueContent(QUEST_CONTENT_NOT_FINISH_PLOT)
public class ContentNotFinishPlot extends BaseContent { public class ContentNotFinishPlot extends BaseContent {
@Override @Override