mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-23 03:37:38 +00:00
Merge pull request #60 from Yazawazi/development
Adding a `Teleport to Waypoint` Function
This commit is contained in:
commit
a506117053
@ -8,6 +8,7 @@ import emu.grasscutter.Grasscutter;
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import emu.grasscutter.utils.Utils;
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import emu.grasscutter.data.custom.AbilityEmbryoEntry;
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import emu.grasscutter.data.custom.OpenConfigEntry;
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import emu.grasscutter.data.custom.ScenePointEntry;
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import emu.grasscutter.data.def.*;
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import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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@ -18,6 +19,7 @@ public class GenshinData {
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private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
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private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
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private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
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private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
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// ExcelConfigs
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private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
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@ -82,6 +84,10 @@ public class GenshinData {
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return openConfigEntries;
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}
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public static Map<String, ScenePointEntry> getScenePointEntries() {
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return scenePointEntries;
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}
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public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
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return avatarDataMap;
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}
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@ -10,11 +10,15 @@ import java.util.regex.Pattern;
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import emu.grasscutter.utils.Utils;
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import org.reflections.Reflections;
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import com.google.gson.JsonElement;
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import com.google.gson.reflect.TypeToken;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.common.PointData;
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import emu.grasscutter.data.common.ScenePointConfig;
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import emu.grasscutter.data.custom.AbilityEmbryoEntry;
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import emu.grasscutter.data.custom.OpenConfigEntry;
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import emu.grasscutter.data.custom.ScenePointEntry;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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public class ResourceLoader {
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@ -42,6 +46,7 @@ public class ResourceLoader {
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loadOpenConfig();
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// Load resources
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loadResources();
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loadScenePoints();
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// Process into depots
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GenshinDepot.load();
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// Custom - TODO move this somewhere else
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@ -121,6 +126,45 @@ public class ResourceLoader {
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}
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}
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private static void loadScenePoints() {
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Pattern pattern = Pattern.compile("(?<=scene)(.*?)(?=_point.json)");
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File folder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutPut/Scene/Point");
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List<ScenePointEntry> scenePointList = new ArrayList<>();
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for (File file : folder.listFiles()) {
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ScenePointConfig config = null;
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Integer sceneId = null;
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Matcher matcher = pattern.matcher(file.getName());
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if (matcher.find()) {
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sceneId = Integer.parseInt(matcher.group(1));
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} else {
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continue;
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}
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try (FileReader fileReader = new FileReader(file)) {
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config = Grasscutter.getGsonFactory().fromJson(fileReader, ScenePointConfig.class);
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} catch (Exception e) {
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e.printStackTrace();
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continue;
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}
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if (config.points == null) {
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continue;
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}
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for (Map.Entry<String, JsonElement> entry : config.points.entrySet()) {
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PointData pointData = Grasscutter.getGsonFactory().fromJson(entry.getValue(), PointData.class);
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ScenePointEntry sl = new ScenePointEntry(sceneId + "_" + entry.getKey(), pointData);
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scenePointList.add(sl);
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}
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for (ScenePointEntry entry : scenePointList) {
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GenshinData.getScenePointEntries().put(entry.getName(), entry);
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}
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}
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}
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private static void loadAbilityEmbryos() {
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// Read from cached file if exists
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File embryoCache = new File(Grasscutter.getConfig().DATA_FOLDER + "AbilityEmbryos.json");
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43
src/main/java/emu/grasscutter/data/common/PointData.java
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43
src/main/java/emu/grasscutter/data/common/PointData.java
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@ -0,0 +1,43 @@
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package emu.grasscutter.data.common;
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public class PointData {
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private pos tranPos;
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public pos getTranPos() {
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return tranPos;
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}
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public void setTranPos(pos tranPos) {
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this.tranPos = tranPos;
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}
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public class pos {
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private float x;
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private float y;
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private float z;
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public float getX() {
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return x;
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}
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public void setX(float x) {
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this.x = x;
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}
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public float getY() {
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return y;
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}
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public void setY(float y) {
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this.y = y;
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}
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public float getZ() {
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return z;
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}
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public void setZ(float z) {
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this.z = z;
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}
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}
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}
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@ -0,0 +1,15 @@
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package emu.grasscutter.data.common;
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import com.google.gson.JsonObject;
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public class ScenePointConfig {
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public JsonObject points;
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public JsonObject getPoints() {
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return points;
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}
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public void setPoints(JsonObject Points) {
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points = Points;
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}
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}
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@ -0,0 +1,21 @@
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package emu.grasscutter.data.custom;
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import emu.grasscutter.data.common.PointData;
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public class ScenePointEntry {
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private String name;
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private PointData pointData;
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public ScenePointEntry(String name, PointData pointData) {
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this.name = name;
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this.pointData = pointData;
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}
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public String getName() {
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return name;
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}
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public PointData getPointData() {
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return pointData;
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}
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}
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@ -206,6 +206,25 @@ public class World implements Iterable<GenshinPlayer> {
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public void deregisterScene(GenshinScene scene) {
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this.getScenes().remove(scene.getId());
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}
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public boolean forceTransferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
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// Forces the client to reload the scene map to prevent the player from falling off the map.
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if (GenshinData.getSceneDataMap().get(sceneId) == null) {
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return false;
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}
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if (player.getScene() != null) {
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player.getScene().removePlayer(player);
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}
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GenshinScene scene = this.getSceneById(sceneId);
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scene.addPlayer(player);
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player.getPos().set(pos);
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// Teleport packet
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterSelf, EnterReason.TransPoint, sceneId, pos));
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return true;
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}
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public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
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if (player.getScene().getId() == sceneId || GenshinData.getSceneDataMap().get(sceneId) == null) {
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@ -0,0 +1,19 @@
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package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.SceneTransToPointReqOuterClass.SceneTransToPointReq;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketSceneTransToPointRsp;
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@Opcodes(PacketOpcodes.SceneTransToPointReq)
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public class HandlerSceneTransToPointReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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SceneTransToPointReq req = SceneTransToPointReq.parseFrom(payload);
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session.send(new PacketSceneTransToPointRsp(session.getPlayer(), req.getPointId(), req.getSceneId()));
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}
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}
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@ -0,0 +1,35 @@
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package emu.grasscutter.server.packet.send;
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import emu.grasscutter.data.GenshinData;
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import emu.grasscutter.data.custom.ScenePointEntry;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.net.packet.GenshinPacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.SceneTransToPointRspOuterClass.SceneTransToPointRsp;
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import emu.grasscutter.utils.Position;
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public class PacketSceneTransToPointRsp extends GenshinPacket {
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public PacketSceneTransToPointRsp(GenshinPlayer player, int pointId, int sceneId) {
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super(PacketOpcodes.SceneTransToPointRsp);
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String code = sceneId + "_" + pointId;
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ScenePointEntry scenePointEntry = GenshinData.getScenePointEntries().get(code);
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float x = scenePointEntry.getPointData().getTranPos().getX();
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float y = scenePointEntry.getPointData().getTranPos().getY();
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float z = scenePointEntry.getPointData().getTranPos().getZ();
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player.getPos().set(new Position(x, y, z));
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player.getWorld().forceTransferPlayerToScene(player, sceneId, player.getPos());
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SceneTransToPointRsp proto = SceneTransToPointRsp.newBuilder()
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.setRetcode(0)
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.setPointId(pointId)
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.setSceneId(sceneId)
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.build();
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this.setData(proto);
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}
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}
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