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Lint Code [skip actions]
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@ -87,8 +87,7 @@ export function getEntities(): Entity[] {
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internal: values[2]
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};
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})
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.filter((entity) =>
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!entity.name.includes("Mechanicus"));
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.filter((entity) => !entity.name.includes("Mechanicus"));
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}
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/**
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@ -58,8 +58,7 @@ export function removeNavListener(listener: (page: Page) => void) {
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*/
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export function navigate(page: Page, update: boolean = true): Page | null {
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// Check the page.
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if (page == undefined)
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page = "Home";
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if (page == undefined) page = "Home";
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// Navigate to the new page.
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const lastPage = currentPage;
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@ -103,11 +103,7 @@ export async function teleportTo(scene: number): Promise<CommandResponse> {
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* @param amount The amount of the entity to spawn.
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* @param level The level of the entity to spawn.
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*/
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export async function spawnEntity(
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entity: number,
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amount = 1,
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level = 1
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): Promise<CommandResponse> {
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export async function spawnEntity(entity: number, amount = 1, level = 1): Promise<CommandResponse> {
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// Validate the numbers.
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if (isNaN(entity) || isNaN(amount) || isNaN(level) || amount < 1 || level < 1 || level > 200)
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return { status: -1, message: "Invalid arguments." };
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@ -44,11 +44,7 @@ class App extends React.Component<{}, IState> {
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return (
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<div className={"App"}>
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<SideBar />
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{
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this.state.plain ?
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<PlainText /> :
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<Content initial={this.state.initial} />
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}
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{this.state.plain ? <PlainText /> : <Content initial={this.state.initial} />}
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</div>
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);
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}
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@ -12,11 +12,9 @@ class PlainText extends React.PureComponent {
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private getCommands(): React.ReactNode {
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return (
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<>
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{
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listCommands()
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.map((command) =>
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<p>{`${command.name[0]} : ${command.description}`}</p>)
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}
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{listCommands().map((command) => (
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<p>{`${command.name[0]} : ${command.description}`}</p>
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))}
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</>
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);
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}
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@ -28,12 +26,11 @@ class PlainText extends React.PureComponent {
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private getAvatars(): React.ReactNode {
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return (
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<>
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{
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listAvatars()
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.sort((a, b) => a.id - b.id)
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.map((avatar) =>
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<p>{`${avatar.id} : ${avatar.name}`}</p>)
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}
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{listAvatars()
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.sort((a, b) => a.id - b.id)
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.map((avatar) => (
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<p>{`${avatar.id} : ${avatar.name}`}</p>
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))}
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</>
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);
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}
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@ -45,12 +42,11 @@ class PlainText extends React.PureComponent {
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private getItems(): React.ReactNode {
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return (
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<>
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{
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getItems()
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.sort((a, b) => a.id - b.id)
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.map((item) =>
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<p>{`${item.id} : ${item.name}`}</p>)
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}
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{getItems()
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.sort((a, b) => a.id - b.id)
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.map((item) => (
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<p>{`${item.id} : ${item.name}`}</p>
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))}
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</>
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);
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}
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@ -62,12 +58,11 @@ class PlainText extends React.PureComponent {
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private getMonsters(): React.ReactNode {
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return (
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<>
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{
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getEntities()
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.sort((a, b) => a.id - b.id)
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.map((entity) =>
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<p>{`${entity.id} : ${entity.name}`}</p>)
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}
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{getEntities()
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.sort((a, b) => a.id - b.id)
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.map((entity) => (
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<p>{`${entity.id} : ${entity.name}`}</p>
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))}
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</>
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);
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}
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@ -79,12 +74,11 @@ class PlainText extends React.PureComponent {
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private getScenes(): React.ReactNode {
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return (
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<>
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{
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getScenes()
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.sort((a, b) => a.id - b.id)
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.map((scene) =>
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<p>{`${scene.id} : ${scene.identifier} [${scene.type}]`}</p>)
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}
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{getScenes()
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.sort((a, b) => a.id - b.id)
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.map((scene) => (
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<p>{`${scene.id} : ${scene.identifier} [${scene.type}]`}</p>
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))}
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</>
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);
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}
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@ -93,8 +87,10 @@ class PlainText extends React.PureComponent {
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return (
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<div className={"PlainText"}>
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<p>
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// Grasscutter 3.6.0 GM Handbook<br />
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// Generated by the HTML GM Handbook.<br />
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// Grasscutter 3.6.0 GM Handbook
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<br />
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// Generated by the HTML GM Handbook.
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<br />
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<br />
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<br />
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// Commands
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@ -62,11 +62,9 @@ class EntityCard extends React.Component<IProps, IState> {
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if (isNaN(numeric) && value.length > 1) return;
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// Check if the value should be a level.
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if (!this.state.showingCount && numeric > 200)
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numeric = 200;
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if (!this.state.showingCount && numeric > 200) numeric = 200;
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const updated: any = this.state.showingCount ?
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{ count: numeric } : { level: numeric };
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const updated: any = this.state.showingCount ? { count: numeric } : { level: numeric };
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this.setState(updated);
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}
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@ -78,8 +76,7 @@ class EntityCard extends React.Component<IProps, IState> {
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* @private
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*/
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private addCount(positive: boolean, multiple: boolean) {
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let value = this.state.showingCount ?
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this.state.count : this.state.level;
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let value = this.state.showingCount ? this.state.count : this.state.level;
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if (value === "") value = 1;
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if (typeof value == "string") value = parseInt(value);
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if (value < 1) value = 1;
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@ -90,11 +87,9 @@ class EntityCard extends React.Component<IProps, IState> {
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value = Math.max(1, value + increment);
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// Check if the value should be a level.
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if (!this.state.showingCount && value > 200)
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value = 200;
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if (!this.state.showingCount && value > 200) value = 200;
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const updated: any = this.state.showingCount ?
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{ count: value } : { level: value };
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const updated: any = this.state.showingCount ? { count: value } : { level: value };
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this.setState(updated);
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}
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@ -160,8 +155,11 @@ class EntityCard extends React.Component<IProps, IState> {
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</div>
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<input
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type={"text"}
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value={this.state.showingCount ?
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`x${notNaN(this.state.count)}` : `Lv${notNaN(this.state.level)}`}
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value={
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this.state.showingCount
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? `x${notNaN(this.state.count)}`
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: `Lv${notNaN(this.state.level)}`
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}
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className={"ObjectCard_Count"}
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onChange={this.updateCount.bind(this)}
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onBlur={() => {
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