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Change NickName to ServerNickname
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@ -51,7 +51,6 @@ public final class Config {
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public static class GameServerOptions {
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public String Name = "Test";
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public String NickName = "Server";
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public String Ip = "0.0.0.0";
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public String PublicIp = "127.0.0.1";
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public int Port = 22102;
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@ -71,6 +70,7 @@ public final class Config {
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public int MaxAvatarsInTeamMultiplayer = 4;
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public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
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public boolean WatchGacha = false;
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public String ServerNickname = "Server";
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public int ServerAvatarId = 10000007;
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public int[] WelcomeEmotes = {2007, 1002, 4010};
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public String WelcomeMotd = "Welcome to Grasscutter emu";
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@ -11,8 +11,8 @@ public final class GameConstants {
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public static final int MAX_TEAMS = 4;
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public static final int MAIN_CHARACTER_MALE = 10000005;
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public static final int MAIN_CHARACTER_FEMALE = 10000007;
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public static final String SERVER_AVATAR_NAME = Grasscutter.getConfig().getGameServerOptions().ServerNickname;
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public static final int SERVER_AVATAR_ID = Grasscutter.getConfig().getGameServerOptions().ServerAvatarId;
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public static final String SERVER_AVATAR_NAME = Grasscutter.getConfig().getGameServerOptions().NickName;
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public static final Position START_POSITION = new Position(2747, 194, -1719);
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public static final int MAX_FRIENDS = 45;
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