Optimize the join and remove commands to team

This commit is contained in:
RDsatan 2022-05-17 10:50:09 +08:00 committed by Melledy
parent eeb7c47cb2
commit 8aaf3c795d
5 changed files with 1075 additions and 879 deletions

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@ -1,54 +0,0 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import java.util.ArrayList;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "join", usage = "join [AvatarIDs] such as\"join 10000038 10000039\"",
description = "commands.join.description", permission = "player.join")
public class JoinCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
List<Integer> avatarIds = new ArrayList<>();
for (String arg : args) {
try {
int avatarId = Integer.parseInt(arg);
avatarIds.add(avatarId);
} catch (Exception ignored) {
ignored.printStackTrace();
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.avatarId"));
return;
}
}
for (int i = 0; i < args.size(); i++) {
Avatar avatar = targetPlayer.getAvatars().getAvatarById(avatarIds.get(i));
if (avatar == null) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.avatarId"));
return;
}
if (targetPlayer.getTeamManager().getCurrentTeamInfo().contains(avatar)){
continue;
}
targetPlayer.getTeamManager().getCurrentTeamInfo().addAvatar(avatar);
}
// Packet
targetPlayer.getTeamManager().updateTeamEntities(new PacketChangeMpTeamAvatarRsp(targetPlayer, targetPlayer.getTeamManager().getCurrentTeamInfo()));
}
}

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@ -1,53 +0,0 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "remove", usage = "remove [indexOfYourTeams] index start from 1",
description = "commands.remove.description", permission = "player.remove")
public class RemoveCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
List<Integer> avatarIndexList = new ArrayList<>();
for (String arg : args) {
try {
int avatarIndex = Integer.parseInt(arg);
if (!avatarIndexList.contains(avatarIndex)) {
avatarIndexList.add(avatarIndex);
}
} catch (Exception ignored) {
ignored.printStackTrace();
CommandHandler.sendMessage(sender, translate("commands.remove.invalid_index"));
return;
}
}
Collections.sort(avatarIndexList, Collections.reverseOrder());
for (int i = 0; i < avatarIndexList.size(); i++) {
if (avatarIndexList.get(i) > targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars().size() || avatarIndexList.get(i) <= 0) {
CommandHandler.sendMessage(targetPlayer, translate("commands.remove.invalid_index"));
return;
}
targetPlayer.getTeamManager().getCurrentTeamInfo().removeAvatar(avatarIndexList.get(i) - 1);
}
// Packet
targetPlayer.getTeamManager().updateTeamEntities(new PacketChangeMpTeamAvatarRsp(targetPlayer, targetPlayer.getTeamManager().getCurrentTeamInfo()));
}
}

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@ -0,0 +1,267 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import java.util.List;
import java.util.ArrayList;
import java.util.HashSet;
import static emu.grasscutter.utils.Language.translate;
import static emu.grasscutter.Configuration.*;
@Command(label = "team", usage = "team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]", permission = "player.team",
permissionTargeted = "player.team.others", description = "commands.team.description")
public final class TeamCommand implements CommandHandler {
private static final int BASE_AVATARID = 10000000;
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.isEmpty()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.usage"));
return;
}
switch (args.get(0)) {
case "add":
if (!addCommand(sender, targetPlayer, args)) return;
break;
case "remove":
if (!removeCommand(sender, targetPlayer, args)) return;
break;
case "set":
if (!setCommand(sender, targetPlayer, args)) return;
break;
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.team.invalid_usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.team.usage"));
return;
}
targetPlayer.getTeamManager().updateTeamEntities(new PacketChangeMpTeamAvatarRsp(targetPlayer, targetPlayer.getTeamManager().getCurrentTeamInfo()));
}
private boolean addCommand(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.invalid_usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.team.add_usage"));
return false;
}
int index = -1;
if (args.size() > 2) {
try {
index = Integer.parseInt(args.get(2)) - 1;
if (index < 0) index = 0;
} catch (Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.invalid_index"));
return false;
}
}
var avatarIds = args.get(1).split(",");
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
if (currentTeamAvatars.size() + avatarIds.length > GAME_OPTIONS.avatarLimits.singlePlayerTeam) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.add_too_much", GAME_OPTIONS.avatarLimits.singlePlayerTeam));
return false;
}
for (var avatarId: avatarIds) {
try {
int id = Integer.parseInt(avatarId);
var ret = addAvatar(sender, targetPlayer, id, index);
if (index > 0) ++index;
if (!ret) continue;
} catch (Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.failed_to_add_avatar", avatarId));
continue;
}
}
return true;
}
private boolean removeCommand(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.invalid_usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.team.remove_usage"));
return false;
}
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
var avatarCount = currentTeamAvatars.size();
var metaIndexList = args.get(1).split(",");
var indexes = new HashSet<Integer>();
var ignoreList = new ArrayList<Integer>();
for (var metaIndex: metaIndexList) {
// step 1: parse metaIndex to indexes
var subIndexes = transformToIndexes(metaIndex, avatarCount);
if (subIndexes == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.failed_to_parse_index", metaIndex));
continue;
}
// step 2: get all of the avatar id through indexes
for (var avatarIndex: subIndexes) {
try {
indexes.add(currentTeamAvatars.get(avatarIndex - 1));
} catch (Exception e) {
ignoreList.add(avatarIndex);
continue;
}
}
}
// step 3: check if user remove all of the avatar
if (indexes.size() >= avatarCount) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.remove_too_much"));
return false;
}
// step 4: hint user for ignore index
if (!ignoreList.isEmpty()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.ignore_index", ignoreList));
}
// step 5: remove
currentTeamAvatars.removeAll(indexes);
return true;
}
private boolean setCommand(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 3) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.invalid_usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.team.set_usage"));
return false;
}
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
int index;
try {
index = Integer.parseInt(args.get(1)) - 1;
if (index < 0) index = 0;
} catch(Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.failed_to_parse_index", args.get(1)));
return false;
}
if (index + 1 > currentTeamAvatars.size()) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.index_out_of_range"));
return false;
}
int avatarId;
try {
avatarId = Integer.parseInt(args.get(2));
} catch(Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.failed_parse_avatar_id", args.get(2)));
return false;
}
if (avatarId < BASE_AVATARID) {
avatarId += BASE_AVATARID;
}
if (currentTeamAvatars.contains(avatarId)) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.avatar_already_in_team", avatarId));
return false;
}
if (!targetPlayer.getAvatars().hasAvatar(avatarId)) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.avatar_not_found", avatarId));
return false;
}
currentTeamAvatars.set(index, avatarId);
return true;
}
private boolean addAvatar(Player sender, Player targetPlayer, int avatarId, int index) {
if (avatarId < BASE_AVATARID) {
avatarId += BASE_AVATARID;
}
var currentTeamAvatars = targetPlayer.getTeamManager().getCurrentTeamInfo().getAvatars();
if (currentTeamAvatars.contains(avatarId)) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.avatar_already_in_team", avatarId));
return false;
}
if (!sender.getAvatars().hasAvatar(avatarId)) {
CommandHandler.sendMessage(sender, translate(sender, "commands.team.avatar_not_found", avatarId));
return false;
}
if (index < 0) {
currentTeamAvatars.add(avatarId);
} else {
currentTeamAvatars.add(index, avatarId);
}
return true;
}
private List<Integer> transformToIndexes(String metaIndexes, int listLength) {
// step 1: check if metaIndexes is a special constants
if (metaIndexes.equals("first")) {
return List.of(1);
} else if (metaIndexes.equals("last")) {
return List.of(listLength);
}
// step 2: check if metaIndexes is a range
if (metaIndexes.contains("-")) {
var range = metaIndexes.split("-");
if (range.length < 2) {
return null;
}
int min, max;
try {
min = switch (range[0]) {
case "first" -> 1;
case "last" -> listLength;
default -> Integer.parseInt(range[0]);
};
max = switch (range[1]) {
case "first" -> 1;
case "last" -> listLength;
default -> Integer.parseInt(range[1]);
};
} catch (Exception e) {
return null;
}
if (min > max) {
min ^= max;
max ^= min;
min ^= max;
}
var indexes = new ArrayList<Integer>();
for (int i = min; i <= max; ++i) {
indexes.add(i);
}
return indexes;
}
// step 3: index is a value, simply return
try {
int index = Integer.parseInt(metaIndexes);
return List.of(index);
} catch (Exception e) {
return null;
}
}
}

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@ -331,6 +331,24 @@
"q_skill_id": "Q skill ID %s.",
"description": "Set talent level for your current active character"
},
"team": {
"usage": "Usage: team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]",
"invalid_usage": "invalid usage",
"add_usage": "usage(add): team add <avatarId,...> [index]",
"invalid_index": "index is invalid",
"add_too_much": "server is only allow you to add %d avatar(s)",
"failed_to_add_avatar": "failed to add avatar by id: %s",
"remove_usage": "usage(remove): team remove <index|first|last|index-index,...>",
"failed_parse_index": "failed to parse index: %s",
"remove_too_much": "you can't remove so much avatars",
"ignore_index": "ignored index(es): %s",
"set_usage": "usage(set): team set <index> <avatarId>",
"index_out_of_range": "index your specified is out of range",
"failed_parse_avatar_id": "failed to parse avatar id: %s",
"avatar_already_in_team": "avatar is already in team",
"avatar_not_found": "avatar not found: %d",
"description": "modify your team manually"
},
"teleportAll": {
"success": "Summoned all players to your location.",
"error": "You only can use this command in MP mode.",

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@ -330,6 +330,24 @@
"q_skill_id": "元素爆发ID %s。",
"description": "设置当前角色的天赋等级"
},
"team": {
"usage": "用法: team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]",
"invalid_usage": "无效用法",
"add_usage": "用法(add): team add <avatarId,...> [index]",
"invalid_index": "无效索引",
"add_too_much": "服务端仅支持你添加%d个角色",
"failed_to_add_avatar": "无法根据id %s 添加角色",
"remove_usage": "用法(remove): team remove <index|first|last|index-index,...>",
"failed_parse_index": "无法解析索引: %s",
"remove_too_much": "你不能删除那么多角色",
"ignore_index": "忽略的索引列表: %s",
"set_usage": "用法(set): team set <index> <avatarId>",
"index_out_of_range": "你指定的索引超出了范围",
"failed_parse_avatar_id": "无法解析的角色id: %s",
"avatar_already_in_team": "角色已经在你的队伍中了",
"avatar_not_found": "无法找到该角色: %d",
"description": "手动修改你的队伍"
},
"teleportAll": {
"success": "已将所有玩家传送到你的位置。",
"error": "你只能在多人游戏状态下执行此命令。",