mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-22 07:37:43 +00:00
Generate handbooks on every launch, fix html docs
This commit is contained in:
parent
e963419956
commit
c1ff7332fe
@ -89,13 +89,13 @@ public final class Grasscutter {
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public static void main(String[] args) throws Exception {
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Crypto.loadKeys(); // Load keys from buffers.
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Tools.createGmHandbooks();
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// Parse arguments.
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boolean exitEarly = false;
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for (String arg : args) {
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switch (arg.toLowerCase()) {
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case "-handbook", "-handbooks" -> {
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Tools.createGmHandbooks();
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exitEarly = true;
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}
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case "-dumppacketids" -> {
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@ -3,6 +3,8 @@ package emu.grasscutter.command;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.event.game.ReceiveCommandFeedbackEvent;
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import emu.grasscutter.utils.Language;
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import static emu.grasscutter.utils.Language.translate;
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import java.util.List;
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@ -68,10 +70,13 @@ public interface CommandHandler {
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return this.getClass().getAnnotation(Command.class).label();
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}
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default String getDescriptionString(Player player) {
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default String getDescriptionKey() {
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Command annotation = this.getClass().getAnnotation(Command.class);
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String key = "commands.%s.description".formatted(annotation.label());
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return translate(player, key);
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return "commands.%s.description".formatted(annotation.label());
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}
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default String getDescriptionString(Player player) {
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return translate(player, getDescriptionKey());
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}
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/**
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@ -1,154 +1,117 @@
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package emu.grasscutter.server.http.documentation;
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import com.google.gson.reflect.TypeToken;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.AvatarData;
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import emu.grasscutter.data.excels.ItemData;
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import emu.grasscutter.utils.Utils;
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import emu.grasscutter.utils.Language;
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import express.http.Request;
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import express.http.Response;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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import static emu.grasscutter.config.Configuration.DOCUMENT_LANGUAGE;
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import static emu.grasscutter.config.Configuration.RESOURCE;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStreamReader;
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import java.nio.charset.StandardCharsets;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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final class GachaMappingRequestHandler implements DocumentationHandler {
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private Map<Long, String> map;
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private List<String> gachaJsons;
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GachaMappingRequestHandler() {
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final String textMapFile = "TextMap/TextMap" + DOCUMENT_LANGUAGE + ".json";
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try (InputStreamReader fileReader = new InputStreamReader(new FileInputStream(
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Utils.toFilePath(RESOURCE(textMapFile))), StandardCharsets.UTF_8)) {
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map = Grasscutter.getGsonFactory().fromJson(fileReader,
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new TypeToken<Map<Long, String>>() {
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}.getType());
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} catch (IOException e) {
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Grasscutter.getLogger().warn("Resource does not exist: " + textMapFile);
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map = new HashMap<>();
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}
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this.gachaJsons = createGachaMappingJsons();
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}
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@Override
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public void handle(Request request, Response response) {
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if (map.isEmpty()) {
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response.status(500);
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} else {
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response.set("Content-Type", "application/json")
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.ctx()
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.result(createGachaMappingJson());
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}
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final int langIdx = Language.TextStrings.MAP_LANGUAGES.getOrDefault(DOCUMENT_LANGUAGE, 0); // TODO: This should really be based off the client language somehow
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response.set("Content-Type", "application/json")
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.ctx()
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.result(gachaJsons.get(langIdx));
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}
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private String createGachaMappingJson() {
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List<Integer> list;
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final StringBuilder sb = new StringBuilder();
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list = new ArrayList<>(GameData.getAvatarDataMap().keySet());
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Collections.sort(list);
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final String newLine = System.lineSeparator();
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// if the user made choices for language, I assume it's okay to assign his/her selected language to "en-us"
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// since it's the fallback language and there will be no difference in the gacha record page.
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// The enduser can still modify the `gacha_mappings.js` directly to enable multilingual for the gacha record system.
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sb.append("{").append(newLine);
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private List<String> createGachaMappingJsons() {
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final int NUM_LANGUAGES = Language.TextStrings.NUM_LANGUAGES;
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final Language.TextStrings CHARACTER = Language.getTextMapKey(4233146695L); // "Character" in EN
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final Language.TextStrings WEAPON = Language.getTextMapKey(4231343903L); // "Weapon" in EN
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final Language.TextStrings STANDARD_WISH = Language.getTextMapKey(332935371L); // "Standard Wish" in EN
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final Language.TextStrings CHARACTER_EVENT_WISH = Language.getTextMapKey(2272170627L); // "Character Event Wish" in EN
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final Language.TextStrings CHARACTER_EVENT_WISH_2 = Language.getTextMapKey(3352513147L); // "Character Event Wish-2" in EN
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final Language.TextStrings WEAPON_EVENT_WISH = Language.getTextMapKey(2864268523L); // "Weapon Event Wish" in EN
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final List<StringBuilder> sbs = new ArrayList<>(NUM_LANGUAGES);
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
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sbs.add(new StringBuilder("{\n")); // Web requests should never need Windows line endings
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// Avatars
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boolean first = true;
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for (Integer id : list) {
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IntList list = new IntArrayList(GameData.getAvatarDataMap().keySet().intStream().sorted().toArray());
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for (int id : list) {
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AvatarData data = GameData.getAvatarDataMap().get(id);
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int avatarID = data.getId();
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if (avatarID >= 11000000) { // skip test avatar
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continue;
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}
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if (first) { // skip adding comma for the first element
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first = false;
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} else {
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sb.append(",");
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}
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String color;
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switch (data.getQualityType()) {
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case "QUALITY_PURPLE":
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color = "purple";
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break;
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case "QUALITY_ORANGE":
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color = "yellow";
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break;
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case "QUALITY_BLUE":
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default:
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color = "blue";
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}
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// Got the magic number 4233146695 from manually search in the json file
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sb.append("\"")
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String color = switch (data.getQualityType()) {
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case "QUALITY_PURPLE" -> "purple";
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case "QUALITY_ORANGE" -> "yellow";
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case "QUALITY_BLUE" -> "blue";
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default -> "";
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};
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Language.TextStrings avatarName = Language.getTextMapKey(data.getNameTextMapHash());
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
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sbs.get(langIdx)
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.append("\"")
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.append(avatarID % 1000 + 1000)
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.append("\" : [\"")
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.append(map.get(data.getNameTextMapHash()))
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.append(avatarName.get(langIdx))
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.append("(")
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.append(map.get(4233146695L))
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.append(CHARACTER.get(langIdx))
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.append(")\", \"")
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.append(color)
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.append("\"]")
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.append(newLine);
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.append("\"],\n");
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}
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}
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list = new ArrayList<>(GameData.getItemDataMap().keySet());
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Collections.sort(list);
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list = new IntArrayList(GameData.getItemDataMap().keySet().intStream().sorted().toArray());
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// Weapons
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for (Integer id : list) {
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for (int id : list) {
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ItemData data = GameData.getItemDataMap().get(id);
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if (data.getId() <= 11101 || data.getId() >= 20000) {
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continue; //skip non weapon items
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}
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String color;
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switch (data.getRankLevel()) {
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case 3:
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color = "blue";
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break;
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case 4:
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color = "purple";
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break;
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case 5:
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color = "yellow";
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break;
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default:
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continue; // skip unnecessary entries
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}
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// Got the magic number 4231343903 from manually search in the json file
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sb.append(",\"")
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String color = switch (data.getRankLevel()) {
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case 3 -> "blue";
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case 4 -> "purple";
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case 5 -> "yellow";
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default -> null;
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};
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if (color == null) continue; // skip unnecessary entries
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Language.TextStrings weaponName = Language.getTextMapKey(data.getNameTextMapHash());
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
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sbs.get(langIdx)
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.append("\"")
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.append(data.getId())
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.append("\" : [\"")
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.append(map.get(data.getNameTextMapHash()).replaceAll("\"", ""))
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.append(weaponName.get(langIdx).replaceAll("\"", "\\\\\""))
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.append("(")
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.append(map.get(4231343903L))
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.append(WEAPON.get(langIdx))
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.append(")\",\"")
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.append(color)
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.append("\"]")
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.append(newLine);
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.append("\"],\n");
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}
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}
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sb.append(",\"200\": \"")
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.append(map.get(332935371L))
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
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sbs.get(langIdx)
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.append("\"200\": \"")
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.append(STANDARD_WISH.get(langIdx))
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.append("\", \"301\": \"")
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.append(map.get(2272170627L))
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.append(CHARACTER_EVENT_WISH.get(langIdx))
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.append("\", \"400\": \"")
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.append(CHARACTER_EVENT_WISH_2.get(langIdx))
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.append("\", \"302\": \"")
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.append(map.get(2864268523L))
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.append("\"")
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.append("}\n}")
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.append(newLine);
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return sb.toString();
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.append(WEAPON_EVENT_WISH.get(langIdx))
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.append("\"\n}\n");
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}
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return sbs.stream().map(StringBuilder::toString).toList();
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}
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}
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@ -1,9 +1,7 @@
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package emu.grasscutter.server.http.documentation;
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import static emu.grasscutter.config.Configuration.*;
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import static emu.grasscutter.utils.Language.translate;
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import com.google.gson.reflect.TypeToken;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.data.GameData;
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@ -12,112 +10,129 @@ import emu.grasscutter.data.excels.ItemData;
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import emu.grasscutter.data.excels.MonsterData;
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import emu.grasscutter.data.excels.SceneData;
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import emu.grasscutter.utils.FileUtils;
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import emu.grasscutter.utils.Language;
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import emu.grasscutter.utils.Utils;
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import express.http.Request;
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import express.http.Response;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStreamReader;
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import java.nio.charset.StandardCharsets;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.stream.Collectors;
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import java.util.ArrayList;
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import java.util.List;
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final class HandbookRequestHandler implements DocumentationHandler {
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private List<String> handbookHtmls;
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private final String template;
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private Map<Long, String> map;
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public HandbookRequestHandler() {
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final File templateFile = new File(Utils.toFilePath(DATA("documentation/handbook.html")));
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if (templateFile.exists()) {
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template = new String(FileUtils.read(templateFile), StandardCharsets.UTF_8);
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this.template = new String(FileUtils.read(templateFile), StandardCharsets.UTF_8);
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this.handbookHtmls = generateHandbookHtmls();
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} else {
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Grasscutter.getLogger().warn("File does not exist: " + templateFile);
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template = null;
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}
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final String textMapFile = "TextMap/TextMap" + DOCUMENT_LANGUAGE + ".json";
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try (InputStreamReader fileReader = new InputStreamReader(new FileInputStream(
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Utils.toFilePath(RESOURCE(textMapFile))), StandardCharsets.UTF_8)) {
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map = Grasscutter.getGsonFactory()
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.fromJson(fileReader, new TypeToken<Map<Long, String>>() {
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}.getType());
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} catch (IOException e) {
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Grasscutter.getLogger().warn("Resource does not exist: " + textMapFile);
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map = new HashMap<>();
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this.template = null;
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}
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}
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@Override
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public void handle(Request request, Response response) {
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final int langIdx = Language.TextStrings.MAP_LANGUAGES.getOrDefault(DOCUMENT_LANGUAGE, 0); // TODO: This should really be based off the client language somehow
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if (template == null) {
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response.status(500);
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return;
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} else {
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response.send(handbookHtmls.get(langIdx));
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}
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}
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final CommandMap cmdMap = new CommandMap(true);
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private List<String> generateHandbookHtmls() {
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final int NUM_LANGUAGES = Language.TextStrings.NUM_LANGUAGES;
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final List<String> output = new ArrayList<>(NUM_LANGUAGES);
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final List<Language> languages = Language.TextStrings.getLanguages();
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final List<StringBuilder> sbs = new ArrayList<>(NUM_LANGUAGES);
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
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sbs.add(new StringBuilder(""));
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// Commands table
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new CommandMap(true).getHandlersAsList().forEach(cmd -> {
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String label = cmd.getLabel();
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String descKey = cmd.getDescriptionKey();
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
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sbs.get(langIdx).append("<tr><td><code>" + label + "</code></td><td>" + languages.get(langIdx).get(descKey) + "</td></tr>\n");
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});
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sbs.forEach(sb -> sb.setLength(sb.length()-1)); // Remove trailing \n
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final List<String> cmdsTable = sbs.stream().map(StringBuilder::toString).toList();
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// Avatars table
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final Int2ObjectMap<AvatarData> avatarMap = GameData.getAvatarDataMap();
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sbs.forEach(sb -> sb.setLength(0));
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avatarMap.keySet().intStream().sorted().mapToObj(avatarMap::get).forEach(data -> {
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int id = data.getId();
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Language.TextStrings name = Language.getTextMapKey(data.getNameTextMapHash());
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
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sbs.get(langIdx).append("<tr><td><code>" + id + "</code></td><td>" + name.get(langIdx) + "</td></tr>\n");
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});
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sbs.forEach(sb -> sb.setLength(sb.length()-1)); // Remove trailing \n
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final List<String> avatarsTable = sbs.stream().map(StringBuilder::toString).toList();
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// Items table
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final Int2ObjectMap<ItemData> itemMap = GameData.getItemDataMap();
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sbs.forEach(sb -> sb.setLength(0));
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itemMap.keySet().intStream().sorted().mapToObj(itemMap::get).forEach(data -> {
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int id = data.getId();
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Language.TextStrings name = Language.getTextMapKey(data.getNameTextMapHash());
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
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sbs.get(langIdx).append("<tr><td><code>" + id + "</code></td><td>" + name.get(langIdx) + "</td></tr>\n");
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});
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sbs.forEach(sb -> sb.setLength(sb.length()-1)); // Remove trailing \n
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final List<String> itemsTable = sbs.stream().map(StringBuilder::toString).toList();
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// Scenes table
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final Int2ObjectMap<SceneData> sceneMap = GameData.getSceneDataMap();
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sceneMap.keySet().intStream().sorted().mapToObj(sceneMap::get).forEach(data -> {
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int id = data.getId();
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
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sbs.get(langIdx).append("<tr><td><code>" + id + "</code></td><td>" + data.getScriptData() + "</td></tr>\n");
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});
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sbs.forEach(sb -> sb.setLength(sb.length()-1)); // Remove trailing \n
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final List<String> scenesTable = sbs.stream().map(StringBuilder::toString).toList();
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// Monsters table
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final Int2ObjectMap<MonsterData> monsterMap = GameData.getMonsterDataMap();
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monsterMap.keySet().intStream().sorted().mapToObj(monsterMap::get).forEach(data -> {
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int id = data.getId();
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Language.TextStrings name = Language.getTextMapKey(data.getNameTextMapHash());
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
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sbs.get(langIdx).append("<tr><td><code>" + id + "</code></td><td>" + name.get(langIdx) + "</td></tr>\n");
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});
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sbs.forEach(sb -> sb.setLength(sb.length()-1)); // Remove trailing \n
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final List<String> monstersTable = sbs.stream().map(StringBuilder::toString).toList();
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// Add translated title etc. to the page.
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String content = template.replace("{{TITLE}}", translate("documentation.handbook.title"))
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.replace("{{TITLE_COMMANDS}}", translate("documentation.handbook.title_commands"))
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.replace("{{TITLE_AVATARS}}", translate("documentation.handbook.title_avatars"))
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.replace("{{TITLE_ITEMS}}", translate("documentation.handbook.title_items"))
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.replace("{{TITLE_SCENES}}", translate("documentation.handbook.title_scenes"))
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.replace("{{TITLE_MONSTERS}}", translate("documentation.handbook.title_monsters"))
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.replace("{{HEADER_ID}}", translate("documentation.handbook.header_id"))
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.replace("{{HEADER_COMMAND}}", translate("documentation.handbook.header_command"))
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.replace("{{HEADER_DESCRIPTION}}",
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translate("documentation.handbook.header_description"))
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.replace("{{HEADER_AVATAR}}", translate("documentation.handbook.header_avatar"))
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.replace("{{HEADER_ITEM}}", translate("documentation.handbook.header_item"))
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.replace("{{HEADER_SCENE}}", translate("documentation.handbook.header_scene"))
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.replace("{{HEADER_MONSTER}}", translate("documentation.handbook.header_monster"))
|
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for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
|
||||
Language lang = languages.get(langIdx);
|
||||
output.add(template
|
||||
.replace("{{TITLE}}", lang.get("documentation.handbook.title"))
|
||||
.replace("{{TITLE_COMMANDS}}", lang.get("documentation.handbook.title_commands"))
|
||||
.replace("{{TITLE_AVATARS}}", lang.get("documentation.handbook.title_avatars"))
|
||||
.replace("{{TITLE_ITEMS}}", lang.get("documentation.handbook.title_items"))
|
||||
.replace("{{TITLE_SCENES}}", lang.get("documentation.handbook.title_scenes"))
|
||||
.replace("{{TITLE_MONSTERS}}", lang.get("documentation.handbook.title_monsters"))
|
||||
.replace("{{HEADER_ID}}", lang.get("documentation.handbook.header_id"))
|
||||
.replace("{{HEADER_COMMAND}}", lang.get("documentation.handbook.header_command"))
|
||||
.replace("{{HEADER_DESCRIPTION}}", lang.get("documentation.handbook.header_description"))
|
||||
.replace("{{HEADER_AVATAR}}", lang.get("documentation.handbook.header_avatar"))
|
||||
.replace("{{HEADER_ITEM}}", lang.get("documentation.handbook.header_item"))
|
||||
.replace("{{HEADER_SCENE}}", lang.get("documentation.handbook.header_scene"))
|
||||
.replace("{{HEADER_MONSTER}}", lang.get("documentation.handbook.header_monster"))
|
||||
// Commands table
|
||||
.replace("{{COMMANDS_TABLE}}", cmdMap.getHandlersAsList()
|
||||
.stream()
|
||||
.map(cmd -> "<tr><td><code>" + cmd.getLabel() + "</code></td><td>" +
|
||||
cmd.getDescriptionString(null) + "</td></tr>")
|
||||
.collect(Collectors.joining("\n")))
|
||||
// Avatars table
|
||||
.replace("{{AVATARS_TABLE}}", GameData.getAvatarDataMap().keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.mapToObj(avatarMap::get)
|
||||
.map(data -> "<tr><td><code>" + data.getId() + "</code></td><td>" +
|
||||
map.get(data.getNameTextMapHash()) + "</td></tr>")
|
||||
.collect(Collectors.joining("\n")))
|
||||
// Items table
|
||||
.replace("{{ITEMS_TABLE}}", GameData.getItemDataMap().keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.mapToObj(itemMap::get)
|
||||
.map(data -> "<tr><td><code>" + data.getId() + "</code></td><td>" +
|
||||
map.get(data.getNameTextMapHash()) + "</td></tr>")
|
||||
.collect(Collectors.joining("\n")))
|
||||
// Scenes table
|
||||
.replace("{{SCENES_TABLE}}", GameData.getSceneDataMap().keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.mapToObj(sceneMap::get)
|
||||
.map(data -> "<tr><td><code>" + data.getId() + "</code></td><td>" +
|
||||
data.getScriptData() + "</td></tr>")
|
||||
.collect(Collectors.joining("\n")))
|
||||
.replace("{{MONSTERS_TABLE}}", GameData.getMonsterDataMap().keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.mapToObj(monsterMap::get)
|
||||
.map(data -> "<tr><td><code>" + data.getId() + "</code></td><td>" +
|
||||
map.get(data.getNameTextMapHash()) + "</td></tr>")
|
||||
.collect(Collectors.joining("\n")));
|
||||
|
||||
response.send(content);
|
||||
.replace("{{COMMANDS_TABLE}}", cmdsTable.get(langIdx))
|
||||
.replace("{{AVATARS_TABLE}}", avatarsTable.get(langIdx))
|
||||
.replace("{{ITEMS_TABLE}}", itemsTable.get(langIdx))
|
||||
.replace("{{SCENES_TABLE}}", scenesTable.get(langIdx))
|
||||
.replace("{{MONSTERS_TABLE}}", monstersTable.get(langIdx))
|
||||
);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
}
|
||||
|
@ -240,7 +240,7 @@ public final class Language {
|
||||
private static final int TEXTMAP_CACHE_VERSION = 0x9CCACE02;
|
||||
@EqualsAndHashCode public static class TextStrings implements Serializable {
|
||||
public static final String[] ARR_LANGUAGES = {"EN", "CHS", "CHT", "JP", "KR", "DE", "ES", "FR", "ID", "PT", "RU", "TH", "VI"};
|
||||
public static final String[] ARR_GC_LANGUAGES = {"en-US", "zh-CN", "zh-TW", "JP", "KR", "DE", "es-ES", "fr-FR", "ID", "PT", "ru-RU", "TH", "VI"};
|
||||
public static final String[] ARR_GC_LANGUAGES = {"en-US", "zh-CN", "zh-TW", "ja-JP", "ko-KR", "DE", "es-ES", "fr-FR", "ID", "PT", "ru-RU", "TH", "VI"};
|
||||
public static final int NUM_LANGUAGES = ARR_LANGUAGES.length;
|
||||
public static final List<String> LIST_LANGUAGES = Arrays.asList(ARR_LANGUAGES);
|
||||
public static final Object2IntMap<String> MAP_LANGUAGES = // Map "EN": 0, "CHS": 1, ..., "VI": 12
|
||||
@ -276,6 +276,14 @@ public final class Language {
|
||||
}
|
||||
}
|
||||
|
||||
public static List<Language> getLanguages() {
|
||||
return Arrays.stream(ARR_GC_LANGUAGES).map(Language::getLanguage).toList();
|
||||
}
|
||||
|
||||
public String get(int languageIndex) {
|
||||
return strings[languageIndex];
|
||||
}
|
||||
|
||||
public String get(String languageCode) {
|
||||
return strings[MAP_LANGUAGES.getOrDefault(languageCode, 0)];
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user