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https://github.com/Melledy/Grasscutter.git
synced 2024-11-22 11:03:38 +00:00
fix(serenitea pot): teleport & read born pos from lua
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parent
95a062123f
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ab6aa96144
@ -268,6 +268,11 @@ public class World implements Iterable<Player> {
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} else if (oldScene == newScene) {
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enterType = EnterType.ENTER_GOTO;
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}
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// Home
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if (2001 <= newScene.getId() && newScene.getId() <= 2004) {
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enterType = EnterType.ENTER_SELF_HOME;
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}
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// Teleport packet
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player.sendPacket(new PacketPlayerEnterSceneNotify(player, enterType, enterReason, sceneId, pos));
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@ -1,10 +1,12 @@
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package emu.grasscutter.server.packet.recv;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.TryEnterHomeReqOuterClass;
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import emu.grasscutter.scripts.data.SceneConfig;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketTryEnterHomeRsp;
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import emu.grasscutter.utils.Position;
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@ -23,44 +25,16 @@ public class HandlerTryEnterHomeReq extends PacketHandler {
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return;
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}
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// Hardcoded for now
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switch (session.getPlayer().getCurrentRealmId()) {
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case 1:
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session.getPlayer().getWorld().transferPlayerToScene(
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session.getPlayer(),
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2001,
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new Position(839, 319, 137)
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);
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break;
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int realmId = 2000 + session.getPlayer().getCurrentRealmId();
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case 2:
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session.getPlayer().getWorld().transferPlayerToScene(
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session.getPlayer(),
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2002,
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new Position(605, 444, 554)
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);
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break;
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Scene scene = session.getPlayer().getWorld().getSceneById(realmId);
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Position pos = scene.getScriptManager().getConfig().born_pos;
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case 3:
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session.getPlayer().getWorld().transferPlayerToScene(
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session.getPlayer(),
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2003,
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new Position(511, 229, 605)
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);
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break;
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case 4:
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session.getPlayer().getWorld().transferPlayerToScene(
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session.getPlayer(),
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2004,
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new Position(239, 187, 536)
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);
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break;
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default:
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session.send(new PacketTryEnterHomeRsp());
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return;
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}
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session.getPlayer().getWorld().transferPlayerToScene(
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session.getPlayer(),
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realmId,
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pos
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);
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session.send(new PacketTryEnterHomeRsp(req.getTargetUid()));
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