Merge branch 'Grasscutters:development' into development

This commit is contained in:
BaiSugar 2022-04-29 14:09:25 +08:00 committed by GitHub
commit b28f65f147
36 changed files with 200711 additions and 103 deletions

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@ -0,0 +1,23 @@
---
name: Issues
about: Create an issue if you need any help
title: '[Issue] '
labels: 'help wanted, question'
assignees: ''
---
**Did you look for other closed issues that have the same problem?**
<!--- It will be easier for us to solve your problem if there is less duplication of problems -->
**Describe the issue**
<!--- A clear and concise description of what the issue is. -->
**Which branch did you use?**
<!--- Stable branch / Development branch -->
**Screenshots**
<!--- If applicable, add screenshots to help explain your problem. -->
**Additional context**
<!--- Add any other context about the problem here. -->

21
.github/ISSUE_TEMPLATE/b_bug_report.md vendored Normal file
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@ -0,0 +1,21 @@
---
name: Bug report
about: Create a bug report to help us improve Grasscutter
title: '[Bug] '
labels: 'bug'
assignees: ''
---
<!--- ONLY USE this form for bug reporting. If you need help or support, please USE issue report form instead. -->
**Describe the bug**
<!--- A clear and concise description of what the bug is. -->
**Which branch did you use?**
<!--- Stable branch / Development branch -->
**Screenshots**
<!--- If applicable, add screenshots to help explain your problem. -->
**Additional context**
<!--- Add any other context about the problem here. -->

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@ -0,0 +1,20 @@
---
name: Feature request
about: Suggest an idea for Grasscutter
title: '[Feature Request] '
labels: 'enhancement, suggestion'
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
<!--- A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] -->
**Describe the solution you'd like**
<!--- A clear and concise description of what you want to happen. -->
**Describe alternatives you've considered**
<!--- A clear and concise description of any alternative solutions or features you've considered. -->
**Additional context**
<!--- Add any other context or screenshots about the feature request here. -->

6
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@ -0,0 +1,6 @@
blank_issues_enabled: false
contact_links:
- name: Grasscutter Discord
url: https://discord.gg/T5vZU6UyeG
about: For support, discuss and and other things with Grasscutter.

22
.github/PULL_REQUEST_TEMPLATE.md vendored Normal file
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@ -0,0 +1,22 @@
## Description
Please carefully read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md) before making any pull requests.
And, **Do not make a pull request to merge into stable unless it is a hotfix. Use the development branch instead.**
## Issues fixed by this PR
<!--- Put the links of issues that may be fixed by this PR here (if any). -->
## Type of changes
<!--- Put an `x` in all the boxes that apply your changes. -->
- [ ] Bug fix
- [ ] New feature
- [ ] Enhancement
- [ ] Documentation
## Checklist:
- [ ] My code follows the style guidelines of this project
- [ ] My pull request is unique and no other pull requests have been opened for these changes
- [ ] I have read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md)
- [ ] I am responsible for any copyright issues with my code if it occurs in the future.

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@ -108,6 +108,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| -------------- | ------------------------------------------------- | ------------------------- | ------------ | ------------------------------------------------------------ | ----------------------------------------------- |
| account | account <create\|delete> <username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
| broadcast | broadcast <message> | server.broadcast | Both side | Sends a message to all the players. | b |
| coop | coop <playerId> <target playerId> | server.coop | Both side | Forces someone to join the world of others. | |
| changescene | changescene <scene id> | player.changescene | Client only | Switch scenes by scene ID. | scene |
| clearartifacts | clearartifacts | player.clearartifacts | Client only | Deletes all unequipped and unlocked level 0 artifacts, including 5-star rarity ones from your inventory. | clearart |
| clearweapons | clearweapons | player.clearweapons | Client only | Deletes all unequipped and unlocked weapons, including 5-star rarity ones from your inventory. | clearwpns |
@ -134,6 +135,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| stop | stop | server.stop | Both side | Stops the server | |
| talent | talent <talentID> <value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport <x> <y> <z> | player.teleport | Client only | Change the player's position. | tp |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| weather | weather <weatherID> <climateID> | player.weather | Client only | Changes the weather | w |
### Bonus

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@ -109,6 +109,7 @@ chmod +x gradlew
| -------------- | -------------------------------------------- | ------------------------- | -------- | ------------------------------------------ | ----------------------------------------------- |
| account | account <create\|delete> <用户名> [uid] | | 仅服务端 | 通过指定用户名和uid增删账户 | |
| broadcast | broadcast <消息内容> | server.broadcast | 均可使用 | 给所有玩家发送公告 | b |
| coop | coop <uid> <目标uid> | server.coop | 均可使用 | 强制某位玩家进入指定玩家的多人世界 | |
| changescene | changescene <场景ID> | player.changescene | 仅客户端 | 切换到指定场景 | scene |
| clearartifacts | clearartifacts | player.clearartifacts | 仅客户端 | 删除所有未装备及未解锁的圣遗物,包括五星 | clearart |
| clearweapons | clearweapons | player.clearweapons | 仅客户端 | 删除所有未装备及未解锁的武器,包括五星 | clearwp |
@ -135,6 +136,7 @@ chmod +x gradlew
| stop | stop | server.stop | 均可使用 | 停止服务器 | |
| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
| teleport | teleport <x> <y> <z> | player.teleport | 仅客户端 | 传送玩家到指定坐标 | tp |
| tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | |
| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |
### 额外功能

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@ -72,6 +72,10 @@ public final class Config {
public boolean WatchGacha = false;
public int[] WelcomeEmotes = {2007, 1002, 4010};
public String WelcomeMotd = "Welcome to Grasscutter emu";
public String WelcomeMailContent = "Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
public int[] WelcomeMailItems = {13509};
public boolean EnableOfficialShop = true;
public GameRates Game = new GameRates();

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@ -0,0 +1,36 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(label = "coop", usage = "coop",
description = "Forces someone to join the world of others", permission = "server.coop")
public class CoopCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, "Usage: coop <playerId> <target playerId>");
return;
}
try {
int tid = Integer.parseInt(args.get(0));
int hostId = Integer.parseInt(args.get(1));
Player host = sender.getServer().getPlayerByUid(hostId);
Player want = sender.getServer().getPlayerByUid(tid);
if (host == null || want == null) {
CommandHandler.sendMessage(sender, "Player is offline.");
return;
}
if (want.isInMultiplayer()) {
sender.getServer().getMultiplayerManager().leaveCoop(want);
}
sender.getServer().getMultiplayerManager().applyEnterMp(want, hostId);
sender.getServer().getMultiplayerManager().applyEnterMpReply(host, tid, true);
} catch (Exception e) {
CommandHandler.sendMessage(sender, "Player id is not valid.");
}
}
}

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@ -0,0 +1,31 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(label = "resetshop", usage = "resetshop",
description = "Reset target player's shop refresh time.", permission = "server.resetshop")
public final class ResetShopLimitCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (args.size() < 1) {
CommandHandler.sendMessage(sender,"Usage: /resetshop <player id>");
return;
}
int target = Integer.parseInt(args.get(0));
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;
}
targetPlayer.getShopLimit().forEach(x -> x.setNextRefreshTime(0));
targetPlayer.save();
CommandHandler.sendMessage(sender, "Success");
}
}

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@ -0,0 +1,31 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position;
import java.util.List;
@Command(label = "tpall", usage = "tpall",
description = "Teleports all players in your world to your position", permission = "player.tpall")
public class TpallCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
if (!sender.getWorld().isMultiplayer()) {
CommandHandler.sendMessage(sender, "You only can use this command in MP mode.");
return;
}
for (Player gp : sender.getWorld().getPlayers()) {
if (gp.equals(sender))
continue;
Position pos = sender.getPos();
gp.getWorld().transferPlayerToScene(gp, sender.getSceneId(), pos);
}
}
}

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@ -61,9 +61,12 @@ public class GameData {
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
// Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
Int2ObjectMap<?> map = null;
@ -265,4 +268,18 @@ public class GameData {
public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
return worldLevelDataMap;
}
public static char EJWOA = 's';
public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
if (shopGoods.isEmpty()) {
shopGoodsDataMap.forEach((k, v) -> {
if (!shopGoods.containsKey(v.getShopType()))
shopGoods.put(v.getShopType(), new ArrayList<>());
shopGoods.get(v.getShopType()).add(v);
});
}
return shopGoods;
}
}

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@ -3,6 +3,12 @@ package emu.grasscutter.data.common;
public class ItemParamData {
private int Id;
private int Count;
public ItemParamData() {}
public ItemParamData(int id, int count) {
this.Id = id;
this.Count = count;
}
public int getId() {
return Id;

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@ -8,14 +8,15 @@ public class GadgetData extends GameResource {
private int Id;
private String Type;
private String JsonName;
private boolean IsInteractive;
private String[] Tags;
private String ItemJsonName;
private String InteeIconName;
private long NameTextMapHash;
private int CampID;
private String JsonName;
private boolean IsInteractive;
private String[] Tags;
private String ItemJsonName;
private String InteeIconName;
private long NameTextMapHash;
private int CampID;
private String LODPatternName;
@Override
public int getId() {
return this.Id;
@ -53,6 +54,8 @@ public class GadgetData extends GameResource {
return CampID;
}
public String getLODPatternName() { return LODPatternName; }
@Override
public void onLoad() {

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@ -0,0 +1,108 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.shop.ShopInfo;
import java.util.List;
@ResourceType(name = "ShopGoodsExcelConfigData.json")
public class ShopGoodsData extends GameResource {
private int GoodsId;
private int ShopType;
private int ItemId;
private int ItemCount;
private int CostScoin;
private int CostHcoin;
private int CostMcoin;
private List<ItemParamData> CostItems;
private int MinPlayerLevel;
private int MaxPlayerLevel;
private int BuyLimit;
private int SubTabId;
private String RefreshType;
private transient ShopInfo.ShopRefreshType RefreshTypeEnum;
private int RefreshParam;
@Override
public void onLoad() {
if (this.RefreshType == null)
this.RefreshTypeEnum = ShopInfo.ShopRefreshType.NONE;
else {
this.RefreshTypeEnum = switch (this.RefreshType) {
case "SHOP_REFRESH_DAILY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_DAILY;
case "SHOP_REFRESH_WEEKLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_WEEKLY;
case "SHOP_REFRESH_MONTHLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_MONTHLY;
default -> ShopInfo.ShopRefreshType.NONE;
};
}
}
@Override
public int getId() {
return getGoodsId();
}
public int getGoodsId() {
return GoodsId;
}
public int getShopType() {
return ShopType;
}
public int getItemId() {
return ItemId;
}
public int getItemCount() {
return ItemCount;
}
public int getCostScoin() {
return CostScoin;
}
public int getCostHcoin() {
return CostHcoin;
}
public int getCostMcoin() {
return CostMcoin;
}
public List<ItemParamData> getCostItems() {
return CostItems;
}
public int getMinPlayerLevel() {
return MinPlayerLevel;
}
public int getMaxPlayerLevel() {
return MaxPlayerLevel;
}
public int getBuyLimit() {
return BuyLimit;
}
public int getSubTabId() {
return SubTabId;
}
public ShopInfo.ShopRefreshType getRefreshType() {
return RefreshTypeEnum;
}
public int getRefreshParam() {
return RefreshParam;
}
}

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@ -180,4 +180,6 @@ public final class DatabaseHelper {
Filters.eq("friendId", friendship.getOwnerId())
)).first();
}
public static char AWJVN = 'e';
}

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@ -7,6 +7,15 @@ public class DropData {
private int minCount;
private int maxCount;
private boolean share = false;
private boolean give = false;
public boolean isGive() {
return give;
}
public void setGive(boolean give) {
this.give = give;
}
public int getItemId() {
return itemId;
@ -43,15 +52,4 @@ public class DropData {
this.share = share;
}
public boolean isGive() {
return give;
}
private boolean give = false;
public boolean isExp() {
return exp;
}
private boolean exp = false;
}

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@ -6,7 +6,11 @@ import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
@ -53,31 +57,44 @@ public class DropManager {
e.printStackTrace();
}
}
private void addDropEntity(DropData dd, Scene dropScene, ItemData itemData, Position pos, int num, Player target) {
if (!dd.isGive() && (itemData.getItemType() != ItemType.ITEM_VIRTUAL || itemData.getGadgetId() != 0)) {
EntityItem entity = new EntityItem(dropScene, target, itemData, pos, num, dd.isShare());
if (!dd.isShare())
dropScene.addEntityToSingleClient(target, entity);
else
dropScene.addEntity(entity);
} else {
if (target != null) {
target.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
} else {
// target is null if items will be added are shared. no one could pick it up because of the combination(give + shared)
// so it will be sent to all players' inventories directly.
dropScene.getPlayers().forEach(x -> {
x.getInventory().addItem(new GameItem(itemData, num), ActionReason.SubfieldDrop, true);
});
}
}
}
private void processDrop(DropData dd, EntityMonster em, Player gp) {
int target = Utils.randomRange(1, 10000);
if (target >= dd.getMinWeight() && target < dd.getMaxWeight()) {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (!dd.isGive()) {
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (5f + (.1f * num));
Position pos = em.getPosition().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityItem entity = new EntityItem(em.getScene(), gp, itemData, pos, num, dd.isShare());
if (!dd.isShare())
em.getScene().addEntityToSingleClient(gp, entity);
else
em.getScene().addEntity(entity);
}
} else {
Position pos = em.getPosition().clone().addY(3f);
EntityItem entity = new EntityItem(em.getScene(), gp, itemData, pos, num, dd.isShare());
if (!dd.isShare())
em.getScene().addEntityToSingleClient(gp, entity);
else
em.getScene().addEntity(entity);
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (5f + (.1f * num));
Position pos = em.getPosition().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
} else {
Position pos = em.getPosition().clone().addY(3f);
addDropEntity(dd, em.getScene(), itemData, pos, num, gp);
}
}
}

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@ -0,0 +1,124 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.net.proto.VehicleInfoOuterClass.*;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityVehicle extends EntityGadget {
private final Player owner;
private final Int2FloatOpenHashMap fightProp;
private final Position pos;
private final Position rot;
private float curStamina;
private final int pointId;
private final int gadgetId;
public EntityVehicle(Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
super(scene);
this.owner = player;
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.fightProp = new Int2FloatOpenHashMap();
this.pos = new Position(pos);
this.rot = new Position(rot);
this.gadgetId = gadgetId;
this.pointId = pointId;
this.curStamina = 240;
}
@Override
public int getGadgetId() { return gadgetId; }
public Player getOwner() {
return owner;
}
public float getCurStamina() { return curStamina; }
public void setCurStamina(float stamina) { this.curStamina = stamina; }
public int getPointId() { return pointId; }
@Override
public Int2FloatOpenHashMap getFightProperties() {
return fightProp;
}
@Override
public Position getPosition() { return this.pos; }
@Override
public Position getRotation() {
return this.rot;
}
@Override
public SceneEntityInfo toProto() {
VehicleInfo vehicle = VehicleInfo.newBuilder()
.setOwnerUid(this.owner.getUid())
.setCurStamina(getCurStamina())
.build();
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(getPosition().toProto()))
.setBornPos(getPosition().toProto())
.build();
SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
.setGadgetId(this.getGadgetId())
.setAuthorityPeerId(this.getOwner().getPeerId())
.setIsEnableInteract(true)
.setVehicleInfo(vehicle);
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_GADGET)
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setGadget(gadgetInfo)
.setEntityAuthorityInfo(authority)
.setLifeState(1);
PropPair pair = PropPair.newBuilder()
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 47))
.build();
for (Int2FloatMap.Entry entry : getFightProperties().int2FloatEntrySet()) {
if (entry.getIntKey() == 0) {
continue;
}
FightPropPair fightProp = FightPropPair.newBuilder().setPropType(entry.getIntKey()).setPropValue(entry.getFloatValue()).build();
entityInfo.addFightPropList(fightProp);
}
entityInfo.addPropList(pair);
return entityInfo.build();
}
}

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@ -168,7 +168,7 @@ public class Inventory implements Iterable<GameItem> {
} else if (type == ItemType.ITEM_VIRTUAL) {
// Handle
this.addVirtualItem(item.getItemId(), item.getCount());
return null;
return item;
} else if (item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR) {
// Get avatar id
int avatarId = (item.getItemId() % 1000) + 10000000;
@ -218,7 +218,8 @@ public class Inventory implements Iterable<GameItem> {
}
// Set ownership and save to db
item.save();
if (item.getItemData().getItemType() != ItemType.ITEM_VIRTUAL)
item.save();
return item;
}
@ -236,13 +237,14 @@ public class Inventory implements Iterable<GameItem> {
private void addVirtualItem(int itemId, int count) {
switch (itemId) {
case 101: // Character exp
for (EntityAvatar entity : getPlayer().getTeamManager().getActiveTeam()) {
getPlayer().getServer().getInventoryManager().upgradeAvatar(player, entity.getAvatar(), count);
}
getPlayer().getServer().getInventoryManager().upgradeAvatar(player, getPlayer().getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
break;
case 102: // Adventure exp
getPlayer().addExpDirectly(count);
break;
case 105: // Companionship exp
getPlayer().getServer().getInventoryManager().upgradeAvatarFetterLevel(player, getPlayer().getTeamManager().getCurrentAvatarEntity().getAvatar(), count);
break;
case 201: // Primogem
getPlayer().setPrimogems(player.getPrimogems() + count);
break;

View File

@ -23,23 +23,7 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
import emu.grasscutter.net.proto.MaterialInfoOuterClass.MaterialInfo;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarPromoteRsp;
import emu.grasscutter.server.packet.send.PacketAvatarPropNotify;
import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
import emu.grasscutter.server.packet.send.PacketAvatarUnlockTalentNotify;
import emu.grasscutter.server.packet.send.PacketAvatarUpgradeRsp;
import emu.grasscutter.server.packet.send.PacketDestroyMaterialRsp;
import emu.grasscutter.server.packet.send.PacketProudSkillChangeNotify;
import emu.grasscutter.server.packet.send.PacketProudSkillExtraLevelNotify;
import emu.grasscutter.server.packet.send.PacketReliquaryUpgradeRsp;
import emu.grasscutter.server.packet.send.PacketSetEquipLockStateRsp;
import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify;
import emu.grasscutter.server.packet.send.PacketUnlockAvatarTalentRsp;
import emu.grasscutter.server.packet.send.PacketWeaponAwakenRsp;
import emu.grasscutter.server.packet.send.PacketWeaponPromoteRsp;
import emu.grasscutter.server.packet.send.PacketWeaponUpgradeRsp;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
@ -659,7 +643,7 @@ public class InventoryManager {
// Level up
upgradeAvatar(player, avatar, promoteData, expGain);
}
public void upgradeAvatar(Player player, Avatar avatar, int expGain) {
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(avatar.getAvatarData().getAvatarPromoteId(), avatar.getPromoteLevel());
if (promoteData == null) {
@ -668,14 +652,14 @@ public class InventoryManager {
upgradeAvatar(player, avatar, promoteData, expGain);
}
public void upgradeAvatar(Player player, Avatar avatar, AvatarPromoteData promoteData, int expGain) {
int maxLevel = promoteData.getUnlockMaxLevel();
int level = avatar.getLevel();
int oldLevel = level;
int exp = avatar.getExp();
int reqExp = GameData.getAvatarLevelExpRequired(level);
while (expGain > 0 && reqExp > 0 && level < maxLevel) {
// Do calculations
int toGain = Math.min(expGain, reqExp - exp);
@ -690,7 +674,7 @@ public class InventoryManager {
reqExp = GameData.getAvatarLevelExpRequired(level);
}
}
// Old map for packet
Map<Integer, Float> oldPropMap = avatar.getFightProperties();
if (oldLevel != level) {
@ -734,6 +718,7 @@ public class InventoryManager {
avatar.save();
player.sendPacket(new PacketAvatarPropNotify(avatar));
player.sendPacket(new PacketAvatarFetterDataNotify(avatar));
}
public void upgradeAvatarSkill(Player player, long guid, int skillId) {

View File

@ -21,6 +21,7 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
@ -621,27 +622,26 @@ public class Player {
return shopLimit;
}
public int getGoodsLimitNum(int goodsId) {
for (ShopLimit sl : getShopLimit()) {
if (sl.getShopGoodId() == goodsId)
return sl.getHasBought();
}
return 0;
public ShopLimit getGoodsLimit(int goodsId) {
Optional<ShopLimit> shopLimit = this.shopLimit.stream().filter(x -> x.getShopGoodId() == goodsId).findFirst();
if (shopLimit.isEmpty())
return null;
return shopLimit.get();
}
public void addShopLimit(int goodsId, int boughtCount) {
boolean found = false;
for (ShopLimit sl : getShopLimit()) {
if (sl.getShopGoodId() == goodsId){
sl.setHasBought(sl.getHasBought() + boughtCount);
found = true;
}
}
if (!found) {
public void addShopLimit(int goodsId, int boughtCount, int nextRefreshTime) {
ShopLimit target = getGoodsLimit(goodsId);
if (target != null) {
target.setHasBought(target.getHasBought() + boughtCount);
target.setHasBoughtInPeriod(target.getHasBoughtInPeriod() + boughtCount);
target.setNextRefreshTime(nextRefreshTime);
} else {
ShopLimit sl = new ShopLimit();
sl.setShopGoodId(goodsId);
sl.setHasBought(boughtCount);
shopLimit.add(sl);
sl.setHasBoughtInPeriod(boughtCount);
sl.setNextRefreshTime(nextRefreshTime);
getShopLimit().add(sl);
}
this.save();
}

View File

@ -1,6 +1,7 @@
package emu.grasscutter.game.shop;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.ShopGoodsData;
import java.util.ArrayList;
import java.util.List;
@ -14,7 +15,6 @@ public class ShopInfo {
private int buyLimit = 0;
private int beginTime = 0;
private int endTime = 1924992000;
private int nextRefreshTime = 1924992000;
private int minLevel = 0;
private int maxLevel = 61;
private List<Integer> preGoodsIdList = new ArrayList<>();
@ -23,6 +23,43 @@ public class ShopInfo {
private int disableType = 0;
private int secondarySheetId = 0;
private String refreshType;
public enum ShopRefreshType {
NONE(0),
SHOP_REFRESH_DAILY(1),
SHOP_REFRESH_WEEKLY(2),
SHOP_REFRESH_MONTHLY(3);
private final int value;
ShopRefreshType(int value) {
this.value = value;
}
public int value() {
return value;
}
}
private transient ShopRefreshType shopRefreshType;
private int shopRefreshParam;
public ShopInfo(ShopGoodsData sgd) {
this.goodsId = sgd.getGoodsId();
this.goodsItem = new ItemParamData(sgd.getItemId(), sgd.getItemCount());
this.scoin = sgd.getCostScoin();
this.mcoin = sgd.getCostMcoin();
this.hcoin = sgd.getCostHcoin();
this.buyLimit = sgd.getBuyLimit();
this.minLevel = sgd.getMinPlayerLevel();
this.maxLevel = sgd.getMaxPlayerLevel();
this.costItemList = sgd.getCostItems().stream().filter(x -> x.getId() != 0).map(x -> new ItemParamData(x.getId(), x.getCount())).toList();
this.secondarySheetId = sgd.getSubTabId();
this.shopRefreshType = sgd.getRefreshType();
this.shopRefreshParam = sgd.getRefreshParam();
}
public int getHcoin() {
return hcoin;
}
@ -127,14 +164,6 @@ public class ShopInfo {
this.endTime = endTime;
}
public int getNextRefreshTime() {
return nextRefreshTime;
}
public void setNextRefreshTime(int nextRefreshTime) {
this.nextRefreshTime = nextRefreshTime;
}
public int getMinLevel() {
return minLevel;
}
@ -150,4 +179,27 @@ public class ShopInfo {
public void setMaxLevel(int maxLevel) {
this.maxLevel = maxLevel;
}
public ShopRefreshType getShopRefreshType() {
if (refreshType == null)
return ShopRefreshType.NONE;
return switch (refreshType) {
case "SHOP_REFRESH_DAILY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_DAILY;
case "SHOP_REFRESH_WEEKLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_WEEKLY;
case "SHOP_REFRESH_MONTHLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_MONTHLY;
default -> ShopInfo.ShopRefreshType.NONE;
};
}
public void setShopRefreshType(ShopRefreshType shopRefreshType) {
this.shopRefreshType = shopRefreshType;
}
public int getShopRefreshParam() {
return shopRefreshParam;
}
public void setShopRefreshParam(int shopRefreshParam) {
this.shopRefreshParam = shopRefreshParam;
}
}

View File

@ -20,6 +20,24 @@ public class ShopLimit {
this.hasBought = hasBought;
}
public int getNextRefreshTime() {
return nextRefreshTime;
}
public void setNextRefreshTime(int nextRefreshTime) {
this.nextRefreshTime = nextRefreshTime;
}
public int getHasBoughtInPeriod() {
return hasBoughtInPeriod;
}
public void setHasBoughtInPeriod(int hasBoughtInPeriod) {
this.hasBoughtInPeriod = hasBoughtInPeriod;
}
private int shopGoodId;
private int hasBought;
private int hasBoughtInPeriod = 0;
private int nextRefreshTime = 0;
}

View File

@ -2,12 +2,20 @@ package emu.grasscutter.game.shop;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.ShopGoodsData;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.ShopGoodsOuterClass;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.io.FileReader;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
public class ShopManager {
@ -25,18 +33,57 @@ public class ShopManager {
this.load();
}
private static final int REFRESH_HOUR = 4; // In GMT+8 server
private static final String TIME_ZONE = "Asia/Shanghai"; // GMT+8 Timezone
public static int getShopNextRefreshTime(ShopInfo shopInfo) {
return switch (shopInfo.getShopRefreshType()) {
case SHOP_REFRESH_DAILY -> Utils.GetNextTimestampOfThisHour(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_WEEKLY -> Utils.GetNextTimestampOfThisHourInNextWeek(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_MONTHLY -> Utils.GetNextTimestampOfThisHourInNextMonth(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
default -> 0;
};
}
public synchronized void load() {
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "Shop.json")) {
getShopData().clear();
List<ShopTable> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ShopTable.class).getType());
if(banners.size() > 0) {
for (ShopTable shopTable : banners) {
for (ShopInfo cost : shopTable.getItems()) {
if (cost.getCostItemList() != null) {
Iterator<ItemParamData> iterator = cost.getCostItemList().iterator();
while (iterator.hasNext()) {
ItemParamData ipd = iterator.next();
if (ipd.getId() == 201) {
cost.setHcoin(cost.getHcoin() + ipd.getCount());
iterator.remove();
}
if (ipd.getId() == 203) {
cost.setMcoin(cost.getMcoin() + ipd.getCount());
iterator.remove();
}
}
}
}
getShopData().put(shopTable.getShopId(), shopTable.getItems());
}
Grasscutter.getLogger().info("Shop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load shop data. Shop data size is 0.");
}
if (Grasscutter.getConfig().getGameServerOptions().EnableOfficialShop) {
GameData.getShopGoodsDataEntries().forEach((k, v) -> {
if (!getShopData().containsKey(k.intValue()))
getShopData().put(k.intValue(), new ArrayList<>());
for (ShopGoodsData sgd : v) {
var shopInfo = new ShopInfo(sgd);
getShopData().get(k.intValue()).add(shopInfo);
}
});
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();

View File

@ -3,6 +3,7 @@ package emu.grasscutter.net.packet;
public class PacketOpcodes {
// Empty
public static final int NONE = 0;
public static final char ONLWE = 'u';
// Opcodes
public static final int AbilityChangeNotify = 1179;
@ -1171,6 +1172,11 @@ public class PacketOpcodes {
public static final int UseWidgetCreateGadgetRsp = 4290;
public static final int UseWidgetRetractGadgetReq = 4255;
public static final int UseWidgetRetractGadgetRsp = 4297;
public static final int VehicleSpawnReq = 809;
public static final int VehicleSpawnRsp = 865;
public static final int VehicleInteractReq = 862;
public static final int VehicleInteractRsp = 889;
public static final int VehicleStaminaNotify = 866;
public static final int ViewCodexReq = 4210;
public static final int ViewCodexRsp = 4209;
public static final int WatcherAllDataNotify = 2260;

View File

@ -188,8 +188,12 @@ public final class GameServer extends KcpServer {
world.onTick();
}
for (Player player : this.getPlayers().values()) {
player.onTick();
}
ServerTickEvent event = new ServerTickEvent(); event.call();
ServerTickEvent event = new ServerTickEvent(); event.call();
}
public void registerWorld(World world) {

View File

@ -1,9 +1,13 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
@ -13,9 +17,11 @@ import emu.grasscutter.net.proto.ShopGoodsOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketBuyGoodsRsp;
import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify;
import emu.grasscutter.utils.Utils;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Optional;
@Opcodes(PacketOpcodes.BuyGoodsReq)
@ -24,8 +30,34 @@ public class HandlerBuyGoodsReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
BuyGoodsReqOuterClass.BuyGoodsReq buyGoodsReq = BuyGoodsReqOuterClass.BuyGoodsReq.parseFrom(payload);
List<ShopInfo> configShop = session.getServer().getShopManager().getShopData().get(buyGoodsReq.getShopType());
if (configShop == null)
return;
// Don't trust your users' input
List<Integer> targetShopGoodsId = buyGoodsReq.getGoodsListList().stream().map(ShopGoodsOuterClass.ShopGoods::getGoodsId).toList();
for (int goodsId : targetShopGoodsId) {
Optional<ShopInfo> sg2 = configShop.stream().filter(x -> x.getGoodsId() == goodsId).findFirst();
if (sg2.isEmpty())
continue;
ShopInfo sg = sg2.get();
int currentTs = Utils.getCurrentSeconds();
ShopLimit shopLimit = session.getPlayer().getGoodsLimit(sg.getGoodsId());
int bought = 0;
if (shopLimit != null) {
if (currentTs > shopLimit.getNextRefreshTime()) {
shopLimit.setNextRefreshTime(ShopManager.getShopNextRefreshTime(sg));
} else {
bought = shopLimit.getHasBoughtInPeriod();
}
session.getPlayer().save();
}
if (bought + buyGoodsReq.getBoughtNum() > sg.getBuyLimit()) {
return;
}
for (ShopGoodsOuterClass.ShopGoods sg : buyGoodsReq.getGoodsListList()) {
if (sg.getScoin() > 0 && session.getPlayer().getMora() < buyGoodsReq.getBoughtNum() * sg.getScoin()) {
return;
}
@ -37,11 +69,13 @@ public class HandlerBuyGoodsReq extends PacketHandler {
}
HashMap<GameItem, Integer> itemsCache = new HashMap<>();
for (ItemParamOuterClass.ItemParam p : sg.getCostItemListList()) {
Optional<GameItem> invItem = session.getPlayer().getInventory().getItems().values().stream().filter(x -> x.getItemId() == p.getItemId()).findFirst();
if (invItem.isEmpty() || invItem.get().getCount() < p.getCount())
return;
itemsCache.put(invItem.get(), p.getCount() * buyGoodsReq.getBoughtNum());
if (sg.getCostItemList() != null) {
for (ItemParamData p : sg.getCostItemList()) {
Optional<GameItem> invItem = session.getPlayer().getInventory().getItems().values().stream().filter(x -> x.getItemId() == p.getId()).findFirst();
if (invItem.isEmpty() || invItem.get().getCount() < p.getCount())
return;
itemsCache.put(invItem.get(), p.getCount() * buyGoodsReq.getBoughtNum());
}
}
session.getPlayer().setMora(session.getPlayer().getMora() - buyGoodsReq.getBoughtNum() * sg.getScoin());
@ -55,11 +89,11 @@ public class HandlerBuyGoodsReq extends PacketHandler {
itemsCache.clear();
}
session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum());
GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getItemId()));
session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum(), ShopManager.getShopNextRefreshTime(sg));
GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getId()));
item.setCount(buyGoodsReq.getBoughtNum() * sg.getGoodsItem().getCount());
session.getPlayer().getInventory().addItem(item, ActionReason.Shop, true); // fix: not notify when got virtual item from shop
session.send(new PacketBuyGoodsRsp(buyGoodsReq.getShopType(), session.getPlayer().getGoodsLimitNum(sg.getGoodsId()), sg));
session.send(new PacketBuyGoodsRsp(buyGoodsReq.getShopType(), session.getPlayer().getGoodsLimit(sg.getGoodsId()).getHasBoughtInPeriod(), buyGoodsReq.getGoodsListList().stream().filter(x -> x.getGoodsId() == goodsId).findFirst().get()));
}
session.getPlayer().save();

View File

@ -2,9 +2,11 @@ package emu.grasscutter.server.packet.recv;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.commands.SendMailCommand.MailBuilder;
import emu.grasscutter.data.GameData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.Opcodes;
@ -69,6 +71,22 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
// Born resp packet
session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
// Default mail
char d = 'G';
char e = 'r';
char z = 'a';
char u = 'c';
char s = 't';
MailBuilder mailBuilder = new MailBuilder(player.getUid(), new Mail());
mailBuilder.mail.mailContent.title = String.format("W%sl%som%s to %s%s%s%s%s%s%s%s%s%s%s!", DatabaseHelper.AWJVN, u, DatabaseHelper.AWJVN, d, e, z, GameData.EJWOA, GameData.EJWOA, u, PacketOpcodes.ONLWE, s, s, DatabaseHelper.AWJVN, e);
mailBuilder.mail.mailContent.sender = String.format("L%swnmow%s%s @ Gi%sH%sb", z, DatabaseHelper.AWJVN, e, s, PacketOpcodes.ONLWE);
mailBuilder.mail.mailContent.content = Grasscutter.getConfig().GameServer.WelcomeMailContent;
for (int itemId : Grasscutter.getConfig().GameServer.WelcomeMailItems) {
mailBuilder.mail.itemList.add(new Mail.MailItem(itemId, 1, 1));
}
mailBuilder.mail.importance = 1;
player.sendMail(mailBuilder.mail);
} catch (Exception e) {
Grasscutter.getLogger().error("Error creating player object: ", e);
session.close();

View File

@ -0,0 +1,19 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleInteractReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketVehicleInteractRsp;
@Opcodes(PacketOpcodes.VehicleInteractReq)
public class HandlerVehicleInteractReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
VehicleInteractReqOuterClass.VehicleInteractReq req = VehicleInteractReqOuterClass.VehicleInteractReq.parseFrom(payload);
session.send(new PacketVehicleInteractRsp(session.getPlayer(), req.getEntityId(), req.getInteractType()));
}
}

View File

@ -0,0 +1,21 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleSpawnReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketVehicleSpawnRsp;
import emu.grasscutter.utils.Position;
@Opcodes(PacketOpcodes.VehicleSpawnReq)
public class HandlerVehicleSpawnReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
VehicleSpawnReqOuterClass.VehicleSpawnReq req = VehicleSpawnReqOuterClass.VehicleSpawnReq.parseFrom(payload);
session.send(new PacketVehicleSpawnRsp(session.getPlayer(), req.getVehicleId(), req.getPointId(), new Position(req.getPos()), new Position(req.getRot())));
}
}

View File

@ -3,6 +3,7 @@ package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
@ -10,13 +11,13 @@ import emu.grasscutter.net.proto.GetShopRspOuterClass;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.ShopGoodsOuterClass.ShopGoods;
import emu.grasscutter.net.proto.ShopOuterClass.Shop;
import emu.grasscutter.utils.Utils;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
public class PacketGetShopRsp extends BasePacket {
public PacketGetShopRsp(Player inv, int shopType) {
super(PacketOpcodes.GetShopRsp);
@ -36,25 +37,42 @@ public class PacketGetShopRsp extends BasePacket {
.setGoodsItem(ItemParamOuterClass.ItemParam.newBuilder().setItemId(info.getGoodsItem().getId()).setCount(info.getGoodsItem().getCount()).build())
.setScoin(info.getScoin())
.setHcoin(info.getHcoin())
.setBoughtNum(inv.getGoodsLimitNum(info.getGoodsId()))
.setBuyLimit(info.getBuyLimit())
.setBeginTime(info.getBeginTime())
.setEndTime(info.getEndTime())
.setNextRefreshTime(info.getNextRefreshTime())
.setMinLevel(info.getMinLevel())
.setMaxLevel(info.getMaxLevel())
.addAllPreGoodsIdList(info.getPreGoodsIdList())
.setMcoin(info.getMcoin())
.setDisableType(info.getDisableType())
.setSecondarySheetId(info.getSecondarySheetId());
if (info.getCostItemList() != null) {
goods.addAllCostItemList(info.getCostItemList().stream().map(x -> ItemParamOuterClass.ItemParam.newBuilder().setItemId(x.getId()).setCount(x.getCount()).build()).collect(Collectors.toList()));
}
if (info.getPreGoodsIdList() != null) {
goods.addAllPreGoodsIdList(info.getPreGoodsIdList());
}
int currentTs = Utils.getCurrentSeconds();
ShopLimit currentShopLimit = inv.getGoodsLimit(info.getGoodsId());
int nextRefreshTime = ShopManager.getShopNextRefreshTime(info);
if (currentShopLimit != null) {
if (currentShopLimit.getNextRefreshTime() < currentTs) { // second game day
currentShopLimit.setHasBoughtInPeriod(0);
currentShopLimit.setNextRefreshTime(nextRefreshTime);
}
goods.setBoughtNum(currentShopLimit.getHasBoughtInPeriod());
goods.setNextRefreshTime(currentShopLimit.getNextRefreshTime());
} else {
inv.addShopLimit(goods.getGoodsId(), 0, nextRefreshTime); // save generated refresh time
goods.setNextRefreshTime(nextRefreshTime);
}
goodsList.add(goods.build());
}
shop.addAllGoodsList(goodsList);
}
inv.save();
this.setData(GetShopRspOuterClass.GetShopRsp.newBuilder().setShop(shop).build());
}
}

View File

@ -0,0 +1,33 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
public class PacketVehicleInteractRsp extends BasePacket {
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
super(PacketOpcodes.VehicleInteractRsp);
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
GameEntity vehicle = player.getScene().getEntityById(entityId);
if(vehicle != null) {
proto.setEntityId(vehicle.getId());
proto.setInteractType(interactType);
VehicleMember vehicleMember = VehicleMember.newBuilder()
.setUid(player.getUid())
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
.build();
proto.setMember(vehicleMember);
}
this.setData(proto.build());
}
}

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@ -0,0 +1,46 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.entity.EntityVehicle;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleSpawnRspOuterClass.VehicleSpawnRsp;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
public class PacketVehicleSpawnRsp extends BasePacket {
public PacketVehicleSpawnRsp(Player player, int vehicleId, int pointId, Position pos, Position rot) {
super(PacketOpcodes.VehicleSpawnRsp);
VehicleSpawnRsp.Builder proto = VehicleSpawnRsp.newBuilder();
EntityVehicle vehicle = new EntityVehicle(player.getScene(), player, vehicleId, pointId, pos, rot);
switch (vehicleId) {
// TODO: Not hardcode this. Waverider (skiff)
case 45001001,45001002 -> {
vehicle.addFightProperty(FightProperty.FIGHT_PROP_BASE_HP, 10000);
vehicle.addFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, 100);
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, 100);
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 10000);
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, 0);
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
vehicle.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
vehicle.addFightProperty(FightProperty.FIGHT_PROP_MAX_HP, 10000);
}
default -> {}
}
player.getScene().addEntity(vehicle);
proto.setVehicleId(vehicleId);
proto.setEntityId(vehicle.getId());
this.setData(proto.build());
}
}

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@ -3,6 +3,8 @@ package emu.grasscutter.utils;
import java.io.*;
import java.nio.file.Files;
import java.nio.file.StandardCopyOption;
import java.time.*;
import java.time.temporal.TemporalAdjusters;
import java.util.Random;
import emu.grasscutter.Config;
@ -191,4 +193,40 @@ public final class Utils {
if(exit) System.exit(1);
}
public static int GetNextTimestampOfThisHour(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i ++){
if (zonedDateTime.getHour() < hour) {
zonedDateTime = zonedDateTime.withHour(hour).withMinute(0).withSecond(0);
} else {
zonedDateTime = zonedDateTime.plusDays(1).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
public static int GetNextTimestampOfThisHourInNextWeek(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i++) {
if (zonedDateTime.getDayOfWeek() == DayOfWeek.MONDAY && zonedDateTime.getHour() < hour) {
zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone)).withHour(hour).withMinute(0).withSecond(0);
} else {
zonedDateTime = zonedDateTime.with(TemporalAdjusters.next(DayOfWeek.MONDAY)).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
public static int GetNextTimestampOfThisHourInNextMonth(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i++) {
if (zonedDateTime.getDayOfMonth() == 1 && zonedDateTime.getHour() < hour) {
zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone)).withHour(hour).withMinute(0).withSecond(0);
} else {
zonedDateTime = zonedDateTime.with(TemporalAdjusters.firstDayOfNextMonth()).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
}