Merge development into plugin-auth

This commit is contained in:
KingRainbow44 2022-05-14 12:08:33 -04:00
commit a2ff8c8470
111 changed files with 4188 additions and 1219 deletions

2
.gitignore vendored
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@ -69,6 +69,8 @@ language/
languages/ languages/
gacha-mapping.js gacha-mapping.js
data/gacha_mappings.js data/gacha_mappings.js
BuildConfig.java
# macOS # macOS
.DS_Store .DS_Store
data/hk4e/announcement/

View File

@ -139,6 +139,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | | | talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | Both side | Change the player's position. | tp | | teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | Both side | Change the player's position. | tp |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | | | tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| unlocktower | | player.tower | Client only | Unlock the all floors of abyss | ut |
| weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w | | weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w |
### Bonus ### Bonus

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@ -140,6 +140,7 @@ chmod +x gradlew
| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | | | talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | 均可使用 | 传送玩家到指定坐标 | tp | | teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | 均可使用 | 传送玩家到指定坐标 | tp |
| tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | | | tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | |
| unlocktower | | player.tower | 仅客户端 | 解锁深渊全部层 | ut |
| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w | | weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |
### 额外功能 ### 额外功能

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@ -45,6 +45,7 @@ targetCompatibility = JavaVersion.VERSION_17
group = 'xyz.grasscutters' group = 'xyz.grasscutters'
version = '1.1.2-dev' version = '1.1.2-dev'
sourceCompatibility = 17 sourceCompatibility = 17
targetCompatibility = 17 targetCompatibility = 17
@ -100,12 +101,14 @@ application {
mainClassName = 'emu.grasscutter.Grasscutter' mainClassName = 'emu.grasscutter.Grasscutter'
} }
jar { jar {
manifest { manifest {
attributes 'Main-Class': 'emu.grasscutter.Grasscutter' attributes 'Main-Class': 'emu.grasscutter.Grasscutter'
} }
jar.baseName = 'grasscutter' jar.baseName = 'grasscutter'
jar.archiveName = project.hasProperty('jarFilename') ? "${jarFilename}.${extension}" : archiveName
from { from {
configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) } configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) }
@ -229,6 +232,23 @@ javadoc {
} }
} }
task injectGitHash {
def gitCommitHash = {
try {
return 'git rev-parse --verify --short HEAD'.execute().text.trim()
} catch (e) {
return "GIT_NOT_FOUND"
}
}
new File(projectDir, "src/main/java/emu/grasscutter/BuildConfig.java").text = """
package emu.grasscutter;
public class BuildConfig {
public static final String VERSION = \"${version}\";
public static final String GIT_HASH = \"${gitCommitHash()}\";
}
"""
}
processResources { processResources {
dependsOn "generateProto" dependsOn "generateProto"
} }

View File

@ -6,12 +6,15 @@
"prefabPath": "GachaShowPanel_A022", "prefabPath": "GachaShowPanel_A022",
"previewPrefabPath": "UI_Tab_GachaShowPanel_A022", "previewPrefabPath": "UI_Tab_GachaShowPanel_A022",
"titlePath": "UI_GACHA_SHOW_PANEL_A022_TITLE", "titlePath": "UI_GACHA_SHOW_PANEL_A022_TITLE",
"costItem": 224, "costItemId": 224,
"costItemAmount": 1,
"costItemAmount10": 10,
"beginTime": 0, "beginTime": 0,
"endTime": 1924992000, "endTime": 1924992000,
"sortId": 1000, "sortId": 1000,
"rateUpItems1": [], "fallbackItems4Pool1": [1006, 1014, 1015, 1020, 1021, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053, 1055, 1056, 1064],
"rateUpItems2": [] "weights4": [[1,510], [8,510], [10,10000]],
"weights5": [[1,75], [73,150], [90,10000]]
}, },
{ {
"gachaType": 301, "gachaType": 301,
@ -20,13 +23,14 @@
"prefabPath": "GachaShowPanel_A079", "prefabPath": "GachaShowPanel_A079",
"previewPrefabPath": "UI_Tab_GachaShowPanel_A079", "previewPrefabPath": "UI_Tab_GachaShowPanel_A079",
"titlePath": "UI_GACHA_SHOW_PANEL_A048_TITLE", "titlePath": "UI_GACHA_SHOW_PANEL_A048_TITLE",
"costItem": 223, "costItemId": 223,
"beginTime": 0, "beginTime": 0,
"endTime": 1924992000, "endTime": 1924992000,
"sortId": 9998, "sortId": 9998,
"maxItemType": 1, "rateUpItems4": [1053, 1020, 1045],
"rateUpItems1": [1002], "rateUpItems5": [1002],
"rateUpItems2": [1053, 1020, 1045] "fallbackItems5Pool2": [],
"weights5": [[1,80], [73,80], [90,10000]]
}, },
{ {
"gachaType": 302, "gachaType": 302,
@ -35,15 +39,17 @@
"prefabPath": "GachaShowPanel_A080", "prefabPath": "GachaShowPanel_A080",
"previewPrefabPath": "UI_Tab_GachaShowPanel_A080", "previewPrefabPath": "UI_Tab_GachaShowPanel_A080",
"titlePath": "UI_GACHA_SHOW_PANEL_A021_TITLE", "titlePath": "UI_GACHA_SHOW_PANEL_A021_TITLE",
"costItem": 223, "costItemId": 223,
"beginTime": 0, "beginTime": 0,
"endTime": 1924992000, "endTime": 1924992000,
"sortId": 9997, "sortId": 9997,
"minItemType": 2,
"eventChance": 75, "eventChance": 75,
"softPity": 80, "softPity": 80,
"hardPity": 80, "hardPity": 80,
"rateUpItems1": [11509, 12504], "rateUpItems4": [11401, 12402, 13407, 14401, 15401],
"rateUpItems2": [11401, 12402, 13407, 14401, 15401] "rateUpItems5": [11509, 12504],
"fallbackItems5Pool1": [],
"weights4": [[1,600], [7,600], [8, 6600], [10,12600]],
"weights5": [[1,100], [62,100], [73, 7800], [80,10000]]
} }
] ]

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@ -1,29 +1,22 @@
{ {
"list": [ "list": [
{ {
"ann_id": 1, "ann_id": 1,
"title": "<b>Welcome to Grasscutter!</b>", "title": "<strong>Welcome to Grasscutter!</strong>",
"subtitle": "<b>Welcome</b>", "subtitle": "Welcome!",
"banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/17/f4aa42d505822805eebf4a55d72a78d8_2755691727027973637.jpg", "banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/17/f4aa42d505822805eebf4a55d72a78d8_2755691727027973637.jpg",
"content": "Hi there!<br>First of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! Check out our:<br><div><p style=\"white-space: pre-wrap;\"><strong>¡þDiscord¡þ</strong></p><p style=\"white-space: pre-wrap;\"><a href=\"https://discord.gg/T5vZU6UyeG\">https://discord.gg/T5vZU6UyeG</a></p><p style=\"white-space: pre-wrap;\"><strong>¡þGitHub¡þ</strong></p><p style=\"white-space: pre-wrap;\"><a href=\"https://github.com/Grasscutters/Grasscutter\">https://github.com/Grasscutters/Grasscutter</a></p></div>", "content": "<p>Hi there!</p><p>First of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you!</p><br><p><strong>〓Discord〓</strong></p><a href=\"https://discord.gg/T5vZU6UyeG\">https://discord.gg/T5vZU6UyeG</a><br><br><p><strong>〓GitHub〓</strong><a href=\"https://github.com/Grasscutters/Grasscutter\">https://github.com/Grasscutters/Grasscutter</a>",
"lang": "es-es"
"lang": "en-US"
}, },
{ {
"ann_id": 2, "ann_id": 2,
"title": "<b>How to use announcements</b>", "title": "<strong>How to use announcements</strong>",
"subtitle": "<b>How to use</b>", "subtitle": "How to use announcements",
"banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/17/f4aa42d505822805eebf4a55d72a78d8_2755691727027973637.jpg", "banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/17/f4aa42d505822805eebf4a55d72a78d8_2755691727027973637.jpg",
"content": "<strong>Tips<br></strong>>How to use announcements<br><br>>Announcement content can use HTML<br><br>>The specific content of the announcement is stored in the program directory<code>data/GameAnnouncement.json</code>, while<code>GameAnnouncementList.json</code> stores the announcement list data<br><br><strong>How to use</strong><br>>In <code>GameAnnouncement</code><table><thead><thead><tr><th>Parameters</th><th>Description</th></thead></thead><thbody><thead><tr><th>ann_Id</th><th>Announcement unique id</th></thead><thead><tr><th>title</th><th>Show at the top of the content</th></thead><thead><tr><th>subtitle</th><th>title shown on the left</th></thead><thead><tr><th>banner</th><th>Display between content and title</th></thead><thead><tr><th>content</th><th>as u see</th></thead><thead><tr><th>lang</th><th>display language</th></thead><thead><tr><th>total</th><th>Announcement quantity</th></thead></thbody></table><br><br>>In <code>GameAnnouncementList</code><br>If you want to add an annouement, please add the list data in the announcement type corresponding to GameAnnouncementList, and finally add the announcement content in GameAnnouncement", "content": "<p>Announcement content uses HTML. The specific content of the announcement is stored in the program directory <code>GameAnnouncement.json</code>, while <code>GameAnnouncementList.json</code> stores the announcement list data.</p><h2><code>GameAnnouncement</code></h2><table><tr><th>Parameter</th><th>Description</th></tr><tr><td>ann_id</td><td>Unique ID</td></tr><tr><td>title</td><td>Title shown at the top of the content</td></tr><tr><td>subtitle</td><td>Short title shown on the left</td></tr><tr><td>banner</td><td>Image to display between content and title</td></tr><tr><td>content</td><td>Content body in HTML</td></tr><tr><td>lang</td><td>Language code for this entry</td></tr></table><h2><code>GameAnnouncementList</code></h2><p>If you want to add an announcement, please add the list data in the announcement type corresponding to <code>GameAnnouncementList</code>, and finally add the announcement content in <code>GameAnnouncement</code>.</p>",
"lang": "es-es" "lang": "en-US"
},
{
"ann_id": 3,
"title": "<b>ÕâÊǻ¹«¸æ--This is the event announcement</b>",
"subtitle": "<b>Welcome</b>",
"banner":"https://uploadstatic-sea.mihoyo.com/announcement/2020/09/22/7d85f19b152d218e73224d7c138a0fd0_5818585260283672899.jpg",
"content": "Welcome",
"lang": "es-es"
} }
], ],
"total": 3 "total": 2
} }

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@ -5,114 +5,64 @@
"list": [ "list": [
{ {
"ann_id": 1, "ann_id": 1,
"title": "<b>Welcome to Grasscutter!</b>",
"subtitle": "<b>Welcome</b>", "title": "<strong>Welcome to Grasscutter!</strong>",
"subtitle": "Welcome!",
"banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/22/7d85f19b152d218e73224d7c138a0fd0_5818585260283672899.jpg", "banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/22/7d85f19b152d218e73224d7c138a0fd0_5818585260283672899.jpg",
"content": "",
"type_label": "Juego",
"tag_label": "1",
"tag_icon": "https://uploadstatic-sea.mihoyo.com/announcement/2020/03/05/a2588f1a51faee9fa8dfe9aead649dd6_7237021399135895303.png", "tag_icon": "https://uploadstatic-sea.mihoyo.com/announcement/2020/03/05/a2588f1a51faee9fa8dfe9aead649dd6_7237021399135895303.png",
"login_alert": 1,
"lang": "es-es",
"start_time": "2020-09-25 04:05:30",
"end_time": "2023-10-30 11:00:00",
"type": 2, "type": 2,
"remind": 0, "type_label": "System",
"alert": 0, "lang": "en-US",
"tag_start_time": "2000-01-02 15:04:05", "start_time": "2020-09-25 04:05:30",
"tag_end_time": "2030-01-02 15:04:05", "end_time": "2030-10-30 11:00:00",
"remind_ver": 1, "content": "",
"has_content": true, "has_content": true
"extra_remind": 0
}, },
{ {
"ann_id": 2, "ann_id": 2,
"title": "<b>这是游戏公告 -- This is the game announcement</b>", "title": "<strong>How to use announcements</strong>",
"subtitle": "<b>This is the game announcement</b>", "subtitle": "How to use announcements",
"banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/17/85b7163c95745a76d49b3d163d893592_6487108933004985049.jpg", "banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/22/7d85f19b152d218e73224d7c138a0fd0_5818585260283672899.jpg",
"content": "",
"type_label": "Juego",
"tag_label": "1",
"tag_icon": "https://uploadstatic-sea.mihoyo.com/announcement/2020/03/05/a2588f1a51faee9fa8dfe9aead649dd6_7237021399135895303.png", "tag_icon": "https://uploadstatic-sea.mihoyo.com/announcement/2020/03/05/a2588f1a51faee9fa8dfe9aead649dd6_7237021399135895303.png",
"login_alert": 1,
"lang": "es-es",
"start_time": "2020-09-25 15:12:09",
"end_time": "2030-10-30 11:00:00",
"type": 2, "type": 2,
"remind": 0, "type_label": "System",
"alert": 0, "lang": "en-US",
"tag_start_time": "2000-01-02 08:04:05", "start_time": "2020-09-25 04:05:30",
"tag_end_time": "2030-01-02 08:04:05", "end_time": "2030-10-30 11:00:00",
"remind_ver": 1, "content": "",
"has_content": true, "has_content": true
"extra_remind": 0
} }
], ],
"type_id": 2, "type_id": 2,
"type_label": "Juego" "type_label": "System"
},
{
"list": [
{
"ann_id": 3,
"title": "<b>这是活动公告--This is the event announcement</b>",
"subtitle": "<b>Welcome</b>",
"banner": "https://uploadstatic-sea.mihoyo.com/announcement/2020/09/22/7d85f19b152d218e73224d7c138a0fd0_5818585260283672899.jpg",
"content": "",
"type_label": "Eventos",
"tag_label": "1",
"tag_icon": "https://uploadstatic-sea.mihoyo.com/announcement/2020/03/05/a2588f1a51faee9fa8dfe9aead649dd6_7237021399135895303.png",
"login_alert": 1,
"lang": "es-es",
"start_time": "2020-09-25 04:05:30",
"end_time": "2022-05-02 00:51:00",
"type": 2,
"remind": 0,
"alert": 0,
"tag_start_time": "2000-01-02 15:04:05",
"tag_end_time": "2022-05-02 00:51:00",
"remind_ver": 1,
"has_content": true,
"extra_remind": 0
}
],
"type_id": 1,
"type_label": "Eventos"
}, },
{ {
"list": [ "list": [
{} {}
], ],
"type_id": 3, "type_id": 3,
"type_label": "Others" "type_label": "Events"
} }
], ],
"total": 3, "total": 2,
"type_list": [ "type_list": [
{ {
"id": 2, "id": 2,
"name": "游戏系统公告", "name": "游戏系统公告",
"mi18n_name": "Juego" "mi18n_name": "System"
}, },
{ {
"id": 1, "id": 1,
"name": "活动公告", "name": "活动公告",
"mi18n_name": "Eventos" "mi18n_name": "Activity"
},
{
"id": 3,
"name": "其他",
"mi18n_name": "Others"
} }
], ],
"alert": true,
"alert_id": 2,
"timezone": -5, "timezone": -5,
"pic_list": [ "alert": false,
], "alert_id": 0,
"pic_list": [],
"pic_total": 0, "pic_total": 0,
"pic_type_list": [ "pic_type_list": [],
],
"pic_alert": false, "pic_alert": false,
"pic_alert_id": 0, "pic_alert_id": 0,
"static_sign": "" "static_sign": ""

121
data/gacha_details.html Normal file
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@ -0,0 +1,121 @@
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto:300,400&display=swap">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/css/bootstrap.min.css">
<style>
body {
background-color: #f0f0f0;
}
p {
font-weight:300;
}
a,a:hover {
text-decoration:none !important;
color:#626976;
}
.content {
padding:3rem 0;
}
.container {
color:#626976;
position: relative;
}
h2 {
font-size:20px;
}
h3 {
font-size:16px;
}
</style>
<title>Banner Details</title>
<script type="text/javascript" src="/gacha/mappings"></script>
</head>
<body>
<div class="content">
<div class="container">
<h2 class="mb-5">{{TITLE}}</h2>
<h3 class="">{{AVAILABLE_FIVE_STARS}}</h3>
<hr />
<ul id="5-star-list">
</ul>
<h3 class="">{{AVAILABLE_FOUR_STARS}}</h3>
<hr />
<ul id="4-star-list">
</ul>
<h3 class="">{{AVAILABLE_THREE_STARS}}</h3>
<hr />
<ul id="3-star-list">
</ul>
</div>
</div>
<footer>
<div class="copyright">
<div class="container">
<div class="row">
<div class="col-md-6">
<span>
Template by BecodReyes. All rights reserved.
</span>
</div>
<div class="col-md-6">
<ul style="float:right">
<li class="list-inline-item">
<a href="https://github.com/Grasscutters/Grasscutter">Github</a>
</li>
<li class="list-inline-item">·</li>
<li class="list-inline-item">
<a href="https://github.com/Grasscutters/Grasscutter/blob/stable/LICENSE">License</a>
</li>
</ul>
</div>
</div>
</div>
</div>
</footer>
<script>
var fiveStarItems = {{FIVE_STARS}};
var fourStarItems = {{FOUR_STARS}};
var threeStarItems = {{THREE_STARS}};
var lang = "{{LANGUAGE}}";
function getNameForId(itemId) {
if (mappings[lang] != null && mappings[lang][itemId] != null) {
return mappings[lang][itemId][0];
}
else if (mappings["en-us"] != null && mappings["en-us"][itemId] != null) {
return mappings["en-us"][itemId][0];
}
return itemId.toString();
}
fiveStarList = document.getElementById("5-star-list");
fourStarList = document.getElementById("4-star-list");
threeStarList = document.getElementById("3-star-list");
fiveStarItems.forEach(element => {
var entry = document.createElement("li");
entry.innerHTML = getNameForId(element);
fiveStarList.appendChild(entry);
});
fourStarItems.forEach(element => {
var entry = document.createElement("li");
entry.innerHTML = getNameForId(element);
fourStarList.appendChild(entry);
});
threeStarItems.forEach(element => {
var entry = document.createElement("li");
entry.innerHTML = getNameForId(element);
threeStarList.appendChild(entry);
});
</script>
</body>
</html>

View File

@ -53,47 +53,14 @@
} }
</style> </style>
<title>Gacha Records</title> <title>Gacha Records</title>
<script>
// Debug entry
// record = [
// {"time": 10000341, "item": 1041},
// {"time": 10000342, "item": 1032},
// {"time": 10000343, "item": 1035},
// ];
// maxPage = 5;
// in production environment
record = {{REPLACE_RECORD}};
maxPage = {{REPLACE_MAXPAGE}};
// TODO: implement this mapper by yourself
// I don't want to put real items' name here to avoid being DMCA'd
mappings = {
'en-us': {
200: "Standard",
301: "Event Avatar",
302: "Event Weapon",
1041 : ["M0n4", "blue"],
1032 : ["B4nn477", "purple"],
1035 : ["77", "yellow"]
},
'zh-cn': {
// encoding issues here, maybe we should consider load mappings remotely
// will display as "锟斤铐锟斤铐锟斤铐", lmao
// 200: "常驻",
// 301: "角色UP-1",
// 302: "武器UP"
200: "Standard",
301: "Event Avatar",
302: "Event Weapon",
}
};
</script>
<!-- This file could be generated automatically using `java -jar grasscutter.jar -gachamap` --> <!-- This file could be generated automatically using `java -jar grasscutter.jar -gachamap` -->
<!-- You can also modify the file manually to customize it --> <!-- You can also modify the file manually to customize it -->
<!-- Otherwise you may onle see number IDs in the gacha record --> <!-- Otherwise you may onle see number IDs in the gacha record -->
<script type="text/javascript" src="/gacha/mappings"></script> <script type="text/javascript" src="/gacha/mappings"></script>
<script> <script>
record = {{REPLACE_RECORD}};
maxPage = {{REPLACE_MAXPAGE}};
mappings['default'] = mappings['en-us']; // make en-us as default/fallback option mappings['default'] = mappings['en-us']; // make en-us as default/fallback option
</script> </script>
</head> </head>
@ -161,32 +128,12 @@
} }
return "<span class='blue'>" + itemID + "</span>"; return "<span class='blue'>" + itemID + "</span>";
} }
function dateFormatter(timeStamp) {
var date = new Date(timeStamp);
if (lang == "en-us" || lang == null) { // MM/DD/YYYY hh:mm:ss.SSS
return String(date.getMonth()+1).padStart(2, "0") +
"/"+String(date.getDate()).padStart(2, "0")+
"/"+date.getFullYear()+
" "+String(date.getHours()).padStart(2, "0")+
":"+String(date.getMinutes()).padStart(2, "0")+
":"+String(date.getSeconds()).padStart(2, "0")+
"."+String(date.getMilliseconds()).padStart(3, "0");
} else if (lang == "zh-cn") { // YYYY/MM/DD hh:mm:ss.SSS
return date.getFullYear()+
"/" + String(date.getMonth()+1).padStart(2, "0") +
"/"+String(date.getDate()).padStart(2, "0")+
" "+String(date.getHours()).padStart(2, "0")+
":"+String(date.getMinutes()).padStart(2, "0")+
":"+String(date.getSeconds()).padStart(2, "0")+
"."+String(date.getMilliseconds()).padStart(3, "0");
}
}
(function (){ (function (){
var container = document.getElementById("container"); var container = document.getElementById("container");
record.forEach(element => { record.forEach(element => {
var e = document.createElement("tr"); var e = document.createElement("tr");
e.innerHTML= "<td>" + dateFormatter(element.time) + "</td><td>" + itemMapper(element.item) + "</td>"; e.innerHTML= "<td>" + (new Date(element.time).toLocaleString(lang)) + "</td><td>" + itemMapper(element.item) + "</td>";
container.appendChild(e); container.appendChild(e);
}); });
// setup pagenation buttons // setup pagenation buttons

File diff suppressed because one or more lines are too long

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@ -1 +0,0 @@
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

View File

@ -34,6 +34,7 @@ import emu.grasscutter.utils.Language;
import emu.grasscutter.server.game.GameServer; import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.tools.Tools; import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.Crypto; import emu.grasscutter.utils.Crypto;
import emu.grasscutter.BuildConfig;
import javax.annotation.Nullable; import javax.annotation.Nullable;
@ -88,6 +89,9 @@ public final class Grasscutter {
case "-gachamap" -> { case "-gachamap" -> {
Tools.createGachaMapping(DATA("gacha_mappings.js")); exitEarly = true; Tools.createGachaMapping(DATA("gacha_mappings.js")); exitEarly = true;
} }
case "-version" -> {
System.out.println("Grasscutter version: " + BuildConfig.VERSION + "-" + BuildConfig.GIT_HASH); exitEarly = true;
}
} }
} }
@ -127,6 +131,9 @@ public final class Grasscutter {
httpServer.addRouter(LegacyAuthHandler.class); httpServer.addRouter(LegacyAuthHandler.class);
httpServer.addRouter(GachaHandler.class); httpServer.addRouter(GachaHandler.class);
// TODO: find a better place?
StaminaManager.initialize();
// Start servers. // Start servers.
var runMode = SERVER.runMode; var runMode = SERVER.runMode;
if (runMode == ServerRunMode.HYBRID) { if (runMode == ServerRunMode.HYBRID) {
@ -178,15 +185,20 @@ public final class Grasscutter {
* Attempts to load the configuration from a file. * Attempts to load the configuration from a file.
*/ */
public static void loadConfig() { public static void loadConfig() {
// Check if config.json exists. If not, we generate a new config.
if (!configFile.exists()) {
getLogger().info("config.json could not be found. Generating a default configuration ...");
config = new ConfigContainer();
Grasscutter.saveConfig(config);
return;
}
// If the file already exists, we attempt to load it.
try (FileReader file = new FileReader(configFile)) { try (FileReader file = new FileReader(configFile)) {
config = gson.fromJson(file, ConfigContainer.class); config = gson.fromJson(file, ConfigContainer.class);
} catch (Exception exception) { } catch (Exception exception) {
Grasscutter.saveConfig(null); getLogger().error("There was an error while trying to load the configuration from config.json. Please make sure that there are no syntax errors. If you want to start with a default configuration, delete your existing config.json.");
config = new ConfigContainer(); System.exit(1);
} catch (Error error) {
// Occurred probably from an outdated config file.
Grasscutter.saveConfig(null);
config = new ConfigContainer();
} }
} }

View File

@ -27,6 +27,13 @@ public interface AuthenticationSystem {
*/ */
void resetPassword(String username); void resetPassword(String username);
/**
* Called by plugins to internally verify a user's identity.
* @param details A unique, one-time token to verify the user.
* @return True if the user is verified, False otherwise.
*/
boolean verifyUser(String details);
/** /**
* This is the authenticator used for password authentication. * This is the authenticator used for password authentication.
* @return An authenticator. * @return An authenticator.

View File

@ -1,9 +1,12 @@
package emu.grasscutter.auth; package emu.grasscutter.auth;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.auth.DefaultAuthenticators.*; import emu.grasscutter.auth.DefaultAuthenticators.*;
import emu.grasscutter.server.http.objects.ComboTokenResJson; import emu.grasscutter.server.http.objects.ComboTokenResJson;
import emu.grasscutter.server.http.objects.LoginResultJson; import emu.grasscutter.server.http.objects.LoginResultJson;
import static emu.grasscutter.utils.Language.translate;
/** /**
* The default Grasscutter authentication implementation. * The default Grasscutter authentication implementation.
* Allows all users to access any account. * Allows all users to access any account.
@ -23,6 +26,12 @@ public final class DefaultAuthentication implements AuthenticationSystem {
// Unhandled. The default authenticator doesn't store passwords. // Unhandled. The default authenticator doesn't store passwords.
} }
@Override
public boolean verifyUser(String details) {
Grasscutter.getLogger().info(translate("dispatch.authentication.default_unable_to_verify"));
return false;
}
@Override @Override
public Authenticator<LoginResultJson> getPasswordAuthenticator() { public Authenticator<LoginResultJson> getPasswordAuthenticator() {
return this.passwordAuthenticator; return this.passwordAuthenticator;

View File

@ -0,0 +1,46 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import java.util.ArrayList;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "join", usage = "join [AvatarIDs] such as\"join 10000038 10000039\"",
description = "commands.join.description", permission = "player.join")
public class JoinCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
List<Integer> avatarIds = new ArrayList<>();
for (String arg : args) {
try {
int avatarId = Integer.parseInt(arg);
avatarIds.add(avatarId);
} catch (Exception ignored) {
ignored.printStackTrace();
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.avatarId"));
return;
}
}
for (int i = 0; i < args.size(); i++) {
Avatar avatar = sender.getAvatars().getAvatarById(avatarIds.get(i));
if (avatar == null || sender.getTeamManager().getCurrentTeamInfo().contains(avatar)) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.avatarId"));
return;
}
sender.getTeamManager().getCurrentTeamInfo().addAvatar(avatar);
}
// Packet
sender.getTeamManager().updateTeamEntities(new PacketChangeMpTeamAvatarRsp(sender, sender.getTeamManager().getCurrentTeamInfo()));
}
}

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@ -0,0 +1,66 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameQuest;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "quest", usage = "quest <add|finish> [quest id]", permission = "player.quest", permissionTargeted = "player.quest.others", description = "commands.quest.description")
public final class QuestCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() != 2) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
return;
}
String cmd = args.get(0).toLowerCase();
int questId;
try {
questId = Integer.parseInt(args.get(1));
} catch (Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.invalid_id"));
return;
}
switch (cmd) {
case "add" -> {
GameQuest quest = targetPlayer.getQuestManager().addQuest(questId);
if (quest != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.added", questId));
return;
}
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
}
case "finish" -> {
GameQuest quest = targetPlayer.getQuestManager().getQuestById(questId);
if (quest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
quest.finish();
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.finished", questId));
}
default -> {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.usage"));
}
}
}
}

View File

@ -21,7 +21,6 @@ public final class ReloadCommand implements CommandHandler {
Grasscutter.getGameServer().getGachaManager().load(); Grasscutter.getGameServer().getGachaManager().load();
Grasscutter.getGameServer().getDropManager().load(); Grasscutter.getGameServer().getDropManager().load();
Grasscutter.getGameServer().getShopManager().load(); Grasscutter.getGameServer().getShopManager().load();
// Grasscutter.getHttpServer().loadQueries(); // Is this practical?
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done")); CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));
} }

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@ -0,0 +1,43 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import java.util.ArrayList;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "remove", usage = "remove [indexOfYourTeams] index start from 1",
description = "commands.remove.description", permission = "player.remove")
public class RemoveCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
List<Integer> avatarIds = new ArrayList<>();
for (String arg : args) {
try {
int avatarId = Integer.parseInt(arg);
avatarIds.add(avatarId);
} catch (Exception ignored) {
ignored.printStackTrace();
CommandHandler.sendMessage(sender, translate("commands.remove.invalid_index"));
return;
}
}
for (int i = 0; i < avatarIds.size(); i++) {
if (avatarIds.get(i) > sender.getTeamManager().getCurrentTeamInfo().getAvatars().size() || avatarIds.get(i) <= 0) {
CommandHandler.sendMessage(sender, translate("commands.remove.invalid_index"));
return;
}
sender.getTeamManager().getCurrentTeamInfo().removeAvatar(avatarIds.get(i) - 1);
}
// Packet
sender.getTeamManager().updateTeamEntities(new PacketChangeMpTeamAvatarRsp(sender, sender.getTeamManager().getCurrentTeamInfo()));
}
}

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@ -9,9 +9,9 @@ import java.util.Map;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.utils.Utils; import emu.grasscutter.utils.Utils;
import emu.grasscutter.data.custom.AbilityEmbryoEntry; import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.AbilityModifier;
import emu.grasscutter.data.custom.AbilityModifierEntry; import emu.grasscutter.data.custom.AbilityModifierEntry;
import emu.grasscutter.data.custom.OpenConfigEntry; import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.MainQuestData;
import emu.grasscutter.data.custom.ScenePointEntry; import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.data.def.*; import emu.grasscutter.data.def.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
@ -27,6 +27,7 @@ public class GameData {
private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>(); private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>(); private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>(); private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
// ExcelConfigs // ExcelConfigs
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
@ -63,11 +64,14 @@ public class GameData {
private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>(); private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexQuest> codexQuestMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CodexQuest> codexQuestIdMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<QuestData> questDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
@ -122,6 +126,10 @@ public class GameData {
return getScenePointEntries().get(sceneId + "_" + pointId); return getScenePointEntries().get(sceneId + "_" + pointId);
} }
public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {
return mainQuestData;
}
public static Int2ObjectMap<AvatarData> getAvatarDataMap() { public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
return avatarDataMap; return avatarDataMap;
} }
@ -286,6 +294,10 @@ public class GameData {
return fetters; return fetters;
} }
public static Int2ObjectMap<CodexQuest> getCodexQuestMap(){return codexQuestMap;}
public static Int2ObjectMap<CodexQuest> getCodexQuestIdMap(){return codexQuestIdMap;}
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() { public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
return worldLevelDataMap; return worldLevelDataMap;
} }
@ -331,4 +343,8 @@ public class GameData {
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap(){ public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap(){
return towerScheduleDataMap; return towerScheduleDataMap;
} }
public static Int2ObjectMap<QuestData> getQuestDataMap() {
return questDataMap;
}
} }

View File

@ -24,6 +24,7 @@ import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType; import emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType;
import emu.grasscutter.data.custom.AbilityModifierEntry; import emu.grasscutter.data.custom.AbilityModifierEntry;
import emu.grasscutter.data.custom.OpenConfigEntry; import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.MainQuestData;
import emu.grasscutter.data.custom.ScenePointEntry; import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.game.world.SpawnDataEntry.*; import emu.grasscutter.game.world.SpawnDataEntry.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@ -58,8 +59,9 @@ public class ResourceLoader {
loadResources(); loadResources();
// Process into depots // Process into depots
GameDepot.load(); GameDepot.load();
// Load spawn data // Load spawn data and quests
loadSpawnData(); loadSpawnData();
loadQuests();
// Load scene points - must be done AFTER resources are loaded // Load scene points - must be done AFTER resources are loaded
loadScenePoints(); loadScenePoints();
// Custom - TODO move this somewhere else // Custom - TODO move this somewhere else
@ -395,6 +397,29 @@ public class ResourceLoader {
} }
} }
private static void loadQuests() {
File folder = new File(RESOURCE("BinOutput/Quest/"));
if (!folder.exists()) {
return;
}
for (File file : folder.listFiles()) {
MainQuestData mainQuest = null;
try (FileReader fileReader = new FileReader(file)) {
mainQuest = Grasscutter.getGsonFactory().fromJson(fileReader, MainQuestData.class);
} catch (Exception e) {
e.printStackTrace();
continue;
}
GameData.getMainQuestDataMap().put(mainQuest.getId(), mainQuest);
}
Grasscutter.getLogger().info("Loaded " + GameData.getMainQuestDataMap().size() + " MainQuestDatas.");
}
// BinOutput configs // BinOutput configs
private static class AvatarConfig { private static class AvatarConfig {

View File

@ -0,0 +1,53 @@
package emu.grasscutter.data.custom;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.enums.QuestType;
public class MainQuestData {
private int id;
private int series;
private QuestType type;
private long titleTextMapHash;
private int[] suggestTrackMainQuestList;
private int[] rewardIdList;
private SubQuestData[] subQuests;
public int getId() {
return id;
}
public int getSeries() {
return series;
}
public QuestType getType() {
return type;
}
public long getTitleTextMapHash() {
return titleTextMapHash;
}
public int[] getSuggestTrackMainQuestList() {
return suggestTrackMainQuestList;
}
public int[] getRewardIdList() {
return rewardIdList;
}
public SubQuestData[] getSubQuests() {
return subQuests;
}
public static class SubQuestData {
private int subId;
public int getSubId() {
return subId;
}
}
}

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@ -0,0 +1,42 @@
package emu.grasscutter.data.def;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = {"QuestCodexExcelConfigData.json"}, loadPriority = ResourceType.LoadPriority.HIGH)
public class CodexQuest extends GameResource {
private int Id;
private int ParentQuestId;
private int ChapterId;
private int SortOrder;
private boolean IsDisuse;
public int getParentQuestId() {
return ParentQuestId;
}
public int getId() {
return Id;
}
public int getChapterId() {
return ChapterId;
}
public int getSortOrder() {
return SortOrder;
}
public boolean getIsDisuse() {
return IsDisuse;
}
@Override
public void onLoad() {
if(!this.getIsDisuse()) {
GameData.getCodexQuestIdMap().put(this.getParentQuestId(), this);
}
}
}

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@ -0,0 +1,126 @@
package emu.grasscutter.data.def;
import java.util.Arrays;
import java.util.List;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
@ResourceType(name = "QuestExcelConfigData.json")
public class QuestData extends GameResource {
private int SubId;
private int MainId;
private int Order;
private long DescTextMapHash;
private boolean FinishParent;
private boolean IsRewind;
private LogicType AcceptCondComb;
private QuestCondition[] acceptConditons;
private LogicType FinishCondComb;
private QuestCondition[] finishConditons;
private LogicType FailCondComb;
private QuestCondition[] failConditons;
private List<QuestParam> AcceptCond;
private List<QuestParam> FinishCond;
private List<QuestParam> FailCond;
private List<QuestExecParam> BeginExec;
private List<QuestExecParam> FinishExec;
private List<QuestExecParam> FailExec;
public int getId() {
return SubId;
}
public int getMainId() {
return MainId;
}
public int getOrder() {
return Order;
}
public long getDescTextMapHash() {
return DescTextMapHash;
}
public boolean finishParent() {
return FinishParent;
}
public boolean isRewind() {
return IsRewind;
}
public LogicType getAcceptCondComb() {
return AcceptCondComb;
}
public QuestCondition[] getAcceptCond() {
return acceptConditons;
}
public LogicType getFinishCondComb() {
return FinishCondComb;
}
public QuestCondition[] getFinishCond() {
return finishConditons;
}
public LogicType getFailCondComb() {
return FailCondComb;
}
public QuestCondition[] getFailCond() {
return failConditons;
}
public void onLoad() {
this.acceptConditons = AcceptCond.stream().filter(p -> p.Type != null).map(QuestCondition::new).toArray(QuestCondition[]::new);
AcceptCond = null;
this.finishConditons = FinishCond.stream().filter(p -> p.Type != null).map(QuestCondition::new).toArray(QuestCondition[]::new);
FinishCond = null;
this.failConditons = FailCond.stream().filter(p -> p.Type != null).map(QuestCondition::new).toArray(QuestCondition[]::new);
FailCond = null;
}
public class QuestParam {
QuestTrigger Type;
int[] Param;
String count;
}
public class QuestExecParam {
QuestTrigger Type;
String[] Param;
String count;
}
public static class QuestCondition {
private QuestTrigger type;
private int[] param;
private String count;
public QuestCondition(QuestParam param) {
this.type = param.Type;
this.param = param.Param;
}
public QuestTrigger getType() {
return type;
}
public int[] getParam() {
return param;
}
public String getCount() {
return count;
}
}
}

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@ -15,6 +15,7 @@ import emu.grasscutter.game.gacha.GachaRecord;
import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.mail.Mail; import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import static com.mongodb.client.model.Filters.eq; import static com.mongodb.client.model.Filters.eq;
@ -111,6 +112,8 @@ public final class DatabaseHelper {
DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", target.getPlayerUid())); DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", target.getPlayerUid()));
// Delete GameItem.class data // Delete GameItem.class data
DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", target.getPlayerUid())); DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", target.getPlayerUid()));
// Delete GameMainQuest.class data
DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", target.getPlayerUid()));
// Delete friendships. // Delete friendships.
// Here, we need to make sure to not only delete the deleted account's friendships, // Here, we need to make sure to not only delete the deleted account's friendships,
@ -260,4 +263,16 @@ public final class DatabaseHelper {
DeleteResult result = DatabaseManager.getGameDatastore().delete(mail); DeleteResult result = DatabaseManager.getGameDatastore().delete(mail);
return result.wasAcknowledged(); return result.wasAcknowledged();
} }
public static List<GameMainQuest> getAllQuests(Player player) {
return DatabaseManager.getGameDatastore().find(GameMainQuest.class).filter(Filters.eq("ownerUid", player.getUid())).stream().toList();
}
public static void saveQuest(GameMainQuest quest) {
DatabaseManager.getGameDatastore().save(quest);
}
public static boolean deleteQuest(GameMainQuest quest) {
return DatabaseManager.getGameDatastore().delete(quest).wasAcknowledged();
}
} }

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@ -19,6 +19,8 @@ import emu.grasscutter.game.gacha.GachaRecord;
import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.mail.Mail; import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.GameQuest;
import static emu.grasscutter.Configuration.*; import static emu.grasscutter.Configuration.*;
@ -27,7 +29,8 @@ public final class DatabaseManager {
private static Datastore dispatchDatastore; private static Datastore dispatchDatastore;
private static final Class<?>[] mappedClasses = new Class<?>[] { private static final Class<?>[] mappedClasses = new Class<?>[] {
DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class, GachaRecord.class, Mail.class DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class,
GachaRecord.class, Mail.class, GameMainQuest.class
}; };
public static Datastore getGameDatastore() { public static Datastore getGameDatastore() {

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@ -144,16 +144,17 @@ public class Account {
} }
public boolean hasPermission(String permission) { public boolean hasPermission(String permission) {
if (this.permissions.contains(permission) || this.permissions.contains("*")) {
return true; if (this.permissions.contains(permission)) return true;
} if(this.permissions.contains("*") && this.permissions.size() == 1) return true;
String[] permissionParts = permission.split("\\."); String[] permissionParts = permission.split("\\.");
for (String p : this.permissions) { for (String p : this.permissions) {
if (permissionMatchesWildcard(p, permissionParts)) { if (p.startsWith("-") && permissionMatchesWildcard(p.substring(1), permissionParts)) return false;
return true; if (permissionMatchesWildcard(p, permissionParts)) return true;
} }
}
return false; return this.permissions.contains("*");
} }
public boolean removePermission(String permission) { public boolean removePermission(String permission) {

View File

@ -7,6 +7,7 @@ import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.data.def.DungeonData; import emu.grasscutter.data.def.DungeonData;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.SceneType; import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.server.game.GameServer; import emu.grasscutter.server.game.GameServer;
@ -51,8 +52,9 @@ public class DungeonManager {
int sceneId = data.getSceneId(); int sceneId = data.getSceneId();
player.getScene().setPrevScene(sceneId); player.getScene().setPrevScene(sceneId);
if(player.getWorld().transferPlayerToScene(player, sceneId, data)){ if (player.getWorld().transferPlayerToScene(player, sceneId, data)) {
player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver); player.getScene().addDungeonSettleObserver(basicDungeonSettleObserver);
player.getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON, data.getId());
} }
player.getScene().setPrevScenePoint(pointId); player.getScene().setPrevScenePoint(pointId);

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@ -2,28 +2,49 @@ package emu.grasscutter.game.gacha;
import emu.grasscutter.net.proto.GachaInfoOuterClass.GachaInfo; import emu.grasscutter.net.proto.GachaInfoOuterClass.GachaInfo;
import emu.grasscutter.net.proto.GachaUpInfoOuterClass.GachaUpInfo; import emu.grasscutter.net.proto.GachaUpInfoOuterClass.GachaUpInfo;
import emu.grasscutter.utils.Utils;
import static emu.grasscutter.Configuration.*; import static emu.grasscutter.Configuration.*;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.common.ItemParamData;
public class GachaBanner { public class GachaBanner {
private int gachaType; private int gachaType;
private int scheduleId; private int scheduleId;
private String prefabPath; private String prefabPath;
private String previewPrefabPath; private String previewPrefabPath;
private String titlePath; private String titlePath;
private int costItem; private int costItemId = 0;
private int costItemAmount = 1;
private int costItemId10 = 0;
private int costItemAmount10 = 10;
private int beginTime; private int beginTime;
private int endTime; private int endTime;
private int sortId; private int sortId;
private int[] rateUpItems1; private int[] rateUpItems4 = {};
private int[] rateUpItems2; private int[] rateUpItems5 = {};
private int baseYellowWeight = 60; // Max 10000 private int[] fallbackItems3 = {11301, 11302, 11306, 12301, 12302, 12305, 13303, 14301, 14302, 14304, 15301, 15302, 15304};
private int basePurpleWeight = 510; // Max 10000 private int[] fallbackItems4Pool1 = {1014, 1020, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053, 1055, 1056, 1064};
private int eventChance = 50; // Chance to win a featured event item private int[] fallbackItems4Pool2 = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
private int softPity = 75; private int[] fallbackItems5Pool1 = {1003, 1016, 1042, 1035, 1041};
private int hardPity = 90; private int[] fallbackItems5Pool2 = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
private boolean removeC6FromPool = false;
private boolean autoStripRateUpFromFallback = true;
private int[][] weights4 = {{1,510}, {8,510}, {10,10000}};
private int[][] weights5 = {{1,75}, {73,150}, {90,10000}};
private int[][] poolBalanceWeights4 = {{1,255}, {17,255}, {21,10455}};
private int[][] poolBalanceWeights5 = {{1,30}, {147,150}, {181,10230}};
private int eventChance4 = 50; // Chance to win a featured event item
private int eventChance5 = 50; // Chance to win a featured event item
private BannerType bannerType = BannerType.STANDARD; private BannerType bannerType = BannerType.STANDARD;
// Kinda wanna deprecate these but they're in people's configs
private int[] rateUpItems1 = {};
private int[] rateUpItems2 = {};
private int eventChance = -1;
private int costItem = 0;
public int getGachaType() { public int getGachaType() {
return gachaType; return gachaType;
} }
@ -48,8 +69,15 @@ public class GachaBanner {
return titlePath; return titlePath;
} }
public ItemParamData getCost(int numRolls) {
return switch (numRolls) {
case 10 -> new ItemParamData((costItemId10 > 0) ? costItemId10 : getCostItem(), costItemAmount10);
default -> new ItemParamData(getCostItem(), costItemAmount * numRolls);
};
}
public int getCostItem() { public int getCostItem() {
return costItem; return (costItem > 0) ? costItem : costItemId;
} }
public int getBeginTime() { public int getBeginTime() {
@ -64,32 +92,42 @@ public class GachaBanner {
return sortId; return sortId;
} }
public int getBaseYellowWeight() { public int[] getRateUpItems4() {
return baseYellowWeight; return (rateUpItems2.length > 0) ? rateUpItems2 : rateUpItems4;
}
public int[] getRateUpItems5() {
return (rateUpItems1.length > 0) ? rateUpItems1 : rateUpItems5;
} }
public int getBasePurpleWeight() { public int[] getFallbackItems3() {return fallbackItems3;}
return basePurpleWeight; public int[] getFallbackItems4Pool1() {return fallbackItems4Pool1;}
public int[] getFallbackItems4Pool2() {return fallbackItems4Pool2;}
public int[] getFallbackItems5Pool1() {return fallbackItems5Pool1;}
public int[] getFallbackItems5Pool2() {return fallbackItems5Pool2;}
public boolean getRemoveC6FromPool() {return removeC6FromPool;}
public boolean getAutoStripRateUpFromFallback() {return autoStripRateUpFromFallback;}
public int getWeight(int rarity, int pity) {
return switch(rarity) {
case 4 -> Utils.lerp(pity, weights4);
default -> Utils.lerp(pity, weights5);
};
} }
public int[] getRateUpItems1() { public int getPoolBalanceWeight(int rarity, int pity) {
return rateUpItems1; return switch(rarity) {
case 4 -> Utils.lerp(pity, poolBalanceWeights4);
default -> Utils.lerp(pity, poolBalanceWeights5);
};
} }
public int[] getRateUpItems2() { public int getEventChance(int rarity) {
return rateUpItems2; return switch(rarity) {
} case 4 -> eventChance4;
default -> (eventChance > -1) ? eventChance : eventChance5;
public int getSoftPity() { };
return softPity - 1;
}
public int getHardPity() {
return hardPity - 1;
}
public int getEventChance() {
return eventChance;
} }
@Deprecated @Deprecated
@ -102,34 +140,40 @@ public class GachaBanner {
+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":" + lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort) + lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
+ "/gacha?s=" + sessionKey + "&gachaType=" + gachaType; + "/gacha?s=" + sessionKey + "&gachaType=" + gachaType;
String details = "http" + (DISPATCH_INFO.encryption.useInRouting ? "s" : "") + "://"
+ lr(DISPATCH_INFO.accessAddress, DISPATCH_INFO.bindAddress) + ":"
+ lr(DISPATCH_INFO.accessPort, DISPATCH_INFO.bindPort)
+ "/gacha/details?s=" + sessionKey + "&gachaType=" + gachaType;
// Grasscutter.getLogger().info("record = " + record); // Grasscutter.getLogger().info("record = " + record);
ItemParamData costItem1 = this.getCost(1);
ItemParamData costItem10 = this.getCost(10);
GachaInfo.Builder info = GachaInfo.newBuilder() GachaInfo.Builder info = GachaInfo.newBuilder()
.setGachaType(this.getGachaType()) .setGachaType(this.getGachaType())
.setScheduleId(this.getScheduleId()) .setScheduleId(this.getScheduleId())
.setBeginTime(this.getBeginTime()) .setBeginTime(this.getBeginTime())
.setEndTime(this.getEndTime()) .setEndTime(this.getEndTime())
.setCostItemId(this.getCostItem()) .setCostItemId(costItem1.getId())
.setCostItemNum(1) .setCostItemNum(costItem1.getCount())
.setTenCostItemId(costItem10.getId())
.setTenCostItemNum(costItem10.getCount())
.setGachaPrefabPath(this.getPrefabPath()) .setGachaPrefabPath(this.getPrefabPath())
.setGachaPreviewPrefabPath(this.getPreviewPrefabPath()) .setGachaPreviewPrefabPath(this.getPreviewPrefabPath())
.setGachaProbUrl(record) .setGachaProbUrl(details)
.setGachaProbUrlOversea(record) .setGachaProbUrlOversea(details)
.setGachaRecordUrl(record) .setGachaRecordUrl(record)
.setGachaRecordUrlOversea(record) .setGachaRecordUrlOversea(record)
.setTenCostItemId(this.getCostItem())
.setTenCostItemNum(10)
.setLeftGachaTimes(Integer.MAX_VALUE) .setLeftGachaTimes(Integer.MAX_VALUE)
.setGachaTimesLimit(Integer.MAX_VALUE) .setGachaTimesLimit(Integer.MAX_VALUE)
.setGachaSortId(this.getSortId()); .setGachaSortId(this.getSortId());
if (this.getTitlePath() != null) { if (this.getTitlePath() != null) {
info.setGachaTitlePath(this.getTitlePath()); info.setGachaTitlePath(this.getTitlePath());
} }
if (this.getRateUpItems1().length > 0) { if (this.getRateUpItems5().length > 0) {
GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(1); GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(1);
for (int id : getRateUpItems1()) { for (int id : getRateUpItems5()) {
upInfo.addItemIdList(id); upInfo.addItemIdList(id);
info.addMainNameId(id); info.addMainNameId(id);
} }
@ -137,10 +181,10 @@ public class GachaBanner {
info.addGachaUpInfoList(upInfo); info.addGachaUpInfoList(upInfo);
} }
if (this.getRateUpItems2().length > 0) { if (this.getRateUpItems4().length > 0) {
GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(2); GachaUpInfo.Builder upInfo = GachaUpInfo.newBuilder().setItemParentType(2);
for (int id : getRateUpItems2()) { for (int id : getRateUpItems4()) {
upInfo.addItemIdList(id); upInfo.addItemIdList(id);
if (info.getSubNameIdCount() == 0) { if (info.getSubNameIdCount() == 0) {
info.addSubNameId(id); info.addSubNameId(id);

View File

@ -4,6 +4,7 @@ import java.io.File;
import java.io.FileReader; import java.io.FileReader;
import java.nio.file.*; import java.nio.file.*;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection; import java.util.Collection;
import java.util.List; import java.util.List;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
@ -13,11 +14,12 @@ import com.google.gson.reflect.TypeToken;
import com.sun.nio.file.SensitivityWatchEventModifier; import com.sun.nio.file.SensitivityWatchEventModifier;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData; import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.ItemData; import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.database.DatabaseHelper; import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.Avatar; import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.gacha.GachaBanner.BannerType;
import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.inventory.MaterialType; import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
@ -28,6 +30,7 @@ import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
import emu.grasscutter.server.game.GameServer; import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameServerTickEvent; import emu.grasscutter.server.game.GameServerTickEvent;
import emu.grasscutter.server.packet.send.PacketDoGachaRsp; import emu.grasscutter.server.packet.send.PacketDoGachaRsp;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList; import it.unimi.dsi.fastutil.ints.IntArrayList;
@ -42,14 +45,10 @@ public class GachaManager {
private GetGachaInfoRsp cachedProto; private GetGachaInfoRsp cachedProto;
WatchService watchService; WatchService watchService;
private final int[] yellowAvatars = new int[] {1003, 1016, 1042, 1035, 1041};
private final int[] yellowWeapons = new int[] {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
private final int[] purpleAvatars = new int[] {1006, 1014, 1015, 1020, 1021, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053, 1055, 1056, 1064};
private final int[] purpleWeapons = new int[] {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
private final int[] blueWeapons = new int[] {11301, 11302, 11306, 12301, 12302, 12305, 13303, 14301, 14302, 14304, 15301, 15302, 15304};
private static final int starglitterId = 221; private static final int starglitterId = 221;
private static final int stardustId = 222; private static final int stardustId = 222;
private int[] fallbackItems4Pool2Default = {11401, 11402, 11403, 11405, 12401, 12402, 12403, 12405, 13401, 13407, 14401, 14402, 14403, 14409, 15401, 15402, 15403, 15405};
private int[] fallbackItems5Pool2Default = {11501, 11502, 12501, 12502, 13502, 13505, 14501, 14502, 15501, 15502};
public GachaManager(GameServer server) { public GachaManager(GameServer server) {
this.server = server; this.server = server;
@ -66,7 +65,7 @@ public class GachaManager {
return gachaBanners; return gachaBanners;
} }
public int randomRange(int min, int max) { public int randomRange(int min, int max) { // Both are inclusive
return ThreadLocalRandom.current().nextInt(max - min + 1) + min; return ThreadLocalRandom.current().nextInt(max - min + 1) + min;
} }
@ -83,6 +82,8 @@ public class GachaManager {
getGachaBanners().put(banner.getGachaType(), banner); getGachaBanners().put(banner.getGachaType(), banner);
} }
Grasscutter.getLogger().info("Banners successfully loaded."); Grasscutter.getLogger().info("Banners successfully loaded.");
this.cachedProto = createProto(); this.cachedProto = createProto();
} else { } else {
Grasscutter.getLogger().error("Unable to load banners. Banners size is 0."); Grasscutter.getLogger().error("Unable to load banners. Banners size is 0.");
@ -93,12 +94,152 @@ public class GachaManager {
} }
} }
private class BannerPools {
public int[] rateUpItems4;
public int[] rateUpItems5;
public int[] fallbackItems4Pool1;
public int[] fallbackItems4Pool2;
public int[] fallbackItems5Pool1;
public int[] fallbackItems5Pool2;
public BannerPools(GachaBanner banner) {
rateUpItems4 = banner.getRateUpItems4();
rateUpItems5 = banner.getRateUpItems5();
fallbackItems4Pool1 = banner.getFallbackItems4Pool1();
fallbackItems4Pool2 = banner.getFallbackItems4Pool2();
fallbackItems5Pool1 = banner.getFallbackItems5Pool1();
fallbackItems5Pool2 = banner.getFallbackItems5Pool2();
if (banner.getAutoStripRateUpFromFallback()) {
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, rateUpItems4);
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, rateUpItems4);
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, rateUpItems5);
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, rateUpItems5);
}
}
public void removeFromAllPools(int[] itemIds) {
rateUpItems4 = Utils.setSubtract(rateUpItems4, itemIds);
rateUpItems5 = Utils.setSubtract(rateUpItems5, itemIds);
fallbackItems4Pool1 = Utils.setSubtract(fallbackItems4Pool1, itemIds);
fallbackItems4Pool2 = Utils.setSubtract(fallbackItems4Pool2, itemIds);
fallbackItems5Pool1 = Utils.setSubtract(fallbackItems5Pool1, itemIds);
fallbackItems5Pool2 = Utils.setSubtract(fallbackItems5Pool2, itemIds);
}
}
private synchronized int checkPlayerAvatarConstellationLevel(Player player, int itemId) { // Maybe this would be useful in the Player class?
ItemData itemData = GameData.getItemDataMap().get(itemId);
if ((itemData == null) || (itemData.getMaterialType() != MaterialType.MATERIAL_AVATAR)){
return -2; // Not an Avatar
}
Avatar avatar = player.getAvatars().getAvatarById((itemId % 1000) + 10000000);
if (avatar == null) {
return -1; // Doesn't have
}
// Constellation
int constLevel = avatar.getCoreProudSkillLevel();
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId + 100);
constLevel += (constItem == null)? 0 : constItem.getCount();
return constLevel;
}
private synchronized int[] removeC6FromPool(int[] itemPool, Player player) {
IntList temp = new IntArrayList();
for (int itemId : itemPool) {
if (checkPlayerAvatarConstellationLevel(player, itemId) < 6) {
temp.add(itemId);
}
}
return temp.toIntArray();
}
private synchronized int drawRoulette(int[] weights, int cutoff) {
// This follows the logic laid out in issue #183
// Simple weighted selection with an upper bound for the roll that cuts off trailing entries
// All weights must be >= 0
int total = 0;
for (int weight : weights) {
if (weight < 0) {
throw new IllegalArgumentException("Weights must be non-negative!");
}
total += weight;
}
int roll = ThreadLocalRandom.current().nextInt((total < cutoff)? total : cutoff);
int subTotal = 0;
for (int i=0; i<weights.length; i++) {
subTotal += weights[i];
if (roll < subTotal) {
return i;
}
}
// throw new IllegalStateException();
return 0; // This should only be reachable if total==0
}
private synchronized int doRarePull(int[] featured, int[] fallback1, int[] fallback2, int rarity, GachaBanner banner, PlayerGachaBannerInfo gachaInfo) {
int itemId = 0;
boolean pullFeatured = (gachaInfo.getFailedFeaturedItemPulls(rarity) >= 1) // Lost previous coinflip
|| (this.randomRange(1, 100) <= banner.getEventChance(rarity)); // Won this coinflip
if (pullFeatured && (featured.length > 0)) {
itemId = getRandom(featured);
gachaInfo.setFailedFeaturedItemPulls(rarity, 0);
} else {
gachaInfo.addFailedFeaturedItemPulls(rarity, 1);
if (fallback1.length < 1) {
if (fallback2.length < 1) {
itemId = getRandom((rarity==5)? fallbackItems5Pool2Default : fallbackItems4Pool2Default);
} else {
itemId = getRandom(fallback2);
}
} else if (fallback2.length < 1) {
itemId = getRandom(fallback1);
} else { // Both pools are possible, use the pool balancer
int pityPool1 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 1));
int pityPool2 = banner.getPoolBalanceWeight(rarity, gachaInfo.getPityPool(rarity, 2));
int chosenPool = switch ((pityPool1 >= pityPool2)? 1 : 0) { // Larger weight must come first for the hard cutoff to function correctly
case 1 -> 1 + drawRoulette(new int[] {pityPool1, pityPool2}, 10000);
default -> 2 - drawRoulette(new int[] {pityPool2, pityPool1}, 10000);
};
itemId = switch (chosenPool) {
case 1:
gachaInfo.setPityPool(rarity, 1, 0);
yield getRandom(fallback1);
default:
gachaInfo.setPityPool(rarity, 2, 0);
yield getRandom(fallback2);
};
}
}
return itemId;
}
private synchronized int doPull(GachaBanner banner, PlayerGachaBannerInfo gachaInfo, BannerPools pools) {
// Pre-increment all pity pools (yes this makes all calculations assume 1-indexed pity)
gachaInfo.incPityAll();
int[] weights = {banner.getWeight(5, gachaInfo.getPity5()), banner.getWeight(4, gachaInfo.getPity4()), 10000};
int levelWon = 5 - drawRoulette(weights, 10000);
return switch (levelWon) {
case 5:
gachaInfo.setPity5(0);
yield doRarePull(pools.rateUpItems5, pools.fallbackItems5Pool1, pools.fallbackItems5Pool2, 5, banner, gachaInfo);
case 4:
gachaInfo.setPity4(0);
yield doRarePull(pools.rateUpItems4, pools.fallbackItems4Pool1, pools.fallbackItems4Pool2, 4, banner, gachaInfo);
default:
yield getRandom(banner.getFallbackItems3());
};
}
public synchronized void doPulls(Player player, int gachaType, int times) { public synchronized void doPulls(Player player, int gachaType, int times) {
// Sanity check // Sanity check
if (times != 10 && times != 1) { if (times != 10 && times != 1) {
return; return;
} }
if (player.getInventory().getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > player.getInventory().getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) { Inventory inventory = player.getInventory();
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
player.sendPacket(new PacketDoGachaRsp()); player.sendPacket(new PacketDoGachaRsp());
return; return;
} }
@ -111,93 +252,33 @@ public class GachaManager {
} }
// Spend currency // Spend currency
if (banner.getCostItem() > 0) { ItemParamData cost = banner.getCost(times);
GameItem costItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(banner.getCostItem()); if (cost.getCount() > 0 && !inventory.payItem(cost)) {
if (costItem == null || costItem.getCount() < times) { player.sendPacket(new PacketDoGachaRsp());
return; return;
} }
player.getInventory().removeItem(costItem, times);
}
// Roll
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
IntList wonItems = new IntArrayList(times);
for (int i = 0; i < times; i++) {
int random = this.randomRange(1, 10000);
int itemId = 0;
int bonusYellowChance = gachaInfo.getPity5() >= banner.getSoftPity() ? 100 * (gachaInfo.getPity5() - banner.getSoftPity() - 1): 0;
int yellowChance = banner.getBaseYellowWeight() + (int) Math.floor(100f * (gachaInfo.getPity5() / (banner.getSoftPity() - 1D))) + bonusYellowChance;
int purpleChance = 10000 - (banner.getBasePurpleWeight() + (int) Math.floor(790f * (gachaInfo.getPity4() / 8f)));
if (random <= yellowChance || gachaInfo.getPity5() >= banner.getHardPity()) {
if (banner.getRateUpItems1().length > 0) {
int eventChance = this.randomRange(1, 100);
if (eventChance <= banner.getEventChance() || gachaInfo.getFailedFeaturedItemPulls() >= 1) {
itemId = getRandom(banner.getRateUpItems1());
gachaInfo.setFailedFeaturedItemPulls(0);
} else {
// Lost the 50/50... rip
gachaInfo.addFailedFeaturedItemPulls(1);
}
}
if (itemId == 0) {
int typeChance = this.randomRange(banner.getBannerType() == BannerType.WEAPON ? 2 : 1, banner.getBannerType() == BannerType.EVENT ? 1 : 2);
if (typeChance == 1) {
itemId = getRandom(this.yellowAvatars);
} else {
itemId = getRandom(this.yellowWeapons);
}
}
// Pity
gachaInfo.addPity4(1);
gachaInfo.setPity5(0);
} else if (random >= purpleChance || gachaInfo.getPity4() >= 9) {
if (banner.getRateUpItems2().length > 0) {
int eventChance = this.randomRange(1, 100);
if (eventChance >= 50) {
itemId = getRandom(banner.getRateUpItems2());
}
}
if (itemId == 0) {
int typeChance = this.randomRange(banner.getBannerType() == BannerType.WEAPON ? 2 : 1, banner.getBannerType() == BannerType.EVENT ? 1 : 2);
if (typeChance == 1) {
itemId = getRandom(this.purpleAvatars);
} else {
itemId = getRandom(this.purpleWeapons);
}
}
// Pity
gachaInfo.addPity5(1);
gachaInfo.setPity4(0);
} else {
itemId = getRandom(this.blueWeapons);
// Pity
gachaInfo.addPity4(1);
gachaInfo.addPity5(1);
}
// Add winning item
wonItems.add(itemId);
}
// Add to character // Add to character
PlayerGachaBannerInfo gachaInfo = player.getGachaInfo().getBannerInfo(banner);
BannerPools pools = new BannerPools(banner);
List<GachaItem> list = new ArrayList<>(); List<GachaItem> list = new ArrayList<>();
int stardust = 0, starglitter = 0; int stardust = 0, starglitter = 0;
for (int itemId : wonItems) { if (banner.getRemoveC6FromPool()) { // The ultimate form of pity (non-vanilla)
pools.rateUpItems4 = removeC6FromPool(pools.rateUpItems4, player);
pools.rateUpItems5 = removeC6FromPool(pools.rateUpItems5, player);
pools.fallbackItems4Pool1 = removeC6FromPool(pools.fallbackItems4Pool1, player);
pools.fallbackItems4Pool2 = removeC6FromPool(pools.fallbackItems4Pool2, player);
pools.fallbackItems5Pool1 = removeC6FromPool(pools.fallbackItems5Pool1, player);
pools.fallbackItems5Pool2 = removeC6FromPool(pools.fallbackItems5Pool2, player);
}
for (int i = 0; i < times; i++) {
// Roll
int itemId = doPull(banner, gachaInfo, pools);
ItemData itemData = GameData.getItemDataMap().get(itemId); ItemData itemData = GameData.getItemDataMap().get(itemId);
if (itemData == null) { if (itemData == null) {
continue; continue; // Maybe we should bail out if an item fails instead of rolling the rest?
} }
// Write gacha record // Write gacha record
@ -210,57 +291,47 @@ public class GachaManager {
boolean isTransferItem = false; boolean isTransferItem = false;
// Const check // Const check
if (itemData.getMaterialType() == MaterialType.MATERIAL_AVATAR) { int constellation = checkPlayerAvatarConstellationLevel(player, itemId);
int avatarId = (itemData.getId() % 1000) + 10000000; switch (constellation) {
Avatar avatar = player.getAvatars().getAvatarById(avatarId); case -2: // Is weapon
if (avatar != null) {
int constLevel = avatar.getCoreProudSkillLevel();
int constItemId = itemData.getId() + 100;
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
if (constItem != null) {
constLevel += constItem.getCount();
}
if (constLevel < 6) {
// Not max const
addStarglitter = 2;
// Add 1 const
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
player.getInventory().addItem(constItemId, 1);
} else {
// Is max const
addStarglitter = 5;
}
if (itemData.getRankLevel() == 5) {
addStarglitter *= 5;
}
isTransferItem = true;
} else {
// New
gachaItem.setIsGachaItemNew(true);
}
} else {
// Is weapon
switch (itemData.getRankLevel()) { switch (itemData.getRankLevel()) {
case 5 -> addStarglitter = 10; case 5 -> addStarglitter = 10;
case 4 -> addStarglitter = 2; case 4 -> addStarglitter = 2;
case 3 -> addStardust = 15; default -> addStardust = 15;
} }
break;
case -1: // New character
gachaItem.setIsGachaItemNew(true);
break;
default:
if (constellation >= 6) { // C6, give consolation starglitter
addStarglitter = (itemData.getRankLevel()==5)? 25 : 5;
} else { // C0-C5, give constellation item
if (banner.getRemoveC6FromPool() && constellation == 5) { // New C6, remove it from the pools so we don't get C7 in a 10pull
pools.removeFromAllPools(new int[] {itemId});
}
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
int constItemId = itemId + 100;
GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
inventory.addItem(constItemId, 1);
}
isTransferItem = true;
break;
} }
// Create item // Create item
GameItem item = new GameItem(itemData); GameItem item = new GameItem(itemData);
gachaItem.setGachaItem(item.toItemParam()); gachaItem.setGachaItem(item.toItemParam());
player.getInventory().addItem(item); inventory.addItem(item);
stardust += addStardust; stardust += addStardust;
starglitter += addStarglitter; starglitter += addStarglitter;
if (addStardust > 0) { if (addStardust > 0) {
gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust)); gachaItem.addTokenItemList(ItemParam.newBuilder().setItemId(stardustId).setCount(addStardust));
} if (addStarglitter > 0) { }
if (addStarglitter > 0) {
ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build(); ItemParam starglitterParam = ItemParam.newBuilder().setItemId(starglitterId).setCount(addStarglitter).build();
if (isTransferItem) { if (isTransferItem) {
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam)); gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(starglitterParam));
@ -273,9 +344,10 @@ public class GachaManager {
// Add stardust/starglitter // Add stardust/starglitter
if (stardust > 0) { if (stardust > 0) {
player.getInventory().addItem(stardustId, stardust); inventory.addItem(stardustId, stardust);
} if (starglitter > 0) { }
player.getInventory().addItem(starglitterId, starglitter); if (starglitter > 0) {
inventory.addItem(starglitterId, starglitter);
} }
// Packets // Packets

View File

@ -7,6 +7,11 @@ public class PlayerGachaBannerInfo {
private int pity5 = 0; private int pity5 = 0;
private int pity4 = 0; private int pity4 = 0;
private int failedFeaturedItemPulls = 0; private int failedFeaturedItemPulls = 0;
private int failedFeatured4ItemPulls = 0;
private int pity5Pool1 = 0;
private int pity5Pool2 = 0;
private int pity4Pool1 = 0;
private int pity4Pool2 = 0;
public int getPity5() { public int getPity5() {
return pity5; return pity5;
@ -32,15 +37,82 @@ public class PlayerGachaBannerInfo {
this.pity4 += amount; this.pity4 += amount;
} }
public int getFailedFeaturedItemPulls() { public int getFailedFeaturedItemPulls(int rarity) {
return failedFeaturedItemPulls; return switch (rarity) {
case 4 -> failedFeatured4ItemPulls;
default -> failedFeaturedItemPulls; // 5
};
} }
public void setFailedFeaturedItemPulls(int failedEventCharacterPulls) { public void setFailedFeaturedItemPulls(int rarity, int amount) {
this.failedFeaturedItemPulls = failedEventCharacterPulls; switch (rarity) {
case 4 -> failedFeatured4ItemPulls = amount;
default -> failedFeaturedItemPulls = amount; // 5
};
} }
public void addFailedFeaturedItemPulls(int amount) { public void addFailedFeaturedItemPulls(int rarity, int amount) {
failedFeaturedItemPulls += amount; switch (rarity) {
case 4 -> failedFeatured4ItemPulls += amount;
default -> failedFeaturedItemPulls += amount; // 5
};
}
public int getPityPool(int rarity, int pool) {
return switch (rarity) {
case 4 -> switch (pool) {
case 1 -> pity4Pool1;
default -> pity4Pool2;
};
default -> switch (pool) {
case 1 -> pity5Pool1;
default -> pity5Pool2;
};
};
}
public void setPityPool(int rarity, int pool, int amount) {
switch (rarity) {
case 4:
switch (pool) {
case 1 -> pity4Pool1 = amount;
default -> pity4Pool2 = amount;
};
break;
case 5:
default:
switch (pool) {
case 1 -> pity5Pool1 = amount;
default -> pity5Pool2 = amount;
};
break;
};
}
public void addPityPool(int rarity, int pool, int amount) {
switch (rarity) {
case 4:
switch (pool) {
case 1 -> pity4Pool1 += amount;
default -> pity4Pool2 += amount;
};
break;
case 5:
default:
switch (pool) {
case 1 -> pity5Pool1 += amount;
default -> pity5Pool2 += amount;
};
break;
};
}
public void incPityAll() {
pity4++;
pity5++;
pity4Pool1++;
pity4Pool2++;
pity5Pool1++;
pity5Pool2++;
} }
} }

View File

@ -7,6 +7,7 @@ import java.util.List;
import emu.grasscutter.GameConstants; import emu.grasscutter.GameConstants;
import emu.grasscutter.data.GameData; import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.AvatarCostumeData; import emu.grasscutter.data.def.AvatarCostumeData;
import emu.grasscutter.data.def.AvatarData; import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.data.def.AvatarFlycloakData; import emu.grasscutter.data.def.AvatarFlycloakData;
@ -257,6 +258,64 @@ public class Inventory implements Iterable<GameItem> {
} }
} }
private int getVirtualItemCount(int itemId) {
switch (itemId) {
case 201: // Primogem
return player.getPrimogems();
case 202: // Mora
return player.getMora();
case 203: // Genesis Crystals
return player.getCrystals();
default:
GameItem item = getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId); // What if we ever want to operate on weapons/relics/furniture? :S
return (item == null) ? 0 : item.getCount();
}
}
public boolean payItem(int id, int count) {
return payItem(new ItemParamData(id, count));
}
public boolean payItem(ItemParamData costItem) {
return payItems(new ItemParamData[] {costItem}, 1, null);
}
public boolean payItems(ItemParamData[] costItems) {
return payItems(costItems, 1, null);
}
public boolean payItems(ItemParamData[] costItems, int quantity) {
return payItems(costItems, quantity, null);
}
public synchronized boolean payItems(ItemParamData[] costItems, int quantity, ActionReason reason) {
// Make sure player has requisite items
for (ItemParamData cost : costItems) {
if (getVirtualItemCount(cost.getId()) < (cost.getCount() * quantity)) {
return false;
}
}
// All costs are satisfied, now remove them all
for (ItemParamData cost : costItems) {
switch (cost.getId()) {
case 201 -> // Primogem
player.setPrimogems(player.getPrimogems() - (cost.getCount() * quantity));
case 202 -> // Mora
player.setMora(player.getMora() - (cost.getCount() * quantity));
case 203 -> // Genesis Crystals
player.setCrystals(player.getCrystals() - (cost.getCount() * quantity));
default ->
removeItem(getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(cost.getId()), cost.getCount() * quantity);
}
}
if (reason != null) { // Do we need these?
// getPlayer().sendPacket(new PacketItemAddHintNotify(changedItems, reason));
}
// getPlayer().sendPacket(new PacketStoreItemChangeNotify(changedItems));
return true;
}
public void removeItems(List<GameItem> items) { public void removeItems(List<GameItem> items) {
// TODO Bulk delete // TODO Bulk delete
for (GameItem item : items) { for (GameItem item : items) {

View File

@ -1,6 +1,7 @@
package emu.grasscutter.game.managers; package emu.grasscutter.game.managers;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@ -38,6 +39,8 @@ public class InventoryManager {
private final static int RELIC_MATERIAL_1 = 105002; // Sanctifying Unction private final static int RELIC_MATERIAL_1 = 105002; // Sanctifying Unction
private final static int RELIC_MATERIAL_2 = 105003; // Sanctifying Essence private final static int RELIC_MATERIAL_2 = 105003; // Sanctifying Essence
private final static int RELIC_MATERIAL_EXP_1 = 2500; // Sanctifying Unction
private final static int RELIC_MATERIAL_EXP_2 = 10000; // Sanctifying Essence
private final static int WEAPON_ORE_1 = 104011; // Enhancement Ore private final static int WEAPON_ORE_1 = 104011; // Enhancement Ore
private final static int WEAPON_ORE_2 = 104012; // Fine Enhancement Ore private final static int WEAPON_ORE_2 = 104012; // Fine Enhancement Ore
@ -85,6 +88,7 @@ public class InventoryManager {
int moraCost = 0; int moraCost = 0;
int expGain = 0; int expGain = 0;
List<GameItem> foodRelics = new ArrayList<GameItem>();
for (long guid : foodRelicList) { for (long guid : foodRelicList) {
// Add to delete queue // Add to delete queue
GameItem food = player.getInventory().getItemByGuid(guid); GameItem food = player.getInventory().getItemByGuid(guid);
@ -96,23 +100,21 @@ public class InventoryManager {
expGain += food.getItemData().getBaseConvExp(); expGain += food.getItemData().getBaseConvExp();
// Feeding artifact with exp already // Feeding artifact with exp already
if (food.getTotalExp() > 0) { if (food.getTotalExp() > 0) {
expGain += (int) Math.floor(food.getTotalExp() * .8f); expGain += (food.getTotalExp() * 4) / 5;
} }
foodRelics.add(food);
} }
List<ItemParamData> payList = new ArrayList<ItemParamData>();
for (ItemParam itemParam : list) { for (ItemParam itemParam : list) {
GameItem food = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemParam.getItemId()); int amount = itemParam.getCount(); // Previously this capped to inventory amount, but rejecting the payment makes more sense for an invalid order
if (food == null || food.getItemData().getMaterialType() != MaterialType.MATERIAL_RELIQUARY_MATERIAL) { int gain = amount * switch(itemParam.getItemId()) {
continue; case RELIC_MATERIAL_1 -> RELIC_MATERIAL_EXP_1;
} case RELIC_MATERIAL_2 -> RELIC_MATERIAL_EXP_2;
int amount = Math.min(food.getCount(), itemParam.getCount()); default -> 0;
int gain = 0; };
if (food.getItemId() == RELIC_MATERIAL_2) {
gain = 10000 * amount;
} else if (food.getItemId() == RELIC_MATERIAL_1) {
gain = 2500 * amount;
}
expGain += gain; expGain += gain;
moraCost += gain; moraCost += gain;
payList.add(new ItemParamData(itemParam.getItemId(), itemParam.getCount()));
} }
// Make sure exp gain is valid // Make sure exp gain is valid
@ -120,28 +122,14 @@ public class InventoryManager {
return; return;
} }
// Check mora // Confirm payment of materials and mora (assume food relics are payable afterwards)
if (player.getMora() < moraCost) { payList.add(new ItemParamData(202, moraCost));
if (!player.getInventory().payItems(payList.toArray(new ItemParamData[0]))) {
return; return;
} }
player.setMora(player.getMora() - moraCost);
// Consume food items // Consume food relics
for (long guid : foodRelicList) { player.getInventory().removeItems(foodRelics);
GameItem food = player.getInventory().getItemByGuid(guid);
if (food == null || !food.isDestroyable()) {
continue;
}
player.getInventory().removeItem(food);
}
for (ItemParam itemParam : list) {
GameItem food = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemParam.getItemId());
if (food == null || food.getItemData().getMaterialType() != MaterialType.MATERIAL_RELIQUARY_MATERIAL) {
continue;
}
int amount = Math.min(food.getCount(), itemParam.getCount());
player.getInventory().removeItem(food, amount);
}
// Implement random rate boost // Implement random rate boost
int rate = 1; int rate = 1;
@ -231,22 +219,16 @@ public class InventoryManager {
} }
expGain += food.getItemData().getWeaponBaseExp(); expGain += food.getItemData().getWeaponBaseExp();
if (food.getTotalExp() > 0) { if (food.getTotalExp() > 0) {
expGain += (int) Math.floor(food.getTotalExp() * .8f); expGain += (food.getTotalExp() * 4) / 5;
} }
} }
for (ItemParam param : itemParamList) { for (ItemParam param : itemParamList) {
GameItem food = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(param.getItemId()); expGain += param.getCount() * switch(param.getItemId()) {
if (food == null || food.getItemData().getMaterialType() != MaterialType.MATERIAL_WEAPON_EXP_STONE) { case WEAPON_ORE_1 -> WEAPON_ORE_EXP_1;
continue; case WEAPON_ORE_2 -> WEAPON_ORE_EXP_2;
} case WEAPON_ORE_3 -> WEAPON_ORE_EXP_3;
int amount = Math.min(param.getCount(), food.getCount()); default -> 0;
if (food.getItemId() == WEAPON_ORE_3) { };
expGain += 10000 * amount;
} else if (food.getItemId() == WEAPON_ORE_2) {
expGain += 2000 * amount;
} else if (food.getItemId() == WEAPON_ORE_1) {
expGain += 400 * amount;
}
} }
// Try // Try
@ -288,65 +270,45 @@ public class InventoryManager {
} }
// Get exp gain // Get exp gain
int expGain = 0, moraCost = 0; int expGain = 0, expGainFree = 0;
List<GameItem> foodWeapons = new ArrayList<GameItem>();
for (long guid : foodWeaponGuidList) { for (long guid : foodWeaponGuidList) {
GameItem food = player.getInventory().getItemByGuid(guid); GameItem food = player.getInventory().getItemByGuid(guid);
if (food == null || !food.isDestroyable()) { if (food == null || !food.isDestroyable()) {
continue; continue;
} }
expGain += food.getItemData().getWeaponBaseExp(); expGain += food.getItemData().getWeaponBaseExp();
moraCost += (int) Math.floor(food.getItemData().getWeaponBaseExp() * .1f);
if (food.getTotalExp() > 0) { if (food.getTotalExp() > 0) {
expGain += (int) Math.floor(food.getTotalExp() * .8f); expGainFree += (food.getTotalExp() * 4) / 5; // No tax :D
} }
foodWeapons.add(food);
} }
List<ItemParamData> payList = new ArrayList<ItemParamData>();
for (ItemParam param : itemParamList) { for (ItemParam param : itemParamList) {
GameItem food = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(param.getItemId()); int amount = param.getCount(); // Previously this capped to inventory amount, but rejecting the payment makes more sense for an invalid order
if (food == null || food.getItemData().getMaterialType() != MaterialType.MATERIAL_WEAPON_EXP_STONE) { int gain = amount * switch(param.getItemId()) {
continue; case WEAPON_ORE_1 -> WEAPON_ORE_EXP_1;
} case WEAPON_ORE_2 -> WEAPON_ORE_EXP_2;
int amount = Math.min(param.getCount(), food.getCount()); case WEAPON_ORE_3 -> WEAPON_ORE_EXP_3;
int gain = 0; default -> 0;
if (food.getItemId() == WEAPON_ORE_3) { };
gain = 10000 * amount;
} else if (food.getItemId() == WEAPON_ORE_2) {
gain = 2000 * amount;
} else if (food.getItemId() == WEAPON_ORE_1) {
gain = 400 * amount;
}
expGain += gain; expGain += gain;
moraCost += (int) Math.floor(gain * .1f); payList.add(new ItemParamData(param.getItemId(), amount));
} }
// Make sure exp gain is valid // Make sure exp gain is valid
int moraCost = expGain / 10;
expGain += expGainFree;
if (expGain <= 0) { if (expGain <= 0) {
return; return;
} }
// Mora check // Confirm payment of materials and mora (assume food weapons are payable afterwards)
if (player.getMora() >= moraCost) { payList.add(new ItemParamData(202, moraCost));
player.setMora(player.getMora() - moraCost); if (!player.getInventory().payItems(payList.toArray(new ItemParamData[0]))) {
} else {
return; return;
} }
player.getInventory().removeItems(foodWeapons);
// Consume weapon/items used to feed
for (long guid : foodWeaponGuidList) {
GameItem food = player.getInventory().getItemByGuid(guid);
if (food == null || !food.isDestroyable()) {
continue;
}
player.getInventory().removeItem(food);
}
for (ItemParam param : itemParamList) {
GameItem food = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(param.getItemId());
if (food == null || food.getItemData().getMaterialType() != MaterialType.MATERIAL_WEAPON_EXP_STONE) {
continue;
}
int amount = Math.min(param.getCount(), food.getCount());
player.getInventory().removeItem(food, amount);
}
// Level up // Level up
int maxLevel = promoteData.getUnlockMaxLevel(); int maxLevel = promoteData.getUnlockMaxLevel();
@ -393,7 +355,7 @@ public class InventoryManager {
player.sendPacket(new PacketWeaponUpgradeRsp(weapon, oldLevel, leftovers)); player.sendPacket(new PacketWeaponUpgradeRsp(weapon, oldLevel, leftovers));
} }
private List<ItemParam> getLeftoverOres(float leftover) { private List<ItemParam> getLeftoverOres(int leftover) {
List<ItemParam> leftoverOreList = new ArrayList<>(3); List<ItemParam> leftoverOreList = new ArrayList<>(3);
if (leftover < WEAPON_ORE_EXP_1) { if (leftover < WEAPON_ORE_EXP_1) {
@ -401,11 +363,11 @@ public class InventoryManager {
} }
// Get leftovers // Get leftovers
int ore3 = (int) Math.floor(leftover / WEAPON_ORE_EXP_3); int ore3 = leftover / WEAPON_ORE_EXP_3;
leftover = leftover % WEAPON_ORE_EXP_3; leftover = leftover % WEAPON_ORE_EXP_3;
int ore2 = (int) Math.floor(leftover / WEAPON_ORE_EXP_2); int ore2 = leftover / WEAPON_ORE_EXP_2;
leftover = leftover % WEAPON_ORE_EXP_2; leftover = leftover % WEAPON_ORE_EXP_2;
int ore1 = (int) Math.floor(leftover / WEAPON_ORE_EXP_1); int ore1 = leftover / WEAPON_ORE_EXP_1;
if (ore3 > 0) { if (ore3 > 0) {
leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_3).setCount(ore3).build()); leftoverOreList.add(ItemParam.newBuilder().setItemId(WEAPON_ORE_3).setCount(ore3).build());
@ -496,26 +458,15 @@ public class InventoryManager {
return; return;
} }
// Make sure player has promote items // Pay materials and mora if possible
for (ItemParamData cost : nextPromoteData.getCostItems()) { ItemParamData[] costs = nextPromoteData.getCostItems(); // Can this be null?
GameItem feedItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(cost.getId()); if (nextPromoteData.getCoinCost() > 0) {
if (feedItem == null || feedItem.getCount() < cost.getCount()) { costs = Arrays.copyOf(costs, costs.length + 1);
costs[costs.length-1] = new ItemParamData(202, nextPromoteData.getCoinCost());
}
if (!player.getInventory().payItems(costs)) {
return; return;
} }
}
// Mora check
if (player.getMora() >= nextPromoteData.getCoinCost()) {
player.setMora(player.getMora() - nextPromoteData.getCoinCost());
} else {
return;
}
// Consume promote filler items
for (ItemParamData cost : nextPromoteData.getCostItems()) {
GameItem feedItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(cost.getId());
player.getInventory().removeItem(feedItem, cost.getCount());
}
int oldPromoteLevel = weapon.getPromoteLevel(); int oldPromoteLevel = weapon.getPromoteLevel();
weapon.setPromoteLevel(nextPromoteLevel); weapon.setPromoteLevel(nextPromoteLevel);
@ -552,26 +503,15 @@ public class InventoryManager {
return; return;
} }
// Make sure player has cost items // Pay materials and mora if possible
for (ItemParamData cost : nextPromoteData.getCostItems()) { ItemParamData[] costs = nextPromoteData.getCostItems(); // Can this be null?
GameItem feedItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(cost.getId()); if (nextPromoteData.getCoinCost() > 0) {
if (feedItem == null || feedItem.getCount() < cost.getCount()) { costs = Arrays.copyOf(costs, costs.length + 1);
costs[costs.length-1] = new ItemParamData(202, nextPromoteData.getCoinCost());
}
if (!player.getInventory().payItems(costs)) {
return; return;
} }
}
// Mora check
if (player.getMora() >= nextPromoteData.getCoinCost()) {
player.setMora(player.getMora() - nextPromoteData.getCoinCost());
} else {
return;
}
// Consume promote filler items
for (ItemParamData cost : nextPromoteData.getCostItems()) {
GameItem feedItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(cost.getId());
player.getInventory().removeItem(feedItem, cost.getCount());
}
// Update promote level // Update promote level
avatar.setPromoteLevel(nextPromoteLevel); avatar.setPromoteLevel(nextPromoteLevel);
@ -616,34 +556,25 @@ public class InventoryManager {
return; return;
} }
GameItem feedItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(itemId);
if (feedItem == null || feedItem.getItemData().getMaterialType() != MaterialType.MATERIAL_EXP_FRUIT || feedItem.getCount() < count) {
return;
}
// Calc exp // Calc exp
int expGain = 0, moraCost = 0; int expGain = switch(itemId) {
case AVATAR_BOOK_1 -> AVATAR_BOOK_EXP_1 * count;
case AVATAR_BOOK_2 -> AVATAR_BOOK_EXP_2 * count;
case AVATAR_BOOK_3 -> AVATAR_BOOK_EXP_3 * count;
default -> 0;
};
// TODO clean up // Sanity check
if (itemId == AVATAR_BOOK_3) { if (expGain <= 0) {
expGain = AVATAR_BOOK_EXP_3 * count;
} else if (itemId == AVATAR_BOOK_2) {
expGain = AVATAR_BOOK_EXP_2 * count;
} else if (itemId == AVATAR_BOOK_1) {
expGain = AVATAR_BOOK_EXP_1 * count;
}
moraCost = (int) Math.floor(expGain * .2f);
// Mora check
if (player.getMora() >= moraCost) {
player.setMora(player.getMora() - moraCost);
} else {
return; return;
} }
// Consume items // Payment check
player.getInventory().removeItem(feedItem, count); int moraCost = expGain / 5;
ItemParamData[] costItems = new ItemParamData[] {new ItemParamData(itemId, count), new ItemParamData(202, moraCost)};
if (!player.getInventory().payItems(costItems)) {
return;
}
// Level up // Level up
upgradeAvatar(player, avatar, promoteData, expGain); upgradeAvatar(player, avatar, promoteData, expGain);
@ -764,32 +695,14 @@ public class InventoryManager {
return; return;
} }
// Make sure player has cost items // Pay materials and mora if possible
for (ItemParamData cost : proudSkill.getCostItems()) { List<ItemParamData> costs = new ArrayList<ItemParamData>(proudSkill.getCostItems()); // Can this be null?
if (cost.getId() == 0) { if (proudSkill.getCoinCost() > 0) {
continue; costs.add(new ItemParamData(202, proudSkill.getCoinCost()));
} }
GameItem feedItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(cost.getId()); if (!player.getInventory().payItems(costs.toArray(new ItemParamData[0]))) {
if (feedItem == null || feedItem.getCount() < cost.getCount()) {
return; return;
} }
}
// Mora check
if (player.getMora() >= proudSkill.getCoinCost()) {
player.setMora(player.getMora() - proudSkill.getCoinCost());
} else {
return;
}
// Consume promote filler items
for (ItemParamData cost : proudSkill.getCostItems()) {
if (cost.getId() == 0) {
continue;
}
GameItem feedItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(cost.getId());
player.getInventory().removeItem(feedItem, cost.getCount());
}
// Upgrade skill // Upgrade skill
avatar.getSkillLevelMap().put(skillId, nextLevel); avatar.getSkillLevelMap().put(skillId, nextLevel);
@ -822,14 +735,11 @@ public class InventoryManager {
return; return;
} }
GameItem costItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(talentData.getMainCostItemId()); // Pay constellation item if possible
if (costItem == null || costItem.getCount() < talentData.getMainCostItemCount()) { if (!player.getInventory().payItem(talentData.getMainCostItemId(), 1)) {
return; return;
} }
// Consume item
player.getInventory().removeItem(costItem, talentData.getMainCostItemCount());
// Apply + recalc // Apply + recalc
avatar.getTalentIdList().add(talentData.getId()); avatar.getTalentIdList().add(talentData.getId());
avatar.setCoreProudSkillLevel(currentTalentLevel + 1); avatar.setCoreProudSkillLevel(currentTalentLevel + 1);

View File

@ -1,29 +1,29 @@
package emu.grasscutter.game.managers.MapMarkManager; package emu.grasscutter.game.managers.MapMarkManager;
import dev.morphia.annotations.Entity; import dev.morphia.annotations.Entity;
import emu.grasscutter.net.proto.MapMarkFromTypeOuterClass; import emu.grasscutter.net.proto.MapMarkFromTypeOuterClass.MapMarkFromType;
import emu.grasscutter.net.proto.MapMarkPointOuterClass; import emu.grasscutter.net.proto.MapMarkPointOuterClass.MapMarkPoint;
import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass; import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass.MapMarkPointType;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
@Entity @Entity
public class MapMark { public class MapMark {
private int sceneId; private final int sceneId;
private String name; private final String name;
private Position position; private final Position position;
private MapMarkPointTypeOuterClass.MapMarkPointType pointType; private final MapMarkPointType pointType;
private int monsterId = 0; private final int monsterId;
private MapMarkFromTypeOuterClass.MapMarkFromType fromType; private final MapMarkFromType fromType;
private int questId = 7; private final int questId;
public MapMark(Position position, MapMarkPointTypeOuterClass.MapMarkPointType type) { public MapMark(MapMarkPoint mapMarkPoint) {
this.position = position;
}
public MapMark(MapMarkPointOuterClass.MapMarkPoint mapMarkPoint) {
this.sceneId = mapMarkPoint.getSceneId(); this.sceneId = mapMarkPoint.getSceneId();
this.name = mapMarkPoint.getName(); this.name = mapMarkPoint.getName();
this.position = new Position(mapMarkPoint.getPos().getX(), mapMarkPoint.getPos().getY(), mapMarkPoint.getPos().getZ()); this.position = new Position(
mapMarkPoint.getPos().getX(),
mapMarkPoint.getPos().getY(),
mapMarkPoint.getPos().getZ()
);
this.pointType = mapMarkPoint.getPointType(); this.pointType = mapMarkPoint.getPointType();
this.monsterId = mapMarkPoint.getMonsterId(); this.monsterId = mapMarkPoint.getMonsterId();
this.fromType = mapMarkPoint.getFromType(); this.fromType = mapMarkPoint.getFromType();
@ -33,41 +33,22 @@ public class MapMark {
public int getSceneId() { public int getSceneId() {
return this.sceneId; return this.sceneId;
} }
public String getName() { public String getName() {
return this.name; return this.name;
} }
public Position getPosition() { public Position getPosition() {
return this.position; return this.position;
} }
public MapMarkPointType getMapMarkPointType() {
public MapMarkPointTypeOuterClass.MapMarkPointType getMapMarkPointType() {
return this.pointType; return this.pointType;
} }
public void setMapMarkPointType(MapMarkPointTypeOuterClass.MapMarkPointType pointType) {
this.pointType = pointType;
}
public int getMonsterId() { public int getMonsterId() {
return this.monsterId; return this.monsterId;
} }
public MapMarkFromType getMapMarkFromType() {
public void setMonsterId(int monsterId) {
this.monsterId = monsterId;
}
public MapMarkFromTypeOuterClass.MapMarkFromType getMapMarkFromType() {
return this.fromType; return this.fromType;
} }
public int getQuestId() { public int getQuestId() {
return this.questId; return this.questId;
} }
public void setQuestId(int questId) {
this.questId = questId;
}
} }

View File

@ -1,61 +1,90 @@
package emu.grasscutter.game.managers.MapMarkManager; package emu.grasscutter.game.managers.MapMarkManager;
import dev.morphia.annotations.Entity; import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.MapMarkPointTypeOuterClass.MapMarkPointType;
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq;
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq.Operation;
import emu.grasscutter.server.packet.send.PacketMarkMapRsp;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
import java.util.HashMap; import java.util.HashMap;
@Entity
public class MapMarksManager { public class MapMarksManager {
public static final int mapMarkMaxCount = 150;
static final int mapMarkMaxCount = 150;
private HashMap<String, MapMark> mapMarks; private HashMap<String, MapMark> mapMarks;
private final Player player;
public MapMarksManager() { public MapMarksManager(Player player) {
mapMarks = new HashMap<String, MapMark>(); this.player = player;
this.mapMarks = player.getMapMarks();
if (this.mapMarks == null) { this.mapMarks = new HashMap<>(); }
} }
public MapMarksManager(HashMap<String, MapMark> mapMarks) { public void handleMapMarkReq(MarkMapReq req) {
this.mapMarks = mapMarks; Operation op = req.getOp();
switch (op) {
case ADD -> {
MapMark createMark = new MapMark(req.getMark());
// keep teleporting functionality on fishhook mark.
if (createMark.getMapMarkPointType() == MapMarkPointType.MAP_MARK_POINT_TYPE_FISH_POOL) {
teleport(player, createMark);
return;
}
addMapMark(createMark);
}
case MOD -> {
MapMark oldMark = new MapMark(req.getOld());
removeMapMark(oldMark.getPosition());
MapMark newMark = new MapMark(req.getMark());
addMapMark(newMark);
}
case DEL -> {
MapMark deleteMark = new MapMark(req.getMark());
removeMapMark(deleteMark.getPosition());
}
}
if (op != Operation.GET) {
saveMapMarks();
}
player.getSession().send(new PacketMarkMapRsp(getMapMarks()));
} }
public HashMap<String, MapMark> getAllMapMarks() { public HashMap<String, MapMark> getMapMarks() {
return mapMarks; return mapMarks;
} }
public MapMark getMapMark(Position position) {
String key = getMapMarkKey(position);
if (mapMarks.containsKey(key)) {
return mapMarks.get(key);
} else {
return null;
}
}
public String getMapMarkKey(Position position) { public String getMapMarkKey(Position position) {
return "x" + (int)position.getX()+ "z" + (int)position.getZ(); return "x" + (int)position.getX()+ "z" + (int)position.getZ();
} }
public boolean removeMapMark(Position position) { public void removeMapMark(Position position) {
String key = getMapMarkKey(position); mapMarks.remove(getMapMarkKey(position));
if (mapMarks.containsKey(key)) {
mapMarks.remove(key);
return true;
}
return false;
} }
public boolean addMapMark(MapMark mapMark) { public void addMapMark(MapMark mapMark) {
if (mapMarks.size() < mapMarkMaxCount) { if (mapMarks.size() < mapMarkMaxCount) {
if (!mapMarks.containsKey(getMapMarkKey(mapMark.getPosition()))) {
mapMarks.put(getMapMarkKey(mapMark.getPosition()), mapMark); mapMarks.put(getMapMarkKey(mapMark.getPosition()), mapMark);
return true;
} }
} }
return false;
}
public void setMapMarks(HashMap<String, MapMark> mapMarks) { private void saveMapMarks() {
this.mapMarks = mapMarks; player.setMapMarks(mapMarks);
player.save();
} }
private void teleport(Player player, MapMark mapMark) {
float y;
try {
y = (float)Integer.parseInt(mapMark.getName());
} catch (Exception e) {
y = 300;
}
Position pos = mapMark.getPosition();
player.getPos().set(pos.getX(), y, pos.getZ());
if (mapMark.getSceneId() != player.getSceneId()) {
player.getWorld().transferPlayerToScene(player, mapMark.getSceneId(), player.getPos());
}
player.getScene().broadcastPacket(new PacketSceneEntityAppearNotify(player));
}
} }

View File

@ -1,16 +1,14 @@
package emu.grasscutter.game.managers; package emu.grasscutter.game.managers;
import ch.qos.logback.classic.Logger;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar; import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty; import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.proto.ChangeHpReasonOuterClass; import emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason;
import emu.grasscutter.net.proto.PropChangeReasonOuterClass; import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify; import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify; import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
@ -24,7 +22,9 @@ public class SotSManager {
// NOTE: Spring volume balance *1 = fight prop HP *100 // NOTE: Spring volume balance *1 = fight prop HP *100
private final Player player; private final Player player;
private final Logger logger = Grasscutter.getLogger();
private Timer autoRecoverTimer; private Timer autoRecoverTimer;
private final boolean enablePriorityHealing = false;
public final static int GlobalMaximumSpringVolume = 8500000; public final static int GlobalMaximumSpringVolume = 8500000;
@ -38,6 +38,7 @@ public class SotSManager {
public void setIsAutoRecoveryEnabled(boolean enabled) { public void setIsAutoRecoveryEnabled(boolean enabled) {
player.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, enabled ? 1 : 0); player.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, enabled ? 1 : 0);
player.save();
} }
public int getAutoRecoveryPercentage() { public int getAutoRecoveryPercentage() {
@ -46,49 +47,122 @@ public class SotSManager {
public void setAutoRecoveryPercentage(int percentage) { public void setAutoRecoveryPercentage(int percentage) {
player.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, percentage); player.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, percentage);
player.save();
} }
// autoRevive automatically revives all team members. public long getLastUsed() {
public void autoRevive(GameSession session) { return player.getSpringLastUsed();
player.getTeamManager().getActiveTeam().forEach(entity -> {
boolean isAlive = entity.isAlive();
float currentHP = entity.getAvatar().getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
float maxHP = entity.getAvatar().getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
// Grasscutter.getLogger().debug("" + entity.getAvatar().getAvatarData().getName() + "\t" + currentHP + "/" + maxHP + "\t" + (isAlive ? "ALIVE":"DEAD"));
float newHP = (float)(maxHP * 0.3);
if (currentHP < newHP) {
updateAvatarCurHP(session, entity, newHP);
}
if (!isAlive) {
entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
}
});
} }
public void scheduleAutoRecover(GameSession session) { public void setLastUsed() {
player.setSpringLastUsed(System.currentTimeMillis() / 1000);
player.save();
}
public int getMaxVolume() {
return player.getProperty(PlayerProperty.PROP_MAX_SPRING_VOLUME);
}
public void setMaxVolume(int volume) {
player.setProperty(PlayerProperty.PROP_MAX_SPRING_VOLUME, volume);
player.save();
}
public int getCurrentVolume() {
return player.getProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME);
}
public void setCurrentVolume(int volume) {
player.setProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME, volume);
setLastUsed();
player.save();
}
public void handleEnterTransPointRegionNotify() {
logger.trace("Player entered statue region");
autoRevive();
if (autoRecoverTimer == null) { if (autoRecoverTimer == null) {
autoRecoverTimer = new Timer(); autoRecoverTimer = new Timer();
autoRecoverTimer.schedule(new AutoRecoverTimerTick(session), 2500); autoRecoverTimer.schedule(new AutoRecoverTimerTick(), 2500, 15000);
} }
} }
public void cancelAutoRecover() { public void handleExitTransPointRegionNotify() {
logger.trace("Player left statue region");
if (autoRecoverTimer != null) { if (autoRecoverTimer != null) {
autoRecoverTimer.cancel(); autoRecoverTimer.cancel();
autoRecoverTimer = null; autoRecoverTimer = null;
} }
} }
private class AutoRecoverTimerTick extends TimerTask // autoRevive automatically revives all team members.
{ public void autoRevive() {
private GameSession session; player.getTeamManager().getActiveTeam().forEach(entity -> {
boolean isAlive = entity.isAlive();
public AutoRecoverTimerTick(GameSession session) { if (isAlive) {
this.session = session; return;
} }
logger.trace("Reviving avatar " + entity.getAvatar().getAvatarData().getName());
player.getTeamManager().reviveAvatar(entity.getAvatar());
player.getTeamManager().healAvatar(entity.getAvatar(), 30, 0);
});
}
private class AutoRecoverTimerTick extends TimerTask {
// autoRecover checks player setting to see if auto recover is enabled, and refill HP to the predefined level.
public void run() { public void run() {
autoRecover(session); refillSpringVolume();
cancelAutoRecover();
logger.trace("isAutoRecoveryEnabled: " + getIsAutoRecoveryEnabled() + "\tautoRecoverPercentage: " + getAutoRecoveryPercentage());
if (getIsAutoRecoveryEnabled()) {
List<EntityAvatar> activeTeam = player.getTeamManager().getActiveTeam();
// When the statue does not have enough remaining volume:
// Enhanced experience: Enable priority healing
// The current active character will get healed first, then sequential.
// Vanilla experience: Disable priority healing
// Sequential healing based on character index.
int priorityIndex = enablePriorityHealing ? player.getTeamManager().getCurrentCharacterIndex() : -1;
if (priorityIndex >= 0) {
checkAndHealAvatar(activeTeam.get(priorityIndex));
}
for (int i = 0; i < activeTeam.size(); i++) {
if (i != priorityIndex) {
checkAndHealAvatar(activeTeam.get(i));
}
}
}
}
}
public void checkAndHealAvatar(EntityAvatar entity) {
int maxHP = (int) (entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * 100);
int currentHP = (int) (entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) * 100);
if (currentHP == maxHP) {
return;
}
int targetHP = maxHP * getAutoRecoveryPercentage() / 100;
if (targetHP > currentHP) {
int needHP = targetHP - currentHP;
int currentVolume = getCurrentVolume();
if (currentVolume >= needHP) {
// sufficient
setCurrentVolume(currentVolume - needHP);
} else {
// insufficient balance
needHP = currentVolume;
setCurrentVolume(0);
}
if (needHP > 0) {
logger.trace("Healing avatar " + entity.getAvatar().getAvatarData().getName() + " +" + needHP);
player.getTeamManager().healAvatar(entity.getAvatar(), 0, needHP);
player.getSession().send(new PacketEntityFightPropChangeReasonNotify(entity, FightProperty.FIGHT_PROP_CUR_HP,
((float) needHP / 100), List.of(3), PropChangeReason.PROP_CHANGE_STATUE_RECOVER,
ChangeHpReason.ChangeHpAddStatue));
player.getSession().send(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
}
} }
} }
@ -96,84 +170,23 @@ public class SotSManager {
// Temporary: Max spring volume depends on level of the statues in Mondstadt and Liyue. Override until we have statue level. // Temporary: Max spring volume depends on level of the statues in Mondstadt and Liyue. Override until we have statue level.
// TODO: remove // TODO: remove
// https://genshin-impact.fandom.com/wiki/Statue_of_The_Seven#:~:text=region%20of%20Inazuma.-,Statue%20Levels,-Upon%20first%20unlocking // https://genshin-impact.fandom.com/wiki/Statue_of_The_Seven#:~:text=region%20of%20Inazuma.-,Statue%20Levels,-Upon%20first%20unlocking
player.setProperty(PlayerProperty.PROP_MAX_SPRING_VOLUME, 8500000); setMaxVolume(8500000);
// Temporary: Auto enable 100% statue recovery until we can adjust statue settings in game // Temporary: Auto enable 100% statue recovery until we can adjust statue settings in game
// TODO: remove // TODO: remove
player.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 100); setAutoRecoveryPercentage(100);
player.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1); setIsAutoRecoveryEnabled(true);
long now = System.currentTimeMillis() / 1000; int maxVolume = getMaxVolume();
long secondsSinceLastUsed = now - player.getSpringLastUsed(); int currentVolume = getCurrentVolume();
float percentageRefilled = (float)secondsSinceLastUsed / 15 / 100; // 15s = 1% max volume
int maxVolume = player.getProperty(PlayerProperty.PROP_MAX_SPRING_VOLUME);
int currentVolume = player.getProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME);
if (currentVolume < maxVolume) { if (currentVolume < maxVolume) {
int volumeRefilled = (int)(percentageRefilled * maxVolume); long now = System.currentTimeMillis() / 1000;
int newVolume = currentVolume + volumeRefilled; int secondsSinceLastUsed = (int) (now - getLastUsed());
if (currentVolume + volumeRefilled > maxVolume) { // 15s = 1% max volume
newVolume = maxVolume; int volumeRefilled = secondsSinceLastUsed * maxVolume / 15 / 100;
} logger.trace("Statue has refilled HP volume: " + volumeRefilled);
player.setProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME, newVolume); currentVolume = Math.min(currentVolume + volumeRefilled, maxVolume);
} logger.trace("Statue remaining HP volume: " + currentVolume);
player.setSpringLastUsed(now); setCurrentVolume(currentVolume);
player.save();
}
// autoRecover checks player setting to see if auto recover is enabled, and refill HP to the predefined level.
public void autoRecover(GameSession session) {
// TODO: In MP, respect SotS settings from the HOST.
boolean isAutoRecoveryEnabled = getIsAutoRecoveryEnabled();
int autoRecoverPercentage = getAutoRecoveryPercentage();
Grasscutter.getLogger().debug("isAutoRecoveryEnabled: " + isAutoRecoveryEnabled + "\tautoRecoverPercentage: " + autoRecoverPercentage);
if (isAutoRecoveryEnabled) {
player.getTeamManager().getActiveTeam().forEach(entity -> {
float maxHP = entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
float currentHP = entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
if (currentHP == maxHP) {
return;
}
float targetHP = maxHP * autoRecoverPercentage / 100;
if (targetHP > currentHP) {
float needHP = targetHP - currentHP;
float needSV = needHP * 100; // convert HP needed to Spring Volume needed
int sotsSVBalance = player.getProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME);
if (sotsSVBalance >= needSV) {
// sufficient
sotsSVBalance -= needSV;
} else {
// insufficient balance
needSV = sotsSVBalance;
sotsSVBalance = 0;
}
player.setProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME, sotsSVBalance);
player.setSpringLastUsed(System.currentTimeMillis() / 1000);
float newHP = currentHP + needSV / 100; // convert SV to HP
updateAvatarCurHP(session, entity, newHP);
}
});
} }
} }
private void updateAvatarCurHP(GameSession session, EntityAvatar entity, float newHP) {
// TODO: Figure out why client shows current HP instead of added HP.
// Say an avatar had 12000 and now has 14000, it should show "2000".
// The client always show "+14000" which is incorrect.
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
session.send(new PacketEntityFightPropChangeReasonNotify(entity, FightProperty.FIGHT_PROP_CUR_HP,
newHP, List.of(3), PropChangeReasonOuterClass.PropChangeReason.PROP_CHANGE_STATUE_RECOVER,
ChangeHpReasonOuterClass.ChangeHpReason.ChangeHpAddStatue));
session.send(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
Avatar avatar = entity.getAvatar();
avatar.setCurrentHp(newHP);
session.send(new PacketAvatarFightPropUpdateNotify(avatar, FightProperty.FIGHT_PROP_CUR_HP));
player.save();
}
} }

View File

@ -8,5 +8,5 @@ public interface AfterUpdateStaminaListener {
* @param reason Why updating stamina. * @param reason Why updating stamina.
* @param newStamina New Stamina value. * @param newStamina New Stamina value.
*/ */
void onAfterUpdateStamina(String reason, int newStamina); void onAfterUpdateStamina(String reason, int newStamina, boolean isCharacterStamina);
} }

View File

@ -8,7 +8,7 @@ public interface BeforeUpdateStaminaListener {
* @param newStamina New ABSOLUTE stamina value. * @param newStamina New ABSOLUTE stamina value.
* @return true if you want to cancel this update, otherwise false. * @return true if you want to cancel this update, otherwise false.
*/ */
int onBeforeUpdateStamina(String reason, int newStamina); int onBeforeUpdateStamina(String reason, int newStamina, boolean isCharacterStamina);
/** /**
* onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina. * onBeforeUpdateStamina() will be called before StaminaManager attempt to update the player's current stamina.
* This gives listeners a chance to intercept this update. * This gives listeners a chance to intercept this update.
@ -16,5 +16,5 @@ public interface BeforeUpdateStaminaListener {
* @param consumption ConsumptionType and RELATIVE stamina change amount. * @param consumption ConsumptionType and RELATIVE stamina change amount.
* @return true if you want to cancel this update, otherwise false. * @return true if you want to cancel this update, otherwise false.
*/ */
Consumption onBeforeUpdateStamina(String reason, Consumption consumption); Consumption onBeforeUpdateStamina(String reason, Consumption consumption, boolean isCharacterStamina);
} }

View File

@ -13,18 +13,19 @@ public enum ConsumptionType {
// Slow swimming is handled per movement, not per second. // Slow swimming is handled per movement, not per second.
// Arm movement frequency depends on gender/age/height. // Arm movement frequency depends on gender/age/height.
// TODO: Instead of cost -80 per tick, find a proper way to calculate cost. // TODO: Instead of cost -80 per tick, find a proper way to calculate cost.
SKIFF(-300), // TODO: Get real value SKIFF_DASH(-204),
SPRINT(-1800), SPRINT(-1800),
SWIM_DASH_START(-20), SWIM_DASH_START(-2000),
SWIM_DASH(-204), // -10.2 per second, 5Hz = -204 each tick SWIM_DASH(-204), // -10.2 per second, 5Hz = -204 each tick
SWIMMING(-80), SWIMMING(-80),
TALENT_DASH(-300), // -1500 per second, 5Hz = -300 each tick TALENT_DASH(-300), // -1500 per second, 5Hz = -300 each tick
TALENT_DASH_START(-1000), TALENT_DASH_START(-1000),
// restore // restore
POWERED_FLY(500), // TODO: Get real value POWERED_FLY(500),
POWERED_SKIFF(2000), // TODO: Get real value POWERED_SKIFF(500),
RUN(500), RUN(500),
SKIFF(500),
STANDBY(500), STANDBY(500),
WALK(500); WALK(500);

View File

@ -2,6 +2,7 @@ package emu.grasscutter.game.managers.StaminaManager;
import ch.qos.logback.classic.Logger; import ch.qos.logback.classic.Logger;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.entity.EntityAvatar; import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.GameEntity; import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
@ -13,21 +14,21 @@ import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState; import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType; import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
import emu.grasscutter.net.proto.VectorOuterClass.Vector; import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.*; import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import java.lang.Math;
import java.util.*; import java.util.*;
import static emu.grasscutter.Configuration.*; import static emu.grasscutter.Configuration.GAME_OPTIONS;
public class StaminaManager { public class StaminaManager {
// TODO: Skiff state detection? // TODO: Skiff state detection?
private final Player player; private final Player player;
private final HashMap<String, HashSet<MotionState>> MotionStatesCategorized = new HashMap<>() {{ private static final HashMap<String, HashSet<MotionState>> MotionStatesCategorized = new HashMap<>() {{
put("CLIMB", new HashSet<>(List.of( put("CLIMB", new HashSet<>(List.of(
MotionState.MOTION_CLIMB, // sustained, when not moving no cost no recover MotionState.MOTION_CLIMB, // sustained, when not moving no cost no recover
MotionState.MOTION_STANDBY_TO_CLIMB // NOT OBSERVED, see MOTION_JUMP_UP_WALL_FOR_STANDBY MotionState.MOTION_STANDBY_TO_CLIMB // NOT OBSERVED, see MOTION_JUMP_UP_WALL_FOR_STANDBY
@ -48,7 +49,7 @@ public class StaminaManager {
))); )));
put("SKIFF", new HashSet<>(List.of( put("SKIFF", new HashSet<>(List.of(
MotionState.MOTION_SKIFF_BOARDING, // NOT OBSERVED even when boarding MotionState.MOTION_SKIFF_BOARDING, // NOT OBSERVED even when boarding
MotionState.MOTION_SKIFF_DASH, // NOT OBSERVED even when dashing MotionState.MOTION_SKIFF_DASH, // sustained, observed with waverider entity ID.
MotionState.MOTION_SKIFF_NORMAL, // sustained, OBSERVED when both normal and dashing MotionState.MOTION_SKIFF_NORMAL, // sustained, OBSERVED when both normal and dashing
MotionState.MOTION_SKIFF_POWERED_DASH // sustained, recover MotionState.MOTION_SKIFF_POWERED_DASH // sustained, recover
))); )));
@ -108,7 +109,8 @@ public class StaminaManager {
}}; }};
private final Logger logger = Grasscutter.getLogger(); private final Logger logger = Grasscutter.getLogger();
public final static int GlobalMaximumStamina = 24000; public final static int GlobalCharacterMaximumStamina = 24000;
public final static int GlobalVehicleMaxStamina = 24000;
private Position currentCoordinates = new Position(0, 0, 0); private Position currentCoordinates = new Position(0, 0, 0);
private Position previousCoordinates = new Position(0, 0, 0); private Position previousCoordinates = new Position(0, 0, 0);
private MotionState currentState = MotionState.MOTION_STANDBY; private MotionState currentState = MotionState.MOTION_STANDBY;
@ -122,74 +124,58 @@ public class StaminaManager {
private int lastSkillId = 0; private int lastSkillId = 0;
private int lastSkillCasterId = 0; private int lastSkillCasterId = 0;
private boolean lastSkillFirstTick = true; private boolean lastSkillFirstTick = true;
public static final HashSet<Integer> TalentMovements = new HashSet<>(List.of( private int vehicleId = -1;
10013, // Kamisato Ayaka private int vehicleStamina = GlobalVehicleMaxStamina;
10413 // Mona private static final HashSet<Integer> TalentMovements = new HashSet<>(List.of(
10013, 10413
)); ));
private static final HashMap<Integer, Float> ClimbFoodReductionMap = new HashMap<>() {{
// TODO: get real food id
put(0, 0.8f); // Sample food
}};
private static final HashMap<Integer, Float> DashFoodReductionMap = new HashMap<>() {{
// TODO: get real food id
put(0, 0.8f); // Sample food
}};
private static final HashMap<Integer, Float> FlyFoodReductionMap = new HashMap<>() {{
// TODO: get real food id
put(0, 0.8f); // Sample food
}};
private static final HashMap<Integer, Float> SwimFoodReductionMap = new HashMap<>() {{
// TODO: get real food id
put(0, 0.8f); // Sample food
}};
private static final HashMap<Integer, Float> ClimbTalentReductionMap = new HashMap<>() {{
put(262301, 0.8f);
}};
private static final HashMap<Integer, Float> FlyTalentReductionMap = new HashMap<>() {{
put(212301, 0.8f);
put(222301, 0.8f);
}};
private static final HashMap<Integer, Float> SwimTalentReductionMap = new HashMap<>() {{
put(242301, 0.8f);
put(542301, 0.8f);
}};
// TODO: Get from somewhere else, instead of hard-coded here? public static final HashSet<Integer> BowAvatars = new HashSet<>();
public static final HashSet<Integer> ClaymoreSkills = new HashSet<>(List.of( public static final HashSet<Integer> CatalystAvatars = new HashSet<>();
10160, // Diluc, /=2 public static final HashSet<Integer> ClaymoreAvatars = new HashSet<>();
10201, // Razor public static final HashSet<Integer> PolearmAvatars = new HashSet<>();
10241, // Beidou public static final HashSet<Integer> SwordAvatars = new HashSet<>();
10341, // Noelle
10401, // Chongyun
10441, // Xinyan
10511, // Eula
10531, // Sayu
10571 // Arataki Itto, = 0
));
public static final HashSet<Integer> CatalystSkills = new HashSet<>(List.of(
10060, // Lisa
10070, // Barbara
10271, // Ningguang
10291, // Klee
10411, // Mona
10431, // Sucrose
10481, // Yanfei
10541, // Sangonomoiya Kokomi
10581 // Yae Miko
));
public static final HashSet<Integer> PolearmSkills = new HashSet<>(List.of(
10231, // Xiangling
10261, // Xiao
10301, // Zhongli
10451, // Rosaria
10461, // Hu Tao
10501, // Thoma
10521, // Raiden Shogun
10631, // Shenhe
10641 // Yunjin
));
public static final HashSet<Integer> SwordSkills = new HashSet<>(List.of(
10024, // Kamisato Ayaka
10031, // Jean
10073, // Kaeya
10321, // Bennett
10337, // Tartaglia, melee stance (10332 switch to melee, 10336 switch to ranged stance)
10351, // Qiqi
10381, // Xingqiu
10386, // Albedo
10421, // Keqing, =-2500
10471, // Kaedehara Kazuha
10661, // Kamisato Ayato
100553, // Lumine
100540 // Aether
));
public static final HashSet<Integer> BowSkills = new HashSet<>(List.of(
10041, 10043, // Amber
10221, 10223,// Venti
10311, 10315, // Fischl
10331, 10335, // Tartaglia, ranged stance
10371, // Ganyu
10391, 10394, // Diona
10491, // Yoimiya
10551, 10554, // Gorou
10561, 10564, // Kojou Sara
10621, // Aloy
99998, 99999 // Yelan // TODO: get real values
));
public static void initialize() {
// Initialize skill categories
GameData.getAvatarDataMap().forEach((avatarId, avatarData) -> {
switch (avatarData.getWeaponType()) {
case "WEAPON_BOW" -> BowAvatars.add(avatarId);
case "WEAPON_CLAYMORE" -> ClaymoreAvatars.add(avatarId);
case "WEAPON_CATALYST" -> CatalystAvatars.add(avatarId);
case "WEAPON_POLE" -> PolearmAvatars.add(avatarId);
case "WEAPON_SWORD_ONE_HAND" -> SwordAvatars.add(avatarId);
}
});
// TODO: Initialize foods etc.
}
public StaminaManager(Player player) { public StaminaManager(Player player) {
this.player = player; this.player = player;
@ -203,6 +189,22 @@ public class StaminaManager {
lastSkillCasterId = skillCasterId; lastSkillCasterId = skillCasterId;
} }
public int getMaxCharacterStamina() {
return player.getProperty(PlayerProperty.PROP_MAX_STAMINA);
}
public int getCurrentCharacterStamina() {
return player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA);
}
public int getMaxVehicleStamina() {
return GlobalVehicleMaxStamina;
}
public int getCurrentVehicleStamina() {
return vehicleStamina;
}
public boolean registerBeforeUpdateStaminaListener(String listenerName, BeforeUpdateStaminaListener listener) { public boolean registerBeforeUpdateStaminaListener(String listenerName, BeforeUpdateStaminaListener listener) {
if (beforeUpdateStaminaListeners.containsKey(listenerName)) { if (beforeUpdateStaminaListeners.containsKey(listenerName)) {
return false; return false;
@ -244,67 +246,71 @@ public class StaminaManager {
return Math.abs(diffX) > 0.3 || Math.abs(diffY) > 0.2 || Math.abs(diffZ) > 0.3; return Math.abs(diffX) > 0.3 || Math.abs(diffY) > 0.2 || Math.abs(diffZ) > 0.3;
} }
public int updateStaminaRelative(GameSession session, Consumption consumption) { public int updateStaminaRelative(GameSession session, Consumption consumption, boolean isCharacterStamina) {
int currentStamina = player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA); int currentStamina = isCharacterStamina ? getCurrentCharacterStamina() : getCurrentVehicleStamina();
if (consumption.amount == 0) { if (consumption.amount == 0) {
return currentStamina; return currentStamina;
} }
// notify will update // notify will update
for (Map.Entry<String, BeforeUpdateStaminaListener> listener : beforeUpdateStaminaListeners.entrySet()) { for (Map.Entry<String, BeforeUpdateStaminaListener> listener : beforeUpdateStaminaListeners.entrySet()) {
Consumption overriddenConsumption = listener.getValue().onBeforeUpdateStamina(consumption.type.toString(), consumption); Consumption overriddenConsumption = listener.getValue().onBeforeUpdateStamina(consumption.type.toString(), consumption, isCharacterStamina);
if ((overriddenConsumption.type != consumption.type) && (overriddenConsumption.amount != consumption.amount)) { if ((overriddenConsumption.type != consumption.type) && (overriddenConsumption.amount != consumption.amount)) {
logger.debug("[StaminaManager] Stamina update relative(" + logger.debug("Stamina update relative(" +
consumption.type.toString() + ", " + consumption.amount + ") overridden to relative(" + consumption.type.toString() + ", " + consumption.amount + ") overridden to relative(" +
consumption.type.toString() + ", " + consumption.amount + ") by: " + listener.getKey()); consumption.type.toString() + ", " + consumption.amount + ") by: " + listener.getKey());
return currentStamina; return currentStamina;
} }
} }
int playerMaxStamina = player.getProperty(PlayerProperty.PROP_MAX_STAMINA); int maxStamina = isCharacterStamina ? getMaxCharacterStamina() : getMaxVehicleStamina();
logger.trace(currentStamina + "/" + playerMaxStamina + "\t" + currentState + "\t" + logger.trace((isCharacterStamina ? "C " : "V ") + currentStamina + "/" + maxStamina + "\t" + currentState + "\t" +
(isPlayerMoving() ? "moving" : " ") + "\t(" + consumption.type + "," + (isPlayerMoving() ? "moving" : " ") + "\t(" + consumption.type + "," +
consumption.amount + ")"); consumption.amount + ")");
int newStamina = currentStamina + consumption.amount; int newStamina = currentStamina + consumption.amount;
if (newStamina < 0) { if (newStamina < 0) {
newStamina = 0; newStamina = 0;
} else if (newStamina > playerMaxStamina) { } else if (newStamina > maxStamina) {
newStamina = playerMaxStamina; newStamina = maxStamina;
} }
return setStamina(session, consumption.type.toString(), newStamina); return setStamina(session, consumption.type.toString(), newStamina, isCharacterStamina);
} }
public int updateStaminaAbsolute(GameSession session, String reason, int newStamina) { public int updateStaminaAbsolute(GameSession session, String reason, int newStamina, boolean isCharacterStamina) {
int currentStamina = player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA); int currentStamina = isCharacterStamina ? getCurrentCharacterStamina() : getCurrentVehicleStamina();
// notify will update // notify will update
for (Map.Entry<String, BeforeUpdateStaminaListener> listener : beforeUpdateStaminaListeners.entrySet()) { for (Map.Entry<String, BeforeUpdateStaminaListener> listener : beforeUpdateStaminaListeners.entrySet()) {
int overriddenNewStamina = listener.getValue().onBeforeUpdateStamina(reason, newStamina); int overriddenNewStamina = listener.getValue().onBeforeUpdateStamina(reason, newStamina, isCharacterStamina);
if (overriddenNewStamina != newStamina) { if (overriddenNewStamina != newStamina) {
logger.debug("[StaminaManager] Stamina update absolute(" + logger.debug("Stamina update absolute(" +
reason + ", " + newStamina + ") overridden to absolute(" + reason + ", " + newStamina + ") overridden to absolute(" +
reason + ", " + newStamina + ") by: " + listener.getKey()); reason + ", " + newStamina + ") by: " + listener.getKey());
return currentStamina; return currentStamina;
} }
} }
int playerMaxStamina = player.getProperty(PlayerProperty.PROP_MAX_STAMINA); int maxStamina = isCharacterStamina ? getMaxCharacterStamina() : getMaxVehicleStamina();
if (newStamina < 0) { if (newStamina < 0) {
newStamina = 0; newStamina = 0;
} else if (newStamina > playerMaxStamina) { } else if (newStamina > maxStamina) {
newStamina = playerMaxStamina; newStamina = maxStamina;
} }
return setStamina(session, reason, newStamina); return setStamina(session, reason, newStamina, isCharacterStamina);
} }
// Returns new stamina and sends PlayerPropNotify // Returns new stamina and sends PlayerPropNotify or VehicleStaminaNotify
public int setStamina(GameSession session, String reason, int newStamina) { public int setStamina(GameSession session, String reason, int newStamina, boolean isCharacterStamina) {
if (!GAME_OPTIONS.staminaUsage) { if (!GAME_OPTIONS.staminaUsage) {
newStamina = player.getProperty(PlayerProperty.PROP_MAX_STAMINA); newStamina = getMaxCharacterStamina();
} }
// set stamina if is character stamina
// set stamina if (isCharacterStamina) {
player.setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, newStamina); player.setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, newStamina);
session.send(new PacketPlayerPropNotify(player, PlayerProperty.PROP_CUR_PERSIST_STAMINA)); session.send(new PacketPlayerPropNotify(player, PlayerProperty.PROP_CUR_PERSIST_STAMINA));
} else {
vehicleStamina = newStamina;
session.send(new PacketVehicleStaminaNotify(vehicleId, ((float) newStamina) / 100));
}
// notify updated // notify updated
for (Map.Entry<String, AfterUpdateStaminaListener> listener : afterUpdateStaminaListeners.entrySet()) { for (Map.Entry<String, AfterUpdateStaminaListener> listener : afterUpdateStaminaListeners.entrySet()) {
listener.getValue().onAfterUpdateStamina(reason, newStamina); listener.getValue().onAfterUpdateStamina(reason, newStamina, isCharacterStamina);
} }
return newStamina; return newStamina;
} }
@ -343,22 +349,23 @@ public class StaminaManager {
// External trigger handler // External trigger handler
public void handleEvtDoSkillSuccNotify(GameSession session, int skillId, int casterId) { public void handleEvtDoSkillSuccNotify(GameSession session, int skillId, int casterId) {
// Ignore if skill not cast by not current active // Ignore if skill not cast by not current active avatar
if (casterId != player.getTeamManager().getCurrentAvatarEntity().getId()) { if (casterId != player.getTeamManager().getCurrentAvatarEntity().getId()) {
return; return;
} }
setSkillCast(skillId, casterId); setSkillCast(skillId, casterId);
// Handle immediate stamina cost // Handle immediate stamina cost
if (ClaymoreSkills.contains(skillId)) { int currentAvatarId = player.getTeamManager().getCurrentAvatarEntity().getAvatar().getAvatarId();
if (ClaymoreAvatars.contains(currentAvatarId)) {
// Exclude claymore as their stamina cost starts when MixinStaminaCost gets in // Exclude claymore as their stamina cost starts when MixinStaminaCost gets in
return; return;
} }
// TODO: Differentiate normal attacks from charged attacks and exclude // TODO: Differentiate normal attacks from charged attacks and exclude
// TODO: Temporary: Exclude non-claymore attacks for now // TODO: Temporary: Exclude non-claymore attacks for now
if (BowSkills.contains(skillId) if (BowAvatars.contains(currentAvatarId)
|| SwordSkills.contains(skillId) || SwordAvatars.contains(currentAvatarId)
|| PolearmSkills.contains(skillId) || PolearmAvatars.contains(currentAvatarId)
|| CatalystSkills.contains(skillId) || CatalystAvatars.contains(currentAvatarId)
) { ) {
return; return;
} }
@ -367,7 +374,7 @@ public class StaminaManager {
public void handleMixinCostStamina(boolean isSwim) { public void handleMixinCostStamina(boolean isSwim) {
// Talent moving and claymore avatar charged attack duration // Talent moving and claymore avatar charged attack duration
// logger.trace("abilityMixinCostStamina: isSwim: " + isSwim); // logger.trace("abilityMixinCostStamina: isSwim: " + isSwim + "\tlastSkill: " + lastSkillId);
if (lastSkillCasterId == player.getTeamManager().getCurrentAvatarEntity().getId()) { if (lastSkillCasterId == player.getTeamManager().getCurrentAvatarEntity().getId()) {
handleImmediateStamina(cachedSession, lastSkillId); handleImmediateStamina(cachedSession, lastSkillId);
} }
@ -381,11 +388,11 @@ public class StaminaManager {
MotionState motionState = motionInfo.getState(); MotionState motionState = motionInfo.getState();
int notifyEntityId = entity.getId(); int notifyEntityId = entity.getId();
int currentAvatarEntityId = session.getPlayer().getTeamManager().getCurrentAvatarEntity().getId(); int currentAvatarEntityId = session.getPlayer().getTeamManager().getCurrentAvatarEntity().getId();
if (notifyEntityId != currentAvatarEntityId) { if (notifyEntityId != currentAvatarEntityId && notifyEntityId != vehicleId) {
return; return;
} }
currentState = motionState; currentState = motionState;
// logger.trace("" + currentState); // logger.trace(currentState + "\t" + (notifyEntityId == currentAvatarEntityId ? "character" : "vehicle"));
Vector posVector = motionInfo.getPos(); Vector posVector = motionInfo.getPos();
Position newPos = new Position(posVector.getX(), posVector.getY(), posVector.getZ()); Position newPos = new Position(posVector.getX(), posVector.getY(), posVector.getZ());
if (newPos.getX() != 0 && newPos.getY() != 0 && newPos.getZ() != 0) { if (newPos.getX() != 0 && newPos.getY() != 0 && newPos.getZ() != 0) {
@ -395,28 +402,40 @@ public class StaminaManager {
handleImmediateStamina(session, motionState); handleImmediateStamina(session, motionState);
} }
public void handleVehicleInteractReq(GameSession session, int vehicleId, VehicleInteractType vehicleInteractType) {
if (vehicleInteractType == VehicleInteractType.VEHICLE_INTERACT_IN) {
this.vehicleId = vehicleId;
// Reset character stamina here to prevent falling into water immediately on ejection if char stamina is
// close to empty when boarding.
updateStaminaAbsolute(session, "board vehicle", getMaxCharacterStamina(), true);
updateStaminaAbsolute(session, "board vehicle", getMaxVehicleStamina(), false);
} else {
this.vehicleId = -1;
}
}
// Internal handler // Internal handler
private void handleImmediateStamina(GameSession session, @NotNull MotionState motionState) { private void handleImmediateStamina(GameSession session, @NotNull MotionState motionState) {
switch (motionState) { switch (motionState) {
case MOTION_CLIMB: case MOTION_CLIMB:
if (currentState != MotionState.MOTION_CLIMB) { if (currentState != MotionState.MOTION_CLIMB) {
updateStaminaRelative(session, new Consumption(ConsumptionType.CLIMB_START)); updateStaminaRelative(session, new Consumption(ConsumptionType.CLIMB_START), true);
} }
break; break;
case MOTION_DASH_BEFORE_SHAKE: case MOTION_DASH_BEFORE_SHAKE:
if (previousState != MotionState.MOTION_DASH_BEFORE_SHAKE) { if (previousState != MotionState.MOTION_DASH_BEFORE_SHAKE) {
updateStaminaRelative(session, new Consumption(ConsumptionType.SPRINT)); updateStaminaRelative(session, new Consumption(ConsumptionType.SPRINT), true);
} }
break; break;
case MOTION_CLIMB_JUMP: case MOTION_CLIMB_JUMP:
if (previousState != MotionState.MOTION_CLIMB_JUMP) { if (previousState != MotionState.MOTION_CLIMB_JUMP) {
updateStaminaRelative(session, new Consumption(ConsumptionType.CLIMB_JUMP)); updateStaminaRelative(session, new Consumption(ConsumptionType.CLIMB_JUMP), true);
} }
break; break;
case MOTION_SWIM_DASH: case MOTION_SWIM_DASH:
if (previousState != MotionState.MOTION_SWIM_DASH) { if (previousState != MotionState.MOTION_SWIM_DASH) {
updateStaminaRelative(session, new Consumption(ConsumptionType.SWIM_DASH_START)); updateStaminaRelative(session, new Consumption(ConsumptionType.SWIM_DASH_START), true);
} }
break; break;
} }
@ -424,18 +443,20 @@ public class StaminaManager {
private void handleImmediateStamina(GameSession session, int skillId) { private void handleImmediateStamina(GameSession session, int skillId) {
Consumption consumption = getFightConsumption(skillId); Consumption consumption = getFightConsumption(skillId);
updateStaminaRelative(session, consumption); updateStaminaRelative(session, consumption, true);
} }
private class SustainedStaminaHandler extends TimerTask { private class SustainedStaminaHandler extends TimerTask {
public void run() { public void run() {
boolean moving = isPlayerMoving(); boolean moving = isPlayerMoving();
int currentStamina = player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA); int currentCharacterStamina = getCurrentCharacterStamina();
int maxStamina = player.getProperty(PlayerProperty.PROP_MAX_STAMINA); int maxCharacterStamina = getMaxCharacterStamina();
if (moving || (currentStamina < maxStamina)) { int currentVehicleStamina = getCurrentVehicleStamina();
int maxVehicleStamina = getMaxVehicleStamina();
if (moving || (currentCharacterStamina < maxCharacterStamina) || (currentVehicleStamina < maxVehicleStamina)) {
logger.trace("Player moving: " + moving + ", stamina full: " + logger.trace("Player moving: " + moving + ", stamina full: " +
(currentStamina >= maxStamina) + ", recalculate stamina"); (currentCharacterStamina >= maxCharacterStamina) + ", recalculate stamina");
boolean isCharacterStamina = true;
Consumption consumption; Consumption consumption;
if (MotionStatesCategorized.get("CLIMB").contains(currentState)) { if (MotionStatesCategorized.get("CLIMB").contains(currentState)) {
consumption = getClimbConsumption(); consumption = getClimbConsumption();
@ -447,43 +468,44 @@ public class StaminaManager {
consumption = new Consumption(ConsumptionType.RUN); consumption = new Consumption(ConsumptionType.RUN);
} else if (MotionStatesCategorized.get("SKIFF").contains(currentState)) { } else if (MotionStatesCategorized.get("SKIFF").contains(currentState)) {
consumption = getSkiffConsumption(); consumption = getSkiffConsumption();
isCharacterStamina = false;
} else if (MotionStatesCategorized.get("STANDBY").contains(currentState)) { } else if (MotionStatesCategorized.get("STANDBY").contains(currentState)) {
consumption = new Consumption(ConsumptionType.STANDBY); consumption = new Consumption(ConsumptionType.STANDBY);
} else if (MotionStatesCategorized.get("SWIM").contains((currentState))) { } else if (MotionStatesCategorized.get("SWIM").contains(currentState)) {
consumption = getSwimConsumptions(); consumption = getSwimConsumptions();
} else if (MotionStatesCategorized.get("WALK").contains((currentState))) { } else if (MotionStatesCategorized.get("WALK").contains(currentState)) {
consumption = new Consumption(ConsumptionType.WALK); consumption = new Consumption(ConsumptionType.WALK);
} else if (MotionStatesCategorized.get("OTHER").contains((currentState))) { } else if (MotionStatesCategorized.get("NOCOST_NORECOVER").contains(currentState)) {
consumption = new Consumption();
} else if (MotionStatesCategorized.get("OTHER").contains(currentState)) {
consumption = getOtherConsumptions(); consumption = getOtherConsumptions();
} else { } else { // ignore
// ignore
return; return;
} }
if (consumption.amount < 0) {
/* Do not apply reduction factor when recovering stamina if (consumption.amount < 0 && isCharacterStamina) {
TODO: Reductions that apply to all motion types: // Do not apply reduction factor when recovering stamina
Elemental Resonance if (player.getTeamManager().getTeamResonances().contains(10301)) {
Wind: -15% consumption.amount *= 0.85f;
Skills
Diona E: -10% while shield lasts - applies to SP+MP
Barbara E: -12% while lasts - applies to SP+MP
*/
} }
// Delay 2 seconds before starts recovering stamina }
if (cachedSession != null) { // Delay 1 seconds before starts recovering stamina
if (consumption.amount != 0 && cachedSession != null) {
if (consumption.amount < 0) { if (consumption.amount < 0) {
staminaRecoverDelay = 0; staminaRecoverDelay = 0;
} }
if (consumption.amount > 0 && consumption.type != ConsumptionType.POWERED_FLY) { if (consumption.amount > 0
// For POWERED_FLY recover immediately - things like Amber's gliding exam may require this. && consumption.type != ConsumptionType.POWERED_FLY
if (staminaRecoverDelay < 10) { && consumption.type != ConsumptionType.POWERED_SKIFF) {
// For others recover after 2 seconds (10 ticks) - as official server does. // For POWERED_* recover immediately - things like Amber's gliding exam and skiff challenges may require this.
if (staminaRecoverDelay < 5) {
// For others recover after 1 seconds (5 ticks) - as official server does.
staminaRecoverDelay++; staminaRecoverDelay++;
consumption.amount = 0; consumption.amount = 0;
logger.trace("[StaminaManager] Delaying recovery: " + staminaRecoverDelay); logger.trace("Delaying recovery: " + staminaRecoverDelay);
} }
} }
updateStaminaRelative(cachedSession, consumption); updateStaminaRelative(cachedSession, consumption, isCharacterStamina);
} }
} }
previousState = currentState; previousState = currentState;
@ -496,10 +518,11 @@ public class StaminaManager {
} }
private void handleDrowning() { private void handleDrowning() {
int stamina = player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA); // TODO: fix drowning waverider entity
int stamina = getCurrentCharacterStamina();
if (stamina < 10) { if (stamina < 10) {
logger.trace(player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA) + "/" + logger.trace(getCurrentCharacterStamina() + "/" +
player.getProperty(PlayerProperty.PROP_MAX_STAMINA) + "\t" + currentState); getMaxCharacterStamina() + "\t" + currentState);
if (currentState != MotionState.MOTION_SWIM_IDLE) { if (currentState != MotionState.MOTION_SWIM_IDLE) {
killAvatar(cachedSession, cachedEntity, PlayerDieType.PLAYER_DIE_DRAWN); killAvatar(cachedSession, cachedEntity, PlayerDieType.PLAYER_DIE_DRAWN);
} }
@ -517,24 +540,25 @@ public class StaminaManager {
return getTalentMovingSustainedCost(skillCasting); return getTalentMovingSustainedCost(skillCasting);
} }
// Bow avatar charged attack // Bow avatar charged attack
if (BowSkills.contains(skillCasting)) { int currentAvatarId = player.getTeamManager().getCurrentAvatarEntity().getAvatar().getAvatarId();
if (BowAvatars.contains(currentAvatarId)) {
return getBowSustainedCost(skillCasting); return getBowSustainedCost(skillCasting);
} }
// Claymore avatar charged attack // Claymore avatar charged attack
if (ClaymoreSkills.contains(skillCasting)) { if (ClaymoreAvatars.contains(currentAvatarId)) {
return getClaymoreSustainedCost(skillCasting); return getClaymoreSustainedCost(skillCasting);
} }
// Catalyst avatar charged attack // Catalyst avatar charged attack
if (CatalystSkills.contains(skillCasting)) { if (CatalystAvatars.contains(currentAvatarId)) {
return getCatalystSustainedCost(skillCasting); return getCatalystCost(skillCasting);
} }
// Polearm avatar charged attack // Polearm avatar charged attack
if (PolearmSkills.contains(skillCasting)) { if (PolearmAvatars.contains(currentAvatarId)) {
return getPolearmSustainedCost(skillCasting); return getPolearmCost(skillCasting);
} }
// Sword avatar charged attack // Sword avatar charged attack
if (SwordSkills.contains(skillCasting)) { if (SwordAvatars.contains(skillCasting)) {
return getSwordSustainedCost(skillCasting); return getSwordCost(skillCasting);
} }
return new Consumption(); return new Consumption();
} }
@ -546,18 +570,8 @@ public class StaminaManager {
consumption.amount = ConsumptionType.CLIMBING.amount; consumption.amount = ConsumptionType.CLIMBING.amount;
} }
// Climbing specific reductions // Climbing specific reductions
// TODO: create a food cost reduction map consumption.amount *= getFoodCostReductionFactor(ClimbFoodReductionMap);
HashMap<Integer, Float> foodReductionMap = new HashMap<>() {{ consumption.amount *= getTalentCostReductionFactor(ClimbTalentReductionMap);
// TODO: get real talent id
put(0, 0.8f); // Sample food
}};
consumption.amount *= getFoodCostReductionFactor(foodReductionMap);
HashMap<Integer, Float> talentReductionMap = new HashMap<>() {{
// TODO: get real talent id
put(0, 0.8f); // Xiao
}};
consumption.amount *= getTalentCostReductionFactor(talentReductionMap);
return consumption; return consumption;
} }
@ -572,13 +586,9 @@ public class StaminaManager {
consumption.type = ConsumptionType.SWIM_DASH; consumption.type = ConsumptionType.SWIM_DASH;
consumption.amount = ConsumptionType.SWIM_DASH.amount; consumption.amount = ConsumptionType.SWIM_DASH.amount;
} }
// Reductions // Swimming specific reductions
HashMap<Integer, Float> talentReductionMap = new HashMap<>() {{ consumption.amount *= getFoodCostReductionFactor(SwimFoodReductionMap);
// TODO: get real talent id consumption.amount *= getTalentCostReductionFactor(SwimTalentReductionMap);
put(0, 0.8f); // Beidou
put(1, 0.8f); // Sangonomiya Kokomi
}};
consumption.amount *= getTalentCostReductionFactor(talentReductionMap);
return consumption; return consumption;
} }
@ -587,8 +597,8 @@ public class StaminaManager {
if (currentState == MotionState.MOTION_DASH) { if (currentState == MotionState.MOTION_DASH) {
consumption.type = ConsumptionType.DASH; consumption.type = ConsumptionType.DASH;
consumption.amount = ConsumptionType.DASH.amount; consumption.amount = ConsumptionType.DASH.amount;
// TODO: Dashing specific reductions // Dashing specific reductions
// Foods: consumption.amount *= getFoodCostReductionFactor(DashFoodReductionMap);
} }
return consumption; return consumption;
} }
@ -599,32 +609,34 @@ public class StaminaManager {
return new Consumption(ConsumptionType.POWERED_FLY); return new Consumption(ConsumptionType.POWERED_FLY);
} }
Consumption consumption = new Consumption(ConsumptionType.FLY); Consumption consumption = new Consumption(ConsumptionType.FLY);
// Passive Talents // Flying specific reductions
HashMap<Integer, Float> talentReductionMap = new HashMap<>() {{ consumption.amount *= getFoodCostReductionFactor(FlyFoodReductionMap);
put(212301, 0.8f); // Amber consumption.amount *= getTalentCostReductionFactor(FlyTalentReductionMap);
put(222301, 0.8f); // Venti
}};
consumption.amount *= getTalentCostReductionFactor(talentReductionMap);
// TODO: Foods
return consumption; return consumption;
} }
private Consumption getSkiffConsumption() { private Consumption getSkiffConsumption() {
// POWERED_SKIFF, e.g. wind tunnel
if (currentState == MotionState.MOTION_SKIFF_POWERED_DASH) {
return new Consumption(ConsumptionType.POWERED_SKIFF);
}
// No known reduction for skiffing. // No known reduction for skiffing.
return new Consumption(ConsumptionType.SKIFF); return switch (currentState) {
case MOTION_SKIFF_DASH -> new Consumption(ConsumptionType.SKIFF_DASH);
case MOTION_SKIFF_POWERED_DASH -> new Consumption(ConsumptionType.POWERED_SKIFF);
case MOTION_SKIFF_NORMAL -> new Consumption(ConsumptionType.SKIFF);
default -> new Consumption();
};
} }
private Consumption getOtherConsumptions() { private Consumption getOtherConsumptions() {
if (currentState == MotionState.MOTION_NOTIFY) { switch (currentState) {
if (BowSkills.contains(lastSkillId)) { case MOTION_NOTIFY:
// if (BowSkills.contains(lastSkillId)) {
// return new Consumption(ConsumptionType.FIGHT, 500);
// }
break;
case MOTION_FIGHT:
// TODO: what if charged attack
return new Consumption(ConsumptionType.FIGHT, 500); return new Consumption(ConsumptionType.FIGHT, 500);
} }
}
// TODO: Add other logic
return new Consumption(); return new Consumption();
} }
@ -671,11 +683,11 @@ public class StaminaManager {
return new Consumption(ConsumptionType.FIGHT, +500); return new Consumption(ConsumptionType.FIGHT, +500);
} }
private Consumption getCatalystSustainedCost(int skillId) { private Consumption getCatalystCost(int skillId) {
Consumption consumption = new Consumption(ConsumptionType.FIGHT, -5000); Consumption consumption = new Consumption(ConsumptionType.FIGHT, -5000);
// Character specific handling // Character specific handling
switch (skillId) { switch (skillId) {
// TODO: Yanfei // TODO:
} }
return consumption; return consumption;
} }
@ -684,18 +696,20 @@ public class StaminaManager {
Consumption consumption = new Consumption(ConsumptionType.FIGHT, -1333); // 4000 / 3 = 1333 Consumption consumption = new Consumption(ConsumptionType.FIGHT, -1333); // 4000 / 3 = 1333
// Character specific handling // Character specific handling
switch (skillId) { switch (skillId) {
case 10571: // Arataki Itto, does not consume stamina at all. case 10571:
case 10532:
consumption.amount = 0; consumption.amount = 0;
break; break;
case 10160: // Diluc, with talent "Relentless" stamina cost is decreased by 50% case 10160:
// TODO: How to get talent status? if (player.getTeamManager().getCurrentAvatarEntity().getAvatar().getProudSkillList().contains(162101)) {
consumption.amount /= 2; consumption.amount /= 2;
}
break; break;
} }
return consumption; return consumption;
} }
private Consumption getPolearmSustainedCost(int skillId) { private Consumption getPolearmCost(int skillId) {
Consumption consumption = new Consumption(ConsumptionType.FIGHT, -2500); Consumption consumption = new Consumption(ConsumptionType.FIGHT, -2500);
// Character specific handling // Character specific handling
switch (skillId) { switch (skillId) {
@ -704,11 +718,11 @@ public class StaminaManager {
return consumption; return consumption;
} }
private Consumption getSwordSustainedCost(int skillId) { private Consumption getSwordCost(int skillId) {
Consumption consumption = new Consumption(ConsumptionType.FIGHT, -2000); Consumption consumption = new Consumption(ConsumptionType.FIGHT, -2000);
// Character specific handling // Character specific handling
switch (skillId) { switch (skillId) {
case 10421: // Keqing, -2500 case 10421:
consumption.amount = -2500; consumption.amount = -2500;
break; break;
} }

View File

@ -29,6 +29,9 @@ import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.EntityType; import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.props.SceneType; import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.QuestManager;
import emu.grasscutter.game.shop.ShopLimit; import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.managers.MapMarkManager.*; import emu.grasscutter.game.managers.MapMarkManager.*;
import emu.grasscutter.game.tower.TowerManager; import emu.grasscutter.game.tower.TowerManager;
@ -82,6 +85,11 @@ public class Player {
private Set<Integer> flyCloakList; private Set<Integer> flyCloakList;
private Set<Integer> costumeList; private Set<Integer> costumeList;
private Integer widgetId;
private Set<Integer> realmList;
private Integer currentRealmId;
@Transient private long nextGuid = 0; @Transient private long nextGuid = 0;
@Transient private int peerId; @Transient private int peerId;
@Transient private World world; @Transient private World world;
@ -93,6 +101,7 @@ public class Player {
@Transient private MailHandler mailHandler; @Transient private MailHandler mailHandler;
@Transient private MessageHandler messageHandler; @Transient private MessageHandler messageHandler;
@Transient private AbilityManager abilityManager; @Transient private AbilityManager abilityManager;
@Transient private QuestManager questManager;
@Transient private SotSManager sotsManager; @Transient private SotSManager sotsManager;
@ -132,10 +141,11 @@ public class Player {
@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler; @Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler; @Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
private MapMarksManager mapMarksManager; @Transient private MapMarksManager mapMarksManager;
@Transient private StaminaManager staminaManager; @Transient private StaminaManager staminaManager;
private long springLastUsed; private long springLastUsed;
private HashMap<String, MapMark> mapMarks;
@Deprecated @Deprecated
@ -147,6 +157,7 @@ public class Player {
this.mailHandler = new MailHandler(this); this.mailHandler = new MailHandler(this);
this.towerManager = new TowerManager(this); this.towerManager = new TowerManager(this);
this.abilityManager = new AbilityManager(this); this.abilityManager = new AbilityManager(this);
this.setQuestManager(new QuestManager(this));
this.pos = new Position(); this.pos = new Position();
this.rotation = new Position(); this.rotation = new Position();
this.properties = new HashMap<>(); this.properties = new HashMap<>();
@ -179,7 +190,7 @@ public class Player {
this.shopLimit = new ArrayList<>(); this.shopLimit = new ArrayList<>();
this.expeditionInfo = new HashMap<>(); this.expeditionInfo = new HashMap<>();
this.messageHandler = null; this.messageHandler = null;
this.mapMarksManager = new MapMarksManager(); this.mapMarksManager = new MapMarksManager(this);
this.staminaManager = new StaminaManager(this); this.staminaManager = new StaminaManager(this);
this.sotsManager = new SotSManager(this); this.sotsManager = new SotSManager(this);
} }
@ -207,7 +218,7 @@ public class Player {
this.getPos().set(GameConstants.START_POSITION); this.getPos().set(GameConstants.START_POSITION);
this.getRotation().set(0, 307, 0); this.getRotation().set(0, 307, 0);
this.messageHandler = null; this.messageHandler = null;
this.mapMarksManager = new MapMarksManager(); this.mapMarksManager = new MapMarksManager(this);
this.staminaManager = new StaminaManager(this); this.staminaManager = new StaminaManager(this);
this.sotsManager = new SotSManager(this); this.sotsManager = new SotSManager(this);
} }
@ -297,6 +308,39 @@ public class Player {
this.updateProfile(); this.updateProfile();
} }
public Integer getWidgetId() {
return widgetId;
}
public void setWidgetId(Integer widgetId) {
this.widgetId = widgetId;
}
public Set<Integer> getRealmList() {
return realmList;
}
public void setRealmList(Set<Integer> realmList) {
this.realmList = realmList;
}
public void addRealmList(int realmId) {
if (this.realmList == null) {
this.realmList = new HashSet<>();
} else if (this.realmList.contains(realmId)) {
return;
}
this.realmList.add(realmId);
}
public Integer getCurrentRealmId() {
return currentRealmId;
}
public void setCurrentRealmId(Integer currentRealmId) {
this.currentRealmId = currentRealmId;
}
public Position getPos() { public Position getPos() {
return pos; return pos;
} }
@ -411,6 +455,14 @@ public class Player {
return towerManager; return towerManager;
} }
public QuestManager getQuestManager() {
return questManager;
}
public void setQuestManager(QuestManager questManager) {
this.questManager = questManager;
}
public PlayerGachaInfo getGachaInfo() { public PlayerGachaInfo getGachaInfo() {
return gachaInfo; return gachaInfo;
} }
@ -885,10 +937,8 @@ public class Player {
} }
public void sendPacket(BasePacket packet) { public void sendPacket(BasePacket packet) {
if (this.hasSentAvatarDataNotify) {
this.getSession().send(packet); this.getSession().send(packet);
} }
}
public OnlinePlayerInfo getOnlinePlayerInfo() { public OnlinePlayerInfo getOnlinePlayerInfo() {
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder() OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
@ -1034,6 +1084,10 @@ public class Player {
return abilityManager; return abilityManager;
} }
public HashMap<String, MapMark> getMapMarks() { return mapMarks; }
public void setMapMarks(HashMap<String, MapMark> newMarks) { mapMarks = newMarks; }
public synchronized void onTick() { public synchronized void onTick() {
// Check ping // Check ping
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) { if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
@ -1120,6 +1174,22 @@ public class Player {
this.getFriendsList().loadFromDatabase(); this.getFriendsList().loadFromDatabase();
this.getMailHandler().loadFromDatabase(); this.getMailHandler().loadFromDatabase();
this.getQuestManager().loadFromDatabase();
// Quest - Commented out because a problem is caused if you log out while this quest is active
/*
if (getQuestManager().getMainQuestById(351) == null) {
GameQuest quest = getQuestManager().addQuest(35104);
if (quest != null) {
quest.finish();
}
getQuestManager().addQuest(35101);
this.setSceneId(3);
this.getPos().set(GameConstants.START_POSITION);
}
*/
// Create world // Create world
World world = new World(this); World world = new World(this);
@ -1140,6 +1210,14 @@ public class Player {
session.send(new PacketStoreWeightLimitNotify()); session.send(new PacketStoreWeightLimitNotify());
session.send(new PacketPlayerStoreNotify(this)); session.send(new PacketPlayerStoreNotify(this));
session.send(new PacketAvatarDataNotify(this)); session.send(new PacketAvatarDataNotify(this));
session.send(new PacketFinishedParentQuestNotify(this));
session.send(new PacketQuestListNotify(this));
session.send(new PacketCodexDataFullNotify(this));
session.send(new PacketServerCondMeetQuestListUpdateNotify(this));
session.send(new PacketAllWidgetDataNotify(this));
session.send(new PacketWidgetGadgetAllDataNotify());
session.send(new PacketPlayerHomeCompInfoNotify(this));
session.send(new PacketHomeComfortInfoNotify(this));
getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward. getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
@ -1237,7 +1315,7 @@ public class Player {
} else if (prop == PlayerProperty.PROP_IS_TRANSFERABLE) { // 10009 } else if (prop == PlayerProperty.PROP_IS_TRANSFERABLE) { // 10009
if (!(0 <= value && value <= 1)) { return false; } if (!(0 <= value && value <= 1)) { return false; }
} else if (prop == PlayerProperty.PROP_MAX_STAMINA) { // 10010 } else if (prop == PlayerProperty.PROP_MAX_STAMINA) { // 10010
if (!(value >= 0 && value <= StaminaManager.GlobalMaximumStamina)) { return false; } if (!(value >= 0 && value <= StaminaManager.GlobalCharacterMaximumStamina)) { return false; }
} else if (prop == PlayerProperty.PROP_CUR_PERSIST_STAMINA) { // 10011 } else if (prop == PlayerProperty.PROP_CUR_PERSIST_STAMINA) { // 10011
int playerMaximumStamina = getProperty(PlayerProperty.PROP_MAX_STAMINA); int playerMaximumStamina = getProperty(PlayerProperty.PROP_MAX_STAMINA);
if (!(value >= 0 && value <= playerMaximumStamina)) { return false; } if (!(value >= 0 && value <= playerMaximumStamina)) { return false; }

View File

@ -0,0 +1,126 @@
package emu.grasscutter.game.quest;
import java.util.HashMap;
import java.util.Map;
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
import org.bson.types.ObjectId;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import dev.morphia.annotations.Indexed;
import dev.morphia.annotations.Transient;
import emu.grasscutter.data.GameData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.ParentQuestState;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.net.proto.ChildQuestOuterClass.ChildQuest;
import emu.grasscutter.net.proto.ParentQuestOuterClass.ParentQuest;
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestProgressUpdateNotify;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@Entity(value = "quests", useDiscriminator = false)
public class GameMainQuest {
@Id private ObjectId id;
@Indexed private int ownerUid;
@Transient private Player owner;
private Map<Integer, GameQuest> childQuests;
private int parentQuestId;
private int[] questVars;
private ParentQuestState state;
private boolean isFinished;
@Deprecated // Morphia only. Do not use.
public GameMainQuest() {}
public GameMainQuest(Player player, int parentQuestId) {
this.owner = player;
this.ownerUid = player.getUid();
this.parentQuestId = parentQuestId;
this.childQuests = new HashMap<>();
this.questVars = new int[5];
this.state = ParentQuestState.PARENT_QUEST_STATE_NONE;
}
public int getParentQuestId() {
return parentQuestId;
}
public int getOwnerUid() {
return ownerUid;
}
public Player getOwner() {
return owner;
}
public void setOwner(Player player) {
if (player.getUid() != this.getOwnerUid()) return;
this.owner = player;
}
public Map<Integer, GameQuest> getChildQuests() {
return childQuests;
}
public GameQuest getChildQuestById(int id) {
return this.getChildQuests().get(id);
}
public int[] getQuestVars() {
return questVars;
}
public ParentQuestState getState() {
return state;
}
public boolean isFinished() {
return isFinished;
}
public void finish() {
this.isFinished = true;
this.state = ParentQuestState.PARENT_QUEST_STATE_FINISHED;
this.getOwner().getSession().send(new PacketFinishedParentQuestUpdateNotify(this));
this.getOwner().getSession().send(new PacketCodexDataUpdateNotify(this));
this.save();
}
public void save() {
DatabaseHelper.saveQuest(this);
}
public ParentQuest toProto() {
ParentQuest.Builder proto = ParentQuest.newBuilder()
.setParentQuestId(getParentQuestId())
.setIsFinished(isFinished())
.setParentQuestState(getState().getValue());
for (GameQuest quest : this.getChildQuests().values()) {
ChildQuest childQuest = ChildQuest.newBuilder()
.setQuestId(quest.getQuestId())
.setState(quest.getState().getValue())
.build();
proto.addChildQuestList(childQuest);
}
if (getQuestVars() != null) {
for (int i : getQuestVars()) {
proto.addQuestVar(i);
}
}
return proto.build();
}
}

View File

@ -0,0 +1,223 @@
package emu.grasscutter.game.quest;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.custom.MainQuestData;
import emu.grasscutter.data.custom.MainQuestData.SubQuestData;
import emu.grasscutter.data.def.QuestData;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestProgressUpdateNotify;
import emu.grasscutter.utils.Utils;
@Entity
public class GameQuest {
@Transient private GameMainQuest mainQuest;
@Transient private QuestData questData;
private int questId;
private int mainQuestId;
private QuestState state;
private int startTime;
private int acceptTime;
private int finishTime;
private int[] finishProgressList;
private int[] failProgressList;
@Deprecated // Morphia only. Do not use.
public GameQuest() {}
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
this.mainQuest = mainQuest;
this.questId = questData.getId();
this.mainQuestId = questData.getMainId();
this.questData = questData;
this.acceptTime = Utils.getCurrentSeconds();
this.startTime = this.acceptTime;
this.state = QuestState.QUEST_STATE_UNFINISHED;
if (questData.getFinishCond()!= null) {
this.finishProgressList = new int[questData.getFinishCond().length];
}
if (questData.getFailCond() != null) {
this.failProgressList = new int[questData.getFailCond().length];
}
this.mainQuest.getChildQuests().put(this.questId, this);
}
public GameMainQuest getMainQuest() {
return mainQuest;
}
public void setMainQuest(GameMainQuest mainQuest) {
this.mainQuest = mainQuest;
}
public Player getOwner() {
return getMainQuest().getOwner();
}
public int getQuestId() {
return questId;
}
public int getMainQuestId() {
return mainQuestId;
}
public QuestData getData() {
return questData;
}
public void setConfig(QuestData config) {
if (this.getQuestId() != config.getId()) return;
this.questData = config;
}
public QuestState getState() {
return state;
}
public void setState(QuestState state) {
this.state = state;
}
public int getStartTime() {
return startTime;
}
public void setStartTime(int startTime) {
this.startTime = startTime;
}
public int getAcceptTime() {
return acceptTime;
}
public void setAcceptTime(int acceptTime) {
this.acceptTime = acceptTime;
}
public int getFinishTime() {
return finishTime;
}
public void setFinishTime(int finishTime) {
this.finishTime = finishTime;
}
public int[] getFinishProgressList() {
return finishProgressList;
}
public void setFinishProgress(int index, int value) {
finishProgressList[index] = value;
}
public int[] getFailProgressList() {
return failProgressList;
}
public void setFailProgress(int index, int value) {
failProgressList[index] = value;
}
public void finish() {
this.state = QuestState.QUEST_STATE_FINISHED;
this.finishTime = Utils.getCurrentSeconds();
if (this.getFinishProgressList() != null) {
for (int i = 0 ; i < getFinishProgressList().length; i++) {
getFinishProgressList()[i] = 1;
}
}
this.getOwner().getSession().send(new PacketQuestProgressUpdateNotify(this));
this.getOwner().getSession().send(new PacketQuestListUpdateNotify(this));
if (this.getData().finishParent()) {
// This quest finishes the questline - the main quest will also save the quest to db so we dont have to call save() here
this.getMainQuest().finish();
} else {
// Try and accept other quests if possible
this.tryAcceptQuestLine();
this.save();
}
}
public boolean tryAcceptQuestLine() {
try {
MainQuestData questConfig = GameData.getMainQuestDataMap().get(this.getMainQuestId());
for (SubQuestData subQuest : questConfig.getSubQuests()) {
GameQuest quest = getMainQuest().getChildQuestById(subQuest.getSubId());
if (quest == null) {
QuestData questData = GameData.getQuestDataMap().get(subQuest.getSubId());
if (questData == null || questData.getAcceptCond() == null) {
continue;
}
int[] accept = new int[questData.getAcceptCond().length];
// TODO
for (int i = 0; i < questData.getAcceptCond().length; i++) {
QuestCondition condition = questData.getAcceptCond()[i];
boolean result = getOwner().getServer().getQuestHandler().triggerCondition(this, condition, condition.getParam());
accept[i] = result ? 1 : 0;
}
boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
if (shouldAccept) {
this.getOwner().getQuestManager().addQuest(questData.getId());
}
}
}
} catch (Exception e) {
}
return false;
}
public void save() {
getMainQuest().save();
}
public Quest toProto() {
Quest.Builder proto = Quest.newBuilder()
.setQuestId(this.getQuestId())
.setState(this.getState().getValue())
.setParentQuestId(this.getMainQuestId())
.setStartTime(this.getStartTime())
.setStartGameTime(438)
.setAcceptTime(this.getAcceptTime());
if (this.getFinishProgressList() != null) {
for (int i : this.getFinishProgressList()) {
proto.addFinishProgressList(i);
}
}
if (this.getFailProgressList() != null) {
for (int i : this.getFailProgressList()) {
proto.addFailProgressList(i);
}
}
return proto.build();
}
}

View File

@ -0,0 +1,188 @@
package emu.grasscutter.game.quest;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.function.Consumer;
import java.util.function.Function;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.QuestData;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestProgressUpdateNotify;
import emu.grasscutter.server.packet.send.PacketServerCondMeetQuestListUpdateNotify;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class QuestManager {
private final Player player;
private final Int2ObjectMap<GameMainQuest> quests;
public QuestManager(Player player) {
this.player = player;
this.quests = new Int2ObjectOpenHashMap<>();
}
public Player getPlayer() {
return player;
}
public Int2ObjectMap<GameMainQuest> getQuests() {
return quests;
}
public GameMainQuest getMainQuestById(int mainQuestId) {
return getQuests().get(mainQuestId);
}
public GameQuest getQuestById(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
GameMainQuest mainQuest = getQuests().get(questConfig.getMainId());
if (mainQuest == null) {
return null;
}
return mainQuest.getChildQuests().get(questId);
}
public void forEachQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
callback.accept(quest);
}
}
}
public void forEachMainQuest(Consumer<GameMainQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
callback.accept(mainQuest);
}
}
// TODO
public void forEachActiveQuest(Consumer<GameQuest> callback) {
for (GameMainQuest mainQuest : getQuests().values()) {
for (GameQuest quest : mainQuest.getChildQuests().values()) {
if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
callback.accept(quest);
}
}
}
}
public GameMainQuest addMainQuest(QuestData questConfig) {
GameMainQuest mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
getQuests().put(mainQuest.getParentQuestId(), mainQuest);
getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
return mainQuest;
}
public GameQuest addQuest(int questId) {
QuestData questConfig = GameData.getQuestDataMap().get(questId);
if (questConfig == null) {
return null;
}
// Main quest
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
// Create main quest if it doesnt exist
if (mainQuest == null) {
mainQuest = addMainQuest(questConfig);
}
// Sub quest
GameQuest quest = mainQuest.getChildQuestById(questId);
if (quest != null) {
return null;
}
// Create
quest = new GameQuest(mainQuest, questConfig);
// Save main quest
mainQuest.save();
// Send packet
getPlayer().sendPacket(new PacketServerCondMeetQuestListUpdateNotify(quest));
getPlayer().sendPacket(new PacketQuestListUpdateNotify(quest));
return quest;
}
public void triggerEvent(QuestTrigger condType, int... params) {
Set<GameQuest> changedQuests = new HashSet<>();
this.forEachActiveQuest(quest -> {
QuestData data = quest.getData();
for (int i = 0; i < data.getFinishCond().length; i++) {
if (quest.getFinishProgressList() == null || quest.getFinishProgressList()[i] == 1) {
continue;
}
QuestCondition condition = data.getFinishCond()[i];
if (condition.getType() != condType) {
continue;
}
boolean result = getPlayer().getServer().getQuestHandler().triggerContent(quest, condition, params);
if (result) {
quest.getFinishProgressList()[i] = 1;
changedQuests.add(quest);
}
}
});
for (GameQuest quest : changedQuests) {
LogicType logicType = quest.getData().getFailCondComb();
int[] progress = quest.getFinishProgressList();
// Handle logical comb
boolean finish = LogicType.calculate(logicType, progress);
// Finish
if (finish) {
quest.finish();
} else {
getPlayer().sendPacket(new PacketQuestProgressUpdateNotify(quest));
quest.save();
}
}
}
public void loadFromDatabase() {
List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
for (GameMainQuest mainQuest : quests) {
mainQuest.setOwner(this.getPlayer());
for (GameQuest quest : mainQuest.getChildQuests().values()) {
quest.setMainQuest(mainQuest);
quest.setConfig(GameData.getQuestDataMap().get(quest.getQuestId()));
}
this.getQuests().put(mainQuest.getParentQuestId(), mainQuest);
}
}
}

View File

@ -0,0 +1,11 @@
package emu.grasscutter.game.quest;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import emu.grasscutter.game.quest.enums.QuestTrigger;
@Retention(RetentionPolicy.RUNTIME)
public @interface QuestValue {
QuestTrigger value();
}

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@ -0,0 +1,89 @@
package emu.grasscutter.game.quest;
import java.util.Set;
import org.reflections.Reflections;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@SuppressWarnings("unchecked")
public class ServerQuestHandler {
private final Int2ObjectMap<QuestBaseHandler> condHandlers;
private final Int2ObjectMap<QuestBaseHandler> contHandlers;
private final Int2ObjectMap<QuestBaseHandler> execHandlers;
public ServerQuestHandler() {
this.condHandlers = new Int2ObjectOpenHashMap<>();
this.contHandlers = new Int2ObjectOpenHashMap<>();
this.execHandlers = new Int2ObjectOpenHashMap<>();
this.registerHandlers();
}
public void registerHandlers() {
this.registerHandlers(this.condHandlers, "emu.grasscutter.game.quest.conditions");
this.registerHandlers(this.contHandlers, "emu.grasscutter.game.quest.content");
this.registerHandlers(this.execHandlers, "emu.grasscutter.game.quest.exec");
}
public void registerHandlers(Int2ObjectMap<QuestBaseHandler> map, String packageName) {
Reflections reflections = new Reflections(packageName);
Set<?> handlerClasses = reflections.getSubTypesOf(QuestBaseHandler.class);
for (Object obj : handlerClasses) {
this.registerPacketHandler(map, (Class<? extends QuestBaseHandler>) obj);
}
}
public void registerPacketHandler(Int2ObjectMap<QuestBaseHandler> map, Class<? extends QuestBaseHandler> handlerClass) {
try {
QuestValue opcode = handlerClass.getAnnotation(QuestValue.class);
if (opcode == null || opcode.value().getValue() <= 0) {
return;
}
QuestBaseHandler packetHandler = (QuestBaseHandler) handlerClass.newInstance();
map.put(opcode.value().getValue(), packetHandler);
} catch (Exception e) {
e.printStackTrace();
}
}
// TODO make cleaner
public boolean triggerCondition(GameQuest quest, QuestCondition condition, int... params) {
QuestBaseHandler handler = condHandlers.get(condition.getType().getValue());
if (handler == null || quest.getData() == null) {
return false;
}
return handler.execute(quest, condition, params);
}
public boolean triggerContent(GameQuest quest, QuestCondition condition, int... params) {
QuestBaseHandler handler = contHandlers.get(condition.getType().getValue());
if (handler == null || quest.getData() == null) {
return false;
}
return handler.execute(quest, condition, params);
}
public boolean triggerExec(GameQuest quest, QuestCondition condition, int... params) {
QuestBaseHandler handler = execHandlers.get(condition.getType().getValue());
if (handler == null || quest.getData() == null) {
return false;
}
return handler.execute(quest, condition, params);
}
}

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@ -0,0 +1,18 @@
package emu.grasscutter.game.quest.conditions;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_CONTENT_NONE)
public class BaseCondition extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
// TODO Auto-generated method stub
return false;
}
}

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@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.conditions;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER)
public class ConditionPlayerLevelEqualGreater extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
return quest.getOwner().getLevel() >= params[0];
}
}

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@ -0,0 +1,23 @@
package emu.grasscutter.game.quest.conditions;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_COND_STATE_EQUAL)
public class ConditionStateEqual extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
GameQuest checkQuest = quest.getOwner().getQuestManager().getQuestById(params[0]);
if (checkQuest != null) {
return checkQuest.getState().getValue() == params[1];
}
return false;
}
}

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@ -0,0 +1,18 @@
package emu.grasscutter.game.quest.content;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_CONTENT_NONE)
public class BaseContent extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
// TODO Auto-generated method stub
return false;
}
}

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@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.content;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK)
public class ContentCompleteTalk extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
return condition.getParam()[0] == params[0];
}
}

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@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.content;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_CONTENT_ENTER_DUNGEON)
public class ContentEnterDungeon extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
return condition.getParam()[0] == params[0];
}
}

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@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.content;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_CONTENT_FINISH_PLOT)
public class ContentFinishPlot extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
return condition.getParam()[0] == params[0];
}
}

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@ -0,0 +1,43 @@
package emu.grasscutter.game.quest.enums;
import java.util.Arrays;
public enum LogicType {
LOGIC_NONE (0),
LOGIC_AND (1),
LOGIC_OR (2),
LOGIC_NOT (3),
LOGIC_A_AND_ETCOR (4),
LOGIC_A_AND_B_AND_ETCOR (5),
LOGIC_A_OR_ETCAND (6),
LOGIC_A_OR_B_OR_ETCAND (7),
LOGIC_A_AND_B_OR_ETCAND (8);
private final int value;
LogicType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
public static boolean calculate(LogicType logicType, int[] progress) {
if (logicType == null) {
return progress[0] == 1;
}
switch (logicType) {
case LOGIC_AND -> {
return Arrays.stream(progress).allMatch(i -> i == 1);
}
case LOGIC_OR -> {
return Arrays.stream(progress).anyMatch(i -> i == 1);
}
default -> {
return Arrays.stream(progress).anyMatch(i -> i == 1);
}
}
}
}

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@ -0,0 +1,18 @@
package emu.grasscutter.game.quest.enums;
public enum ParentQuestState {
PARENT_QUEST_STATE_NONE (0),
PARENT_QUEST_STATE_FINISHED (1),
PARENT_QUEST_STATE_FAILED (2),
PARENT_QUEST_STATE_CANCELED (3);
private final int value;
ParentQuestState(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.enums;
public enum QuestGuideType {
QUEST_GUIDE_NONE (0),
QUEST_GUIDE_LOCATION (1),
QUEST_GUIDE_NPC (2);
private final int value;
QuestGuideType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@ -0,0 +1,16 @@
package emu.grasscutter.game.quest.enums;
public enum QuestShowType {
QUEST_SHOW (0),
QUEST_HIDDEN (1);
private final int value;
QuestShowType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@ -0,0 +1,19 @@
package emu.grasscutter.game.quest.enums;
public enum QuestState {
QUEST_STATE_NONE (0),
QUEST_STATE_UNSTARTED (1),
QUEST_STATE_UNFINISHED (2),
QUEST_STATE_FINISHED (3),
QUEST_STATE_FAILED (4);
private final int value;
QuestState(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@ -0,0 +1,235 @@
package emu.grasscutter.game.quest.enums;
public enum QuestTrigger {
QUEST_COND_NONE (0),
QUEST_COND_STATE_EQUAL (1),
QUEST_COND_STATE_NOT_EQUAL (2),
QUEST_COND_PACK_HAVE_ITEM (3),
QUEST_COND_AVATAR_ELEMENT_EQUAL (4),
QUEST_COND_AVATAR_ELEMENT_NOT_EQUAL (5),
QUEST_COND_AVATAR_CAN_CHANGE_ELEMENT (6),
QUEST_COND_CITY_LEVEL_EQUAL_GREATER (7),
QUEST_COND_ITEM_NUM_LESS_THAN (8),
QUEST_COND_DAILY_TASK_START (9),
QUEST_COND_OPEN_STATE_EQUAL (10),
QUEST_COND_DAILY_TASK_OPEN (11),
QUEST_COND_DAILY_TASK_REWARD_CAN_GET (12),
QUEST_COND_DAILY_TASK_REWARD_RECEIVED (13),
QUEST_COND_PLAYER_LEVEL_REWARD_CAN_GET (14),
QUEST_COND_EXPLORATION_REWARD_CAN_GET (15),
QUEST_COND_IS_WORLD_OWNER (16),
QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER (17),
QUEST_COND_SCENE_AREA_UNLOCKED (18),
QUEST_COND_ITEM_GIVING_ACTIVED (19),
QUEST_COND_ITEM_GIVING_FINISHED (20),
QUEST_COND_IS_DAYTIME (21),
QUEST_COND_CURRENT_AVATAR (22),
QUEST_COND_CURRENT_AREA (23),
QUEST_COND_QUEST_VAR_EQUAL (24),
QUEST_COND_QUEST_VAR_GREATER (25),
QUEST_COND_QUEST_VAR_LESS (26),
QUEST_COND_FORGE_HAVE_FINISH (27),
QUEST_COND_DAILY_TASK_IN_PROGRESS (28),
QUEST_COND_DAILY_TASK_FINISHED (29),
QUEST_COND_ACTIVITY_COND (30),
QUEST_COND_ACTIVITY_OPEN (31),
QUEST_COND_DAILY_TASK_VAR_GT (32),
QUEST_COND_DAILY_TASK_VAR_EQ (33),
QUEST_COND_DAILY_TASK_VAR_LT (34),
QUEST_COND_BARGAIN_ITEM_GT (35),
QUEST_COND_BARGAIN_ITEM_EQ (36),
QUEST_COND_BARGAIN_ITEM_LT (37),
QUEST_COND_COMPLETE_TALK (38),
QUEST_COND_NOT_HAVE_BLOSSOM_TALK (39),
QUEST_COND_IS_CUR_BLOSSOM_TALK (40),
QUEST_COND_QUEST_NOT_RECEIVE (41),
QUEST_COND_QUEST_SERVER_COND_VALID (42),
QUEST_COND_ACTIVITY_CLIENT_COND (43),
QUEST_COND_QUEST_GLOBAL_VAR_EQUAL (44),
QUEST_COND_QUEST_GLOBAL_VAR_GREATER (45),
QUEST_COND_QUEST_GLOBAL_VAR_LESS (46),
QUEST_COND_PERSONAL_LINE_UNLOCK (47),
QUEST_COND_CITY_REPUTATION_REQUEST (48),
QUEST_COND_MAIN_COOP_START (49),
QUEST_COND_MAIN_COOP_ENTER_SAVE_POINT (50),
QUEST_COND_CITY_REPUTATION_LEVEL (51),
QUEST_COND_CITY_REPUTATION_UNLOCK (52),
QUEST_COND_LUA_NOTIFY (53),
QUEST_COND_CUR_CLIMATE (54),
QUEST_COND_ACTIVITY_END (55),
QUEST_COND_COOP_POINT_RUNNING (56),
QUEST_COND_GADGET_TALK_STATE_EQUAL (57),
QUEST_COND_AVATAR_FETTER_GT (58),
QUEST_COND_AVATAR_FETTER_EQ (59),
QUEST_COND_AVATAR_FETTER_LT (60),
QUEST_COND_NEW_HOMEWORLD_MOUDLE_UNLOCK (61),
QUEST_COND_NEW_HOMEWORLD_LEVEL_REWARD (62),
QUEST_COND_NEW_HOMEWORLD_MAKE_FINISH (63),
QUEST_COND_HOMEWORLD_NPC_EVENT (64),
QUEST_COND_TIME_VAR_GT_EQ (65),
QUEST_COND_TIME_VAR_PASS_DAY (66),
QUEST_COND_HOMEWORLD_NPC_NEW_TALK (67),
QUEST_COND_PLAYER_CHOOSE_MALE (68),
QUEST_COND_HISTORY_GOT_ANY_ITEM (69),
QUEST_COND_LEARNED_RECIPE (70),
QUEST_COND_LUNARITE_REGION_UNLOCKED (71),
QUEST_COND_LUNARITE_HAS_REGION_HINT_COUNT (72),
QUEST_COND_LUNARITE_COLLECT_FINISH (73),
QUEST_COND_LUNARITE_MARK_ALL_FINISH (74),
QUEST_COND_NEW_HOMEWORLD_SHOP_ITEM (75),
QUEST_COND_SCENE_POINT_UNLOCK (76),
QUEST_COND_SCENE_LEVEL_TAG_EQ (77),
QUEST_CONTENT_NONE (0),
QUEST_CONTENT_KILL_MONSTER (1),
QUEST_CONTENT_COMPLETE_TALK (2),
QUEST_CONTENT_MONSTER_DIE (3),
QUEST_CONTENT_FINISH_PLOT (4),
QUEST_CONTENT_OBTAIN_ITEM (5),
QUEST_CONTENT_TRIGGER_FIRE (6),
QUEST_CONTENT_CLEAR_GROUP_MONSTER (7),
QUEST_CONTENT_NOT_FINISH_PLOT (8),
QUEST_CONTENT_ENTER_DUNGEON (9),
QUEST_CONTENT_ENTER_MY_WORLD (10),
QUEST_CONTENT_FINISH_DUNGEON (11),
QUEST_CONTENT_DESTROY_GADGET (12),
QUEST_CONTENT_OBTAIN_MATERIAL_WITH_SUBTYPE (13),
QUEST_CONTENT_NICK_NAME (14),
QUEST_CONTENT_WORKTOP_SELECT (15),
QUEST_CONTENT_SEAL_BATTLE_RESULT (16),
QUEST_CONTENT_ENTER_ROOM (17),
QUEST_CONTENT_GAME_TIME_TICK (18),
QUEST_CONTENT_FAIL_DUNGEON (19),
QUEST_CONTENT_LUA_NOTIFY (20),
QUEST_CONTENT_TEAM_DEAD (21),
QUEST_CONTENT_COMPLETE_ANY_TALK (22),
QUEST_CONTENT_UNLOCK_TRANS_POINT (23),
QUEST_CONTENT_ADD_QUEST_PROGRESS (24),
QUEST_CONTENT_INTERACT_GADGET (25),
QUEST_CONTENT_DAILY_TASK_COMP_FINISH (26),
QUEST_CONTENT_FINISH_ITEM_GIVING (27),
QUEST_CONTENT_SKILL (107),
QUEST_CONTENT_CITY_LEVEL_UP (109),
QUEST_CONTENT_PATTERN_GROUP_CLEAR_MONSTER (110),
QUEST_CONTENT_ITEM_LESS_THAN (111),
QUEST_CONTENT_PLAYER_LEVEL_UP (112),
QUEST_CONTENT_DUNGEON_OPEN_STATUE (113),
QUEST_CONTENT_UNLOCK_AREA (114),
QUEST_CONTENT_OPEN_CHEST_WITH_GADGET_ID (115),
QUEST_CONTENT_UNLOCK_TRANS_POINT_WITH_TYPE (116),
QUEST_CONTENT_FINISH_DAILY_DUNGEON (117),
QUEST_CONTENT_FINISH_WEEKLY_DUNGEON (118),
QUEST_CONTENT_QUEST_VAR_EQUAL (119),
QUEST_CONTENT_QUEST_VAR_GREATER (120),
QUEST_CONTENT_QUEST_VAR_LESS (121),
QUEST_CONTENT_OBTAIN_VARIOUS_ITEM (122),
QUEST_CONTENT_FINISH_TOWER_LEVEL (123),
QUEST_CONTENT_BARGAIN_SUCC (124),
QUEST_CONTENT_BARGAIN_FAIL (125),
QUEST_CONTENT_ITEM_LESS_THAN_BARGAIN (126),
QUEST_CONTENT_ACTIVITY_TRIGGER_FAILED (127),
QUEST_CONTENT_MAIN_COOP_ENTER_SAVE_POINT (128),
QUEST_CONTENT_ANY_MANUAL_TRANSPORT (129),
QUEST_CONTENT_USE_ITEM (130),
QUEST_CONTENT_MAIN_COOP_ENTER_ANY_SAVE_POINT (131),
QUEST_CONTENT_ENTER_MY_HOME_WORLD (132),
QUEST_CONTENT_ENTER_MY_WORLD_SCENE (133),
QUEST_CONTENT_TIME_VAR_GT_EQ (134),
QUEST_CONTENT_TIME_VAR_PASS_DAY (135),
QUEST_CONTENT_QUEST_STATE_EQUAL (136),
QUEST_CONTENT_QUEST_STATE_NOT_EQUAL (137),
QUEST_CONTENT_UNLOCKED_RECIPE (138),
QUEST_CONTENT_NOT_UNLOCKED_RECIPE (139),
QUEST_CONTENT_FISHING_SUCC (140),
QUEST_CONTENT_ENTER_ROGUE_DUNGEON (141),
QUEST_CONTENT_USE_WIDGET (142),
QUEST_CONTENT_CAPTURE_SUCC (143),
QUEST_CONTENT_CAPTURE_USE_CAPTURETAG_LIST (144),
QUEST_CONTENT_CAPTURE_USE_MATERIAL_LIST (145),
QUEST_CONTENT_ENTER_VEHICLE (147),
QUEST_CONTENT_SCENE_LEVEL_TAG_EQ (148),
QUEST_CONTENT_LEAVE_SCENE (149),
QUEST_CONTENT_LEAVE_SCENE_RANGE (150),
QUEST_CONTENT_IRODORI_FINISH_FLOWER_COMBINATION (151),
QUEST_CONTENT_IRODORI_POETRY_REACH_MIN_PROGRESS (152),
QUEST_CONTENT_IRODORI_POETRY_FINISH_FILL_POETRY (153),
QUEST_EXEC_NONE (0),
QUEST_EXEC_DEL_PACK_ITEM (1),
QUEST_EXEC_UNLOCK_POINT (2),
QUEST_EXEC_UNLOCK_AREA (3),
QUEST_EXEC_UNLOCK_FORCE (4),
QUEST_EXEC_LOCK_FORCE (5),
QUEST_EXEC_CHANGE_AVATAR_ELEMET (6),
QUEST_EXEC_REFRESH_GROUP_MONSTER (7),
QUEST_EXEC_SET_IS_FLYABLE (8),
QUEST_EXEC_SET_IS_WEATHER_LOCKED (9),
QUEST_EXEC_SET_IS_GAME_TIME_LOCKED (10),
QUEST_EXEC_SET_IS_TRANSFERABLE (11),
QUEST_EXEC_GRANT_TRIAL_AVATAR (12),
QUEST_EXEC_OPEN_BORED (13),
QUEST_EXEC_ROLLBACK_QUEST (14),
QUEST_EXEC_NOTIFY_GROUP_LUA (15),
QUEST_EXEC_SET_OPEN_STATE (16),
QUEST_EXEC_LOCK_POINT (17),
QUEST_EXEC_DEL_PACK_ITEM_BATCH (18),
QUEST_EXEC_REFRESH_GROUP_SUITE (19),
QUEST_EXEC_REMOVE_TRIAL_AVATAR (20),
QUEST_EXEC_SET_GAME_TIME (21),
QUEST_EXEC_SET_WEATHER_GADGET (22),
QUEST_EXEC_ADD_QUEST_PROGRESS (23),
QUEST_EXEC_NOTIFY_DAILY_TASK (24),
QUEST_EXEC_CREATE_PATTERN_GROUP (25),
QUEST_EXEC_REMOVE_PATTERN_GROUP (26),
QUEST_EXEC_REFRESH_GROUP_SUITE_RANDOM (27),
QUEST_EXEC_ACTIVE_ITEM_GIVING (28),
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM (29),
QUEST_EXEC_ROLLBACK_PARENT_QUEST (30),
QUEST_EXEC_LOCK_AVATAR_TEAM (31),
QUEST_EXEC_UNLOCK_AVATAR_TEAM (32),
QUEST_EXEC_UPDATE_PARENT_QUEST_REWARD_INDEX (33),
QUEST_EXEC_SET_DAILY_TASK_VAR (34),
QUEST_EXEC_INC_DAILY_TASK_VAR (35),
QUEST_EXEC_DEC_DAILY_TASK_VAR (36),
QUEST_EXEC_ACTIVE_ACTIVITY_COND_STATE (37),
QUEST_EXEC_INACTIVE_ACTIVITY_COND_STATE (38),
QUEST_EXEC_ADD_CUR_AVATAR_ENERGY (39),
QUEST_EXEC_START_BARGAIN (41),
QUEST_EXEC_STOP_BARGAIN (42),
QUEST_EXEC_SET_QUEST_GLOBAL_VAR (43),
QUEST_EXEC_INC_QUEST_GLOBAL_VAR (44),
QUEST_EXEC_DEC_QUEST_GLOBAL_VAR (45),
QUEST_EXEC_REGISTER_DYNAMIC_GROUP (46),
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP (47),
QUEST_EXEC_SET_QUEST_VAR (48),
QUEST_EXEC_INC_QUEST_VAR (49),
QUEST_EXEC_DEC_QUEST_VAR (50),
QUEST_EXEC_RANDOM_QUEST_VAR (51),
QUEST_EXEC_ACTIVATE_SCANNING_PIC (52),
QUEST_EXEC_RELOAD_SCENE_TAG (53),
QUEST_EXEC_REGISTER_DYNAMIC_GROUP_ONLY (54),
QUEST_EXEC_CHANGE_SKILL_DEPOT (55),
QUEST_EXEC_ADD_SCENE_TAG (56),
QUEST_EXEC_DEL_SCENE_TAG (57),
QUEST_EXEC_INIT_TIME_VAR (58),
QUEST_EXEC_CLEAR_TIME_VAR (59),
QUEST_EXEC_MODIFY_CLIMATE_AREA (60),
QUEST_EXEC_GRANT_TRIAL_AVATAR_AND_LOCK_TEAM (61),
QUEST_EXEC_CHANGE_MAP_AREA_STATE (62),
QUEST_EXEC_DEACTIVE_ITEM_GIVING (63),
QUEST_EXEC_CHANGE_SCENE_LEVEL_TAG (64),
QUEST_EXEC_UNLOCK_PLAYER_WORLD_SCENE (65),
QUEST_EXEC_LOCK_PLAYER_WORLD_SCENE (66),
QUEST_EXEC_FAIL_MAINCOOP (67),
QUEST_EXEC_MODIFY_WEATHER_AREA (68);
private final int value;
QuestTrigger(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@ -0,0 +1,22 @@
package emu.grasscutter.game.quest.enums;
public enum QuestType {
AQ (0),
FQ (1),
LQ (2),
EQ (3),
DQ (4),
IQ (5),
VQ (6),
WQ (7);
private final int value;
QuestType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@ -0,0 +1,17 @@
package emu.grasscutter.game.quest.enums;
public enum ShowQuestGuideType {
QUEST_GUIDE_ITEM_ENABLE (0),
QUEST_GUIDE_ITEM_DISABLE (1),
QUEST_GUIDE_ITEM_MOVE_HIDE (2);
private final int value;
ShowQuestGuideType(int id) {
this.value = id;
}
public int getValue() {
return value;
}
}

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@ -0,0 +1,10 @@
package emu.grasscutter.game.quest.handlers;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.GameQuest;
public abstract class QuestBaseHandler {
public abstract boolean execute(GameQuest quest, QuestCondition condition, int... params);
}

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@ -39,7 +39,8 @@ public class TowerScheduleManager {
public TowerScheduleData getCurrentTowerScheduleData(){ public TowerScheduleData getCurrentTowerScheduleData(){
var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId()); var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
if(data == null){ if(data == null){
Grasscutter.getLogger().error("Could not get current tower schedule data by config:{}", towerScheduleConfig); Grasscutter.getLogger().error("Could not get current tower schedule data by schedule id {}, please check your resource files",
towerScheduleConfig.getScheduleId());
} }
return data; return data;

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@ -10,6 +10,7 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.Player.SceneLoadState; import emu.grasscutter.game.player.Player.SceneLoadState;
import emu.grasscutter.game.props.EnterReason; import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.EntityIdType; import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.data.GameData; import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.DungeonData; import emu.grasscutter.data.def.DungeonData;
import emu.grasscutter.data.def.SceneData; import emu.grasscutter.data.def.SceneData;
@ -267,6 +268,9 @@ public class World implements Iterable<Player> {
enterReason = EnterReason.DungeonEnter; enterReason = EnterReason.DungeonEnter;
} else if (oldScene == newScene) { } else if (oldScene == newScene) {
enterType = EnterType.ENTER_GOTO; enterType = EnterType.ENTER_GOTO;
} else if (newScene.getSceneType() == SceneType.SCENE_HOME_WORLD) {
// Home
enterType = EnterType.ENTER_SELF_HOME;
} }
// Teleport packet // Teleport packet

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@ -14,6 +14,8 @@ import emu.grasscutter.game.managers.ChatManager;
import emu.grasscutter.game.managers.InventoryManager; import emu.grasscutter.game.managers.InventoryManager;
import emu.grasscutter.game.managers.MultiplayerManager; import emu.grasscutter.game.managers.MultiplayerManager;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.ServerQuestHandler;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
import emu.grasscutter.game.shop.ShopManager; import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.game.tower.TowerScheduleManager; import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.game.world.World; import emu.grasscutter.game.world.World;
@ -37,6 +39,7 @@ import static emu.grasscutter.Configuration.*;
public final class GameServer extends KcpServer { public final class GameServer extends KcpServer {
private final InetSocketAddress address; private final InetSocketAddress address;
private final GameServerPacketHandler packetHandler; private final GameServerPacketHandler packetHandler;
private final ServerQuestHandler questHandler;
private final Map<Integer, Player> players; private final Map<Integer, Player> players;
private final Set<World> worlds; private final Set<World> worlds;
@ -68,6 +71,7 @@ public final class GameServer extends KcpServer {
this.setServerInitializer(new GameServerInitializer(this)); this.setServerInitializer(new GameServerInitializer(this));
this.address = address; this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class); this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
this.questHandler = new ServerQuestHandler();
this.players = new ConcurrentHashMap<>(); this.players = new ConcurrentHashMap<>();
this.worlds = Collections.synchronizedSet(new HashSet<>()); this.worlds = Collections.synchronizedSet(new HashSet<>());
@ -91,6 +95,10 @@ public final class GameServer extends KcpServer {
return packetHandler; return packetHandler;
} }
public ServerQuestHandler getQuestHandler() {
return questHandler;
}
public Map<Integer, Player> getPlayers() { public Map<Integer, Player> getPlayers() {
return players; return players;
} }

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@ -252,6 +252,7 @@ public class GameSession extends KcpChannel {
} catch (Exception e) { } catch (Exception e) {
e.printStackTrace(); e.printStackTrace();
} finally { } finally {
data.release();
packet.release(); packet.release();
} }
} }

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@ -5,10 +5,13 @@ import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerRunMode; import emu.grasscutter.Grasscutter.ServerRunMode;
import emu.grasscutter.net.proto.QueryCurrRegionHttpRspOuterClass.*; import emu.grasscutter.net.proto.QueryCurrRegionHttpRspOuterClass.*;
import emu.grasscutter.net.proto.RegionInfoOuterClass;
import emu.grasscutter.net.proto.RegionInfoOuterClass.RegionInfo;
import emu.grasscutter.net.proto.RegionSimpleInfoOuterClass.RegionSimpleInfo; import emu.grasscutter.net.proto.RegionSimpleInfoOuterClass.RegionSimpleInfo;
import emu.grasscutter.server.event.dispatch.QueryAllRegionsEvent; import emu.grasscutter.server.event.dispatch.QueryAllRegionsEvent;
import emu.grasscutter.server.event.dispatch.QueryCurrentRegionEvent; import emu.grasscutter.server.event.dispatch.QueryCurrentRegionEvent;
import emu.grasscutter.server.http.Router; import emu.grasscutter.server.http.Router;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.FileUtils; import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.Utils; import emu.grasscutter.utils.Utils;
import express.Express; import express.Express;
@ -30,45 +33,24 @@ import static emu.grasscutter.net.proto.QueryRegionListHttpRspOuterClass.*;
* Handles requests related to region queries. * Handles requests related to region queries.
*/ */
public final class RegionHandler implements Router { public final class RegionHandler implements Router {
private String regionQuery = "";
private String regionList = "";
private static final Map<String, RegionData> regions = new ConcurrentHashMap<>(); private static final Map<String, RegionData> regions = new ConcurrentHashMap<>();
private static String regionListResponse; private static String regionListResponse;
public RegionHandler() { public RegionHandler() {
try { // Read & initialize region data. try { // Read & initialize region data.
this.readRegionData();
this.initialize(); this.initialize();
} catch (Exception exception) { } catch (Exception exception) {
Grasscutter.getLogger().error("Failed to initialize region data.", exception); Grasscutter.getLogger().error("Failed to initialize region data.", exception);
} }
} }
/**
* Loads initial region data.
*/
private void readRegionData() {
File file;
file = new File(DATA("query_region_list.txt"));
if (file.exists())
this.regionList = new String(FileUtils.read(file));
else Grasscutter.getLogger().error("[Dispatch] 'query_region_list' not found!");
file = new File(DATA("query_cur_region.txt"));
if (file.exists())
regionQuery = new String(FileUtils.read(file));
else Grasscutter.getLogger().warn("[Dispatch] 'query_cur_region' not found!");
}
/** /**
* Configures region data according to configuration. * Configures region data according to configuration.
*/ */
private void initialize() throws InvalidProtocolBufferException { private void initialize() {
// Decode the initial region query. String dispatchDomain = "http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
byte[] queryBase64 = Base64.getDecoder().decode(this.regionQuery); + lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
QueryCurrRegionHttpRsp regionQuery = QueryCurrRegionHttpRsp.parseFrom(queryBase64); + lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort);
// Create regions. // Create regions.
List<RegionSimpleInfo> servers = new ArrayList<>(); List<RegionSimpleInfo> servers = new ArrayList<>();
@ -90,34 +72,30 @@ public final class RegionHandler implements Router {
// Create a region identifier. // Create a region identifier.
var identifier = RegionSimpleInfo.newBuilder() var identifier = RegionSimpleInfo.newBuilder()
.setName(region.Name).setTitle(region.Title) .setName(region.Name).setTitle(region.Title).setType("DEV_PUBLIC")
.setType("DEV_PUBLIC").setDispatchUrl( .setDispatchUrl(dispatchDomain + "/query_cur_region/" + region.Name)
"http" + (HTTP_ENCRYPTION.useInRouting ? "s" : "") + "://"
+ lr(HTTP_INFO.accessAddress, HTTP_INFO.bindAddress) + ":"
+ lr(HTTP_INFO.accessPort, HTTP_INFO.bindPort)
+ "/query_cur_region/" + region.Name)
.build(); .build();
usedNames.add(region.Name); servers.add(identifier); usedNames.add(region.Name); servers.add(identifier);
// Create a region info object. // Create a region info object.
var regionInfo = regionQuery.getRegionInfo().toBuilder() var regionInfo = RegionInfo.newBuilder()
.setGateserverIp(region.Ip).setGateserverPort(region.Port) .setGateserverIp(region.Ip).setGateserverPort(region.Port)
.setSecretKey(ByteString.copyFrom(FileUtils.read(KEYS_FOLDER + "/dispatchSeed.bin"))) .setSecretKey(ByteString.copyFrom(Crypto.DISPATCH_SEED))
.build(); .build();
// Create an updated region query. // Create an updated region query.
var updatedQuery = regionQuery.toBuilder().setRegionInfo(regionInfo).build(); var updatedQuery = QueryCurrRegionHttpRsp.newBuilder().setRegionInfo(regionInfo).build();
regions.put(region.Name, new RegionData(updatedQuery, Utils.base64Encode(updatedQuery.toByteString().toByteArray()))); regions.put(region.Name, new RegionData(updatedQuery, Utils.base64Encode(updatedQuery.toByteString().toByteArray())));
}); });
// Decode the initial region list. // Create a config object.
byte[] listBase64 = Base64.getDecoder().decode(this.regionList); byte[] customConfig = "{\"sdkenv\":\"2\",\"checkdevice\":\"false\",\"loadPatch\":\"false\",\"showexception\":\"false\",\"regionConfig\":\"pm|fk|add\",\"downloadMode\":\"0\"}".getBytes();
QueryRegionListHttpRsp regionList = QueryRegionListHttpRsp.parseFrom(listBase64); Crypto.xor(customConfig, Crypto.DISPATCH_KEY); // XOR the config with the key.
// Create an updated region list. // Create an updated region list.
QueryRegionListHttpRsp updatedRegionList = QueryRegionListHttpRsp.newBuilder() QueryRegionListHttpRsp updatedRegionList = QueryRegionListHttpRsp.newBuilder()
.addAllRegionList(servers) .addAllRegionList(servers)
.setClientSecretKey(regionList.getClientSecretKey()) .setClientSecretKey(ByteString.copyFrom(Crypto.DISPATCH_SEED))
.setClientCustomConfigEncrypted(regionList.getClientCustomConfigEncrypted()) .setClientCustomConfigEncrypted(ByteString.copyFrom(customConfig))
.setEnableLoginPc(true).build(); .setEnableLoginPc(true).build();
// Set the region list response. // Set the region list response.

View File

@ -3,6 +3,8 @@ package emu.grasscutter.server.http.handlers;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.http.objects.HttpJsonResponse; import emu.grasscutter.server.http.objects.HttpJsonResponse;
import emu.grasscutter.server.http.Router; import emu.grasscutter.server.http.Router;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.Utils;
import express.Express; import express.Express;
import express.http.Request; import express.http.Request;
import express.http.Response; import express.http.Response;
@ -11,6 +13,7 @@ import io.javalin.Javalin;
import java.io.File; import java.io.File;
import java.io.FileInputStream; import java.io.FileInputStream;
import java.io.IOException; import java.io.IOException;
import java.nio.file.Paths;
import java.util.Objects; import java.util.Objects;
import static emu.grasscutter.Configuration.DATA; import static emu.grasscutter.Configuration.DATA;
@ -19,6 +22,18 @@ import static emu.grasscutter.Configuration.DATA;
* Handles requests related to the announcements page. * Handles requests related to the announcements page.
*/ */
public final class AnnouncementsHandler implements Router { public final class AnnouncementsHandler implements Router {
private static String template, swjs, vue;
public AnnouncementsHandler() {
var templateFile = new File(Utils.toFilePath(DATA("/hk4e/announcement/index.html")));
var swjsFile = new File(Utils.toFilePath(DATA("/hk4e/announcement/sw.js")));
var vueFile = new File(Utils.toFilePath(DATA("/hk4e/announcement/vue.min.js")));
template = templateFile.exists() ? new String(FileUtils.read(template)) : null;
swjs = swjsFile.exists() ? new String(FileUtils.read(swjs)) : null;
vue = vueFile.exists() ? new String(FileUtils.read(vueFile)) : null;
}
@Override public void applyRoutes(Express express, Javalin handle) { @Override public void applyRoutes(Express express, Javalin handle) {
// hk4e-api-os.hoyoverse.com // hk4e-api-os.hoyoverse.com
express.all("/common/hk4e_global/announcement/api/getAlertPic", new HttpJsonResponse("{\"retcode\":0,\"message\":\"OK\",\"data\":{\"total\":0,\"list\":[]}}")); express.all("/common/hk4e_global/announcement/api/getAlertPic", new HttpJsonResponse("{\"retcode\":0,\"message\":\"OK\",\"data\":{\"total\":0,\"list\":[]}}"));
@ -30,14 +45,45 @@ public final class AnnouncementsHandler implements Router {
express.all("/common/hk4e_global/announcement/api/getAnnContent", AnnouncementsHandler::getAnnouncement); express.all("/common/hk4e_global/announcement/api/getAnnContent", AnnouncementsHandler::getAnnouncement);
// hk4e-sdk-os.hoyoverse.com // hk4e-sdk-os.hoyoverse.com
express.all("/hk4e_global/mdk/shopwindow/shopwindow/listPriceTier", new HttpJsonResponse("{\"retcode\":0,\"message\":\"OK\",\"data\":{\"suggest_currency\":\"USD\",\"tiers\":[]}}")); express.all("/hk4e_global/mdk/shopwindow/shopwindow/listPriceTier", new HttpJsonResponse("{\"retcode\":0,\"message\":\"OK\",\"data\":{\"suggest_currency\":\"USD\",\"tiers\":[]}}"));
express.get("/hk4e/announcement/*", AnnouncementsHandler::getPageResources);
express.get("/sw.js", AnnouncementsHandler::getPageResources);
express.get("/dora/lib/vue/2.6.11/vue.min.js", AnnouncementsHandler::getPageResources);
} }
private static void getAnnouncement(Request request, Response response) { private static void getAnnouncement(Request request, Response response) {
if (Objects.equals(request.baseUrl(), "/common/hk4e_global/announcement/api/getAnnContent")) { if (Objects.equals(request.baseUrl(), "/common/hk4e_global/announcement/api/getAnnContent")) {
response.send("{\"retcode\":0,\"message\":\"OK\",\"data\":" + readToString(new File(DATA("GameAnnouncement.json"))) +"}"); String data = readToString(Paths.get(DATA("GameAnnouncement.json")).toFile());
response.send("{\"retcode\":0,\"message\":\"OK\",\"data\":" + data + "}");
} else if (Objects.equals(request.baseUrl(), "/common/hk4e_global/announcement/api/getAnnList")) { } else if (Objects.equals(request.baseUrl(), "/common/hk4e_global/announcement/api/getAnnList")) {
String data = readToString(new File(DATA("GameAnnouncementList.json"))).replace("System.currentTimeMillis()",String.valueOf(System.currentTimeMillis())); String data = readToString(Paths.get(DATA("GameAnnouncementList.json")).toFile())
response.send("{\"retcode\":0,\"message\":\"OK\",\"data\": "+data +"}"); .replace("System.currentTimeMillis()", String.valueOf(System.currentTimeMillis()));
response.send("{\"retcode\":0,\"message\":\"OK\",\"data\": " + data + "}");
}
}
private static void getPageResources(Request request, Response response) {
var path = request.path();
switch(path) {
case "/sw.js" -> response.send(swjs);
case "/hk4e/announcement/index.html" -> response.send(template);
case "/dora/lib/vue/2.6.11/vue.min.js" -> response.send(vue);
default -> {
File renderFile = new File(Utils.toFilePath(DATA(path)));
if(!renderFile.exists()) {
Grasscutter.getLogger().info("File not exist: " + path);
return;
}
String ext = path.substring(path.lastIndexOf(".") + 1);
if ("css".equals(ext)) {
response.type("text/css");
response.send(FileUtils.read(renderFile));
} else {
response.send(FileUtils.read(renderFile));
}
}
} }
} }

View File

@ -2,6 +2,10 @@ package emu.grasscutter.server.http.handlers;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper; import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.gacha.GachaBanner;
import emu.grasscutter.game.gacha.GachaManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.http.Router; import emu.grasscutter.server.http.Router;
import emu.grasscutter.tools.Tools; import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.FileUtils; import emu.grasscutter.utils.FileUtils;
@ -13,8 +17,12 @@ import io.javalin.Javalin;
import io.javalin.http.staticfiles.Location; import io.javalin.http.staticfiles.Location;
import java.io.File; import java.io.File;
import java.util.Arrays;
import java.util.LinkedHashSet;
import java.util.Set;
import static emu.grasscutter.Configuration.DATA; import static emu.grasscutter.Configuration.DATA;
import static emu.grasscutter.utils.Language.translate;
/** /**
* Handles all gacha-related HTTP requests. * Handles all gacha-related HTTP requests.
@ -22,7 +30,8 @@ import static emu.grasscutter.Configuration.DATA;
public final class GachaHandler implements Router { public final class GachaHandler implements Router {
private final String gachaMappings; private final String gachaMappings;
private static String frontendTemplate = "{{REPLACE_RECORD}}"; private static String recordsTemplate = "";
private static String detailsTemplate = "";
public GachaHandler() { public GachaHandler() {
this.gachaMappings = Utils.toFilePath(DATA("/gacha_mappings.js")); this.gachaMappings = Utils.toFilePath(DATA("/gacha_mappings.js"));
@ -35,12 +44,15 @@ public final class GachaHandler implements Router {
} }
var templateFile = new File(DATA("/gacha_records.html")); var templateFile = new File(DATA("/gacha_records.html"));
if(templateFile.exists()) recordsTemplate = templateFile.exists() ? new String(FileUtils.read(templateFile)) : "{{REPLACE_RECORD}}";
frontendTemplate = new String(FileUtils.read(templateFile));
templateFile = new File(Utils.toFilePath(DATA("/gacha_details.html")));
detailsTemplate = templateFile.exists() ? new String(FileUtils.read(templateFile)) : null;
} }
@Override public void applyRoutes(Express express, Javalin handle) { @Override public void applyRoutes(Express express, Javalin handle) {
express.get("/gacha", GachaHandler::gachaRecords); express.get("/gacha", GachaHandler::gachaRecords);
express.get("/gacha/details", GachaHandler::gachaDetails);
express.useStaticFallback("/gacha/mappings", this.gachaMappings, Location.EXTERNAL); express.useStaticFallback("/gacha/mappings", this.gachaMappings, Location.EXTERNAL);
} }
@ -63,9 +75,62 @@ public final class GachaHandler implements Router {
String records = DatabaseHelper.getGachaRecords(account.getPlayerUid(), gachaType, page).toString(); String records = DatabaseHelper.getGachaRecords(account.getPlayerUid(), gachaType, page).toString();
long maxPage = DatabaseHelper.getGachaRecordsMaxPage(account.getPlayerUid(), page, gachaType); long maxPage = DatabaseHelper.getGachaRecordsMaxPage(account.getPlayerUid(), page, gachaType);
response.send(frontendTemplate response.send(recordsTemplate
.replace("{{REPLACE_RECORD}}", records) .replace("{{REPLACE_RECORD}}", records)
.replace("{{REPLACE_MAXPAGE}}", String.valueOf(maxPage))); .replace("{{REPLACE_MAXPAGE}}", String.valueOf(maxPage)));
} }
} }
private static void gachaDetails(Request request, Response response) {
String template = detailsTemplate;
// Get player info (for langauge).
String sessionKey = request.query("s");
Account account = DatabaseHelper.getAccountBySessionKey(sessionKey);
Player player = Grasscutter.getGameServer().getPlayerByUid(account.getPlayerUid());
// If the template was not loaded, return an error.
if (detailsTemplate == null) {
response.send(translate(player, "gacha.details.template_missing"));
return;
}
// Add translated title etc. to the page.
template = template.replace("{{TITLE}}", translate(player, "gacha.details.title"))
.replace("{{AVAILABLE_FIVE_STARS}}", translate(player, "gacha.details.available_five_stars"))
.replace("{{AVAILABLE_FOUR_STARS}}", translate(player, "gacha.details.available_four_stars"))
.replace("{{AVAILABLE_THREE_STARS}}", translate(player, "gacha.details.available_three_stars"))
.replace("{{LANGUAGE}}", Utils.getLanguageCode(account.getLocale()));
// Get the banner info for the banner we want.
int gachaType = Integer.parseInt(request.query("gachaType"));
GachaManager manager = Grasscutter.getGameServer().getGachaManager();
GachaBanner banner = manager.getGachaBanners().get(gachaType);
// Add 5-star items.
Set<String> fiveStarItems = new LinkedHashSet<>();
Arrays.stream(banner.getRateUpItems5()).forEach(i -> fiveStarItems.add(Integer.toString(i)));
Arrays.stream(banner.getFallbackItems5Pool1()).forEach(i -> fiveStarItems.add(Integer.toString(i)));
Arrays.stream(banner.getFallbackItems5Pool2()).forEach(i -> fiveStarItems.add(Integer.toString(i)));
template = template.replace("{{FIVE_STARS}}", "[" + String.join(",", fiveStarItems) + "]");
// Add 4-star items.
Set<String> fourStarItems = new LinkedHashSet<>();
Arrays.stream(banner.getRateUpItems4()).forEach(i -> fourStarItems.add(Integer.toString(i)));
Arrays.stream(banner.getFallbackItems4Pool1()).forEach(i -> fourStarItems.add(Integer.toString(i)));
Arrays.stream(banner.getFallbackItems4Pool2()).forEach(i -> fourStarItems.add(Integer.toString(i)));
template = template.replace("{{FOUR_STARS}}", "[" + String.join(",", fourStarItems) + "]");
// Add 3-star items.
Set<String> threeStarItems = new LinkedHashSet<>();
Arrays.stream(banner.getFallbackItems3()).forEach(i -> threeStarItems.add(Integer.toString(i)));
template = template.replace("{{THREE_STARS}}", "[" + String.join(",", threeStarItems) + "]");
// Done.
response.send(template);
}
} }

View File

@ -18,7 +18,7 @@ import emu.grasscutter.server.packet.send.PacketBuyGoodsRsp;
import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify; import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify;
import emu.grasscutter.utils.Utils; import emu.grasscutter.utils.Utils;
import java.util.HashMap; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Optional; import java.util.Optional;
@ -56,36 +56,13 @@ public class HandlerBuyGoodsReq extends PacketHandler {
return; return;
} }
if (sg.getScoin() > 0 && session.getPlayer().getMora() < buyGoodsReq.getBoughtNum() * sg.getScoin()) { List<ItemParamData> costs = new ArrayList<ItemParamData>(sg.getCostItemList()); // Can this even be null?
costs.add(new ItemParamData(202, sg.getScoin()));
costs.add(new ItemParamData(201, sg.getHcoin()));
costs.add(new ItemParamData(203, sg.getMcoin()));
if (!session.getPlayer().getInventory().payItems(costs.toArray(new ItemParamData[0]), buyGoodsReq.getBoughtNum())) {
return; return;
} }
if (sg.getHcoin() > 0 && session.getPlayer().getPrimogems() < buyGoodsReq.getBoughtNum() * sg.getHcoin()) {
return;
}
if (sg.getMcoin() > 0 && session.getPlayer().getCrystals() < buyGoodsReq.getBoughtNum() * sg.getMcoin()) {
return;
}
HashMap<GameItem, Integer> itemsCache = new HashMap<>();
if (sg.getCostItemList() != null) {
for (ItemParamData p : sg.getCostItemList()) {
Optional<GameItem> invItem = session.getPlayer().getInventory().getItems().values().stream().filter(x -> x.getItemId() == p.getId()).findFirst();
if (invItem.isEmpty() || invItem.get().getCount() < p.getCount())
return;
itemsCache.put(invItem.get(), p.getCount() * buyGoodsReq.getBoughtNum());
}
}
session.getPlayer().setMora(session.getPlayer().getMora() - buyGoodsReq.getBoughtNum() * sg.getScoin());
session.getPlayer().setPrimogems(session.getPlayer().getPrimogems() - buyGoodsReq.getBoughtNum() * sg.getHcoin());
session.getPlayer().setCrystals(session.getPlayer().getCrystals() - buyGoodsReq.getBoughtNum() * sg.getMcoin());
if (!itemsCache.isEmpty()) {
for (GameItem gi : itemsCache.keySet()) {
session.getPlayer().getInventory().removeItem(gi, itemsCache.get(gi));
}
itemsCache.clear();
}
session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum(), ShopManager.getShopNextRefreshTime(sg)); session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum(), ShopManager.getShopNextRefreshTime(sg));
GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getId())); GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getId()));

View File

@ -11,12 +11,6 @@ import emu.grasscutter.server.game.GameSession;
public class HandlerEnterTransPointRegionNotify extends PacketHandler { public class HandlerEnterTransPointRegionNotify extends PacketHandler {
@Override @Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception{ public void handle(GameSession session, byte[] header, byte[] payload) throws Exception{
Player player = session.getPlayer(); session.getPlayer().getSotSManager().handleEnterTransPointRegionNotify();
SotSManager sotsManager = player.getSotSManager();
sotsManager.refillSpringVolume();
sotsManager.autoRevive(session);
sotsManager.scheduleAutoRecover(session);
// TODO: allow interaction with the SotS?
} }
} }

View File

@ -1,5 +1,6 @@
package emu.grasscutter.server.packet.recv; package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.managers.SotSManager; import emu.grasscutter.game.managers.SotSManager;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.Opcodes;
@ -11,8 +12,6 @@ import emu.grasscutter.server.game.GameSession;
public class HandlerExitTransPointRegionNotify extends PacketHandler { public class HandlerExitTransPointRegionNotify extends PacketHandler {
@Override @Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception{ public void handle(GameSession session, byte[] header, byte[] payload) throws Exception{
Player player = session.getPlayer(); session.getPlayer().getSotSManager().handleExitTransPointRegionNotify();
SotSManager sotsManager = player.getSotSManager();
sotsManager.cancelAutoRecover();
} }
} }

View File

@ -1,16 +1,20 @@
package emu.grasscutter.server.packet.recv; package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketGetShopRsp;
import emu.grasscutter.server.packet.send.PacketGetWidgetSlotRsp;
@Opcodes(PacketOpcodes.GetWidgetSlotReq) @Opcodes(PacketOpcodes.GetWidgetSlotReq)
public class HandlerGetWidgetSlotReq extends PacketHandler { public class HandlerGetWidgetSlotReq extends PacketHandler {
@Override @Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
// Unhandled Player player = session.getPlayer();
session.send(new PacketGetWidgetSlotRsp(player));
} }
} }

View File

@ -0,0 +1,26 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeChooseModuleReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketHomeChooseModuleRsp;
import emu.grasscutter.server.packet.send.PacketHomeComfortInfoNotify;
import emu.grasscutter.server.packet.send.PacketPlayerHomeCompInfoNotify;
@Opcodes(PacketOpcodes.HomeChooseModuleReq)
public class HandlerHomeChooseModuleReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
HomeChooseModuleReqOuterClass.HomeChooseModuleReq req =
HomeChooseModuleReqOuterClass.HomeChooseModuleReq.parseFrom(payload);
session.getPlayer().addRealmList(req.getModuleId());
session.getPlayer().setCurrentRealmId(req.getModuleId());
session.send(new PacketHomeChooseModuleRsp(req.getModuleId()));
session.send(new PacketPlayerHomeCompInfoNotify(session.getPlayer()));
session.send(new PacketHomeComfortInfoNotify(session.getPlayer()));
}
}

View File

@ -1,84 +1,17 @@
package emu.grasscutter.server.packet.recv; package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.managers.MapMarkManager.MapMark;
import emu.grasscutter.game.managers.MapMarkManager.MapMarksManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler; import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.*;
import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq; import emu.grasscutter.net.proto.MarkMapReqOuterClass.MarkMapReq;
import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketMarkMapRsp;
import emu.grasscutter.server.packet.send.PacketMarkNewNotify;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
import emu.grasscutter.utils.Position;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
@Opcodes(PacketOpcodes.MarkMapReq) @Opcodes(PacketOpcodes.MarkMapReq)
public class HandlerMarkMapReq extends PacketHandler { public class HandlerMarkMapReq extends PacketHandler {
private static boolean isInt(String str) {
try {
@SuppressWarnings("unused")
int x = Integer.parseInt(str);
return true; // String is an Integer
} catch (NumberFormatException e) {
return false; // String is not an Integer
}
}
@Override @Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
MarkMapReq req = MarkMapReq.parseFrom(payload); MarkMapReq req = MarkMapReq.parseFrom(payload);
MarkMapReq.Operation op = req.getOp(); session.getPlayer().getMapMarksManager().handleMapMarkReq(req);
Player player = session.getPlayer();
MapMarksManager mapMarksManager = player.getMapMarksManager();
if (op == MarkMapReq.Operation.ADD) {
MapMark newMapMark = new MapMark(req.getMark());
// keep teleporting functionality on fishhook mark.
if (newMapMark.getMapMarkPointType() == MapMarkPointTypeOuterClass.MapMarkPointType.MAP_MARK_POINT_TYPE_FISH_POOL) {
teleport(player, newMapMark);
return;
}
if (mapMarksManager.addMapMark(newMapMark)) {
player.save();
}
} else if (op == MarkMapReq.Operation.MOD) {
MapMark newMapMark = new MapMark(req.getMark());
if (mapMarksManager.removeMapMark(newMapMark.getPosition())) {
if (mapMarksManager.addMapMark(newMapMark)) {
player.save();
}
}
} else if (op == MarkMapReq.Operation.DEL) {
MapMark newMapMark = new MapMark(req.getMark());
if (mapMarksManager.removeMapMark(newMapMark.getPosition())) {
player.save();
}
} else if (op == MarkMapReq.Operation.GET) {
// no-op
}
// send all marks to refresh client map view.
HashMap<String, MapMark> mapMarks = mapMarksManager.getAllMapMarks();
session.send(new PacketMarkMapRsp(player, mapMarks));
}
private void teleport(Player player, MapMark mapMark) {
float y = isInt(mapMark.getName()) ? Integer.parseInt(mapMark.getName()) : 300;
float x = mapMark.getPosition().getX();
float z = mapMark.getPosition().getZ();
player.getPos().set(x, y, z);
if (mapMark.getSceneId() != player.getSceneId()) {
player.getWorld().transferPlayerToScene(player, mapMark.getSceneId(),
player.getPos());
} else {
player.getScene().broadcastPacket(new PacketSceneEntityAppearNotify(player));
}
} }
} }

View File

@ -1,6 +1,7 @@
package emu.grasscutter.server.packet.recv; package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.net.packet.Opcodes; import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.NpcTalkReqOuterClass.NpcTalkReq; import emu.grasscutter.net.proto.NpcTalkReqOuterClass.NpcTalkReq;
@ -15,6 +16,10 @@ public class HandlerNpcTalkReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
NpcTalkReq req = NpcTalkReq.parseFrom(payload); NpcTalkReq req = NpcTalkReq.parseFrom(payload);
// Why are there 2 quest triggers that do the same thing...
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId());
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_FINISH_PLOT, req.getTalkId());
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId())); session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
} }

View File

@ -0,0 +1,33 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SetWidgetSlotReqOuterClass;
import emu.grasscutter.net.proto.WidgetSlotOpOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSetWidgetSlotRsp;
import emu.grasscutter.server.packet.send.PacketWidgetSlotChangeNotify;
@Opcodes(PacketOpcodes.SetWidgetSlotReq)
public class HandlerSetWidgetSlotReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SetWidgetSlotReqOuterClass.SetWidgetSlotReq req = SetWidgetSlotReqOuterClass.SetWidgetSlotReq.parseFrom(payload);
Player player = session.getPlayer();
player.setWidgetId(req.getMaterialId());
// WidgetSlotChangeNotify op & slot key
session.send(new PacketWidgetSlotChangeNotify(WidgetSlotOpOuterClass.WidgetSlotOp.DETACH));
// WidgetSlotChangeNotify slot
session.send(new PacketWidgetSlotChangeNotify(req.getMaterialId()));
// SetWidgetSlotRsp
session.send(new PacketSetWidgetSlotRsp(req.getMaterialId()));
}
}

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@ -0,0 +1,42 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TryEnterHomeReqOuterClass;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketTryEnterHomeRsp;
import emu.grasscutter.utils.Position;
@Opcodes(PacketOpcodes.TryEnterHomeReq)
public class HandlerTryEnterHomeReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
TryEnterHomeReqOuterClass.TryEnterHomeReq req =
TryEnterHomeReqOuterClass.TryEnterHomeReq.parseFrom(payload);
if (req.getTargetUid() != session.getPlayer().getUid()) {
// I hope that tomorrow there will be a hero who can support multiplayer mode and write code like a poem
session.send(new PacketTryEnterHomeRsp());
return;
}
int realmId = 2000 + session.getPlayer().getCurrentRealmId();
Scene scene = session.getPlayer().getWorld().getSceneById(realmId);
Position pos = scene.getScriptManager().getConfig().born_pos;
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
realmId,
pos
);
session.send(new PacketTryEnterHomeRsp(req.getTargetUid()));
}
}

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@ -14,6 +14,7 @@ public class HandlerVehicleInteractReq extends PacketHandler {
@Override @Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
VehicleInteractReqOuterClass.VehicleInteractReq req = VehicleInteractReqOuterClass.VehicleInteractReq.parseFrom(payload); VehicleInteractReqOuterClass.VehicleInteractReq req = VehicleInteractReqOuterClass.VehicleInteractReq.parseFrom(payload);
session.getPlayer().getStaminaManager().handleVehicleInteractReq(session, req.getEntityId(), req.getInteractType());
session.send(new PacketVehicleInteractRsp(session.getPlayer(), req.getEntityId(), req.getInteractType())); session.send(new PacketVehicleInteractRsp(session.getPlayer(), req.getEntityId(), req.getInteractType()));
} }
} }

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@ -0,0 +1,57 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.GadgetData;
import emu.grasscutter.game.entity.EntityVehicle;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.*;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
import emu.grasscutter.server.packet.send.PacketWidgetCoolDownNotify;
import emu.grasscutter.server.packet.send.PacketWidgetDoBagRsp;
import emu.grasscutter.server.packet.send.PacketWidgetGadgetDataNotify;
import emu.grasscutter.utils.Position;
import java.util.List;
@Opcodes(PacketOpcodes.WidgetDoBagReq)
public class HandlerWidgetDoBagReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
WidgetDoBagReqOuterClass.WidgetDoBagReq req = WidgetDoBagReqOuterClass.WidgetDoBagReq.parseFrom(payload);
switch (req.getMaterialId()) {
case 220026 -> {
GadgetData gadgetData = GameData.getGadgetDataMap().get(70500025);
Position pos = new Position(req.getWidgetCreatorInfo().getLocationInfo().getPos());
Position rot = new Position(req.getWidgetCreatorInfo().getLocationInfo().getRot());
GameEntity entity = new EntityVehicle(
session.getPlayer().getScene(),
session.getPlayer(),
gadgetData.getId(),
0,
pos,
rot
);
session.getPlayer().getScene().addEntity(entity);
session.send(new PacketWidgetGadgetDataNotify(70500025, List.of(entity.getId()))); // ???
session.send(new PacketWidgetCoolDownNotify(15, System.currentTimeMillis() + 5000L, true));
session.send(new PacketWidgetCoolDownNotify(15, System.currentTimeMillis() + 5000L, true));
// Send twice, and I don't know why, Ask mhy
session.send(new PacketWidgetDoBagRsp());
}
default -> {
session.send(new PacketWidgetDoBagRsp());
}
}
}
}

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@ -0,0 +1,59 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AllWidgetDataNotifyOuterClass.AllWidgetDataNotify;
import emu.grasscutter.net.proto.LunchBoxDataOuterClass;
import emu.grasscutter.net.proto.WidgetSlotDataOuterClass;
import emu.grasscutter.net.proto.WidgetSlotTagOuterClass;
import java.util.List;
import java.util.Map;
public class PacketAllWidgetDataNotify extends BasePacket {
public PacketAllWidgetDataNotify(Player player) {
super(PacketOpcodes.AllWidgetDataNotify);
// TODO: Implement this
AllWidgetDataNotify.Builder proto = AllWidgetDataNotify.newBuilder()
// If you want to implement this, feel free to do so. :)
.setLunchBoxData(
LunchBoxDataOuterClass.LunchBoxData.newBuilder().build()
)
// Maybe it's a little difficult, or it makes you upset :(
.addAllOneoffGatherPointDetectorDataList(List.of())
// So, goodbye, and hopefully sometime in the future o(**)
.addAllCoolDownGroupDataList(List.of())
// I'll see your PR with a title that says (((*)
.addAllAnchorPointList(List.of())
// "Complete implementation of widget functionality" bd 
.addAllClientCollectorDataList(List.of())
// Good luck, my boy.
.addAllNormalCoolDownDataList(List.of());
if (player.getWidgetId() == null) {
proto.addAllSlotList(List.of());
} else {
proto.addSlotList(
WidgetSlotDataOuterClass.WidgetSlotData.newBuilder()
.setIsActive(true)
.setMaterialId(player.getWidgetId())
.build()
);
proto.addSlotList(
WidgetSlotDataOuterClass.WidgetSlotData.newBuilder()
.setTag(WidgetSlotTagOuterClass.WidgetSlotTag.WIDGET_SLOT_ATTACH_AVATAR)
.build()
);
}
AllWidgetDataNotify protoData = proto.build();
this.setData(protoData);
}
}

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@ -0,0 +1,54 @@
package emu.grasscutter.server.packet.send;
import java.util.Collections;
import java.util.List;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.CodexDataFullNotifyOuterClass.CodexDataFullNotify;
import emu.grasscutter.net.proto.CodexTypeDataOuterClass.CodexTypeData;
import emu.grasscutter.net.proto.CodexTypeOuterClass;
import emu.grasscutter.server.game.GameSession;
public class PacketCodexDataFullNotify extends BasePacket {
public PacketCodexDataFullNotify(Player player) {
super(PacketOpcodes.CodexDataFullNotify, true);
//Quests
CodexTypeData.Builder questTypeData = CodexTypeData.newBuilder()
.setTypeValue(1);
//Tips
CodexTypeData.Builder pushTipsTypeData = CodexTypeData.newBuilder()
.setTypeValue(6);
//Views
CodexTypeData.Builder viewTypeData = CodexTypeData.newBuilder()
.setTypeValue(7);
//Weapons
CodexTypeData.Builder weaponTypeData = CodexTypeData.newBuilder()
.setTypeValue(2);
player.getQuestManager().forEachMainQuest(mainQuest -> {
if(mainQuest.isFinished()){
var codexQuest = GameData.getCodexQuestIdMap().get(mainQuest.getParentQuestId());
if(codexQuest != null){
questTypeData.addCodexIdList(codexQuest.getId()).addAllHaveViewedList(Collections.singleton(true));
}
}
});
CodexDataFullNotify.Builder proto = CodexDataFullNotify.newBuilder()
.addTypeDataList(questTypeData.build())
.addTypeDataList(pushTipsTypeData.build())
.addTypeDataList(viewTypeData.build())
.addTypeDataList(weaponTypeData);
this.setData(proto);
}
}

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@ -0,0 +1,27 @@
package emu.grasscutter.server.packet.send;
import java.util.Collections;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.CodexDataUpdateNotifyOuterClass.CodexDataUpdateNotify;
import emu.grasscutter.server.game.GameSession;
public class PacketCodexDataUpdateNotify extends BasePacket {
public PacketCodexDataUpdateNotify(GameMainQuest quest) {
super(PacketOpcodes.CodexDataUpdateNotify, true);
var codexQuest = GameData.getCodexQuestIdMap().get(quest.getParentQuestId());
if(codexQuest != null){
CodexDataUpdateNotify proto = CodexDataUpdateNotify.newBuilder()
.setTypeValue(1)
.setId(codexQuest.getId())
.build();
this.setData(proto);
}
}
}

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@ -2,6 +2,7 @@ package emu.grasscutter.server.packet.send;
import java.util.List; import java.util.List;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.gacha.GachaBanner; import emu.grasscutter.game.gacha.GachaBanner;
import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.packet.PacketOpcodes;
@ -14,16 +15,18 @@ public class PacketDoGachaRsp extends BasePacket {
public PacketDoGachaRsp(GachaBanner banner, List<GachaItem> list) { public PacketDoGachaRsp(GachaBanner banner, List<GachaItem> list) {
super(PacketOpcodes.DoGachaRsp); super(PacketOpcodes.DoGachaRsp);
ItemParamData costItem = banner.getCost(1);
ItemParamData costItem10 = banner.getCost(10);
DoGachaRsp p = DoGachaRsp.newBuilder() DoGachaRsp p = DoGachaRsp.newBuilder()
.setGachaType(banner.getGachaType()) .setGachaType(banner.getGachaType())
.setGachaScheduleId(banner.getScheduleId()) .setGachaScheduleId(banner.getScheduleId())
.setGachaTimes(list.size()) .setGachaTimes(list.size())
.setNewGachaRandom(12345) .setNewGachaRandom(12345)
.setLeftGachaTimes(Integer.MAX_VALUE) .setLeftGachaTimes(Integer.MAX_VALUE)
.setCostItemId(banner.getCostItem()) .setCostItemId(costItem.getId())
.setCostItemNum(1) .setCostItemNum(costItem.getCount())
.setTenCostItemId(banner.getCostItem()) .setTenCostItemId(costItem10.getId())
.setTenCostItemNum(10) .setTenCostItemNum(costItem10.getCount())
.addAllGachaItemList(list) .addAllGachaItemList(list)
.build(); .build();

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@ -0,0 +1,22 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.FinishedParentQuestNotifyOuterClass.FinishedParentQuestNotify;
public class PacketFinishedParentQuestNotify extends BasePacket {
public PacketFinishedParentQuestNotify(Player player) {
super(PacketOpcodes.FinishedParentQuestNotify, true);
FinishedParentQuestNotify.Builder proto = FinishedParentQuestNotify.newBuilder();
for (GameMainQuest mainQuest : player.getQuestManager().getQuests().values()) {
proto.addParentQuestList(mainQuest.toProto());
}
this.setData(proto);
}
}

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@ -0,0 +1,19 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.FinishedParentQuestUpdateNotifyOuterClass.FinishedParentQuestUpdateNotify;
public class PacketFinishedParentQuestUpdateNotify extends BasePacket {
public PacketFinishedParentQuestUpdateNotify(GameMainQuest quest) {
super(PacketOpcodes.FinishedParentQuestUpdateNotify);
FinishedParentQuestUpdateNotify proto = FinishedParentQuestUpdateNotify.newBuilder()
.addParentQuestList(quest.toProto())
.build();
this.setData(proto);
}
}

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@ -0,0 +1,41 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetWidgetSlotRspOuterClass;
import emu.grasscutter.net.proto.WidgetSlotDataOuterClass;
import emu.grasscutter.net.proto.WidgetSlotTagOuterClass;
import java.util.List;
public class PacketGetWidgetSlotRsp extends BasePacket {
public PacketGetWidgetSlotRsp(Player player) {
super(PacketOpcodes.GetWidgetSlotRsp);
GetWidgetSlotRspOuterClass.GetWidgetSlotRsp.Builder proto =
GetWidgetSlotRspOuterClass.GetWidgetSlotRsp.newBuilder();
if (player.getWidgetId() == null) {
proto.addAllSlotList(List.of());
} else {
proto.addSlotList(
WidgetSlotDataOuterClass.WidgetSlotData.newBuilder()
.setIsActive(true)
.setMaterialId(player.getWidgetId())
.build()
);
proto.addSlotList(
WidgetSlotDataOuterClass.WidgetSlotData.newBuilder()
.setTag(WidgetSlotTagOuterClass.WidgetSlotTag.WIDGET_SLOT_ATTACH_AVATAR)
.build()
);
}
GetWidgetSlotRspOuterClass.GetWidgetSlotRsp protoData = proto.build();
this.setData(protoData);
}
}

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@ -0,0 +1,19 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeChooseModuleRspOuterClass;
public class PacketHomeChooseModuleRsp extends BasePacket {
public PacketHomeChooseModuleRsp(int moduleId) {
super(PacketOpcodes.HomeChooseModuleRsp);
HomeChooseModuleRspOuterClass.HomeChooseModuleRsp proto = HomeChooseModuleRspOuterClass.HomeChooseModuleRsp.newBuilder()
.setRetcode(0)
.setModuleId(moduleId)
.build();
this.setData(proto);
}
}

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@ -0,0 +1,40 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeComfortInfoNotifyOuterClass;
import emu.grasscutter.net.proto.HomeModuleComfortInfoOuterClass;
import java.util.ArrayList;
import java.util.List;
public class PacketHomeComfortInfoNotify extends BasePacket {
public PacketHomeComfortInfoNotify(Player player) {
super(PacketOpcodes.HomeComfortInfoNotify);
if (player.getRealmList() == null) {
// Do not send
return;
}
List<HomeModuleComfortInfoOuterClass.HomeModuleComfortInfo> comfortInfoList = new ArrayList<>();
for (int moduleId : player.getRealmList()) {
comfortInfoList.add(
HomeModuleComfortInfoOuterClass.HomeModuleComfortInfo.newBuilder()
.setModuleId(moduleId)
.build()
);
}
HomeComfortInfoNotifyOuterClass.HomeComfortInfoNotify proto = HomeComfortInfoNotifyOuterClass.HomeComfortInfoNotify
.newBuilder()
.addAllModuleInfoList(comfortInfoList)
.build();
this.setData(proto);
}
}

View File

@ -10,7 +10,7 @@ import java.util.*;
public class PacketMarkMapRsp extends BasePacket { public class PacketMarkMapRsp extends BasePacket {
public PacketMarkMapRsp(Player player, HashMap<String, MapMark> mapMarks) { public PacketMarkMapRsp(HashMap<String, MapMark> mapMarks) {
super(PacketOpcodes.MarkMapRsp); super(PacketOpcodes.MarkMapRsp);
MarkMapRspOuterClass.MarkMapRsp.Builder proto = MarkMapRspOuterClass.MarkMapRsp.newBuilder(); MarkMapRspOuterClass.MarkMapRsp.Builder proto = MarkMapRspOuterClass.MarkMapRsp.newBuilder();

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@ -0,0 +1,32 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerHomeCompInfoNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerHomeCompInfoOuterClass;
import java.util.List;
public class PacketPlayerHomeCompInfoNotify extends BasePacket {
public PacketPlayerHomeCompInfoNotify(Player player) {
super(PacketOpcodes.PlayerHomeCompInfoNotify);
if (player.getRealmList() == null) {
// Do not send
return;
}
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify proto = PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify.newBuilder()
.setCompInfo(
PlayerHomeCompInfoOuterClass.PlayerHomeCompInfo.newBuilder()
.addAllUnlockedModuleIdList(player.getRealmList())
.addAllLevelupRewardGotLevelList(List.of(1)) // Hardcoded
.build()
)
.build();
this.setData(proto);
}
}

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@ -9,12 +9,10 @@ import emu.grasscutter.net.proto.PlayerLoginRspOuterClass.PlayerLoginRsp;
import emu.grasscutter.net.proto.QueryCurrRegionHttpRspOuterClass; import emu.grasscutter.net.proto.QueryCurrRegionHttpRspOuterClass;
import emu.grasscutter.net.proto.RegionInfoOuterClass.RegionInfo; import emu.grasscutter.net.proto.RegionInfoOuterClass.RegionInfo;
import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.http.dispatch.RegionHandler;
import emu.grasscutter.utils.FileUtils; import emu.grasscutter.utils.FileUtils;
import java.io.File; import java.io.File;
import java.util.Base64; import java.util.Base64;
import java.util.Objects;
import static emu.grasscutter.Configuration.*; import static emu.grasscutter.Configuration.*;
@ -32,24 +30,14 @@ public class PacketPlayerLoginRsp extends BasePacket {
if (SERVER.runMode == ServerRunMode.GAME_ONLY) { if (SERVER.runMode == ServerRunMode.GAME_ONLY) {
if (regionCache == null) { if (regionCache == null) {
try { try {
File file = new File(DATA("query_cur_region.txt")); // todo: we might want to push custom config to client
String query_cur_region = ""; RegionInfo serverRegion = RegionInfo.newBuilder()
if (file.exists()) {
query_cur_region = new String(FileUtils.read(file));
} else {
Grasscutter.getLogger().warn("query_cur_region not found! Using default current region.");
}
byte[] decodedCurRegion = Base64.getDecoder().decode(query_cur_region);
QueryCurrRegionHttpRspOuterClass.QueryCurrRegionHttpRsp regionQuery = QueryCurrRegionHttpRspOuterClass.QueryCurrRegionHttpRsp.parseFrom(decodedCurRegion);
RegionInfo serverRegion = regionQuery.getRegionInfo().toBuilder()
.setGateserverIp(lr(GAME_INFO.accessAddress, GAME_INFO.bindAddress)) .setGateserverIp(lr(GAME_INFO.accessAddress, GAME_INFO.bindAddress))
.setGateserverPort(lr(GAME_INFO.accessPort, GAME_INFO.bindPort)) .setGateserverPort(lr(GAME_INFO.accessPort, GAME_INFO.bindPort))
.setSecretKey(ByteString.copyFrom(FileUtils.read(KEYS_FOLDER + "/dispatchSeed.bin"))) .setSecretKey(ByteString.copyFrom(Crypto.DISPATCH_SEED))
.build(); .build();
regionCache = regionQuery.toBuilder().setRegionInfo(serverRegion).build(); regionCache = QueryCurrRegionHttpRspOuterClass.QueryCurrRegionHttpRsp.newBuilder().setRegionInfo(serverRegion).build();
} catch (Exception e) { } catch (Exception e) {
Grasscutter.getLogger().error("Error while initializing region cache!", e); Grasscutter.getLogger().error("Error while initializing region cache!", e);
} }

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@ -0,0 +1,23 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.QuestManager;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestListNotifyOuterClass.QuestListNotify;
public class PacketQuestListNotify extends BasePacket {
public PacketQuestListNotify(Player player) {
super(PacketOpcodes.QuestListNotify, true);
QuestListNotify.Builder proto = QuestListNotify.newBuilder();
player.getQuestManager().forEachQuest(quest -> {
proto.addQuestList(quest.toProto());
});
this.setData(proto);
}
}

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@ -0,0 +1,20 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestListUpdateNotifyOuterClass.QuestListUpdateNotify;
public class PacketQuestListUpdateNotify extends BasePacket {
public PacketQuestListUpdateNotify(GameQuest quest) {
super(PacketOpcodes.QuestListUpdateNotify);
QuestListUpdateNotify proto = QuestListUpdateNotify.newBuilder()
.addQuestList(quest.toProto())
.build();
this.setData(proto);
}
}

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@ -0,0 +1,30 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.quest.GameMainQuest;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.QuestProgressUpdateNotifyOuterClass.QuestProgressUpdateNotify;
public class PacketQuestProgressUpdateNotify extends BasePacket {
public PacketQuestProgressUpdateNotify(GameQuest quest) {
super(PacketOpcodes.QuestProgressUpdateNotify);
QuestProgressUpdateNotify.Builder proto = QuestProgressUpdateNotify.newBuilder().setQuestId(quest.getQuestId());
if (quest.getFinishProgressList() != null) {
for (int i : quest.getFinishProgressList()) {
proto.addFinishProgressList(i);
}
}
if (quest.getFailProgressList() != null) {
for (int i : quest.getFailProgressList()) {
proto.addFailProgressList(i);
}
}
this.setData(proto);
}
}

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@ -0,0 +1,34 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ServerCondMeetQuestListUpdateNotifyOuterClass.ServerCondMeetQuestListUpdateNotify;
public class PacketServerCondMeetQuestListUpdateNotify extends BasePacket {
public PacketServerCondMeetQuestListUpdateNotify(Player player) {
super(PacketOpcodes.ServerCondMeetQuestListUpdateNotify);
ServerCondMeetQuestListUpdateNotify.Builder proto = ServerCondMeetQuestListUpdateNotify.newBuilder();
player.getQuestManager().forEachQuest(quest -> {
if (quest.getState().getValue() <= 2) {
proto.addAddQuestIdList(quest.getQuestId());
}
});
this.setData(proto);
}
public PacketServerCondMeetQuestListUpdateNotify(GameQuest quest) {
super(PacketOpcodes.ServerCondMeetQuestListUpdateNotify);
ServerCondMeetQuestListUpdateNotify proto = ServerCondMeetQuestListUpdateNotify.newBuilder()
.addAddQuestIdList(quest.getQuestId())
.build();
this.setData(proto);
}
}

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@ -0,0 +1,18 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SetWidgetSlotRspOuterClass;
public class PacketSetWidgetSlotRsp extends BasePacket {
public PacketSetWidgetSlotRsp(int materialId) {
super(PacketOpcodes.SetWidgetSlotRsp);
SetWidgetSlotRspOuterClass.SetWidgetSlotRsp proto = SetWidgetSlotRspOuterClass.SetWidgetSlotRsp.newBuilder()
.setMaterialId(materialId)
.build();
this.setData(proto);
}
}

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@ -0,0 +1,30 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.RetcodeOuterClass;
import emu.grasscutter.net.proto.TryEnterHomeRspOuterClass;
public class PacketTryEnterHomeRsp extends BasePacket {
public PacketTryEnterHomeRsp() {
super(PacketOpcodes.TryEnterHomeRsp);
TryEnterHomeRspOuterClass.TryEnterHomeRsp proto = TryEnterHomeRspOuterClass.TryEnterHomeRsp.newBuilder()
.setRetcode(RetcodeOuterClass.Retcode.RET_SVR_ERROR_VALUE)
.build();
this.setData(proto);
}
public PacketTryEnterHomeRsp(int uid) {
super(PacketOpcodes.TryEnterHomeRsp);
TryEnterHomeRspOuterClass.TryEnterHomeRsp proto = TryEnterHomeRspOuterClass.TryEnterHomeRsp.newBuilder()
.setRetcode(0)
.setTargetUid(uid)
.build();
this.setData(proto);
}
}

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package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleStaminaNotifyOuterClass.VehicleStaminaNotify;
public class PacketVehicleStaminaNotify extends BasePacket {
public PacketVehicleStaminaNotify(int vehicleId, float newStamina) {
super(PacketOpcodes.VehicleStaminaNotify);
VehicleStaminaNotify.Builder proto = VehicleStaminaNotify.newBuilder();
proto.setEntityId(vehicleId);
proto.setCurStamina(newStamina);
this.setData(proto.build());
}
}

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package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.WidgetCoolDownDataOuterClass;
import emu.grasscutter.net.proto.WidgetCoolDownNotifyOuterClass;
public class PacketWidgetCoolDownNotify extends BasePacket {
public PacketWidgetCoolDownNotify(int id, long coolDownTime, boolean isSuccess) {
super(PacketOpcodes.WidgetCoolDownNotify);
WidgetCoolDownNotifyOuterClass.WidgetCoolDownNotify proto = WidgetCoolDownNotifyOuterClass.WidgetCoolDownNotify.newBuilder()
.addGroupCoolDownDataList(
WidgetCoolDownDataOuterClass.WidgetCoolDownData.newBuilder()
.setId(id)
.setCoolDownTime(coolDownTime)
.setIsSuccess(isSuccess)
.build()
)
.build();
this.setData(proto);
}
}

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package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.WidgetDoBagRspOuterClass;
public class PacketWidgetDoBagRsp extends BasePacket {
public PacketWidgetDoBagRsp(int materialId) {
super(PacketOpcodes.WidgetDoBagRsp);
WidgetDoBagRspOuterClass.WidgetDoBagRsp proto = WidgetDoBagRspOuterClass.WidgetDoBagRsp.newBuilder()
.setMaterialId(materialId)
.setRetcode(0)
.build();
this.setData(proto);
}
public PacketWidgetDoBagRsp() {
super(PacketOpcodes.WidgetDoBagRsp);
WidgetDoBagRspOuterClass.WidgetDoBagRsp proto = WidgetDoBagRspOuterClass.WidgetDoBagRsp.newBuilder()
.build();
this.setData(proto);
}
}

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