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Fix issue with resetting team with a full party
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@ -582,7 +582,7 @@ public final class TeamManager extends BasePlayerDataManager {
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// Restores all avatars from the player's avatar storage.
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// Restores all avatars from the player's avatar storage.
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// If the avatar is already in the team, it will not be added.
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// If the avatar is already in the team, it will not be added.
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var avatars = this.getCurrentTeamInfo().getAvatars();
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var avatars = this.getCurrentTeamInfo().getAvatars();
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for (var index = 0; index < avatars.size(); index++) {
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for (var index = 0; index < avatars.size() - 1; index++) {
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var avatar = avatars.get(index);
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var avatar = avatars.get(index);
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if (this.getActiveTeam().stream()
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if (this.getActiveTeam().stream()
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.map(entity -> entity.getAvatar().getAvatarId())
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.map(entity -> entity.getAvatar().getAvatarId())
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