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@ -346,10 +346,9 @@ public class AbilityModifier implements Serializable {
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public String overrideMapKey;
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public int paramNum;
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public DynamicFloat
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param1 = DynamicFloat.ZERO,
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param2 = DynamicFloat.ZERO,
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param3 = DynamicFloat.ZERO;
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public DynamicFloat param1 = DynamicFloat.ZERO,
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param2 = DynamicFloat.ZERO,
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param3 = DynamicFloat.ZERO;
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public String funcName;
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public LuaCallType luaCallType;
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@ -6,6 +6,7 @@ import lombok.Data;
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@Data
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public class ConfigGlobalCombat {
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private DefaultAbilities defaultAbilities;
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// TODO: Add more indices
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@Data
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@ -13,6 +13,7 @@ public class RoutePoint {
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private float waitTime; // optional
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private float targetVelocity; // optional
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private boolean hasReachEvent; // optional
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// rotRoundReachDir //optional Pos with optional values
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// rotRoundLeaveDir //optional Pos with optional values
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@ -9,6 +9,7 @@ import lombok.Getter;
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public class BlossomRefreshExcelConfigData extends GameResource {
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@Getter(onMethod_ = @Override)
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private int id;
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// Map details
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private long nameTextMapHash;
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private long descTextMapHash;
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@ -21,6 +21,7 @@ public class CoopChapterData extends GameResource {
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// int avatarSortId;
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// String chapterIcon;
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List<CoopCondition> unlockCond;
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// int [] unlockCondTips;
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// int openMaterialId;
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// int openMaterialNum;
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@ -65,7 +65,9 @@ public class Ability {
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data.modifiers.values().stream()
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.map(
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m ->
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m.onAdded == null ? Collections.<AbilityModifierAction>emptyList() : Arrays.asList(m.onAdded))
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m.onAdded == null
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? Collections.<AbilityModifierAction>emptyList()
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: Arrays.asList(m.onAdded))
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.flatMap(List::stream)
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.filter(action -> action.type == AbilityModifierAction.Type.AvatarSkillStart)
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.map(action -> action.skillID)
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@ -19,9 +19,7 @@ public class ActionExecuteGadgetLua extends AbilityActionHandler {
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var param2 = action.param2.getInt(ability);
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var param3 = action.param3.getInt(ability);
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owner
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.getEntityController()
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.onClientExecuteRequest(owner, param1, param2, param3);
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owner.getEntityController().onClientExecuteRequest(owner, param1, param2, param3);
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return true;
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}
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@ -70,9 +70,7 @@ public final class ActionServerLuaCall extends AbilityActionHandler {
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* @return Whether the function was called successfully.
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*/
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private static boolean callFunction(
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Bindings bindings, String functionName,
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Ability ability, AbilityModifierAction action
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) {
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Bindings bindings, String functionName, Ability ability, AbilityModifierAction action) {
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try {
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// Resolve the function from the script.
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var function = bindings.get(functionName);
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@ -86,10 +84,10 @@ public final class ActionServerLuaCall extends AbilityActionHandler {
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// Invoke the function with the parameters.
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switch (action.paramNum) {
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case 1 -> luaFunction.invoke(new LuaValue[] { lParam1 });
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case 2 -> luaFunction.invoke(new LuaValue[] { lParam1, lParam2 });
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case 3 -> luaFunction.invoke(new LuaValue[] { lParam1, lParam2, lParam3 });
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default -> luaFunction.invoke(new LuaValue[] { ScriptLoader.getScriptLibLua() });
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case 1 -> luaFunction.invoke(new LuaValue[] {lParam1});
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case 2 -> luaFunction.invoke(new LuaValue[] {lParam1, lParam2});
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case 3 -> luaFunction.invoke(new LuaValue[] {lParam1, lParam2, lParam3});
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default -> luaFunction.invoke(new LuaValue[] {ScriptLoader.getScriptLibLua()});
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}
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return true;
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@ -24,6 +24,7 @@ public class PlayerActivityData {
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int uid;
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int activityId;
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Map<Integer, WatcherInfo> watcherInfoMap;
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/** the detail data of each type of activity (Json format) */
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String detail;
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@ -86,6 +86,7 @@ public class Avatar {
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// trial avatar property
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@Getter @Setter private int trialAvatarId = 0;
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// cannot store to db if grant reason is not integer
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@Getter @Setter
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private int grantReason = TrialAvatarGrantRecord.GrantReason.GRANT_REASON_INVALID.getNumber();
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@ -49,6 +49,7 @@ public class GachaBanner {
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@Getter private int[] rateUpItems5 = {};
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// This now handles default values for the fields below
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@Getter private BannerType bannerType = BannerType.STANDARD;
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// These don't change between banner types (apart from Standard having three extra 4star avatars)
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@Getter
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private int[] fallbackItems3 = {
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@ -25,15 +25,13 @@ import it.unimi.dsi.fastutil.ints.*;
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import java.nio.file.*;
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import java.util.*;
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import java.util.concurrent.ThreadLocalRandom;
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import lombok.Getter;
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import org.greenrobot.eventbus.Subscribe;
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public class GachaSystem extends BaseGameSystem {
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private static final int starglitterId = 221;
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private static final int stardustId = 222;
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@Getter
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private final Int2ObjectMap<GachaBanner> gachaBanners;
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@Getter private final Int2ObjectMap<GachaBanner> gachaBanners;
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private WatchService watchService;
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public GachaSystem(GameServer server) {
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@ -422,8 +420,7 @@ public class GachaSystem extends BaseGameSystem {
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if (this.watchService == null) {
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try {
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this.watchService = FileSystems.getDefault().newWatchService();
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FileUtils.getDataUserPath("")
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.register(watchService, StandardWatchEventKinds.ENTRY_MODIFY);
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FileUtils.getDataUserPath("").register(watchService, StandardWatchEventKinds.ENTRY_MODIFY);
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} catch (Exception e) {
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Grasscutter.getLogger()
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.error(
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@ -195,6 +195,7 @@ public class GameMainQuest {
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// .forEach(getQuestManager()::startMainQuest);
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// }
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}
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// TODO
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public void fail() {}
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@ -7,6 +7,7 @@ import java.util.*;
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public class TowerLevelRecord {
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/** floorId in config */
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private int floorId;
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/** LevelId - Stars */
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private Map<Integer, Integer> passedLevelMap;
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@ -56,6 +56,7 @@ public class SceneScriptManager {
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private final Map<Integer, SceneGroupInstance> cachedSceneGroupsInstances;
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private ScriptMonsterTideService scriptMonsterTideService;
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private ScriptMonsterSpawnService scriptMonsterSpawnService;
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/** blockid - loaded groupSet */
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private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock;
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@ -846,6 +847,7 @@ public class SceneScriptManager {
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.warn("failed to create entity with group {} and config {}", group.id, configId);
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}
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}
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// Events
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public Future<?> callEvent(int groupId, int eventType) {
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return callEvent(new ScriptArgs(groupId, eventType));
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@ -28,11 +28,13 @@ public class ScriptLoader {
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@Getter private static Serializer serializer;
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@Getter private static ScriptLib scriptLib;
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@Getter private static LuaValue scriptLibLua;
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/** suggest GC to remove it if the memory is less */
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private static Map<String, SoftReference<String>> scriptSources = new ConcurrentHashMap<>();
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private static Map<String, SoftReference<CompiledScript>> scriptsCache =
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new ConcurrentHashMap<>();
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/** sceneId - SceneMeta */
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private static Map<Integer, SoftReference<SceneMeta>> sceneMetaCache = new ConcurrentHashMap<>();
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@ -2,6 +2,7 @@ package emu.grasscutter.scripts.constants;
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public class EventType {
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public static final int EVENT_NONE = 0;
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/** param1: monster.configId */
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public static final int EVENT_ANY_MONSTER_DIE = 1;
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@ -18,6 +18,7 @@ public class SceneGadget extends SceneObject {
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public int owner;
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public SceneBossChest boss_chest;
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public int interact_id;
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/**
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* Note: this field indicates whether the gadget should disappear permanently. For example, if
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* isOneOff=true, like most chests, it will disappear permanently after interacted. If
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@ -13,6 +13,7 @@ public abstract class SceneObject {
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public Position pos;
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public Position rot;
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/** not set by lua */
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public transient SceneGroup group;
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}
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@ -61,7 +61,8 @@ public class EntityController {
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}
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/**
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* Invoked from {@link emu.grasscutter.game.ability.actions.ActionServerLuaCall} to call an entity controller function.
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* Invoked from {@link emu.grasscutter.game.ability.actions.ActionServerLuaCall} to call an entity
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* controller function.
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*
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* @param entity The entity which called the function.
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* @param funcName The name of the function to call.
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@ -70,8 +71,7 @@ public class EntityController {
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* @return The return value of the function.
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*/
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public LuaValue callControllerScriptFunc(
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GameEntity entity, String funcName,
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Ability ability, AbilityModifierAction action) {
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GameEntity entity, String funcName, Ability ability, AbilityModifierAction action) {
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var lParam1 = LuaValue.valueOf(action.param1.getInt(ability));
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var lParam2 = LuaValue.valueOf(action.param2.getInt(ability));
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var lParam3 = LuaValue.valueOf(action.param3.getInt(ability));
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@ -22,8 +22,8 @@ import org.java_websocket.handshake.ServerHandshake;
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import org.slf4j.Logger;
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/**
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* This is a simple implementation of a server-to-server IPC client.
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* It is implemented over WebSockets, and supports all Grasscutter versions past 1.6.0
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* This is a simple implementation of a server-to-server IPC client. It is implemented over
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* WebSockets, and supports all Grasscutter versions past 1.6.0
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*/
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@Getter
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public final class DispatchClient extends WebSocketClient implements IDispatcher {
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@ -16,9 +16,10 @@ public class HandlerAvatarUpgradeReq extends PacketHandler {
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// These are bundled into a list of items.
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for (var item : req.getItemParamListList()) {
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session
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.getServer()
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.getInventorySystem()
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.upgradeAvatar(session.getPlayer(), req.getAvatarGuid(), item.getItemId(), item.getCount());
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.getServer()
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.getInventorySystem()
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.upgradeAvatar(
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session.getPlayer(), req.getAvatarGuid(), item.getItemId(), item.getCount());
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}
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}
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}
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@ -28,8 +28,10 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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.setTargetUid(player.getUid())
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.setEnterSceneToken(player.getEnterSceneToken())
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.setWorldLevel(player.getWorldLevel())
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// .setEnterReason(EnterReason.Login.getValue()) // Removed in 5.0; we don't know what it is
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// .setIsFirstLoginEnterScene(player.isFirstLoginEnterScene()) // Removed in 5.0; we don't know what it is
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// .setEnterReason(EnterReason.Login.getValue()) // Removed in 5.0; we don't know what
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// it is
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// .setIsFirstLoginEnterScene(player.isFirstLoginEnterScene()) // Removed in 5.0; we
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// don't know what it is
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// .setWorldType(1) // Removed in 5.0; we don't know what it is
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.setSceneTransaction(
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"3-"
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@ -80,7 +82,8 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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var proto =
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PlayerEnterSceneNotify.newBuilder()
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// .setPrevSceneId(player.getSceneId()) // Removed in 5.0; we don't know what it is
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// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it is
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// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it
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// is
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.setSceneId(teleportProperties.getSceneId())
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.setPos(teleportProperties.getTeleportTo().toProto())
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.setSceneBeginTime(System.currentTimeMillis())
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@ -88,7 +91,8 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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.setTargetUid(target.getUid())
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.setEnterSceneToken(player.getEnterSceneToken())
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.setWorldLevel(target.getWorld().getWorldLevel())
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// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we don't know what it is
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// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we
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// don't know what it is
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// .setWorldType(1) // Removed in 5.0; we don't know what it is
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.setSceneTransaction(
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teleportProperties.getSceneId()
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@ -118,14 +122,16 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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var proto =
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PlayerEnterSceneNotify.newBuilder()
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// .setPrevSceneId(player.getSceneId()) // Removed in 5.0; we don't know what it is
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// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it is
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// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it
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// is
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.setSceneId(teleportProperties.getSceneId())
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.setPos(teleportProperties.getTeleportTo().toProto())
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.setSceneBeginTime(System.currentTimeMillis())
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.setType(other ? EnterType.ENTER_TYPE_OTHER_HOME : EnterType.ENTER_TYPE_SELF_HOME)
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.setTargetUid(targetUid)
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.setEnterSceneToken(player.getEnterSceneToken())
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// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we don't know what it is
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// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we
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// don't know what it is
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// .setWorldType(64) // Removed in 5.0; we don't know what it is
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.setSceneTransaction(
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teleportProperties.getSceneId()
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@ -58,7 +58,8 @@ public class PacketPlayerLoginRsp extends BasePacket {
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.setClientDataVersion(info.getClientDataVersion())
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.setClientSilenceDataVersion(info.getClientSilenceDataVersion())
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// .setClientMd5(info.getClientDataMd5()) // Removed in 5.0; we don't know what it is
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// .setClientSilenceMd5(info.getClientSilenceDataMd5()) // Removed in 5.0; we don't know what it is
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// .setClientSilenceMd5(info.getClientSilenceDataMd5()) // Removed in 5.0; we don't know
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// what it is
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.setResVersionConfig(info.getResVersionConfig())
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.setClientVersionSuffix(info.getClientVersionSuffix())
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.setClientSilenceVersionSuffix(info.getClientSilenceVersionSuffix())
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