diff --git a/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java b/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java index e5635dc9f..0b4139ac1 100644 --- a/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java @@ -1,5 +1,6 @@ package emu.grasscutter.command.commands; +import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.GenshinPlayer; @@ -16,7 +17,29 @@ public final class GodModeCommand implements CommandHandler { CommandHandler.sendMessage(null, "Run this command in-game."); return; // TODO: toggle player's godmode statue from console or other players } - sender.setGodmode(!sender.inGodmode()); - sender.dropMessage("Godmode is now " + (sender.inGodmode() ? "enabled" : "disabled") + "."); + + int target; + if (args.size() == 1) { + try { + target = Integer.parseInt(args.get(0)); + if (Grasscutter.getGameServer().getPlayerByUid(target) == null) { + target = sender.getUid(); + } + } catch (NumberFormatException e) { + CommandHandler.sendMessage(sender, "Invalid player id."); + return; + } + } else { + target = sender.getUid(); + } + GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target); + if (targetPlayer == null) { + CommandHandler.sendMessage(sender, "Player not found."); + return; + } + + targetPlayer.setGodmode(!targetPlayer.inGodmode()); + sender.dropMessage("Godmode is now " + (targetPlayer.inGodmode() ? "enabled" : "disabled") + + "for " + targetPlayer.getNickname() + " ."); } }