mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-27 12:05:52 +00:00
optimized the lua serializer
This commit is contained in:
parent
a63ed21213
commit
c103841a03
@ -87,6 +87,7 @@ dependencies {
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implementation group: 'org.luaj', name: 'luaj-jse', version: '3.0.1'
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implementation group: 'org.luaj', name: 'luaj-jse', version: '3.0.1'
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implementation group: 'ch.ethz.globis.phtree', name : 'phtree', version: '2.5.0'
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implementation group: 'ch.ethz.globis.phtree', name : 'phtree', version: '2.5.0'
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implementation group: 'com.esotericsoftware', name : 'reflectasm', version: '1.11.9'
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protobuf files('proto/')
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protobuf files('proto/')
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@ -241,7 +241,7 @@ public class SceneScriptManager {
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}
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}
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public void spawnGadgetsInGroup(SceneGroup group, SceneSuite suite) {
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public void spawnGadgetsInGroup(SceneGroup group, SceneSuite suite) {
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List<SceneGadget> gadgets = group.gadgets;
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var gadgets = group.gadgets.values();
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if (suite != null) {
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if (suite != null) {
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gadgets = suite.sceneGadgets;
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gadgets = suite.sceneGadgets;
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@ -6,6 +6,8 @@ import emu.grasscutter.Grasscutter;
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import emu.grasscutter.scripts.SceneIndexManager;
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import emu.grasscutter.scripts.SceneIndexManager;
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import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Position;
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import lombok.Setter;
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import lombok.ToString;
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import javax.script.Bindings;
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import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.CompiledScript;
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@ -14,6 +16,8 @@ import java.util.List;
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import static emu.grasscutter.Configuration.SCRIPT;
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import static emu.grasscutter.Configuration.SCRIPT;
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@ToString
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@Setter
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public class SceneBlock {
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public class SceneBlock {
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public int id;
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public int id;
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public Position max;
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public Position max;
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@ -1,7 +1,11 @@
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package emu.grasscutter.scripts.data;
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package emu.grasscutter.scripts.data;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Position;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneConfig {
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public class SceneConfig {
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public Position vision_anchor;
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public Position vision_anchor;
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public Position born_pos;
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public Position born_pos;
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@ -1,5 +1,10 @@
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package emu.grasscutter.scripts.data;
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package emu.grasscutter.scripts.data;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneGadget extends SceneObject{
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public class SceneGadget extends SceneObject{
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public int gadget_id;
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public int gadget_id;
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public int state;
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public int state;
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@ -3,19 +3,22 @@ package emu.grasscutter.scripts.data;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import lombok.Setter;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import lombok.ToString;
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import javax.script.Bindings;
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import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.CompiledScript;
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import javax.script.ScriptException;
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import javax.script.ScriptException;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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import static emu.grasscutter.Configuration.SCRIPTS_FOLDER;
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import static emu.grasscutter.Configuration.SCRIPTS_FOLDER;
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@ToString
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@Setter
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public class SceneGroup {
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public class SceneGroup {
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public transient int block_id; // Not an actual variable in the scripts but we will keep it here for reference
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public transient int block_id; // Not an actual variable in the scripts but we will keep it here for reference
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@ -27,7 +30,10 @@ public class SceneGroup {
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* ConfigId - Monster
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* ConfigId - Monster
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*/
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*/
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public Map<Integer,SceneMonster> monsters;
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public Map<Integer,SceneMonster> monsters;
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public List<SceneGadget> gadgets;
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/**
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* ConfigId - Gadget
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*/
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public Map<Integer, SceneGadget> gadgets;
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public List<SceneTrigger> triggers;
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public List<SceneTrigger> triggers;
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public List<SceneRegion> regions;
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public List<SceneRegion> regions;
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public List<SceneSuite> suites;
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public List<SceneSuite> suites;
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@ -76,8 +82,15 @@ public class SceneGroup {
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// Set
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// Set
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monsters = ScriptLoader.getSerializer().toList(SceneMonster.class, bindings.get("monsters")).stream()
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monsters = ScriptLoader.getSerializer().toList(SceneMonster.class, bindings.get("monsters")).stream()
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.collect(Collectors.toMap(x -> x.config_id, y -> y));
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.collect(Collectors.toMap(x -> x.config_id, y -> y));
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gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets"));
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monsters.values().forEach(m -> m.groupId = id);
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gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets")).stream()
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.collect(Collectors.toMap(x -> x.config_id, y -> y));
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gadgets.values().forEach(m -> m.groupId = id);
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triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers"));
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triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers"));
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triggers.forEach(t -> t.currentGroup = this);
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suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
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suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
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regions = ScriptLoader.getSerializer().toList(SceneRegion.class, bindings.get("regions"));
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regions = ScriptLoader.getSerializer().toList(SceneRegion.class, bindings.get("regions"));
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init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
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init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
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@ -85,35 +98,21 @@ public class SceneGroup {
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// Add variables to suite
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// Add variables to suite
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variables = ScriptLoader.getSerializer().toList(SceneVar.class, bindings.get("variables"));
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variables = ScriptLoader.getSerializer().toList(SceneVar.class, bindings.get("variables"));
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// Add monsters to suite
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// Add monsters to suite TODO optimize
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Int2ObjectMap<Object> map = new Int2ObjectOpenHashMap<>();
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monsters.entrySet().forEach(m -> map.put(m.getValue().config_id, m));
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monsters.values().forEach(m -> m.groupId = id);
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gadgets.forEach(m -> map.put(m.config_id, m));
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gadgets.forEach(m -> m.groupId = id);
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for (SceneSuite suite : suites) {
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for (SceneSuite suite : suites) {
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suite.sceneMonsters = new ArrayList<>(suite.monsters.size());
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suite.sceneMonsters = new ArrayList<>(
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suite.monsters.forEach(id -> {
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suite.monsters.stream()
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Object objEntry = map.get(id.intValue());
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.filter(monsters::containsKey)
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if (objEntry instanceof Map.Entry<?,?> monsterEntry) {
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.map(monsters::get)
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Object monster = monsterEntry.getValue();
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.toList()
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if(monster instanceof SceneMonster sceneMonster){
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);
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suite.sceneMonsters.add(sceneMonster);
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}
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}
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});
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suite.sceneGadgets = new ArrayList<>(suite.gadgets.size());
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suite.sceneGadgets = new ArrayList<>(
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for (int id : suite.gadgets) {
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suite.gadgets.stream()
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try {
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.filter(gadgets::containsKey)
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SceneGadget gadget = (SceneGadget) map.get(id);
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.map(gadgets::get)
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if (gadget != null) {
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.toList()
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suite.sceneGadgets.add(gadget);
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);
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}
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} catch (Exception ignored) { }
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}
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}
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}
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} catch (ScriptException e) {
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} catch (ScriptException e) {
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@ -1,7 +1,10 @@
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package emu.grasscutter.scripts.data;
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package emu.grasscutter.scripts.data;
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import emu.grasscutter.utils.Position;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneInitConfig {
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public class SceneInitConfig {
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public int suite;
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public int suite;
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public int end_suite;
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public int end_suite;
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@ -5,6 +5,9 @@ import ch.ethz.globis.phtree.v16.PhTree16;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.scripts.SceneIndexManager;
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import emu.grasscutter.scripts.SceneIndexManager;
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import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.scripts.ScriptLoader;
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import lombok.Data;
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import lombok.Setter;
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import lombok.ToString;
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import javax.script.Bindings;
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import javax.script.Bindings;
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import javax.script.CompiledScript;
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import javax.script.CompiledScript;
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@ -15,6 +18,8 @@ import java.util.stream.Collectors;
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import static emu.grasscutter.Configuration.SCRIPT;
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import static emu.grasscutter.Configuration.SCRIPT;
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@ToString
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@Setter
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public class SceneMeta {
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public class SceneMeta {
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public SceneConfig config;
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public SceneConfig config;
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@ -1,5 +1,10 @@
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package emu.grasscutter.scripts.data;
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package emu.grasscutter.scripts.data;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneMonster extends SceneObject{
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public class SceneMonster extends SceneObject{
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public int monster_id;
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public int monster_id;
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}
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}
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@ -1,7 +1,11 @@
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package emu.grasscutter.scripts.data;
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package emu.grasscutter.scripts.data;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Position;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneObject {
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public class SceneObject {
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public int level;
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public int level;
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public int config_id;
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public int config_id;
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@ -11,5 +15,5 @@ public class SceneObject {
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/**
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/**
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* not set by lua
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* not set by lua
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*/
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*/
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public int groupId;
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public transient int groupId;
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}
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}
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@ -5,7 +5,12 @@ import emu.grasscutter.scripts.constants.ScriptRegionShape;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import lombok.Data;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneRegion {
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public class SceneRegion {
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public int config_id;
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public int config_id;
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public int shape;
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public int shape;
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@ -2,8 +2,11 @@ package emu.grasscutter.scripts.data;
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import java.util.List;
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import java.util.List;
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import emu.grasscutter.utils.Position;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneSuite {
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public class SceneSuite {
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public List<Integer> monsters;
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public List<Integer> monsters;
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public List<Integer> gadgets;
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public List<Integer> gadgets;
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@ -1,5 +1,8 @@
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package emu.grasscutter.scripts.data;
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package emu.grasscutter.scripts.data;
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import lombok.Setter;
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@Setter
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public class SceneTrigger {
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public class SceneTrigger {
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public String name;
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public String name;
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public int config_id;
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public int config_id;
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@ -8,6 +11,7 @@ public class SceneTrigger {
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public String condition;
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public String condition;
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public String action;
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public String action;
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public SceneGroup currentGroup;
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@Override
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@Override
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public boolean equals(Object obj) {
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public boolean equals(Object obj) {
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if(obj instanceof SceneTrigger sceneTrigger){
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if(obj instanceof SceneTrigger sceneTrigger){
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@ -1,5 +1,10 @@
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package emu.grasscutter.scripts.data;
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package emu.grasscutter.scripts.data;
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import lombok.Setter;
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import lombok.ToString;
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@ToString
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@Setter
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public class SceneVar {
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public class SceneVar {
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public String name;
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public String name;
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public int value;
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public int value;
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@ -1,14 +1,23 @@
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package emu.grasscutter.scripts.serializer;
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package emu.grasscutter.scripts.serializer;
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import java.lang.reflect.Field;
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import com.esotericsoftware.reflectasm.ConstructorAccess;
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import java.util.ArrayList;
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import com.esotericsoftware.reflectasm.MethodAccess;
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import java.util.List;
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import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.experimental.FieldDefaults;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaValue;
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import org.luaj.vm2.LuaValue;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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public class LuaSerializer implements Serializer {
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public class LuaSerializer implements Serializer {
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private final static Map<Class<?>, MethodAccess> methodAccessCache = new ConcurrentHashMap<>();
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private final static Map<Class<?>, ConstructorAccess<?>> constructorCache = new ConcurrentHashMap<>();
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private final static Map<Class<?>, Map<String, FieldMeta>> fieldMetaCache = new ConcurrentHashMap<>();
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@Override
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@Override
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public <T> List<T> toList(Class<T> type, Object obj) {
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public <T> List<T> toList(Class<T> type, Object obj) {
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return serializeList(type, (LuaTable) obj);
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return serializeList(type, (LuaTable) obj);
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@ -20,7 +29,7 @@ public class LuaSerializer implements Serializer {
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}
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}
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public <T> List<T> serializeList(Class<T> type, LuaTable table) {
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public <T> List<T> serializeList(Class<T> type, LuaTable table) {
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List<T> list = new ArrayList();
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List<T> list = new ArrayList<>();
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try {
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try {
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LuaValue[] keys = table.keys();
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LuaValue[] keys = table.keys();
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@ -70,30 +79,34 @@ public class LuaSerializer implements Serializer {
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}
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}
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try {
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try {
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//noinspection ConfusingArgumentToVarargsMethod
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if(!methodAccessCache.containsKey(type)){
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object = type.getDeclaredConstructor().newInstance(null);
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cacheType(type);
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}
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var methodAccess = methodAccessCache.get(type);
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var fieldMetaMap = fieldMetaCache.get(type);
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object = (T) constructorCache.get(type).newInstance();
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LuaValue[] keys = table.keys();
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LuaValue[] keys = table.keys();
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for (LuaValue k : keys) {
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for (LuaValue k : keys) {
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try {
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try {
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Field field = getField(object.getClass(), k.checkjstring());
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var keyName = k.checkjstring();
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if (field == null) {
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if(!fieldMetaMap.containsKey(keyName)){
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continue;
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continue;
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}
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}
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var fieldMeta = fieldMetaMap.get(keyName);
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field.setAccessible(true);
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LuaValue keyValue = table.get(k);
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LuaValue keyValue = table.get(k);
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|
||||||
if (keyValue.istable()) {
|
if (keyValue.istable()) {
|
||||||
field.set(object, serialize(field.getType(), keyValue.checktable()));
|
methodAccess.invoke(object, fieldMeta.index, serialize(fieldMeta.getType(), keyValue.checktable()));
|
||||||
} else if (field.getType().equals(float.class)) {
|
} else if (fieldMeta.getType().equals(float.class)) {
|
||||||
field.setFloat(object, keyValue.tofloat());
|
methodAccess.invoke(object, fieldMeta.index, keyValue.tofloat());
|
||||||
} else if (field.getType().equals(int.class)) {
|
} else if (fieldMeta.getType().equals(int.class)) {
|
||||||
field.setInt(object, keyValue.toint());
|
methodAccess.invoke(object, fieldMeta.index, keyValue.toint());
|
||||||
} else if (field.getType().equals(String.class)) {
|
} else if (fieldMeta.getType().equals(String.class)) {
|
||||||
field.set(object, keyValue.tojstring());
|
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
|
||||||
} else {
|
} else {
|
||||||
field.set(object, keyValue);
|
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
|
||||||
}
|
}
|
||||||
} catch (Exception ex) {
|
} catch (Exception ex) {
|
||||||
//ex.printStackTrace();
|
//ex.printStackTrace();
|
||||||
@ -107,16 +120,57 @@ public class LuaSerializer implements Serializer {
|
|||||||
return object;
|
return object;
|
||||||
}
|
}
|
||||||
|
|
||||||
public <T> Field getField(Class<T> clazz, String name){
|
public <T> Map<String, FieldMeta> cacheType(Class<T> type){
|
||||||
try{
|
if(fieldMetaCache.containsKey(type)) {
|
||||||
return clazz.getField(name);
|
return fieldMetaCache.get(type);
|
||||||
} catch (NoSuchFieldException ex) {
|
}
|
||||||
try {
|
if(!constructorCache.containsKey(type)){
|
||||||
return clazz.getDeclaredField(name);
|
constructorCache.putIfAbsent(type, ConstructorAccess.get(type));
|
||||||
} catch (NoSuchFieldException e) {
|
}
|
||||||
// ignore
|
var methodAccess = Optional.ofNullable(methodAccessCache.get(type)).orElse(MethodAccess.get(type));
|
||||||
|
methodAccessCache.putIfAbsent(type, methodAccess);
|
||||||
|
|
||||||
|
var fieldMetaMap = new HashMap<String, FieldMeta>();
|
||||||
|
var methodNameSet = new HashSet<>(Arrays.stream(methodAccess.getMethodNames()).toList());
|
||||||
|
|
||||||
|
Arrays.stream(type.getDeclaredFields())
|
||||||
|
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
|
||||||
|
.forEach(field -> {
|
||||||
|
var setter = getSetterName(field.getName());
|
||||||
|
var index = methodAccess.getIndex(setter);
|
||||||
|
fieldMetaMap.put(field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
|
||||||
|
});
|
||||||
|
|
||||||
|
Arrays.stream(type.getFields())
|
||||||
|
.filter(field -> !fieldMetaMap.containsKey(field.getName()))
|
||||||
|
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
|
||||||
|
.forEach(field -> {
|
||||||
|
var setter = getSetterName(field.getName());
|
||||||
|
var index = methodAccess.getIndex(setter);
|
||||||
|
fieldMetaMap.put(field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
|
||||||
|
});
|
||||||
|
|
||||||
|
fieldMetaCache.put(type, fieldMetaMap);
|
||||||
|
return fieldMetaMap;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getSetterName(String fieldName){
|
||||||
|
if(fieldName == null || fieldName.length() == 0){
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
if(fieldName.length() == 1){
|
||||||
|
return "set" + fieldName.toUpperCase();
|
||||||
}
|
}
|
||||||
|
return "set" + Character.toUpperCase(fieldName.charAt(0)) + fieldName.substring(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Data
|
||||||
|
@AllArgsConstructor
|
||||||
|
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||||
|
static class FieldMeta{
|
||||||
|
String name;
|
||||||
|
String setter;
|
||||||
|
int index;
|
||||||
|
Class<?> type;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user