Unify gacha mappings generation

This commit is contained in:
AnimeGitB 2022-08-09 18:36:11 +09:30 committed by Luke H-W
parent ef805f26cc
commit 9c66ba137f
3 changed files with 108 additions and 170 deletions

View File

@ -1,24 +1,19 @@
package emu.grasscutter.server.http.documentation;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.AvatarData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.Language;
import express.http.Request;
import express.http.Response;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import static emu.grasscutter.config.Configuration.DOCUMENT_LANGUAGE;
import java.util.ArrayList;
import java.util.List;
final class GachaMappingRequestHandler implements DocumentationHandler {
private List<String> gachaJsons;
GachaMappingRequestHandler() {
this.gachaJsons = createGachaMappingJsons();
this.gachaJsons = Tools.createGachaMappingJsons();
}
@Override
@ -28,90 +23,4 @@ final class GachaMappingRequestHandler implements DocumentationHandler {
.ctx()
.result(gachaJsons.get(langIdx));
}
private List<String> createGachaMappingJsons() {
final int NUM_LANGUAGES = Language.TextStrings.NUM_LANGUAGES;
final Language.TextStrings CHARACTER = Language.getTextMapKey(4233146695L); // "Character" in EN
final Language.TextStrings WEAPON = Language.getTextMapKey(4231343903L); // "Weapon" in EN
final Language.TextStrings STANDARD_WISH = Language.getTextMapKey(332935371L); // "Standard Wish" in EN
final Language.TextStrings CHARACTER_EVENT_WISH = Language.getTextMapKey(2272170627L); // "Character Event Wish" in EN
final Language.TextStrings CHARACTER_EVENT_WISH_2 = Language.getTextMapKey(3352513147L); // "Character Event Wish-2" in EN
final Language.TextStrings WEAPON_EVENT_WISH = Language.getTextMapKey(2864268523L); // "Weapon Event Wish" in EN
final List<StringBuilder> sbs = new ArrayList<>(NUM_LANGUAGES);
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
sbs.add(new StringBuilder("{\n")); // Web requests should never need Windows line endings
// Avatars
IntList list = new IntArrayList(GameData.getAvatarDataMap().keySet().intStream().sorted().toArray());
for (int id : list) {
AvatarData data = GameData.getAvatarDataMap().get(id);
int avatarID = data.getId();
if (avatarID >= 11000000) { // skip test avatar
continue;
}
String color = switch (data.getQualityType()) {
case "QUALITY_PURPLE" -> "purple";
case "QUALITY_ORANGE" -> "yellow";
case "QUALITY_BLUE" -> "blue";
default -> "";
};
Language.TextStrings avatarName = Language.getTextMapKey(data.getNameTextMapHash());
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
sbs.get(langIdx)
.append("\"")
.append(avatarID % 1000 + 1000)
.append("\" : [\"")
.append(avatarName.get(langIdx))
.append("(")
.append(CHARACTER.get(langIdx))
.append(")\", \"")
.append(color)
.append("\"],\n");
}
}
list = new IntArrayList(GameData.getItemDataMap().keySet().intStream().sorted().toArray());
// Weapons
for (int id : list) {
ItemData data = GameData.getItemDataMap().get(id);
if (data.getId() <= 11101 || data.getId() >= 20000) {
continue; //skip non weapon items
}
String color = switch (data.getRankLevel()) {
case 3 -> "blue";
case 4 -> "purple";
case 5 -> "yellow";
default -> null;
};
if (color == null) continue; // skip unnecessary entries
Language.TextStrings weaponName = Language.getTextMapKey(data.getNameTextMapHash());
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
sbs.get(langIdx)
.append("\"")
.append(data.getId())
.append("\" : [\"")
.append(weaponName.get(langIdx).replaceAll("\"", "\\\\\""))
.append("(")
.append(WEAPON.get(langIdx))
.append(")\",\"")
.append(color)
.append("\"],\n");
}
}
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
sbs.get(langIdx)
.append("\"200\": \"")
.append(STANDARD_WISH.get(langIdx))
.append("\", \"301\": \"")
.append(CHARACTER_EVENT_WISH.get(langIdx))
.append("\", \"400\": \"")
.append(CHARACTER_EVENT_WISH_2.get(langIdx))
.append("\", \"302\": \"")
.append(WEAPON_EVENT_WISH.get(langIdx))
.append("\"\n}\n");
}
return sbs.stream().map(StringBuilder::toString).toList();
}
}

View File

@ -1,9 +1,7 @@
package emu.grasscutter.tools;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.nio.charset.StandardCharsets;
@ -12,8 +10,6 @@ import java.time.format.DateTimeFormatter;
import java.util.*;
import java.util.stream.Collectors;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.CommandHandler;
@ -24,7 +20,6 @@ import emu.grasscutter.data.excels.AvatarData;
import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.utils.Language;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.utils.Language.TextStrings;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
@ -111,7 +106,110 @@ public final class Tools {
}
public static void createGachaMapping(String location) throws Exception {
ToolsWithLanguageOption.createGachaMapping(location, getLanguageOption());
createGachaMappings(location);
}
public static List<String> createGachaMappingJsons() {
final int NUM_LANGUAGES = Language.TextStrings.NUM_LANGUAGES;
final Language.TextStrings CHARACTER = Language.getTextMapKey(4233146695L); // "Character" in EN
final Language.TextStrings WEAPON = Language.getTextMapKey(4231343903L); // "Weapon" in EN
final Language.TextStrings STANDARD_WISH = Language.getTextMapKey(332935371L); // "Standard Wish" in EN
final Language.TextStrings CHARACTER_EVENT_WISH = Language.getTextMapKey(2272170627L); // "Character Event Wish" in EN
final Language.TextStrings CHARACTER_EVENT_WISH_2 = Language.getTextMapKey(3352513147L); // "Character Event Wish-2" in EN
final Language.TextStrings WEAPON_EVENT_WISH = Language.getTextMapKey(2864268523L); // "Weapon Event Wish" in EN
final List<StringBuilder> sbs = new ArrayList<>(NUM_LANGUAGES);
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
sbs.add(new StringBuilder("{\n")); // Web requests should never need Windows line endings
// Avatars
GameData.getAvatarDataMap().keySet().intStream().sorted().forEach(id -> {
AvatarData data = GameData.getAvatarDataMap().get(id);
int avatarID = data.getId();
if (avatarID >= 11000000) { // skip test avatar
return;
}
String color = switch (data.getQualityType()) {
case "QUALITY_PURPLE" -> "purple";
case "QUALITY_ORANGE" -> "yellow";
case "QUALITY_BLUE" -> "blue";
default -> "";
};
Language.TextStrings avatarName = Language.getTextMapKey(data.getNameTextMapHash());
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
sbs.get(langIdx)
.append("\t\"")
.append(avatarID % 1000 + 1000)
.append("\": [\"")
.append(avatarName.get(langIdx))
.append(" (")
.append(CHARACTER.get(langIdx))
.append(")\", \"")
.append(color)
.append("\"],\n");
}
});
// Weapons
GameData.getItemDataMap().keySet().intStream().sorted().forEach(id -> {
ItemData data = GameData.getItemDataMap().get(id);
if (data.getId() <= 11101 || data.getId() >= 20000) {
return; //skip non weapon items
}
String color = switch (data.getRankLevel()) {
case 3 -> "blue";
case 4 -> "purple";
case 5 -> "yellow";
default -> null;
};
if (color == null) return; // skip unnecessary entries
Language.TextStrings weaponName = Language.getTextMapKey(data.getNameTextMapHash());
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
sbs.get(langIdx)
.append("\t\"")
.append(data.getId())
.append("\": [\"")
.append(weaponName.get(langIdx).replaceAll("\"", "\\\\\""))
.append(" (")
.append(WEAPON.get(langIdx))
.append(")\", \"")
.append(color)
.append("\"],\n");
}
});
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
sbs.get(langIdx)
.append("\t\"200\": \"")
.append(STANDARD_WISH.get(langIdx))
.append("\",\n\t\"301\": \"")
.append(CHARACTER_EVENT_WISH.get(langIdx))
.append("\",\n\t\"400\": \"")
.append(CHARACTER_EVENT_WISH_2.get(langIdx))
.append("\",\n\t\"302\": \"")
.append(WEAPON_EVENT_WISH.get(langIdx))
.append("\"\n}");
}
return sbs.stream().map(StringBuilder::toString).toList();
}
public static void createGachaMappings(String location) throws Exception {
ResourceLoader.loadResources();
List<String> jsons = createGachaMappingJsons();
StringBuilder sb = new StringBuilder("mappings = {\n");
for (int i = 0; i < Language.TextStrings.NUM_LANGUAGES; i++) {
sb.append("\t\"%s\": ".formatted(Language.TextStrings.ARR_GC_LANGUAGES[i].toLowerCase())); // TODO: change the templates to not use lowercased locale codes
sb.append(jsons.get(i).replace("\n", "\n\t") + ",\n");
}
sb.setLength(sb.length() - 2); // Delete trailing ",\n"
sb.append("\n}");
try (PrintWriter writer = new PrintWriter(new OutputStreamWriter(new FileOutputStream(location), StandardCharsets.UTF_8), false)) {
// if the user made choices for language, I assume it's okay to assign his/her selected language to "en-us"
// since it's the fallback language and there will be no difference in the gacha record page.
// The enduser can still modify the `gacha/mappings.js` directly to enable multilingual for the gacha record system.
writer.println(sb);
Grasscutter.getLogger().info("Mappings generated to " + location + " !");
}
}
public static List<String> getAvailableLanguage() {
@ -163,75 +261,4 @@ public final class Tools {
}
final class ToolsWithLanguageOption {
@SuppressWarnings("deprecation")
public static void createGachaMapping(String location, String language) throws Exception {
ResourceLoader.loadResources();
Map<Long, String> map;
try (InputStreamReader fileReader = new InputStreamReader(new FileInputStream(Utils.toFilePath(RESOURCE("TextMap/TextMap" + language + ".json"))), StandardCharsets.UTF_8)) {
map = Grasscutter.getGsonFactory().fromJson(fileReader, new TypeToken<Map<Long, String>>() {}.getType());
}
List<Integer> list;
try (PrintWriter writer = new PrintWriter(new OutputStreamWriter(new FileOutputStream(location), StandardCharsets.UTF_8), false)) {
list = new ArrayList<>(GameData.getAvatarDataMap().keySet());
Collections.sort(list);
// if the user made choices for language, I assume it's okay to assign his/her selected language to "en-us"
// since it's the fallback language and there will be no difference in the gacha record page.
// The enduser can still modify the `gacha/mappings.js` directly to enable multilingual for the gacha record system.
writer.println("mappings = {\"en-us\": {");
// Avatars
for (Integer id : list) {
AvatarData data = GameData.getAvatarDataMap().get(id);
int avatarID = data.getId();
if (avatarID >= 11000000) { // skip test avatar
continue;
}
String color = switch (data.getQualityType()) {
case "QUALITY_PURPLE" -> "purple";
case "QUALITY_ORANGE" -> "yellow";
default -> "blue";
};
// Got the magic number 4233146695 from manually search in the json file
writer.println(
"\"" + (avatarID % 1000 + 1000) + "\" : [\""
+ map.get(data.getNameTextMapHash()) + "(" + map.get(4233146695L)+ ")\", \""
+ color + "\"],");
}
writer.println();
list = new ArrayList<>(GameData.getItemDataMap().keySet());
Collections.sort(list);
// Weapons
for (Integer id : list) {
ItemData data = GameData.getItemDataMap().get(id);
if (data.getId() <= 11101 || data.getId() >= 20000) {
continue; //skip non weapon items
}
String color = switch (data.getRankLevel()) {
case 3 -> "blue";
case 4 -> "purple";
case 5 -> "yellow";
default -> null;
};
if (color == null)
continue; // skip unnecessary entries
// Got the magic number 4231343903 from manually search in the json file
writer.println("\"" + data.getId() +
"\" : [\"" + map.getOrDefault(data.getNameTextMapHash(), id.toString()).replaceAll("\"", "")
+ "("+ map.get(4231343903L)+")\",\""+ color + "\"],");
}
writer.println("\"200\": \""+map.get(332935371L)+"\", \"301\": \""+ map.get(2272170627L) + "\", \"302\": \""+map.get(2864268523L)+"\"");
writer.println("}\n}");
}
Grasscutter.getLogger().info("Mappings generated to " + location + " !");
}
}

View File

@ -371,6 +371,8 @@ public final class Language {
}
public static TextStrings getTextMapKey(long hash) {
if (textMapStrings == null)
loadTextMaps();
return textMapStrings.get((int) hash);
}