fix indent by using smart tabs

This commit is contained in:
Asnxthaony 2022-04-25 15:16:18 +08:00 committed by Melledy
parent 25111ed907
commit bc3fa67408

View File

@ -611,13 +611,13 @@ public class GenshinPlayer {
public OnlinePlayerInfo getOnlinePlayerInfo() {
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
.setUid(this.getUid())
.setNickname(this.getNickname())
.setPlayerLevel(this.getLevel())
.setMpSettingType(this.getMpSetting())
.setNameCardId(this.getNameCardId())
.setSignature(this.getSignature())
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()));
.setUid(this.getUid())
.setNickname(this.getNickname())
.setPlayerLevel(this.getLevel())
.setMpSettingType(this.getMpSetting())
.setNameCardId(this.getNameCardId())
.setSignature(this.getSignature())
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()));
if (this.getWorld() != null) {
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
@ -650,16 +650,34 @@ public class GenshinPlayer {
}
public SocialDetail.Builder getSocialDetail() {
SocialDetail.Builder social = SocialDetail.newBuilder().setUid(this.getUid()).setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage())).setNickname(this.getNickname()).setSignature(this.getSignature()).setLevel(this.getLevel()).setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty()).setWorldLevel(this.getWorldLevel()).setUnk1(1).setUnk3(1).setNameCardId(this.getNameCardId()).setFinishAchievementNum(0);
SocialDetail.Builder social = SocialDetail.newBuilder()
.setUid(this.getUid())
.setAvatar(HeadImage.newBuilder().setAvatarId(this.getHeadImage()))
.setNickname(this.getNickname())
.setSignature(this.getSignature())
.setLevel(this.getLevel())
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
.setWorldLevel(this.getWorldLevel())
.setUnk1(1)
.setUnk3(1)
.setNameCardId(this.getNameCardId())
.setFinishAchievementNum(0);
return social;
}
public WorldPlayerLocationInfo getWorldPlayerLocationInfo() {
return WorldPlayerLocationInfo.newBuilder().setSceneId(this.getSceneId()).setPlayerLoc(this.getPlayerLocationInfo()).build();
return WorldPlayerLocationInfo.newBuilder()
.setSceneId(this.getSceneId())
.setPlayerLoc(this.getPlayerLocationInfo())
.build();
}
public PlayerLocationInfo getPlayerLocationInfo() {
return PlayerLocationInfo.newBuilder().setUid(this.getUid()).setPos(this.getPos().toProto()).setRot(this.getRotation().toProto()).build();
return PlayerLocationInfo.newBuilder()
.setUid(this.getUid())
.setPos(this.getPos().toProto())
.setRot(this.getRotation().toProto())
.build();
}
public synchronized void onTick() {