fix(serenitea pot): teleport & read born pos from lua

This commit is contained in:
Yazawazi 2022-05-14 04:50:31 +08:00 committed by Melledy
parent 95a062123f
commit ab6aa96144
2 changed files with 16 additions and 37 deletions

View File

@ -268,6 +268,11 @@ public class World implements Iterable<Player> {
} else if (oldScene == newScene) {
enterType = EnterType.ENTER_GOTO;
}
// Home
if (2001 <= newScene.getId() && newScene.getId() <= 2004) {
enterType = EnterType.ENTER_SELF_HOME;
}
// Teleport packet
player.sendPacket(new PacketPlayerEnterSceneNotify(player, enterType, enterReason, sceneId, pos));

View File

@ -1,10 +1,12 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TryEnterHomeReqOuterClass;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketTryEnterHomeRsp;
import emu.grasscutter.utils.Position;
@ -23,44 +25,16 @@ public class HandlerTryEnterHomeReq extends PacketHandler {
return;
}
// Hardcoded for now
switch (session.getPlayer().getCurrentRealmId()) {
case 1:
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
2001,
new Position(839, 319, 137)
);
break;
int realmId = 2000 + session.getPlayer().getCurrentRealmId();
case 2:
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
2002,
new Position(605, 444, 554)
);
break;
Scene scene = session.getPlayer().getWorld().getSceneById(realmId);
Position pos = scene.getScriptManager().getConfig().born_pos;
case 3:
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
2003,
new Position(511, 229, 605)
);
break;
case 4:
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
2004,
new Position(239, 187, 536)
);
break;
default:
session.send(new PacketTryEnterHomeRsp());
return;
}
session.getPlayer().getWorld().transferPlayerToScene(
session.getPlayer(),
realmId,
pos
);
session.send(new PacketTryEnterHomeRsp(req.getTargetUid()));