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https://github.com/Melledy/Grasscutter.git
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Refactor and optimize DatabaseHelper::checkIfPlayerExists
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06546707e1
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@ -36,7 +36,7 @@ public final class DefaultAuthenticators {
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// Check if account exists.
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if(account == null && ACCOUNT.autoCreate) {
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// This account has been created AUTOMATICALLY. There will be no permissions added.
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account = DatabaseHelper.createAccountWithId(requestData.account, 0);
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account = DatabaseHelper.createAccountWithUid(requestData.account, 0);
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// Check if the account was created successfully.
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if(account == null) {
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@ -44,7 +44,7 @@ public final class AccountCommand implements CommandHandler {
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}
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}
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emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid);
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emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithUid(username, uid);
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if (account == null) {
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CommandHandler.sendMessage(null, translate(sender, "commands.account.exists"));
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return;
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@ -22,32 +22,28 @@ import static com.mongodb.client.model.Filters.eq;
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public final class DatabaseHelper {
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public static Account createAccount(String username) {
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return createAccountWithId(username, 0);
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return createAccountWithUid(username, 0);
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}
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public static Account createAccountWithId(String username, int reservedId) {
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public static Account createAccountWithUid(String username, int reservedUid) {
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// Unique names only
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Account exists = DatabaseHelper.getAccountByName(username);
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if (exists != null) {
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if (DatabaseHelper.checkIfAccountExists(username)) {
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return null;
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}
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// Make sure there are no id collisions
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if (reservedId > 0) {
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if (reservedUid > 0) {
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// Cannot make account with the same uid as the server console
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if (reservedId == GameConstants.SERVER_CONSOLE_UID) {
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if (reservedUid == GameConstants.SERVER_CONSOLE_UID) {
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return null;
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}
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// Make sure not other accounts has that id as its reservedPlayerId
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exists = DatabaseHelper.getAccountByPlayerId(reservedId);
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if (exists != null) {
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if (DatabaseHelper.checkIfAccountExists(reservedUid)) {
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return null;
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}
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// Make sure no existing player already has this id.
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Player existsPlayer = DatabaseHelper.getPlayerByUid(reservedId);
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if (existsPlayer != null) {
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if (DatabaseHelper.checkIfPlayerExists(reservedUid)) {
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return null;
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}
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}
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@ -57,8 +53,8 @@ public final class DatabaseHelper {
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account.setUsername(username);
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account.setId(Integer.toString(DatabaseManager.getNextId(account)));
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if (reservedId > 0) {
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account.setReservedPlayerUid(reservedId);
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if (reservedUid > 0) {
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account.setReservedPlayerUid(reservedUid);
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}
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DatabaseHelper.saveAccount(account);
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@ -107,6 +103,14 @@ public final class DatabaseHelper {
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public static Account getAccountByPlayerId(int playerId) {
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return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("reservedPlayerId", playerId)).first();
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}
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public static boolean checkIfAccountExists(String name) {
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return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("username", name)).count() > 0;
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}
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public static boolean checkIfAccountExists(int reservedUid) {
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return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("reservedPlayerId", reservedUid)).count() > 0;
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}
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public static void deleteAccount(Account target) {
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// To delete an account, we need to also delete all the other documents in the database that reference the account.
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@ -152,21 +156,21 @@ public final class DatabaseHelper {
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return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("accountId", account.getId())).first();
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}
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public static boolean checkPlayerExists(int uid) {
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public static boolean checkIfPlayerExists(int uid) {
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return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", uid)).count() > 0;
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}
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public static synchronized Player generatePlayerUid(Player character, int reservedId) {
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// Check if reserved id
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int id;
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if (reservedId > 0 && !checkPlayerExists(reservedId)) {
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if (reservedId > 0 && !checkIfPlayerExists(reservedId)) {
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id = reservedId;
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character.setUid(id);
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} else {
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do {
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id = DatabaseManager.getNextId(character);
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}
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while (checkPlayerExists(id));
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while (checkIfPlayerExists(id));
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character.setUid(id);
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}
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// Save to database
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@ -177,13 +181,13 @@ public final class DatabaseHelper {
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public static synchronized int getNextPlayerId(int reservedId) {
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// Check if reserved id
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int id;
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if (reservedId > 0 && !checkPlayerExists(reservedId)) {
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if (reservedId > 0 && !checkIfPlayerExists(reservedId)) {
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id = reservedId;
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} else {
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do {
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id = DatabaseManager.getNextId(Player.class);
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}
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while (checkPlayerExists(id));
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while (checkIfPlayerExists(id));
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}
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return id;
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}
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