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Parse dungeon entry info req from payload instead of player scene (#2122)
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@ -26,8 +26,8 @@ public class DungeonSystem extends BaseGameSystem {
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super(server);
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super(server);
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}
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}
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public void getEntryInfo(Player player, int pointId) {
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public void getEntryInfo(Player player, int pointId, int sceneId) {
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ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
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ScenePointEntry entry = GameData.getScenePointEntryById(sceneId, pointId);
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if (entry == null) {
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if (entry == null) {
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// Error
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// Error
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@ -13,7 +13,7 @@ public class HandlerDungeonEntryInfoReq extends PacketHandler {
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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DungeonEntryInfoReq req = DungeonEntryInfoReq.parseFrom(payload);
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DungeonEntryInfoReq req = DungeonEntryInfoReq.parseFrom(payload);
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session.getServer().getDungeonSystem().getEntryInfo(session.getPlayer(), req.getPointId());
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session.getServer().getDungeonSystem().getEntryInfo(session.getPlayer(), req.getPointId(), req.getSceneId());
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}
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}
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}
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}
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