Add existing commands

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KingRainbow44 2022-04-18 22:10:41 -04:00
parent 1028e48e49
commit a0e26352a6
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GPG Key ID: FC2CB64B00D257BE
5 changed files with 431 additions and 299 deletions

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@ -1,21 +1,17 @@
package emu.grasscutter.commands;
import java.lang.reflect.Modifier;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.World;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GenshinEntity;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.FightProperty;
@ -23,306 +19,302 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.utils.Position;
public class PlayerCommands {
private static HashMap<String, PlayerCommand> commandList = new HashMap<String, PlayerCommand>();
private static HashMap<String, PlayerCommand> commandAliasList = new HashMap<String, PlayerCommand>();
import java.util.LinkedList;
import java.util.List;
static {
try {
// Look for classes
for (Class<?> cls : PlayerCommands.class.getDeclaredClasses()) {
// Get non abstract classes
if (!Modifier.isAbstract(cls.getModifiers())) {
Command commandAnnotation = cls.getAnnotation(Command.class);
PlayerCommand command = (PlayerCommand) cls.newInstance();
if (commandAnnotation != null) {
command.setLevel(commandAnnotation.gmLevel());
command.setHelpText(commandAnnotation.helpText());
for (String alias : commandAnnotation.aliases()) {
if (alias.length() == 0) {
continue;
}
/**
* A container for player-related commands.
*/
public final class PlayerCommands {
@Command(label = "give", aliases = {"g", "item", "giveitem"},
usage = "Usage: give [player] <itemId|itemName> [amount]")
public static class GiveCommand implements CommandHandler {
String commandName = alias;
commandAliasList.put(commandName, command);
}
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
int target, item, amount = 1;
String commandName = cls.getSimpleName().toLowerCase();
commandList.put(commandName, command);
}
}
} catch (Exception e) {
}
}
switch(args.size()) {
default:
CommandHandler.sendMessage(player, "Usage: give <player> <itemId|itemName> [amount]");
return;
case 1:
try {
item = Integer.parseInt(args.get(0));
target = player.getId();
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(player, "Invalid item id.");
return;
}
break;
case 2:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
target = player.getId(); amount = Integer.parseInt(args.get(1));
item = Integer.parseInt(args.get(0));
} else {
item = Integer.parseInt(args.get(1));
}
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(player, "Invalid item or player ID.");
return;
}
break;
case 3:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
CommandHandler.sendMessage(player, "Invalid player ID."); return;
}
public static void handle(GenshinPlayer player, String msg) {
String[] split = msg.split(" ");
// End if invalid
if (split.length == 0) {
return;
}
item = Integer.parseInt(args.get(1));
amount = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(player, "Invalid item or player ID.");
return;
}
break;
}
String first = split[0].toLowerCase().substring(1);
PlayerCommand c = PlayerCommands.commandList.get(first);
PlayerCommand a = PlayerCommands.commandAliasList.get(first);
if (c != null || a != null) {
PlayerCommand cmd = c != null ? c : a;
// Level check
if (player.getGmLevel() < cmd.getLevel()) {
return;
}
// Execute
int len = Math.min(split[0].length() + 1, msg.length());
cmd.execute(player, msg.substring(len));
}
}
public static abstract class PlayerCommand {
// GM level required to use this command
private int level;
private String helpText;
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found."); return;
}
protected int getLevel() { return this.level; }
protected void setLevel(int minLevel) { this.level = minLevel; }
ItemData itemData = GenshinData.getItemDataMap().get(item);
if(itemData == null) {
CommandHandler.sendMessage(player, "Invalid item id."); return;
}
this.item(targetPlayer, itemData, amount);
}
protected String getHelpText() { return this.helpText; }
protected void setHelpText(String helpText) { this.helpText = helpText; }
/**
* give [player] [itemId|itemName] [amount]
*/
@Override public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]");
return;
}
// Main
public abstract void execute(GenshinPlayer player, String raw);
}
// ================ Commands ================
try {
int target = Integer.parseInt(args.get(0));
int item = Integer.parseInt(args.get(1));
int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
ItemData itemData = GenshinData.getItemDataMap().get(item);
if(itemData == null) {
CommandHandler.sendMessage(null, "Invalid item id."); return;
}
this.item(targetPlayer, itemData, amount);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid item or player ID.");
}
}
private void item(GenshinPlayer player, ItemData itemData, int amount) {
GenshinItem genshinItem = new GenshinItem(itemData);
if(itemData.isEquip()) {
List<GenshinItem> items = new LinkedList<>();
for(int i = 0; i < amount; i++) {
items.add(genshinItem);
} player.getInventory().addItems(items);
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
} else {
genshinItem.setCount(amount);
player.getInventory().addItem(genshinItem);
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
}
}
}
@Command(label = "drop", aliases = {"d", "dropitem"},
usage = "Usage: drop <itemId|itemName> [amount]",
execution = Command.Execution.PLAYER)
public static class DropCommand implements CommandHandler {
@Command(aliases = {"h"}, helpText = "Shows this command")
public static class Help extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: drop <itemId|itemName> [amount]");
return;
}
@Override
public void execute(GenshinPlayer player, String raw) {
String helpMessage = "Grasscutter Commands: ";
for (Map.Entry<String, PlayerCommand> cmd : commandList.entrySet()) {
try {
int item = Integer.parseInt(args.get(0));
int amount = 1; if(args.size() > 1) amount = Integer.parseInt(args.get(1));
helpMessage += "\n" + cmd.getKey() + " - " + cmd.getValue().helpText;
}
ItemData itemData = GenshinData.getItemDataMap().get(item);
if(itemData == null) {
CommandHandler.sendMessage(null, "Invalid item id."); return;
}
player.dropMessage(helpMessage);
}
}
@Command(aliases = {"g", "item", "additem"}, helpText = "/give [item id] [count] - Gives {count} amount of {item id}")
public static class Give extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int itemId = 0, count = 1;
try {
itemId = Integer.parseInt(split[0]);
} catch (Exception e) {
itemId = 0;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
} catch (Exception e) {
count = 1;
}
// Give
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
GenshinItem item;
if (itemData == null) {
player.dropMessage("Error: Item data not found");
return;
}
if (itemData.isEquip()) {
List<GenshinItem> items = new LinkedList<>();
for (int i = 0; i < count; i++) {
item = new GenshinItem(itemData);
items.add(item);
}
player.getInventory().addItems(items);
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
} else {
item = new GenshinItem(itemData, count);
player.getInventory().addItem(item);
player.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
}
}
}
@Command(aliases = {"d"}, helpText = "/drop [item id] [count] - Drops {count} amount of {item id}")
public static class Drop extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int itemId = 0, count = 1;
try {
itemId = Integer.parseInt(split[0]);
} catch (Exception e) {
itemId = 0;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
} catch (Exception e) {
count = 1;
}
// Give
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
if (itemData == null) {
player.dropMessage("Error: Item data not found");
return;
}
if (itemData.isEquip()) {
float range = (5f + (.1f * count));
for (int i = 0; i < count; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
player.getWorld().addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), count);
player.getWorld().addEntity(entity);
}
}
}
@Command(helpText = "/spawn [monster id] [count] - Creates {count} amount of {item id}")
public static class Spawn extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int monsterId = 0, count = 1, level = 1;
try {
monsterId = Integer.parseInt(split[0]);
} catch (Exception e) {
monsterId = 0;
}
try {
level = Math.max(Math.min(Integer.parseInt(split[1]), 200), 1);
} catch (Exception e) {
level = 1;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[2]), 1000), 1);
} catch (Exception e) {
count = 1;
}
// Give
MonsterData monsterData = GenshinData.getMonsterDataMap().get(monsterId);
if (monsterData == null) {
player.dropMessage("Error: Monster data not found");
return;
}
float range = (5f + (.1f * count));
for (int i = 0; i < count; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityMonster entity = new EntityMonster(player.getWorld(), monsterData, pos, level);
player.getWorld().addEntity(entity);
}
}
}
@Command(helpText = "/killall")
public static class KillAll extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
List<GenshinEntity> toRemove = new LinkedList<>();
for (GenshinEntity entity : player.getWorld().getEntities().values()) {
if (entity instanceof EntityMonster) {
toRemove.add(entity);
}
}
toRemove.forEach(e -> player.getWorld().killEntity(e, 0));
}
}
@Command(helpText = "/resetconst - Resets all constellations for the currently active character")
public static class ResetConst extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
return;
}
GenshinAvatar avatar = entity.getAvatar();
avatar.getTalentIdList().clear();
avatar.setCoreProudSkillLevel(0);
avatar.recalcStats();
avatar.save();
player.dropMessage("Constellations for " + entity.getAvatar().getAvatarData().getName() + " have been reset. Please relogin to see changes.");
}
}
@Command(helpText = "/godmode - Prevents you from taking damage")
public static class Godmode extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
player.setGodmode(!player.hasGodmode());
player.dropMessage("Godmode is now " + (player.hasGodmode() ? "ON" : "OFF"));
}
}
@Command(helpText = "/sethp [hp]")
public static class Sethp extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int hp = 0;
try {
hp = Math.max(Integer.parseInt(split[0]), 1);
} catch (Exception e) {
hp = 1;
}
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
return;
}
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, hp);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
}
}
@Command(aliases = {"clearart"}, helpText = "/clearartifacts")
public static class ClearArtifacts extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
List<GenshinItem> toRemove = new LinkedList<>();
for (GenshinItem item : player.getInventory().getItems().values()) {
if (item.getItemType() == ItemType.ITEM_RELIQUARY && item.getLevel() == 1 && item.getExp() == 0 && !item.isLocked() && !item.isEquipped()) {
toRemove.add(item);
}
}
player.getInventory().removeItems(toRemove);
}
}
if (itemData.isEquip()) {
float range = (5f + (.1f * amount));
for (int i = 0; i < amount; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
player.getWorld().addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), amount);
player.getWorld().addEntity(entity);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid item or player ID.");
}
}
}
@Command(label = "spawn", execution = Command.Execution.PLAYER,
usage = "Usage: spawn <entityId|entityName> [level] [amount]")
public static class SpawnCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: spawn <entityId|entityName> [amount]");
return;
}
try {
int entity = Integer.parseInt(args.get(0));
int level = 1; if(args.size() > 1) level = Integer.parseInt(args.get(1));
int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
if(entityData == null) {
CommandHandler.sendMessage(null, "Invalid entity id."); return;
}
float range = (5f + (.1f * amount));
for (int i = 0; i < amount; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityMonster monster = new EntityMonster(player.getWorld(), entityData, pos, level);
player.getWorld().addEntity(monster);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid item or player ID.");
}
}
}
@Command(label = "killall",
usage = "Usage: killall [sceneId]")
public static class KillAllCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
World world = player.getWorld();
world.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.forEach(entity -> world.killEntity(entity, 0));
}
@Override
public void execute(List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: killall [sceneId]"); return;
}
try {
int sceneId = Integer.parseInt(args.get(0));
CommandHandler.sendMessage(null, "Killing all monsters in scene " + sceneId);
// TODO: Implement getting worlds by scene ID.
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid scene id.");
}
}
}
@Command(label = "resetconst", aliases = {"resetconstellation"},
usage = "Usage: resetconst [all]", execution = Command.Execution.PLAYER)
public static class ResetConstellationCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
player.getAvatars().forEach(this::resetConstellation);
player.dropMessage("Reset all avatars' constellations.");
} else {
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if(entity == null)
return;
GenshinAvatar avatar = entity.getAvatar();
this.resetConstellation(avatar);
player.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
}
}
private void resetConstellation(GenshinAvatar avatar) {
avatar.getTalentIdList().clear();
avatar.setCoreProudSkillLevel(0);
avatar.recalcStats();
avatar.save();
}
}
@Command(label = "godmode",
usage = "Usage: godmode", execution = Command.Execution.PLAYER)
public static class GodModeCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
player.setGodmode(!player.inGodmode());
player.dropMessage("Godmode is now " + (player.inGodmode() ? "enabled" : "disabled") + ".");
}
}
@Command(label = "sethealth", aliases = {"sethp"},
usage = "Usage: sethealth <hp>", execution = Command.Execution.PLAYER)
public static class SetHealthCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: sethealth <hp>"); return;
}
try {
int health = Integer.parseInt(args.get(0));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if(entity == null)
return;
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
player.dropMessage("Health set to " + health + ".");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid health value.");
}
}
}
@Command(label = "clearartifacts", aliases = {"clearart"},
usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER)
public static class ClearArtifactsCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
Inventory playerInventory = player.getInventory();
playerInventory.getItems().values().stream()
.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
.filter(item -> !item.isLocked() && !item.isEquipped())
.forEach(item -> playerInventory.removeItem(item, item.getCount()));
}
}
}

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@ -0,0 +1,121 @@
package emu.grasscutter.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import java.util.List;
/**
* A container for server-related commands.
*/
public final class ServerCommands {
@Command(label = "reload", usage = "Usage: reload")
public static class ReloadCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
Grasscutter.getLogger().info("Reloading config.");
Grasscutter.loadConfig();
Grasscutter.getDispatchServer().loadQueries();
Grasscutter.getLogger().info("Reload complete.");
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
this.execute(args);
}
}
@Command(label = "sendmessage", aliases = {"sendmsg", "msg"},
usage = "Usage: sendmessage <player> <message>")
public static class SendMessageCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
}
try {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
targetPlayer.dropMessage(message);
CommandHandler.sendMessage(null, "Message sent.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid player ID.");
}
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
}
try {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
targetPlayer.sendMessage(player, message);
CommandHandler.sendMessage(null, "Message sent.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid player ID.");
}
}
}
@Command(label = "account",
usage = "Usage: account <create|delete> <username> [uid]",
execution = Command.Execution.CONSOLE)
public static class AccountCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]"); return;
}
String action = args.get(0);
String username = args.get(1);
switch(action) {
default:
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
return;
case "create":
int uid = 0;
if(args.size() > 2) {
try {
uid = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid UID."); return;
}
}
Account account = DatabaseHelper.createAccountWithId(username, uid);
if(account == null) {
CommandHandler.sendMessage(null, "Account already exists."); return;
} else CommandHandler.sendMessage(null, "Account created with UID " + account.getId() + ".");
return;
case "delete":
if(DatabaseHelper.deleteAccount(username)) {
CommandHandler.sendMessage(null, "Account deleted."); return;
} else CommandHandler.sendMessage(null, "Account not found.");
return;
}
}
}
}

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@ -485,7 +485,7 @@ public class GenshinPlayer {
this.regionId = regionId;
}
public boolean hasGodmode() {
public boolean inGodmode() {
return godmode;
}
@ -558,6 +558,15 @@ public class GenshinPlayer {
public void dropMessage(Object message) {
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
}
/**
* Sends a message to another player.
* @param sender The sender of the message.
* @param message The message to send.
*/
public void sendMessage(GenshinPlayer sender, Object message) {
this.sendPacket(new PacketPrivateChatNotify(sender.getId(), this.getId(), message.toString()));
}
public void interactWith(int gadgetEntityId) {
GenshinEntity entity = getWorld().getEntityById(gadgetEntityId);

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@ -344,7 +344,7 @@ public class World implements Iterable<GenshinPlayer> {
// Godmode check
if (target instanceof EntityAvatar) {
if (((EntityAvatar) target).getPlayer().hasGodmode()) {
if (((EntityAvatar) target).getPlayer().inGodmode()) {
return;
}
}

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@ -118,6 +118,16 @@ public final class Utils {
}
}
/**
* Get object with null fallback.
* @param nonNull The object to return if not null.
* @param fallback The object to return if null.
* @return One of the two provided objects.
*/
public static <T> T requireNonNullElseGet(T nonNull, T fallback) {
return nonNull != null ? nonNull : fallback;
}
/**
* Checks for required files and folders before startup.
*/