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https://github.com/Melledy/Grasscutter.git
synced 2024-11-24 00:11:31 +00:00
Fix null reference on stamina timer when paused player disconnects.
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parent
04a58d43d5
commit
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@ -29,19 +29,16 @@ public class StaminaManager {
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private Position previousCoordinates = new Position(0, 0, 0);
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private MotionState currentState = MotionState.MOTION_STANDBY;
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private MotionState previousState = MotionState.MOTION_STANDBY;
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private Timer sustainedStaminaHandlerTimer;
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private final Timer sustainedStaminaHandlerTimer = new Timer();
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private final SustainedStaminaHandler handleSustainedStamina = new SustainedStaminaHandler();
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private boolean timerRunning = false;
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private GameSession cachedSession = null;
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private GameEntity cachedEntity = null;
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private int staminaRecoverDelay = 0;
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private boolean isInSkillMove = false;
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public boolean getIsInSkillMove() {
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return isInSkillMove;
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}
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public void setIsInSkillMove(boolean b) {
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isInSkillMove = b;
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}
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@ -143,20 +140,19 @@ public class StaminaManager {
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}
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public void startSustainedStaminaHandler() {
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if (!player.isPaused()) {
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if (sustainedStaminaHandlerTimer == null) {
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sustainedStaminaHandlerTimer = new Timer();
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sustainedStaminaHandlerTimer.scheduleAtFixedRate(new SustainedStaminaHandler(), 0, 200);
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Grasscutter.getLogger().debug("[MovementManager] SustainedStaminaHandlerTimer started");
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if (!player.isPaused() && !timerRunning) {
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timerRunning = true;
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sustainedStaminaHandlerTimer.scheduleAtFixedRate(handleSustainedStamina, 0, 200);
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// Grasscutter.getLogger().debug("[MovementManager] SustainedStaminaHandlerTimer started");
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}
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}
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}
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public void stopSustainedStaminaHandler() {
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Grasscutter.getLogger().debug("[MovementManager] SustainedStaminaHandlerTimer stopped");
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if (timerRunning) {
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timerRunning = false;
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sustainedStaminaHandlerTimer.cancel();
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sustainedStaminaHandlerTimer = null;
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// Grasscutter.getLogger().debug("[MovementManager] SustainedStaminaHandlerTimer stopped");
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}
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}
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// Handlers
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@ -872,11 +872,11 @@ public class Player {
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}
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public void onPause() {
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staminaManager.stopSustainedStaminaHandler();
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getStaminaManager().stopSustainedStaminaHandler();
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}
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public void onUnpause() {
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staminaManager.startSustainedStaminaHandler();
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getStaminaManager().startSustainedStaminaHandler();
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}
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public void sendPacket(BasePacket packet) {
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