Merge pull request #60 from Yazawazi/development

Adding a `Teleport to Waypoint` Function
This commit is contained in:
Melledy 2022-04-20 14:31:14 -07:00 committed by GitHub
commit a506117053
8 changed files with 202 additions and 0 deletions

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@ -8,6 +8,7 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.utils.Utils; import emu.grasscutter.utils.Utils;
import emu.grasscutter.data.custom.AbilityEmbryoEntry; import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.OpenConfigEntry; import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.data.def.*; import emu.grasscutter.data.def.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@ -18,6 +19,7 @@ public class GenshinData {
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>(); private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>(); private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
// ExcelConfigs // ExcelConfigs
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
@ -82,6 +84,10 @@ public class GenshinData {
return openConfigEntries; return openConfigEntries;
} }
public static Map<String, ScenePointEntry> getScenePointEntries() {
return scenePointEntries;
}
public static Int2ObjectMap<AvatarData> getAvatarDataMap() { public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
return avatarDataMap; return avatarDataMap;
} }

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@ -10,11 +10,15 @@ import java.util.regex.Pattern;
import emu.grasscutter.utils.Utils; import emu.grasscutter.utils.Utils;
import org.reflections.Reflections; import org.reflections.Reflections;
import com.google.gson.JsonElement;
import com.google.gson.reflect.TypeToken; import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.common.PointData;
import emu.grasscutter.data.common.ScenePointConfig;
import emu.grasscutter.data.custom.AbilityEmbryoEntry; import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.OpenConfigEntry; import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.ScenePointEntry;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
public class ResourceLoader { public class ResourceLoader {
@ -42,6 +46,7 @@ public class ResourceLoader {
loadOpenConfig(); loadOpenConfig();
// Load resources // Load resources
loadResources(); loadResources();
loadScenePoints();
// Process into depots // Process into depots
GenshinDepot.load(); GenshinDepot.load();
// Custom - TODO move this somewhere else // Custom - TODO move this somewhere else
@ -121,6 +126,45 @@ public class ResourceLoader {
} }
} }
private static void loadScenePoints() {
Pattern pattern = Pattern.compile("(?<=scene)(.*?)(?=_point.json)");
File folder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutPut/Scene/Point");
List<ScenePointEntry> scenePointList = new ArrayList<>();
for (File file : folder.listFiles()) {
ScenePointConfig config = null;
Integer sceneId = null;
Matcher matcher = pattern.matcher(file.getName());
if (matcher.find()) {
sceneId = Integer.parseInt(matcher.group(1));
} else {
continue;
}
try (FileReader fileReader = new FileReader(file)) {
config = Grasscutter.getGsonFactory().fromJson(fileReader, ScenePointConfig.class);
} catch (Exception e) {
e.printStackTrace();
continue;
}
if (config.points == null) {
continue;
}
for (Map.Entry<String, JsonElement> entry : config.points.entrySet()) {
PointData pointData = Grasscutter.getGsonFactory().fromJson(entry.getValue(), PointData.class);
ScenePointEntry sl = new ScenePointEntry(sceneId + "_" + entry.getKey(), pointData);
scenePointList.add(sl);
}
for (ScenePointEntry entry : scenePointList) {
GenshinData.getScenePointEntries().put(entry.getName(), entry);
}
}
}
private static void loadAbilityEmbryos() { private static void loadAbilityEmbryos() {
// Read from cached file if exists // Read from cached file if exists
File embryoCache = new File(Grasscutter.getConfig().DATA_FOLDER + "AbilityEmbryos.json"); File embryoCache = new File(Grasscutter.getConfig().DATA_FOLDER + "AbilityEmbryos.json");

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@ -0,0 +1,43 @@
package emu.grasscutter.data.common;
public class PointData {
private pos tranPos;
public pos getTranPos() {
return tranPos;
}
public void setTranPos(pos tranPos) {
this.tranPos = tranPos;
}
public class pos {
private float x;
private float y;
private float z;
public float getX() {
return x;
}
public void setX(float x) {
this.x = x;
}
public float getY() {
return y;
}
public void setY(float y) {
this.y = y;
}
public float getZ() {
return z;
}
public void setZ(float z) {
this.z = z;
}
}
}

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@ -0,0 +1,15 @@
package emu.grasscutter.data.common;
import com.google.gson.JsonObject;
public class ScenePointConfig {
public JsonObject points;
public JsonObject getPoints() {
return points;
}
public void setPoints(JsonObject Points) {
points = Points;
}
}

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@ -0,0 +1,21 @@
package emu.grasscutter.data.custom;
import emu.grasscutter.data.common.PointData;
public class ScenePointEntry {
private String name;
private PointData pointData;
public ScenePointEntry(String name, PointData pointData) {
this.name = name;
this.pointData = pointData;
}
public String getName() {
return name;
}
public PointData getPointData() {
return pointData;
}
}

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@ -207,6 +207,25 @@ public class World implements Iterable<GenshinPlayer> {
this.getScenes().remove(scene.getId()); this.getScenes().remove(scene.getId());
} }
public boolean forceTransferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
// Forces the client to reload the scene map to prevent the player from falling off the map.
if (GenshinData.getSceneDataMap().get(sceneId) == null) {
return false;
}
if (player.getScene() != null) {
player.getScene().removePlayer(player);
}
GenshinScene scene = this.getSceneById(sceneId);
scene.addPlayer(player);
player.getPos().set(pos);
// Teleport packet
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterSelf, EnterReason.TransPoint, sceneId, pos));
return true;
}
public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) { public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
if (player.getScene().getId() == sceneId || GenshinData.getSceneDataMap().get(sceneId) == null) { if (player.getScene().getId() == sceneId || GenshinData.getSceneDataMap().get(sceneId) == null) {
return false; return false;

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@ -0,0 +1,19 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTransToPointReqOuterClass.SceneTransToPointReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSceneTransToPointRsp;
@Opcodes(PacketOpcodes.SceneTransToPointReq)
public class HandlerSceneTransToPointReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SceneTransToPointReq req = SceneTransToPointReq.parseFrom(payload);
session.send(new PacketSceneTransToPointRsp(session.getPlayer(), req.getPointId(), req.getSceneId()));
}
}

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@ -0,0 +1,35 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTransToPointRspOuterClass.SceneTransToPointRsp;
import emu.grasscutter.utils.Position;
public class PacketSceneTransToPointRsp extends GenshinPacket {
public PacketSceneTransToPointRsp(GenshinPlayer player, int pointId, int sceneId) {
super(PacketOpcodes.SceneTransToPointRsp);
String code = sceneId + "_" + pointId;
ScenePointEntry scenePointEntry = GenshinData.getScenePointEntries().get(code);
float x = scenePointEntry.getPointData().getTranPos().getX();
float y = scenePointEntry.getPointData().getTranPos().getY();
float z = scenePointEntry.getPointData().getTranPos().getZ();
player.getPos().set(new Position(x, y, z));
player.getWorld().forceTransferPlayerToScene(player, sceneId, player.getPos());
SceneTransToPointRsp proto = SceneTransToPointRsp.newBuilder()
.setRetcode(0)
.setPointId(pointId)
.setSceneId(sceneId)
.build();
this.setData(proto);
}
}