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Add initializers to GameServer
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@ -9,12 +9,15 @@ import emu.grasscutter.game.battlepass.BattlePassMissionManager;
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import emu.grasscutter.game.combine.CombineManger;
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import emu.grasscutter.game.drop.DropManager;
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import emu.grasscutter.game.dungeons.DungeonManager;
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import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
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import emu.grasscutter.game.expedition.ExpeditionManager;
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import emu.grasscutter.game.gacha.GachaManager;
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import emu.grasscutter.game.managers.InventoryManager;
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import emu.grasscutter.game.managers.MultiplayerManager;
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import emu.grasscutter.game.managers.chat.ChatManager;
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import emu.grasscutter.game.managers.chat.ChatManagerHandler;
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import emu.grasscutter.game.managers.energy.EnergyManager;
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import emu.grasscutter.game.managers.stamina.StaminaManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.quest.ServerQuestHandler;
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import emu.grasscutter.game.shop.ShopManager;
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@ -82,6 +85,10 @@ public final class GameServer extends KcpServer {
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this.init(GameSessionManager.getListener(),channelConfig,address);
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DungeonChallenge.initialize();
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EnergyManager.initialize();
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StaminaManager.initialize();
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this.address = address;
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this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
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this.questHandler = new ServerQuestHandler();
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