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Optimize invoke packet handling
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parent
1f86e7bb17
commit
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@ -30,7 +30,7 @@ public class InvokeHandler<T> {
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}
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public synchronized void update(Player player) {
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if (player.getWorld() == null) {
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if (player.getWorld() == null || player.getScene() == null) {
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this.entryListForwardAll.clear();
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this.entryListForwardAllExceptCur.clear();
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this.entryListForwardHost.clear();
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@ -19,10 +19,6 @@ public class HandlerAbilityInvocationsNotify extends PacketHandler {
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session.getPlayer().getAbilityManager().onAbilityInvoke(entry);
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session.getPlayer().getAbilityInvokeHandler().addEntry(entry.getForwardType(), entry);
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}
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if (notif.getInvokesList().size() > 0) {
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session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
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}
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}
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}
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@ -74,14 +74,6 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
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session.getPlayer().getCombatInvokeHandler().addEntry(entry.getForwardType(), entry);
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}
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if (notif.getInvokeListList().size() > 0) {
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session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
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}
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// Handle attack results last
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while (!session.getPlayer().getAttackResults().isEmpty()) {
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session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
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}
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}
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private void handleFallOnGround(GameSession session, GameEntity entity, MotionState motionState) {
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@ -15,5 +15,14 @@ public class HandlerUnionCmdNotify extends PacketHandler {
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for (UnionCmd cmd : req.getCmdListList()) {
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session.getServer().getPacketHandler().handle(session, cmd.getMessageId(), EMPTY_BYTE_ARRAY, cmd.getBody().toByteArray());
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}
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// Update
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session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
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session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
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// Handle attack results last
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while (!session.getPlayer().getAttackResults().isEmpty()) {
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session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
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}
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}
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}
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