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Fixing the starting world time
the proper start time should be 9 game hours
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@ -203,7 +203,7 @@ public class Player {
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@Getter @Setter private int resinBuyCount;
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@Getter @Setter private int lastDailyReset;
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@Getter private transient MpSettingType mpSetting = MpSettingType.MP_SETTING_TYPE_ENTER_AFTER_APPLY;
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@Getter private long playerGameTime = 0;
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@Getter private long playerGameTime = 540; // 9 in-game hours. Present at the start of the game.
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@Getter private PlayerProgress playerProgress;
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@Getter private Set<Integer> activeQuestTimers;
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