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Prepare MovementManager.updateStamina() for external calls.
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@ -179,8 +179,6 @@ public class MovementManager {
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return player.getProperty(PlayerProperty.PROP_MAX_STAMINA);
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}
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// Returns new stamina
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public int updateStamina(GameSession session, int amount) {
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int currentStamina = session.getPlayer().getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA);
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@ -196,6 +194,7 @@ public class MovementManager {
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newStamina = playerMaxStamina;
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}
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session.getPlayer().setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, newStamina);
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session.send(new PacketPlayerPropNotify(player, PlayerProperty.PROP_CUR_PERSIST_STAMINA));
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return newStamina;
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}
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@ -309,7 +308,6 @@ public class MovementManager {
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}
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Grasscutter.getLogger().debug(getCurrentStamina() + "/" + getMaximumStamina() + "\t" + currentState + "\t" + "isMoving: " + isPlayerMoving() + "\t(" + consumption.consumptionType + "," + consumption.amount + ")");
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updateStamina(cachedSession, consumption.amount);
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cachedSession.send(new PacketPlayerPropNotify(player, PlayerProperty.PROP_CUR_PERSIST_STAMINA));
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}
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// tick triggered
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