Merge branch 'Grasscutters:development' into development

This commit is contained in:
BaiSugar 2022-04-27 20:31:40 +08:00 committed by GitHub
commit cb5c2c460d
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293 changed files with 2370 additions and 1406 deletions

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@ -3,6 +3,7 @@ on:
push:
branches:
- "stable"
- "development"
pull_request:
types:
- opened
@ -25,4 +26,4 @@ jobs:
uses: actions/upload-artifact@v3
with:
name: Grasscutter
path: grasscutter.jar
path: grasscutter-*-dev.jar

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@ -23,6 +23,8 @@ plugins {
id 'com.google.protobuf' version "0.8.18"
id 'idea'
id 'eclipse'
// Apply the application plugin to add support for building a CLI application
id 'application'
@ -189,6 +191,14 @@ idea {
}
}
eclipse {
classpath {
file.whenMerged { cp ->
cp.entries.add( new org.gradle.plugins.ide.eclipse.model.SourceFolder('src/generated/main/java', null) )
}
}
}
signing {
sign publishing.publications.mavenJava
}
@ -197,4 +207,8 @@ javadoc {
if(JavaVersion.current().isJava9Compatible()) {
options.addBooleanOption('html5', true)
}
}
processResources {
dependsOn "generateProto"
}

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@ -17,7 +17,7 @@ message AvatarDataNotify {
repeated AvatarInfo avatar_list = 1;
map<uint32, AvatarTeam> avatar_team_map = 2;
uint32 cur_avatar_team_id = 3;
uint64 choose_avatar_guid = 4;
fixed64 choose_avatar_guid = 4;
repeated uint64 temp_avatar_guid_list = 5;
repeated uint32 owned_flycloak_list = 6;
repeated uint32 owned_costume_list = 7;

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@ -0,0 +1,8 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message ChangeMailStarNotify {
repeated uint32 mail_id_list = 1;
bool is_star = 2;
}

7
proto/DelMailReq.proto Normal file
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@ -0,0 +1,7 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message DelMailReq {
repeated uint32 mail_id_list = 1;
}

8
proto/DelMailRsp.proto Normal file
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@ -0,0 +1,8 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message DelMailRsp {
int32 retcode = 1;
repeated uint32 mail_id_list = 2;
}

10
proto/EquipParam.proto Normal file
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@ -0,0 +1,10 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message EquipParam {
uint32 item_id = 1;
uint32 item_num = 2;
uint32 item_level = 3;
uint32 promote_level = 4;
}

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@ -0,0 +1,7 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message GetAllMailReq {
bool is_gift_mail = 1;
}

11
proto/GetAllMailRsp.proto Normal file
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@ -0,0 +1,11 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "MailData.proto";
message GetAllMailRsp {
int32 retcode = 1;
repeated MailData mail_list = 2;
bool is_truncated = 3;
}

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@ -0,0 +1,7 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message GetMailItemReq {
repeated uint32 mail_id_list = 1;
}

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@ -0,0 +1,11 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "EquipParam.proto";
message GetMailItemRsp {
int32 retcode = 1;
repeated uint32 mail_id_list = 2;
repeated EquipParam item_list = 3;
}

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@ -0,0 +1,10 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "MailData.proto";
message MailChangeNotify {
repeated MailData mail_list = 1;
repeated uint32 del_mail_id_list = 2;
}

20
proto/MailData.proto Normal file
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@ -0,0 +1,20 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "MailTextContent.proto";
import "MailItem.proto";
message MailData {
uint32 mail_id = 1;
MailTextContent mail_text_content = 4;
repeated MailItem item_list = 7;
uint32 send_time = 8;
uint32 expire_time = 9;
uint32 importance = 10;
bool is_read = 11;
bool is_attachment_got = 12;
uint32 config_id = 13;
repeated string argument_list = 14;
uint32 state_value = 15;
}

11
proto/MailItem.proto Normal file
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@ -0,0 +1,11 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ItemParam.proto";
import "MaterialDeleteInfo.proto";
message MailItem {
ItemParam item_param = 1;
MaterialDeleteInfo delete_info = 2;
}

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@ -0,0 +1,9 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message MailTextContent {
string title = 1;
string content = 2;
string sender = 3;
}

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@ -0,0 +1,7 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message ReadMailNotify {
repeated uint32 mail_id_list = 1;
}

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@ -5,7 +5,7 @@ import java.util.Arrays;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
public final class GenshinConstants {
public final class GameConstants {
public static String VERSION = "2.6.0";
public static final int MAX_TEAMS = 4;

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@ -1,7 +1,7 @@
package emu.grasscutter.command;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,7 +12,7 @@ public interface CommandHandler {
* @param player The player to send the message to, or null for the server console.
* @param message The message to send.
*/
static void sendMessage(GenshinPlayer player, String message) {
static void sendMessage(Player player, String message) {
if (player == null) {
Grasscutter.getLogger().info(message);
} else {
@ -25,6 +25,6 @@ public interface CommandHandler {
* @param sender The player/console that invoked the command.
* @param args The arguments to the command.
*/
default void execute(GenshinPlayer sender, List<String> args) {
default void execute(Player sender, List<String> args) {
}
}

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@ -2,7 +2,8 @@ package emu.grasscutter.command;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import org.reflections.Reflections;
import java.util.*;
@ -103,7 +104,7 @@ public final class CommandMap {
* @param player The player invoking the command or null for the server console.
* @param rawMessage The messaged used to invoke the command.
*/
public void invoke(GenshinPlayer player, String rawMessage) {
public void invoke(Player player, String rawMessage) {
rawMessage = rawMessage.trim();
if (rawMessage.length() == 0) {
CommandHandler.sendMessage(player, "No command specified.");

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@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,7 +12,7 @@ import java.util.List;
public final class AccountCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, "This command can only be run from the console.");
return;

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@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,7 +12,7 @@ import java.util.List;
public final class BroadcastCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (args.size() < 1) {
CommandHandler.sendMessage(sender, "Usage: broadcast <message>");
return;
@ -20,7 +20,7 @@ public final class BroadcastCommand implements CommandHandler {
String message = String.join(" ", args.subList(0, args.size()));
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, message);
}

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@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -10,7 +10,7 @@ import java.util.List;
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
public final class ChangeSceneCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;

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@ -3,9 +3,9 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -16,7 +16,7 @@ import java.util.List;
public final class ClearCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
int target;
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
@ -27,7 +27,7 @@ public final class ClearCommand implements CommandHandler {
Inventory playerInventory = sender.getInventory();
try {
target = Integer.parseInt(args.get(0));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
target = sender.getUid();
} else {
@ -92,7 +92,7 @@ public final class ClearCommand implements CommandHandler {
return;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;

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@ -2,10 +2,10 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position;
import java.util.List;
@ -15,7 +15,7 @@ import java.util.List;
public final class DropCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
@ -31,7 +31,7 @@ public final class DropCommand implements CommandHandler {
int amount = 1;
if (args.size() > 1) amount = Integer.parseInt(args.get(1));
ItemData itemData = GenshinData.getItemDataMap().get(item);
ItemData itemData = GameData.getItemDataMap().get(item);
if (itemData == null) {
CommandHandler.sendMessage(sender, "Invalid item id.");
return;

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@ -3,13 +3,13 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import java.util.*;
@ -18,7 +18,7 @@ import java.util.*;
public class GiveAllCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
int target, amount = 99999;
switch (args.size()) {
@ -63,7 +63,7 @@ public class GiveAllCommand implements CommandHandler {
return;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;
@ -73,14 +73,14 @@ public class GiveAllCommand implements CommandHandler {
CommandHandler.sendMessage(sender, "Giving all items done");
}
public void giveAllItems(GenshinPlayer player, int amount) {
public void giveAllItems(Player player, int amount) {
CommandHandler.sendMessage(player, "Giving all items...");
for (AvatarData avatarData: GenshinData.getAvatarDataMap().values()) {
for (AvatarData avatarData: GameData.getAvatarDataMap().values()) {
//Exclude test avatar
if (isTestAvatar(avatarData.getId())) continue;
GenshinAvatar avatar = new GenshinAvatar(avatarData);
Avatar avatar = new Avatar(avatarData);
avatar.setLevel(90);
avatar.setPromoteLevel(6);
for (int i = 1; i <= 6; ++i) {
@ -92,41 +92,41 @@ public class GiveAllCommand implements CommandHandler {
}
//some test items
List<GenshinItem> genshinItemList = new ArrayList<>();
for (ItemData itemdata: GenshinData.getItemDataMap().values()) {
List<GameItem> itemList = new ArrayList<>();
for (ItemData itemdata: GameData.getItemDataMap().values()) {
//Exclude test item
if (isTestItem(itemdata.getId())) continue;
if (itemdata.isEquip()) {
for (int i = 0; i < 10; ++i) {
GenshinItem genshinItem = new GenshinItem(itemdata);
GameItem item = new GameItem(itemdata);
if (itemdata.getItemType() == ItemType.ITEM_WEAPON) {
genshinItem.setLevel(90);
genshinItem.setPromoteLevel(6);
genshinItem.setRefinement(4);
item.setLevel(90);
item.setPromoteLevel(6);
item.setRefinement(4);
}
genshinItemList.add(genshinItem);
itemList.add(item);
}
}
else {
GenshinItem genshinItem = new GenshinItem(itemdata);
genshinItem.setCount(amount);
genshinItemList.add(genshinItem);
GameItem item = new GameItem(itemdata);
item.setCount(amount);
itemList.add(item);
}
}
int packetNum = 20;
int itemLength = genshinItemList.size();
int itemLength = itemList.size();
int number = itemLength / packetNum;
int remainder = itemLength % packetNum;
int offset = 0;
for (int i = 0; i < packetNum; ++i) {
if (remainder > 0) {
player.getInventory().addItems(genshinItemList.subList(i * number + offset, (i + 1) * number + offset + 1));
player.getInventory().addItems(itemList.subList(i * number + offset, (i + 1) * number + offset + 1));
--remainder;
++offset;
}
else {
player.getInventory().addItems(genshinItemList.subList(i * number + offset, (i + 1) * number + offset));
player.getInventory().addItems(itemList.subList(i * number + offset, (i + 1) * number + offset));
}
}
}

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@ -3,10 +3,10 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -15,7 +15,7 @@ import java.util.List;
public final class GiveCharCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
int target, avatarId, level = 1, ascension;
if (sender == null && args.size() < 2) {
@ -61,13 +61,13 @@ public final class GiveCharCommand implements CommandHandler {
break;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;
}
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarId);
AvatarData avatarData = GameData.getAvatarDataMap().get(avatarId);
if (avatarData == null) {
CommandHandler.sendMessage(sender, "Invalid avatar id.");
return;
@ -80,7 +80,7 @@ public final class GiveCharCommand implements CommandHandler {
ascension = (int) Math.ceil(level / 10f) - 3;
}
GenshinAvatar avatar = new GenshinAvatar(avatarId);
Avatar avatar = new Avatar(avatarId);
avatar.setLevel(level);
avatar.setPromoteLevel(ascension);

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@ -3,10 +3,10 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
@ -18,7 +18,7 @@ import java.util.List;
public final class GiveCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
int target, item, lvl, amount = 1;
if (sender == null && args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount] [level]");
@ -99,14 +99,14 @@ public final class GiveCommand implements CommandHandler {
break;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;
}
ItemData itemData = GenshinData.getItemDataMap().get(item);
ItemData itemData = GameData.getItemDataMap().get(item);
if (itemData == null) {
CommandHandler.sendMessage(sender, "Invalid item id.");
return;
@ -121,11 +121,11 @@ public final class GiveCommand implements CommandHandler {
String.format("Given %s with level %s %s times to %s", item, lvl, amount, target));
}
private void item(GenshinPlayer player, ItemData itemData, int amount, int lvl) {
private void item(Player player, ItemData itemData, int amount, int lvl) {
if (itemData.isEquip()) {
List<GenshinItem> items = new LinkedList<>();
List<GameItem> items = new LinkedList<>();
for (int i = 0; i < amount; i++) {
GenshinItem item = new GenshinItem(itemData);
GameItem item = new GameItem(itemData);
item.setCount(amount);
item.setLevel(lvl);
item.setPromoteLevel(0);
@ -144,13 +144,11 @@ public final class GiveCommand implements CommandHandler {
}
items.add(item);
}
player.getInventory().addItems(items);
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
player.getInventory().addItems(items, ActionReason.SubfieldDrop);
} else {
GenshinItem genshinItem = new GenshinItem(itemData);
genshinItem.setCount(amount);
player.getInventory().addItem(genshinItem);
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
GameItem item = new GameItem(itemData);
item.setCount(amount);
player.getInventory().addItem(item, ActionReason.SubfieldDrop);
}
}
}

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@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,7 +12,7 @@ import java.util.List;
public final class GodModeCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return; // TODO: toggle player's godmode statue from console or other players
@ -32,7 +32,7 @@ public final class GodModeCommand implements CommandHandler {
} else {
target = sender.getUid();
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;

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@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
@ -13,7 +13,7 @@ import java.util.List;
description = "Heal all characters in your current team.", permission = "player.heal")
public final class HealCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;

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@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.command.CommandMap;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.*;
@ -12,7 +12,7 @@ import java.util.*;
public final class HelpCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
public void execute(Player player, List<String> args) {
if (args.size() < 1) {
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<Command> annotations = new ArrayList<>();
@ -53,7 +53,7 @@ public final class HelpCommand implements CommandHandler {
}
}
void SendAllHelpMessage(GenshinPlayer player, List<Command> annotations) {
void SendAllHelpMessage(Player player, List<Command> annotations) {
if (player == null) {
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
annotations.forEach(annotation -> {

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@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,10 +12,10 @@ import java.util.List;
public final class KickCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
int target = Integer.parseInt(args.get(0));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;

View File

@ -3,9 +3,9 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import java.util.List;
@ -14,9 +14,9 @@ import java.util.List;
public final class KillAllCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
GenshinScene scene;
GenshinPlayer genshinPlayer;
public void execute(Player sender, List<String> args) {
Scene mainScene;
Player targetPlayer;
try {
switch (args.size()) {
@ -25,38 +25,38 @@ public final class KillAllCommand implements CommandHandler {
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
return;
}
scene = sender.getScene();
mainScene = sender.getScene();
break;
case 1: // [playerUid]
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (genshinPlayer == null) {
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found or offline.");
return;
}
scene = genshinPlayer.getScene();
mainScene = targetPlayer.getScene();
break;
case 2: // [playerUid] [sceneId]
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (genshinPlayer == null) {
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found or offline.");
return;
}
GenshinScene genshinScene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
if (genshinScene == null) {
Scene scene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
if (scene == null) {
CommandHandler.sendMessage(sender, "Scene not found in player world");
return;
}
scene = genshinScene;
mainScene = scene;
break;
default:
CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
return;
}
scene.getEntities().values().stream()
mainScene.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.forEach(entity -> scene.killEntity(entity, 0));
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + scene.getId());
.forEach(entity -> mainScene.killEntity(entity, 0));
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + mainScene.getId());
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, "Invalid arguments.");
}

View File

@ -3,8 +3,8 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
@ -17,7 +17,7 @@ import java.util.List;
public final class KillCharacterCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
int target;
if (sender == null) {
// from console
@ -48,7 +48,7 @@ public final class KillCharacterCommand implements CommandHandler {
}
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found or offline.");
return;

View File

@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
import java.util.Map;
@ -12,8 +12,8 @@ import java.util.Map;
public final class ListCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
Map<Integer, GenshinPlayer> playersMap = Grasscutter.getGameServer().getPlayers();
public void execute(Player sender, List<String> args) {
Map<Integer, Player> playersMap = Grasscutter.getGameServer().getPlayers();
CommandHandler.sendMessage(sender, String.format("There are %s player(s) online:", playersMap.size()));

View File

@ -4,7 +4,7 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -13,7 +13,7 @@ import java.util.List;
public final class PermissionCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (args.size() < 3) {
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
return;

View File

@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -11,7 +11,7 @@ import java.util.List;
public final class PositionCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;

View File

@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,7 +12,7 @@ import java.util.List;
public final class ReloadCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
CommandHandler.sendMessage(sender, "Reloading config.");
Grasscutter.loadConfig();
Grasscutter.getGameServer().getGachaManager().load();

View File

@ -2,9 +2,9 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -14,7 +14,7 @@ import java.util.List;
public final class ResetConstCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
@ -29,14 +29,14 @@ public final class ResetConstCommand implements CommandHandler {
return;
}
GenshinAvatar avatar = entity.getAvatar();
Avatar avatar = entity.getAvatar();
this.resetConstellation(avatar);
sender.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
}
}
private void resetConstellation(GenshinAvatar avatar) {
private void resetConstellation(Avatar avatar) {
avatar.getTalentIdList().clear();
avatar.setCoreProudSkillLevel(0);
avatar.recalcStats();

View File

@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -10,7 +10,7 @@ import java.util.List;
public final class RestartCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
sender.getSession().close();
}
}

View File

@ -0,0 +1,210 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketMailChangeNotify;
import java.time.Instant;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Locale;
@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]",
description = "Sends mail to the specified user. The usage of this command changes based on it's composition state.", permission = "server.sendmail")
public class SendMailCommand implements CommandHandler {
// TODO: You should be able to do /sendmail and then just send subsequent messages until you finish
// However, due to the current nature of the command system, I don't think this is possible without rewriting
// the command system (again). For now this will do
// Key = User that is constructing the mail.
private static HashMap<Integer, MailBuilder> mailBeingConstructed = new HashMap<Integer, MailBuilder>();
// Yes this is awful and I hate it.
@Override
public void execute(Player sender, List<String> args) {
int senderId;
if(sender != null) {
senderId = sender.getUid();
} else {
senderId = -1;
}
if (!mailBeingConstructed.containsKey(senderId)) {
switch (args.size()) {
case 1 -> {
MailBuilder mailBuilder;
switch (args.get(0).toLowerCase()) {
case "help" -> {
CommandHandler.sendMessage(sender, this.getClass().getAnnotation(Command.class).description() + "\nUsage: " + this.getClass().getAnnotation(Command.class).usage());
return;
}
case "all" -> mailBuilder = new MailBuilder(true, new Mail());
default -> {
if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) {
mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
break;
} else {
CommandHandler.sendMessage(sender, "The user with an id of '" + args.get(0) + "' does not exist");
return;
}
}
}
mailBeingConstructed.put(senderId, mailBuilder);
CommandHandler.sendMessage(sender, "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time");
}
case 2 -> CommandHandler.sendMessage(sender, "Mail templates coming soon implemented...");
default -> CommandHandler.sendMessage(sender, "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`");
}
} else {
MailBuilder mailBuilder = mailBeingConstructed.get(senderId);
if (args.size() >= 1) {
switch (args.get(0).toLowerCase()) {
case "stop" -> {
mailBeingConstructed.remove(senderId);
CommandHandler.sendMessage(sender, "Message sending cancelled");
return;
}
case "finish" -> {
if (mailBuilder.constructionStage == 3) {
if (mailBuilder.sendToAll == false) {
Grasscutter.getGameServer().getPlayerByUid(mailBuilder.recipient, true).sendMail(mailBuilder.mail);
CommandHandler.sendMessage(sender, "Message sent to user " + mailBuilder.recipient + "!");
} else {
for (Player player : DatabaseHelper.getAllPlayers()) {
Grasscutter.getGameServer().getPlayerByUid(player.getUid(), true).sendMail(mailBuilder.mail);
}
CommandHandler.sendMessage(sender, "Message sent to all users!");
}
mailBeingConstructed.remove(senderId);
} else {
CommandHandler.sendMessage(sender, "Message composition not at final stage.\nPlease use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage) + "` or `/sendmail stop` to cancel");
}
return;
}
case "help" -> {
CommandHandler.sendMessage(sender, "Please use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage) + "`");
return;
}
default -> {
switch (mailBuilder.constructionStage) {
case 0 -> {
String title = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.title = title;
CommandHandler.sendMessage(sender, "Message title set as '" + title + "'.\nUse '/sendmail <content>' to continue.");
mailBuilder.constructionStage++;
}
case 1 -> {
String contents = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.content = contents;
CommandHandler.sendMessage(sender, "Message contents set as '" + contents + "'.\nUse '/sendmail <sender>' to continue.");
mailBuilder.constructionStage++;
}
case 2 -> {
String msgSender = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.sender = msgSender;
CommandHandler.sendMessage(sender, "Message sender set as '" + msgSender + "'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.");
mailBuilder.constructionStage++;
}
case 3 -> {
// Literally just copy-pasted from the give command lol.
int item, lvl, amount = 1;
switch (args.size()) {
default -> { // *No args*
CommandHandler.sendMessage(sender, "Usage: give [player] <itemId|itemName> [amount]");
return;
}
case 1 -> { // <itemId|itemName>
try {
item = Integer.parseInt(args.get(0));
lvl = 1;
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, "Invalid item id.");
return;
}
}
case 2 -> { // <itemId|itemName> [amount]
lvl = 1;
item = Integer.parseInt(args.get(0));
amount = Integer.parseInt(args.get(1));
}
case 3 -> { // <itemId|itemName> [amount] [level]
try {
item = Integer.parseInt(args.get(0));
amount = Integer.parseInt(args.get(1));
lvl = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
return;
}
}
}
mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));
CommandHandler.sendMessage(sender, String.format("Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.", amount, item, lvl));
}
}
}
}
} else {
CommandHandler.sendMessage(sender, "Invalid arguments \n Please use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage));
}
}
}
private String getConstructionArgs(int stage) {
switch (stage) {
case 0 -> {
return "<title>";
}
case 1 -> {
return "<message>";
}
case 2 -> {
return "<sender>";
}
case 3 -> {
return "<itemId|itemName|finish> [amount] [level]";
}
default -> {
Thread.dumpStack();
return "ERROR: invalid construction stage " + stage + ". Check console for stacktrace.";
}
}
}
public static class MailBuilder {
public int recipient;
public boolean sendToAll;
public int constructionStage;
public Mail mail;
public MailBuilder(int recipient, Mail mail) {
this.recipient = recipient;
this.sendToAll = false;
this.constructionStage = 0;
this.mail = mail;
}
public MailBuilder(boolean sendToAll, Mail mail) {
if (sendToAll) {
this.recipient = 0;
this.sendToAll = true;
this.constructionStage = 0;
this.mail = mail;
} else {
Grasscutter.getLogger().error("Please use MailBuilder(int, mail) when not sending to all");
Thread.dumpStack();
}
}
}
}

View File

@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,7 +12,7 @@ import java.util.List;
public final class SendMessageCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>");
return;
@ -22,7 +22,7 @@ public final class SendMessageCommand implements CommandHandler {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;

View File

@ -4,9 +4,9 @@ import java.util.List;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
@Command(label = "setfetterlevel", usage = "setfetterlevel <level>",
@ -15,7 +15,7 @@ import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
public final class SetFetterLevelCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
@ -32,11 +32,11 @@ public final class SetFetterLevelCommand implements CommandHandler {
CommandHandler.sendMessage(sender, "Fetter level must be between 0 and 10.");
return;
}
GenshinAvatar avatar = sender.getTeamManager().getCurrentAvatarEntity().getAvatar();
Avatar avatar = sender.getTeamManager().getCurrentAvatarEntity().getAvatar();
avatar.setFetterLevel(fetterLevel);
if (fetterLevel != 10) {
avatar.setFetterExp(GenshinData.getAvatarFetterLevelDataMap().get(fetterLevel).getExp());
avatar.setFetterExp(GameData.getAvatarFetterLevelDataMap().get(fetterLevel).getExp());
}
avatar.save();

View File

@ -2,8 +2,8 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
@ -14,7 +14,7 @@ import java.util.List;
public final class SetStatsCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;

View File

@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import java.util.List;
@ -13,7 +13,7 @@ import java.util.List;
public final class SetWorldLevelCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return; // TODO: set player's world level from console or other players
@ -29,7 +29,7 @@ public final class SetWorldLevelCommand implements CommandHandler {
// Set in both world and player props
sender.getWorld().setWorldLevel(level);
sender.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
sender.setWorldLevel(level);
sender.dropMessage("World level set to " + level + ".");
} catch (NumberFormatException ignored) {

View File

@ -2,10 +2,10 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position;
import java.util.List;
@ -15,7 +15,7 @@ import java.util.List;
public final class SpawnCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
@ -31,7 +31,7 @@ public final class SpawnCommand implements CommandHandler {
int level = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1;
int amount = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1;
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
MonsterData entityData = GameData.getMonsterDataMap().get(entity);
if (entityData == null) {
CommandHandler.sendMessage(sender, "Invalid entity id.");
return;

View File

@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import java.util.List;
@ -12,9 +12,9 @@ import java.util.List;
public final class StopCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
CommandHandler.sendMessage(null, "Server shutting down...");
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, "Server shutting down...");
}

View File

@ -3,9 +3,9 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
@ -16,7 +16,7 @@ import java.util.List;
public final class TalentCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
@ -41,7 +41,7 @@ public final class TalentCommand implements CommandHandler {
int skillId = Integer.parseInt(args.get(1));
int nextLevel = Integer.parseInt(args.get(2));
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
GenshinAvatar avatar = entity.getAvatar();
Avatar avatar = entity.getAvatar();
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
@ -97,7 +97,7 @@ public final class TalentCommand implements CommandHandler {
case "n": case "e": case "q":
try {
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
GenshinAvatar avatar = entity.getAvatar();
Avatar avatar = entity.getAvatar();
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
int skillId;
switch (cmdSwitch) {
@ -135,7 +135,7 @@ public final class TalentCommand implements CommandHandler {
break;
case "getid":
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
GenshinAvatar avatar = entity.getAvatar();
Avatar avatar = entity.getAvatar();
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();

View File

@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position;
import java.util.List;
@ -12,7 +12,7 @@ import java.util.List;
public final class TeleportCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;

View File

@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
@ -13,7 +13,7 @@ import java.util.List;
public final class WeatherCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;

View File

@ -16,7 +16,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GenshinData {
public class GameData {
// BinOutputs
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
@ -69,7 +69,7 @@ public class GenshinData {
Int2ObjectMap<?> map = null;
try {
Field field = GenshinData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
field.setAccessible(true);
map = (Int2ObjectMap<?>) field.get(null);

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@ -15,21 +15,21 @@ import emu.grasscutter.utils.WeightedList;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GenshinDepot {
public class GameDepot {
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
public static void load() {
for (ReliquaryMainPropData data : GenshinData.getReliquaryMainPropDataMap().values()) {
for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
continue;
}
WeightedList<ReliquaryMainPropData> list = relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new WeightedList<>());
list.add(data.getWeight(), data);
}
for (ReliquaryAffixData data : GenshinData.getReliquaryAffixDataMap().values()) {
for (ReliquaryAffixData data : GameData.getReliquaryAffixDataMap().values()) {
if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
continue;
}

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@ -1,6 +1,6 @@
package emu.grasscutter.data;
public abstract class GenshinResource {
public abstract class GameResource {
public int getId() {
return 0;

View File

@ -27,7 +27,7 @@ public class ResourceLoader {
public static List<Class<?>> getResourceDefClasses() {
Reflections reflections = new Reflections(ResourceLoader.class.getPackage().getName());
Set<?> classes = reflections.getSubTypesOf(GenshinResource.class);
Set<?> classes = reflections.getSubTypesOf(GameResource.class);
List<Class<?>> classList = new ArrayList<>(classes.size());
classes.forEach(o -> {
@ -50,12 +50,12 @@ public class ResourceLoader {
loadResources();
loadScenePoints();
// Process into depots
GenshinDepot.load();
GameDepot.load();
// Load spawn data
loadSpawnData();
// Custom - TODO move this somewhere else
try {
GenshinData.getAvatarSkillDepotDataMap().get(504).setAbilities(
GameData.getAvatarSkillDepotDataMap().get(504).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
@ -68,7 +68,7 @@ public class ResourceLoader {
"Avatar_Player_WindBreathe_CameraController"
}
));
GenshinData.getAvatarSkillDepotDataMap().get(704).setAbilities(
GameData.getAvatarSkillDepotDataMap().get(704).setAbilities(
new AbilityEmbryoEntry(
"",
new String[] {
@ -95,7 +95,7 @@ public class ResourceLoader {
}
@SuppressWarnings("rawtypes")
Int2ObjectMap map = GenshinData.getMapByResourceDef(resourceDefinition);
Int2ObjectMap map = GameData.getMapByResourceDef(resourceDefinition);
if (map == null) {
continue;
@ -123,7 +123,7 @@ public class ResourceLoader {
List list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, c).getType());
for (Object o : list) {
GenshinResource res = (GenshinResource) o;
GameResource res = (GameResource) o;
res.onLoad();
map.put(res.getId(), res);
}
@ -170,7 +170,7 @@ public class ResourceLoader {
}
for (ScenePointEntry entry : scenePointList) {
GenshinData.getScenePointEntries().put(entry.getName(), entry);
GameData.getScenePointEntries().put(entry.getName(), entry);
}
}
}
@ -233,7 +233,7 @@ public class ResourceLoader {
}
for (AbilityEmbryoEntry entry : embryoList) {
GenshinData.getAbilityEmbryoInfo().put(entry.getName(), entry);
GameData.getAbilityEmbryoInfo().put(entry.getName(), entry);
}
}
@ -260,7 +260,7 @@ public class ResourceLoader {
entry.getSpawns().stream().forEach(s -> {
s.setGroup(entry);
});
GenshinDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
GameDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
}
}
@ -328,7 +328,7 @@ public class ResourceLoader {
}
for (OpenConfigEntry entry : list) {
GenshinData.getOpenConfigEntries().put(entry.getName(), entry);
GameData.getOpenConfigEntries().put(entry.getName(), entry);
}
}

View File

@ -1,11 +1,11 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarCostumeExcelConfigData.json")
public class AvatarCostumeData extends GenshinResource {
public class AvatarCostumeData extends GameResource {
private int CostumeId;
private int ItemId;
private int AvatarId;
@ -25,6 +25,6 @@ public class AvatarCostumeData extends GenshinResource {
@Override
public void onLoad() {
GenshinData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
GameData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
}
}

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@ -4,12 +4,12 @@ import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.CurveInfo;
@ResourceType(name = "AvatarCurveExcelConfigData.json")
public class AvatarCurveData extends GenshinResource {
public class AvatarCurveData extends GameResource {
private int Level;
private CurveInfo[] CurveInfos;

View File

@ -2,8 +2,8 @@ package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.PropGrowCurve;
@ -15,7 +15,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
@ResourceType(name = "AvatarExcelConfigData.json", loadPriority = LoadPriority.LOW)
public class AvatarData extends GenshinResource {
public class AvatarData extends GameResource {
private String name;
private String IconName;
@ -178,7 +178,7 @@ public class AvatarData extends GenshinResource {
if (growCurve == null) {
return 1f;
}
AvatarCurveData curveData = GenshinData.getAvatarCurveDataMap().get(level);
AvatarCurveData curveData = GameData.getAvatarCurveDataMap().get(level);
if (curveData == null) {
return 1f;
}
@ -211,24 +211,24 @@ public class AvatarData extends GenshinResource {
@Override
public void onLoad() {
this.skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.SkillDepotId);
this.skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.SkillDepotId);
// Get fetters from GenshinData
this.fetters = GenshinData.getFetterDataEntries().get(this.Id);
// Get fetters from GameData
this.fetters = GameData.getFetterDataEntries().get(this.Id);
if (GenshinData.getFetterCharacterCardDataMap().get(this.Id) != null) {
this.nameCardRewardId = GenshinData.getFetterCharacterCardDataMap().get(this.Id).getRewardId();
if (GameData.getFetterCharacterCardDataMap().get(this.Id) != null) {
this.nameCardRewardId = GameData.getFetterCharacterCardDataMap().get(this.Id).getRewardId();
}
if (GenshinData.getRewardDataMap().get(this.nameCardRewardId) != null) {
this.nameCardId = GenshinData.getRewardDataMap().get(this.nameCardRewardId).getRewardItemList().get(0).getItemId();
if (GameData.getRewardDataMap().get(this.nameCardRewardId) != null) {
this.nameCardId = GameData.getRewardDataMap().get(this.nameCardRewardId).getRewardItemList().get(0).getItemId();
}
int size = GenshinData.getAvatarCurveDataMap().size();
int size = GameData.getAvatarCurveDataMap().size();
this.hpGrowthCurve = new float[size];
this.attackGrowthCurve = new float[size];
this.defenseGrowthCurve = new float[size];
for (AvatarCurveData curveData : GenshinData.getAvatarCurveDataMap().values()) {
for (AvatarCurveData curveData : GameData.getAvatarCurveDataMap().values()) {
int level = curveData.getLevel() - 1;
for (PropGrowCurve growCurve : this.PropGrowCurves) {
FightProperty prop = FightProperty.getPropByName(growCurve.getType());
@ -260,7 +260,7 @@ public class AvatarData extends GenshinResource {
if (split.length > 0) {
this.name = split[split.length - 1];
AbilityEmbryoEntry info = GenshinData.getAbilityEmbryoInfo().get(this.name);
AbilityEmbryoEntry info = GameData.getAbilityEmbryoInfo().get(this.name);
if (info != null) {
this.abilities = new IntArrayList(info.getAbilities().length);
for (String ability : info.getAbilities()) {

View File

@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarFettersLevelExcelConfigData.json")
public class AvatarFetterLevelData extends GenshinResource {
public class AvatarFetterLevelData extends GameResource {
private int FetterLevel;
private int NeedExp;

View File

@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarFlycloakExcelConfigData.json")
public class AvatarFlycloakData extends GenshinResource {
public class AvatarFlycloakData extends GameResource {
private int FlycloakId;
private long NameTextMapHash;

View File

@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarLevelExcelConfigData.json")
public class AvatarLevelData extends GenshinResource {
public class AvatarLevelData extends GameResource {
private int Level;
private int Exp;

View File

@ -1,13 +1,13 @@
package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "AvatarPromoteExcelConfigData.json")
public class AvatarPromoteData extends GenshinResource {
public class AvatarPromoteData extends GameResource {
private int AvatarPromoteId;
private int PromoteLevel;

View File

@ -2,12 +2,12 @@ package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class AvatarSkillData extends GenshinResource {
public class AvatarSkillData extends GameResource {
private int Id;
private float CdTime;
private int CostElemVal;

View File

@ -2,8 +2,8 @@ package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
@ -13,7 +13,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
public class AvatarSkillDepotData extends GenshinResource {
public class AvatarSkillDepotData extends GameResource {
private int Id;
private int EnergySkill;
@ -94,7 +94,7 @@ public class AvatarSkillDepotData extends GenshinResource {
@Override
public void onLoad() {
this.energySkillData = GenshinData.getAvatarSkillDataMap().get(this.EnergySkill);
this.energySkillData = GameData.getAvatarSkillDataMap().get(this.EnergySkill);
if (getEnergySkillData() != null) {
this.elementType = ElementType.getTypeByName(getEnergySkillData().getCostElemType());
} else {

View File

@ -1,13 +1,13 @@
package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.FightPropData;
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class AvatarTalentData extends GenshinResource {
public class AvatarTalentData extends GameResource {
private int TalentId;
private int PrevTalent;
private long NameTextMapHash;

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@ -1,12 +1,12 @@
package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
@ResourceType(name = "EquipAffixExcelConfigData.json")
public class EquipAffixData extends GenshinResource {
public class EquipAffixData extends GameResource {
private int AffixId;
private int Id;

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@ -1,11 +1,11 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = "FetterCharacterCardExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class FetterCharacterCardData extends GenshinResource {
public class FetterCharacterCardData extends GameResource {
private int AvatarId;
private int RewardId;

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@ -2,13 +2,13 @@ package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.OpenCondData;
@ResourceType(name = {"FetterInfoExcelConfigData.json", "FettersExcelConfigData.json", "FetterStoryExcelConfigData.json"}, loadPriority = LoadPriority.HIGHEST)
public class FetterData extends GenshinResource {
public class FetterData extends GameResource {
private int AvatarId;
private int FetterId;
private List<OpenCondData> OpenCond;

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@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "GadgetExcelConfigData.json")
public class GadgetData extends GenshinResource {
public class GadgetData extends GameResource {
private int Id;
private String Type;

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@ -1,13 +1,13 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
@ResourceType(name = {"MaterialExcelConfigData.json", "WeaponExcelConfigData.json", "ReliquaryExcelConfigData.json"})
public class ItemData extends GenshinResource {
public class ItemData extends GameResource {
private int Id;
private int StackLimit = 1;

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@ -4,12 +4,12 @@ import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.CurveInfo;
@ResourceType(name = "MonsterCurveExcelConfigData.json")
public class MonsterCurveData extends GenshinResource {
public class MonsterCurveData extends GameResource {
private int Level;
private CurveInfo[] CurveInfos;

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@ -2,14 +2,14 @@ package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.PropGrowCurve;
@ResourceType(name = "MonsterExcelConfigData.json", loadPriority = LoadPriority.LOW)
public class MonsterData extends GenshinResource {
public class MonsterData extends GameResource {
private int Id;
private String MonsterName;
@ -168,13 +168,13 @@ public class MonsterData extends GenshinResource {
@Override
public void onLoad() {
this.describeData = GenshinData.getMonsterDescribeDataMap().get(this.getDescribeId());
this.describeData = GameData.getMonsterDescribeDataMap().get(this.getDescribeId());
for (int id : this.Equips) {
if (id == 0) {
continue;
}
GadgetData gadget = GenshinData.getGadgetDataMap().get(id);
GadgetData gadget = GameData.getGadgetDataMap().get(id);
if (gadget == null) {
continue;
}

View File

@ -1,11 +1,11 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = "MonsterDescribeExcelConfigData.json", loadPriority = LoadPriority.HIGH)
public class MonsterDescribeData extends GenshinResource {
public class MonsterDescribeData extends GameResource {
private int Id;
private long NameTextMapHash;
private int TitleID;

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@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "NpcExcelConfigData.json")
public class NpcData extends GenshinResource {
public class NpcData extends GameResource {
private int Id;
private String JsonName;

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@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "PlayerLevelExcelConfigData.json")
public class PlayerLevelData extends GenshinResource {
public class PlayerLevelData extends GameResource {
private int Level;
private int Exp;
private int RewardId;

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@ -3,13 +3,13 @@ package emu.grasscutter.data.def;
import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "ProudSkillExcelConfigData.json")
public class ProudSkillData extends GenshinResource {
public class ProudSkillData extends GameResource {
private int ProudSkillId;
private int ProudSkillGroupId;

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@ -1,11 +1,11 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
@ResourceType(name = "ReliquaryAffixExcelConfigData.json")
public class ReliquaryAffixData extends GenshinResource {
public class ReliquaryAffixData extends GameResource {
private int Id;
private int DepotId;

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@ -2,14 +2,14 @@ package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
public class ReliquaryLevelData extends GenshinResource {
public class ReliquaryLevelData extends GameResource {
private int id;
private Int2ObjectMap<Float> propMap;

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@ -1,11 +1,11 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.FightProperty;
@ResourceType(name = "ReliquaryMainPropExcelConfigData.json")
public class ReliquaryMainPropData extends GenshinResource {
public class ReliquaryMainPropData extends GameResource {
private int Id;
private int PropDepotId;

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@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "ReliquarySetExcelConfigData.json")
public class ReliquarySetData extends GenshinResource {
public class ReliquarySetData extends GameResource {
private int SetId;
private int[] SetNeedNum;
private int EquipAffixId;

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@ -2,12 +2,12 @@ package emu.grasscutter.data.def;
import java.util.List;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.RewardItemData;
@ResourceType(name = "RewardExcelConfigData.json")
public class RewardData extends GenshinResource {
public class RewardData extends GameResource {
public int RewardId;
public List<RewardItemData> RewardItemList;

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@ -1,13 +1,13 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.SceneType;
@ResourceType(name = "SceneExcelConfigData.json")
public class SceneData extends GenshinResource {
public class SceneData extends GameResource {
private int Id;
private SceneType SceneType;
private String ScriptData;

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@ -4,12 +4,12 @@ import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.CurveInfo;
@ResourceType(name = "WeaponCurveExcelConfigData.json")
public class WeaponCurveData extends GenshinResource {
public class WeaponCurveData extends GameResource {
private int Level;
private CurveInfo[] CurveInfos;

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@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "WeaponLevelExcelConfigData.json")
public class WeaponLevelData extends GenshinResource {
public class WeaponLevelData extends GameResource {
private int Level;
private int[] RequiredExps;

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@ -1,13 +1,13 @@
package emu.grasscutter.data.def;
import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "WeaponPromoteExcelConfigData.json")
public class WeaponPromoteData extends GenshinResource {
public class WeaponPromoteData extends GameResource {
private int WeaponPromoteId;
private int PromoteLevel;

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@ -1,10 +1,10 @@
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "WorldLevelExcelConfigData.json")
public class WorldLevelData extends GenshinResource {
public class WorldLevelData extends GameResource {
private int Level;
private int MonsterLevel;

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@ -4,12 +4,12 @@ import java.util.List;
import com.mongodb.client.result.DeleteResult;
import dev.morphia.query.experimental.filters.Filters;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.GameConstants;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.friends.Friendship;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
public final class DatabaseHelper {
public static Account createAccount(String username) {
@ -26,7 +26,7 @@ public final class DatabaseHelper {
// Make sure there are no id collisions
if (reservedId > 0) {
// Cannot make account with the same uid as the server console
if (reservedId == GenshinConstants.SERVER_CONSOLE_UID) {
if (reservedId == GameConstants.SERVER_CONSOLE_UID) {
return null;
}
exists = DatabaseHelper.getAccountByPlayerId(reservedId);
@ -90,15 +90,19 @@ public final class DatabaseHelper {
return DatabaseManager.getDatastore().find(Account.class).filter(Filters.eq("username", username)).delete().getDeletedCount() > 0;
}
public static GenshinPlayer getPlayerById(int id) {
return DatabaseManager.getDatastore().find(GenshinPlayer.class).filter(Filters.eq("_id", id)).first();
public static List<Player> getAllPlayers() {
return DatabaseManager.getDatastore().find(Player.class).stream().toList();
}
public static Player getPlayerById(int id) {
return DatabaseManager.getDatastore().find(Player.class).filter(Filters.eq("_id", id)).first();
}
public static boolean checkPlayerExists(int id) {
return DatabaseManager.getDatastore().find(GenshinPlayer.class).filter(Filters.eq("_id", id)).first() != null;
return DatabaseManager.getDatastore().find(Player.class).filter(Filters.eq("_id", id)).first() != null;
}
public static synchronized GenshinPlayer createPlayer(GenshinPlayer character, int reservedId) {
public static synchronized Player createPlayer(Player character, int reservedId) {
// Check if reserved id
int id;
if (reservedId > 0 && !checkPlayerExists(reservedId)) {
@ -123,42 +127,42 @@ public final class DatabaseHelper {
id = reservedId;
} else {
do {
id = DatabaseManager.getNextId(GenshinPlayer.class);
id = DatabaseManager.getNextId(Player.class);
}
while (checkPlayerExists(id));
}
return id;
}
public static void savePlayer(GenshinPlayer character) {
public static void savePlayer(Player character) {
DatabaseManager.getDatastore().save(character);
}
public static void saveAvatar(GenshinAvatar avatar) {
public static void saveAvatar(Avatar avatar) {
DatabaseManager.getDatastore().save(avatar);
}
public static List<GenshinAvatar> getAvatars(GenshinPlayer player) {
return DatabaseManager.getDatastore().find(GenshinAvatar.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
public static List<Avatar> getAvatars(Player player) {
return DatabaseManager.getDatastore().find(Avatar.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
}
public static void saveItem(GenshinItem item) {
public static void saveItem(GameItem item) {
DatabaseManager.getDatastore().save(item);
}
public static boolean deleteItem(GenshinItem item) {
public static boolean deleteItem(GameItem item) {
DeleteResult result = DatabaseManager.getDatastore().delete(item);
return result.wasAcknowledged();
}
public static List<GenshinItem> getInventoryItems(GenshinPlayer player) {
return DatabaseManager.getDatastore().find(GenshinItem.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
public static List<GameItem> getInventoryItems(Player player) {
return DatabaseManager.getDatastore().find(GameItem.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
}
public static List<Friendship> getFriends(GenshinPlayer player) {
public static List<Friendship> getFriends(Player player) {
return DatabaseManager.getDatastore().find(Friendship.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
}
public static List<Friendship> getReverseFriends(GenshinPlayer player) {
public static List<Friendship> getReverseFriends(Player player) {
return DatabaseManager.getDatastore().find(Friendship.class).filter(Filters.eq("friendId", player.getUid())).stream().toList();
}

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@ -13,10 +13,10 @@ import dev.morphia.mapping.MapperOptions;
import dev.morphia.query.experimental.filters.Filters;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.friends.Friendship;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
public final class DatabaseManager {
@ -27,7 +27,7 @@ public final class DatabaseManager {
private static Datastore dispatchDatastore;
private static final Class<?>[] mappedClasses = new Class<?>[] {
DatabaseCounter.class, Account.class, GenshinPlayer.class, GenshinAvatar.class, GenshinItem.class, Friendship.class
DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class
};
public static Datastore getDatastore() {

View File

@ -1,17 +1,19 @@
package emu.grasscutter.game;
import emu.grasscutter.game.player.Player;
public class CoopRequest {
private final GenshinPlayer requester;
private final Player requester;
private final long requestTime;
private final long expireTime;
public CoopRequest(GenshinPlayer requester) {
public CoopRequest(Player requester) {
this.requester = requester;
this.requestTime = System.currentTimeMillis();
this.expireTime = this.requestTime + 10000;
}
public GenshinPlayer getRequester() {
public Player getRequester() {
return requester;
}

View File

@ -16,7 +16,7 @@ import dev.morphia.annotations.PostLoad;
import dev.morphia.annotations.PrePersist;
import dev.morphia.annotations.Transient;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.def.AvatarData;
@ -35,10 +35,10 @@ import emu.grasscutter.data.def.WeaponPromoteData;
import emu.grasscutter.data.def.ItemData.WeaponProperty;
import emu.grasscutter.data.def.ProudSkillData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.inventory.EquipType;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FetterState;
@ -57,11 +57,11 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@Entity(value = "avatars", useDiscriminator = false)
public class GenshinAvatar {
public class Avatar {
@Id private ObjectId id;
@Indexed private int ownerId; // Id of player that this avatar belongs to
@Transient private GenshinPlayer owner;
@Transient private Player owner;
@Transient private AvatarData data;
@Transient private long guid; // Player unique id
private int avatarId; // Id of avatar
@ -73,7 +73,7 @@ public class GenshinAvatar {
private int satiationPenalty; // ?
private float currentHp;
@Transient private final Int2ObjectMap<GenshinItem> equips;
@Transient private final Int2ObjectMap<GameItem> equips;
@Transient private final Int2FloatOpenHashMap fightProp;
@Transient private Set<String> extraAbilityEmbryos;
@ -96,21 +96,21 @@ public class GenshinAvatar {
private int nameCardRewardId;
private int nameCardId;
public GenshinAvatar() {
public Avatar() {
// Morhpia only!
this.equips = new Int2ObjectOpenHashMap<>();
this.fightProp = new Int2FloatOpenHashMap();
this.extraAbilityEmbryos = new HashSet<>();
this.proudSkillBonusMap = new HashMap<>();
this.fetters = new ArrayList<>(); // TODO Move to genshin avatar
this.fetters = new ArrayList<>(); // TODO Move to avatar
}
// On creation
public GenshinAvatar(int avatarId) {
this(GenshinData.getAvatarDataMap().get(avatarId));
public Avatar(int avatarId) {
this(GameData.getAvatarDataMap().get(avatarId));
}
public GenshinAvatar(AvatarData data) {
public Avatar(AvatarData data) {
this();
this.avatarId = data.getId();
this.nameCardRewardId = data.getNameCardRewardId();
@ -143,7 +143,7 @@ public class GenshinAvatar {
this.onLoad();
}
public GenshinPlayer getPlayer() {
public Player getPlayer() {
return this.owner;
}
@ -163,10 +163,10 @@ public class GenshinAvatar {
return ownerId;
}
public void setOwner(GenshinPlayer player) {
public void setOwner(Player player) {
this.owner = player;
this.ownerId = player.getUid();
this.guid = player.getNextGenshinGuid();
this.guid = player.getNextGameGuid();
}
public int getSatiation() {
@ -229,19 +229,19 @@ public class GenshinAvatar {
this.promoteLevel = promoteLevel;
}
public Int2ObjectMap<GenshinItem> getEquips() {
public Int2ObjectMap<GameItem> getEquips() {
return equips;
}
public GenshinItem getEquipBySlot(EquipType slot) {
public GameItem getEquipBySlot(EquipType slot) {
return this.getEquips().get(slot.getValue());
}
private GenshinItem getEquipBySlot(int slotId) {
private GameItem getEquipBySlot(int slotId) {
return this.getEquips().get(slotId);
}
public GenshinItem getWeapon() {
public GameItem getWeapon() {
return this.getEquipBySlot(EquipType.EQUIP_WEAPON);
}
@ -270,7 +270,7 @@ public class GenshinAvatar {
}
if (openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel()) {
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
if (GameData.getProudSkillDataMap().containsKey(proudSkillId)) {
this.getProudSkillList().add(proudSkillId);
}
}
@ -385,7 +385,7 @@ public class GenshinAvatar {
return bornTime;
}
public boolean equipItem(GenshinItem item, boolean shouldRecalc) {
public boolean equipItem(GameItem item, boolean shouldRecalc) {
EquipType itemEquipType = item.getItemData().getEquipType();
if (itemEquipType == EquipType.EQUIP_NONE) {
return false;
@ -416,7 +416,7 @@ public class GenshinAvatar {
}
public boolean unequipItem(EquipType slot) {
GenshinItem item = getEquips().remove(slot.getValue());
GameItem item = getEquips().remove(slot.getValue());
if (item != null) {
item.setEquipCharacter(0);
@ -434,7 +434,7 @@ public class GenshinAvatar {
public void recalcStats(boolean forceSendAbilityChange) {
// Setup
AvatarData data = this.getAvatarData();
AvatarPromoteData promoteData = GenshinData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
// Extra ability embryos
@ -476,21 +476,21 @@ public class GenshinAvatar {
// Artifacts
for (int slotId = 1; slotId <= 5; slotId++) {
// Get artifact
GenshinItem equip = this.getEquipBySlot(slotId);
GameItem equip = this.getEquipBySlot(slotId);
if (equip == null) {
continue;
}
// Artifact main stat
ReliquaryMainPropData mainPropData = GenshinData.getReliquaryMainPropDataMap().get(equip.getMainPropId());
ReliquaryMainPropData mainPropData = GameData.getReliquaryMainPropDataMap().get(equip.getMainPropId());
if (mainPropData != null) {
ReliquaryLevelData levelData = GenshinData.getRelicLevelData(equip.getItemData().getRankLevel(), equip.getLevel());
ReliquaryLevelData levelData = GameData.getRelicLevelData(equip.getItemData().getRankLevel(), equip.getLevel());
if (levelData != null) {
this.addFightProperty(mainPropData.getFightProp(), levelData.getPropValue(mainPropData.getFightProp()));
}
}
// Artifact sub stats
for (int appendPropId : equip.getAppendPropIdList()) {
ReliquaryAffixData affixData = GenshinData.getReliquaryAffixDataMap().get(appendPropId);
ReliquaryAffixData affixData = GameData.getReliquaryAffixDataMap().get(appendPropId);
if (affixData != null) {
this.addFightProperty(affixData.getFightProp(), affixData.getPropValue());
}
@ -503,7 +503,7 @@ public class GenshinAvatar {
// Set stuff
for (Int2IntOpenHashMap.Entry e : setMap.int2IntEntrySet()) {
ReliquarySetData setData = GenshinData.getReliquarySetDataMap().get(e.getIntKey());
ReliquarySetData setData = GameData.getReliquarySetDataMap().get(e.getIntKey());
if (setData == null) {
continue;
}
@ -516,7 +516,7 @@ public class GenshinAvatar {
if (amount >= setData.getSetNeedNum()[setIndex]) {
int affixId = (setData.getEquipAffixId() * 10) + setIndex;
EquipAffixData affix = GenshinData.getEquipAffixDataMap().get(affixId);
EquipAffixData affix = GameData.getEquipAffixDataMap().get(affixId);
if (affix == null) {
continue;
}
@ -535,17 +535,17 @@ public class GenshinAvatar {
}
// Weapon
GenshinItem weapon = this.getWeapon();
GameItem weapon = this.getWeapon();
if (weapon != null) {
// Add stats
WeaponCurveData curveData = GenshinData.getWeaponCurveDataMap().get(weapon.getLevel());
WeaponCurveData curveData = GameData.getWeaponCurveDataMap().get(weapon.getLevel());
if (curveData != null) {
for (WeaponProperty weaponProperty : weapon.getItemData().getWeaponProperties()) {
this.addFightProperty(weaponProperty.getFightProp(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
}
}
// Weapon promotion stats
WeaponPromoteData wepPromoteData = GenshinData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
WeaponPromoteData wepPromoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
if (wepPromoteData != null) {
for (FightPropData prop : wepPromoteData.getAddProps()) {
if (prop.getValue() == 0f || prop.getProp() == null) {
@ -563,7 +563,7 @@ public class GenshinAvatar {
}
// Calculate affix id
int affixId = (af * 10) + weapon.getRefinement();
EquipAffixData affix = GenshinData.getEquipAffixDataMap().get(affixId);
EquipAffixData affix = GameData.getEquipAffixDataMap().get(affixId);
if (affix == null) {
continue;
}
@ -580,7 +580,7 @@ public class GenshinAvatar {
}
// Add proud skills and unlock them if needed
AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.getSkillDepotId());
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.getSkillDepotId());
this.getProudSkillList().clear();
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
if (openData.getProudSkillGroupId() == 0) {
@ -588,7 +588,7 @@ public class GenshinAvatar {
}
if (openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel()) {
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
if (GameData.getProudSkillDataMap().containsKey(proudSkillId)) {
this.getProudSkillList().add(proudSkillId);
}
}
@ -596,7 +596,7 @@ public class GenshinAvatar {
// Proud skills
for (int proudSkillId : this.getProudSkillList()) {
ProudSkillData proudSkillData = GenshinData.getProudSkillDataMap().get(proudSkillId);
ProudSkillData proudSkillData = GameData.getProudSkillDataMap().get(proudSkillId);
if (proudSkillData == null) {
continue;
}
@ -613,7 +613,7 @@ public class GenshinAvatar {
// Constellations
if (this.getTalentIdList().size() > 0) {
for (int talentId : this.getTalentIdList()) {
AvatarTalentData avatarTalentData = GenshinData.getAvatarTalentDataMap().get(talentId);
AvatarTalentData avatarTalentData = GameData.getAvatarTalentDataMap().get(talentId);
if (avatarTalentData == null) {
return;
}
@ -657,7 +657,7 @@ public class GenshinAvatar {
return;
}
OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(openConfig);
OpenConfigEntry entry = GameData.getOpenConfigEntries().get(openConfig);
if (entry == null) {
if (forceAdd) {
// Add config string to ability skill list anyways
@ -684,14 +684,14 @@ public class GenshinAvatar {
if (this.getTalentIdList().size() > 0) {
for (int talentId : this.getTalentIdList()) {
AvatarTalentData avatarTalentData = GenshinData.getAvatarTalentDataMap().get(talentId);
AvatarTalentData avatarTalentData = GameData.getAvatarTalentDataMap().get(talentId);
if (avatarTalentData == null || avatarTalentData.getOpenConfig() == null || avatarTalentData.getOpenConfig().length() == 0) {
continue;
}
// Get open config to find which skill should be boosted
OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(avatarTalentData.getOpenConfig());
OpenConfigEntry entry = GameData.getOpenConfigEntries().get(avatarTalentData.getOpenConfig());
if (entry == null) {
continue;
}
@ -712,7 +712,7 @@ public class GenshinAvatar {
}
// Get proud skill group id
AvatarSkillData skillData = GenshinData.getAvatarSkillDataMap().get(skillId);
AvatarSkillData skillData = GameData.getAvatarSkillDataMap().get(skillId);
if (skillData == null) {
continue;
@ -785,7 +785,7 @@ public class GenshinAvatar {
.setWearingFlycloakId(this.getFlyCloak())
.setCostumeId(this.getCostume());
for (GenshinItem item : this.getEquips().values()) {
for (GameItem item : this.getEquips().values()) {
avatarInfo.addEquipGuidList(item.getGuid());
}

View File

@ -7,7 +7,7 @@ public class AvatarProfileData {
private int avatarId;
private int level;
public AvatarProfileData(GenshinAvatar avatar) {
public AvatarProfileData(Avatar avatar) {
this.update(avatar);
}
@ -19,7 +19,7 @@ public class AvatarProfileData {
return level;
}
public void update(GenshinAvatar avatar) {
public void update(Avatar avatar) {
this.avatarId = avatar.getAvatarId();
this.level = avatar.getLevel();
}

View File

@ -3,12 +3,12 @@ package emu.grasscutter.game.avatar;
import java.util.Iterator;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarChangeCostumeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarFlycloakChangeNotify;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
@ -16,22 +16,22 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
public class AvatarStorage implements Iterable<GenshinAvatar> {
private final GenshinPlayer player;
private final Int2ObjectMap<GenshinAvatar> avatars;
private final Long2ObjectMap<GenshinAvatar> avatarsGuid;
public class AvatarStorage implements Iterable<Avatar> {
private final Player player;
private final Int2ObjectMap<Avatar> avatars;
private final Long2ObjectMap<Avatar> avatarsGuid;
public AvatarStorage(GenshinPlayer player) {
public AvatarStorage(Player player) {
this.player = player;
this.avatars = new Int2ObjectOpenHashMap<>();
this.avatarsGuid = new Long2ObjectOpenHashMap<>();
}
public GenshinPlayer getPlayer() {
public Player getPlayer() {
return player;
}
public Int2ObjectMap<GenshinAvatar> getAvatars() {
public Int2ObjectMap<Avatar> getAvatars() {
return avatars;
}
@ -39,11 +39,11 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
return this.avatars.size();
}
public GenshinAvatar getAvatarById(int id) {
public Avatar getAvatarById(int id) {
return getAvatars().get(id);
}
public GenshinAvatar getAvatarByGuid(long id) {
public Avatar getAvatarByGuid(long id) {
return avatarsGuid.get(id);
}
@ -51,7 +51,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
return getAvatars().containsKey(id);
}
public boolean addAvatar(GenshinAvatar avatar) {
public boolean addAvatar(Avatar avatar) {
if (avatar.getAvatarData() == null || this.hasAvatar(avatar.getAvatarId())) {
return false;
}
@ -68,14 +68,14 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
return true;
}
public void addStartingWeapon(GenshinAvatar avatar) {
public void addStartingWeapon(Avatar avatar) {
// Make sure avatar owner is this player
if (avatar.getPlayer() != this.getPlayer()) {
return;
}
// Create weapon
GenshinItem weapon = new GenshinItem(avatar.getAvatarData().getInitialWeapon());
GameItem weapon = new GameItem(avatar.getAvatarData().getInitialWeapon());
if (weapon.getItemData() != null) {
this.getPlayer().getInventory().addItem(weapon);
@ -85,7 +85,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
}
public boolean wearFlycloak(long avatarGuid, int flycloakId) {
GenshinAvatar avatar = this.getAvatarByGuid(avatarGuid);
Avatar avatar = this.getAvatarByGuid(avatarGuid);
if (avatar == null || !getPlayer().getFlyCloakList().contains(flycloakId)) {
return false;
@ -101,7 +101,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
}
public boolean changeCostume(long avatarGuid, int costumeId) {
GenshinAvatar avatar = this.getAvatarByGuid(avatarGuid);
Avatar avatar = this.getAvatarByGuid(avatarGuid);
if (avatar == null) {
return false;
@ -130,15 +130,15 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
}
public void loadFromDatabase() {
List<GenshinAvatar> avatars = DatabaseHelper.getAvatars(getPlayer());
List<Avatar> avatars = DatabaseHelper.getAvatars(getPlayer());
for (GenshinAvatar avatar : avatars) {
for (Avatar avatar : avatars) {
// Should never happen
if (avatar.getObjectId() == null) {
continue;
}
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatar.getAvatarId());
AvatarData avatarData = GameData.getAvatarDataMap().get(avatar.getAvatarId());
if (avatarData == null) {
continue;
}
@ -157,7 +157,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
}
public void postLoad() {
for (GenshinAvatar avatar : this) {
for (Avatar avatar : this) {
// Weapon check
if (avatar.getWeapon() == null) {
this.addStartingWeapon(avatar);
@ -168,7 +168,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
}
@Override
public Iterator<GenshinAvatar> iterator() {
public Iterator<Avatar> iterator() {
return getAvatars().values().iterator();
}
}

View File

@ -1,18 +1,18 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.GameConstants;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.AvatarData;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.inventory.EquipType;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlock;
import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
@ -34,29 +34,29 @@ import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityAvatar extends GenshinEntity {
private final GenshinAvatar avatar;
public class EntityAvatar extends GameEntity {
private final Avatar avatar;
private PlayerDieType killedType;
private int killedBy;
public EntityAvatar(GenshinScene scene, GenshinAvatar avatar) {
public EntityAvatar(Scene scene, Avatar avatar) {
super(scene);
this.avatar = avatar;
this.id = getScene().getWorld().getNextEntityId(EntityIdType.AVATAR);
GenshinItem weapon = this.getAvatar().getWeapon();
GameItem weapon = this.getAvatar().getWeapon();
if (weapon != null) {
weapon.setWeaponEntityId(getScene().getWorld().getNextEntityId(EntityIdType.WEAPON));
}
}
public EntityAvatar(GenshinAvatar avatar) {
public EntityAvatar(Avatar avatar) {
super(null);
this.avatar = avatar;
}
public GenshinPlayer getPlayer() {
public Player getPlayer() {
return avatar.getPlayer();
}
@ -70,7 +70,7 @@ public class EntityAvatar extends GenshinEntity {
return getPlayer().getRotation();
}
public GenshinAvatar getAvatar() {
public Avatar getAvatar() {
return avatar;
}
@ -122,7 +122,7 @@ public class EntityAvatar extends GenshinEntity {
.setCostumeId(this.getAvatar().getCostume())
.setBornTime(this.getAvatar().getBornTime());
for (GenshinItem item : avatar.getEquips().values()) {
for (GameItem item : avatar.getEquips().values()) {
if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
avatarInfo.setWeapon(item.createSceneWeaponInfo());
} else {
@ -187,17 +187,17 @@ public class EntityAvatar extends GenshinEntity {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
}
// Add default abilities
for (int id : GenshinConstants.DEFAULT_ABILITY_HASHES) {
for (int id : GameConstants.DEFAULT_ABILITY_HASHES) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
@ -206,18 +206,18 @@ public class EntityAvatar extends GenshinEntity {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
// Add skill depot abilities
AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.getAvatar().getSkillDepotId());
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.getAvatar().getSkillDepotId());
if (skillDepot != null && skillDepot.getAbilities() != null) {
for (int id : skillDepot.getAbilities()) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(id)
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}
@ -228,7 +228,7 @@ public class EntityAvatar extends GenshinEntity {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(Utils.abilityHash(skill))
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
.build();
abilityControlBlock.addAbilityEmbryoList(emb);
}

View File

@ -1,9 +1,9 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.ClientGadgetInfoOuterClass;
@ -24,7 +24,7 @@ import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityClientGadget extends EntityGadget {
private final GenshinPlayer owner;
private final Player owner;
private final Position pos;
private final Position rot;
@ -36,7 +36,7 @@ public class EntityClientGadget extends EntityGadget {
private int targetEntityId;
private boolean asyncLoad;
public EntityClientGadget(GenshinScene scene, GenshinPlayer player, EvtCreateGadgetNotify notify) {
public EntityClientGadget(Scene scene, Player player, EvtCreateGadgetNotify notify) {
super(scene);
this.owner = player;
this.id = notify.getEntityId();
@ -55,7 +55,7 @@ public class EntityClientGadget extends EntityGadget {
return configId;
}
public GenshinPlayer getOwner() {
public Player getOwner() {
return owner;
}

View File

@ -1,11 +1,11 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
public abstract class EntityGadget extends GenshinEntity {
public abstract class EntityGadget extends GameEntity {
public EntityGadget(GenshinScene scene) {
public EntityGadget(Scene scene) {
super(scene);
}

View File

@ -1,12 +1,12 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
@ -28,16 +28,16 @@ public class EntityItem extends EntityGadget {
private final Position pos;
private final Position rot;
private final GenshinItem item;
private final GameItem item;
private final long guid;
public EntityItem(GenshinScene scene, GenshinPlayer player, ItemData itemData, Position pos, int count) {
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, int count) {
super(scene);
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.pos = new Position(pos);
this.rot = new Position();
this.guid = player.getNextGenshinGuid();
this.item = new GenshinItem(itemData, count);
this.guid = player.getNextGameGuid();
this.item = new GameItem(itemData, count);
}
@Override
@ -45,7 +45,7 @@ public class EntityItem extends EntityGadget {
return this.id;
}
private GenshinItem getItem() {
private GameItem getItem() {
return this.item;
}

View File

@ -1,14 +1,14 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.PropGrowCurve;
import emu.grasscutter.data.def.MonsterCurveData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
@ -27,7 +27,7 @@ import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityMonster extends GenshinEntity {
public class EntityMonster extends GameEntity {
private final MonsterData monsterData;
private final Int2FloatOpenHashMap fightProp;
@ -41,7 +41,7 @@ public class EntityMonster extends GenshinEntity {
private int configId;
private int poseId;
public EntityMonster(GenshinScene scene, MonsterData monsterData, Position pos, int level) {
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
super(scene);
this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);
this.monsterData = monsterData;
@ -160,7 +160,7 @@ public class EntityMonster extends GenshinEntity {
this.setFightProperty(FightProperty.FIGHT_PROP_ICE_SUB_HURT, data.getIceSubHurt());
// Level curve
MonsterCurveData curve = GenshinData.getMonsterCurveDataMap().get(this.getLevel());
MonsterCurveData curve = GameData.getMonsterCurveDataMap().get(this.getLevel());
if (curve != null) {
for (PropGrowCurve growCurve : data.getPropGrowCurves()) {
FightProperty prop = FightProperty.getPropByName(growCurve.getType());

View File

@ -1,10 +1,10 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.SpawnDataEntry;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
@ -12,16 +12,16 @@ import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public abstract class GenshinEntity {
public abstract class GameEntity {
protected int id;
private final GenshinScene scene;
private final Scene scene;
private SpawnDataEntry spawnEntry;
private MotionState moveState;
private int lastMoveSceneTimeMs;
private int lastMoveReliableSeq;
public GenshinEntity(GenshinScene scene) {
public GameEntity(Scene scene) {
this.scene = scene;
this.moveState = MotionState.MOTION_NONE;
}
@ -34,7 +34,7 @@ public abstract class GenshinEntity {
return this.getScene().getWorld();
}
public GenshinScene getScene() {
public Scene getScene() {
return this.scene;
}

View File

@ -3,7 +3,7 @@ package emu.grasscutter.game.friends;
import java.util.List;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.DealAddFriendResultTypeOuterClass.DealAddFriendResultType;
import emu.grasscutter.server.packet.send.PacketAskAddFriendNotify;
import emu.grasscutter.server.packet.send.PacketAskAddFriendRsp;
@ -14,20 +14,20 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class FriendsList {
private final GenshinPlayer player;
private final Player player;
private final Int2ObjectMap<Friendship> friends;
private final Int2ObjectMap<Friendship> pendingFriends;
private boolean loaded = false;
public FriendsList(GenshinPlayer player) {
public FriendsList(Player player) {
this.player = player;
this.friends = new Int2ObjectOpenHashMap<Friendship>();
this.pendingFriends = new Int2ObjectOpenHashMap<Friendship>();
}
public GenshinPlayer getPlayer() {
public Player getPlayer() {
return player;
}
@ -83,7 +83,7 @@ public class FriendsList {
return;
}
GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
if (target == null) {
return; // Should never happen
}
@ -143,7 +143,7 @@ public class FriendsList {
myFriendship.delete();
Friendship theirFriendship = null;
GenshinPlayer friend = myFriendship.getFriendProfile().getPlayer();
Player friend = myFriendship.getFriendProfile().getPlayer();
if (friend != null) {
// Friend online
theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
@ -165,7 +165,7 @@ public class FriendsList {
}
public synchronized void sendFriendRequest(int targetUid) {
GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
if (target == null || target == this.getPlayer()) {
return;
@ -220,7 +220,7 @@ public class FriendsList {
friendship.setOwner(getPlayer());
// Check if friend is online
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
Player friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
if (friend != null) {
// Set friend to online mode
friendship.setFriendProfile(friend);

View File

@ -5,7 +5,7 @@ import org.bson.types.ObjectId;
import dev.morphia.annotations.*;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
@ -14,7 +14,7 @@ import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
public class Friendship {
@Id private ObjectId id;
@Transient private GenshinPlayer owner;
@Transient private Player owner;
@Indexed private int ownerId;
@Indexed private int friendId;
@ -26,7 +26,7 @@ public class Friendship {
@Deprecated // Morphia use only
public Friendship() { }
public Friendship(GenshinPlayer owner, GenshinPlayer friend, GenshinPlayer asker) {
public Friendship(Player owner, Player friend, Player asker) {
this.setOwner(owner);
this.ownerId = owner.getUid();
this.friendId = friend.getUid();
@ -34,11 +34,11 @@ public class Friendship {
this.askerId = asker.getUid();
}
public GenshinPlayer getOwner() {
public Player getOwner() {
return owner;
}
public void setOwner(GenshinPlayer owner) {
public void setOwner(Player owner) {
this.owner = owner;
}
@ -70,7 +70,7 @@ public class Friendship {
return profile;
}
public void setFriendProfile(GenshinPlayer character) {
public void setFriendProfile(Player character) {
if (character == null || this.friendId != character.getUid()) return;
this.profile = character.getProfile();
}

View File

@ -1,12 +1,12 @@
package emu.grasscutter.game.friends;
import dev.morphia.annotations.*;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Utils;
@Entity
public class PlayerProfile {
@Transient private GenshinPlayer player;
@Transient private Player player;
@AlsoLoad("id") private int uid;
private int nameCard;
@ -22,7 +22,7 @@ public class PlayerProfile {
@Deprecated // Morphia only
public PlayerProfile() { }
public PlayerProfile(GenshinPlayer player) {
public PlayerProfile(Player player) {
this.uid = player.getUid();
this.syncWithCharacter(player);
}
@ -31,11 +31,11 @@ public class PlayerProfile {
return uid;
}
public GenshinPlayer getPlayer() {
public Player getPlayer() {
return player;
}
public synchronized void setPlayer(GenshinPlayer player) {
public synchronized void setPlayer(Player player) {
this.player = player;
}
@ -83,7 +83,7 @@ public class PlayerProfile {
return this.getPlayer() != null;
}
public void syncWithCharacter(GenshinPlayer player) {
public void syncWithCharacter(Player player) {
if (player == null) {
return;
}

View File

@ -12,13 +12,13 @@ import com.google.gson.reflect.TypeToken;
import com.sun.nio.file.SensitivityWatchEventModifier;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
@ -89,7 +89,7 @@ public class GachaManager {
}
}
public synchronized void doPulls(GenshinPlayer player, int gachaType, int times) {
public synchronized void doPulls(Player player, int gachaType, int times) {
// Sanity check
if (times != 10 && times != 1) {
return;
@ -108,7 +108,7 @@ public class GachaManager {
// Spend currency
if (banner.getCostItem() > 0) {
GenshinItem costItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(banner.getCostItem());
GameItem costItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(banner.getCostItem());
if (costItem == null || costItem.getCount() < times) {
return;
}
@ -191,7 +191,7 @@ public class GachaManager {
int stardust = 0, starglitter = 0;
for (int itemId : wonItems) {
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
ItemData itemData = GameData.getItemDataMap().get(itemId);
if (itemData == null) {
continue;
}
@ -204,11 +204,11 @@ public class GachaManager {
// Const check
if (itemData.getMaterialType() == MaterialType.MATERIAL_AVATAR) {
int avatarId = (itemData.getId() % 1000) + 10000000;
GenshinAvatar avatar = player.getAvatars().getAvatarById(avatarId);
Avatar avatar = player.getAvatars().getAvatarById(avatarId);
if (avatar != null) {
int constLevel = avatar.getCoreProudSkillLevel();
int constItemId = itemData.getId() + 100;
GenshinItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
if (constItem != null) {
constLevel += constItem.getCount();
}
@ -249,7 +249,7 @@ public class GachaManager {
}
// Create item
GenshinItem item = new GenshinItem(itemData);
GameItem item = new GameItem(itemData);
gachaItem.setGachaItem(item.toItemParam());
player.getInventory().addItem(item);

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