Merge pull request #4 from Grasscutters/development

Development
This commit is contained in:
Akka 2022-05-07 13:45:16 +08:00 committed by GitHub
commit a495333e2d
79 changed files with 3037 additions and 1140 deletions

3
.gitignore vendored
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@ -67,4 +67,5 @@ mongod.exe
/*.sh
language/
languages/
gacha_mappings.js
gacha-mapping.js
data/gacha_mappings.js

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@ -28,7 +28,7 @@ plugins {
// Eclipse Support
id 'eclipse'
// Intelij Support
// IntelliJ Support
id 'idea'
// Maven

1072
data/ExpeditionReward.json Normal file

File diff suppressed because it is too large Load Diff

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@ -1,4 +1,17 @@
import os
# This can also be replaced with another IP address.
USE_SSL = True
REMOTE_HOST = "127.0.0.1"
REMOTE_PORT = 443
REMOTE_HOST = "localhost"
REMOTE_PORT = 443
if os.getenv('MITM_REMOTE_HOST') != None:
REMOTE_HOST = os.getenv('MITM_REMOTE_HOST')
if os.getenv('MITM_REMOTE_PORT') != None:
REMOTE_PORT = int(os.getenv('MITM_REMOTE_PORT'))
if os.getenv('MITM_USE_SSL') != None:
USE_SSL = bool(os.getenv('MITM_USE_SSL'))
print('MITM Remote Host: ' + REMOTE_HOST)
print('MITM Remote Port: ' + str(REMOTE_PORT))
print('MITM Use SSL ' + str(USE_SSL))

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@ -6,7 +6,6 @@ import emu.grasscutter.Grasscutter.ServerRunMode;
import emu.grasscutter.game.mail.Mail;
public final class Config {
public String DatabaseUrl = "mongodb://localhost:27017";
public String DatabaseCollection = "grasscutter";
@ -24,6 +23,7 @@ public final class Config {
public GameServerOptions GameServer = new GameServerOptions();
public DispatchServerOptions DispatchServer = new DispatchServerOptions();
public Locale LocaleLanguage = Locale.getDefault();
public Locale DefaultLanguage = Locale.US;
public Boolean OpenStamina = true;
public GameServerOptions getGameServerOptions() {
@ -41,6 +41,8 @@ public final class Config {
public String KeystorePassword = "123456";
public Boolean UseSSL = true;
public Boolean FrontHTTPS = true;
public Boolean CORS = false;
public String[] CORSAllowedOrigins = new String[] { "*" };
public boolean AutomaticallyCreateAccounts = false;
public String[] defaultPermissions = new String[] { "" };
@ -80,6 +82,10 @@ public final class Config {
public boolean WatchGacha = false;
public String ServerNickname = "Server";
public int ServerAvatarId = 10000007;
public int ServerNameCardId = 210001;
public int ServerLevel = 1;
public int ServerWorldLevel = 1;
public String ServerSignature = "Server Signature";
public int[] WelcomeEmotes = {2007, 1002, 4010};
public String WelcomeMotd = "Welcome to Grasscutter emu";
public String WelcomeMailTitle = "Welcome to Grasscutter!";

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@ -11,8 +11,6 @@ public final class GameConstants {
public static final int MAX_TEAMS = 4;
public static final int MAIN_CHARACTER_MALE = 10000005;
public static final int MAIN_CHARACTER_FEMALE = 10000007;
public static final String SERVER_AVATAR_NAME = Grasscutter.getConfig().getGameServerOptions().ServerNickname;
public static final int SERVER_AVATAR_ID = Grasscutter.getConfig().getGameServerOptions().ServerAvatarId;
public static final Position START_POSITION = new Position(2747, 194, -1719);
public static final int MAX_FRIENDS = 45;

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@ -4,9 +4,7 @@ import java.io.File;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOError;
import java.net.InetSocketAddress;
import java.util.Calendar;
import java.util.Locale;
import emu.grasscutter.command.CommandMap;
import emu.grasscutter.plugin.PluginManager;
@ -28,31 +26,32 @@ import com.google.gson.GsonBuilder;
import ch.qos.logback.classic.Logger;
import emu.grasscutter.data.ResourceLoader;
import emu.grasscutter.database.DatabaseManager;
import emu.grasscutter.languages.CNLanguage;
import emu.grasscutter.languages.Language;
import emu.grasscutter.utils.Language;
import emu.grasscutter.server.dispatch.DispatchServer;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.Crypto;
import static emu.grasscutter.utils.Language.translate;
public final class Grasscutter {
private static final Logger log = (Logger) LoggerFactory.getLogger(Grasscutter.class);
private static Config config;
private static LineReader consoleLineReader = null;
private static Config config;
private static Language language;
private static CNLanguage cn_language;
private static final Gson gson = new GsonBuilder().setPrettyPrinting().create();
private static final File configFile = new File("./config.json");
private static int day; // Current day of week
private static int day; // Current day of week.
private static DispatchServer dispatchServer;
private static GameServer gameServer;
private static PluginManager pluginManager;
public static final Reflections reflector = new Reflections("emu.grasscutter");
static {
// Declare logback configuration.
System.setProperty("logback.configurationFile", "src/main/resources/logback.xml");
@ -60,46 +59,50 @@ public final class Grasscutter {
// Load server configuration.
Grasscutter.loadConfig();
// Load Language
// Load translation files.
Grasscutter.loadLanguage();
// Check server structure.
Utils.startupCheck();
}
public static void main(String[] args) throws Exception {
Crypto.loadKeys();
public static void main(String[] args) throws Exception {
Crypto.loadKeys(); // Load keys from buffers.
// Parse arguments.
boolean exitEarly = false;
for (String arg : args) {
switch (arg.toLowerCase()) {
case "-handbook" -> {
Tools.createGmHandbook(); return;
Tools.createGmHandbook(); exitEarly = true;
}
case "-gachamap" -> {
Tools.createGachaMapping("./gacha_mappings.js"); return;
Tools.createGachaMapping("./gacha-mapping.js"); exitEarly = true;
}
}
}
}
// Exit early if argument sets it.
if(exitEarly) System.exit(0);
// Initialize server.
Grasscutter.getLogger().info(language.Starting_Grasscutter);
Grasscutter.getLogger().info(translate("messages.status.starting"));
// Load all resources.
Grasscutter.updateDayOfWeek();
ResourceLoader.loadAll();
ScriptLoader.init();
// Database
// Initialize database.
DatabaseManager.initialize();
// Create plugin manager instance.
pluginManager = new PluginManager();
// Create server instances.
dispatchServer = new DispatchServer();
gameServer = new GameServer(new InetSocketAddress(getConfig().getGameServerOptions().Ip, getConfig().getGameServerOptions().Port));
gameServer = new GameServer();
// Create a server hook instance with both servers.
new ServerHook(gameServer, dispatchServer);
// Create plugin manager instance.
pluginManager = new PluginManager();
// Start servers.
if (getConfig().RunMode == ServerRunMode.HYBRID) {
@ -110,9 +113,9 @@ public final class Grasscutter {
} else if (getConfig().RunMode == ServerRunMode.GAME_ONLY) {
gameServer.start();
} else {
getLogger().error(language.Invalid_server_run_mode + " " + getConfig().RunMode);
getLogger().error(language.Server_run_mode);
getLogger().error(language.Shutting_down);
getLogger().error(translate("messages.status.run_mode_error", getConfig().RunMode));
getLogger().error(translate("messages.status.run_mode_help"));
getLogger().error(translate("messages.status.shutdown"));
System.exit(1);
}
@ -124,7 +127,7 @@ public final class Grasscutter {
// Open console.
startConsole();
}
}
/**
* Server shutdown event.
@ -145,40 +148,13 @@ public final class Grasscutter {
}
public static void loadLanguage() {
try (FileReader file = new FileReader(String.format("%s%s.json", getConfig().LANGUAGE_FOLDER, Grasscutter.config.LocaleLanguage))) {
language = gson.fromJson(file, Language.class);
} catch (Exception e) {
Grasscutter.language = new Language();
Grasscutter.cn_language = new CNLanguage();
Grasscutter.config.LocaleLanguage = Locale.getDefault();
saveConfig();
try {
File folder = new File("./languages");
if (!folder.exists() && !folder.isDirectory()) {
//noinspection ResultOfMethodCallIgnored
folder.mkdirs();
}
} catch (Exception ee) {
Grasscutter.getLogger().error("Unable to create language folder.");
}
try (FileWriter file = new FileWriter("./languages/" + Locale.US + ".json")) {
file.write(gson.toJson(language));
} catch (Exception ee) {
Grasscutter.getLogger().error("Unable to create language file.");
}
try (FileWriter file = new FileWriter("./languages/" + Locale.SIMPLIFIED_CHINESE + ".json")) {
file.write(gson.toJson(cn_language));
} catch (Exception ee) {
Grasscutter.getLogger().error("无法创建简体中文语言文件。");
}
// try again
try (FileReader file = new FileReader(String.format("%s%s.json", getConfig().LANGUAGE_FOLDER, Grasscutter.config.LocaleLanguage))) {
language = gson.fromJson(file, Language.class);
} catch (Exception ee) {
Grasscutter.getLogger().error("Unable to load " + Grasscutter.config.LocaleLanguage + ".json");
}
var locale = config.LocaleLanguage;
String languageTag = locale.toLanguageTag();
if (languageTag.equals("und")) {
Grasscutter.getLogger().error("Illegal locale language, using en-US instead.");
language = Language.getLanguage("en-US");
} else {
language = Language.getLanguage(languageTag);
}
}
@ -193,11 +169,11 @@ public final class Grasscutter {
public static void startConsole() {
// Console should not start in dispatch only mode.
if (getConfig().RunMode == ServerRunMode.DISPATCH_ONLY) {
getLogger().info(language.Dispatch_mode_not_support_command);
getLogger().info(translate("messages.dispatch.no_commands_error"));
return;
}
getLogger().info(language.Start_done);
getLogger().info(translate("messages.status.done"));
String input = null;
boolean isLastInterrupted = false;
while (true) {
@ -223,7 +199,7 @@ public final class Grasscutter {
try {
CommandMap.getInstance().invoke(null, null, input);
} catch (Exception e) {
Grasscutter.getLogger().error(language.Command_error, e);
Grasscutter.getLogger().error(translate("messages.game.command_error"), e);
}
}
}

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@ -8,6 +8,8 @@ import org.reflections.Reflections;
import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class CommandMap {
private final Map<String, CommandHandler> commands = new HashMap<>();
@ -109,7 +111,7 @@ public final class CommandMap {
public void invoke(Player player, Player targetPlayer, String rawMessage) {
rawMessage = rawMessage.trim();
if (rawMessage.length() == 0) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().No_command_specified);
CommandHandler.sendMessage(player, translate("commands.generic.not_specified"));
return;
}
@ -118,11 +120,12 @@ public final class CommandMap {
List<String> args = new LinkedList<>(Arrays.asList(split));
String label = args.remove(0);
String playerId = (player == null) ? consoleId : player.getAccount().getId();
// Check for special cases - currently only target command
// Check for special cases - currently only target command.
String targetUidStr = null;
if (label.startsWith("@")) { // @[UID]
if (label.startsWith("@")) { // @[UID]
targetUidStr = label.substring(1);
} else if (label.equalsIgnoreCase("target")) { // target [[@]UID]
} else if (label.equalsIgnoreCase("target")) { // target [[@]UID]
if (args.size() > 0) {
targetUidStr = args.get(0);
if (targetUidStr.startsWith("@")) {
@ -133,68 +136,64 @@ public final class CommandMap {
}
}
if (targetUidStr != null) {
if (targetUidStr.equals("")) { // Clears default targetPlayer
if (targetUidStr.equals("")) { // Clears the default targetPlayer.
targetPlayerIds.remove(playerId);
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Target_cleared);
return;
} else { // Sets default targetPlayer to the UID given
CommandHandler.sendMessage(player, translate("commands.execution.clear_target"));
} else { // Sets default targetPlayer to the UID provided.
try {
int uid = Integer.parseInt(targetUidStr);
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid);
if (targetPlayer == null) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Player_not_found_or_offline);
CommandHandler.sendMessage(player, translate("commands.generic.execution.player_exist_offline_error"));
} else {
targetPlayerIds.put(playerId, uid);
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Target_set.replace("{uid}", targetUidStr));
CommandHandler.sendMessage(player, translate("commands.execution.set_target", targetUidStr));
}
} catch (NumberFormatException e) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Invalid_UID);
CommandHandler.sendMessage(player, translate("commands.execution.uid_error"));
}
return;
}
return;
}
// Get command handler.
CommandHandler handler = this.commands.get(label);
if (handler == null) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Unknown_command + label);
CommandHandler.sendMessage(player, translate("commands.generic.unknown_command", label));
return;
}
// If any @UID argument is present, override targetPlayer with it
// If any @UID argument is present, override targetPlayer with it.
for (int i = 0; i < args.size(); i++) {
String arg = args.get(i);
if (!arg.startsWith("@")) {
continue;
} else {
if (arg.startsWith("@")) {
arg = args.remove(i).substring(1);
try {
int uid = Integer.parseInt(arg);
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid);
if (targetPlayer == null) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Player_not_found_or_offline);
CommandHandler.sendMessage(player, translate("commands.generic.execution.player_exist_offline_error"));
return;
}
break;
} catch (NumberFormatException e) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Invalid_UID);
CommandHandler.sendMessage(player, translate("commands.execution.uid_error"));
return;
}
}
}
// If there's still no targetPlayer at this point, use previously-set target
if (targetPlayer == null) {
if (targetPlayerIds.containsKey(playerId)) {
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(targetPlayerIds.get(playerId)); // We check every time in case the target goes offline after being targeted
if (targetPlayer == null) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Player_not_found_or_offline);
CommandHandler.sendMessage(player, translate("commands.generic.execution.player_exist_offline_error"));
return;
}
} else {
// If there's still no targetPlayer at this point, use local player
if (targetPlayer == null) {
targetPlayer = player;
}
// If there's still no targetPlayer at this point, use executor.
targetPlayer = player;
}
}
@ -205,12 +204,12 @@ public final class CommandMap {
Account account = player.getAccount();
if (player != targetPlayer) { // Additional permission required for targeting another player
if (!permissionNodeTargeted.isEmpty() && !account.hasPermission(permissionNodeTargeted)) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().You_not_permission_run_command);
CommandHandler.sendMessage(player, translate("commands.generic.permission_error"));
return;
}
}
if (!permissionNode.isEmpty() && !account.hasPermission(permissionNode)) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().You_not_permission_run_command);
CommandHandler.sendMessage(player, translate("commands.generic.permission_error"));
return;
}
}
@ -220,10 +219,8 @@ public final class CommandMap {
final Player targetPlayerF = targetPlayer; // Is there a better way to do this?
Runnable runnable = () -> handler.execute(player, targetPlayerF, args);
if(threading) {
Thread command = new Thread(runnable);
command.start();
}
else {
new Thread(runnable).start();
} else {
runnable.run();
}
}

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@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.database.DatabaseHelper;
@ -8,18 +7,20 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "Modify user accounts")
public final class AccountCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().This_command_can_only_run_from_console);
CommandHandler.sendMessage(sender, translate("commands.generic.console_execute_error"));
return;
}
if (args.size() < 2) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_command_usage);
CommandHandler.sendMessage(null, translate("commands.account.command_usage"));
return;
}
@ -28,7 +29,7 @@ public final class AccountCommand implements CommandHandler {
switch (action) {
default:
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_command_usage);
CommandHandler.sendMessage(null, translate("commands.account.command_usage"));
return;
case "create":
int uid = 0;
@ -36,27 +37,27 @@ public final class AccountCommand implements CommandHandler {
try {
uid = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Invalid_UID);
CommandHandler.sendMessage(null, translate("commands.account.invalid"));
return;
}
}
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid);
if (account == null) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_exists);
CommandHandler.sendMessage(null, translate("commands.account.exists"));
return;
} else {
account.addPermission("*");
account.save(); // Save account to database.
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_create_UID.replace("{uid}", Integer.toString(account.getPlayerUid())));
CommandHandler.sendMessage(null, translate("commands.account.create", Integer.toString(account.getPlayerUid())));
}
return;
case "delete":
if (DatabaseHelper.deleteAccount(username)) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_delete);
CommandHandler.sendMessage(null, translate("commands.account.delete"));
} else {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_not_find);
CommandHandler.sendMessage(null, translate("commands.account.no_account"));
}
}
}

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@ -7,6 +7,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "broadcast", usage = "broadcast <message>",
description = "Sends a message to all the players", aliases = {"b"}, permission = "server.broadcast")
public final class BroadcastCommand implements CommandHandler {
@ -14,7 +16,7 @@ public final class BroadcastCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Broadcast_command_usage);
CommandHandler.sendMessage(sender, translate("commands.broadcast.command_usage"));
return;
}
@ -24,6 +26,6 @@ public final class BroadcastCommand implements CommandHandler {
CommandHandler.sendMessage(p, message);
}
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Broadcast_message_sent);
CommandHandler.sendMessage(sender, translate("commands.broadcast.message_sent"));
}
}

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@ -1,43 +1,43 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "changescene", usage = "changescene <scene id>",
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
public final class ChangeSceneCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() != 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_usage);
CommandHandler.sendMessage(sender, translate("commands.changescene.usage"));
return;
}
try {
int sceneId = Integer.parseInt(args.get(0));
if (sceneId == targetPlayer.getSceneId()) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_you_in_that_screen);
CommandHandler.sendMessage(sender, translate("commands.changescene.already_in_scene"));
return;
}
boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, targetPlayer.getPos());
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen + sceneId);
CommandHandler.sendMessage(sender, translate("commands.changescene.result", Integer.toString(sceneId)));
if (!result) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_not_exist);
CommandHandler.sendMessage(sender, translate("commands.changescene.exists_error"));
}
} catch (Exception e) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments);
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
}
}
}

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@ -10,6 +10,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "clear", usage = "clear <all|wp|art|mat>", //Merged /clearartifacts and /clearweapons to /clear <args> [uid]
description = "Deletes unequipped unlocked items, including yellow rarity ones from your inventory",
aliases = {"clear"}, permission = "player.clearinv")
@ -19,11 +21,11 @@ public final class ClearCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_usage);
CommandHandler.sendMessage(sender, translate("commands.clear.command_usage"));
return;
}
Inventory playerInventory = targetPlayer.getInventory();
@ -35,7 +37,7 @@ public final class ClearCommand implements CommandHandler {
.filter(item -> item.getItemType() == ItemType.ITEM_WEAPON)
.filter(item -> !item.isLocked() && !item.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_weapons.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.clear.weapons", targetPlayer.getNickname()));
}
case "art" -> {
toDelete = playerInventory.getItems().values().stream()
@ -43,7 +45,7 @@ public final class ClearCommand implements CommandHandler {
.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
.filter(item -> !item.isLocked() && !item.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.clear.artifacts", targetPlayer.getNickname()));
}
case "mat" -> {
toDelete = playerInventory.getItems().values().stream()
@ -51,7 +53,7 @@ public final class ClearCommand implements CommandHandler {
.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
.filter(item -> !item.isLocked() && !item.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.clear.materials", targetPlayer.getNickname()));
}
case "all" -> {
toDelete = playerInventory.getItems().values().stream()
@ -59,34 +61,44 @@ public final class ClearCommand implements CommandHandler {
.filter(item1 -> item1.getLevel() == 1 && item1.getExp() == 0)
.filter(item1 -> !item1.isLocked() && !item1.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.clear.artifacts", targetPlayer.getNickname()));
playerInventory.removeItems(toDelete);
toDelete = playerInventory.getItems().values().stream()
.filter(item2 -> item2.getItemType() == ItemType.ITEM_MATERIAL)
.filter(item2 -> !item2.isLocked() && !item2.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname()));
playerInventory.removeItems(toDelete);
CommandHandler.sendMessage(sender, translate("commands.clear.materials", targetPlayer.getNickname()));
toDelete = playerInventory.getItems().values().stream()
.filter(item3 -> item3.getItemType() == ItemType.ITEM_WEAPON)
.filter(item3 -> item3.getLevel() == 1 && item3.getExp() == 0)
.filter(item3 -> !item3.isLocked() && !item3.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname()));
playerInventory.removeItems(toDelete);
CommandHandler.sendMessage(sender, translate("commands.clear.weapons", targetPlayer.getNickname()));
toDelete = playerInventory.getItems().values().stream()
.filter(item4 -> item4.getItemType() == ItemType.ITEM_FURNITURE)
.filter(item4 -> !item4.isLocked() && !item4.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_furniture.replace("{name}", targetPlayer.getNickname()));
playerInventory.removeItems(toDelete);
CommandHandler.sendMessage(sender, translate("commands.clear.furniture", targetPlayer.getNickname()));
toDelete = playerInventory.getItems().values().stream()
.filter(item5 -> item5.getItemType() == ItemType.ITEM_DISPLAY)
.filter(item5 -> !item5.isLocked() && !item5.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_displays.replace("{name}", targetPlayer.getNickname()));
playerInventory.removeItems(toDelete);
CommandHandler.sendMessage(sender, translate("commands.clear.displays", targetPlayer.getNickname()));
toDelete = playerInventory.getItems().values().stream()
.filter(item6 -> item6.getItemType() == ItemType.ITEM_VIRTUAL)
.filter(item6 -> !item6.isLocked() && !item6.isEquipped())
.toList();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_virtuals.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_everything.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.clear.virtuals", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.clear.everything", targetPlayer.getNickname()));
}
}

View File

@ -7,39 +7,40 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "coop", usage = "coop [host UID]",
description = "Forces someone to join the world of others", permission = "server.coop")
public final class CoopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
Player host = sender;
switch (args.size()) {
case 0: // Summon target to self
if (sender == null) { // Console doesn't have a self to summon to
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Coop_usage);
CommandHandler.sendMessage(sender, translate("commands.coop.usage"));
if (sender == null) // Console doesn't have a self to summon to
return;
}
break;
case 1: // Summon target to argument
try {
int hostId = Integer.parseInt(args.get(0));
host = Grasscutter.getGameServer().getPlayerByUid(hostId);
if (host == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Player_is_offline);
CommandHandler.sendMessage(sender, translate("commands.execution.player_offline_error"));
return;
}
break;
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_playerId);
CommandHandler.sendMessage(sender, translate("commands.execution.uid_error"));
return;
}
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Coop_usage);
CommandHandler.sendMessage(sender, translate("commands.coop.usage"));
return;
}
@ -49,6 +50,6 @@ public final class CoopCommand implements CommandHandler {
}
host.getServer().getMultiplayerManager().applyEnterMp(targetPlayer, host.getUid());
targetPlayer.getServer().getMultiplayerManager().applyEnterMpReply(host, targetPlayer.getUid(), true);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Coop_success.replace("{host}", host.getNickname()).replace("{target}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.coop.success", targetPlayer.getNickname(), host.getNickname()));
}
}

View File

@ -11,6 +11,8 @@ import emu.grasscutter.utils.Position;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "drop", usage = "drop <itemId|itemName> [amount]",
description = "Drops an item near you", aliases = {"d", "dropitem"}, permission = "server.drop")
public final class DropCommand implements CommandHandler {
@ -18,7 +20,7 @@ public final class DropCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(null, translate("commands.execution.need_target"));
return;
}
@ -30,25 +32,25 @@ public final class DropCommand implements CommandHandler {
try {
amount = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount"));
return;
} // Slightly cheeky here: no break so it falls through to initialize the first argument too
} // Slightly cheeky here: no break, so it falls through to initialize the first argument too
case 1:
try {
item = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId"));
return;
}
break;
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Drop_usage);
CommandHandler.sendMessage(sender, translate("commands.drop.command_usage"));
return;
}
ItemData itemData = GameData.getItemDataMap().get(item);
if (itemData == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId"));
return;
}
if (itemData.isEquip()) {
@ -62,6 +64,6 @@ public final class DropCommand implements CommandHandler {
EntityItem entity = new EntityItem(targetPlayer.getScene(), targetPlayer, itemData, targetPlayer.getPos().clone().addY(3f), amount);
targetPlayer.getScene().addEntity(entity);
}
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Drop_dropped_of.replace("{amount}", Integer.toString(amount)).replace("{item}", Integer.toString(item)));
CommandHandler.sendMessage(sender, translate("commands.drop.success", Integer.toString(amount), Integer.toString(item)));
}
}

View File

@ -1,43 +1,43 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "enterdungeon", usage = "enterdungeon <dungeon id>",
description = "Enter a dungeon", aliases = {"dungeon"}, permission = "player.enterdungeon")
public final class EnterDungeonCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(null, translate("commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_usage);
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage"));
return;
}
try {
int dungeonId = Integer.parseInt(args.get(0));
if (dungeonId == targetPlayer.getSceneId()) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_you_in_that_dungeon);
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.in_dungeon_error"));
return;
}
boolean result = targetPlayer.getServer().getDungeonManager().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_changed_to_dungeon + dungeonId);
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.changed", dungeonId));
if (!result) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_dungeon_not_found);
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.not_found_error"));
}
} catch (Exception e) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_usage);
CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage"));
}
}
}

View File

@ -13,6 +13,8 @@ import emu.grasscutter.game.player.Player;
import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "giveall", usage = "giveall [amount]",
description = "Gives all items", aliases = {"givea"}, permission = "player.giveall", threading = true)
public final class GiveAllCommand implements CommandHandler {
@ -20,7 +22,7 @@ public final class GiveAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
int amount = 99999;
@ -32,21 +34,21 @@ public final class GiveAllCommand implements CommandHandler {
try {
amount = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount"));
return;
}
break;
default: // invalid
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveAll_usage);
CommandHandler.sendMessage(sender, translate("commands.giveAll.usage"));
return;
}
this.giveAllItems(targetPlayer, amount);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveAll_done);
CommandHandler.sendMessage(sender, translate("commands.giveAll.success", targetPlayer.getNickname()));
}
public void giveAllItems(Player player, int amount) {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().GiveAll_item);
CommandHandler.sendMessage(player, translate("commands.giveAll.started"));
for (AvatarData avatarData: GameData.getAvatarDataMap().values()) {
//Exclude test avatar

View File

@ -14,17 +14,19 @@ import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "giveart", usage = "giveart <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", description = "Gives the player a specified artifact", aliases = {"gart"}, permission = "player.giveart")
public final class GiveArtifactCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() < 2) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveArtifact_usage);
CommandHandler.sendMessage(sender, translate("commands.giveArtifact.usage"));
return;
}
@ -32,12 +34,12 @@ public final class GiveArtifactCommand implements CommandHandler {
try {
itemId = Integer.parseInt(args.remove(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_artifact_id);
CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error"));
return;
}
ItemData itemData = GameData.getItemDataMap().get(itemId);
if (itemData.getItemType() != ItemType.ITEM_RELIQUARY) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_artifact_id);
CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error"));
return;
}
@ -45,7 +47,7 @@ public final class GiveArtifactCommand implements CommandHandler {
try {
mainPropId = Integer.parseInt(args.remove(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments);
CommandHandler.sendMessage(sender, translate("commands.generic.execution.argument_error"));
return;
}
@ -59,7 +61,7 @@ public final class GiveArtifactCommand implements CommandHandler {
} catch (NumberFormatException ignored) { // Could be a stat,times string so no need to panic
}
ArrayList<Integer> appendPropIdList = new ArrayList<>();
List<Integer> appendPropIdList = new ArrayList<>();
try {
args.forEach(it -> {
String[] arr;
@ -74,7 +76,7 @@ public final class GiveArtifactCommand implements CommandHandler {
appendPropIdList.addAll(Collections.nCopies(n, Integer.parseInt(it)));
});
} catch (Exception ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments);
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
return;
}
@ -85,7 +87,7 @@ public final class GiveArtifactCommand implements CommandHandler {
item.getAppendPropIdList().addAll(appendPropIdList);
targetPlayer.getInventory().addItem(item, ActionReason.SubfieldDrop);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveArtifact_given.replace("{itemId}", Integer.toString(itemId)).replace("target", Integer.toString(targetPlayer.getUid())));
CommandHandler.sendMessage(sender, translate("commands.giveArtifact.success", Integer.toString(itemId), Integer.toString(targetPlayer.getUid())));
}
}

View File

@ -10,6 +10,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "givechar", usage = "givechar <avatarId> [level]",
description = "Gives the player a specified character", aliases = {"givec"}, permission = "player.givechar")
public final class GiveCharCommand implements CommandHandler {
@ -17,7 +19,7 @@ public final class GiveCharCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -30,7 +32,7 @@ public final class GiveCharCommand implements CommandHandler {
level = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
// TODO: Parse from avatar name using GM Handbook.
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_level);
CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarLevel"));
return;
} // Cheeky fall-through to parse first argument too
case 1:
@ -38,24 +40,24 @@ public final class GiveCharCommand implements CommandHandler {
avatarId = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
// TODO: Parse from avatar name using GM Handbook.
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_id);
CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarId"));
return;
}
break;
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveChar_usage);
CommandHandler.sendMessage(sender, translate("commands.giveChar.usage"));
return;
}
AvatarData avatarData = GameData.getAvatarDataMap().get(avatarId);
if (avatarData == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_id);
CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarId"));
return;
}
// Check level.
if (level > 90) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_level);
CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarLevel"));
return;
}
@ -75,6 +77,6 @@ public final class GiveCharCommand implements CommandHandler {
avatar.recalcStats();
targetPlayer.addAvatar(avatar);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveChar_given.replace("{avatarId}", Integer.toString(avatarId)).replace("{level}", Integer.toString(level)).replace("{target}", Integer.toString(targetPlayer.getUid())));
CommandHandler.sendMessage(sender, translate("commands.execution.giveChar.given", Integer.toString(avatarId), Integer.toString(level), Integer.toString(targetPlayer.getUid())));
}
}

View File

@ -15,6 +15,8 @@ import java.util.List;
import java.util.regex.Pattern;
import java.util.regex.Matcher;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "give", usage = "give <itemId|itemName> [amount] [level]", description = "Gives an item to you or the specified player", aliases = {
"g", "item", "giveitem"}, permission = "player.give")
public final class GiveCommand implements CommandHandler {
@ -33,7 +35,7 @@ public final class GiveCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
int item;
@ -67,21 +69,21 @@ public final class GiveCommand implements CommandHandler {
try {
refinement = Integer.parseInt(args.get(3));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_refinement);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemRefinement"));
return;
} // Fallthrough
case 3: // <itemId|itemName> [amount] [level]
try {
lvl = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_level);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemLevel"));
return;
} // Fallthrough
case 2: // <itemId|itemName> [amount]
try {
amount = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount"));
return;
} // Fallthrough
case 1: // <itemId|itemName>
@ -89,30 +91,28 @@ public final class GiveCommand implements CommandHandler {
item = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId"));
return;
}
break;
default: // *No args*
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_usage);
CommandHandler.sendMessage(sender, translate("commands.give.usage"));
return;
}
ItemData itemData = GameData.getItemDataMap().get(item);
if (itemData == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId"));
return;
}
if (refinement != 0) {
if (itemData.getItemType() == ItemType.ITEM_WEAPON) {
if (refinement < 1 || refinement > 5) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_refinement_must_between_1_and_5);
CommandHandler.sendMessage(sender, translate("commands.give.refinement_must_between_1_and_5"));
return;
}
} else {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_refinement_only_applicable_weapons);
CommandHandler.sendMessage(sender, translate("commands.give.refinement_only_applicable_weapons"));
return;
}
}
@ -120,11 +120,11 @@ public final class GiveCommand implements CommandHandler {
this.item(targetPlayer, itemData, amount, lvl, refinement);
if (!itemData.isEquip()) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_given.replace("{amount}", Integer.toString(amount)).replace("{item}", Integer.toString(item)).replace("{target}", Integer.toString(targetPlayer.getUid())));
CommandHandler.sendMessage(sender, translate("commands.give.given", Integer.toString(amount), Integer.toString(item), Integer.toString(targetPlayer.getUid())));
} else if (itemData.getItemType() == ItemType.ITEM_WEAPON) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_given_with_level_and_refinement.replace("{item}", Integer.toString(item)).replace("{lvl}", Integer.toString(lvl)).replace("{refinement}", Integer.toString(refinement)).replace("{amount}", Integer.toString(amount)).replace("{target}", Integer.toString(targetPlayer.getUid())));
CommandHandler.sendMessage(sender, translate("commands.give.given_with_level_and_refinement", Integer.toString(item), Integer.toString(lvl), Integer.toString(refinement), Integer.toString(amount), Integer.toString(targetPlayer.getUid())));
} else {
CommandHandler.sendMessage(sender,Grasscutter.getLanguage().Give_given_level.replace("{item}", Integer.toString(item)).replace("{lvl}", Integer.toString(lvl)).replace("{amount}", Integer.toString(amount)));
CommandHandler.sendMessage(sender, translate("commands.give.given_level", Integer.toString(item), Integer.toString(lvl), Integer.toString(amount)));
}
}

View File

@ -7,6 +7,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "godmode", usage = "godmode [on|off|toggle]",
description = "Prevents you from taking damage. Defaults to toggle.", permission = "player.godmode")
public final class GodModeCommand implements CommandHandler {
@ -14,7 +16,7 @@ public final class GodModeCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -30,11 +32,11 @@ public final class GodModeCommand implements CommandHandler {
case "toggle":
break; // Already toggled
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Godmode_status);
break;
}
}
targetPlayer.setGodmode(enabled);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Godmode_status.replace("{status}", (enabled ? Grasscutter.getLanguage().Enabled : Grasscutter.getLanguage().Disabled)).replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.godmode.success", (enabled ? translate("commands.status.enabled") : translate("commands.status.disabled")), targetPlayer.getNickname()));
}
}

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
@ -10,13 +9,15 @@ import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "heal", usage = "heal|h", aliases = {"h"},
description = "Heal all characters in your current team.", permission = "player.heal")
public final class HealCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -31,6 +32,6 @@ public final class HealCommand implements CommandHandler {
entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
}
});
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Heal_message);
CommandHandler.sendMessage(sender, translate("commands.heal.success"));
}
}

View File

@ -8,6 +8,8 @@ import emu.grasscutter.game.player.Player;
import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "help", usage = "help [command]",
description = "Sends the help message or shows information about a specified command")
public final class HelpCommand implements CommandHandler {
@ -31,16 +33,16 @@ public final class HelpCommand implements CommandHandler {
} else {
String command = args.get(0);
CommandHandler handler = CommandMap.getInstance().getHandler(command);
StringBuilder builder = new StringBuilder(player == null ? "\n" + Grasscutter.getLanguage().Help + " - " : Grasscutter.getLanguage().Help + " - ").append(command).append(": \n");
StringBuilder builder = new StringBuilder(player == null ? "\n" + translate("commands.status.help") + " - " : translate("commands.status.help") + " - ").append(command).append(": \n");
if (handler == null) {
builder.append(Grasscutter.getLanguage().No_command_found);
builder.append(translate("commands.generic.command_exist_error"));
} else {
Command annotation = handler.getClass().getAnnotation(Command.class);
builder.append(" ").append(annotation.description()).append("\n");
builder.append(Grasscutter.getLanguage().Help_usage).append(annotation.usage());
builder.append(translate("commands.help.usage")).append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(Grasscutter.getLanguage().Help_aliases);
builder.append("\n").append(translate("commands.help.aliases"));
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}
@ -56,13 +58,13 @@ public final class HelpCommand implements CommandHandler {
void SendAllHelpMessage(Player player, List<Command> annotations) {
if (player == null) {
StringBuilder builder = new StringBuilder("\n" + Grasscutter.getLanguage().Help_available_command + "\n");
StringBuilder builder = new StringBuilder("\n" + translate("commands.help.available_commands") + "\n");
annotations.forEach(annotation -> {
builder.append(annotation.label()).append("\n");
builder.append(" ").append(annotation.description()).append("\n");
builder.append(Grasscutter.getLanguage().Help_usage).append(annotation.usage());
builder.append(translate("commands.help.usage")).append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(Grasscutter.getLanguage().Help_aliases);
builder.append("\n").append(translate("commands.help.aliases"));
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}
@ -73,13 +75,13 @@ public final class HelpCommand implements CommandHandler {
CommandHandler.sendMessage(null, builder.toString());
} else {
CommandHandler.sendMessage(player, Grasscutter.getLanguage().Help_available_command);
CommandHandler.sendMessage(player, translate("commands.help.available_commands"));
annotations.forEach(annotation -> {
StringBuilder builder = new StringBuilder(annotation.label()).append("\n");
builder.append(" ").append(annotation.description()).append("\n");
builder.append(Grasscutter.getLanguage().Help_usage).append(annotation.usage());
builder.append(translate("commands.help.usage")).append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(Grasscutter.getLanguage().Help_aliases);
builder.append("\n").append(translate("commands.help.aliases"));
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}

View File

@ -1,12 +1,13 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "kick", usage = "kick",
description = "Kicks the specified player from the server (WIP)", permission = "server.kick")
public final class KickCommand implements CommandHandler {
@ -14,14 +15,16 @@ public final class KickCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (sender != null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kick_player_kick_player.replace("{sendUid}", Integer.toString(sender.getAccount().getPlayerUid())).replace("{sendName}", sender.getAccount().getUsername()).replace("kickUid", Integer.toString(targetPlayer.getUid())).replace("{kickName}", targetPlayer.getAccount().getUsername()));
CommandHandler.sendMessage(sender, translate("commands.kick.player_kick_player",
Integer.toString(sender.getAccount().getPlayerUid()), sender.getAccount().getUsername(),
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
} else {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kick_server_player.replace("{kickUid}", Integer.toString(targetPlayer.getUid())).replace("{kickName}", targetPlayer.getAccount().getUsername()));
CommandHandler.sendMessage(null, translate("commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
}
targetPlayer.getSession().close();

View File

@ -10,6 +10,8 @@ import emu.grasscutter.game.world.Scene;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killall", usage = "killall [sceneId]",
description = "Kill all entities", permission = "server.killall")
public final class KillAllCommand implements CommandHandler {
@ -17,7 +19,7 @@ public final class KillAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -30,14 +32,14 @@ public final class KillAllCommand implements CommandHandler {
scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0)));
break;
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_usage);
CommandHandler.sendMessage(sender, translate("commands.kill.usage"));
return;
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments);
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
}
if (scene == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_scene_not_found_in_player_world);
CommandHandler.sendMessage(sender, translate("commands.kill.scene_not_found_in_player_world"));
return;
}
@ -46,7 +48,7 @@ public final class KillAllCommand implements CommandHandler {
List<GameEntity> toKill = sceneF.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.toList();
toKill.stream().forEach(entity -> sceneF.killEntity(entity, 0));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_kill_monsters_in_scene.replace("{size}", Integer.toString(toKill.size())).replace("{id}", Integer.toString(scene.getId())));
toKill.forEach(entity -> sceneF.killEntity(entity, 0));
CommandHandler.sendMessage(sender, translate("commands.kill.kill_monsters_in_scene", Integer.toString(toKill.size()), Integer.toString(scene.getId())));
}
}

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.EntityAvatar;
@ -12,6 +11,8 @@ import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"},
description = "Kills the players current character", permission = "player.killcharacter")
public final class KillCharacterCommand implements CommandHandler {
@ -19,7 +20,7 @@ public final class KillCharacterCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -32,6 +33,6 @@ public final class KillCharacterCommand implements CommandHandler {
targetPlayer.getScene().removeEntity(entity);
entity.onDeath(0);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().KillCharacter_kill_current_character.replace("{name}", targetPlayer.getNickname()));
CommandHandler.sendMessage(sender, translate("commands.killCharacter.success", targetPlayer.getNickname()));
}
}

View File

@ -8,6 +8,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import java.util.Map;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "list", usage = "list [uid]",
description = "List online players", aliases = {"players"})
public final class ListCommand implements CommandHandler {
@ -21,7 +23,7 @@ public final class ListCommand implements CommandHandler {
needUID = args.get(0).equals("uid");
}
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().List_message.replace("{size}", Integer.toString(playersMap.size())));
CommandHandler.sendMessage(sender, translate("commands.list.success", Integer.toString(playersMap.size())));
if (playersMap.size() != 0) {
StringBuilder playerSet = new StringBuilder();

View File

@ -8,6 +8,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "permission", usage = "permission <add|remove> <permission>",
description = "Grants or removes a permission for a user", permission = "*")
public final class PermissionCommand implements CommandHandler {
@ -15,12 +17,12 @@ public final class PermissionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() != 2) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_usage);
CommandHandler.sendMessage(sender, translate("commands.permission.usage"));
return;
}
@ -29,23 +31,23 @@ public final class PermissionCommand implements CommandHandler {
Account account = targetPlayer.getAccount();
if (account == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Account_not_find);
CommandHandler.sendMessage(sender, translate("commands.permission.account_error"));
return;
}
switch (action) {
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_usage);
CommandHandler.sendMessage(sender, translate("commands.permission.usage"));
break;
case "add":
if (account.addPermission(permission)) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_add);
} else CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_have_permission);
CommandHandler.sendMessage(sender, translate("commands.permission.add"));
} else CommandHandler.sendMessage(sender, translate("commands.permission.has_error"));
break;
case "remove":
if (account.removePermission(permission)) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_remove);
} else CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_not_have_permission);
CommandHandler.sendMessage(sender, translate("commands.permission.remove"));
} else CommandHandler.sendMessage(sender, translate("commands.permission.not_have_error"));
break;
}

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
@ -8,6 +7,8 @@ import emu.grasscutter.utils.Position;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "position", usage = "position", aliases = {"pos"},
description = "Get coordinates.")
public final class PositionCommand implements CommandHandler {
@ -15,11 +16,13 @@ public final class PositionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
Position pos = targetPlayer.getPos();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Position_message.replace("{x}", Float.toString(pos.getX())).replace("{y}", Float.toString(pos.getY())).replace("{z}", Float.toString(pos.getZ())).replace("{id}", Integer.toString(targetPlayer.getSceneId())));
CommandHandler.sendMessage(sender, translate("commands.position.success",
Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
Integer.toString(targetPlayer.getSceneId())));
}
}

View File

@ -7,19 +7,23 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "reload", usage = "reload",
description = "Reload server config", permission = "server.reload")
public final class ReloadCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Reload_reload_start);
CommandHandler.sendMessage(sender, translate("commands.reload.reload_start"));
Grasscutter.loadConfig();
Grasscutter.loadLanguage();
Grasscutter.getGameServer().getGachaManager().load();
Grasscutter.getGameServer().getDropManager().load();
Grasscutter.getGameServer().getShopManager().load();
Grasscutter.getDispatchServer().loadQueries();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Reload_reload_done);
CommandHandler.sendMessage(sender, translate("commands.reload.reload_done"));
}
}

View File

@ -1,6 +1,5 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.avatar.Avatar;
@ -9,6 +8,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "resetconst", usage = "resetconst [all]",
description = "Resets the constellation level on your current active character, will need to relog after using the command to see any changes.",
aliases = {"resetconstellation"}, permission = "player.resetconstellation")
@ -17,13 +18,13 @@ public final class ResetConstCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
targetPlayer.getAvatars().forEach(this::resetConstellation);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().ResetConst_reset_all);
CommandHandler.sendMessage(sender, translate("commands.resetConst.reset_all"));
} else {
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
@ -33,7 +34,7 @@ public final class ResetConstCommand implements CommandHandler {
Avatar avatar = entity.getAvatar();
this.resetConstellation(avatar);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().ResetConst_reset_all_done.replace("{name}", avatar.getAvatarData().getName()));
CommandHandler.sendMessage(sender, translate("commands.resetConst.success", avatar.getAvatarData().getName()));
}
}

View File

@ -7,18 +7,20 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "resetshop", usage = "resetshop",
description = "Reset target player's shop refresh time.", permission = "server.resetshop")
public final class ResetShopLimitCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
targetPlayer.getShopLimit().forEach(x -> x.setNextRefreshTime(0));
targetPlayer.save();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Success);
CommandHandler.sendMessage(sender, translate("commands.status.success"));
}
}

View File

@ -10,6 +10,9 @@ import emu.grasscutter.game.player.Player;
import java.util.HashMap;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@SuppressWarnings("ConstantConditions")
@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]",
description = "Sends mail to the specified user. The usage of this command changes based on it's composition state.", permission = "server.sendmail")
public final class SendMailCommand implements CommandHandler {
@ -45,16 +48,16 @@ public final class SendMailCommand implements CommandHandler {
if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) {
mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
} else {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_user_not_exist.replace("{id}", args.get(0)));
CommandHandler.sendMessage(sender, translate("commands.sendMail.user_not_exist", args.get(0)));
return;
}
}
}
mailBeingConstructed.put(senderId, mailBuilder);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_start_composition);
CommandHandler.sendMessage(sender, translate("commands.sendMail.start_composition"));
}
case 2 -> CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_templates);
default -> CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_invalid_arguments);
case 2 -> CommandHandler.sendMessage(sender, translate("commands.sendMail.templates"));
default -> CommandHandler.sendMessage(sender, translate("commands.sendMail.invalid_arguments"));
}
} else {
MailBuilder mailBuilder = mailBeingConstructed.get(senderId);
@ -63,28 +66,28 @@ public final class SendMailCommand implements CommandHandler {
switch (args.get(0).toLowerCase()) {
case "stop" -> {
mailBeingConstructed.remove(senderId);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send_cancel);
CommandHandler.sendMessage(sender, translate("commands.sendMail.sendCancel"));
return;
}
case "finish" -> {
if (mailBuilder.constructionStage == 3) {
if (!mailBuilder.sendToAll) {
Grasscutter.getGameServer().getPlayerByUid(mailBuilder.recipient, true).sendMail(mailBuilder.mail);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send_done.replace("{name}", Integer.toString(mailBuilder.recipient)));
CommandHandler.sendMessage(sender, translate("commands.sendMail.send_done", Integer.toString(mailBuilder.recipient)));
} else {
for (Player player : DatabaseHelper.getAllPlayers()) {
Grasscutter.getGameServer().getPlayerByUid(player.getUid(), true).sendMail(mailBuilder.mail);
}
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send_all_done);
CommandHandler.sendMessage(sender, translate("commands.sendMail.send_all_done"));
}
mailBeingConstructed.remove(senderId);
} else {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_not_composition_end.replace("{args}", getConstructionArgs(mailBuilder.constructionStage)));
CommandHandler.sendMessage(sender, translate("commands.sendMail.not_composition_end", getConstructionArgs(mailBuilder.constructionStage)));
}
return;
}
case "help" -> {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_please_use.replace("{args}", getConstructionArgs(mailBuilder.constructionStage)));
CommandHandler.sendMessage(sender, translate("commands.sendMail.please_use", getConstructionArgs(mailBuilder.constructionStage)));
return;
}
default -> {
@ -92,19 +95,19 @@ public final class SendMailCommand implements CommandHandler {
case 0 -> {
String title = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.title = title;
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_set_title.replace("{title}", title));
CommandHandler.sendMessage(sender, translate("commands.sendMail.set_title", title));
mailBuilder.constructionStage++;
}
case 1 -> {
String contents = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.content = contents;
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_set_contents.replace("{contents}", contents));
CommandHandler.sendMessage(sender, translate("commands.sendMail.set_contents", contents));
mailBuilder.constructionStage++;
}
case 2 -> {
String msgSender = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.sender = msgSender;
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_set_message_sender.replace("{send}", msgSender));
CommandHandler.sendMessage(sender, translate("commands.sendMail.set_message_sender", msgSender));
mailBuilder.constructionStage++;
}
case 3 -> {
@ -117,21 +120,21 @@ public final class SendMailCommand implements CommandHandler {
try {
refinement = Integer.parseInt(args.get(3));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_refinement);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemRefinement"));
return;
} // Fallthrough
case 3: // <itemId|itemName> [amount] [level]
try {
lvl = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_level);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemLevel"));
return;
} // Fallthrough
case 2: // <itemId|itemName> [amount]
try {
amount = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount"));
return;
} // Fallthrough
case 1: // <itemId|itemName>
@ -139,46 +142,34 @@ public final class SendMailCommand implements CommandHandler {
item = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id);
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId"));
return;
}
break;
default: // *No args*
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_usage);
CommandHandler.sendMessage(sender, translate("commands.give.usage"));
return;
}
mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send.replace("{amount}", Integer.toString(amount)).replace("{item}", Integer.toString(item)).replace("{lvl}", Integer.toString(lvl)));
CommandHandler.sendMessage(sender, translate("commands.sendMail.send", Integer.toString(amount), Integer.toString(item), Integer.toString(lvl)));
}
}
}
}
} else {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_invalid_arguments_please_use.replace("{args}", getConstructionArgs(mailBuilder.constructionStage)));
CommandHandler.sendMessage(sender, translate("commands.sendMail.invalid_arguments_please_use", getConstructionArgs(mailBuilder.constructionStage)));
}
}
}
private String getConstructionArgs(int stage) {
switch (stage) {
case 0 -> {
return Grasscutter.getLanguage().SendMail_title;
}
case 1 -> {
return Grasscutter.getLanguage().SendMail_message;
}
case 2 -> {
return Grasscutter.getLanguage().SendMail_sender;
}
case 3 -> {
return Grasscutter.getLanguage().SendMail_arguments;
}
default -> {
Thread.dumpStack();
return Grasscutter.getLanguage().SendMail_error.replace("{stage}", Integer.toString(stage));
}
}
return switch(stage) {
case 0 -> translate("commands.sendMail.title");
case 1 -> translate("commands.sendMail.message");
case 2 -> translate("commands.sendMail.sender");
case 3 -> translate("commands.sendMail.arguments");
default -> translate("commands.sendMail.error", Integer.toString(stage));
};
}
public static class MailBuilder {

View File

@ -1,12 +1,13 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "say", usage = "say <message>", description = "Sends a message to a player as the server",
aliases = {"sendservmsg", "sendservermessage", "sendmessage"}, permission = "server.sendmessage")
public final class SendMessageCommand implements CommandHandler {
@ -14,16 +15,16 @@ public final class SendMessageCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() == 0) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().SendMessage_usage);
CommandHandler.sendMessage(null, translate("commands.sendMessage.usage"));
return;
}
String message = String.join(" ", args);
CommandHandler.sendMessage(targetPlayer, message);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SenaMessage_message_sent);
CommandHandler.sendMessage(sender, translate("commands.sendMessage.success"));
}
}

View File

@ -2,7 +2,6 @@ package emu.grasscutter.command.commands;
import java.util.List;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GameData;
@ -10,6 +9,8 @@ import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "setfetterlevel", usage = "setfetterlevel <level>",
description = "Sets your fetter level for your current active character",
aliases = {"setfetterlvl", "setfriendship"}, permission = "player.setfetterlevel")
@ -18,19 +19,19 @@ public final class SetFetterLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() != 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_usage);
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.usage"));
return;
}
try {
int fetterLevel = Integer.parseInt(args.get(0));
if (fetterLevel < 0 || fetterLevel > 10) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_fetter_level_must_between_0_and_10);
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.range_error"));
return;
}
Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
@ -42,9 +43,9 @@ public final class SetFetterLevelCommand implements CommandHandler {
avatar.save();
targetPlayer.sendPacket(new PacketAvatarFetterDataNotify(avatar));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_fetter_set_level.replace("{level}", Integer.toString(fetterLevel)));
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.success", fetterLevel));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_invalid_fetter_level);
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.level_error"));
}
}

View File

@ -10,13 +10,15 @@ import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.languages.Language;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.utils.Language;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "setstats", usage = "setstats|stats <stat> <value>",
description = "Set fight property for your current active character", aliases = {"stats"}, permission = "player.setstats")
public final class SetStatsCommand implements CommandHandler {
class Stat {
static class Stat {
String name;
FightProperty prop;
boolean percent;
@ -27,44 +29,43 @@ public final class SetStatsCommand implements CommandHandler {
this.percent = percent;
}
}
Map<String, Stat> stats;
Map<String, Stat> stats = new HashMap<>();
public SetStatsCommand() {
Language lang = Grasscutter.getLanguage();
stats = new HashMap<String, Stat>();
// Default stats
stats.put("maxhp", new Stat(lang.Stats_FIGHT_PROP_MAX_HP, FightProperty.FIGHT_PROP_MAX_HP, false));
stats.put("hp", new Stat(lang.Stats_FIGHT_PROP_CUR_HP, FightProperty.FIGHT_PROP_CUR_HP, false));
stats.put("atk", new Stat(lang.Stats_FIGHT_PROP_CUR_ATTACK, FightProperty.FIGHT_PROP_CUR_ATTACK, false));
stats.put("atkb", new Stat(lang.Stats_FIGHT_PROP_BASE_ATTACK, FightProperty.FIGHT_PROP_BASE_ATTACK, false)); // This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff.
stats.put("def", new Stat(lang.Stats_FIGHT_PROP_DEFENSE, FightProperty.FIGHT_PROP_DEFENSE, false));
stats.put("em", new Stat(lang.Stats_FIGHT_PROP_ELEMENT_MASTERY, FightProperty.FIGHT_PROP_ELEMENT_MASTERY, false));
stats.put("er", new Stat(lang.Stats_FIGHT_PROP_CHARGE_EFFICIENCY, FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, true));
stats.put("crate", new Stat(lang.Stats_FIGHT_PROP_CRITICAL, FightProperty.FIGHT_PROP_CRITICAL, true));
stats.put("cdmg", new Stat(lang.Stats_FIGHT_PROP_CRITICAL_HURT, FightProperty.FIGHT_PROP_CRITICAL_HURT, true));
stats.put("dmg", new Stat(lang.Stats_FIGHT_PROP_ADD_HURT, FightProperty.FIGHT_PROP_ADD_HURT, true)); // This seems to get reset after attacks
stats.put("eanemo", new Stat(lang.Stats_FIGHT_PROP_WIND_ADD_HURT, FightProperty.FIGHT_PROP_WIND_ADD_HURT, true));
stats.put("ecryo", new Stat(lang.Stats_FIGHT_PROP_ICE_ADD_HURT, FightProperty.FIGHT_PROP_ICE_ADD_HURT, true));
stats.put("edendro", new Stat(lang.Stats_FIGHT_PROP_GRASS_ADD_HURT, FightProperty.FIGHT_PROP_GRASS_ADD_HURT, true));
stats.put("eelectro", new Stat(lang.Stats_FIGHT_PROP_ELEC_ADD_HURT, FightProperty.FIGHT_PROP_ELEC_ADD_HURT, true));
stats.put("egeo", new Stat(lang.Stats_FIGHT_PROP_ROCK_ADD_HURT, FightProperty.FIGHT_PROP_ROCK_ADD_HURT, true));
stats.put("ehydro", new Stat(lang.Stats_FIGHT_PROP_WATER_ADD_HURT, FightProperty.FIGHT_PROP_WATER_ADD_HURT, true));
stats.put("epyro", new Stat(lang.Stats_FIGHT_PROP_FIRE_ADD_HURT, FightProperty.FIGHT_PROP_FIRE_ADD_HURT, true));
stats.put("ephys", new Stat(lang.Stats_FIGHT_PROP_PHYSICAL_ADD_HURT, FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT, true));
stats.put("resall", new Stat(lang.Stats_FIGHT_PROP_SUB_HURT, FightProperty.FIGHT_PROP_SUB_HURT, true)); // This seems to get reset after attacks
stats.put("resanemo", new Stat(lang.Stats_FIGHT_PROP_WIND_SUB_HURT, FightProperty.FIGHT_PROP_WIND_SUB_HURT, true));
stats.put("rescryo", new Stat(lang.Stats_FIGHT_PROP_ICE_SUB_HURT, FightProperty.FIGHT_PROP_ICE_SUB_HURT, true));
stats.put("resdendro", new Stat(lang.Stats_FIGHT_PROP_GRASS_SUB_HURT, FightProperty.FIGHT_PROP_GRASS_SUB_HURT, true));
stats.put("reselectro", new Stat(lang.Stats_FIGHT_PROP_ELEC_SUB_HURT, FightProperty.FIGHT_PROP_ELEC_SUB_HURT, true));
stats.put("resgeo", new Stat(lang.Stats_FIGHT_PROP_ROCK_SUB_HURT, FightProperty.FIGHT_PROP_ROCK_SUB_HURT, true));
stats.put("reshydro", new Stat(lang.Stats_FIGHT_PROP_WATER_SUB_HURT, FightProperty.FIGHT_PROP_WATER_SUB_HURT, true));
stats.put("respyro", new Stat(lang.Stats_FIGHT_PROP_FIRE_SUB_HURT, FightProperty.FIGHT_PROP_FIRE_SUB_HURT, true));
stats.put("resphys", new Stat(lang.Stats_FIGHT_PROP_PHYSICAL_SUB_HURT, FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT, true));
stats.put("cdr", new Stat(lang.Stats_FIGHT_PROP_SKILL_CD_MINUS_RATIO, FightProperty.FIGHT_PROP_SKILL_CD_MINUS_RATIO, true));
stats.put("heal", new Stat(lang.Stats_FIGHT_PROP_HEAL_ADD, FightProperty.FIGHT_PROP_HEAL_ADD, true));
stats.put("heali", new Stat(lang.Stats_FIGHT_PROP_HEALED_ADD, FightProperty.FIGHT_PROP_HEALED_ADD, true));
stats.put("shield", new Stat(lang.Stats_FIGHT_PROP_SHIELD_COST_MINUS_RATIO, FightProperty.FIGHT_PROP_SHIELD_COST_MINUS_RATIO, true));
stats.put("defi", new Stat(lang.Stats_FIGHT_PROP_DEFENCE_IGNORE_RATIO, FightProperty.FIGHT_PROP_DEFENCE_IGNORE_RATIO, true));
stats.put("maxhp", new Stat(FightProperty.FIGHT_PROP_MAX_HP.toString(), FightProperty.FIGHT_PROP_MAX_HP, false));
stats.put("hp", new Stat(FightProperty.FIGHT_PROP_CUR_HP.toString(), FightProperty.FIGHT_PROP_CUR_HP, false));
stats.put("atk", new Stat(FightProperty.FIGHT_PROP_CUR_ATTACK.toString(), FightProperty.FIGHT_PROP_CUR_ATTACK, false));
stats.put("atkb", new Stat(FightProperty.FIGHT_PROP_BASE_ATTACK.toString(), FightProperty.FIGHT_PROP_BASE_ATTACK, false)); // This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff.
stats.put("def", new Stat(FightProperty.FIGHT_PROP_DEFENSE.toString(), FightProperty.FIGHT_PROP_DEFENSE, false));
stats.put("em", new Stat(FightProperty.FIGHT_PROP_ELEMENT_MASTERY.toString(), FightProperty.FIGHT_PROP_ELEMENT_MASTERY, false));
stats.put("er", new Stat(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY.toString(), FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, true));
stats.put("crate", new Stat(FightProperty.FIGHT_PROP_CRITICAL.toString(), FightProperty.FIGHT_PROP_CRITICAL, true));
stats.put("cdmg", new Stat(FightProperty.FIGHT_PROP_CRITICAL_HURT.toString(), FightProperty.FIGHT_PROP_CRITICAL_HURT, true));
stats.put("dmg", new Stat(FightProperty.FIGHT_PROP_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ADD_HURT, true)); // This seems to get reset after attacks
stats.put("eanemo", new Stat(FightProperty.FIGHT_PROP_WIND_ADD_HURT.toString(), FightProperty.FIGHT_PROP_WIND_ADD_HURT, true));
stats.put("ecryo", new Stat(FightProperty.FIGHT_PROP_ICE_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ICE_ADD_HURT, true));
stats.put("edendro", new Stat(FightProperty.FIGHT_PROP_GRASS_ADD_HURT.toString(), FightProperty.FIGHT_PROP_GRASS_ADD_HURT, true));
stats.put("eelectro", new Stat(FightProperty.FIGHT_PROP_ELEC_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ELEC_ADD_HURT, true));
stats.put("egeo", new Stat(FightProperty.FIGHT_PROP_ROCK_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ROCK_ADD_HURT, true));
stats.put("ehydro", new Stat(FightProperty.FIGHT_PROP_WATER_ADD_HURT.toString(), FightProperty.FIGHT_PROP_WATER_ADD_HURT, true));
stats.put("epyro", new Stat(FightProperty.FIGHT_PROP_FIRE_ADD_HURT.toString(), FightProperty.FIGHT_PROP_FIRE_ADD_HURT, true));
stats.put("ephys", new Stat(FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT.toString(), FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT, true));
stats.put("resall", new Stat(FightProperty.FIGHT_PROP_SUB_HURT.toString(), FightProperty.FIGHT_PROP_SUB_HURT, true)); // This seems to get reset after attacks
stats.put("resanemo", new Stat(FightProperty.FIGHT_PROP_WIND_SUB_HURT.toString(), FightProperty.FIGHT_PROP_WIND_SUB_HURT, true));
stats.put("rescryo", new Stat(FightProperty.FIGHT_PROP_ICE_SUB_HURT.toString(), FightProperty.FIGHT_PROP_ICE_SUB_HURT, true));
stats.put("resdendro", new Stat(FightProperty.FIGHT_PROP_GRASS_SUB_HURT.toString(), FightProperty.FIGHT_PROP_GRASS_SUB_HURT, true));
stats.put("reselectro", new Stat(FightProperty.FIGHT_PROP_ELEC_SUB_HURT.toString(), FightProperty.FIGHT_PROP_ELEC_SUB_HURT, true));
stats.put("resgeo", new Stat(FightProperty.FIGHT_PROP_ROCK_SUB_HURT.toString(), FightProperty.FIGHT_PROP_ROCK_SUB_HURT, true));
stats.put("reshydro", new Stat(FightProperty.FIGHT_PROP_WATER_SUB_HURT.toString(), FightProperty.FIGHT_PROP_WATER_SUB_HURT, true));
stats.put("respyro", new Stat(FightProperty.FIGHT_PROP_FIRE_SUB_HURT.toString(), FightProperty.FIGHT_PROP_FIRE_SUB_HURT, true));
stats.put("resphys", new Stat(FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT.toString(), FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT, true));
stats.put("cdr", new Stat(FightProperty.FIGHT_PROP_SKILL_CD_MINUS_RATIO.toString(), FightProperty.FIGHT_PROP_SKILL_CD_MINUS_RATIO, true));
stats.put("heal", new Stat(FightProperty.FIGHT_PROP_HEAL_ADD.toString(), FightProperty.FIGHT_PROP_HEAL_ADD, true));
stats.put("heali", new Stat(FightProperty.FIGHT_PROP_HEALED_ADD.toString(), FightProperty.FIGHT_PROP_HEALED_ADD, true));
stats.put("shield", new Stat(FightProperty.FIGHT_PROP_SHIELD_COST_MINUS_RATIO.toString(), FightProperty.FIGHT_PROP_SHIELD_COST_MINUS_RATIO, true));
stats.put("defi", new Stat(FightProperty.FIGHT_PROP_DEFENCE_IGNORE_RATIO.toString(), FightProperty.FIGHT_PROP_DEFENCE_IGNORE_RATIO, true));
// Compatibility aliases
stats.put("mhp", stats.get("maxhp"));
stats.put("cr", stats.get("crate"));
@ -175,26 +176,23 @@ public final class SetStatsCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
Language lang = Grasscutter.getLanguage();
String syntax = sender == null ? lang.SetStats_usage_console : lang.SetStats_usage_console;
String usage = syntax + lang.SetStats_help_message;
String syntax = sender == null ? translate("commands.setStats.usage_console") : translate("commands.setStats.ingame");
String usage = syntax + translate("commands.setStats.help_message");
String statStr;
String valueStr;
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, lang.Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
switch (args.size()) {
default:
CommandHandler.sendMessage(sender, usage);
return;
case 2:
statStr = args.get(0).toLowerCase();
valueStr = args.get(1);
break;
};
if (args.size() == 2) {
statStr = args.get(0).toLowerCase();
valueStr = args.get(1);
} else {
CommandHandler.sendMessage(sender, usage);
return;
}
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
@ -206,7 +204,7 @@ public final class SetStatsCommand implements CommandHandler {
value = Float.parseFloat(valueStr);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, lang.SetStats_value_error);
CommandHandler.sendMessage(sender, translate("commands.setStats.value_error"));
return;
}
@ -220,15 +218,14 @@ public final class SetStatsCommand implements CommandHandler {
valueStr = String.format("%.0f", value);
}
if (targetPlayer == sender) {
CommandHandler.sendMessage(sender, lang.SetStats_set_self.replace("{name}", stat.name).replace("{value}", valueStr));
CommandHandler.sendMessage(sender, translate("commands.setStats.set_self", stat.name, valueStr));
} else {
String uidStr = targetPlayer.getAccount().getId();
CommandHandler.sendMessage(sender, lang.SetStats_set_for_uid.replace("{name}", stat.name).replace("{uid}", uidStr).replace("{value}", valueStr));
CommandHandler.sendMessage(sender, translate("commands.setStats.set_self", stat.name, uidStr, valueStr));
}
return;
} else {
CommandHandler.sendMessage(sender, usage);
return;
}
return;
}
}

View File

@ -7,6 +7,8 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "setworldlevel", usage = "setworldlevel <level>",
description = "Sets your world level (Relog to see proper effects)",
aliases = {"setworldlvl"}, permission = "player.setworldlevel")
@ -15,19 +17,19 @@ public final class SetWorldLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetWorldLevel_usage);
CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.usage"));
return;
}
try {
int level = Integer.parseInt(args.get(0));
if (level > 8 || level < 0) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetWorldLevel_world_level_must_between_0_and_8);
CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.value_error"));
return;
}
@ -35,9 +37,9 @@ public final class SetWorldLevelCommand implements CommandHandler {
targetPlayer.getWorld().setWorldLevel(level);
targetPlayer.setWorldLevel(level);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetWorldLevel_set_world_level.replace("{level}", Integer.toString(level)));
CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.success", Integer.toString(level)));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().SetWorldLevel_invalid_world_level);
CommandHandler.sendMessage(null, translate("commands.setWorldLevel.invalid_world_level"));
}
}
}

View File

@ -20,6 +20,8 @@ import javax.swing.text.html.parser.Entity;
import java.util.List;
import java.util.Random;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "spawn", usage = "spawn <entityId> [amount] [level(monster only)]",
description = "Spawns an entity near you", permission = "server.spawn")
public final class SpawnCommand implements CommandHandler {
@ -27,7 +29,7 @@ public final class SpawnCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -39,23 +41,23 @@ public final class SpawnCommand implements CommandHandler {
try {
level = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments);
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
} // Fallthrough
case 2:
try {
amount = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount);
CommandHandler.sendMessage(sender, translate("commands.generic.error.amount"));
} // Fallthrough
case 1:
try {
id = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_entity_id);
CommandHandler.sendMessage(sender, translate("commands.generic.error.entityId"));
}
break;
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Spawn_usage);
CommandHandler.sendMessage(sender, translate("commands.spawn.usage"));
return;
}
@ -63,7 +65,7 @@ public final class SpawnCommand implements CommandHandler {
GadgetData gadgetData = GameData.getGadgetDataMap().get(id);
ItemData itemData = GameData.getItemDataMap().get(id);
if (monsterData == null && gadgetData == null && itemData == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_entity_id);
CommandHandler.sendMessage(sender, translate("commands.generic.error.entityId"));
return;
}
Scene scene = targetPlayer.getScene();
@ -99,7 +101,7 @@ public final class SpawnCommand implements CommandHandler {
scene.addEntity(entity);
}
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Spawn_message.replace("{amount}", Integer.toString(amount)).replace("{id}", Integer.toString(id)));
CommandHandler.sendMessage(sender, translate("commands.spawn.success", Integer.toString(amount), Integer.toString(id)));
}
private Position GetRandomPositionInCircle(Position origin, double radius){

View File

@ -7,17 +7,19 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "stop", usage = "stop",
description = "Stops the server", permission = "server.stop")
public final class StopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Stop_message);
CommandHandler.sendMessage(null, translate("commands.stop.success"));
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, Grasscutter.getLanguage().Stop_message);
CommandHandler.sendMessage(p, translate("commands.stop.success"));
}
System.exit(1);
System.exit(1000);
}
}

View File

@ -12,13 +12,15 @@ import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "talent", usage = "talent <talentID> <value>",
description = "Set talent level for your current active character", permission = "player.settalent")
public final class TalentCommand implements CommandHandler {
private void setTalentLevel(Player sender, Player player, Avatar avatar, int talentId, int talentLevel) {
int oldLevel = avatar.getSkillLevelMap().get(talentId);
if (talentLevel < 0 || talentLevel > 15) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_lower_16);
CommandHandler.sendMessage(sender, translate("commands.talent.lower_16"));
return;
}
@ -30,29 +32,29 @@ public final class TalentCommand implements CommandHandler {
player.sendPacket(new PacketAvatarSkillChangeNotify(avatar, talentId, oldLevel, talentLevel));
player.sendPacket(new PacketAvatarSkillUpgradeRsp(avatar, talentId, oldLevel, talentLevel));
String successMessage = Grasscutter.getLanguage().Talent_set_id.replace("{id}", Integer.toString(talentId));
String successMessage = "commands.talent.set_id";
AvatarSkillDepotData depot = avatar.getData().getSkillDepot();
if (talentId == depot.getSkills().get(0)) {
successMessage = Grasscutter.getLanguage().Talent_set_atk;
successMessage = "commands.talent.set_atk";
} else if (talentId == depot.getSkills().get(1)) {
successMessage = Grasscutter.getLanguage().Talent_set_e;
successMessage = "commands.talent.set_e";
} else if (talentId == depot.getEnergySkill()) {
successMessage = Grasscutter.getLanguage().Talent_set_q;
successMessage = "commands.talent.set_q";
}
CommandHandler.sendMessage(sender, successMessage.replace("{level}", Integer.toString(talentLevel)));
CommandHandler.sendMessage(sender, translate(successMessage, talentLevel));
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (args.size() < 1){
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_1);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_2);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_3);
CommandHandler.sendMessage(sender, translate("commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_3"));
return;
}
@ -60,66 +62,54 @@ public final class TalentCommand implements CommandHandler {
Avatar avatar = entity.getAvatar();
String cmdSwitch = args.get(0);
switch (cmdSwitch) {
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_1);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_2);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_3);
return;
case "set":
if (args.size() < 3){
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_1);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_3);
default -> {
CommandHandler.sendMessage(sender, translate("commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_3"));
return;
}
case "set" -> {
if (args.size() < 3) {
CommandHandler.sendMessage(sender, translate("commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_3"));
return;
}
try {
int skillId = Integer.parseInt(args.get(1));
int newLevel = Integer.parseInt(args.get(2));
setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_invalid_skill_id);
CommandHandler.sendMessage(sender, translate("commands.talent.invalid_skill_id"));
return;
}
break;
case "n":
case "e":
case "q":
if (args.size() < 2){
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_2);
}
case "n", "e", "q" -> {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, translate("commands.talent.usage_2"));
return;
}
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
int skillId;
switch (cmdSwitch) {
default:
skillId = SkillDepot.getSkills().get(0);
break;
case "e":
skillId = SkillDepot.getSkills().get(1);
break;
case "q":
skillId = SkillDepot.getEnergySkill();
break;
}
int skillId = switch (cmdSwitch) {
default -> SkillDepot.getSkills().get(0);
case "e" -> SkillDepot.getSkills().get(1);
case "q" -> SkillDepot.getEnergySkill();
};
try {
int newLevel = Integer.parseInt(args.get(1));
setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_invalid_talent_level);
CommandHandler.sendMessage(sender, translate("commands.talent.invalid_level"));
return;
}
break;
case "getid":
}
case "getid" -> {
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_normal_attack_id.replace("{id}", Integer.toString(skillIdNorAtk)));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_e_skill_id.replace("{id}", Integer.toString(skillIdE)));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_q_skill_id.replace("{id}", Integer.toString(skillIdQ)));
break;
CommandHandler.sendMessage(sender, translate("commands.talent.normal_attack_id", Integer.toString(skillIdNorAtk)));
CommandHandler.sendMessage(sender, translate("commands.talent.e_skill_id", Integer.toString(skillIdE)));
CommandHandler.sendMessage(sender, translate("commands.talent.q_skill_id", Integer.toString(skillIdQ)));
}
}
}
}

View File

@ -8,18 +8,20 @@ import emu.grasscutter.utils.Position;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "tpall", usage = "tpall",
description = "Teleports all players in your world to your position", permission = "player.tpall")
public final class TeleportAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
if (!targetPlayer.getWorld().isMultiplayer()) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().TeleportAll_message);
CommandHandler.sendMessage(sender, translate("commands.teleportAll.error"));
return;
}
@ -30,5 +32,7 @@ public final class TeleportAllCommand implements CommandHandler {
player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), pos);
}
CommandHandler.sendMessage(sender, translate("commands.teleportAll.success"));
}
}

View File

@ -8,6 +8,8 @@ import emu.grasscutter.utils.Position;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "teleport", usage = "teleport <x> <y> <z> [scene id]", aliases = {"tp"},
description = "Change the player's position.", permission = "player.teleport")
public final class TeleportCommand implements CommandHandler {
@ -26,7 +28,7 @@ public final class TeleportCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -41,7 +43,7 @@ public final class TeleportCommand implements CommandHandler {
try {
sceneId = Integer.parseInt(args.get(3));
}catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments);
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
} // Fallthrough
case 3:
try {
@ -49,20 +51,23 @@ public final class TeleportCommand implements CommandHandler {
y = parseRelative(args.get(1), y);
z = parseRelative(args.get(2), z);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_invalid_position);
CommandHandler.sendMessage(sender, translate("commands.teleport.invalid_position"));
}
break;
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_usage);
CommandHandler.sendMessage(sender, translate("commands.teleport.usage"));
return;
}
Position target_pos = new Position(x, y, z);
boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, target_pos);
if (!result) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_invalid_position);
CommandHandler.sendMessage(sender, translate("commands.teleport.invalid_position"));
} else {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_message.replace("{name}", targetPlayer.getNickname()).replace("{x}", Float.toString(x)).replace("{y}", Float.toString(y)).replace("{z}", Float.toString(z)).replace("{id}", Integer.toString(sceneId)));
CommandHandler.sendMessage(sender, translate("commands.teleport.success",
targetPlayer.getNickname(), Float.toString(x), Float.toString(y),
Float.toString(z), Integer.toString(sceneId))
);
}
}

View File

@ -9,6 +9,8 @@ import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "weather", usage = "weather <weatherId> [climateId]",
description = "Changes the weather.", aliases = {"w"}, permission = "player.weather")
public final class WeatherCommand implements CommandHandler {
@ -16,7 +18,7 @@ public final class WeatherCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed);
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
@ -27,17 +29,17 @@ public final class WeatherCommand implements CommandHandler {
try {
climateId = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_invalid_id);
CommandHandler.sendMessage(sender, translate("commands.weather.invalid_id"));
}
case 1:
try {
weatherId = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_invalid_id);
CommandHandler.sendMessage(sender, translate("commands.weather.invalid_id"));
}
break;
default:
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_usage);
CommandHandler.sendMessage(sender, translate("commands.weather.usage"));
return;
}
@ -46,7 +48,6 @@ public final class WeatherCommand implements CommandHandler {
targetPlayer.getScene().setWeather(weatherId);
targetPlayer.getScene().setClimate(climate);
targetPlayer.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(targetPlayer));
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_message.replace("{weatherId}", Integer.toString(weatherId)).replace("{climateId}", Integer.toString(climateId)));
CommandHandler.sendMessage(sender, translate("commands.weather.success", Integer.toString(weatherId), Integer.toString(climateId)));
}
}

View File

@ -7,6 +7,7 @@ import java.util.Map.Entry;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import com.google.gson.Gson;
import emu.grasscutter.utils.Utils;
import org.reflections.Reflections;
@ -120,14 +121,15 @@ public class ResourceLoader {
@SuppressWarnings({"rawtypes", "unchecked"})
protected static void loadFromResource(Class<?> c, String fileName, Int2ObjectMap map) throws Exception {
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().RESOURCE_FOLDER + "ExcelBinOutput/" + fileName)) {
List list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, c).getType());
FileReader fileReader = new FileReader(Grasscutter.getConfig().RESOURCE_FOLDER + "ExcelBinOutput/" + fileName);
Gson gson = Grasscutter.getGsonFactory();
List list = gson.fromJson(fileReader, List.class);
for (Object o : list) {
GameResource res = (GameResource) o;
res.onLoad();
map.put(res.getId(), res);
}
for (Object o : list) {
Map<String, Object> tempMap = Utils.switchPropertiesUpperLowerCase((Map<String, Object>) o, c);
GameResource res = gson.fromJson(gson.toJson(tempMap), TypeToken.get(c).getType());
res.onLoad();
map.put(res.getId(), res);
}
}

View File

@ -0,0 +1,44 @@
package emu.grasscutter.game.expedition;
import dev.morphia.annotations.Entity;
@Entity
public class ExpeditionInfo {
public int getState() {
return state;
}
public void setState(int state) {
this.state = state;
}
public int getExpId() {
return expId;
}
public void setExpId(int expId) {
this.expId = expId;
}
public int getHourTime() {
return hourTime;
}
public void setHourTime(int hourTime) {
this.hourTime = hourTime;
}
public int getStartTime() {
return startTime;
}
public void setStartTime(int startTime) {
this.startTime = startTime;
}
private int state;
private int expId;
private int hourTime;
private int startTime;
}

View File

@ -0,0 +1,46 @@
package emu.grasscutter.game.expedition;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.game.GameServer;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.io.FileReader;
import java.util.Collection;
import java.util.List;
public class ExpeditionManager {
public GameServer getGameServer() {
return gameServer;
}
private final GameServer gameServer;
public Int2ObjectMap<List<ExpeditionRewardDataList>> getExpeditionRewardDataList() { return expeditionRewardData; }
private final Int2ObjectMap<List<ExpeditionRewardDataList>> expeditionRewardData;
public ExpeditionManager(GameServer gameServer) {
this.gameServer = gameServer;
this.expeditionRewardData = new Int2ObjectOpenHashMap<>();
this.load();
}
public synchronized void load() {
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "ExpeditionReward.json")) {
getExpeditionRewardDataList().clear();
List<ExpeditionRewardInfo> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ExpeditionRewardInfo.class).getType());
if(banners.size() > 0) {
for (ExpeditionRewardInfo di : banners) {
getExpeditionRewardDataList().put(di.getExpId(), di.getExpeditionRewardDataList());
}
Grasscutter.getLogger().info("Expedition reward successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load expedition reward. Expedition reward size is 0.");
}
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load expedition reward.", e);
}
}
}

View File

@ -0,0 +1,18 @@
package emu.grasscutter.game.expedition;
public class ExpeditionRewardData {
private int itemId;
private int minCount;
private int maxCount;
public int getItemId() {
return itemId;
}
public int getMinCount() { return minCount; }
public int getMaxCount() {
return maxCount;
}
}

View File

@ -0,0 +1,15 @@
package emu.grasscutter.game.expedition;
import java.util.List;
public class ExpeditionRewardDataList {
public int getHourTime() {
return hourTime;
}
public List<ExpeditionRewardData> getExpeditionRewardData() {
return expeditionRewardData;
}
private int hourTime;
private List<ExpeditionRewardData> expeditionRewardData;
}

View File

@ -0,0 +1,16 @@
package emu.grasscutter.game.expedition;
import java.util.List;
public class ExpeditionRewardInfo {
public int getExpId() {
return expId;
}
public List<ExpeditionRewardDataList> getExpeditionRewardDataList() {
return expeditionRewardDataList;
}
private int expId;
private List<ExpeditionRewardDataList> expeditionRewardDataList;
}

View File

@ -60,6 +60,7 @@ public class MovementManager {
private final Player player;
private float landSpeed = 0;
private long landTimeMillisecond = 0;
private Timer movementManagerTickTimer;
private GameSession cachedSession = null;
private GameEntity cachedEntity = null;
@ -192,12 +193,20 @@ public class MovementManager {
// cache land speed
if (state == MotionState.MOTION_LAND_SPEED) {
landSpeed = motionInfo.getSpeed().getY();
landTimeMillisecond = System.currentTimeMillis();
}
if (state == MotionState.MOTION_FALL_ON_GROUND) {
// if not received immediately after MOTION_LAND_SPEED, discard this packet.
// TODO: Test in high latency.
int maxDelay = 200;
if ((System.currentTimeMillis() - landTimeMillisecond) > maxDelay) {
Grasscutter.getLogger().debug("MOTION_FALL_ON_GROUND received after " + maxDelay + "ms, discard.");
return;
}
float currentHP = cachedEntity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
float maxHP = cachedEntity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
float damage = 0;
// Grasscutter.getLogger().debug("LandSpeed: " + landSpeed);
Grasscutter.getLogger().debug("LandSpeed: " + landSpeed);
if (landSpeed < -23.5) {
damage = (float)(maxHP * 0.33);
}
@ -214,7 +223,7 @@ public class MovementManager {
if (newHP < 0) {
newHP = 0;
}
// Grasscutter.getLogger().debug("Max: " + maxHP + "\tCurr: " + currentHP + "\tDamage: " + damage + "\tnewHP: " + newHP);
Grasscutter.getLogger().debug("Max: " + maxHP + "\tCurr: " + currentHP + "\tDamage: " + damage + "\tnewHP: " + newHP);
cachedEntity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
cachedEntity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(cachedEntity, FightProperty.FIGHT_PROP_CUR_HP));
if (newHP == 0) {
@ -259,7 +268,7 @@ public class MovementManager {
if (Grasscutter.getConfig().OpenStamina) {
boolean moving = isPlayerMoving();
if (moving || (getCurrentStamina() < getMaximumStamina())) {
Grasscutter.getLogger().debug("Player moving: " + moving + ", stamina full: " + (getCurrentStamina() >= getMaximumStamina()) + ", recalculate stamina");
// Grasscutter.getLogger().debug("Player moving: " + moving + ", stamina full: " + (getCurrentStamina() >= getMaximumStamina()) + ", recalculate stamina");
Consumption consumption = Consumption.None;
// TODO: refactor these conditions.
@ -297,14 +306,16 @@ public class MovementManager {
} else if (MotionStatesCategorized.get("RUN").contains(currentState)) {
// RUN, DASH and WALK
// DASH
if (currentState == MotionState.MOTION_DASH) {
if (previousState == MotionState.MOTION_DASH) {
if (currentState == MotionState.MOTION_DASH_BEFORE_SHAKE) {
consumption = Consumption.DASH;
if (previousState == MotionState.MOTION_DASH_BEFORE_SHAKE) {
// only charge once
consumption = Consumption.SPRINT;
} else {
// cost more to start dashing
consumption = Consumption.DASH;
}
}
if (currentState == MotionState.MOTION_DASH) {
consumption = Consumption.SPRINT;
}
// RUN
if (currentState == MotionState.MOTION_RUN) {
consumption = Consumption.RUN;
@ -338,14 +349,13 @@ public class MovementManager {
staminaRecoverDelay = 0;
}
if (consumption.amount > 0) {
if (staminaRecoverDelay < 5) {
if (staminaRecoverDelay < 10) {
staminaRecoverDelay++;
consumption = Consumption.None;
}
}
int newStamina = updateStamina(cachedSession, consumption.amount);
cachedSession.send(new PacketPlayerPropNotify(player, PlayerProperty.PROP_CUR_PERSIST_STAMINA));
Grasscutter.getLogger().debug(player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA) + "/" + player.getProperty(PlayerProperty.PROP_MAX_STAMINA) + "\t" + currentState + "\t" + "isMoving: " + isPlayerMoving() + "\t" + consumption + "(" + consumption.amount + ")");
}
}

View File

@ -2,9 +2,13 @@ package emu.grasscutter.game.managers.SotSManager;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.managers.MovementManager.MovementManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.ChangeHpReasonOuterClass;
import emu.grasscutter.net.proto.PropChangeReasonOuterClass;
import emu.grasscutter.server.game.GameSession;
@ -14,6 +18,8 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotif
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import java.util.List;
import java.util.Timer;
import java.util.TimerTask;
// Statue of the Seven Manager
public class SotSManager {
@ -21,6 +27,7 @@ public class SotSManager {
// NOTE: Spring volume balance *1 = fight prop HP *100
private final Player player;
private Timer autoRecoverTimer;
public SotSManager(Player player) {
this.player = player;
@ -46,26 +53,44 @@ public class SotSManager {
public void autoRevive(GameSession session) {
player.getTeamManager().getActiveTeam().forEach(entity -> {
boolean isAlive = entity.isAlive();
float currentHP = entity.getAvatar().getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
float maxHP = entity.getAvatar().getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
// Grasscutter.getLogger().debug("" + entity.getAvatar().getAvatarData().getName() + "\t" + currentHP + "/" + maxHP + "\t" + (isAlive ? "ALIVE":"DEAD"));
float newHP = (float)(maxHP * 0.3);
if (currentHP < newHP) {
updateAvatarCurHP(session, entity, newHP);
}
if (!isAlive) {
float maxHP = entity.getAvatar().getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
float newHP = (float)(maxHP * 0.3);
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
}
});
}
public void scheduleAutoRecover(GameSession session) {
// TODO: play audio effects? possibly client side? - client automatically plays.
// delay 2.5 seconds
new Thread(() -> {
try {
Thread.sleep(2500);
autoRecover(session);
} catch (Exception e) {
Grasscutter.getLogger().error(e.getMessage());
}
}).start();
if (autoRecoverTimer == null) {
autoRecoverTimer = new Timer();
autoRecoverTimer.schedule(new AutoRecoverTimerTick(session), 2500);
}
}
public void cancelAutoRecover() {
if (autoRecoverTimer != null) {
autoRecoverTimer.cancel();
autoRecoverTimer = null;
}
}
private class AutoRecoverTimerTick extends TimerTask
{
private GameSession session;
public AutoRecoverTimerTick(GameSession session) {
this.session = session;
}
public void run() {
autoRecover(session);
cancelAutoRecover();
}
}
public void refillSpringVolume() {
@ -124,24 +149,27 @@ public class SotSManager {
float newHP = currentHP + needSV / 100; // convert SV to HP
// TODO: Figure out why client shows current HP instead of added HP.
// Say an avatar had 12000 and now has 14000, it should show "2000".
// The client always show "+14000" which is incorrect.
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
session.send(new PacketEntityFightPropChangeReasonNotify(entity, FightProperty.FIGHT_PROP_CUR_HP,
newHP, List.of(3), PropChangeReasonOuterClass.PropChangeReason.PROP_CHANGE_STATUE_RECOVER,
ChangeHpReasonOuterClass.ChangeHpReason.ChangeHpAddStatue));
session.send(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
Avatar avatar = entity.getAvatar();
avatar.setCurrentHp(newHP);
session.send(new PacketAvatarFightPropUpdateNotify(avatar, FightProperty.FIGHT_PROP_CUR_HP));
player.save();
updateAvatarCurHP(session, entity, newHP);
}
});
}
}
private void updateAvatarCurHP(GameSession session, EntityAvatar entity, float newHP) {
// TODO: Figure out why client shows current HP instead of added HP.
// Say an avatar had 12000 and now has 14000, it should show "2000".
// The client always show "+14000" which is incorrect.
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
session.send(new PacketEntityFightPropChangeReasonNotify(entity, FightProperty.FIGHT_PROP_CUR_HP,
newHP, List.of(3), PropChangeReasonOuterClass.PropChangeReason.PROP_CHANGE_STATUE_RECOVER,
ChangeHpReasonOuterClass.ChangeHpReason.ChangeHpAddStatue));
session.send(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
Avatar avatar = entity.getAvatar();
avatar.setCurrentHp(newHP);
session.send(new PacketAvatarFightPropUpdateNotify(avatar, FightProperty.FIGHT_PROP_CUR_HP));
player.save();
}
}

View File

@ -14,6 +14,7 @@ import emu.grasscutter.game.avatar.AvatarStorage;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.friends.FriendsList;
import emu.grasscutter.game.friends.PlayerProfile;
import emu.grasscutter.game.gacha.PlayerGachaInfo;
@ -51,6 +52,7 @@ import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.DateHelper;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.MessageHandler;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@ -102,6 +104,7 @@ public class Player {
private ArrayList<AvatarProfileData> shownAvatars;
private Set<Integer> rewardedLevels;
private ArrayList<ShopLimit> shopLimit;
private Map<Long, ExpeditionInfo> expeditionInfo;
private int sceneId;
private int regionId;
@ -141,6 +144,7 @@ public class Player {
this.avatars = new AvatarStorage(this);
this.friendsList = new FriendsList(this);
this.mailHandler = new MailHandler(this);
this.towerManager = new TowerManager(this);
this.pos = new Position();
this.rotation = new Position();
this.properties = new HashMap<>();
@ -171,6 +175,7 @@ public class Player {
this.moonCardGetTimes = new HashSet<>();
this.shopLimit = new ArrayList<>();
this.expeditionInfo = new HashMap<>();
this.messageHandler = null;
this.mapMarksManager = new MapMarksManager();
this.movementManager = new MovementManager(this);
@ -186,7 +191,6 @@ public class Player {
this.nickname = "Traveler";
this.signature = "";
this.teamManager = new TeamManager(this);
this.towerManager = new TowerManager(this);
this.birthday = new PlayerBirthday();
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
@ -674,6 +678,28 @@ public class Player {
session.send(new PacketCardProductRewardNotify(getMoonCardRemainDays()));
}
public Map<Long, ExpeditionInfo> getExpeditionInfo() {
return expeditionInfo;
}
public void addExpeditionInfo(long avaterGuid, int expId, int hourTime, int startTime){
ExpeditionInfo exp = new ExpeditionInfo();
exp.setExpId(expId);
exp.setHourTime(hourTime);
exp.setState(1);
exp.setStartTime(startTime);
expeditionInfo.put(avaterGuid, exp);
}
public void removeExpeditionInfo(long avaterGuid){
expeditionInfo.remove(avaterGuid);
}
public ExpeditionInfo getExpeditionInfo(long avaterGuid){
return expeditionInfo.get(avaterGuid);
}
public List<ShopLimit> getShopLimit() {
return shopLimit;
}
@ -1030,6 +1056,22 @@ public class Player {
this.resetSendPlayerLocTime();
}
}
// Expedition
var timeNow = Utils.getCurrentSeconds();
var needNotify = false;
for (Long key : expeditionInfo.keySet()) {
ExpeditionInfo e = expeditionInfo.get(key);
if(e.getState() == 1){
if(timeNow - e.getStartTime() >= e.getHourTime() * 60 * 60){
e.setState(2);
needNotify = true;
}
}
}
if(needNotify){
this.save();
this.sendPacket(new PacketAvatarExpeditionDataNotify(this));
}
}
@ -1057,9 +1099,6 @@ public class Player {
if (this.getProfile().getUid() == 0) {
this.getProfile().syncWithCharacter(this);
}
if (this.getTowerManager() == null) {
this.towerManager = new TowerManager(this);
}
// Check if player object exists in server
// TODO - optimize

View File

@ -4,13 +4,7 @@ import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.data.def.ShopGoodsData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.managers.InventoryManager;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.ShopGoodsOuterClass;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@ -54,9 +48,9 @@ public class ShopManager {
public static int getShopNextRefreshTime(ShopInfo shopInfo) {
return switch (shopInfo.getShopRefreshType()) {
case SHOP_REFRESH_DAILY -> Utils.GetNextTimestampOfThisHour(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_WEEKLY -> Utils.GetNextTimestampOfThisHourInNextWeek(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_MONTHLY -> Utils.GetNextTimestampOfThisHourInNextMonth(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_DAILY -> Utils.getNextTimestampOfThisHour(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_WEEKLY -> Utils.getNextTimestampOfThisHourInNextWeek(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_MONTHLY -> Utils.getNextTimestampOfThisHourInNextMonth(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
default -> 0;
};
}

View File

@ -1,289 +0,0 @@
package emu.grasscutter.languages;
public final class CNLanguage {
public String An_error_occurred_during_game_update = "游戏更新时发生了错误.";
public String Starting_Grasscutter = "正在开启Grasscutter...";
public String Invalid_server_run_mode = "无效的服务器运行模式. ";
public String Server_run_mode = "服务器运行模式必须为以下几种之一: 'HYBRID'(混合模式), 'DISPATCH_ONLY'(仅dispatch模式), 或 'GAME_ONLY'(仅游戏模式). 无法启动Grasscutter...";
public String Shutting_down = "正在停止....";
public String Start_done = "加载完成!需要指令帮助请输入 \"help\"";
public String Dispatch_mode_not_support_command = "仅dispatch模式无法使用指令。";
public String Command_error = "命令错误:";
public String Error = "出现错误.";
public String Grasscutter_is_free = "Grasscutter是免费软件如果你是花钱买到的你大概被骗了。主页: https://github.com/Grasscutters/Grasscutter";
public String Game_start_port = "游戏服务器已在端口 {port} 上开启。";
public String Client_connect = "来自 {address} 的客户端已连接。";
public String Client_disconnect = "来自 {address} 的客户端已断开。";
public String Client_request = "[Dispatch] 客户端 {ip} 请求: {method} {url}";
public String Not_load_keystore = "[Dispatch] 无法加载证书,正在尝试默认密码...";
public String Use_default_keystore = "[Dispatch] 成功使用默认密码加载证书. 请考虑将config.json中的KeystorePassword项改为123456.";
public String Load_keystore_error = "[Dispatch] 加载证书时出现错误!";
public String Not_find_ssl_cert = "[Dispatch] 未找到SSL证书正在回滚至HTTP模式。";
public String Welcome = "欢迎使用Grasscutter";
public String Potential_unhandled_request = "[Dispatch] 潜在的未处理请求: {method} {url}";
public String Client_login_token = "[Dispatch] 客户端 {ip} 正在尝试使用token登录...";
public String Client_token_login_failed = "[Dispatch] 客户端 {ip} 使用token登录失败。";
public String Client_login_in_token = "[Dispatch] 客户端 {ip} 使用token以 {uid} 的身份登录。";
public String Game_account_cache_error = "游戏账户缓存出现错误。";
public String Wrong_session_key = "会话密钥错误。";
public String Client_exchange_combo_token = "[Dispatch] 客户端 {ip} 成功交换token。";
public String Client_failed_exchange_combo_token = "[Dispatch] 客户端 {ip} 交换token失败。";
public String Dispatch_start_server_port = "[Dispatch] Dispatch服务器已在端口 {port} 上开启。";
public String Client_failed_login_account_create = "[Dispatch] 客户端 {ip} 登录失败: 已创建UID为 {uid} 的账户。";
public String Client_failed_login_account_create_failed = "[Dispatch] 客户端 {ip} 登录失败: 创建账户失败。";
public String Client_failed_login_account_no_found = "[Dispatch] 客户端 {ip} 登录失败: 未找到帐户。";
public String Client_login = "[Dispatch] 客户端 {ip} 以 {uid} 的身份登录。";
public String Username_not_found = "未找到此用户名.";
public String Username_not_found_create_failed = "未找到此用户名, 创建失败。.";
// Command
public String No_command_specified = "未指定命令.";
public String Unknown_command = "未知命令: ";
public String You_not_permission_run_command = "你没有权限运行此命令.";
public String This_command_can_only_run_from_console = "此命令只能在控制台运行.";
public String Run_this_command_in_game = "请在游戏内运行此命令.";
public String Invalid_playerId = "无效的玩家ID.";
public String Player_not_found = "未找到此玩家.";
public String Player_is_offline = "此玩家已离线.";
public String Invalid_amount = "无效的数量.";
public String Invalid_arguments = "无效的命令参数.";
public String Invalid_artifact_id = "无效的圣遗物ID.";
public String Invalid_avatar_id = "无效的角色ID.";
public String Invalid_avatar_level = "无效的角色等级.";
public String Invalid_entity_id = "无效的物品ID.";
public String Invalid_item_id = "无效的物品ID.";
public String Invalid_item_level = "无效的物品等级.";
public String Invalid_item_refinement = "无效的精炼等级.";
public String Invalid_UID = "无效的UID.";
public String Enabled = "启用";
public String Disabled = "禁用";
public String No_command_found = "未找到命令.";
public String Help = "帮助";
public String Player_not_found_or_offline = "此玩家不存在或已离线.";
public String Success = "成功";
public String Target_cleared = "已清除选择目标";
public String Target_set = "接下来的命令将默认以 @{uid} 为目标。输入命令时不必继续携带UID参数。";
public String Target_needed = "此命令需要指定一个目标用户. 输入命令时携带 <@UID> 参数或使用 /target @UID 来指定一个默认目标用户.";
// Help
public String Help_usage = " 用法: ";
public String Help_aliases = " 别名: ";
public String Help_available_command = " 可用命令:";
// Account
public String Modify_user_account = "修改用户帐户";
public String Account_exists = "账户已存在.";
public String Account_create_UID = "UID为 {uid} 的账户已创建.";
public String Account_delete = "已删除账户.";
public String Account_not_find = "账户不存在.";
public String Account_command_usage = "用法: account <create(创建)|delete(删除)> <用户名> [uid]";
// Broadcast
public String Broadcast_command_usage = "用法: broadcast <消息>";
public String Broadcast_message_sent = "消息已发送.";
// ChangeScene
public String Change_screen_usage = "用法: changescene <场景id>";
public String Change_screen_you_in_that_screen = "你已经在此场景中了";
public String Change_screen = "切换到场景 ";
public String Change_screen_not_exist = "此场景不存在。";
// Cleart_or_playerId
public String Clear_weapons = "已清除 {name} 的武器.";
public String Clear_artifacts = "已清除 {name} 的圣遗物 .";
public String Clear_materials = "已清除 {name} 的材料.";
public String Clear_furniture = "已清除 {name} 的摆设.";
public String Clear_displays = "已清除 {name} 的displays.";
public String Clear_virtuals = "已清除 {name} 的virtuals.";
public String Clear_everything = "已清除 {name} 的所有物品.";
// Coop
public String Coop_usage = "用法: coop <房主的UID>";
public String Coop_success = "已将{target}拉进{host}的世界.";
// Drop
public String Drop_usage = "用法: drop <物品ID|物品名> [数量]";
public String Drop_dropped_of = "已在地上丢弃 {amount} 个 {item}.";
// EnterDungeon
public String EnterDungeon_usage = "用法: enterdungeon <副本 id>";
public String EnterDungeon_changed_to_dungeon = "已进入副本 ";
public String EnterDungeon_dungeon_not_found = "副本不存在";
public String EnterDungeon_you_in_that_dungeon = "你已经在此副本中了。";
// GiveAll
public String GiveAll_usage = "用法: giveall [数量]";
public String GiveAll_item = "正在给予所有物品...";
public String GiveAll_done = "完成。";
// GiveArtifact
public String GiveArtifact_usage = "用法: giveart|gart [玩家] <圣遗物Id> <主词条Id> [<副词条Id>[,<被强化次数>]]... [等级]";
public String GiveArtifact_given = "已将 {itemId} 给予 {target}.";
// GiveChar
public String GiveChar_usage = "用法: givechar <p玩家> <角色Id|角色名> [等级]";
public String GiveChar_given = "将等级为 {level} 的 {avatarId} 给予 {target}.";
// Give
public String Give_usage = "用法: give [玩家名] <物品ID|物品名> [数量] [等级] ";
public String Give_refinement_only_applicable_weapons = "精炼只对武器有效。";
public String Give_refinement_must_between_1_and_5 = "精炼等级必须在1和5之间。";
public String Give_given = "已将 {amount} 个 {item} 给与 {target}.";
public String Give_given_with_level_and_refinement = "已将 {amount} 个等级为 {lvl}, 精炼 {refinement} 的 {item} 给予 {target}.";
public String Give_given_level = "已将 {amount} 个等级为 {lvl} 的 {item} 给与 {target}.";
// GodMode
public String Godmode_usage = "用法: godmode [on|off|toggle]";
public String Godmode_status = "设置 {name} 的无敌模式为: {status} ";
// Heal
public String Heal_message = "所有角色已被治疗。";
// Kick
public String Kick_player_kick_player = "玩家 [{sendUid}:{sendName}] 已踢出 [{kickUid}:{kickName}]";
public String Kick_server_player = "正在踢出玩家 [{kickUid}:{kickName}]";
// Kill
public String Kill_usage = "用法: killall [玩家UID] [场景ID]";
public String Kill_scene_not_found_in_player_world = "未在玩家世界中找到此场景";
public String Kill_kill_monsters_in_scene = "已杀死场景 {id} 中的 {size} 只怪物。 ";
// KillCharacter
public String KillCharacter_usage = "用法: /killcharacter [玩家Id]";
public String KillCharacter_kill_current_character = "已干掉 {name} 当前的场上角色.";
// List
public String List_message = "现有 {size} 名玩家在线:";
// Permission
public String Permission_usage = "用法: permission <add|remove> <权限名>";
public String Permission_add = "权限已添加。";
public String Permission_have_permission = "此玩家已拥有此权限!";
public String Permission_remove = "权限已移除。";
public String Permission_not_have_permission = "此玩家未拥有此权限!";
// Position
public String Position_message = "坐标: {x},{y},{z}\n场景: {id}";
// Reload
public String Reload_reload_start = "正在重新加载配置.";
public String Reload_reload_done = "完成.";
// ResetConst
public String ResetConst_reset_all = "重置你所有角色的命座。";
public String ResetConst_reset_all_done = "{name} 的命座已被重置。请重新登录。";
// ResetShopLimit
public String ResetShopLimit_usage = "用法: /resetshop <玩家id>";
// SendMail
public String SendMail_usage = "用法: give [player] <itemId|itemName> [amount]";
public String SendMail_user_not_exist = "不存在id为 '{id}' 的用户。";
public String SendMail_start_composition = "开始编辑邮件的组成部分.\n请使用 `/sendmail <标题>` 以继续.\n你可以在任何时候使用`/sendmail stop` 来停止编辑.";
public String SendMail_templates = "很快就会有邮件模板了.......";
public String SendMail_invalid_arguments = "无效的参数.\n用法 `/sendmail <用户Id|all|help> [模板Id]``";
public String SendMail_send_cancel = "已取消发送邮件。";
public String SendMail_send_done = "已向 {name} 发送邮件!";
public String SendMail_send_all_done = "已向所有玩家发送邮件!";
public String SendMail_not_composition_end = "邮件组成部分编辑尚未结束.\n请使用 `/sendmail {args}` 或 `/sendmail stop` 来停止编辑";
public String SendMail_Please_use = "请使用 `/sendmail {args}`";
public String SendMail_set_title = "邮件标题已设为 '{title}'.\n使用 '/sendmail <邮件正文>' 以继续.";
public String SendMail_set_contents = "邮件的正文如下:\n '{contents}'\n使用 '/sendmail <发送者署名>' 以继续.";
public String SendMail_set_message_sender = "邮件的发送者已设为 '{send}'.\n使用 '/sendmail <物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]";
public String SendMail_send = "已将 {amount} 个 {item} (等级 {lvl}) 作为邮件附件.\n你可以继续添加附件也可以使用 `/sendmail finish` 来停止编辑并发送邮件.";
public String SendMail_invalid_arguments_please_use = "无效的参数 \n 请使用 `/sendmail {args}`";
public String SendMail_title = "<标题>";
public String SendMail_message = "<正文>";
public String SendMail_sender = "<发送者>";
public String SendMail_arguments = "<物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]";
public String SendMail_error = "错误:无效的编写阶段 {stage}. 需要stacktrace请看服务器命令行.";
// SendMessage
public String SendMessage_usage = "用法: sendmessage <玩家名> <消息>";
public String SenaMessage_message_sent = "已发送.";
// SetFetterLevel
public String SetFetterLevel_usage = "用法: setfetterlevel <等级>";
public String SetFetterLevel_fetter_level_must_between_0_and_10 = "设置的好感等级必须位于 0 和 10 之间。";
public String SetFetterLevel_fetter_set_level = "好感等级已设置为 {level}";
public String SetFetterLevel_invalid_fetter_level = "无效的好感等级。";
// SetStats
public String SetStats_usage = "用法: setstats|stats <stat> <value>";
public String SetStats_setstats_help_message = "用法: /setstats|stats <hp(生命值) | mhp(最大生命值) | def(防御力) | atk(攻击) | em(元素精通) | crate(暴击率) | cdmg(暴击伤害)> <数值> 基本属性(整数)";
public String SetStats_stats_help_message = "用法: /stats <er(元素充能) | epyro(火伤) | ecryo(冰伤) | ehydro(水伤) | eanemo(风伤) | egeo(岩伤) | edend(草伤) | eelec(雷伤) | ephys(物伤)> <数值> 元素属性(百分比)";
public String SetStats_set_max_hp = "最大生命值已设为 {int}.";
public String SetStats_set_max_hp_error = "无效的生命数值.";
public String SetStats_set_hp = "生命设置为 {int}.";
public String SetStats_set_hp_error = "无效的生命数值.";
public String SetStats_set_def = "防御力设置为 {int}.";
public String SetStats_set_def_error = "无效的防御力数值.";
public String SetStats_set_atk = "攻击力设置为 {int}.";
public String SetStats_set_atk_error = "无效的攻击力数值.";
public String SetStats_set_em = "元素精通设置为 {int}.";
public String SetStats_set_em_error = "无效的元素精通数值.";
public String SetStats_set_er = "元素充能设置为 {int}%.";
public String SetStats_set_er_error = "无效的元素充能数值.";
public String SetStats_set_cr = "暴击率设置为 {int}%.";
public String SetStats_set_cr_error = "无效的暴击率数值.";
public String SetStats_set_cd = "暴击伤害设置为 {int}%.";
public String SetStats_set_cd_error = "无效的暴击伤害数值.";
public String SetStats_set_pdb = "火伤设置为 {int}%.";
public String SetStats_set_pdb_error = "无效的火伤数值.";
public String SetStats_set_cdb = "冰伤设置为 {int}%.";
public String SetStats_set_cdb_error = "无效的冰伤数值.";
public String SetStats_set_hdb = "水伤设置为 {int}%.";
public String SetStats_set_hdb_error = "无效的水伤数值.";
public String SetStats_set_adb = "风伤设置为 {int}%.";
public String SetStats_set_adb_error = "无效的风伤数值.";
public String SetStats_set_gdb = "岩伤设置为 {int}%.";
public String SetStats_set_gdb_error = "无效的岩伤数值.";
public String SetStats_set_edb = "雷伤设置为 {int}%.";
public String SetStats_set_edb_error = "无效的雷伤数值.";
public String SetStats_set_physdb = "物伤设置为 {int}%.";
public String SetStats_set_physdb_error = "无效的物伤数值.";
public String SetStats_set_ddb = "草伤设置为 {int}%.";
public String SetStats_set_ddb_error = "无效的草伤数值.";
// SetWorldLevel
public String SetWorldLevel_usage = "用法: setworldlevel <level>";
public String SetWorldLevel_world_level_must_between_0_and_8 = "世界等级必须在0-8之间。";
public String SetWorldLevel_set_world_level = "世界等级已设置为 {level}.";
public String SetWorldLevel_invalid_world_level = "无效的世界等级.";
// Spawn
public String Spawn_usage = "用法: spawn <实体ID|实体名> [数量] [等级(仅限怪物)]";
public String Spawn_message = "已生成 {amount} 个 {id}.";
// Stop
public String Stop_message = "正在关闭服务器...";
// Talent
public String Talent_usage_1 = "设置技能等级: /talent set <技能ID> <数值>";
public String Talent_usage_2 = "另一种方式: /talent <n 或 e 或 q> <数值>";
public String Talent_usage_3 = "获取技能ID: /talent getid";
public String Talent_lower_16 = "技能等级应低于16。";
public String Talent_set_atk = "设置普通攻击等级为 {level}.";
public String Talent_set_e = "设置元素战技(e技能)等级为 {level}.";
public String Talent_set_q = "设置元素爆发(q技能)等级为 {level}.";
public String Talent_invalid_skill_id = "无效的技能ID。";
public String Talent_set_this = "技能等级已设为 {level}.";
public String Talent_set_id = "将技能 {id} 的等级设为 {level}.";
public String Talent_invalid_talent_level = "无效的技能等级。";
public String Talent_normal_attack_id = "普通攻击技能ID {id}.";
public String Talent_e_skill_id = "元素战技(e技能)ID {id}.";
public String Talent_q_skill_id = "元素爆发(q技能)ID {id}.";
// TeleportAll
public String TeleportAll_message = "此命令仅在多人游戏下可用。";
// Teleport
public String Teleport_usage_server = "用法: /tp <x> <y> <z> [场景ID]";
public String Teleport_invalid_position = "无效的位置。";
public String Teleport_message = "已将 {name} 传送到场景 {id} ,坐标 {x},{y},{z}";
// Weather
public String Weather_usage = "用法: weather <天气ID> [气候ID]";
public String Weather_message = "已修改天气为 {weatherId} 气候为 {climateId}";
public String Weather_invalid_id = "无效的ID。";
}

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@ -1,300 +0,0 @@
package emu.grasscutter.languages;
public final class Language {
public String An_error_occurred_during_game_update = "An error occurred during game update.";
public String Starting_Grasscutter = "Starting Grasscutter...";
public String Invalid_server_run_mode = "Invalid server run mode.";
public String Server_run_mode = "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...";
public String Shutting_down = "Shutting down...";
public String Start_done = "Done! For help, type \"help\"";
public String Dispatch_mode_not_support_command = "Commands are not supported in dispatch only mode.";
public String Command_error = "Command error:";
public String Error = "An error occurred.";
public String Grasscutter_is_free = "Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter";
public String Game_start_port = "Game Server started on port {port}";
public String Client_connect = "Client connected from {address}";
public String Client_disconnect = "Client disconnected from {address}";
public String Client_request = "[Dispatch] Client {ip} {method} request: {url}";
public String Not_load_keystore = "[Dispatch] Unable to load keystore. Trying default keystore password...";
public String Use_default_keystore = "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json.";
public String Load_keystore_error = "[Dispatch] Error while loading keystore!";
public String Not_find_ssl_cert = "[Dispatch] No SSL cert found! Falling back to HTTP server.";
public String Welcome = "Welcome to Grasscutter";
public String Potential_unhandled_request = "[Dispatch] Potential unhandled {method} request: {url}";
public String Client_try_login = "[Dispatch] Client {ip} is trying to log in";
public String Client_login_token = "[Dispatch] Client {ip} is trying to log in via token";
public String Client_token_login_failed = "[Dispatch] Client {ip} failed to log in via token";
public String Client_login_in_token = "[Dispatch] Client {ip} logged in via token as {uid}";
public String Game_account_cache_error = "Game account cache information error";
public String Wrong_session_key = "Wrong session key.";
public String Client_exchange_combo_token = "[Dispatch] Client {ip} succeed to exchange combo token";
public String Client_failed_exchange_combo_token = "[Dispatch] Client {ip} failed to exchange combo token";
public String Dispatch_start_server_port = "[Dispatch] Dispatch server started on port {port}";
public String Client_failed_login_account_create = "[Dispatch] Client {ip} failed to log in: Account {uid} created";
public String Client_failed_login_account_create_failed = "[Dispatch] Client {ip} failed to log in: Account create failed";
public String Client_failed_login_account_no_found = "[Dispatch] Client {ip} failed to log in: Account no found";
public String Client_login = "[Dispatch] Client {ip} logged in as {uid}";
public String Username_not_found = "Username not found.";
public String Username_not_found_create_failed = "Username not found, create failed.";
public String Create_resources_folder = "Creating resources folder...";
public String Place_copy = "Place a copy of 'BinOutput' and 'ExcelBinOutput' in the resources folder.";
// Command
public String No_command_specified = "No command specified.";
public String Unknown_command = "Unknown command: ";
public String You_not_permission_run_command = "You do not have permission to run this command.";
public String This_command_can_only_run_from_console = "This command can only be run from the console.";
public String Run_this_command_in_game = "Run this command in-game.";
public String Invalid_amount = "Invalid amount.";
public String Invalid_arguments = "Invalid arguments.";
public String Invalid_artifact_id = "Invalid artifact ID.";
public String Invalid_avatar_id = "Invalid avatar id.";
public String Invalid_avatar_level = "Invalid avatar level.";
public String Invalid_entity_id = "Invalid entity id.";
public String Invalid_item_id = "Invalid item id.";
public String Invalid_item_level = "Invalid item level.";
public String Invalid_item_refinement = "Invalid item refinement level.";
public String Invalid_playerId = "Invalid playerId.";
public String Invalid_UID = "Invalid UID.";
public String Player_not_found = "Player not found.";
public String Player_is_offline = "Player is offline.";
public String Enabled = "enabled";
public String Disabled = "disabled";
public String No_command_found = "No command found.";
public String Help = "Help";
public String Player_not_found_or_offline = "Player not found or offline.";
public String Success = "Success";
public String Target_cleared = "Target cleared.";
public String Target_set = "Subsequent commands will target @{uid} by default.";
public String Target_needed = "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID.";
// Help
public String Help_usage = " Usage: ";
public String Help_aliases = " Aliases: ";
public String Help_available_command = "Available commands:";
// Account
public String Modify_user_account = "Modify user accounts";
public String Account_exists = "Account already exists.";
public String Account_create_UID = "Account created with UID {uid}.";
public String Account_delete = "Account deleted.";
public String Account_not_find = "Account not found.";
public String Account_command_usage = "Usage: account <create|delete> <username> [uid]";
// Broadcast
public String Broadcast_command_usage = "Usage: broadcast <message>";
public String Broadcast_message_sent = "Message sent.";
// ChangeScene
public String Change_screen_usage = "Usage: changescene <scene id>";
public String Change_screen_you_in_that_screen = "You are already in that scene";
public String Change_screen = "Changed to scene ";
public String Change_screen_not_exist = "Scene does not exist";
// Clear
public String Clear_usage = "Usage: clear <all|wp|art|mat>";
public String Clear_weapons = "Cleared weapons for {name} .";
public String Clear_artifacts = "Cleared artifacts for {name} .";
public String Clear_materials = "Cleared materials for {name} .";
public String Clear_furniture = "Cleared furniture for {name} .";
public String Clear_displays = "Cleared displays for {name} .";
public String Clear_virtuals = "Cleared virtuals for {name} .";
public String Clear_everything = "Cleared everything for {name} .";
// Coop
public String Coop_usage = "Usage: coop <host UID>";
public String Coop_success = "Summoned {target} to {host}'s world.";
// Drop
public String Drop_usage = "Usage: drop <itemId|itemName> [amount]";
public String Drop_dropped_of = "Dropped {amount} of {item}.";
// EnterDungeon
public String EnterDungeon_usage = "Usage: enterdungeon <dungeon id>";
public String EnterDungeon_changed_to_dungeon = "Changed to dungeon ";
public String EnterDungeon_dungeon_not_found = "Dungeon does not exist";
public String EnterDungeon_you_in_that_dungeon = "You are already in that dungeon";
// GiveAll
public String GiveAll_usage = "Usage: giveall [amount]";
public String GiveAll_item = "Giving all items...";
public String GiveAll_done = "Giving all items done";
// GiveArtifact
public String GiveArtifact_usage = "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]";
public String GiveArtifact_given = "Given {itemId} to {target}.";
// GiveChar
public String GiveChar_usage = "Usage: givechar <player> <itemId|itemName> [amount]";
public String GiveChar_given = "Given {avatarId} with level {level} to {target}.";
// Give
public String Give_usage = "Usage: give <player> <itemId|itemName> [amount] [level]";
public String Give_refinement_only_applicable_weapons = "Refinement is only applicable to weapons.";
public String Give_refinement_must_between_1_and_5 = "Refinement must be between 1 and 5.";
public String Give_given = "Given {amount} of {item} to {target}.";
public String Give_given_with_level_and_refinement = "Given {item} with level {lvl}, refinement {refinement} {amount} times to {target}";
public String Give_given_level = "Given {item} with level {lvl} {amount} times to {target}";
// GodMode
public String Godmode_usage = "Usage: godmode [on|off|toggle]";
public String Godmode_status = "Godmode is now {status} for {name}.";
// Heal
public String Heal_message = "All characters have been healed.";
// Kick
public String Kick_player_kick_player = "Player [{sendUid}:{sendName}] has kicked player [{kickUid}:{kickName}]";
public String Kick_server_player = "Kicking player [{kickUid}:{kickName}]";
// Kill
public String Kill_usage = "Usage: killall [playerUid] [sceneId]";
public String Kill_scene_not_found_in_player_world = "Scene not found in player world";
public String Kill_kill_monsters_in_scene = "Killing {size} monsters in scene {id}";
// KillCharacter
public String KillCharacter_usage = "Usage: /killcharacter [playerId]";
public String KillCharacter_kill_current_character = "Killed {name} current character.";
// List
public String List_message = "There are {size} player(s) online:";
// Permission
public String Permission_usage = "Usage: permission <add|remove> <permission>";
public String Permission_add = "Permission added.";
public String Permission_have_permission = "They already have this permission!";
public String Permission_remove = "Permission removed.";
public String Permission_not_have_permission = "They don't have this permission!";
// Position
public String Position_message = "Coord: {x}, {y}, {z}\nScene id: {id}";
// Reload
public String Reload_reload_start = "Reloading config.";
public String Reload_reload_done = "Reload complete.";
// ResetConst
public String ResetConst_reset_all = "Reset all avatars' constellations.";
public String ResetConst_reset_all_done = "Constellations for {name} have been reset. Please relog to see changes.";
// ResetShopLimit
public String ResetShopLimit_usage = "Usage: /resetshop <player id>";
// SendMail
public String SendMail_usage = "Usage: give [player] <itemId|itemName> [amount]";
public String SendMail_user_not_exist = "The user with an id of '{id}' does not exist";
public String SendMail_start_composition = "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time";
public String SendMail_templates = "Mail templates coming soon implemented...";
public String SendMail_invalid_arguments = "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`";
public String SendMail_send_cancel = "Message sending cancelled";
public String SendMail_send_done = "Message sent to user {name}!";
public String SendMail_send_all_done = "Message sent to all users!";
public String SendMail_not_composition_end = "Message composition not at final stage.\nPlease use `/sendmail {args}` or `/sendmail stop` to cancel";
public String SendMail_please_use = "Please use `/sendmail {args}`";
public String SendMail_set_title = "Message title set as '{title}'.\nUse '/sendmail <content>' to continue.";
public String SendMail_set_contents = "Message contents set as '{contents}'.\nUse '/sendmail <sender>' to continue.";
public String SendMail_set_message_sender = "Message sender set as '{send}'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.";
public String SendMail_send = "Attached {amount} of {item} (level {lvl}) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.";
public String SendMail_invalid_arguments_please_use = "Invalid arguments \n Please use `/sendmail {args}`";
public String SendMail_title = "<title>";
public String SendMail_message = "<message>";
public String SendMail_sender = "<sender>";
public String SendMail_arguments = "<itemId|itemName|finish> [amount] [level]";
public String SendMail_error = "ERROR: invalid construction stage {stage}. Check console for stacktrace.";
// SendMessage
public String SendMessage_usage = "Usage: sendmessage <player> <message>";
public String SenaMessage_message_sent = "Message sent.";
// SetFetterLevel
public String SetFetterLevel_usage = "Usage: setfetterlevel <level>";
public String SetFetterLevel_fetter_level_must_between_0_and_10 = "Fetter level must be between 0 and 10.";
public String SetFetterLevel_fetter_set_level = "Fetter level set to {level}";
public String SetFetterLevel_invalid_fetter_level = "Invalid fetter level.";
// SetStats
public String SetStats_usage_console = "Usage: setstats|stats @<UID> <stat> <value>";
public String SetStats_usage_ingame = "Usage: setstats|stats [@UID] <stat> <value>";
public String SetStats_help_message = """
\n\tValues for <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi
\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys
\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys
""";
public String SetStats_value_error = "Invalid stat value.";
public String SetStats_set_self = "{name} set to {value}.";
public String SetStats_set_for_uid = "{name} for {uid} set to {value}.";
public String Stats_FIGHT_PROP_MAX_HP = "Max HP";
public String Stats_FIGHT_PROP_CUR_HP = "Current HP";
public String Stats_FIGHT_PROP_CUR_ATTACK = "ATK";
public String Stats_FIGHT_PROP_BASE_ATTACK = "Base ATK";
public String Stats_FIGHT_PROP_DEFENSE = "DEF";
public String Stats_FIGHT_PROP_ELEMENT_MASTERY = "Elemental Mastery";
public String Stats_FIGHT_PROP_CHARGE_EFFICIENCY = "Energy Recharge";
public String Stats_FIGHT_PROP_CRITICAL = "Crit Rate";
public String Stats_FIGHT_PROP_CRITICAL_HURT = "Crit DMG";
public String Stats_FIGHT_PROP_ADD_HURT = "DMG Bonus";
public String Stats_FIGHT_PROP_WIND_ADD_HURT = "Anemo DMG Bonus";
public String Stats_FIGHT_PROP_ICE_ADD_HURT = "Cryo DMG Bonus";
public String Stats_FIGHT_PROP_GRASS_ADD_HURT = "Dendro DMG Bonus";
public String Stats_FIGHT_PROP_ELEC_ADD_HURT = "Electro DMG Bonus";
public String Stats_FIGHT_PROP_ROCK_ADD_HURT = "Geo DMG Bonus";
public String Stats_FIGHT_PROP_WATER_ADD_HURT = "Hydro DMG Bonus";
public String Stats_FIGHT_PROP_FIRE_ADD_HURT = "Pyro DMG Bonus";
public String Stats_FIGHT_PROP_PHYSICAL_ADD_HURT = "Physical DMG Bonus";
public String Stats_FIGHT_PROP_SUB_HURT = "DMG Reduction";
public String Stats_FIGHT_PROP_WIND_SUB_HURT = "Anemo RES";
public String Stats_FIGHT_PROP_ICE_SUB_HURT = "Cryo RES";
public String Stats_FIGHT_PROP_GRASS_SUB_HURT = "Dendro RES";
public String Stats_FIGHT_PROP_ELEC_SUB_HURT = "Electro RES";
public String Stats_FIGHT_PROP_ROCK_SUB_HURT = "Geo RES";
public String Stats_FIGHT_PROP_WATER_SUB_HURT = "Hydro RES";
public String Stats_FIGHT_PROP_FIRE_SUB_HURT = "Pyro RES";
public String Stats_FIGHT_PROP_PHYSICAL_SUB_HURT = "Physical RES";
public String Stats_FIGHT_PROP_SKILL_CD_MINUS_RATIO = "Cooldown Reduction";
public String Stats_FIGHT_PROP_HEAL_ADD = "Healing Bonus";
public String Stats_FIGHT_PROP_HEALED_ADD = "Incoming Healing Bonus";
public String Stats_FIGHT_PROP_SHIELD_COST_MINUS_RATIO = "Shield Strength";
public String Stats_FIGHT_PROP_DEFENCE_IGNORE_RATIO = "DEF Ignore";
// SetWorldLevel
public String SetWorldLevel_usage = "Usage: setworldlevel <level>";
public String SetWorldLevel_world_level_must_between_0_and_8 = "World level must be between 0-8";
public String SetWorldLevel_set_world_level = "World level set to {level}.";
public String SetWorldLevel_invalid_world_level = "Invalid world level.";
// Spawn
public String Spawn_usage = "Usage: spawn <entityId> [amount] [level(monster only)]";
public String Spawn_message = "Spawned {amount} of {id}.";
// Stop
public String Stop_message = "Server shutting down...";
// Talent
public String Talent_usage_1 = "To set talent level: /talent set <talentID> <value>";
public String Talent_usage_2 = "Another way to set talent level: /talent <n or e or q> <value>";
public String Talent_usage_3 = "To get talent ID: /talent getid";
public String Talent_lower_16 = "Invalid talent level. Level should be lower than 16";
public String Talent_set_id = "Set talent {id} to {level}.";
public String Talent_set_atk = "Set talent Normal ATK to {level}.";
public String Talent_set_e = "Set talent E to {level}.";
public String Talent_set_q = "Set talent Q to {level}.";
public String Talent_invalid_skill_id = "Invalid skill ID.";
public String Talent_set_this = "Set this talent to {level}.";
public String Talent_invalid_talent_level = "Invalid talent level.";
public String Talent_normal_attack_id = "Normal Attack ID {id}.";
public String Talent_e_skill_id = "E skill ID {id}.";
public String Talent_q_skill_id = "Q skill ID {id}.";
// TeleportAll
public String TeleportAll_message = "You only can use this command in MP mode.";
// Teleport
public String Teleport_usage = "Usage: /tp <x> <y> <z> [scene id]";
public String Teleport_invalid_position = "Invalid position.";
public String Teleport_message = "Teleported {name} to {x},{y},{z} in scene {id}";
// Weather
public String Weather_usage = "Usage: weather <weatherId> [climateId]";
public String Weather_message = "Changed weather to {weatherId} with climate {climateId}";
public String Weather_invalid_id = "Invalid ID.";
}

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@ -28,6 +28,7 @@ public final class PlayerHook {
/**
* Kicks a player from the server.
* TODO: Refactor to kick using a packet.
*/
public void kick() {
this.player.getSession().close();

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@ -1,2 +0,0 @@
# Grasscutter Plugin API
**Warning!** As of now, this is a work in progress and isn't completely documented.

View File

@ -166,7 +166,7 @@ public class SceneScriptManager {
List<SceneBlock> blocks = ScriptLoader.getSerializer().toList(SceneBlock.class, bindings.get("block_rects"));
for (int i = 0; i < blocks.size(); i++) {
SceneBlock block = blocks.get(0);
SceneBlock block = blocks.get(i);
block.id = blockIds.get(i);
loadBlockFromScript(block);

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@ -2,6 +2,7 @@ package emu.grasscutter.server.dispatch;
import java.io.IOException;
import java.util.Arrays;
import java.util.Objects;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerDebugMode;
@ -9,6 +10,8 @@ import express.http.HttpContextHandler;
import express.http.Request;
import express.http.Response;
import static emu.grasscutter.utils.Language.translate;
public final class DispatchHttpJsonHandler implements HttpContextHandler {
private final String response;
private final String[] missingRoutes = { // TODO: When http requests for theses routes are found please remove it from this list and update the route request type in the DispatchServer
@ -31,8 +34,8 @@ public final class DispatchHttpJsonHandler implements HttpContextHandler {
@Override
public void handle(Request req, Response res) throws IOException {
// Checking for ALL here isn't required as when ALL is enabled enableDevLogging() gets enabled
if(Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING && Arrays.stream(missingRoutes).anyMatch(x -> x == req.baseUrl())) {
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_request.replace("{ip}", req.ip()).replace("{method}", req.method()).replace("{url}", req.baseUrl()) + (Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING ? "(MISSING)" : ""));
if(Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING && Arrays.stream(missingRoutes).anyMatch(x -> Objects.equals(x, req.baseUrl()))) {
Grasscutter.getLogger().info(translate("messages.dispatch.request", req.ip(), req.method(), req.baseUrl()) + (Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING ? "(MISSING)" : ""));
}
res.send(response);
}

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@ -35,6 +35,8 @@ import java.io.*;
import java.net.URLDecoder;
import java.util.*;
import static emu.grasscutter.utils.Language.translate;
public final class DispatchServer {
public static String query_region_list = "";
public static String query_cur_region = "";
@ -213,21 +215,21 @@ public final class DispatchServer {
sslContextFactory.setKeyStorePassword(Grasscutter.getConfig().getDispatchOptions().KeystorePassword);
} catch (Exception e) {
e.printStackTrace();
Grasscutter.getLogger().warn(Grasscutter.getLanguage().Not_load_keystore);
Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.password_error"));
try {
sslContextFactory.setKeyStorePath(keystoreFile.getPath());
sslContextFactory.setKeyStorePassword("123456");
Grasscutter.getLogger().warn(Grasscutter.getLanguage().Use_default_keystore);
Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.default_password"));
} catch (Exception e2) {
Grasscutter.getLogger().warn(Grasscutter.getLanguage().Load_keystore_error);
Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.general_error"));
e2.printStackTrace();
}
}
serverConnector = new ServerConnector(server, sslContextFactory);
} else {
Grasscutter.getLogger().warn(Grasscutter.getLanguage().Not_find_ssl_cert);
Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.no_keystore_error"));
Grasscutter.getConfig().getDispatchOptions().UseSSL = false;
serverConnector = new ServerConnector(server);
@ -245,13 +247,16 @@ public final class DispatchServer {
if(Grasscutter.getConfig().DebugMode == ServerDebugMode.ALL) {
config.enableDevLogging();
}
if (Grasscutter.getConfig().getDispatchOptions().CORS){
if (Grasscutter.getConfig().getDispatchOptions().CORSAllowedOrigins.length > 0) config.enableCorsForOrigin(Grasscutter.getConfig().getDispatchOptions().CORSAllowedOrigins);
else config.enableCorsForAllOrigins();
}
});
httpServer.get("/", (req, res) -> res.send(Grasscutter.getLanguage().Welcome));
httpServer.get("/", (req, res) -> res.send(translate("messages.status.welcome")));
httpServer.raw().error(404, ctx -> {
if(Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING) {
Grasscutter.getLogger().info(Grasscutter.getLanguage().Potential_unhandled_request.replace("{method}", ctx.method()).replace("{url}", ctx.url()));
Grasscutter.getLogger().info(translate("messages.dispatch.unhandled_request_error", ctx.method(), ctx.url()));
}
ctx.contentType("text/html");
ctx.result("<!doctype html><html lang=\"en\"><body><img src=\"https://http.cat/404\" /></body></html>"); // I'm like 70% sure this won't break anything.
@ -309,7 +314,7 @@ public final class DispatchServer {
if (requestData == null) {
return;
}
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_try_login.replace("{ip}", req.ip()));
Grasscutter.getLogger().info(translate("messages.dispatch.account.login_attempt", req.ip()));
res.send(this.getAuthHandler().handleGameLogin(req, requestData));
});
@ -329,7 +334,7 @@ public final class DispatchServer {
return;
}
LoginResultJson responseData = new LoginResultJson();
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_login_token.replace("{ip}", req.ip()));
Grasscutter.getLogger().info(translate("messages.dispatch.account.login_token_attempt", req.ip()));
// Login
Account account = DatabaseHelper.getAccountById(requestData.uid);
@ -337,16 +342,16 @@ public final class DispatchServer {
// Test
if (account == null || !account.getSessionKey().equals(requestData.token)) {
responseData.retcode = -111;
responseData.message = Grasscutter.getLanguage().Game_account_cache_error;
responseData.message = translate("messages.dispatch.account.account_cache_error");
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_token_login_failed.replace("{ip}", req.ip()));
Grasscutter.getLogger().info(translate("messages.dispatch.account.login_token_error", req.ip()));
} else {
responseData.message = "OK";
responseData.data.account.uid = requestData.uid;
responseData.data.account.token = requestData.token;
responseData.data.account.email = account.getEmail();
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_login_in_token.replace("{ip}", req.ip()).replace("{uid}", responseData.data.account.uid));
Grasscutter.getLogger().info(translate("messages.dispatch.account.login_token_success", req.ip(), requestData.uid));
}
res.send(responseData);
@ -376,16 +381,16 @@ public final class DispatchServer {
// Test
if (account == null || !account.getSessionKey().equals(loginData.token)) {
responseData.retcode = -201;
responseData.message = Grasscutter.getLanguage().Wrong_session_key;
responseData.message = translate("messages.dispatch.account.session_key_error");
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_failed_exchange_combo_token.replace("{ip}", req.ip()));
Grasscutter.getLogger().info(translate("messages.dispatch.account.combo_token_error", req.ip()));
} else {
responseData.message = "OK";
responseData.data.open_id = loginData.uid;
responseData.data.combo_id = "157795300";
responseData.data.combo_token = account.generateLoginToken();
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_exchange_combo_token.replace("{ip}", req.ip()));
Grasscutter.getLogger().info(translate("messages.dispatch.account.combo_token_success", req.ip()));
}
res.send(responseData);
@ -458,7 +463,7 @@ public final class DispatchServer {
httpServer.raw().config.precompressStaticFiles = false; // If this isn't set to false, files such as images may appear corrupted when serving static files
httpServer.listen(Grasscutter.getConfig().getDispatchOptions().Port);
Grasscutter.getLogger().info(Grasscutter.getLanguage().Dispatch_start_server_port.replace("{port}", Integer.toString(httpServer.raw().port())));
Grasscutter.getLogger().info(translate("messages.dispatch.port_bind", Integer.toString(httpServer.raw().port())));
}
private Map<String, String> parseQueryString(String qs) {

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@ -8,6 +8,8 @@ import emu.grasscutter.server.dispatch.json.LoginResultJson;
import express.http.Request;
import express.http.Response;
import static emu.grasscutter.utils.Language.translate;
public class DefaultAuthenticationHandler implements AuthenticationHandler {
@Override
@ -34,11 +36,9 @@ public class DefaultAuthenticationHandler implements AuthenticationHandler {
// Check if account exists, else create a new one.
if (account == null) {
// Account doesnt exist, so we can either auto create it if the config value is
// set
// Account doesn't exist, so we can either auto create it if the config value is set.
if (Grasscutter.getConfig().getDispatchOptions().AutomaticallyCreateAccounts) {
// This account has been created AUTOMATICALLY. There will be no permissions
// added.
// This account has been created AUTOMATICALLY. There will be no permissions added.
account = DatabaseHelper.createAccountWithId(requestData.account, 0);
for (String permission : Grasscutter.getConfig().getDispatchOptions().defaultPermissions) {
@ -51,19 +51,18 @@ public class DefaultAuthenticationHandler implements AuthenticationHandler {
responseData.data.account.token = account.generateSessionKey();
responseData.data.account.email = account.getEmail();
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_failed_login_account_create.replace("{ip}", req.ip()).replace("{uid}", responseData.data.account.uid));
Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_success", req.ip(), responseData.data.account.uid));
} else {
responseData.retcode = -201;
responseData.message = Grasscutter.getLanguage().Username_not_found_create_failed;
responseData.message = translate("messages.dispatch.account.username_create_error");
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_failed_login_account_no_found.replace("{ip}", req.ip()));
Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_error", req.ip()));
}
} else {
responseData.retcode = -201;
responseData.message = Grasscutter.getLanguage().Username_not_found;
responseData.message = translate("messages.dispatch.account.username_error");
Grasscutter.getLogger().info(String
.format(Grasscutter.getLanguage().Client_failed_login_account_no_found, req.ip()));
Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_exist_error", req.ip()));
}
} else {
// Account was found, log the player in
@ -72,7 +71,7 @@ public class DefaultAuthenticationHandler implements AuthenticationHandler {
responseData.data.account.token = account.generateSessionKey();
responseData.data.account.email = account.getEmail();
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_login.replace("{ip}", req.ip()).replace("{uid}", responseData.data.account.uid));
Grasscutter.getLogger().info(translate("messages.dispatch.account.login_success", req.ip(), responseData.data.account.uid));
}
return responseData;

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@ -8,6 +8,7 @@ import emu.grasscutter.game.Account;
import emu.grasscutter.game.combine.CombineManger;
import emu.grasscutter.game.drop.DropManager;
import emu.grasscutter.game.dungeons.DungeonManager;
import emu.grasscutter.game.expedition.ExpeditionManager;
import emu.grasscutter.game.gacha.GachaManager;
import emu.grasscutter.game.managers.ChatManager;
import emu.grasscutter.game.managers.InventoryManager;
@ -28,6 +29,11 @@ import java.net.InetSocketAddress;
import java.time.OffsetDateTime;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import static emu.grasscutter.utils.Language.translate;
public final class GameServer extends KcpServer {
private final InetSocketAddress address;
@ -42,12 +48,20 @@ public final class GameServer extends KcpServer {
private final ShopManager shopManager;
private final MultiplayerManager multiplayerManager;
private final DungeonManager dungeonManager;
private final ExpeditionManager expeditionManager;
private final CommandMap commandMap;
private final TaskMap taskMap;
private final DropManager dropManager;
private final CombineManger combineManger;
public GameServer() {
this(new InetSocketAddress(
Grasscutter.getConfig().getGameServerOptions().Ip,
Grasscutter.getConfig().getGameServerOptions().Port
));
}
public GameServer(InetSocketAddress address) {
super(address);
@ -66,20 +80,8 @@ public final class GameServer extends KcpServer {
this.commandMap = new CommandMap(true);
this.taskMap = new TaskMap(true);
this.dropManager = new DropManager(this);
this.expeditionManager = new ExpeditionManager(this);
this.combineManger = new CombineManger(this);
// Schedule game loop.
Timer gameLoop = new Timer();
gameLoop.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
try {
onTick();
} catch (Exception e) {
Grasscutter.getLogger().error(Grasscutter.getLanguage().An_error_occurred_during_game_update, e);
}
}
}, new Date(), 1000L);
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
@ -124,7 +126,11 @@ public final class GameServer extends KcpServer {
public DungeonManager getDungeonManager() {
return dungeonManager;
}
public ExpeditionManager getExpeditionManager() {
return expeditionManager;
}
public CommandMap getCommandMap() {
return this.commandMap;
}
@ -132,6 +138,7 @@ public final class GameServer extends KcpServer {
public CombineManger getCombineManger(){
return this.combineManger;
}
public TaskMap getTaskMap() {
return this.taskMap;
}
@ -212,10 +219,28 @@ public final class GameServer extends KcpServer {
}
@Override
public synchronized void start() {
// Schedule game loop.
Timer gameLoop = new Timer();
gameLoop.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
try {
onTick();
} catch (Exception e) {
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
}
}
}, new Date(), 1000L);
super.start();
}
@Override
public void onStartFinish() {
Grasscutter.getLogger().info(Grasscutter.getLanguage().Grasscutter_is_free);
Grasscutter.getLogger().info(Grasscutter.getLanguage().Game_start_port.replace("{port}", Integer.toString(address.getPort())));
Grasscutter.getLogger().info(translate("messages.status.free_software"));
Grasscutter.getLogger().info(translate("messages.game.port_bind", Integer.toString(address.getPort())));
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now()); event.call();
}

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@ -14,6 +14,7 @@ import emu.grasscutter.server.game.GameSession.SessionState;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@SuppressWarnings("unchecked")
public class GameServerPacketHandler {
private final Int2ObjectMap<PacketHandler> handlers;

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@ -22,6 +22,8 @@ import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import static emu.grasscutter.utils.Language.translate;
public class GameSession extends KcpChannel {
private GameServer server;
@ -113,21 +115,21 @@ public class GameSession extends KcpChannel {
@Override
protected void onConnect() {
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_connect.replace("{address}", getAddress().getHostString().toLowerCase()));
Grasscutter.getLogger().info(translate("messages.game.connect", this.getAddress().getHostString().toLowerCase()));
}
@Override
protected synchronized void onDisconnect() { // Synchronize so we dont add character at the same time
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_disconnect.replace("{address}", getAddress().getHostString().toLowerCase()));
protected synchronized void onDisconnect() { // Synchronize so we don't add character at the same time.
Grasscutter.getLogger().info(translate("messages.game.disconnect", this.getAddress().getHostString().toLowerCase()));
// Set state so no more packets can be handled
this.setState(SessionState.INACTIVE);
// Save after disconnecting
if (this.isLoggedIn()) {
// Save
// Call logout event.
getPlayer().onLogout();
// Remove from gameserver
// Remove from server.
getServer().getPlayers().remove(getPlayer().getUid());
}
}

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@ -0,0 +1,15 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAvatarExpeditionAllDataRsp;
@Opcodes(PacketOpcodes.AvatarExpeditionAllDataReq)
public class HandlerAvatarExpeditionAllDataReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
session.send(new PacketAvatarExpeditionAllDataRsp(session.getPlayer()));
}
}

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@ -0,0 +1,25 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionCallBackReqOuterClass.AvatarExpeditionCallBackReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAvatarExpeditionCallBackRsp;
import emu.grasscutter.server.packet.send.PacketAvatarExpeditionStartRsp;
import emu.grasscutter.utils.Utils;
@Opcodes(PacketOpcodes.AvatarExpeditionCallBackReq)
public class HandlerAvatarExpeditionCallBackReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
AvatarExpeditionCallBackReq req = AvatarExpeditionCallBackReq.parseFrom(payload);
for (int i = 0; i < req.getAvatarGuidCount(); i++) {
session.getPlayer().removeExpeditionInfo(req.getAvatarGuid(i));
}
session.getPlayer().save();
session.send(new PacketAvatarExpeditionCallBackRsp(session.getPlayer()));
}
}

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@ -0,0 +1,61 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.drop.DropData;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.expedition.ExpeditionRewardData;
import emu.grasscutter.game.expedition.ExpeditionRewardDataList;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionGetRewardReqOuterClass.AvatarExpeditionGetRewardReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAvatarExpeditionCallBackRsp;
import emu.grasscutter.server.packet.send.PacketAvatarExpeditionGetRewardRsp;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.utils.Utils;
import java.util.ArrayList;
import java.util.Collection;
import java.util.LinkedList;
import java.util.List;
@Opcodes(PacketOpcodes.AvatarExpeditionGetRewardReq)
public class HandlerAvatarExpeditionGetRewardReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
AvatarExpeditionGetRewardReq req = AvatarExpeditionGetRewardReq.parseFrom(payload);
ExpeditionInfo expInfo = session.getPlayer().getExpeditionInfo(req.getAvatarGuid());
List<GameItem> items = new LinkedList<>();
if (session.getServer().getExpeditionManager().getExpeditionRewardDataList().containsKey(expInfo.getExpId())) {
for (ExpeditionRewardDataList RewardDataList : session.getServer().getExpeditionManager().getExpeditionRewardDataList().get(expInfo.getExpId())) {
if(RewardDataList.getHourTime() == expInfo.getHourTime()){
if(!RewardDataList.getExpeditionRewardData().isEmpty()){
for (ExpeditionRewardData RewardData :RewardDataList.getExpeditionRewardData()) {
int num = RewardData.getMinCount();
if(RewardData.getMinCount() != RewardData.getMaxCount()){
num = Utils.randomRange(RewardData.getMinCount(), RewardData.getMaxCount());
}
items.add(new GameItem(RewardData.getItemId(), num));
}
}
}
}
}
session.getPlayer().getInventory().addItems(items);
session.getPlayer().sendPacket(new PacketItemAddHintNotify(items, ActionReason.ExpeditionReward));
session.getPlayer().removeExpeditionInfo(req.getAvatarGuid());
session.getPlayer().save();
session.send(new PacketAvatarExpeditionGetRewardRsp(session.getPlayer(), items));
}
}

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@ -0,0 +1,23 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionStartReqOuterClass.AvatarExpeditionStartReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAvatarExpeditionStartRsp;
import emu.grasscutter.utils.Utils;
@Opcodes(PacketOpcodes.AvatarExpeditionStartReq)
public class HandlerAvatarExpeditionStartReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
AvatarExpeditionStartReq req = AvatarExpeditionStartReq.parseFrom(payload);
int startTime = Utils.getCurrentSeconds();
session.getPlayer().addExpeditionInfo(req.getAvatarGuid(), req.getExpId(), req.getHourTime(), startTime);
session.getPlayer().save();
session.send(new PacketAvatarExpeditionStartRsp(session.getPlayer()));
}
}

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@ -0,0 +1,18 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.managers.SotSManager.SotSManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.server.game.GameSession;
@Opcodes(PacketOpcodes.ExitTransPointRegionNotify)
public class HandlerExitTransPointRegionNotify extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception{
Player player = session.getPlayer();
SotSManager sotsManager = player.getSotSManager();
sotsManager.cancelAutoRecover();
}
}

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@ -0,0 +1,33 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionAllDataRspOuterClass.AvatarExpeditionAllDataRsp;
import emu.grasscutter.net.proto.AvatarExpeditionInfoOuterClass.AvatarExpeditionInfo;
import java.util.*;
public class PacketAvatarExpeditionAllDataRsp extends BasePacket {
public PacketAvatarExpeditionAllDataRsp(Player player) {
super(PacketOpcodes.AvatarExpeditionAllDataRsp);
List<Integer> openExpeditionList = new ArrayList<>(List.of(306,305,304,303,302,301,206,105,204,104,203,103,202,101,102,201,106,205));
Map<Long, AvatarExpeditionInfo> avatarExpeditionInfoList = new HashMap<Long, AvatarExpeditionInfo>();
var expeditionInfo = player.getExpeditionInfo();
for (Long key : player.getExpeditionInfo().keySet()) {
ExpeditionInfo e = expeditionInfo.get(key);
avatarExpeditionInfoList.put(key, AvatarExpeditionInfo.newBuilder().setStateValue(e.getState()).setExpId(e.getExpId()).setHourTime(e.getHourTime()).setStartTime(e.getStartTime()).build());
};
AvatarExpeditionAllDataRsp.Builder proto = AvatarExpeditionAllDataRsp.newBuilder()
.addAllOpenExpeditionList(openExpeditionList)
.setExpeditionCountLimit(5)
.putAllExpeditionInfoMap(avatarExpeditionInfoList);
this.setData(proto.build());
}
}

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@ -0,0 +1,23 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionCallBackRspOuterClass.AvatarExpeditionCallBackRsp;
import emu.grasscutter.net.proto.AvatarExpeditionInfoOuterClass.AvatarExpeditionInfo;
public class PacketAvatarExpeditionCallBackRsp extends BasePacket {
public PacketAvatarExpeditionCallBackRsp(Player player) {
super(PacketOpcodes.AvatarExpeditionCallBackRsp);
AvatarExpeditionCallBackRsp.Builder proto = AvatarExpeditionCallBackRsp.newBuilder();
var expeditionInfo = player.getExpeditionInfo();
for (Long key : player.getExpeditionInfo().keySet()) {
ExpeditionInfo e = expeditionInfo.get(key);
proto.putExpeditionInfoMap(key, AvatarExpeditionInfo.newBuilder().setStateValue(e.getState()).setExpId(e.getExpId()).setHourTime(e.getHourTime()).setStartTime(e.getStartTime()).build());
};
this.setData(proto.build());
}
}

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@ -0,0 +1,29 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionDataNotifyOuterClass.AvatarExpeditionDataNotify;
import emu.grasscutter.net.proto.AvatarExpeditionInfoOuterClass.AvatarExpeditionInfo;
import java.util.*;
public class PacketAvatarExpeditionDataNotify extends BasePacket {
public PacketAvatarExpeditionDataNotify(Player player) {
super(PacketOpcodes.AvatarExpeditionDataNotify);
Map<Long, AvatarExpeditionInfo> avatarExpeditionInfoList = new HashMap<Long, AvatarExpeditionInfo>();
var expeditionInfo = player.getExpeditionInfo();
for (Long key : player.getExpeditionInfo().keySet()) {
ExpeditionInfo e = expeditionInfo.get(key);
avatarExpeditionInfoList.put(key, AvatarExpeditionInfo.newBuilder().setStateValue(e.getState()).setExpId(e.getExpId()).setHourTime(e.getHourTime()).setStartTime(e.getStartTime()).build());
};
AvatarExpeditionDataNotify.Builder proto = AvatarExpeditionDataNotify.newBuilder()
.putAllExpeditionInfoMap(avatarExpeditionInfoList);
this.setData(proto.build());
}
}

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@ -0,0 +1,30 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionGetRewardRspOuterClass.AvatarExpeditionGetRewardRsp;
import emu.grasscutter.net.proto.AvatarExpeditionInfoOuterClass.AvatarExpeditionInfo;
import java.util.Collection;
public class PacketAvatarExpeditionGetRewardRsp extends BasePacket {
public PacketAvatarExpeditionGetRewardRsp(Player player, Collection<GameItem> items) {
super(PacketOpcodes.AvatarExpeditionGetRewardRsp);
AvatarExpeditionGetRewardRsp.Builder proto = AvatarExpeditionGetRewardRsp.newBuilder();
var expeditionInfo = player.getExpeditionInfo();
for (Long key : player.getExpeditionInfo().keySet()) {
ExpeditionInfo e = expeditionInfo.get(key);
proto.putExpeditionInfoMap(key, AvatarExpeditionInfo.newBuilder().setStateValue(e.getState()).setExpId(e.getExpId()).setHourTime(e.getHourTime()).setStartTime(e.getStartTime()).build());
};
for (GameItem item : items) {
proto.addItemList(item.toItemParam());
}
this.setData(proto.build());
}
}

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@ -0,0 +1,23 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.expedition.ExpeditionInfo;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AvatarExpeditionInfoOuterClass.AvatarExpeditionInfo;
import emu.grasscutter.net.proto.AvatarExpeditionStartRspOuterClass.AvatarExpeditionStartRsp;
public class PacketAvatarExpeditionStartRsp extends BasePacket {
public PacketAvatarExpeditionStartRsp(Player player) {
super(PacketOpcodes.AvatarExpeditionStartRsp);
AvatarExpeditionStartRsp.Builder proto = AvatarExpeditionStartRsp.newBuilder();
var expeditionInfo = player.getExpeditionInfo();
for (Long key : player.getExpeditionInfo().keySet()) {
ExpeditionInfo e = expeditionInfo.get(key);
proto.putExpeditionInfoMap(key, AvatarExpeditionInfo.newBuilder().setStateValue(e.getState()).setExpId(e.getExpId()).setHourTime(e.getHourTime()).setStartTime(e.getStartTime()).build());
};
this.setData(proto.build());
}
}

View File

@ -1,6 +1,7 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.friends.Friendship;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
@ -18,13 +19,13 @@ public class PacketGetPlayerFriendListRsp extends BasePacket {
FriendBrief serverFriend = FriendBrief.newBuilder()
.setUid(GameConstants.SERVER_CONSOLE_UID)
.setNickname(GameConstants.SERVER_AVATAR_NAME)
.setLevel(1)
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(GameConstants.SERVER_AVATAR_ID))
.setWorldLevel(0)
.setSignature("")
.setNickname(Grasscutter.getConfig().getGameServerOptions().ServerNickname)
.setLevel(Grasscutter.getConfig().getGameServerOptions().ServerLevel)
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(Grasscutter.getConfig().getGameServerOptions().ServerAvatarId))
.setWorldLevel(Grasscutter.getConfig().getGameServerOptions().ServerWorldLevel)
.setSignature(Grasscutter.getConfig().getGameServerOptions().ServerSignature)
.setLastActiveTime((int) (System.currentTimeMillis() / 1000f))
.setNameCardId(210001)
.setNameCardId(Grasscutter.getConfig().getGameServerOptions().ServerNameCardId)
.setOnlineState(FriendOnlineState.FRIEND_ONLINE)
.setParam(1)
.setIsGameSource(true)

View File

@ -1,10 +1,12 @@
package emu.grasscutter.tools;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.FilenameFilter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
@ -30,13 +32,73 @@ import emu.grasscutter.data.def.SceneData;
import emu.grasscutter.utils.Utils;
public final class Tools {
@SuppressWarnings("deprecation")
public static void createGmHandbook() throws Exception {
ToolsWithLanguageOption.createGmHandbook(getLanguageOption());
}
public static void createGachaMapping(String location) throws Exception {
ToolsWithLanguageOption.createGachaMapping(location, getLanguageOption());
}
public static List<String> getAvailableLanguage() throws Exception {
File textMapFolder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + "TextMap");
List<String> availableLangList = new ArrayList<String>();
for (String textMapFileName : textMapFolder.list(new FilenameFilter() {
@Override
public boolean accept(File dir, String name) {
if (name.startsWith("TextMap") && name.endsWith(".json")){
return true;
}
return false;
}
})) {
availableLangList.add(textMapFileName.replace("TextMap","").replace(".json","").toLowerCase());
}
return availableLangList;
}
public static String getLanguageOption() throws Exception {
List<String> availableLangList = getAvailableLanguage();
// Use system out for better format
if (availableLangList.size() == 1) {
return availableLangList.get(0).toUpperCase();
}
System.out.println("The following languages mappings are available, please select one: [default: EN]");
String groupedLangList = "> ";
int groupedLangCount = 0;
String input = "";
for (String availableLanguage: availableLangList){
groupedLangCount++;
groupedLangList = groupedLangList + "" + availableLanguage + "\t";
if (groupedLangCount == 6) {
System.out.println(groupedLangList);
groupedLangCount = 0;
groupedLangList = "> ";
}
}
if (groupedLangCount > 0) {
System.out.println(groupedLangList);
}
System.out.print("\nYour choice:[EN] ");
input = new BufferedReader(new InputStreamReader(System.in)).readLine();
if (availableLangList.contains(input.toLowerCase())) {
return input.toUpperCase();
}
Grasscutter.getLogger().info("Invalid option. Will use EN(English) as fallback");
return "EN";
}
}
final class ToolsWithLanguageOption {
@SuppressWarnings("deprecation")
public static void createGmHandbook(String language) throws Exception {
ResourceLoader.loadResources();
Map<Long, String> map;
try (InputStreamReader fileReader = new InputStreamReader(new FileInputStream(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + "TextMap/TextMapEN.json")), StandardCharsets.UTF_8)) {
try (InputStreamReader fileReader = new InputStreamReader(new FileInputStream(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + "TextMap/TextMap"+language+".json")), StandardCharsets.UTF_8)) {
map = Grasscutter.getGsonFactory().fromJson(fileReader, new TypeToken<Map<Long, String>>() {}.getType());
}
@ -96,11 +158,11 @@ public final class Tools {
}
@SuppressWarnings("deprecation")
public static void createGachaMapping(String location) throws Exception {
public static void createGachaMapping(String location, String language) throws Exception {
ResourceLoader.loadResources();
Map<Long, String> map;
try (InputStreamReader fileReader = new InputStreamReader(new FileInputStream(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + "TextMap/TextMapEN.json")), StandardCharsets.UTF_8)) {
try (InputStreamReader fileReader = new InputStreamReader(new FileInputStream(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + "TextMap/TextMap"+language+".json")), StandardCharsets.UTF_8)) {
map = Grasscutter.getGsonFactory().fromJson(fileReader, new TypeToken<Map<Long, String>>() {}.getType());
}
@ -113,6 +175,9 @@ public final class Tools {
list = new ArrayList<>(GameData.getAvatarDataMap().keySet());
Collections.sort(list);
// if the user made choices for language, I assume it's okay to assign his/her selected language to "en-us"
// since it's the fallback language and there will be no difference in the gacha record page.
// The enduser can still modify the `gacha_mappings.js` directly to enable multilingual for the gacha record system.
writer.println("mappings = {\"en-us\": {");
// Avatars
@ -140,10 +205,10 @@ public final class Tools {
default:
color = "blue";
}
// Got the magic number 4233146695 from manually search in the json file
writer.println(
"\"" + (avatarID % 1000 + 1000) + "\" : [\""
+ map.get(data.getNameTextMapHash()) + "(Avatar)\", \""
+ map.get(data.getNameTextMapHash()) + "(" + map.get(4233146695L)+ ")\", \""
+ color + "\"]");
}
@ -173,13 +238,17 @@ public final class Tools {
default:
continue; // skip unnecessary entries
}
// Got the magic number 4231343903 from manually search in the json file
writer.println(",\"" + data.getId() +
"\" : [\"" + map.get(data.getNameTextMapHash()).replaceAll("\"", "")
+ "(Weapon)\",\""+ color + "\"]");
+ "("+ map.get(4231343903L)+")\",\""+ color + "\"]");
}
writer.println(",\"200\": \"Standard\", \"301\": \"Avatar Event\", \"302\": \"Weapon event\"");
writer.println(",\"200\": \""+map.get(332935371L)+"\", \"301\": \""+ map.get(2272170627L) + "\", \"302\": \""+map.get(2864268523L)+"\"");
writer.println("}\n}");
}
Grasscutter.getLogger().info("Mappings generated!");
}
}

View File

@ -0,0 +1,117 @@
package emu.grasscutter.utils;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import emu.grasscutter.Grasscutter;
import javax.annotation.Nullable;
import java.io.InputStream;
import java.util.HashMap;
import java.util.Map;
public final class Language {
private final JsonObject languageData;
private final Map<String, String> cachedTranslations = new HashMap<>();
/**
* Creates a language instance from a code.
* @param langCode The language code.
* @return A language instance.
*/
public static Language getLanguage(String langCode) {
return new Language(langCode + ".json");
}
/**
* Returns the translated value from the key while substituting arguments.
* @param key The key of the translated value to return.
* @param args The arguments to substitute.
* @return A translated value with arguments substituted.
*/
public static String translate(String key, Object... args) {
String translated = Grasscutter.getLanguage().get(key);
try {
return translated.formatted(args);
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to format string: " + key, exception);
return translated;
}
}
/**
* creates a language instance.
* @param fileName The name of the language file.
*/
private Language(String fileName) {
@Nullable JsonObject languageData = null;
languageData = loadLanguage(fileName);
if (languageData == null) {
Grasscutter.getLogger().info("Now switch to default language");
languageData = loadDefaultLanguage();
}
assert languageData != null : "languageData is null";
this.languageData = languageData;
}
/**
* Load default language file and creates a language instance.
* @return language data
*/
private JsonObject loadDefaultLanguage() {
var fileName = Grasscutter.getConfig().DefaultLanguage.toLanguageTag() + ".json";
return loadLanguage(fileName);
}
/**
* Reads a file and creates a language instance.
* @param fileName The name of the language file.
* @return language data
*/
private JsonObject loadLanguage(String fileName) {
@Nullable JsonObject languageData = null;
try {
InputStream file = Grasscutter.class.getResourceAsStream("/languages/" + fileName);
languageData = Grasscutter.getGsonFactory().fromJson(Utils.readFromInputStream(file), JsonObject.class);
} catch (Exception exception) {
Grasscutter.getLogger().warn("Failed to load language file: " + fileName);
}
return languageData;
}
/**
* Returns the value (as a string) from a nested key.
* @param key The key to look for.
* @return The value (as a string) from a nested key.
*/
public String get(String key) {
if(this.cachedTranslations.containsKey(key)) {
return this.cachedTranslations.get(key);
}
String[] keys = key.split("\\.");
JsonObject object = this.languageData;
int index = 0;
String result = "This value does not exist. Please report this to the Discord: " + key;
while (true) {
if(index == keys.length) break;
String currentKey = keys[index++];
if(object.has(currentKey)) {
JsonElement element = object.get(currentKey);
if(element.isJsonObject())
object = element.getAsJsonObject();
else {
result = element.getAsString(); break;
}
} else break;
}
this.cachedTranslations.put(key, result); return result;
}
}

View File

@ -5,6 +5,8 @@ import java.nio.file.Files;
import java.nio.file.StandardCopyOption;
import java.time.*;
import java.time.temporal.TemporalAdjusters;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import emu.grasscutter.Config;
@ -15,6 +17,8 @@ import io.netty.buffer.Unpooled;
import org.slf4j.Logger;
import static emu.grasscutter.utils.Language.translate;
@SuppressWarnings({"UnusedReturnValue", "BooleanMethodIsAlwaysInverted"})
public final class Utils {
public static final Random random = new Random();
@ -176,15 +180,15 @@ public final class Utils {
// Check for resources folder.
if(!fileExists(resourcesFolder)) {
logger.info(Grasscutter.getLanguage().Create_resources_folder);
logger.info(Grasscutter.getLanguage().Place_copy);
logger.info(translate("messages.status.create_resources"));
logger.info(translate("messages.status.resources_error"));
createFolder(resourcesFolder); exit = true;
}
// Check for BinOutput + ExcelBinOuput.
// Check for BinOutput + ExcelBinOutput.
if(!fileExists(resourcesFolder + "BinOutput") ||
!fileExists(resourcesFolder + "ExcelBinOutput")) {
logger.info(Grasscutter.getLanguage().Place_copy);
logger.info(translate("messages.status.resources_error"));
exit = true;
}
@ -195,7 +199,11 @@ public final class Utils {
if(exit) System.exit(1);
}
public static int GetNextTimestampOfThisHour(int hour, String timeZone, int param) {
/**
* Gets the timestamp of the next hour.
* @return The timestamp in UNIX seconds.
*/
public static int getNextTimestampOfThisHour(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i ++){
if (zonedDateTime.getHour() < hour) {
@ -204,10 +212,14 @@ public final class Utils {
zonedDateTime = zonedDateTime.plusDays(1).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
public static int GetNextTimestampOfThisHourInNextWeek(int hour, String timeZone, int param) {
/**
* Gets the timestamp of the next hour in a week.
* @return The timestamp in UNIX seconds.
*/
public static int getNextTimestampOfThisHourInNextWeek(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i++) {
if (zonedDateTime.getDayOfWeek() == DayOfWeek.MONDAY && zonedDateTime.getHour() < hour) {
@ -216,10 +228,14 @@ public final class Utils {
zonedDateTime = zonedDateTime.with(TemporalAdjusters.next(DayOfWeek.MONDAY)).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
public static int GetNextTimestampOfThisHourInNextMonth(int hour, String timeZone, int param) {
/**
* Gets the timestamp of the next hour in a month.
* @return The timestamp in UNIX seconds.
*/
public static int getNextTimestampOfThisHourInNextMonth(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i++) {
if (zonedDateTime.getDayOfMonth() == 1 && zonedDateTime.getHour() < hour) {
@ -228,6 +244,59 @@ public final class Utils {
zonedDateTime = zonedDateTime.with(TemporalAdjusters.firstDayOfNextMonth()).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
/**
* Retrieves a string from an input stream.
* @param stream The input stream.
* @return The string.
*/
public static String readFromInputStream(InputStream stream) {
StringBuilder stringBuilder = new StringBuilder();
try (BufferedReader reader = new BufferedReader(new InputStreamReader(stream,"UTF-8"))) {
String line; while ((line = reader.readLine()) != null) {
stringBuilder.append(line);
} stream.close();
} catch (IOException e) {
Grasscutter.getLogger().warn("Failed to read from input stream.");
} return stringBuilder.toString();
}
/**
* Switch properties from upper case to lower case?
*/
public static Map<String, Object> switchPropertiesUpperLowerCase(Map<String, Object> objMap, Class<?> cls) {
Map<String, Object> map = new HashMap<>(objMap.size());
for (String key : objMap.keySet()) {
try {
char c = key.charAt(0);
if (c >= 'a' && c <= 'z') {
try {
cls.getDeclaredField(key);
map.put(key, objMap.get(key));
} catch (NoSuchFieldException e) {
String s1 = String.valueOf(c).toUpperCase();
String after = key.length() > 1 ? s1 + key.substring(1) : s1;
cls.getDeclaredField(after);
map.put(after, objMap.get(key));
}
} else if (c >= 'A' && c <= 'Z') {
try {
cls.getDeclaredField(key);
map.put(key, objMap.get(key));
} catch (NoSuchFieldException e) {
String s1 = String.valueOf(c).toLowerCase();
String after = key.length() > 1 ? s1 + key.substring(1) : s1;
cls.getDeclaredField(after);
map.put(after, objMap.get(key));
}
}
} catch (NoSuchFieldException e) {
map.put(key, objMap.get(key));
}
}
return map;
}
}

View File

@ -0,0 +1,298 @@
{
"messages": {
"game": {
"port_bind": "Game Server started on port %s",
"connect": "Client connected from %s",
"disconnect": "Client disconnected from %s",
"game_update_error": "An error occurred during game update.",
"command_error": "Command error:"
},
"dispatch": {
"port_bind": "[Dispatch] Dispatch server started on port %s",
"request": "[Dispatch] Client %s %s request: %s",
"keystore": {
"general_error": "[Dispatch] Error while loading keystore!",
"password_error": "[Dispatch] Unable to load keystore. Trying default keystore password...",
"no_keystore_error": "[Dispatch] No SSL cert found! Falling back to HTTP server.",
"default_password": "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json."
},
"no_commands_error": "Commands are not supported in dispatch only mode.",
"unhandled_request_error": "[Dispatch] Potential unhandled %s request: %s",
"account": {
"login_attempt": "[Dispatch] Client %s is trying to log in",
"login_success": "[Dispatch] Client %s logged in as %s",
"login_token_attempt": "[Dispatch] Client %s is trying to log in via token",
"login_token_error": "[Dispatch] Client %s failed to log in via token",
"login_token_success": "[Dispatch] Client %s logged in via token as %s",
"combo_token_success": "[Dispatch] Client %s succeed to exchange combo token",
"combo_token_error": "[Dispatch] Client %s failed to exchange combo token",
"account_login_create_success": "[Dispatch] Client %s failed to log in: Account %s created",
"account_login_create_error": "[Dispatch] Client %s failed to log in: Account create failed",
"account_login_exist_error": "[Dispatch] Client %s failed to log in: Account no found",
"account_cache_error": "Game account cache information error",
"session_key_error": "Wrong session key.",
"username_error": "Username not found.",
"username_create_error": "Username not found, create failed."
}
},
"status": {
"free_software": "Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter",
"starting": "Starting Grasscutter...",
"shutdown": "Shutting down...",
"done": "Done! For help, type \"help\"",
"error": "An error occurred.",
"welcome": "Welcome to Grasscutter",
"run_mode_error": "Invalid server run mode: %s.",
"run_mode_help": "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...",
"create_resources": "Creating resources folder...",
"resources_error": "Place a copy of 'BinOutput' and 'ExcelBinOutput' in the resources folder."
}
},
"commands": {
"generic": {
"not_specified": "No command specified.",
"unknown_command": "Unknown command: %s",
"permission_error": "You do not have permission to run this command.",
"console_execute_error": "This command can only be run from the console.",
"player_execute_error": "Run this command in-game.",
"command_exist_error": "No command found.",
"invalid": {
"amount": "Invalid amount.",
"artifactId": "Invalid artifactId.",
"avatarId": "Invalid avatarId.",
"avatarLevel": "Invalid avatarLevel.",
"entityId": "Invalid entityId.",
"itemId": "Invalid itemId.",
"itemLevel": "Invalid itemLevel.",
"itemRefinement": "Invalid itemRefinement.",
"playerId": "Invalid playerId.",
"uid": "Invalid UID."
}
},
"execution": {
"uid_error": "Invalid UID.",
"player_exist_error": "Player not found.",
"player_offline_error": "Player is not online.",
"item_id_error": "Invalid item ID.",
"item_player_exist_error": "Invalid item or UID.",
"entity_id_error": "Invalid entity ID.",
"player_exist_offline_error": "Player not found or is not online.",
"argument_error": "Invalid arguments.",
"clear_target": "Target cleared.",
"set_target": "Subsequent commands will target @%s by default.",
"need_target": "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID."
},
"status": {
"enabled": "Enabled",
"disabled": "Disabled",
"help": "Help",
"success": "Success"
},
"account": {
"modify": "Modify user accounts",
"invalid": "Invalid UID.",
"exists": "Account already exists.",
"create": "Account created with UID %s.",
"delete": "Account deleted.",
"no_account": "Account not found.",
"command_usage": "Usage: account <create|delete> <username> [uid]"
},
"broadcast": {
"command_usage": "Usage: broadcast <message>",
"message_sent": "Message sent."
},
"changescene": {
"usage": "Usage: changescene <sceneId>",
"already_in_scene": "You are already in that scene.",
"success": "Changed to scene %s.",
"exists_error": "The specified scene does not exist."
},
"clear": {
"command_usage": "Usage: clear <all|wp|art|mat>",
"weapons": "Cleared weapons for %s.",
"artifacts": "Cleared artifacts for %s.",
"materials": "Cleared materials for %s.",
"furniture": "Cleared furniture for %s.",
"displays": "Cleared displays for %s.",
"virtuals": "Cleared virtuals for %s.",
"everything": "Cleared everything for %s."
},
"coop": {
"usage": "Usage: coop <playerId> <target playerId>",
"success": "Summoned %s to %s's world."
},
"enter_dungeon": {
"usage": "Usage: enterdungeon <dungeon id>",
"changed": "Changed to dungeon %s",
"not_found_error": "Dungeon does not exist",
"in_dungeon_error": "You are already in that dungeon"
},
"giveAll": {
"usage": "Usage: giveall [player] [amount]",
"started": "Receiving all items...",
"success": "Successfully gave all items to %s.",
"invalid_amount_or_playerId": "Invalid amount or player ID."
},
"giveArtifact": {
"usage": "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",
"id_error": "Invalid artifact ID.",
"success": "Given %s to %s."
},
"giveChar": {
"usage": "Usage: givechar <player> <itemId|itemName> [amount]",
"given": "Given %s with level %s to %s.",
"invalid_avatar_id": "Invalid avatar id.",
"invalid_avatar_level": "Invalid avatar level.",
"invalid_avatar_or_player_id": "Invalid avatar or player ID."
},
"give": {
"usage": "Usage: give <player> <itemId|itemName> [amount] [level]",
"refinement_only_applicable_weapons": "Refinement is only applicable to weapons.",
"refinement_must_between_1_and_5": "Refinement must be between 1 and 5.",
"given": "Given %s of %s to %s.",
"given_with_level_and_refinement": "Given %s with level %s, refinement %s %s times to %s",
"given_level": "Given %s with level %s %s times to %s"
},
"godmode": {
"success": "Godmode is now %s for %s."
},
"heal": {
"success": "All characters have been healed."
},
"kick": {
"player_kick_player": "Player [%s:%s] has kicked player [%s:%s]",
"server_kick_player": "Kicking player [%s:%s]"
},
"kill": {
"usage": "Usage: killall [playerUid] [sceneId]",
"scene_not_found_in_player_world": "Scene not found in player world",
"kill_monsters_in_scene": "Killing %s monsters in scene %s"
},
"killCharacter": {
"usage": "Usage: /killcharacter [playerId]",
"success": "Killed %s's current character."
},
"list": {
"success": "There are %s player(s) online:"
},
"permission": {
"usage": "Usage: permission <add|remove> <username> <permission>",
"add": "Permission added.",
"has_error": "They already have this permission!",
"remove": "Permission removed.",
"not_have_error": "They don't have this permission!",
"account_error": "The account cannot be found."
},
"position": {
"success": "Coordinates: %.3f, %.3f, %.3f\nScene id: %d"
},
"reload": {
"reload_start": "Reloading config.",
"reload_done": "Reload complete."
},
"resetConst": {
"reset_all": "Reset all avatars' constellations.",
"success": "Constellations for %s have been reset. Please relog to see changes."
},
"resetShopLimit": {
"usage": "Usage: /resetshop <player id>"
},
"sendMail": {
"usage": "Usage: give [player] <itemId|itemName> [amount]",
"user_not_exist": "The user with an id of '%s' does not exist",
"start_composition": "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time",
"templates": "Mail templates coming soon implemented...",
"invalid_arguments": "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`",
"send_cancel": "Message sending cancelled",
"send_done": "Message sent to user %s!",
"send_all_done": "Message sent to all users!",
"not_composition_end": "Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel",
"please_use": "Please use `/sendmail %s`",
"set_title": "Message title set as '%s'.\nUse '/sendmail <content>' to continue.",
"set_contents": "Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.",
"set_message_sender": "Message sender set as '%s'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.",
"send": "Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.",
"invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`",
"title": "<title>",
"message": "<message>",
"sender": "<sender>",
"arguments": "<itemId|itemName|finish> [amount] [level]",
"error": "ERROR: invalid construction stage %s. Check console for stacktrace."
},
"sendMessage": {
"usage": "Usage: sendmessage <player> <message>",
"success": "Message sent."
},
"setFetterLevel": {
"usage": "Usage: setfetterlevel <level>",
"range_error": "Fetter level must be between 0 and 10.",
"success": "Fetter level set to %s",
"level_error": "Invalid fetter level."
},
"setStats": {
"usage_console": "Usage: setstats|stats @<UID> <stat> <value>",
"usage_ingame": "Usage: setstats|stats [@UID] <stat> <value>",
"help_message": "\n\tValues for <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi\n\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys\n\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys\n",
"value_error": "Invalid stat value.",
"uid_error": "Invalid UID.",
"player_error": "Player not found or offline.",
"set_self": "%s set to %s.",
"set_for_uid": "%s for %s set to %s.",
"set_max_hp": "MAX HP set to %s."
},
"setWorldLevel": {
"usage": "Usage: setworldlevel <level>",
"value_error": "World level must be between 0-8",
"success": "World level set to %s.",
"invalid_world_level": "Invalid world level."
},
"spawn": {
"usage": "Usage: spawn <entityId> [amount] [level(monster only)]",
"success": "Spawned %s of %s."
},
"stop": {
"success": "Server shutting down..."
},
"talent": {
"usage_1": "To set talent level: /talent set <talentID> <value>",
"usage_2": "Another way to set talent level: /talent <n or e or q> <value>",
"usage_3": "To get talent ID: /talent getid",
"lower_16": "Invalid talent level. Level should be lower than 16",
"set_id": "Set talent to %s.",
"set_atk": "Set talent Normal ATK to %s.",
"set_e": "Set talent E to %s.",
"set_q": "Set talent Q to %s.",
"invalid_skill_id": "Invalid skill ID.",
"set_this": "Set this talent to %s.",
"invalid_level": "Invalid talent level.",
"normal_attack_id": "Normal Attack ID %s.",
"e_skill_id": "E skill ID %s.",
"q_skill_id": "Q skill ID %s."
},
"teleportAll": {
"success": "Summoned all players to your location.",
"error": "You only can use this command in MP mode."
},
"teleport": {
"usage_server": "Usage: /tp @<player id> <x> <y> <z> [scene id]",
"usage": "Usage: /tp [@<player id>] <x> <y> <z> [scene id]",
"specify_player_id": "You must specify a player id.",
"invalid_position": "Invalid position.",
"success": "Teleported %s to %s, %s, %s in scene %s"
},
"weather": {
"usage": "Usage: weather <weatherId> [climateId]",
"success": "Changed weather to %s with climate %s",
"invalid_id": "Invalid ID."
},
"drop": {
"command_usage": "Usage: drop <itemId|itemName> [amount]",
"success": "Dropped %s of %s."
},
"help": {
"usage": "Usage: ",
"aliases": "Aliases: ",
"available_commands": "Available commands: "
}
}
}

View File

@ -0,0 +1,298 @@
{
"messages": {
"game": {
"port_bind": "遊戲伺服器已成功啟動。端口號:%s",
"connect": "客戶端已連接至 %s",
"disconnect": "客戶端 %s 已斷開連接。",
"game_update_error": "遊戲更新時發生了錯誤。",
"command_error": "指令發生錯誤:"
},
"dispatch": {
"port_bind": "[Dispatch] 伺服器已在端口 %s 上開啟。",
"request": "[Dispatch] 客戶端 %s 請求: %s %s",
"keystore": {
"general_error": "[Dispatch] 加載keystore文件時發生錯誤",
"password_error": "[Dispatch] 加載 keystore 失敗。正在嘗試使用預設 keystore 密碼...",
"no_keystore_error": "[Dispatch] 未找到 SSL 憑證!已後降到 HTTP 伺服器。",
"default_password": "[Dispatch] 默認的 keystore 密碼加載成功。請考慮將 config.json 的憑證密碼設定成 123456。"
},
"no_commands_error": "此指令不適用於Dispatch-only模式。",
"unhandled_request_error": "[Dispatch] 潛在的未處理請求 %s 請求:%s",
"account": {
"login_attempt": "[Dispatch] 客戶端 %s 正在嘗試登入",
"login_success": "[Dispatch] 客戶端 %s 已登入UID為 %s",
"login_token_attempt": "[Dispatch] 客戶端 %s 正在嘗試用憑證登入",
"login_token_error": "[Dispatch] 客戶端 %s 使用憑證登入失敗",
"login_token_success": "[Dispatch] 客戶端 %s 已透過憑證登入UID為 %s",
"combo_token_success": "[Dispatch] 客戶端 %s 交換憑證成功",
"combo_token_error": "[Dispatch] 客戶端 %s 交換憑證失敗",
"account_login_create_success": "[Dispatch] 客戶端 %s 登入失敗: 已註冊UID為 %s 的帳號",
"account_login_create_error": "[Dispatch] 客戶端 %s 登入失敗:帳號建立失敗。",
"account_login_exist_error": "[Dispatch] 客戶端 %s 登入失敗: 帳號不存在",
"account_cache_error": "遊戲帳號緩存資訊錯誤",
"session_key_error": "對話密鑰不符。",
"username_error": "未找到此用戶名。",
"username_create_error": "未找到用戶名,建立失敗。"
}
},
"status": {
"free_software": "Grasscutter 是免費開源軟體。如果你已經付錢了那你可能被騙了。主頁https://github.com/Grasscutters/Grasscutter",
"starting": "正在啟動 Grasscutter...",
"shutdown": "正在關閉...",
"done": "加載完成!需要指令幫助請輸入 \"help\"",
"error": "發生了一個錯誤。",
"welcome": "歡迎使用 Grasscutter",
"run_mode_error": "無效的伺服器運行模式: %s。",
"run_mode_help": "伺服器運行模式必須為 HYBRID 或者 DISPATCH_ONLY 或者 GAME_ONLY。Grasscutter 啟動失敗...",
"create_resources": "正在建立 resources 資料夾...",
"resources_error": "請將 BinOutput 和 ExcelBinOutput 複製到 resources 資料夾。"
}
},
"commands": {
"generic": {
"not_specified": "沒有指定指令。",
"unknown_command": "未知的指令:%s",
"permission_error": "您沒有執行此指令的權限。",
"console_execute_error": "此指令只能在伺服器的命令提示字元執行。",
"player_execute_error": "請在遊戲裡使用這條指令。",
"command_exist_error": "找不到指令。",
"invalid": {
"amount": "無效的 數量.",
"artifactId": "無效的聖遺物ID。",
"avatarId": "無效的角色ID。",
"avatarLevel": "無效的角色等級。",
"entityId": "無效的實體ID。",
"itemId": "無效的物品ID。",
"itemLevel": "無效的物品等級。",
"itemRefinement": "無效的物品精煉度。",
"playerId": "無效的玩家ID。",
"uid": "無效的UID。"
}
},
"execution": {
"uid_error": "無效的UID。",
"player_exist_error": "用戶不存在。",
"player_offline_error": "玩家已離線。",
"item_id_error": "無效的物品ID。.",
"item_player_exist_error": "無效的物品/玩家UID。",
"entity_id_error": "無效的實體ID。",
"player_exist_offline_error": "玩家不存在或已離線。",
"argument_error": "無效的參數。",
"clear_target": "目標已清除.",
"set_target": "隨後的指令都會以@%s為預設。",
"need_target": "此指令需要一個目標 UID。添加 <@UID> 引數或者使用 /target @UID 來設定持久目標。"
},
"status": {
"enabled": "已啟用",
"disabled": "未啟用",
"help": "幫助",
"success": "成功"
},
"account": {
"modify": "修改使用者帳號",
"invalid": "無效的UID。",
"exists": "帳號已存在。",
"create": "已建立帳號UID 為 %s 。",
"delete": "帳號已刪除。",
"no_account": "帳號不存在。",
"command_usage": "用法account <create|delete> <username> [uid]"
},
"broadcast": {
"command_usage": "用法broadcast <message>",
"message_sent": "公告已發送。"
},
"changescene": {
"usage": "用法changescene <scene id>",
"already_in_scene": "你已經在這個場景中了。",
"success": "已切換至場景 %s.",
"exists_error": "此場景不存在。"
},
"clear": {
"command_usage": "用法: clear <all|wp|art|mat>",
"weapons": "已將 %s 的武器清空。",
"artifacts": "已將 %s 的聖遺物清空。",
"materials": "已將 %s 的材料清空。",
"furniture": "已將 %s 的塵歌壺家具清空。",
"displays": "已清除 %s 的顯示。",
"virtuals": "已將 %s 的所有貨幣和經驗值清空。",
"everything": "已將 %s 的所有物品清空。"
},
"coop": {
"usage": "用法coop <playerId> <target playerId>",
"success": "Summoned %s to %s's world."
},
"enter_dungeon": {
"usage": "用法enterdungeon <dungeon id>",
"changed": "已進入副本 %s",
"not_found_error": "此副本不存在。",
"in_dungeon_error": "你已經在祕境中了。"
},
"giveAll": {
"usage": "用法giveall [player] [amount]",
"started": "正在賦予全部物品...",
"success": "已賦予全部物品。",
"invalid_amount_or_playerId": "無效的數量/玩家ID。"
},
"giveArtifact": {
"usage": "用法giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",
"id_error": "無效的聖遺物ID。",
"success": "已把 %s 給予 %s。"
},
"giveChar": {
"usage": "用法givechar <player> <itemId|itemName> [amount]",
"given": "Given %s with level %s to %s.",
"invalid_avatar_id": "無效的角色ID。",
"invalid_avatar_level": "無效的角色等級。.",
"invalid_avatar_or_player_id": "無效的角色ID/玩家ID。"
},
"give": {
"usage": "用法give <player> <itemId|itemName> [amount] [level]",
"refinement_only_applicable_weapons": "精煉度只能施加在武器上面。",
"refinement_must_between_1_and_5": "精煉度必需在 1 到 5 之間。",
"given": "已經將 %s 個 %s 給予 %s。",
"given_with_level_and_refinement": "已將 %s [等級%s, 精煉%s] %s個給予 %s",
"given_level": "已將 %s 等級 %s %s 個給予 %s"
},
"godmode": {
"success": "上帝模式設定為 %s 。 [用戶:%s]"
},
"heal": {
"success": "所有角色已被治療。"
},
"kick": {
"player_kick_player": "玩家 [%s:%s] 已把 [%s:%s] 踢出",
"server_kick_player": "正在踢出玩家 [%s:%s]"
},
"kill": {
"usage": "用法killall [playerUid] [sceneId]",
"scene_not_found_in_player_world": "未在玩家世界中找到此場景",
"kill_monsters_in_scene": "已殺死 %s 個怪物。 [場景ID %s]"
},
"killCharacter": {
"usage": "用法:/killcharacter [playerId]",
"success": "已殺死 %s 目前的場上角色。"
},
"list": {
"message": "目前總線上人數:%s"
},
"permission": {
"usage": "用法permission <add|remove> <username> <permission>",
"add": "已指派權限。",
"has_error": "此玩家已擁有權限!",
"remove": "權限已移除。",
"not_have_error": "此玩家未擁有權限!",
"account_error": "The account cannot be found."
},
"position": {
"success": "坐標:%.3f, %.3f, %.3f\n場景ID%d"
},
"reload": {
"reload_start": "正在重新加載設定檔。",
"reload_done": "重新加載已完成。"
},
"resetConst": {
"reset_all": "重設所有角色的命座。",
"success": "已重設 %s 的命座,重新登入後將會生效。"
},
"resetShopLimit": {
"usage": "用法:/resetshop <player id>"
},
"sendMail": {
"usage": "用法give [player] <itemId|itemName> [amount]",
"user_not_exist": "ID '%s' 的使用者不存在。",
"start_composition": "發送郵件流程。\n請使用`/send <郵件標題>`來進到下一步。\n你可以在任何時間使用`/sendmail stop`來停止發送。",
"templates": "郵件模板尚未實裝...",
"invalid_arguments": "無效的參數。\n指令使用方法 `/sendmail <userId|all|help> [templateId]`",
"send_cancel": "取消傳送信息",
"send_done": "已將消息發送給 %s",
"send_all_done": "消息已發送給全體用戶!",
"not_composition_end": "現在郵件發送未到最後階段。\n請使用 `/sendmail %s` 繼續發送郵件,或者 `/sendmail stop` 來停止發送郵件。",
"please_use": "請使用 `/sendmail %s`",
"set_title": "成功將郵件標題設定成 '%s'。\n接下來請繼續使用 '/sendmail <content>' 來設定郵件內容。",
"set_contents": "成功將'%s'為郵件內容。\n接下來請打出 '/sendmail <寄件者名稱>' 來設定郵件寄件者名稱。",
"set_message_sender": "郵件寄件者已設為 '%s'。\n使用 '/sendmail <itemId|itemName|finish> [amount] [level]' 以繼續操作。",
"send": "已添加 %s 個 %s (等級為 %s) 到郵件附件。\n如果沒有要繼續添加道具請使用 `/sendmail finish` 來完成郵件發送。",
"invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`",
"title": "<標題>",
"message": "<正文>",
"sender": "<寄件者>",
"arguments": "<itemId|itemName|finish> [數量] [等級]",
"error": "錯誤:無效的編寫階段 %s。需要 stacktrace 請查看伺服器命令提示字元。"
},
"sendMessage": {
"usage": "用法sendmessage <player> <message>",
"success": "訊息已發送。"
},
"setFetterLevel": {
"usage": "用法setfetterlevel <level>",
"range_error": "好感度必須在 0 到 10 之間。",
"fetter_set_level": "好感等級已設定為 %s",
"level_error": "無效的好感度。"
},
"setStats": {
"usage_console": "用法setstats|stats @<UID> <stat> <value>",
"usage_ingame": "用法setstats|stats [@UID] <stat> <value>",
"help_message": "\n\t可使用的數據類型hp (生命值)| maxhp (最大生命值) | def(防禦力) | atk (攻擊力)| em (元素精通) | er (元素充能效率) | crate(暴擊率) | cdmg (暴擊傷害)| cdr (冷卻縮減) | heal(治療加成)| heali (受治療加成)| shield (護盾強效)| defi (無視防禦)\n\t(cont.) 元素增傷類epyro (火傷) | ecryo (冰傷) | ehydro (水傷) | egeo (岩傷) | edendro (草傷) | eelectro (雷傷) | ephys (物傷)(cont.) 元素減傷類respyro (火抗) | rescryo (冰抗) | reshydro (水抗) | resgeo (岩抗) | resdendro (草抗) | reselectro (雷抗) | resphys (物抗)\n",
"value_error": "無效的數據值。",
"uid_error": "無效的UID。",
"player_error": "玩家不存在或已離線。",
"set_self": "%s 已經設為 %s。",
"set_for_uid": "%s 的使用者 %s 更改為 %s。",
"set_max_hp": "最大生命值更改為 %s。"
},
"setWorldLevel": {
"usage": "用法setworldlevel <level>",
"value_error": "世界等級必須設定在0-8之間。",
"success": "已將世界等級設為%s。",
"invalid_world_level": "無效的世界等級。"
},
"spawn": {
"usage": "用法spawn <entityId> [amount] [level(僅限怪物)]",
"success": "已生成 %s 個 %s。"
},
"stop": {
"success": "正在關閉伺服器..."
},
"talent": {
"usage_1": "設定天賦等級:/talent set <talentID> <value>",
"usage_2": "另一種設定天賦等級的指令使用方法:/talent <n or e or q> <value>",
"usage_3": "獲取天賦ID指令用法/talent getid",
"lower_16": "無效的技能等級,技能等級應低於 16。",
"set_id": "將天賦等級設為%s。",
"set_atk": "將普通攻擊等級設為 %s。",
"set_e": "設定天賦E等級至 %s。",
"set_q": "設定天賦Q等級至 %s。",
"invalid_skill_id": "無效的技能ID。",
"set_this": "將天賦等級設為 %s。",
"invalid_level": "無效的天賦等級。",
"normal_attack_id": "普通攻擊的 ID 為 %s。",
"e_skill_id": "E技能ID %s。",
"q_skill_id": "Q技能ID %s。"
},
"teleportAll": {
"success": "Summoned all players to your location.",
"error": "此指令僅可在多人遊戲下可用。"
},
"teleport": {
"usage_server": "用法:/tp @<player id> <x> <y> <z> [scene id]",
"usage": "用法:/tp [@<player id>] <x> <y> <z> [scene id]",
"specify_player_id": "你必須指定一個玩家ID。",
"invalid_position": "無效的位置。",
"success": "傳送 %s 到坐標 %s,%s,%s ,場景為 %s"
},
"weather": {
"usage": "用法weather <weatherId> [climateId]",
"success": "已將當前天氣設定為 %s ,氣候則為 %s 。",
"invalid_id": "無效的ID。"
},
"drop": {
"command_usage": "用法drop <itemId|itemName> [amount]",
"success": "已將 %s x %s 丟在附近。"
},
"help": {
"usage": "用法:",
"aliases": "別名:",
"available_commands": "可用指令:"
}
}
}