mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-28 00:34:19 +00:00
Merge branch 'Grasscutters:development' into development
This commit is contained in:
commit
cb5c2c460d
3
.github/workflows/build.yml
vendored
3
.github/workflows/build.yml
vendored
@ -3,6 +3,7 @@ on:
|
|||||||
push:
|
push:
|
||||||
branches:
|
branches:
|
||||||
- "stable"
|
- "stable"
|
||||||
|
- "development"
|
||||||
pull_request:
|
pull_request:
|
||||||
types:
|
types:
|
||||||
- opened
|
- opened
|
||||||
@ -25,4 +26,4 @@ jobs:
|
|||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
name: Grasscutter
|
name: Grasscutter
|
||||||
path: grasscutter.jar
|
path: grasscutter-*-dev.jar
|
||||||
|
14
build.gradle
14
build.gradle
@ -23,6 +23,8 @@ plugins {
|
|||||||
id 'com.google.protobuf' version "0.8.18"
|
id 'com.google.protobuf' version "0.8.18"
|
||||||
id 'idea'
|
id 'idea'
|
||||||
|
|
||||||
|
id 'eclipse'
|
||||||
|
|
||||||
// Apply the application plugin to add support for building a CLI application
|
// Apply the application plugin to add support for building a CLI application
|
||||||
id 'application'
|
id 'application'
|
||||||
|
|
||||||
@ -189,6 +191,14 @@ idea {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
eclipse {
|
||||||
|
classpath {
|
||||||
|
file.whenMerged { cp ->
|
||||||
|
cp.entries.add( new org.gradle.plugins.ide.eclipse.model.SourceFolder('src/generated/main/java', null) )
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
signing {
|
signing {
|
||||||
sign publishing.publications.mavenJava
|
sign publishing.publications.mavenJava
|
||||||
}
|
}
|
||||||
@ -198,3 +208,7 @@ javadoc {
|
|||||||
options.addBooleanOption('html5', true)
|
options.addBooleanOption('html5', true)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
processResources {
|
||||||
|
dependsOn "generateProto"
|
||||||
|
}
|
@ -17,7 +17,7 @@ message AvatarDataNotify {
|
|||||||
repeated AvatarInfo avatar_list = 1;
|
repeated AvatarInfo avatar_list = 1;
|
||||||
map<uint32, AvatarTeam> avatar_team_map = 2;
|
map<uint32, AvatarTeam> avatar_team_map = 2;
|
||||||
uint32 cur_avatar_team_id = 3;
|
uint32 cur_avatar_team_id = 3;
|
||||||
uint64 choose_avatar_guid = 4;
|
fixed64 choose_avatar_guid = 4;
|
||||||
repeated uint64 temp_avatar_guid_list = 5;
|
repeated uint64 temp_avatar_guid_list = 5;
|
||||||
repeated uint32 owned_flycloak_list = 6;
|
repeated uint32 owned_flycloak_list = 6;
|
||||||
repeated uint32 owned_costume_list = 7;
|
repeated uint32 owned_costume_list = 7;
|
||||||
|
8
proto/ChangeMailStarNotify.proto
Normal file
8
proto/ChangeMailStarNotify.proto
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message ChangeMailStarNotify {
|
||||||
|
repeated uint32 mail_id_list = 1;
|
||||||
|
bool is_star = 2;
|
||||||
|
}
|
7
proto/DelMailReq.proto
Normal file
7
proto/DelMailReq.proto
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message DelMailReq {
|
||||||
|
repeated uint32 mail_id_list = 1;
|
||||||
|
}
|
8
proto/DelMailRsp.proto
Normal file
8
proto/DelMailRsp.proto
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message DelMailRsp {
|
||||||
|
int32 retcode = 1;
|
||||||
|
repeated uint32 mail_id_list = 2;
|
||||||
|
}
|
10
proto/EquipParam.proto
Normal file
10
proto/EquipParam.proto
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message EquipParam {
|
||||||
|
uint32 item_id = 1;
|
||||||
|
uint32 item_num = 2;
|
||||||
|
uint32 item_level = 3;
|
||||||
|
uint32 promote_level = 4;
|
||||||
|
}
|
7
proto/GetAllMailReq.proto
Normal file
7
proto/GetAllMailReq.proto
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message GetAllMailReq {
|
||||||
|
bool is_gift_mail = 1;
|
||||||
|
}
|
11
proto/GetAllMailRsp.proto
Normal file
11
proto/GetAllMailRsp.proto
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
import "MailData.proto";
|
||||||
|
|
||||||
|
message GetAllMailRsp {
|
||||||
|
int32 retcode = 1;
|
||||||
|
repeated MailData mail_list = 2;
|
||||||
|
bool is_truncated = 3;
|
||||||
|
}
|
7
proto/GetMailItemReq.proto
Normal file
7
proto/GetMailItemReq.proto
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message GetMailItemReq {
|
||||||
|
repeated uint32 mail_id_list = 1;
|
||||||
|
}
|
11
proto/GetMailItemRsp.proto
Normal file
11
proto/GetMailItemRsp.proto
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
import "EquipParam.proto";
|
||||||
|
|
||||||
|
message GetMailItemRsp {
|
||||||
|
int32 retcode = 1;
|
||||||
|
repeated uint32 mail_id_list = 2;
|
||||||
|
repeated EquipParam item_list = 3;
|
||||||
|
}
|
10
proto/MailChangeNotify.proto
Normal file
10
proto/MailChangeNotify.proto
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
import "MailData.proto";
|
||||||
|
|
||||||
|
message MailChangeNotify {
|
||||||
|
repeated MailData mail_list = 1;
|
||||||
|
repeated uint32 del_mail_id_list = 2;
|
||||||
|
}
|
20
proto/MailData.proto
Normal file
20
proto/MailData.proto
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
import "MailTextContent.proto";
|
||||||
|
import "MailItem.proto";
|
||||||
|
|
||||||
|
message MailData {
|
||||||
|
uint32 mail_id = 1;
|
||||||
|
MailTextContent mail_text_content = 4;
|
||||||
|
repeated MailItem item_list = 7;
|
||||||
|
uint32 send_time = 8;
|
||||||
|
uint32 expire_time = 9;
|
||||||
|
uint32 importance = 10;
|
||||||
|
bool is_read = 11;
|
||||||
|
bool is_attachment_got = 12;
|
||||||
|
uint32 config_id = 13;
|
||||||
|
repeated string argument_list = 14;
|
||||||
|
uint32 state_value = 15;
|
||||||
|
}
|
11
proto/MailItem.proto
Normal file
11
proto/MailItem.proto
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
import "ItemParam.proto";
|
||||||
|
import "MaterialDeleteInfo.proto";
|
||||||
|
|
||||||
|
message MailItem {
|
||||||
|
ItemParam item_param = 1;
|
||||||
|
MaterialDeleteInfo delete_info = 2;
|
||||||
|
}
|
9
proto/MailTextContent.proto
Normal file
9
proto/MailTextContent.proto
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message MailTextContent {
|
||||||
|
string title = 1;
|
||||||
|
string content = 2;
|
||||||
|
string sender = 3;
|
||||||
|
}
|
7
proto/ReadMailNotify.proto
Normal file
7
proto/ReadMailNotify.proto
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
syntax = "proto3";
|
||||||
|
|
||||||
|
option java_package = "emu.grasscutter.net.proto";
|
||||||
|
|
||||||
|
message ReadMailNotify {
|
||||||
|
repeated uint32 mail_id_list = 1;
|
||||||
|
}
|
@ -5,7 +5,7 @@ import java.util.Arrays;
|
|||||||
import emu.grasscutter.utils.Position;
|
import emu.grasscutter.utils.Position;
|
||||||
import emu.grasscutter.utils.Utils;
|
import emu.grasscutter.utils.Utils;
|
||||||
|
|
||||||
public final class GenshinConstants {
|
public final class GameConstants {
|
||||||
public static String VERSION = "2.6.0";
|
public static String VERSION = "2.6.0";
|
||||||
|
|
||||||
public static final int MAX_TEAMS = 4;
|
public static final int MAX_TEAMS = 4;
|
@ -1,7 +1,7 @@
|
|||||||
package emu.grasscutter.command;
|
package emu.grasscutter.command;
|
||||||
|
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,7 +12,7 @@ public interface CommandHandler {
|
|||||||
* @param player The player to send the message to, or null for the server console.
|
* @param player The player to send the message to, or null for the server console.
|
||||||
* @param message The message to send.
|
* @param message The message to send.
|
||||||
*/
|
*/
|
||||||
static void sendMessage(GenshinPlayer player, String message) {
|
static void sendMessage(Player player, String message) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
Grasscutter.getLogger().info(message);
|
Grasscutter.getLogger().info(message);
|
||||||
} else {
|
} else {
|
||||||
@ -25,6 +25,6 @@ public interface CommandHandler {
|
|||||||
* @param sender The player/console that invoked the command.
|
* @param sender The player/console that invoked the command.
|
||||||
* @param args The arguments to the command.
|
* @param args The arguments to the command.
|
||||||
*/
|
*/
|
||||||
default void execute(GenshinPlayer sender, List<String> args) {
|
default void execute(Player sender, List<String> args) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,8 @@ package emu.grasscutter.command;
|
|||||||
|
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.game.Account;
|
import emu.grasscutter.game.Account;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import org.reflections.Reflections;
|
import org.reflections.Reflections;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
@ -103,7 +104,7 @@ public final class CommandMap {
|
|||||||
* @param player The player invoking the command or null for the server console.
|
* @param player The player invoking the command or null for the server console.
|
||||||
* @param rawMessage The messaged used to invoke the command.
|
* @param rawMessage The messaged used to invoke the command.
|
||||||
*/
|
*/
|
||||||
public void invoke(GenshinPlayer player, String rawMessage) {
|
public void invoke(Player player, String rawMessage) {
|
||||||
rawMessage = rawMessage.trim();
|
rawMessage = rawMessage.trim();
|
||||||
if (rawMessage.length() == 0) {
|
if (rawMessage.length() == 0) {
|
||||||
CommandHandler.sendMessage(player, "No command specified.");
|
CommandHandler.sendMessage(player, "No command specified.");
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,7 +12,7 @@ import java.util.List;
|
|||||||
public final class AccountCommand implements CommandHandler {
|
public final class AccountCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender != null) {
|
if (sender != null) {
|
||||||
CommandHandler.sendMessage(sender, "This command can only be run from the console.");
|
CommandHandler.sendMessage(sender, "This command can only be run from the console.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,7 +12,7 @@ import java.util.List;
|
|||||||
public final class BroadcastCommand implements CommandHandler {
|
public final class BroadcastCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (args.size() < 1) {
|
if (args.size() < 1) {
|
||||||
CommandHandler.sendMessage(sender, "Usage: broadcast <message>");
|
CommandHandler.sendMessage(sender, "Usage: broadcast <message>");
|
||||||
return;
|
return;
|
||||||
@ -20,7 +20,7 @@ public final class BroadcastCommand implements CommandHandler {
|
|||||||
|
|
||||||
String message = String.join(" ", args.subList(0, args.size()));
|
String message = String.join(" ", args.subList(0, args.size()));
|
||||||
|
|
||||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||||
CommandHandler.sendMessage(p, message);
|
CommandHandler.sendMessage(p, message);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -10,7 +10,7 @@ import java.util.List;
|
|||||||
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
|
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
|
||||||
public final class ChangeSceneCommand implements CommandHandler {
|
public final class ChangeSceneCommand implements CommandHandler {
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,9 +3,9 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.inventory.Inventory;
|
import emu.grasscutter.game.inventory.Inventory;
|
||||||
import emu.grasscutter.game.inventory.ItemType;
|
import emu.grasscutter.game.inventory.ItemType;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -16,7 +16,7 @@ import java.util.List;
|
|||||||
public final class ClearCommand implements CommandHandler {
|
public final class ClearCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
int target;
|
int target;
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
@ -27,7 +27,7 @@ public final class ClearCommand implements CommandHandler {
|
|||||||
Inventory playerInventory = sender.getInventory();
|
Inventory playerInventory = sender.getInventory();
|
||||||
try {
|
try {
|
||||||
target = Integer.parseInt(args.get(0));
|
target = Integer.parseInt(args.get(0));
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
target = sender.getUid();
|
target = sender.getUid();
|
||||||
} else {
|
} else {
|
||||||
@ -92,7 +92,7 @@ public final class ClearCommand implements CommandHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found.");
|
CommandHandler.sendMessage(sender, "Player not found.");
|
||||||
return;
|
return;
|
||||||
|
@ -2,10 +2,10 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.ItemData;
|
import emu.grasscutter.data.def.ItemData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.entity.EntityItem;
|
import emu.grasscutter.game.entity.EntityItem;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.utils.Position;
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@ -15,7 +15,7 @@ import java.util.List;
|
|||||||
public final class DropCommand implements CommandHandler {
|
public final class DropCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
@ -31,7 +31,7 @@ public final class DropCommand implements CommandHandler {
|
|||||||
int amount = 1;
|
int amount = 1;
|
||||||
if (args.size() > 1) amount = Integer.parseInt(args.get(1));
|
if (args.size() > 1) amount = Integer.parseInt(args.get(1));
|
||||||
|
|
||||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
ItemData itemData = GameData.getItemDataMap().get(item);
|
||||||
if (itemData == null) {
|
if (itemData == null) {
|
||||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,13 +3,13 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.AvatarData;
|
import emu.grasscutter.data.def.AvatarData;
|
||||||
import emu.grasscutter.data.def.ItemData;
|
import emu.grasscutter.data.def.ItemData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
|
||||||
import emu.grasscutter.game.inventory.ItemType;
|
import emu.grasscutter.game.inventory.ItemType;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
@ -18,7 +18,7 @@ import java.util.*;
|
|||||||
public class GiveAllCommand implements CommandHandler {
|
public class GiveAllCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
int target, amount = 99999;
|
int target, amount = 99999;
|
||||||
|
|
||||||
switch (args.size()) {
|
switch (args.size()) {
|
||||||
@ -63,7 +63,7 @@ public class GiveAllCommand implements CommandHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found.");
|
CommandHandler.sendMessage(sender, "Player not found.");
|
||||||
return;
|
return;
|
||||||
@ -73,14 +73,14 @@ public class GiveAllCommand implements CommandHandler {
|
|||||||
CommandHandler.sendMessage(sender, "Giving all items done");
|
CommandHandler.sendMessage(sender, "Giving all items done");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void giveAllItems(GenshinPlayer player, int amount) {
|
public void giveAllItems(Player player, int amount) {
|
||||||
CommandHandler.sendMessage(player, "Giving all items...");
|
CommandHandler.sendMessage(player, "Giving all items...");
|
||||||
|
|
||||||
for (AvatarData avatarData: GenshinData.getAvatarDataMap().values()) {
|
for (AvatarData avatarData: GameData.getAvatarDataMap().values()) {
|
||||||
//Exclude test avatar
|
//Exclude test avatar
|
||||||
if (isTestAvatar(avatarData.getId())) continue;
|
if (isTestAvatar(avatarData.getId())) continue;
|
||||||
|
|
||||||
GenshinAvatar avatar = new GenshinAvatar(avatarData);
|
Avatar avatar = new Avatar(avatarData);
|
||||||
avatar.setLevel(90);
|
avatar.setLevel(90);
|
||||||
avatar.setPromoteLevel(6);
|
avatar.setPromoteLevel(6);
|
||||||
for (int i = 1; i <= 6; ++i) {
|
for (int i = 1; i <= 6; ++i) {
|
||||||
@ -92,41 +92,41 @@ public class GiveAllCommand implements CommandHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//some test items
|
//some test items
|
||||||
List<GenshinItem> genshinItemList = new ArrayList<>();
|
List<GameItem> itemList = new ArrayList<>();
|
||||||
for (ItemData itemdata: GenshinData.getItemDataMap().values()) {
|
for (ItemData itemdata: GameData.getItemDataMap().values()) {
|
||||||
//Exclude test item
|
//Exclude test item
|
||||||
if (isTestItem(itemdata.getId())) continue;
|
if (isTestItem(itemdata.getId())) continue;
|
||||||
|
|
||||||
if (itemdata.isEquip()) {
|
if (itemdata.isEquip()) {
|
||||||
for (int i = 0; i < 10; ++i) {
|
for (int i = 0; i < 10; ++i) {
|
||||||
GenshinItem genshinItem = new GenshinItem(itemdata);
|
GameItem item = new GameItem(itemdata);
|
||||||
if (itemdata.getItemType() == ItemType.ITEM_WEAPON) {
|
if (itemdata.getItemType() == ItemType.ITEM_WEAPON) {
|
||||||
genshinItem.setLevel(90);
|
item.setLevel(90);
|
||||||
genshinItem.setPromoteLevel(6);
|
item.setPromoteLevel(6);
|
||||||
genshinItem.setRefinement(4);
|
item.setRefinement(4);
|
||||||
}
|
}
|
||||||
genshinItemList.add(genshinItem);
|
itemList.add(item);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
GenshinItem genshinItem = new GenshinItem(itemdata);
|
GameItem item = new GameItem(itemdata);
|
||||||
genshinItem.setCount(amount);
|
item.setCount(amount);
|
||||||
genshinItemList.add(genshinItem);
|
itemList.add(item);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
int packetNum = 20;
|
int packetNum = 20;
|
||||||
int itemLength = genshinItemList.size();
|
int itemLength = itemList.size();
|
||||||
int number = itemLength / packetNum;
|
int number = itemLength / packetNum;
|
||||||
int remainder = itemLength % packetNum;
|
int remainder = itemLength % packetNum;
|
||||||
int offset = 0;
|
int offset = 0;
|
||||||
for (int i = 0; i < packetNum; ++i) {
|
for (int i = 0; i < packetNum; ++i) {
|
||||||
if (remainder > 0) {
|
if (remainder > 0) {
|
||||||
player.getInventory().addItems(genshinItemList.subList(i * number + offset, (i + 1) * number + offset + 1));
|
player.getInventory().addItems(itemList.subList(i * number + offset, (i + 1) * number + offset + 1));
|
||||||
--remainder;
|
--remainder;
|
||||||
++offset;
|
++offset;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
player.getInventory().addItems(genshinItemList.subList(i * number + offset, (i + 1) * number + offset));
|
player.getInventory().addItems(itemList.subList(i * number + offset, (i + 1) * number + offset));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,10 +3,10 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.AvatarData;
|
import emu.grasscutter.data.def.AvatarData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -15,7 +15,7 @@ import java.util.List;
|
|||||||
public final class GiveCharCommand implements CommandHandler {
|
public final class GiveCharCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
int target, avatarId, level = 1, ascension;
|
int target, avatarId, level = 1, ascension;
|
||||||
|
|
||||||
if (sender == null && args.size() < 2) {
|
if (sender == null && args.size() < 2) {
|
||||||
@ -61,13 +61,13 @@ public final class GiveCharCommand implements CommandHandler {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found.");
|
CommandHandler.sendMessage(sender, "Player not found.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatarId);
|
AvatarData avatarData = GameData.getAvatarDataMap().get(avatarId);
|
||||||
if (avatarData == null) {
|
if (avatarData == null) {
|
||||||
CommandHandler.sendMessage(sender, "Invalid avatar id.");
|
CommandHandler.sendMessage(sender, "Invalid avatar id.");
|
||||||
return;
|
return;
|
||||||
@ -80,7 +80,7 @@ public final class GiveCharCommand implements CommandHandler {
|
|||||||
ascension = (int) Math.ceil(level / 10f) - 3;
|
ascension = (int) Math.ceil(level / 10f) - 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinAvatar avatar = new GenshinAvatar(avatarId);
|
Avatar avatar = new Avatar(avatarId);
|
||||||
avatar.setLevel(level);
|
avatar.setLevel(level);
|
||||||
avatar.setPromoteLevel(ascension);
|
avatar.setPromoteLevel(ascension);
|
||||||
|
|
||||||
|
@ -3,10 +3,10 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.ItemData;
|
import emu.grasscutter.data.def.ItemData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.ActionReason;
|
import emu.grasscutter.game.props.ActionReason;
|
||||||
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
|
||||||
|
|
||||||
@ -18,7 +18,7 @@ import java.util.List;
|
|||||||
public final class GiveCommand implements CommandHandler {
|
public final class GiveCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
int target, item, lvl, amount = 1;
|
int target, item, lvl, amount = 1;
|
||||||
if (sender == null && args.size() < 2) {
|
if (sender == null && args.size() < 2) {
|
||||||
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount] [level]");
|
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount] [level]");
|
||||||
@ -99,14 +99,14 @@ public final class GiveCommand implements CommandHandler {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
|
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found.");
|
CommandHandler.sendMessage(sender, "Player not found.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ItemData itemData = GenshinData.getItemDataMap().get(item);
|
ItemData itemData = GameData.getItemDataMap().get(item);
|
||||||
if (itemData == null) {
|
if (itemData == null) {
|
||||||
CommandHandler.sendMessage(sender, "Invalid item id.");
|
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||||
return;
|
return;
|
||||||
@ -121,11 +121,11 @@ public final class GiveCommand implements CommandHandler {
|
|||||||
String.format("Given %s with level %s %s times to %s", item, lvl, amount, target));
|
String.format("Given %s with level %s %s times to %s", item, lvl, amount, target));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void item(GenshinPlayer player, ItemData itemData, int amount, int lvl) {
|
private void item(Player player, ItemData itemData, int amount, int lvl) {
|
||||||
if (itemData.isEquip()) {
|
if (itemData.isEquip()) {
|
||||||
List<GenshinItem> items = new LinkedList<>();
|
List<GameItem> items = new LinkedList<>();
|
||||||
for (int i = 0; i < amount; i++) {
|
for (int i = 0; i < amount; i++) {
|
||||||
GenshinItem item = new GenshinItem(itemData);
|
GameItem item = new GameItem(itemData);
|
||||||
item.setCount(amount);
|
item.setCount(amount);
|
||||||
item.setLevel(lvl);
|
item.setLevel(lvl);
|
||||||
item.setPromoteLevel(0);
|
item.setPromoteLevel(0);
|
||||||
@ -144,13 +144,11 @@ public final class GiveCommand implements CommandHandler {
|
|||||||
}
|
}
|
||||||
items.add(item);
|
items.add(item);
|
||||||
}
|
}
|
||||||
player.getInventory().addItems(items);
|
player.getInventory().addItems(items, ActionReason.SubfieldDrop);
|
||||||
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
|
|
||||||
} else {
|
} else {
|
||||||
GenshinItem genshinItem = new GenshinItem(itemData);
|
GameItem item = new GameItem(itemData);
|
||||||
genshinItem.setCount(amount);
|
item.setCount(amount);
|
||||||
player.getInventory().addItem(genshinItem);
|
player.getInventory().addItem(item, ActionReason.SubfieldDrop);
|
||||||
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,7 +12,7 @@ import java.util.List;
|
|||||||
public final class GodModeCommand implements CommandHandler {
|
public final class GodModeCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return; // TODO: toggle player's godmode statue from console or other players
|
return; // TODO: toggle player's godmode statue from console or other players
|
||||||
@ -32,7 +32,7 @@ public final class GodModeCommand implements CommandHandler {
|
|||||||
} else {
|
} else {
|
||||||
target = sender.getUid();
|
target = sender.getUid();
|
||||||
}
|
}
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found.");
|
CommandHandler.sendMessage(sender, "Player not found.");
|
||||||
return;
|
return;
|
||||||
|
@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
|
||||||
@ -13,7 +13,7 @@ import java.util.List;
|
|||||||
description = "Heal all characters in your current team.", permission = "player.heal")
|
description = "Heal all characters in your current team.", permission = "player.heal")
|
||||||
public final class HealCommand implements CommandHandler {
|
public final class HealCommand implements CommandHandler {
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.command.CommandMap;
|
import emu.grasscutter.command.CommandMap;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
@ -12,7 +12,7 @@ import java.util.*;
|
|||||||
public final class HelpCommand implements CommandHandler {
|
public final class HelpCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer player, List<String> args) {
|
public void execute(Player player, List<String> args) {
|
||||||
if (args.size() < 1) {
|
if (args.size() < 1) {
|
||||||
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
|
||||||
List<Command> annotations = new ArrayList<>();
|
List<Command> annotations = new ArrayList<>();
|
||||||
@ -53,7 +53,7 @@ public final class HelpCommand implements CommandHandler {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SendAllHelpMessage(GenshinPlayer player, List<Command> annotations) {
|
void SendAllHelpMessage(Player player, List<Command> annotations) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
|
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
|
||||||
annotations.forEach(annotation -> {
|
annotations.forEach(annotation -> {
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,10 +12,10 @@ import java.util.List;
|
|||||||
public final class KickCommand implements CommandHandler {
|
public final class KickCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
int target = Integer.parseInt(args.get(0));
|
int target = Integer.parseInt(args.get(0));
|
||||||
|
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found.");
|
CommandHandler.sendMessage(sender, "Player not found.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,9 +3,9 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.GenshinScene;
|
|
||||||
import emu.grasscutter.game.entity.EntityMonster;
|
import emu.grasscutter.game.entity.EntityMonster;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -14,9 +14,9 @@ import java.util.List;
|
|||||||
public final class KillAllCommand implements CommandHandler {
|
public final class KillAllCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
GenshinScene scene;
|
Scene mainScene;
|
||||||
GenshinPlayer genshinPlayer;
|
Player targetPlayer;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
switch (args.size()) {
|
switch (args.size()) {
|
||||||
@ -25,38 +25,38 @@ public final class KillAllCommand implements CommandHandler {
|
|||||||
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
|
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
scene = sender.getScene();
|
mainScene = sender.getScene();
|
||||||
break;
|
break;
|
||||||
case 1: // [playerUid]
|
case 1: // [playerUid]
|
||||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||||
if (genshinPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
scene = genshinPlayer.getScene();
|
mainScene = targetPlayer.getScene();
|
||||||
break;
|
break;
|
||||||
case 2: // [playerUid] [sceneId]
|
case 2: // [playerUid] [sceneId]
|
||||||
genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
|
||||||
if (genshinPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
GenshinScene genshinScene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
|
Scene scene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
|
||||||
if (genshinScene == null) {
|
if (scene == null) {
|
||||||
CommandHandler.sendMessage(sender, "Scene not found in player world");
|
CommandHandler.sendMessage(sender, "Scene not found in player world");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
scene = genshinScene;
|
mainScene = scene;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
|
CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
scene.getEntities().values().stream()
|
mainScene.getEntities().values().stream()
|
||||||
.filter(entity -> entity instanceof EntityMonster)
|
.filter(entity -> entity instanceof EntityMonster)
|
||||||
.forEach(entity -> scene.killEntity(entity, 0));
|
.forEach(entity -> mainScene.killEntity(entity, 0));
|
||||||
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + scene.getId());
|
CommandHandler.sendMessage(sender, "Killing all monsters in scene " + mainScene.getId());
|
||||||
} catch (NumberFormatException ignored) {
|
} catch (NumberFormatException ignored) {
|
||||||
CommandHandler.sendMessage(sender, "Invalid arguments.");
|
CommandHandler.sendMessage(sender, "Invalid arguments.");
|
||||||
}
|
}
|
||||||
|
@ -3,8 +3,8 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.entity.EntityAvatar;
|
import emu.grasscutter.game.entity.EntityAvatar;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import emu.grasscutter.game.props.LifeState;
|
import emu.grasscutter.game.props.LifeState;
|
||||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||||
@ -17,7 +17,7 @@ import java.util.List;
|
|||||||
public final class KillCharacterCommand implements CommandHandler {
|
public final class KillCharacterCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
int target;
|
int target;
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
// from console
|
// from console
|
||||||
@ -48,7 +48,7 @@ public final class KillCharacterCommand implements CommandHandler {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
CommandHandler.sendMessage(sender, "Player not found or offline.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
@ -12,8 +12,8 @@ import java.util.Map;
|
|||||||
public final class ListCommand implements CommandHandler {
|
public final class ListCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
Map<Integer, GenshinPlayer> playersMap = Grasscutter.getGameServer().getPlayers();
|
Map<Integer, Player> playersMap = Grasscutter.getGameServer().getPlayers();
|
||||||
|
|
||||||
CommandHandler.sendMessage(sender, String.format("There are %s player(s) online:", playersMap.size()));
|
CommandHandler.sendMessage(sender, String.format("There are %s player(s) online:", playersMap.size()));
|
||||||
|
|
||||||
|
@ -4,7 +4,7 @@ import emu.grasscutter.Grasscutter;
|
|||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.Account;
|
import emu.grasscutter.game.Account;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -13,7 +13,7 @@ import java.util.List;
|
|||||||
public final class PermissionCommand implements CommandHandler {
|
public final class PermissionCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (args.size() < 3) {
|
if (args.size() < 3) {
|
||||||
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
CommandHandler.sendMessage(sender, "Usage: permission <add|remove> <username> <permission>");
|
||||||
return;
|
return;
|
||||||
|
@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -11,7 +11,7 @@ import java.util.List;
|
|||||||
public final class PositionCommand implements CommandHandler {
|
public final class PositionCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,7 +12,7 @@ import java.util.List;
|
|||||||
public final class ReloadCommand implements CommandHandler {
|
public final class ReloadCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
CommandHandler.sendMessage(sender, "Reloading config.");
|
CommandHandler.sendMessage(sender, "Reloading config.");
|
||||||
Grasscutter.loadConfig();
|
Grasscutter.loadConfig();
|
||||||
Grasscutter.getGameServer().getGachaManager().load();
|
Grasscutter.getGameServer().getGachaManager().load();
|
||||||
|
@ -2,9 +2,9 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
|
||||||
import emu.grasscutter.game.entity.EntityAvatar;
|
import emu.grasscutter.game.entity.EntityAvatar;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -14,7 +14,7 @@ import java.util.List;
|
|||||||
public final class ResetConstCommand implements CommandHandler {
|
public final class ResetConstCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
@ -29,14 +29,14 @@ public final class ResetConstCommand implements CommandHandler {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinAvatar avatar = entity.getAvatar();
|
Avatar avatar = entity.getAvatar();
|
||||||
this.resetConstellation(avatar);
|
this.resetConstellation(avatar);
|
||||||
|
|
||||||
sender.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
|
sender.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void resetConstellation(GenshinAvatar avatar) {
|
private void resetConstellation(Avatar avatar) {
|
||||||
avatar.getTalentIdList().clear();
|
avatar.getTalentIdList().clear();
|
||||||
avatar.setCoreProudSkillLevel(0);
|
avatar.setCoreProudSkillLevel(0);
|
||||||
avatar.recalcStats();
|
avatar.recalcStats();
|
||||||
|
@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -10,7 +10,7 @@ import java.util.List;
|
|||||||
public final class RestartCommand implements CommandHandler {
|
public final class RestartCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
sender.getSession().close();
|
sender.getSession().close();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,210 @@
|
|||||||
|
package emu.grasscutter.command.commands;
|
||||||
|
|
||||||
|
import emu.grasscutter.Grasscutter;
|
||||||
|
import emu.grasscutter.command.Command;
|
||||||
|
import emu.grasscutter.command.CommandHandler;
|
||||||
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
|
import emu.grasscutter.game.mail.Mail;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
import emu.grasscutter.server.packet.send.PacketMailChangeNotify;
|
||||||
|
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Locale;
|
||||||
|
|
||||||
|
@Command(label = "sendmail", usage = "sendmail <userId|all|help> [templateId]",
|
||||||
|
description = "Sends mail to the specified user. The usage of this command changes based on it's composition state.", permission = "server.sendmail")
|
||||||
|
public class SendMailCommand implements CommandHandler {
|
||||||
|
|
||||||
|
// TODO: You should be able to do /sendmail and then just send subsequent messages until you finish
|
||||||
|
// However, due to the current nature of the command system, I don't think this is possible without rewriting
|
||||||
|
// the command system (again). For now this will do
|
||||||
|
|
||||||
|
// Key = User that is constructing the mail.
|
||||||
|
private static HashMap<Integer, MailBuilder> mailBeingConstructed = new HashMap<Integer, MailBuilder>();
|
||||||
|
|
||||||
|
// Yes this is awful and I hate it.
|
||||||
|
@Override
|
||||||
|
public void execute(Player sender, List<String> args) {
|
||||||
|
int senderId;
|
||||||
|
if(sender != null) {
|
||||||
|
senderId = sender.getUid();
|
||||||
|
} else {
|
||||||
|
senderId = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!mailBeingConstructed.containsKey(senderId)) {
|
||||||
|
switch (args.size()) {
|
||||||
|
case 1 -> {
|
||||||
|
MailBuilder mailBuilder;
|
||||||
|
switch (args.get(0).toLowerCase()) {
|
||||||
|
case "help" -> {
|
||||||
|
CommandHandler.sendMessage(sender, this.getClass().getAnnotation(Command.class).description() + "\nUsage: " + this.getClass().getAnnotation(Command.class).usage());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
case "all" -> mailBuilder = new MailBuilder(true, new Mail());
|
||||||
|
default -> {
|
||||||
|
if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) {
|
||||||
|
mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
|
||||||
|
break;
|
||||||
|
} else {
|
||||||
|
CommandHandler.sendMessage(sender, "The user with an id of '" + args.get(0) + "' does not exist");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mailBeingConstructed.put(senderId, mailBuilder);
|
||||||
|
CommandHandler.sendMessage(sender, "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time");
|
||||||
|
}
|
||||||
|
case 2 -> CommandHandler.sendMessage(sender, "Mail templates coming soon implemented...");
|
||||||
|
default -> CommandHandler.sendMessage(sender, "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
MailBuilder mailBuilder = mailBeingConstructed.get(senderId);
|
||||||
|
|
||||||
|
if (args.size() >= 1) {
|
||||||
|
switch (args.get(0).toLowerCase()) {
|
||||||
|
case "stop" -> {
|
||||||
|
mailBeingConstructed.remove(senderId);
|
||||||
|
CommandHandler.sendMessage(sender, "Message sending cancelled");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
case "finish" -> {
|
||||||
|
if (mailBuilder.constructionStage == 3) {
|
||||||
|
if (mailBuilder.sendToAll == false) {
|
||||||
|
Grasscutter.getGameServer().getPlayerByUid(mailBuilder.recipient, true).sendMail(mailBuilder.mail);
|
||||||
|
CommandHandler.sendMessage(sender, "Message sent to user " + mailBuilder.recipient + "!");
|
||||||
|
} else {
|
||||||
|
for (Player player : DatabaseHelper.getAllPlayers()) {
|
||||||
|
Grasscutter.getGameServer().getPlayerByUid(player.getUid(), true).sendMail(mailBuilder.mail);
|
||||||
|
}
|
||||||
|
CommandHandler.sendMessage(sender, "Message sent to all users!");
|
||||||
|
}
|
||||||
|
mailBeingConstructed.remove(senderId);
|
||||||
|
} else {
|
||||||
|
CommandHandler.sendMessage(sender, "Message composition not at final stage.\nPlease use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage) + "` or `/sendmail stop` to cancel");
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
case "help" -> {
|
||||||
|
CommandHandler.sendMessage(sender, "Please use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage) + "`");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
default -> {
|
||||||
|
switch (mailBuilder.constructionStage) {
|
||||||
|
case 0 -> {
|
||||||
|
String title = String.join(" ", args.subList(0, args.size()));
|
||||||
|
mailBuilder.mail.mailContent.title = title;
|
||||||
|
CommandHandler.sendMessage(sender, "Message title set as '" + title + "'.\nUse '/sendmail <content>' to continue.");
|
||||||
|
mailBuilder.constructionStage++;
|
||||||
|
}
|
||||||
|
case 1 -> {
|
||||||
|
String contents = String.join(" ", args.subList(0, args.size()));
|
||||||
|
mailBuilder.mail.mailContent.content = contents;
|
||||||
|
CommandHandler.sendMessage(sender, "Message contents set as '" + contents + "'.\nUse '/sendmail <sender>' to continue.");
|
||||||
|
mailBuilder.constructionStage++;
|
||||||
|
}
|
||||||
|
case 2 -> {
|
||||||
|
String msgSender = String.join(" ", args.subList(0, args.size()));
|
||||||
|
mailBuilder.mail.mailContent.sender = msgSender;
|
||||||
|
CommandHandler.sendMessage(sender, "Message sender set as '" + msgSender + "'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.");
|
||||||
|
mailBuilder.constructionStage++;
|
||||||
|
}
|
||||||
|
case 3 -> {
|
||||||
|
// Literally just copy-pasted from the give command lol.
|
||||||
|
int item, lvl, amount = 1;
|
||||||
|
switch (args.size()) {
|
||||||
|
default -> { // *No args*
|
||||||
|
CommandHandler.sendMessage(sender, "Usage: give [player] <itemId|itemName> [amount]");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
case 1 -> { // <itemId|itemName>
|
||||||
|
try {
|
||||||
|
item = Integer.parseInt(args.get(0));
|
||||||
|
lvl = 1;
|
||||||
|
} catch (NumberFormatException ignored) {
|
||||||
|
// TODO: Parse from item name using GM Handbook.
|
||||||
|
CommandHandler.sendMessage(sender, "Invalid item id.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case 2 -> { // <itemId|itemName> [amount]
|
||||||
|
lvl = 1;
|
||||||
|
item = Integer.parseInt(args.get(0));
|
||||||
|
amount = Integer.parseInt(args.get(1));
|
||||||
|
}
|
||||||
|
case 3 -> { // <itemId|itemName> [amount] [level]
|
||||||
|
try {
|
||||||
|
item = Integer.parseInt(args.get(0));
|
||||||
|
amount = Integer.parseInt(args.get(1));
|
||||||
|
lvl = Integer.parseInt(args.get(2));
|
||||||
|
|
||||||
|
} catch (NumberFormatException ignored) {
|
||||||
|
// TODO: Parse from item name using GM Handbook.
|
||||||
|
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));
|
||||||
|
CommandHandler.sendMessage(sender, String.format("Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.", amount, item, lvl));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
CommandHandler.sendMessage(sender, "Invalid arguments \n Please use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private String getConstructionArgs(int stage) {
|
||||||
|
switch (stage) {
|
||||||
|
case 0 -> {
|
||||||
|
return "<title>";
|
||||||
|
}
|
||||||
|
case 1 -> {
|
||||||
|
return "<message>";
|
||||||
|
}
|
||||||
|
case 2 -> {
|
||||||
|
return "<sender>";
|
||||||
|
|
||||||
|
}
|
||||||
|
case 3 -> {
|
||||||
|
return "<itemId|itemName|finish> [amount] [level]";
|
||||||
|
}
|
||||||
|
default -> {
|
||||||
|
Thread.dumpStack();
|
||||||
|
return "ERROR: invalid construction stage " + stage + ". Check console for stacktrace.";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class MailBuilder {
|
||||||
|
public int recipient;
|
||||||
|
public boolean sendToAll;
|
||||||
|
public int constructionStage;
|
||||||
|
public Mail mail;
|
||||||
|
|
||||||
|
public MailBuilder(int recipient, Mail mail) {
|
||||||
|
this.recipient = recipient;
|
||||||
|
this.sendToAll = false;
|
||||||
|
this.constructionStage = 0;
|
||||||
|
this.mail = mail;
|
||||||
|
}
|
||||||
|
|
||||||
|
public MailBuilder(boolean sendToAll, Mail mail) {
|
||||||
|
if (sendToAll) {
|
||||||
|
this.recipient = 0;
|
||||||
|
this.sendToAll = true;
|
||||||
|
this.constructionStage = 0;
|
||||||
|
this.mail = mail;
|
||||||
|
} else {
|
||||||
|
Grasscutter.getLogger().error("Please use MailBuilder(int, mail) when not sending to all");
|
||||||
|
Thread.dumpStack();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,7 +12,7 @@ import java.util.List;
|
|||||||
public final class SendMessageCommand implements CommandHandler {
|
public final class SendMessageCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (args.size() < 2) {
|
if (args.size() < 2) {
|
||||||
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>");
|
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>");
|
||||||
return;
|
return;
|
||||||
@ -22,7 +22,7 @@ public final class SendMessageCommand implements CommandHandler {
|
|||||||
int target = Integer.parseInt(args.get(0));
|
int target = Integer.parseInt(args.get(0));
|
||||||
String message = String.join(" ", args.subList(1, args.size()));
|
String message = String.join(" ", args.subList(1, args.size()));
|
||||||
|
|
||||||
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
|
||||||
if (targetPlayer == null) {
|
if (targetPlayer == null) {
|
||||||
CommandHandler.sendMessage(sender, "Player not found.");
|
CommandHandler.sendMessage(sender, "Player not found.");
|
||||||
return;
|
return;
|
||||||
|
@ -4,9 +4,9 @@ import java.util.List;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
|
||||||
|
|
||||||
@Command(label = "setfetterlevel", usage = "setfetterlevel <level>",
|
@Command(label = "setfetterlevel", usage = "setfetterlevel <level>",
|
||||||
@ -15,7 +15,7 @@ import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
|
|||||||
public final class SetFetterLevelCommand implements CommandHandler {
|
public final class SetFetterLevelCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
@ -32,11 +32,11 @@ public final class SetFetterLevelCommand implements CommandHandler {
|
|||||||
CommandHandler.sendMessage(sender, "Fetter level must be between 0 and 10.");
|
CommandHandler.sendMessage(sender, "Fetter level must be between 0 and 10.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
GenshinAvatar avatar = sender.getTeamManager().getCurrentAvatarEntity().getAvatar();
|
Avatar avatar = sender.getTeamManager().getCurrentAvatarEntity().getAvatar();
|
||||||
|
|
||||||
avatar.setFetterLevel(fetterLevel);
|
avatar.setFetterLevel(fetterLevel);
|
||||||
if (fetterLevel != 10) {
|
if (fetterLevel != 10) {
|
||||||
avatar.setFetterExp(GenshinData.getAvatarFetterLevelDataMap().get(fetterLevel).getExp());
|
avatar.setFetterExp(GameData.getAvatarFetterLevelDataMap().get(fetterLevel).getExp());
|
||||||
}
|
}
|
||||||
avatar.save();
|
avatar.save();
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.entity.EntityAvatar;
|
import emu.grasscutter.game.entity.EntityAvatar;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
|
||||||
|
|
||||||
@ -14,7 +14,7 @@ import java.util.List;
|
|||||||
public final class SetStatsCommand implements CommandHandler {
|
public final class SetStatsCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
|
@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@ -13,7 +13,7 @@ import java.util.List;
|
|||||||
public final class SetWorldLevelCommand implements CommandHandler {
|
public final class SetWorldLevelCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return; // TODO: set player's world level from console or other players
|
return; // TODO: set player's world level from console or other players
|
||||||
@ -29,7 +29,7 @@ public final class SetWorldLevelCommand implements CommandHandler {
|
|||||||
|
|
||||||
// Set in both world and player props
|
// Set in both world and player props
|
||||||
sender.getWorld().setWorldLevel(level);
|
sender.getWorld().setWorldLevel(level);
|
||||||
sender.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
|
sender.setWorldLevel(level);
|
||||||
|
|
||||||
sender.dropMessage("World level set to " + level + ".");
|
sender.dropMessage("World level set to " + level + ".");
|
||||||
} catch (NumberFormatException ignored) {
|
} catch (NumberFormatException ignored) {
|
||||||
|
@ -2,10 +2,10 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.MonsterData;
|
import emu.grasscutter.data.def.MonsterData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.entity.EntityMonster;
|
import emu.grasscutter.game.entity.EntityMonster;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.utils.Position;
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@ -15,7 +15,7 @@ import java.util.List;
|
|||||||
public final class SpawnCommand implements CommandHandler {
|
public final class SpawnCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
@ -31,7 +31,7 @@ public final class SpawnCommand implements CommandHandler {
|
|||||||
int level = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1;
|
int level = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1;
|
||||||
int amount = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1;
|
int amount = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1;
|
||||||
|
|
||||||
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
|
MonsterData entityData = GameData.getMonsterDataMap().get(entity);
|
||||||
if (entityData == null) {
|
if (entityData == null) {
|
||||||
CommandHandler.sendMessage(sender, "Invalid entity id.");
|
CommandHandler.sendMessage(sender, "Invalid entity id.");
|
||||||
return;
|
return;
|
||||||
|
@ -3,7 +3,7 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -12,9 +12,9 @@ import java.util.List;
|
|||||||
public final class StopCommand implements CommandHandler {
|
public final class StopCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
CommandHandler.sendMessage(null, "Server shutting down...");
|
CommandHandler.sendMessage(null, "Server shutting down...");
|
||||||
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
|
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
|
||||||
CommandHandler.sendMessage(p, "Server shutting down...");
|
CommandHandler.sendMessage(p, "Server shutting down...");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,9 +3,9 @@ package emu.grasscutter.command.commands;
|
|||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.data.def.AvatarSkillDepotData;
|
import emu.grasscutter.data.def.AvatarSkillDepotData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
|
||||||
import emu.grasscutter.game.entity.EntityAvatar;
|
import emu.grasscutter.game.entity.EntityAvatar;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
|
import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
|
||||||
|
|
||||||
@ -16,7 +16,7 @@ import java.util.List;
|
|||||||
public final class TalentCommand implements CommandHandler {
|
public final class TalentCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
@ -41,7 +41,7 @@ public final class TalentCommand implements CommandHandler {
|
|||||||
int skillId = Integer.parseInt(args.get(1));
|
int skillId = Integer.parseInt(args.get(1));
|
||||||
int nextLevel = Integer.parseInt(args.get(2));
|
int nextLevel = Integer.parseInt(args.get(2));
|
||||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||||
GenshinAvatar avatar = entity.getAvatar();
|
Avatar avatar = entity.getAvatar();
|
||||||
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
|
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
|
||||||
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
|
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
|
||||||
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
|
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
|
||||||
@ -97,7 +97,7 @@ public final class TalentCommand implements CommandHandler {
|
|||||||
case "n": case "e": case "q":
|
case "n": case "e": case "q":
|
||||||
try {
|
try {
|
||||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||||
GenshinAvatar avatar = entity.getAvatar();
|
Avatar avatar = entity.getAvatar();
|
||||||
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
|
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
|
||||||
int skillId;
|
int skillId;
|
||||||
switch (cmdSwitch) {
|
switch (cmdSwitch) {
|
||||||
@ -135,7 +135,7 @@ public final class TalentCommand implements CommandHandler {
|
|||||||
break;
|
break;
|
||||||
case "getid":
|
case "getid":
|
||||||
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
|
||||||
GenshinAvatar avatar = entity.getAvatar();
|
Avatar avatar = entity.getAvatar();
|
||||||
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
|
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
|
||||||
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
|
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
|
||||||
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
|
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
|
||||||
|
@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.utils.Position;
|
import emu.grasscutter.utils.Position;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@ -12,7 +12,7 @@ import java.util.List;
|
|||||||
public final class TeleportCommand implements CommandHandler {
|
public final class TeleportCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
|
@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
|
|||||||
|
|
||||||
import emu.grasscutter.command.Command;
|
import emu.grasscutter.command.Command;
|
||||||
import emu.grasscutter.command.CommandHandler;
|
import emu.grasscutter.command.CommandHandler;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.ClimateType;
|
import emu.grasscutter.game.props.ClimateType;
|
||||||
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
|
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
|
||||||
|
|
||||||
@ -13,7 +13,7 @@ import java.util.List;
|
|||||||
public final class WeatherCommand implements CommandHandler {
|
public final class WeatherCommand implements CommandHandler {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void execute(GenshinPlayer sender, List<String> args) {
|
public void execute(Player sender, List<String> args) {
|
||||||
if (sender == null) {
|
if (sender == null) {
|
||||||
CommandHandler.sendMessage(null, "Run this command in-game.");
|
CommandHandler.sendMessage(null, "Run this command in-game.");
|
||||||
return;
|
return;
|
||||||
|
@ -16,7 +16,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
|
|||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
public class GenshinData {
|
public class GameData {
|
||||||
// BinOutputs
|
// BinOutputs
|
||||||
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
|
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
|
||||||
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
|
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
|
||||||
@ -69,7 +69,7 @@ public class GenshinData {
|
|||||||
Int2ObjectMap<?> map = null;
|
Int2ObjectMap<?> map = null;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
Field field = GenshinData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
|
Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
|
||||||
field.setAccessible(true);
|
field.setAccessible(true);
|
||||||
|
|
||||||
map = (Int2ObjectMap<?>) field.get(null);
|
map = (Int2ObjectMap<?>) field.get(null);
|
@ -15,21 +15,21 @@ import emu.grasscutter.utils.WeightedList;
|
|||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
public class GenshinDepot {
|
public class GameDepot {
|
||||||
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
|
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
|
||||||
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
|
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
|
||||||
|
|
||||||
private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
|
private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
|
||||||
|
|
||||||
public static void load() {
|
public static void load() {
|
||||||
for (ReliquaryMainPropData data : GenshinData.getReliquaryMainPropDataMap().values()) {
|
for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
|
||||||
if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
|
if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
WeightedList<ReliquaryMainPropData> list = relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new WeightedList<>());
|
WeightedList<ReliquaryMainPropData> list = relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new WeightedList<>());
|
||||||
list.add(data.getWeight(), data);
|
list.add(data.getWeight(), data);
|
||||||
}
|
}
|
||||||
for (ReliquaryAffixData data : GenshinData.getReliquaryAffixDataMap().values()) {
|
for (ReliquaryAffixData data : GameData.getReliquaryAffixDataMap().values()) {
|
||||||
if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
|
if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
@ -1,6 +1,6 @@
|
|||||||
package emu.grasscutter.data;
|
package emu.grasscutter.data;
|
||||||
|
|
||||||
public abstract class GenshinResource {
|
public abstract class GameResource {
|
||||||
|
|
||||||
public int getId() {
|
public int getId() {
|
||||||
return 0;
|
return 0;
|
@ -27,7 +27,7 @@ public class ResourceLoader {
|
|||||||
|
|
||||||
public static List<Class<?>> getResourceDefClasses() {
|
public static List<Class<?>> getResourceDefClasses() {
|
||||||
Reflections reflections = new Reflections(ResourceLoader.class.getPackage().getName());
|
Reflections reflections = new Reflections(ResourceLoader.class.getPackage().getName());
|
||||||
Set<?> classes = reflections.getSubTypesOf(GenshinResource.class);
|
Set<?> classes = reflections.getSubTypesOf(GameResource.class);
|
||||||
|
|
||||||
List<Class<?>> classList = new ArrayList<>(classes.size());
|
List<Class<?>> classList = new ArrayList<>(classes.size());
|
||||||
classes.forEach(o -> {
|
classes.forEach(o -> {
|
||||||
@ -50,12 +50,12 @@ public class ResourceLoader {
|
|||||||
loadResources();
|
loadResources();
|
||||||
loadScenePoints();
|
loadScenePoints();
|
||||||
// Process into depots
|
// Process into depots
|
||||||
GenshinDepot.load();
|
GameDepot.load();
|
||||||
// Load spawn data
|
// Load spawn data
|
||||||
loadSpawnData();
|
loadSpawnData();
|
||||||
// Custom - TODO move this somewhere else
|
// Custom - TODO move this somewhere else
|
||||||
try {
|
try {
|
||||||
GenshinData.getAvatarSkillDepotDataMap().get(504).setAbilities(
|
GameData.getAvatarSkillDepotDataMap().get(504).setAbilities(
|
||||||
new AbilityEmbryoEntry(
|
new AbilityEmbryoEntry(
|
||||||
"",
|
"",
|
||||||
new String[] {
|
new String[] {
|
||||||
@ -68,7 +68,7 @@ public class ResourceLoader {
|
|||||||
"Avatar_Player_WindBreathe_CameraController"
|
"Avatar_Player_WindBreathe_CameraController"
|
||||||
}
|
}
|
||||||
));
|
));
|
||||||
GenshinData.getAvatarSkillDepotDataMap().get(704).setAbilities(
|
GameData.getAvatarSkillDepotDataMap().get(704).setAbilities(
|
||||||
new AbilityEmbryoEntry(
|
new AbilityEmbryoEntry(
|
||||||
"",
|
"",
|
||||||
new String[] {
|
new String[] {
|
||||||
@ -95,7 +95,7 @@ public class ResourceLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("rawtypes")
|
@SuppressWarnings("rawtypes")
|
||||||
Int2ObjectMap map = GenshinData.getMapByResourceDef(resourceDefinition);
|
Int2ObjectMap map = GameData.getMapByResourceDef(resourceDefinition);
|
||||||
|
|
||||||
if (map == null) {
|
if (map == null) {
|
||||||
continue;
|
continue;
|
||||||
@ -123,7 +123,7 @@ public class ResourceLoader {
|
|||||||
List list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, c).getType());
|
List list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, c).getType());
|
||||||
|
|
||||||
for (Object o : list) {
|
for (Object o : list) {
|
||||||
GenshinResource res = (GenshinResource) o;
|
GameResource res = (GameResource) o;
|
||||||
res.onLoad();
|
res.onLoad();
|
||||||
map.put(res.getId(), res);
|
map.put(res.getId(), res);
|
||||||
}
|
}
|
||||||
@ -170,7 +170,7 @@ public class ResourceLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (ScenePointEntry entry : scenePointList) {
|
for (ScenePointEntry entry : scenePointList) {
|
||||||
GenshinData.getScenePointEntries().put(entry.getName(), entry);
|
GameData.getScenePointEntries().put(entry.getName(), entry);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -233,7 +233,7 @@ public class ResourceLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (AbilityEmbryoEntry entry : embryoList) {
|
for (AbilityEmbryoEntry entry : embryoList) {
|
||||||
GenshinData.getAbilityEmbryoInfo().put(entry.getName(), entry);
|
GameData.getAbilityEmbryoInfo().put(entry.getName(), entry);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -260,7 +260,7 @@ public class ResourceLoader {
|
|||||||
entry.getSpawns().stream().forEach(s -> {
|
entry.getSpawns().stream().forEach(s -> {
|
||||||
s.setGroup(entry);
|
s.setGroup(entry);
|
||||||
});
|
});
|
||||||
GenshinDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
|
GameDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -328,7 +328,7 @@ public class ResourceLoader {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (OpenConfigEntry entry : list) {
|
for (OpenConfigEntry entry : list) {
|
||||||
GenshinData.getOpenConfigEntries().put(entry.getName(), entry);
|
GameData.getOpenConfigEntries().put(entry.getName(), entry);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarCostumeExcelConfigData.json")
|
@ResourceType(name = "AvatarCostumeExcelConfigData.json")
|
||||||
public class AvatarCostumeData extends GenshinResource {
|
public class AvatarCostumeData extends GameResource {
|
||||||
private int CostumeId;
|
private int CostumeId;
|
||||||
private int ItemId;
|
private int ItemId;
|
||||||
private int AvatarId;
|
private int AvatarId;
|
||||||
@ -25,6 +25,6 @@ public class AvatarCostumeData extends GenshinResource {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onLoad() {
|
public void onLoad() {
|
||||||
GenshinData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
|
GameData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,12 +4,12 @@ import java.util.HashMap;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.stream.Stream;
|
import java.util.stream.Stream;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.CurveInfo;
|
import emu.grasscutter.data.common.CurveInfo;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarCurveExcelConfigData.json")
|
@ResourceType(name = "AvatarCurveExcelConfigData.json")
|
||||||
public class AvatarCurveData extends GenshinResource {
|
public class AvatarCurveData extends GameResource {
|
||||||
private int Level;
|
private int Level;
|
||||||
private CurveInfo[] CurveInfos;
|
private CurveInfo[] CurveInfos;
|
||||||
|
|
||||||
|
@ -2,8 +2,8 @@ package emu.grasscutter.data.def;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
import emu.grasscutter.data.common.PropGrowCurve;
|
import emu.grasscutter.data.common.PropGrowCurve;
|
||||||
@ -15,7 +15,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList;
|
|||||||
import it.unimi.dsi.fastutil.ints.IntList;
|
import it.unimi.dsi.fastutil.ints.IntList;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarExcelConfigData.json", loadPriority = LoadPriority.LOW)
|
@ResourceType(name = "AvatarExcelConfigData.json", loadPriority = LoadPriority.LOW)
|
||||||
public class AvatarData extends GenshinResource {
|
public class AvatarData extends GameResource {
|
||||||
|
|
||||||
private String name;
|
private String name;
|
||||||
private String IconName;
|
private String IconName;
|
||||||
@ -178,7 +178,7 @@ public class AvatarData extends GenshinResource {
|
|||||||
if (growCurve == null) {
|
if (growCurve == null) {
|
||||||
return 1f;
|
return 1f;
|
||||||
}
|
}
|
||||||
AvatarCurveData curveData = GenshinData.getAvatarCurveDataMap().get(level);
|
AvatarCurveData curveData = GameData.getAvatarCurveDataMap().get(level);
|
||||||
if (curveData == null) {
|
if (curveData == null) {
|
||||||
return 1f;
|
return 1f;
|
||||||
}
|
}
|
||||||
@ -211,24 +211,24 @@ public class AvatarData extends GenshinResource {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onLoad() {
|
public void onLoad() {
|
||||||
this.skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.SkillDepotId);
|
this.skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.SkillDepotId);
|
||||||
|
|
||||||
// Get fetters from GenshinData
|
// Get fetters from GameData
|
||||||
this.fetters = GenshinData.getFetterDataEntries().get(this.Id);
|
this.fetters = GameData.getFetterDataEntries().get(this.Id);
|
||||||
|
|
||||||
if (GenshinData.getFetterCharacterCardDataMap().get(this.Id) != null) {
|
if (GameData.getFetterCharacterCardDataMap().get(this.Id) != null) {
|
||||||
this.nameCardRewardId = GenshinData.getFetterCharacterCardDataMap().get(this.Id).getRewardId();
|
this.nameCardRewardId = GameData.getFetterCharacterCardDataMap().get(this.Id).getRewardId();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GenshinData.getRewardDataMap().get(this.nameCardRewardId) != null) {
|
if (GameData.getRewardDataMap().get(this.nameCardRewardId) != null) {
|
||||||
this.nameCardId = GenshinData.getRewardDataMap().get(this.nameCardRewardId).getRewardItemList().get(0).getItemId();
|
this.nameCardId = GameData.getRewardDataMap().get(this.nameCardRewardId).getRewardItemList().get(0).getItemId();
|
||||||
}
|
}
|
||||||
|
|
||||||
int size = GenshinData.getAvatarCurveDataMap().size();
|
int size = GameData.getAvatarCurveDataMap().size();
|
||||||
this.hpGrowthCurve = new float[size];
|
this.hpGrowthCurve = new float[size];
|
||||||
this.attackGrowthCurve = new float[size];
|
this.attackGrowthCurve = new float[size];
|
||||||
this.defenseGrowthCurve = new float[size];
|
this.defenseGrowthCurve = new float[size];
|
||||||
for (AvatarCurveData curveData : GenshinData.getAvatarCurveDataMap().values()) {
|
for (AvatarCurveData curveData : GameData.getAvatarCurveDataMap().values()) {
|
||||||
int level = curveData.getLevel() - 1;
|
int level = curveData.getLevel() - 1;
|
||||||
for (PropGrowCurve growCurve : this.PropGrowCurves) {
|
for (PropGrowCurve growCurve : this.PropGrowCurves) {
|
||||||
FightProperty prop = FightProperty.getPropByName(growCurve.getType());
|
FightProperty prop = FightProperty.getPropByName(growCurve.getType());
|
||||||
@ -260,7 +260,7 @@ public class AvatarData extends GenshinResource {
|
|||||||
if (split.length > 0) {
|
if (split.length > 0) {
|
||||||
this.name = split[split.length - 1];
|
this.name = split[split.length - 1];
|
||||||
|
|
||||||
AbilityEmbryoEntry info = GenshinData.getAbilityEmbryoInfo().get(this.name);
|
AbilityEmbryoEntry info = GameData.getAbilityEmbryoInfo().get(this.name);
|
||||||
if (info != null) {
|
if (info != null) {
|
||||||
this.abilities = new IntArrayList(info.getAbilities().length);
|
this.abilities = new IntArrayList(info.getAbilities().length);
|
||||||
for (String ability : info.getAbilities()) {
|
for (String ability : info.getAbilities()) {
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarFettersLevelExcelConfigData.json")
|
@ResourceType(name = "AvatarFettersLevelExcelConfigData.json")
|
||||||
public class AvatarFetterLevelData extends GenshinResource {
|
public class AvatarFetterLevelData extends GameResource {
|
||||||
private int FetterLevel;
|
private int FetterLevel;
|
||||||
private int NeedExp;
|
private int NeedExp;
|
||||||
|
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarFlycloakExcelConfigData.json")
|
@ResourceType(name = "AvatarFlycloakExcelConfigData.json")
|
||||||
public class AvatarFlycloakData extends GenshinResource {
|
public class AvatarFlycloakData extends GameResource {
|
||||||
private int FlycloakId;
|
private int FlycloakId;
|
||||||
private long NameTextMapHash;
|
private long NameTextMapHash;
|
||||||
|
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarLevelExcelConfigData.json")
|
@ResourceType(name = "AvatarLevelExcelConfigData.json")
|
||||||
public class AvatarLevelData extends GenshinResource {
|
public class AvatarLevelData extends GameResource {
|
||||||
private int Level;
|
private int Level;
|
||||||
private int Exp;
|
private int Exp;
|
||||||
|
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.FightPropData;
|
import emu.grasscutter.data.common.FightPropData;
|
||||||
import emu.grasscutter.data.common.ItemParamData;
|
import emu.grasscutter.data.common.ItemParamData;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarPromoteExcelConfigData.json")
|
@ResourceType(name = "AvatarPromoteExcelConfigData.json")
|
||||||
public class AvatarPromoteData extends GenshinResource {
|
public class AvatarPromoteData extends GameResource {
|
||||||
|
|
||||||
private int AvatarPromoteId;
|
private int AvatarPromoteId;
|
||||||
private int PromoteLevel;
|
private int PromoteLevel;
|
||||||
|
@ -2,12 +2,12 @@ package emu.grasscutter.data.def;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||||
public class AvatarSkillData extends GenshinResource {
|
public class AvatarSkillData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
private float CdTime;
|
private float CdTime;
|
||||||
private int CostElemVal;
|
private int CostElemVal;
|
||||||
|
@ -2,8 +2,8 @@ package emu.grasscutter.data.def;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
|
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
|
||||||
@ -13,7 +13,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList;
|
|||||||
import it.unimi.dsi.fastutil.ints.IntList;
|
import it.unimi.dsi.fastutil.ints.IntList;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||||
public class AvatarSkillDepotData extends GenshinResource {
|
public class AvatarSkillDepotData extends GameResource {
|
||||||
|
|
||||||
private int Id;
|
private int Id;
|
||||||
private int EnergySkill;
|
private int EnergySkill;
|
||||||
@ -94,7 +94,7 @@ public class AvatarSkillDepotData extends GenshinResource {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onLoad() {
|
public void onLoad() {
|
||||||
this.energySkillData = GenshinData.getAvatarSkillDataMap().get(this.EnergySkill);
|
this.energySkillData = GameData.getAvatarSkillDataMap().get(this.EnergySkill);
|
||||||
if (getEnergySkillData() != null) {
|
if (getEnergySkillData() != null) {
|
||||||
this.elementType = ElementType.getTypeByName(getEnergySkillData().getCostElemType());
|
this.elementType = ElementType.getTypeByName(getEnergySkillData().getCostElemType());
|
||||||
} else {
|
} else {
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
import emu.grasscutter.data.common.FightPropData;
|
import emu.grasscutter.data.common.FightPropData;
|
||||||
|
|
||||||
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||||
public class AvatarTalentData extends GenshinResource {
|
public class AvatarTalentData extends GameResource {
|
||||||
private int TalentId;
|
private int TalentId;
|
||||||
private int PrevTalent;
|
private int PrevTalent;
|
||||||
private long NameTextMapHash;
|
private long NameTextMapHash;
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.FightPropData;
|
import emu.grasscutter.data.common.FightPropData;
|
||||||
|
|
||||||
@ResourceType(name = "EquipAffixExcelConfigData.json")
|
@ResourceType(name = "EquipAffixExcelConfigData.json")
|
||||||
public class EquipAffixData extends GenshinResource {
|
public class EquipAffixData extends GameResource {
|
||||||
|
|
||||||
private int AffixId;
|
private int AffixId;
|
||||||
private int Id;
|
private int Id;
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
|
|
||||||
@ResourceType(name = "FetterCharacterCardExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
@ResourceType(name = "FetterCharacterCardExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
|
||||||
public class FetterCharacterCardData extends GenshinResource {
|
public class FetterCharacterCardData extends GameResource {
|
||||||
private int AvatarId;
|
private int AvatarId;
|
||||||
private int RewardId;
|
private int RewardId;
|
||||||
|
|
||||||
|
@ -2,13 +2,13 @@ package emu.grasscutter.data.def;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
import emu.grasscutter.data.common.OpenCondData;
|
import emu.grasscutter.data.common.OpenCondData;
|
||||||
|
|
||||||
@ResourceType(name = {"FetterInfoExcelConfigData.json", "FettersExcelConfigData.json", "FetterStoryExcelConfigData.json"}, loadPriority = LoadPriority.HIGHEST)
|
@ResourceType(name = {"FetterInfoExcelConfigData.json", "FettersExcelConfigData.json", "FetterStoryExcelConfigData.json"}, loadPriority = LoadPriority.HIGHEST)
|
||||||
public class FetterData extends GenshinResource {
|
public class FetterData extends GameResource {
|
||||||
private int AvatarId;
|
private int AvatarId;
|
||||||
private int FetterId;
|
private int FetterId;
|
||||||
private List<OpenCondData> OpenCond;
|
private List<OpenCondData> OpenCond;
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "GadgetExcelConfigData.json")
|
@ResourceType(name = "GadgetExcelConfigData.json")
|
||||||
public class GadgetData extends GenshinResource {
|
public class GadgetData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
|
|
||||||
private String Type;
|
private String Type;
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||||
import it.unimi.dsi.fastutil.ints.IntSet;
|
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||||
|
|
||||||
@ResourceType(name = {"MaterialExcelConfigData.json", "WeaponExcelConfigData.json", "ReliquaryExcelConfigData.json"})
|
@ResourceType(name = {"MaterialExcelConfigData.json", "WeaponExcelConfigData.json", "ReliquaryExcelConfigData.json"})
|
||||||
public class ItemData extends GenshinResource {
|
public class ItemData extends GameResource {
|
||||||
|
|
||||||
private int Id;
|
private int Id;
|
||||||
private int StackLimit = 1;
|
private int StackLimit = 1;
|
||||||
|
@ -4,12 +4,12 @@ import java.util.HashMap;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.stream.Stream;
|
import java.util.stream.Stream;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.CurveInfo;
|
import emu.grasscutter.data.common.CurveInfo;
|
||||||
|
|
||||||
@ResourceType(name = "MonsterCurveExcelConfigData.json")
|
@ResourceType(name = "MonsterCurveExcelConfigData.json")
|
||||||
public class MonsterCurveData extends GenshinResource {
|
public class MonsterCurveData extends GameResource {
|
||||||
private int Level;
|
private int Level;
|
||||||
private CurveInfo[] CurveInfos;
|
private CurveInfo[] CurveInfos;
|
||||||
|
|
||||||
|
@ -2,14 +2,14 @@ package emu.grasscutter.data.def;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
import emu.grasscutter.data.common.PropGrowCurve;
|
import emu.grasscutter.data.common.PropGrowCurve;
|
||||||
|
|
||||||
@ResourceType(name = "MonsterExcelConfigData.json", loadPriority = LoadPriority.LOW)
|
@ResourceType(name = "MonsterExcelConfigData.json", loadPriority = LoadPriority.LOW)
|
||||||
public class MonsterData extends GenshinResource {
|
public class MonsterData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
|
|
||||||
private String MonsterName;
|
private String MonsterName;
|
||||||
@ -168,13 +168,13 @@ public class MonsterData extends GenshinResource {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onLoad() {
|
public void onLoad() {
|
||||||
this.describeData = GenshinData.getMonsterDescribeDataMap().get(this.getDescribeId());
|
this.describeData = GameData.getMonsterDescribeDataMap().get(this.getDescribeId());
|
||||||
|
|
||||||
for (int id : this.Equips) {
|
for (int id : this.Equips) {
|
||||||
if (id == 0) {
|
if (id == 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
GadgetData gadget = GenshinData.getGadgetDataMap().get(id);
|
GadgetData gadget = GameData.getGadgetDataMap().get(id);
|
||||||
if (gadget == null) {
|
if (gadget == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.ResourceType.LoadPriority;
|
import emu.grasscutter.data.ResourceType.LoadPriority;
|
||||||
|
|
||||||
@ResourceType(name = "MonsterDescribeExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
@ResourceType(name = "MonsterDescribeExcelConfigData.json", loadPriority = LoadPriority.HIGH)
|
||||||
public class MonsterDescribeData extends GenshinResource {
|
public class MonsterDescribeData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
private long NameTextMapHash;
|
private long NameTextMapHash;
|
||||||
private int TitleID;
|
private int TitleID;
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "NpcExcelConfigData.json")
|
@ResourceType(name = "NpcExcelConfigData.json")
|
||||||
public class NpcData extends GenshinResource {
|
public class NpcData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
|
|
||||||
private String JsonName;
|
private String JsonName;
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "PlayerLevelExcelConfigData.json")
|
@ResourceType(name = "PlayerLevelExcelConfigData.json")
|
||||||
public class PlayerLevelData extends GenshinResource {
|
public class PlayerLevelData extends GameResource {
|
||||||
private int Level;
|
private int Level;
|
||||||
private int Exp;
|
private int Exp;
|
||||||
private int RewardId;
|
private int RewardId;
|
||||||
|
@ -3,13 +3,13 @@ package emu.grasscutter.data.def;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.FightPropData;
|
import emu.grasscutter.data.common.FightPropData;
|
||||||
import emu.grasscutter.data.common.ItemParamData;
|
import emu.grasscutter.data.common.ItemParamData;
|
||||||
|
|
||||||
@ResourceType(name = "ProudSkillExcelConfigData.json")
|
@ResourceType(name = "ProudSkillExcelConfigData.json")
|
||||||
public class ProudSkillData extends GenshinResource {
|
public class ProudSkillData extends GameResource {
|
||||||
|
|
||||||
private int ProudSkillId;
|
private int ProudSkillId;
|
||||||
private int ProudSkillGroupId;
|
private int ProudSkillGroupId;
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
|
|
||||||
@ResourceType(name = "ReliquaryAffixExcelConfigData.json")
|
@ResourceType(name = "ReliquaryAffixExcelConfigData.json")
|
||||||
public class ReliquaryAffixData extends GenshinResource {
|
public class ReliquaryAffixData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
|
|
||||||
private int DepotId;
|
private int DepotId;
|
||||||
|
@ -2,14 +2,14 @@ package emu.grasscutter.data.def;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
|
@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
|
||||||
public class ReliquaryLevelData extends GenshinResource {
|
public class ReliquaryLevelData extends GameResource {
|
||||||
private int id;
|
private int id;
|
||||||
private Int2ObjectMap<Float> propMap;
|
private Int2ObjectMap<Float> propMap;
|
||||||
|
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
|
|
||||||
@ResourceType(name = "ReliquaryMainPropExcelConfigData.json")
|
@ResourceType(name = "ReliquaryMainPropExcelConfigData.json")
|
||||||
public class ReliquaryMainPropData extends GenshinResource {
|
public class ReliquaryMainPropData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
|
|
||||||
private int PropDepotId;
|
private int PropDepotId;
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "ReliquarySetExcelConfigData.json")
|
@ResourceType(name = "ReliquarySetExcelConfigData.json")
|
||||||
public class ReliquarySetData extends GenshinResource {
|
public class ReliquarySetData extends GameResource {
|
||||||
private int SetId;
|
private int SetId;
|
||||||
private int[] SetNeedNum;
|
private int[] SetNeedNum;
|
||||||
private int EquipAffixId;
|
private int EquipAffixId;
|
||||||
|
@ -2,12 +2,12 @@ package emu.grasscutter.data.def;
|
|||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.RewardItemData;
|
import emu.grasscutter.data.common.RewardItemData;
|
||||||
|
|
||||||
@ResourceType(name = "RewardExcelConfigData.json")
|
@ResourceType(name = "RewardExcelConfigData.json")
|
||||||
public class RewardData extends GenshinResource {
|
public class RewardData extends GameResource {
|
||||||
public int RewardId;
|
public int RewardId;
|
||||||
public List<RewardItemData> RewardItemList;
|
public List<RewardItemData> RewardItemList;
|
||||||
|
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
import emu.grasscutter.game.props.SceneType;
|
import emu.grasscutter.game.props.SceneType;
|
||||||
|
|
||||||
@ResourceType(name = "SceneExcelConfigData.json")
|
@ResourceType(name = "SceneExcelConfigData.json")
|
||||||
public class SceneData extends GenshinResource {
|
public class SceneData extends GameResource {
|
||||||
private int Id;
|
private int Id;
|
||||||
private SceneType SceneType;
|
private SceneType SceneType;
|
||||||
private String ScriptData;
|
private String ScriptData;
|
||||||
|
@ -4,12 +4,12 @@ import java.util.HashMap;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.stream.Stream;
|
import java.util.stream.Stream;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.CurveInfo;
|
import emu.grasscutter.data.common.CurveInfo;
|
||||||
|
|
||||||
@ResourceType(name = "WeaponCurveExcelConfigData.json")
|
@ResourceType(name = "WeaponCurveExcelConfigData.json")
|
||||||
public class WeaponCurveData extends GenshinResource {
|
public class WeaponCurveData extends GameResource {
|
||||||
private int Level;
|
private int Level;
|
||||||
private CurveInfo[] CurveInfos;
|
private CurveInfo[] CurveInfos;
|
||||||
|
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "WeaponLevelExcelConfigData.json")
|
@ResourceType(name = "WeaponLevelExcelConfigData.json")
|
||||||
public class WeaponLevelData extends GenshinResource {
|
public class WeaponLevelData extends GameResource {
|
||||||
private int Level;
|
private int Level;
|
||||||
private int[] RequiredExps;
|
private int[] RequiredExps;
|
||||||
|
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
import emu.grasscutter.data.common.FightPropData;
|
import emu.grasscutter.data.common.FightPropData;
|
||||||
import emu.grasscutter.data.common.ItemParamData;
|
import emu.grasscutter.data.common.ItemParamData;
|
||||||
|
|
||||||
@ResourceType(name = "WeaponPromoteExcelConfigData.json")
|
@ResourceType(name = "WeaponPromoteExcelConfigData.json")
|
||||||
public class WeaponPromoteData extends GenshinResource {
|
public class WeaponPromoteData extends GameResource {
|
||||||
|
|
||||||
private int WeaponPromoteId;
|
private int WeaponPromoteId;
|
||||||
private int PromoteLevel;
|
private int PromoteLevel;
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.data.def;
|
package emu.grasscutter.data.def;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinResource;
|
import emu.grasscutter.data.GameResource;
|
||||||
import emu.grasscutter.data.ResourceType;
|
import emu.grasscutter.data.ResourceType;
|
||||||
|
|
||||||
@ResourceType(name = "WorldLevelExcelConfigData.json")
|
@ResourceType(name = "WorldLevelExcelConfigData.json")
|
||||||
public class WorldLevelData extends GenshinResource {
|
public class WorldLevelData extends GameResource {
|
||||||
private int Level;
|
private int Level;
|
||||||
private int MonsterLevel;
|
private int MonsterLevel;
|
||||||
|
|
||||||
|
@ -4,12 +4,12 @@ import java.util.List;
|
|||||||
|
|
||||||
import com.mongodb.client.result.DeleteResult;
|
import com.mongodb.client.result.DeleteResult;
|
||||||
import dev.morphia.query.experimental.filters.Filters;
|
import dev.morphia.query.experimental.filters.Filters;
|
||||||
import emu.grasscutter.GenshinConstants;
|
import emu.grasscutter.GameConstants;
|
||||||
import emu.grasscutter.game.Account;
|
import emu.grasscutter.game.Account;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
|
||||||
import emu.grasscutter.game.friends.Friendship;
|
import emu.grasscutter.game.friends.Friendship;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
public final class DatabaseHelper {
|
public final class DatabaseHelper {
|
||||||
public static Account createAccount(String username) {
|
public static Account createAccount(String username) {
|
||||||
@ -26,7 +26,7 @@ public final class DatabaseHelper {
|
|||||||
// Make sure there are no id collisions
|
// Make sure there are no id collisions
|
||||||
if (reservedId > 0) {
|
if (reservedId > 0) {
|
||||||
// Cannot make account with the same uid as the server console
|
// Cannot make account with the same uid as the server console
|
||||||
if (reservedId == GenshinConstants.SERVER_CONSOLE_UID) {
|
if (reservedId == GameConstants.SERVER_CONSOLE_UID) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
exists = DatabaseHelper.getAccountByPlayerId(reservedId);
|
exists = DatabaseHelper.getAccountByPlayerId(reservedId);
|
||||||
@ -90,15 +90,19 @@ public final class DatabaseHelper {
|
|||||||
return DatabaseManager.getDatastore().find(Account.class).filter(Filters.eq("username", username)).delete().getDeletedCount() > 0;
|
return DatabaseManager.getDatastore().find(Account.class).filter(Filters.eq("username", username)).delete().getDeletedCount() > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static GenshinPlayer getPlayerById(int id) {
|
public static List<Player> getAllPlayers() {
|
||||||
return DatabaseManager.getDatastore().find(GenshinPlayer.class).filter(Filters.eq("_id", id)).first();
|
return DatabaseManager.getDatastore().find(Player.class).stream().toList();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Player getPlayerById(int id) {
|
||||||
|
return DatabaseManager.getDatastore().find(Player.class).filter(Filters.eq("_id", id)).first();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean checkPlayerExists(int id) {
|
public static boolean checkPlayerExists(int id) {
|
||||||
return DatabaseManager.getDatastore().find(GenshinPlayer.class).filter(Filters.eq("_id", id)).first() != null;
|
return DatabaseManager.getDatastore().find(Player.class).filter(Filters.eq("_id", id)).first() != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static synchronized GenshinPlayer createPlayer(GenshinPlayer character, int reservedId) {
|
public static synchronized Player createPlayer(Player character, int reservedId) {
|
||||||
// Check if reserved id
|
// Check if reserved id
|
||||||
int id;
|
int id;
|
||||||
if (reservedId > 0 && !checkPlayerExists(reservedId)) {
|
if (reservedId > 0 && !checkPlayerExists(reservedId)) {
|
||||||
@ -123,42 +127,42 @@ public final class DatabaseHelper {
|
|||||||
id = reservedId;
|
id = reservedId;
|
||||||
} else {
|
} else {
|
||||||
do {
|
do {
|
||||||
id = DatabaseManager.getNextId(GenshinPlayer.class);
|
id = DatabaseManager.getNextId(Player.class);
|
||||||
}
|
}
|
||||||
while (checkPlayerExists(id));
|
while (checkPlayerExists(id));
|
||||||
}
|
}
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void savePlayer(GenshinPlayer character) {
|
public static void savePlayer(Player character) {
|
||||||
DatabaseManager.getDatastore().save(character);
|
DatabaseManager.getDatastore().save(character);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void saveAvatar(GenshinAvatar avatar) {
|
public static void saveAvatar(Avatar avatar) {
|
||||||
DatabaseManager.getDatastore().save(avatar);
|
DatabaseManager.getDatastore().save(avatar);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<GenshinAvatar> getAvatars(GenshinPlayer player) {
|
public static List<Avatar> getAvatars(Player player) {
|
||||||
return DatabaseManager.getDatastore().find(GenshinAvatar.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
|
return DatabaseManager.getDatastore().find(Avatar.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void saveItem(GenshinItem item) {
|
public static void saveItem(GameItem item) {
|
||||||
DatabaseManager.getDatastore().save(item);
|
DatabaseManager.getDatastore().save(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean deleteItem(GenshinItem item) {
|
public static boolean deleteItem(GameItem item) {
|
||||||
DeleteResult result = DatabaseManager.getDatastore().delete(item);
|
DeleteResult result = DatabaseManager.getDatastore().delete(item);
|
||||||
return result.wasAcknowledged();
|
return result.wasAcknowledged();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<GenshinItem> getInventoryItems(GenshinPlayer player) {
|
public static List<GameItem> getInventoryItems(Player player) {
|
||||||
return DatabaseManager.getDatastore().find(GenshinItem.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
|
return DatabaseManager.getDatastore().find(GameItem.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
|
||||||
}
|
}
|
||||||
public static List<Friendship> getFriends(GenshinPlayer player) {
|
public static List<Friendship> getFriends(Player player) {
|
||||||
return DatabaseManager.getDatastore().find(Friendship.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
|
return DatabaseManager.getDatastore().find(Friendship.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<Friendship> getReverseFriends(GenshinPlayer player) {
|
public static List<Friendship> getReverseFriends(Player player) {
|
||||||
return DatabaseManager.getDatastore().find(Friendship.class).filter(Filters.eq("friendId", player.getUid())).stream().toList();
|
return DatabaseManager.getDatastore().find(Friendship.class).filter(Filters.eq("friendId", player.getUid())).stream().toList();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,10 +13,10 @@ import dev.morphia.mapping.MapperOptions;
|
|||||||
import dev.morphia.query.experimental.filters.Filters;
|
import dev.morphia.query.experimental.filters.Filters;
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.game.Account;
|
import emu.grasscutter.game.Account;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
|
||||||
import emu.grasscutter.game.friends.Friendship;
|
import emu.grasscutter.game.friends.Friendship;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
public final class DatabaseManager {
|
public final class DatabaseManager {
|
||||||
|
|
||||||
@ -27,7 +27,7 @@ public final class DatabaseManager {
|
|||||||
private static Datastore dispatchDatastore;
|
private static Datastore dispatchDatastore;
|
||||||
|
|
||||||
private static final Class<?>[] mappedClasses = new Class<?>[] {
|
private static final Class<?>[] mappedClasses = new Class<?>[] {
|
||||||
DatabaseCounter.class, Account.class, GenshinPlayer.class, GenshinAvatar.class, GenshinItem.class, Friendship.class
|
DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class
|
||||||
};
|
};
|
||||||
|
|
||||||
public static Datastore getDatastore() {
|
public static Datastore getDatastore() {
|
||||||
|
@ -1,17 +1,19 @@
|
|||||||
package emu.grasscutter.game;
|
package emu.grasscutter.game;
|
||||||
|
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
|
|
||||||
public class CoopRequest {
|
public class CoopRequest {
|
||||||
private final GenshinPlayer requester;
|
private final Player requester;
|
||||||
private final long requestTime;
|
private final long requestTime;
|
||||||
private final long expireTime;
|
private final long expireTime;
|
||||||
|
|
||||||
public CoopRequest(GenshinPlayer requester) {
|
public CoopRequest(Player requester) {
|
||||||
this.requester = requester;
|
this.requester = requester;
|
||||||
this.requestTime = System.currentTimeMillis();
|
this.requestTime = System.currentTimeMillis();
|
||||||
this.expireTime = this.requestTime + 10000;
|
this.expireTime = this.requestTime + 10000;
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getRequester() {
|
public Player getRequester() {
|
||||||
return requester;
|
return requester;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,7 +16,7 @@ import dev.morphia.annotations.PostLoad;
|
|||||||
import dev.morphia.annotations.PrePersist;
|
import dev.morphia.annotations.PrePersist;
|
||||||
import dev.morphia.annotations.Transient;
|
import dev.morphia.annotations.Transient;
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.common.FightPropData;
|
import emu.grasscutter.data.common.FightPropData;
|
||||||
import emu.grasscutter.data.custom.OpenConfigEntry;
|
import emu.grasscutter.data.custom.OpenConfigEntry;
|
||||||
import emu.grasscutter.data.def.AvatarData;
|
import emu.grasscutter.data.def.AvatarData;
|
||||||
@ -35,10 +35,10 @@ import emu.grasscutter.data.def.WeaponPromoteData;
|
|||||||
import emu.grasscutter.data.def.ItemData.WeaponProperty;
|
import emu.grasscutter.data.def.ItemData.WeaponProperty;
|
||||||
import emu.grasscutter.data.def.ProudSkillData;
|
import emu.grasscutter.data.def.ProudSkillData;
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.entity.EntityAvatar;
|
import emu.grasscutter.game.entity.EntityAvatar;
|
||||||
import emu.grasscutter.game.inventory.EquipType;
|
import emu.grasscutter.game.inventory.EquipType;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.ElementType;
|
import emu.grasscutter.game.props.ElementType;
|
||||||
import emu.grasscutter.game.props.EntityIdType;
|
import emu.grasscutter.game.props.EntityIdType;
|
||||||
import emu.grasscutter.game.props.FetterState;
|
import emu.grasscutter.game.props.FetterState;
|
||||||
@ -57,11 +57,11 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
|||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
@Entity(value = "avatars", useDiscriminator = false)
|
@Entity(value = "avatars", useDiscriminator = false)
|
||||||
public class GenshinAvatar {
|
public class Avatar {
|
||||||
@Id private ObjectId id;
|
@Id private ObjectId id;
|
||||||
@Indexed private int ownerId; // Id of player that this avatar belongs to
|
@Indexed private int ownerId; // Id of player that this avatar belongs to
|
||||||
|
|
||||||
@Transient private GenshinPlayer owner;
|
@Transient private Player owner;
|
||||||
@Transient private AvatarData data;
|
@Transient private AvatarData data;
|
||||||
@Transient private long guid; // Player unique id
|
@Transient private long guid; // Player unique id
|
||||||
private int avatarId; // Id of avatar
|
private int avatarId; // Id of avatar
|
||||||
@ -73,7 +73,7 @@ public class GenshinAvatar {
|
|||||||
private int satiationPenalty; // ?
|
private int satiationPenalty; // ?
|
||||||
private float currentHp;
|
private float currentHp;
|
||||||
|
|
||||||
@Transient private final Int2ObjectMap<GenshinItem> equips;
|
@Transient private final Int2ObjectMap<GameItem> equips;
|
||||||
@Transient private final Int2FloatOpenHashMap fightProp;
|
@Transient private final Int2FloatOpenHashMap fightProp;
|
||||||
@Transient private Set<String> extraAbilityEmbryos;
|
@Transient private Set<String> extraAbilityEmbryos;
|
||||||
|
|
||||||
@ -96,21 +96,21 @@ public class GenshinAvatar {
|
|||||||
private int nameCardRewardId;
|
private int nameCardRewardId;
|
||||||
private int nameCardId;
|
private int nameCardId;
|
||||||
|
|
||||||
public GenshinAvatar() {
|
public Avatar() {
|
||||||
// Morhpia only!
|
// Morhpia only!
|
||||||
this.equips = new Int2ObjectOpenHashMap<>();
|
this.equips = new Int2ObjectOpenHashMap<>();
|
||||||
this.fightProp = new Int2FloatOpenHashMap();
|
this.fightProp = new Int2FloatOpenHashMap();
|
||||||
this.extraAbilityEmbryos = new HashSet<>();
|
this.extraAbilityEmbryos = new HashSet<>();
|
||||||
this.proudSkillBonusMap = new HashMap<>();
|
this.proudSkillBonusMap = new HashMap<>();
|
||||||
this.fetters = new ArrayList<>(); // TODO Move to genshin avatar
|
this.fetters = new ArrayList<>(); // TODO Move to avatar
|
||||||
}
|
}
|
||||||
|
|
||||||
// On creation
|
// On creation
|
||||||
public GenshinAvatar(int avatarId) {
|
public Avatar(int avatarId) {
|
||||||
this(GenshinData.getAvatarDataMap().get(avatarId));
|
this(GameData.getAvatarDataMap().get(avatarId));
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinAvatar(AvatarData data) {
|
public Avatar(AvatarData data) {
|
||||||
this();
|
this();
|
||||||
this.avatarId = data.getId();
|
this.avatarId = data.getId();
|
||||||
this.nameCardRewardId = data.getNameCardRewardId();
|
this.nameCardRewardId = data.getNameCardRewardId();
|
||||||
@ -143,7 +143,7 @@ public class GenshinAvatar {
|
|||||||
this.onLoad();
|
this.onLoad();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getPlayer() {
|
public Player getPlayer() {
|
||||||
return this.owner;
|
return this.owner;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -163,10 +163,10 @@ public class GenshinAvatar {
|
|||||||
return ownerId;
|
return ownerId;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setOwner(GenshinPlayer player) {
|
public void setOwner(Player player) {
|
||||||
this.owner = player;
|
this.owner = player;
|
||||||
this.ownerId = player.getUid();
|
this.ownerId = player.getUid();
|
||||||
this.guid = player.getNextGenshinGuid();
|
this.guid = player.getNextGameGuid();
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getSatiation() {
|
public int getSatiation() {
|
||||||
@ -229,19 +229,19 @@ public class GenshinAvatar {
|
|||||||
this.promoteLevel = promoteLevel;
|
this.promoteLevel = promoteLevel;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Int2ObjectMap<GenshinItem> getEquips() {
|
public Int2ObjectMap<GameItem> getEquips() {
|
||||||
return equips;
|
return equips;
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinItem getEquipBySlot(EquipType slot) {
|
public GameItem getEquipBySlot(EquipType slot) {
|
||||||
return this.getEquips().get(slot.getValue());
|
return this.getEquips().get(slot.getValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
private GenshinItem getEquipBySlot(int slotId) {
|
private GameItem getEquipBySlot(int slotId) {
|
||||||
return this.getEquips().get(slotId);
|
return this.getEquips().get(slotId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinItem getWeapon() {
|
public GameItem getWeapon() {
|
||||||
return this.getEquipBySlot(EquipType.EQUIP_WEAPON);
|
return this.getEquipBySlot(EquipType.EQUIP_WEAPON);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -270,7 +270,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
if (openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel()) {
|
if (openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel()) {
|
||||||
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
||||||
if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
if (GameData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
||||||
this.getProudSkillList().add(proudSkillId);
|
this.getProudSkillList().add(proudSkillId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -385,7 +385,7 @@ public class GenshinAvatar {
|
|||||||
return bornTime;
|
return bornTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean equipItem(GenshinItem item, boolean shouldRecalc) {
|
public boolean equipItem(GameItem item, boolean shouldRecalc) {
|
||||||
EquipType itemEquipType = item.getItemData().getEquipType();
|
EquipType itemEquipType = item.getItemData().getEquipType();
|
||||||
if (itemEquipType == EquipType.EQUIP_NONE) {
|
if (itemEquipType == EquipType.EQUIP_NONE) {
|
||||||
return false;
|
return false;
|
||||||
@ -416,7 +416,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean unequipItem(EquipType slot) {
|
public boolean unequipItem(EquipType slot) {
|
||||||
GenshinItem item = getEquips().remove(slot.getValue());
|
GameItem item = getEquips().remove(slot.getValue());
|
||||||
|
|
||||||
if (item != null) {
|
if (item != null) {
|
||||||
item.setEquipCharacter(0);
|
item.setEquipCharacter(0);
|
||||||
@ -434,7 +434,7 @@ public class GenshinAvatar {
|
|||||||
public void recalcStats(boolean forceSendAbilityChange) {
|
public void recalcStats(boolean forceSendAbilityChange) {
|
||||||
// Setup
|
// Setup
|
||||||
AvatarData data = this.getAvatarData();
|
AvatarData data = this.getAvatarData();
|
||||||
AvatarPromoteData promoteData = GenshinData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
|
AvatarPromoteData promoteData = GameData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
|
||||||
Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
|
Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
|
||||||
|
|
||||||
// Extra ability embryos
|
// Extra ability embryos
|
||||||
@ -476,21 +476,21 @@ public class GenshinAvatar {
|
|||||||
// Artifacts
|
// Artifacts
|
||||||
for (int slotId = 1; slotId <= 5; slotId++) {
|
for (int slotId = 1; slotId <= 5; slotId++) {
|
||||||
// Get artifact
|
// Get artifact
|
||||||
GenshinItem equip = this.getEquipBySlot(slotId);
|
GameItem equip = this.getEquipBySlot(slotId);
|
||||||
if (equip == null) {
|
if (equip == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// Artifact main stat
|
// Artifact main stat
|
||||||
ReliquaryMainPropData mainPropData = GenshinData.getReliquaryMainPropDataMap().get(equip.getMainPropId());
|
ReliquaryMainPropData mainPropData = GameData.getReliquaryMainPropDataMap().get(equip.getMainPropId());
|
||||||
if (mainPropData != null) {
|
if (mainPropData != null) {
|
||||||
ReliquaryLevelData levelData = GenshinData.getRelicLevelData(equip.getItemData().getRankLevel(), equip.getLevel());
|
ReliquaryLevelData levelData = GameData.getRelicLevelData(equip.getItemData().getRankLevel(), equip.getLevel());
|
||||||
if (levelData != null) {
|
if (levelData != null) {
|
||||||
this.addFightProperty(mainPropData.getFightProp(), levelData.getPropValue(mainPropData.getFightProp()));
|
this.addFightProperty(mainPropData.getFightProp(), levelData.getPropValue(mainPropData.getFightProp()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Artifact sub stats
|
// Artifact sub stats
|
||||||
for (int appendPropId : equip.getAppendPropIdList()) {
|
for (int appendPropId : equip.getAppendPropIdList()) {
|
||||||
ReliquaryAffixData affixData = GenshinData.getReliquaryAffixDataMap().get(appendPropId);
|
ReliquaryAffixData affixData = GameData.getReliquaryAffixDataMap().get(appendPropId);
|
||||||
if (affixData != null) {
|
if (affixData != null) {
|
||||||
this.addFightProperty(affixData.getFightProp(), affixData.getPropValue());
|
this.addFightProperty(affixData.getFightProp(), affixData.getPropValue());
|
||||||
}
|
}
|
||||||
@ -503,7 +503,7 @@ public class GenshinAvatar {
|
|||||||
|
|
||||||
// Set stuff
|
// Set stuff
|
||||||
for (Int2IntOpenHashMap.Entry e : setMap.int2IntEntrySet()) {
|
for (Int2IntOpenHashMap.Entry e : setMap.int2IntEntrySet()) {
|
||||||
ReliquarySetData setData = GenshinData.getReliquarySetDataMap().get(e.getIntKey());
|
ReliquarySetData setData = GameData.getReliquarySetDataMap().get(e.getIntKey());
|
||||||
if (setData == null) {
|
if (setData == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -516,7 +516,7 @@ public class GenshinAvatar {
|
|||||||
if (amount >= setData.getSetNeedNum()[setIndex]) {
|
if (amount >= setData.getSetNeedNum()[setIndex]) {
|
||||||
int affixId = (setData.getEquipAffixId() * 10) + setIndex;
|
int affixId = (setData.getEquipAffixId() * 10) + setIndex;
|
||||||
|
|
||||||
EquipAffixData affix = GenshinData.getEquipAffixDataMap().get(affixId);
|
EquipAffixData affix = GameData.getEquipAffixDataMap().get(affixId);
|
||||||
if (affix == null) {
|
if (affix == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -535,17 +535,17 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Weapon
|
// Weapon
|
||||||
GenshinItem weapon = this.getWeapon();
|
GameItem weapon = this.getWeapon();
|
||||||
if (weapon != null) {
|
if (weapon != null) {
|
||||||
// Add stats
|
// Add stats
|
||||||
WeaponCurveData curveData = GenshinData.getWeaponCurveDataMap().get(weapon.getLevel());
|
WeaponCurveData curveData = GameData.getWeaponCurveDataMap().get(weapon.getLevel());
|
||||||
if (curveData != null) {
|
if (curveData != null) {
|
||||||
for (WeaponProperty weaponProperty : weapon.getItemData().getWeaponProperties()) {
|
for (WeaponProperty weaponProperty : weapon.getItemData().getWeaponProperties()) {
|
||||||
this.addFightProperty(weaponProperty.getFightProp(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
|
this.addFightProperty(weaponProperty.getFightProp(), weaponProperty.getInitValue() * curveData.getMultByProp(weaponProperty.getType()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Weapon promotion stats
|
// Weapon promotion stats
|
||||||
WeaponPromoteData wepPromoteData = GenshinData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
|
WeaponPromoteData wepPromoteData = GameData.getWeaponPromoteData(weapon.getItemData().getWeaponPromoteId(), weapon.getPromoteLevel());
|
||||||
if (wepPromoteData != null) {
|
if (wepPromoteData != null) {
|
||||||
for (FightPropData prop : wepPromoteData.getAddProps()) {
|
for (FightPropData prop : wepPromoteData.getAddProps()) {
|
||||||
if (prop.getValue() == 0f || prop.getProp() == null) {
|
if (prop.getValue() == 0f || prop.getProp() == null) {
|
||||||
@ -563,7 +563,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
// Calculate affix id
|
// Calculate affix id
|
||||||
int affixId = (af * 10) + weapon.getRefinement();
|
int affixId = (af * 10) + weapon.getRefinement();
|
||||||
EquipAffixData affix = GenshinData.getEquipAffixDataMap().get(affixId);
|
EquipAffixData affix = GameData.getEquipAffixDataMap().get(affixId);
|
||||||
if (affix == null) {
|
if (affix == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -580,7 +580,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add proud skills and unlock them if needed
|
// Add proud skills and unlock them if needed
|
||||||
AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.getSkillDepotId());
|
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.getSkillDepotId());
|
||||||
this.getProudSkillList().clear();
|
this.getProudSkillList().clear();
|
||||||
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
|
for (InherentProudSkillOpens openData : skillDepot.getInherentProudSkillOpens()) {
|
||||||
if (openData.getProudSkillGroupId() == 0) {
|
if (openData.getProudSkillGroupId() == 0) {
|
||||||
@ -588,7 +588,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
if (openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel()) {
|
if (openData.getNeedAvatarPromoteLevel() <= this.getPromoteLevel()) {
|
||||||
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
int proudSkillId = (openData.getProudSkillGroupId() * 100) + 1;
|
||||||
if (GenshinData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
if (GameData.getProudSkillDataMap().containsKey(proudSkillId)) {
|
||||||
this.getProudSkillList().add(proudSkillId);
|
this.getProudSkillList().add(proudSkillId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -596,7 +596,7 @@ public class GenshinAvatar {
|
|||||||
|
|
||||||
// Proud skills
|
// Proud skills
|
||||||
for (int proudSkillId : this.getProudSkillList()) {
|
for (int proudSkillId : this.getProudSkillList()) {
|
||||||
ProudSkillData proudSkillData = GenshinData.getProudSkillDataMap().get(proudSkillId);
|
ProudSkillData proudSkillData = GameData.getProudSkillDataMap().get(proudSkillId);
|
||||||
if (proudSkillData == null) {
|
if (proudSkillData == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -613,7 +613,7 @@ public class GenshinAvatar {
|
|||||||
// Constellations
|
// Constellations
|
||||||
if (this.getTalentIdList().size() > 0) {
|
if (this.getTalentIdList().size() > 0) {
|
||||||
for (int talentId : this.getTalentIdList()) {
|
for (int talentId : this.getTalentIdList()) {
|
||||||
AvatarTalentData avatarTalentData = GenshinData.getAvatarTalentDataMap().get(talentId);
|
AvatarTalentData avatarTalentData = GameData.getAvatarTalentDataMap().get(talentId);
|
||||||
if (avatarTalentData == null) {
|
if (avatarTalentData == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -657,7 +657,7 @@ public class GenshinAvatar {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(openConfig);
|
OpenConfigEntry entry = GameData.getOpenConfigEntries().get(openConfig);
|
||||||
if (entry == null) {
|
if (entry == null) {
|
||||||
if (forceAdd) {
|
if (forceAdd) {
|
||||||
// Add config string to ability skill list anyways
|
// Add config string to ability skill list anyways
|
||||||
@ -684,14 +684,14 @@ public class GenshinAvatar {
|
|||||||
|
|
||||||
if (this.getTalentIdList().size() > 0) {
|
if (this.getTalentIdList().size() > 0) {
|
||||||
for (int talentId : this.getTalentIdList()) {
|
for (int talentId : this.getTalentIdList()) {
|
||||||
AvatarTalentData avatarTalentData = GenshinData.getAvatarTalentDataMap().get(talentId);
|
AvatarTalentData avatarTalentData = GameData.getAvatarTalentDataMap().get(talentId);
|
||||||
|
|
||||||
if (avatarTalentData == null || avatarTalentData.getOpenConfig() == null || avatarTalentData.getOpenConfig().length() == 0) {
|
if (avatarTalentData == null || avatarTalentData.getOpenConfig() == null || avatarTalentData.getOpenConfig().length() == 0) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get open config to find which skill should be boosted
|
// Get open config to find which skill should be boosted
|
||||||
OpenConfigEntry entry = GenshinData.getOpenConfigEntries().get(avatarTalentData.getOpenConfig());
|
OpenConfigEntry entry = GameData.getOpenConfigEntries().get(avatarTalentData.getOpenConfig());
|
||||||
if (entry == null) {
|
if (entry == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -712,7 +712,7 @@ public class GenshinAvatar {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Get proud skill group id
|
// Get proud skill group id
|
||||||
AvatarSkillData skillData = GenshinData.getAvatarSkillDataMap().get(skillId);
|
AvatarSkillData skillData = GameData.getAvatarSkillDataMap().get(skillId);
|
||||||
|
|
||||||
if (skillData == null) {
|
if (skillData == null) {
|
||||||
continue;
|
continue;
|
||||||
@ -785,7 +785,7 @@ public class GenshinAvatar {
|
|||||||
.setWearingFlycloakId(this.getFlyCloak())
|
.setWearingFlycloakId(this.getFlyCloak())
|
||||||
.setCostumeId(this.getCostume());
|
.setCostumeId(this.getCostume());
|
||||||
|
|
||||||
for (GenshinItem item : this.getEquips().values()) {
|
for (GameItem item : this.getEquips().values()) {
|
||||||
avatarInfo.addEquipGuidList(item.getGuid());
|
avatarInfo.addEquipGuidList(item.getGuid());
|
||||||
}
|
}
|
||||||
|
|
@ -7,7 +7,7 @@ public class AvatarProfileData {
|
|||||||
private int avatarId;
|
private int avatarId;
|
||||||
private int level;
|
private int level;
|
||||||
|
|
||||||
public AvatarProfileData(GenshinAvatar avatar) {
|
public AvatarProfileData(Avatar avatar) {
|
||||||
this.update(avatar);
|
this.update(avatar);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -19,7 +19,7 @@ public class AvatarProfileData {
|
|||||||
return level;
|
return level;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void update(GenshinAvatar avatar) {
|
public void update(Avatar avatar) {
|
||||||
this.avatarId = avatar.getAvatarId();
|
this.avatarId = avatar.getAvatarId();
|
||||||
this.level = avatar.getLevel();
|
this.level = avatar.getLevel();
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,12 @@ package emu.grasscutter.game.avatar;
|
|||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.AvatarData;
|
import emu.grasscutter.data.def.AvatarData;
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
|
||||||
import emu.grasscutter.game.entity.EntityAvatar;
|
import emu.grasscutter.game.entity.EntityAvatar;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarChangeCostumeNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarChangeCostumeNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketAvatarFlycloakChangeNotify;
|
import emu.grasscutter.server.packet.send.PacketAvatarFlycloakChangeNotify;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||||
@ -16,22 +16,22 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
|||||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||||
|
|
||||||
public class AvatarStorage implements Iterable<GenshinAvatar> {
|
public class AvatarStorage implements Iterable<Avatar> {
|
||||||
private final GenshinPlayer player;
|
private final Player player;
|
||||||
private final Int2ObjectMap<GenshinAvatar> avatars;
|
private final Int2ObjectMap<Avatar> avatars;
|
||||||
private final Long2ObjectMap<GenshinAvatar> avatarsGuid;
|
private final Long2ObjectMap<Avatar> avatarsGuid;
|
||||||
|
|
||||||
public AvatarStorage(GenshinPlayer player) {
|
public AvatarStorage(Player player) {
|
||||||
this.player = player;
|
this.player = player;
|
||||||
this.avatars = new Int2ObjectOpenHashMap<>();
|
this.avatars = new Int2ObjectOpenHashMap<>();
|
||||||
this.avatarsGuid = new Long2ObjectOpenHashMap<>();
|
this.avatarsGuid = new Long2ObjectOpenHashMap<>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getPlayer() {
|
public Player getPlayer() {
|
||||||
return player;
|
return player;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Int2ObjectMap<GenshinAvatar> getAvatars() {
|
public Int2ObjectMap<Avatar> getAvatars() {
|
||||||
return avatars;
|
return avatars;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -39,11 +39,11 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
return this.avatars.size();
|
return this.avatars.size();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinAvatar getAvatarById(int id) {
|
public Avatar getAvatarById(int id) {
|
||||||
return getAvatars().get(id);
|
return getAvatars().get(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinAvatar getAvatarByGuid(long id) {
|
public Avatar getAvatarByGuid(long id) {
|
||||||
return avatarsGuid.get(id);
|
return avatarsGuid.get(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -51,7 +51,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
return getAvatars().containsKey(id);
|
return getAvatars().containsKey(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean addAvatar(GenshinAvatar avatar) {
|
public boolean addAvatar(Avatar avatar) {
|
||||||
if (avatar.getAvatarData() == null || this.hasAvatar(avatar.getAvatarId())) {
|
if (avatar.getAvatarData() == null || this.hasAvatar(avatar.getAvatarId())) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -68,14 +68,14 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void addStartingWeapon(GenshinAvatar avatar) {
|
public void addStartingWeapon(Avatar avatar) {
|
||||||
// Make sure avatar owner is this player
|
// Make sure avatar owner is this player
|
||||||
if (avatar.getPlayer() != this.getPlayer()) {
|
if (avatar.getPlayer() != this.getPlayer()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create weapon
|
// Create weapon
|
||||||
GenshinItem weapon = new GenshinItem(avatar.getAvatarData().getInitialWeapon());
|
GameItem weapon = new GameItem(avatar.getAvatarData().getInitialWeapon());
|
||||||
|
|
||||||
if (weapon.getItemData() != null) {
|
if (weapon.getItemData() != null) {
|
||||||
this.getPlayer().getInventory().addItem(weapon);
|
this.getPlayer().getInventory().addItem(weapon);
|
||||||
@ -85,7 +85,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean wearFlycloak(long avatarGuid, int flycloakId) {
|
public boolean wearFlycloak(long avatarGuid, int flycloakId) {
|
||||||
GenshinAvatar avatar = this.getAvatarByGuid(avatarGuid);
|
Avatar avatar = this.getAvatarByGuid(avatarGuid);
|
||||||
|
|
||||||
if (avatar == null || !getPlayer().getFlyCloakList().contains(flycloakId)) {
|
if (avatar == null || !getPlayer().getFlyCloakList().contains(flycloakId)) {
|
||||||
return false;
|
return false;
|
||||||
@ -101,7 +101,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean changeCostume(long avatarGuid, int costumeId) {
|
public boolean changeCostume(long avatarGuid, int costumeId) {
|
||||||
GenshinAvatar avatar = this.getAvatarByGuid(avatarGuid);
|
Avatar avatar = this.getAvatarByGuid(avatarGuid);
|
||||||
|
|
||||||
if (avatar == null) {
|
if (avatar == null) {
|
||||||
return false;
|
return false;
|
||||||
@ -130,15 +130,15 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void loadFromDatabase() {
|
public void loadFromDatabase() {
|
||||||
List<GenshinAvatar> avatars = DatabaseHelper.getAvatars(getPlayer());
|
List<Avatar> avatars = DatabaseHelper.getAvatars(getPlayer());
|
||||||
|
|
||||||
for (GenshinAvatar avatar : avatars) {
|
for (Avatar avatar : avatars) {
|
||||||
// Should never happen
|
// Should never happen
|
||||||
if (avatar.getObjectId() == null) {
|
if (avatar.getObjectId() == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
AvatarData avatarData = GenshinData.getAvatarDataMap().get(avatar.getAvatarId());
|
AvatarData avatarData = GameData.getAvatarDataMap().get(avatar.getAvatarId());
|
||||||
if (avatarData == null) {
|
if (avatarData == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -157,7 +157,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void postLoad() {
|
public void postLoad() {
|
||||||
for (GenshinAvatar avatar : this) {
|
for (Avatar avatar : this) {
|
||||||
// Weapon check
|
// Weapon check
|
||||||
if (avatar.getWeapon() == null) {
|
if (avatar.getWeapon() == null) {
|
||||||
this.addStartingWeapon(avatar);
|
this.addStartingWeapon(avatar);
|
||||||
@ -168,7 +168,7 @@ public class AvatarStorage implements Iterable<GenshinAvatar> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Iterator<GenshinAvatar> iterator() {
|
public Iterator<Avatar> iterator() {
|
||||||
return getAvatars().values().iterator();
|
return getAvatars().values().iterator();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
package emu.grasscutter.game.entity;
|
package emu.grasscutter.game.entity;
|
||||||
|
|
||||||
import emu.grasscutter.GenshinConstants;
|
import emu.grasscutter.GameConstants;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.AvatarData;
|
import emu.grasscutter.data.def.AvatarData;
|
||||||
import emu.grasscutter.data.def.AvatarSkillDepotData;
|
import emu.grasscutter.data.def.AvatarSkillDepotData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.GenshinScene;
|
|
||||||
import emu.grasscutter.game.World;
|
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
|
||||||
import emu.grasscutter.game.inventory.EquipType;
|
import emu.grasscutter.game.inventory.EquipType;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.props.EntityIdType;
|
import emu.grasscutter.game.props.EntityIdType;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
import emu.grasscutter.game.world.World;
|
||||||
import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlock;
|
import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlock;
|
||||||
import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
|
import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
|
||||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||||
@ -34,29 +34,29 @@ import emu.grasscutter.utils.Utils;
|
|||||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||||
|
|
||||||
public class EntityAvatar extends GenshinEntity {
|
public class EntityAvatar extends GameEntity {
|
||||||
private final GenshinAvatar avatar;
|
private final Avatar avatar;
|
||||||
|
|
||||||
private PlayerDieType killedType;
|
private PlayerDieType killedType;
|
||||||
private int killedBy;
|
private int killedBy;
|
||||||
|
|
||||||
public EntityAvatar(GenshinScene scene, GenshinAvatar avatar) {
|
public EntityAvatar(Scene scene, Avatar avatar) {
|
||||||
super(scene);
|
super(scene);
|
||||||
this.avatar = avatar;
|
this.avatar = avatar;
|
||||||
this.id = getScene().getWorld().getNextEntityId(EntityIdType.AVATAR);
|
this.id = getScene().getWorld().getNextEntityId(EntityIdType.AVATAR);
|
||||||
|
|
||||||
GenshinItem weapon = this.getAvatar().getWeapon();
|
GameItem weapon = this.getAvatar().getWeapon();
|
||||||
if (weapon != null) {
|
if (weapon != null) {
|
||||||
weapon.setWeaponEntityId(getScene().getWorld().getNextEntityId(EntityIdType.WEAPON));
|
weapon.setWeaponEntityId(getScene().getWorld().getNextEntityId(EntityIdType.WEAPON));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public EntityAvatar(GenshinAvatar avatar) {
|
public EntityAvatar(Avatar avatar) {
|
||||||
super(null);
|
super(null);
|
||||||
this.avatar = avatar;
|
this.avatar = avatar;
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getPlayer() {
|
public Player getPlayer() {
|
||||||
return avatar.getPlayer();
|
return avatar.getPlayer();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -70,7 +70,7 @@ public class EntityAvatar extends GenshinEntity {
|
|||||||
return getPlayer().getRotation();
|
return getPlayer().getRotation();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinAvatar getAvatar() {
|
public Avatar getAvatar() {
|
||||||
return avatar;
|
return avatar;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -122,7 +122,7 @@ public class EntityAvatar extends GenshinEntity {
|
|||||||
.setCostumeId(this.getAvatar().getCostume())
|
.setCostumeId(this.getAvatar().getCostume())
|
||||||
.setBornTime(this.getAvatar().getBornTime());
|
.setBornTime(this.getAvatar().getBornTime());
|
||||||
|
|
||||||
for (GenshinItem item : avatar.getEquips().values()) {
|
for (GameItem item : avatar.getEquips().values()) {
|
||||||
if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
|
if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
|
||||||
avatarInfo.setWeapon(item.createSceneWeaponInfo());
|
avatarInfo.setWeapon(item.createSceneWeaponInfo());
|
||||||
} else {
|
} else {
|
||||||
@ -187,17 +187,17 @@ public class EntityAvatar extends GenshinEntity {
|
|||||||
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
||||||
.setAbilityId(++embryoId)
|
.setAbilityId(++embryoId)
|
||||||
.setAbilityNameHash(id)
|
.setAbilityNameHash(id)
|
||||||
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
|
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
|
||||||
.build();
|
.build();
|
||||||
abilityControlBlock.addAbilityEmbryoList(emb);
|
abilityControlBlock.addAbilityEmbryoList(emb);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Add default abilities
|
// Add default abilities
|
||||||
for (int id : GenshinConstants.DEFAULT_ABILITY_HASHES) {
|
for (int id : GameConstants.DEFAULT_ABILITY_HASHES) {
|
||||||
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
||||||
.setAbilityId(++embryoId)
|
.setAbilityId(++embryoId)
|
||||||
.setAbilityNameHash(id)
|
.setAbilityNameHash(id)
|
||||||
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
|
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
|
||||||
.build();
|
.build();
|
||||||
abilityControlBlock.addAbilityEmbryoList(emb);
|
abilityControlBlock.addAbilityEmbryoList(emb);
|
||||||
}
|
}
|
||||||
@ -206,18 +206,18 @@ public class EntityAvatar extends GenshinEntity {
|
|||||||
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
||||||
.setAbilityId(++embryoId)
|
.setAbilityId(++embryoId)
|
||||||
.setAbilityNameHash(id)
|
.setAbilityNameHash(id)
|
||||||
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
|
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
|
||||||
.build();
|
.build();
|
||||||
abilityControlBlock.addAbilityEmbryoList(emb);
|
abilityControlBlock.addAbilityEmbryoList(emb);
|
||||||
}
|
}
|
||||||
// Add skill depot abilities
|
// Add skill depot abilities
|
||||||
AvatarSkillDepotData skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.getAvatar().getSkillDepotId());
|
AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.getAvatar().getSkillDepotId());
|
||||||
if (skillDepot != null && skillDepot.getAbilities() != null) {
|
if (skillDepot != null && skillDepot.getAbilities() != null) {
|
||||||
for (int id : skillDepot.getAbilities()) {
|
for (int id : skillDepot.getAbilities()) {
|
||||||
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
||||||
.setAbilityId(++embryoId)
|
.setAbilityId(++embryoId)
|
||||||
.setAbilityNameHash(id)
|
.setAbilityNameHash(id)
|
||||||
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
|
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
|
||||||
.build();
|
.build();
|
||||||
abilityControlBlock.addAbilityEmbryoList(emb);
|
abilityControlBlock.addAbilityEmbryoList(emb);
|
||||||
}
|
}
|
||||||
@ -228,7 +228,7 @@ public class EntityAvatar extends GenshinEntity {
|
|||||||
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
|
||||||
.setAbilityId(++embryoId)
|
.setAbilityId(++embryoId)
|
||||||
.setAbilityNameHash(Utils.abilityHash(skill))
|
.setAbilityNameHash(Utils.abilityHash(skill))
|
||||||
.setAbilityOverrideNameHash(GenshinConstants.DEFAULT_ABILITY_NAME)
|
.setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
|
||||||
.build();
|
.build();
|
||||||
abilityControlBlock.addAbilityEmbryoList(emb);
|
abilityControlBlock.addAbilityEmbryoList(emb);
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
package emu.grasscutter.game.entity;
|
package emu.grasscutter.game.entity;
|
||||||
|
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.GenshinScene;
|
|
||||||
import emu.grasscutter.game.World;
|
|
||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
import emu.grasscutter.game.world.World;
|
||||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||||
import emu.grasscutter.net.proto.ClientGadgetInfoOuterClass;
|
import emu.grasscutter.net.proto.ClientGadgetInfoOuterClass;
|
||||||
@ -24,7 +24,7 @@ import emu.grasscutter.utils.ProtoHelper;
|
|||||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||||
|
|
||||||
public class EntityClientGadget extends EntityGadget {
|
public class EntityClientGadget extends EntityGadget {
|
||||||
private final GenshinPlayer owner;
|
private final Player owner;
|
||||||
|
|
||||||
private final Position pos;
|
private final Position pos;
|
||||||
private final Position rot;
|
private final Position rot;
|
||||||
@ -36,7 +36,7 @@ public class EntityClientGadget extends EntityGadget {
|
|||||||
private int targetEntityId;
|
private int targetEntityId;
|
||||||
private boolean asyncLoad;
|
private boolean asyncLoad;
|
||||||
|
|
||||||
public EntityClientGadget(GenshinScene scene, GenshinPlayer player, EvtCreateGadgetNotify notify) {
|
public EntityClientGadget(Scene scene, Player player, EvtCreateGadgetNotify notify) {
|
||||||
super(scene);
|
super(scene);
|
||||||
this.owner = player;
|
this.owner = player;
|
||||||
this.id = notify.getEntityId();
|
this.id = notify.getEntityId();
|
||||||
@ -55,7 +55,7 @@ public class EntityClientGadget extends EntityGadget {
|
|||||||
return configId;
|
return configId;
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getOwner() {
|
public Player getOwner() {
|
||||||
return owner;
|
return owner;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
package emu.grasscutter.game.entity;
|
package emu.grasscutter.game.entity;
|
||||||
|
|
||||||
import emu.grasscutter.game.GenshinScene;
|
import emu.grasscutter.game.world.Scene;
|
||||||
import emu.grasscutter.game.World;
|
import emu.grasscutter.game.world.World;
|
||||||
|
|
||||||
public abstract class EntityGadget extends GenshinEntity {
|
public abstract class EntityGadget extends GameEntity {
|
||||||
|
|
||||||
public EntityGadget(GenshinScene scene) {
|
public EntityGadget(Scene scene) {
|
||||||
super(scene);
|
super(scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
package emu.grasscutter.game.entity;
|
package emu.grasscutter.game.entity;
|
||||||
|
|
||||||
import emu.grasscutter.data.def.ItemData;
|
import emu.grasscutter.data.def.ItemData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
import emu.grasscutter.game.GenshinScene;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.game.World;
|
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
|
||||||
import emu.grasscutter.game.props.EntityIdType;
|
import emu.grasscutter.game.props.EntityIdType;
|
||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
import emu.grasscutter.game.world.World;
|
||||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||||
@ -28,16 +28,16 @@ public class EntityItem extends EntityGadget {
|
|||||||
private final Position pos;
|
private final Position pos;
|
||||||
private final Position rot;
|
private final Position rot;
|
||||||
|
|
||||||
private final GenshinItem item;
|
private final GameItem item;
|
||||||
private final long guid;
|
private final long guid;
|
||||||
|
|
||||||
public EntityItem(GenshinScene scene, GenshinPlayer player, ItemData itemData, Position pos, int count) {
|
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, int count) {
|
||||||
super(scene);
|
super(scene);
|
||||||
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
|
||||||
this.pos = new Position(pos);
|
this.pos = new Position(pos);
|
||||||
this.rot = new Position();
|
this.rot = new Position();
|
||||||
this.guid = player.getNextGenshinGuid();
|
this.guid = player.getNextGameGuid();
|
||||||
this.item = new GenshinItem(itemData, count);
|
this.item = new GameItem(itemData, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -45,7 +45,7 @@ public class EntityItem extends EntityGadget {
|
|||||||
return this.id;
|
return this.id;
|
||||||
}
|
}
|
||||||
|
|
||||||
private GenshinItem getItem() {
|
private GameItem getItem() {
|
||||||
return this.item;
|
return this.item;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
package emu.grasscutter.game.entity;
|
package emu.grasscutter.game.entity;
|
||||||
|
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.common.PropGrowCurve;
|
import emu.grasscutter.data.common.PropGrowCurve;
|
||||||
import emu.grasscutter.data.def.MonsterCurveData;
|
import emu.grasscutter.data.def.MonsterCurveData;
|
||||||
import emu.grasscutter.data.def.MonsterData;
|
import emu.grasscutter.data.def.MonsterData;
|
||||||
import emu.grasscutter.game.GenshinScene;
|
|
||||||
import emu.grasscutter.game.World;
|
|
||||||
import emu.grasscutter.game.props.EntityIdType;
|
import emu.grasscutter.game.props.EntityIdType;
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import emu.grasscutter.game.props.PlayerProperty;
|
import emu.grasscutter.game.props.PlayerProperty;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
|
import emu.grasscutter.game.world.World;
|
||||||
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
|
||||||
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
|
||||||
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
|
||||||
@ -27,7 +27,7 @@ import emu.grasscutter.utils.ProtoHelper;
|
|||||||
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||||
|
|
||||||
public class EntityMonster extends GenshinEntity {
|
public class EntityMonster extends GameEntity {
|
||||||
private final MonsterData monsterData;
|
private final MonsterData monsterData;
|
||||||
private final Int2FloatOpenHashMap fightProp;
|
private final Int2FloatOpenHashMap fightProp;
|
||||||
|
|
||||||
@ -41,7 +41,7 @@ public class EntityMonster extends GenshinEntity {
|
|||||||
private int configId;
|
private int configId;
|
||||||
private int poseId;
|
private int poseId;
|
||||||
|
|
||||||
public EntityMonster(GenshinScene scene, MonsterData monsterData, Position pos, int level) {
|
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
|
||||||
super(scene);
|
super(scene);
|
||||||
this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);
|
this.id = getWorld().getNextEntityId(EntityIdType.MONSTER);
|
||||||
this.monsterData = monsterData;
|
this.monsterData = monsterData;
|
||||||
@ -160,7 +160,7 @@ public class EntityMonster extends GenshinEntity {
|
|||||||
this.setFightProperty(FightProperty.FIGHT_PROP_ICE_SUB_HURT, data.getIceSubHurt());
|
this.setFightProperty(FightProperty.FIGHT_PROP_ICE_SUB_HURT, data.getIceSubHurt());
|
||||||
|
|
||||||
// Level curve
|
// Level curve
|
||||||
MonsterCurveData curve = GenshinData.getMonsterCurveDataMap().get(this.getLevel());
|
MonsterCurveData curve = GameData.getMonsterCurveDataMap().get(this.getLevel());
|
||||||
if (curve != null) {
|
if (curve != null) {
|
||||||
for (PropGrowCurve growCurve : data.getPropGrowCurves()) {
|
for (PropGrowCurve growCurve : data.getPropGrowCurves()) {
|
||||||
FightProperty prop = FightProperty.getPropByName(growCurve.getType());
|
FightProperty prop = FightProperty.getPropByName(growCurve.getType());
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
package emu.grasscutter.game.entity;
|
package emu.grasscutter.game.entity;
|
||||||
|
|
||||||
import emu.grasscutter.game.GenshinScene;
|
|
||||||
import emu.grasscutter.game.World;
|
|
||||||
import emu.grasscutter.game.props.FightProperty;
|
import emu.grasscutter.game.props.FightProperty;
|
||||||
import emu.grasscutter.game.props.LifeState;
|
import emu.grasscutter.game.props.LifeState;
|
||||||
|
import emu.grasscutter.game.world.Scene;
|
||||||
import emu.grasscutter.game.world.SpawnDataEntry;
|
import emu.grasscutter.game.world.SpawnDataEntry;
|
||||||
|
import emu.grasscutter.game.world.World;
|
||||||
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
|
||||||
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
|
import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
|
||||||
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
||||||
@ -12,16 +12,16 @@ import emu.grasscutter.net.proto.VectorOuterClass.Vector;
|
|||||||
import emu.grasscutter.utils.Position;
|
import emu.grasscutter.utils.Position;
|
||||||
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
|
||||||
|
|
||||||
public abstract class GenshinEntity {
|
public abstract class GameEntity {
|
||||||
protected int id;
|
protected int id;
|
||||||
private final GenshinScene scene;
|
private final Scene scene;
|
||||||
private SpawnDataEntry spawnEntry;
|
private SpawnDataEntry spawnEntry;
|
||||||
|
|
||||||
private MotionState moveState;
|
private MotionState moveState;
|
||||||
private int lastMoveSceneTimeMs;
|
private int lastMoveSceneTimeMs;
|
||||||
private int lastMoveReliableSeq;
|
private int lastMoveReliableSeq;
|
||||||
|
|
||||||
public GenshinEntity(GenshinScene scene) {
|
public GameEntity(Scene scene) {
|
||||||
this.scene = scene;
|
this.scene = scene;
|
||||||
this.moveState = MotionState.MOTION_NONE;
|
this.moveState = MotionState.MOTION_NONE;
|
||||||
}
|
}
|
||||||
@ -34,7 +34,7 @@ public abstract class GenshinEntity {
|
|||||||
return this.getScene().getWorld();
|
return this.getScene().getWorld();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinScene getScene() {
|
public Scene getScene() {
|
||||||
return this.scene;
|
return this.scene;
|
||||||
}
|
}
|
||||||
|
|
@ -3,7 +3,7 @@ package emu.grasscutter.game.friends;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.net.proto.DealAddFriendResultTypeOuterClass.DealAddFriendResultType;
|
import emu.grasscutter.net.proto.DealAddFriendResultTypeOuterClass.DealAddFriendResultType;
|
||||||
import emu.grasscutter.server.packet.send.PacketAskAddFriendNotify;
|
import emu.grasscutter.server.packet.send.PacketAskAddFriendNotify;
|
||||||
import emu.grasscutter.server.packet.send.PacketAskAddFriendRsp;
|
import emu.grasscutter.server.packet.send.PacketAskAddFriendRsp;
|
||||||
@ -14,20 +14,20 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
|||||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||||
|
|
||||||
public class FriendsList {
|
public class FriendsList {
|
||||||
private final GenshinPlayer player;
|
private final Player player;
|
||||||
|
|
||||||
private final Int2ObjectMap<Friendship> friends;
|
private final Int2ObjectMap<Friendship> friends;
|
||||||
private final Int2ObjectMap<Friendship> pendingFriends;
|
private final Int2ObjectMap<Friendship> pendingFriends;
|
||||||
|
|
||||||
private boolean loaded = false;
|
private boolean loaded = false;
|
||||||
|
|
||||||
public FriendsList(GenshinPlayer player) {
|
public FriendsList(Player player) {
|
||||||
this.player = player;
|
this.player = player;
|
||||||
this.friends = new Int2ObjectOpenHashMap<Friendship>();
|
this.friends = new Int2ObjectOpenHashMap<Friendship>();
|
||||||
this.pendingFriends = new Int2ObjectOpenHashMap<Friendship>();
|
this.pendingFriends = new Int2ObjectOpenHashMap<Friendship>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getPlayer() {
|
public Player getPlayer() {
|
||||||
return player;
|
return player;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -83,7 +83,7 @@ public class FriendsList {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
|
Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
|
||||||
if (target == null) {
|
if (target == null) {
|
||||||
return; // Should never happen
|
return; // Should never happen
|
||||||
}
|
}
|
||||||
@ -143,7 +143,7 @@ public class FriendsList {
|
|||||||
myFriendship.delete();
|
myFriendship.delete();
|
||||||
|
|
||||||
Friendship theirFriendship = null;
|
Friendship theirFriendship = null;
|
||||||
GenshinPlayer friend = myFriendship.getFriendProfile().getPlayer();
|
Player friend = myFriendship.getFriendProfile().getPlayer();
|
||||||
if (friend != null) {
|
if (friend != null) {
|
||||||
// Friend online
|
// Friend online
|
||||||
theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
|
theirFriendship = friend.getFriendsList().getFriendById(this.getPlayer().getUid());
|
||||||
@ -165,7 +165,7 @@ public class FriendsList {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public synchronized void sendFriendRequest(int targetUid) {
|
public synchronized void sendFriendRequest(int targetUid) {
|
||||||
GenshinPlayer target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
|
Player target = getPlayer().getSession().getServer().getPlayerByUid(targetUid, true);
|
||||||
|
|
||||||
if (target == null || target == this.getPlayer()) {
|
if (target == null || target == this.getPlayer()) {
|
||||||
return;
|
return;
|
||||||
@ -220,7 +220,7 @@ public class FriendsList {
|
|||||||
friendship.setOwner(getPlayer());
|
friendship.setOwner(getPlayer());
|
||||||
|
|
||||||
// Check if friend is online
|
// Check if friend is online
|
||||||
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
|
Player friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
|
||||||
if (friend != null) {
|
if (friend != null) {
|
||||||
// Set friend to online mode
|
// Set friend to online mode
|
||||||
friendship.setFriendProfile(friend);
|
friendship.setFriendProfile(friend);
|
||||||
|
@ -5,7 +5,7 @@ import org.bson.types.ObjectId;
|
|||||||
|
|
||||||
import dev.morphia.annotations.*;
|
import dev.morphia.annotations.*;
|
||||||
import emu.grasscutter.database.DatabaseHelper;
|
import emu.grasscutter.database.DatabaseHelper;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief;
|
||||||
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState;
|
||||||
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
||||||
@ -14,7 +14,7 @@ import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
|
|||||||
public class Friendship {
|
public class Friendship {
|
||||||
@Id private ObjectId id;
|
@Id private ObjectId id;
|
||||||
|
|
||||||
@Transient private GenshinPlayer owner;
|
@Transient private Player owner;
|
||||||
|
|
||||||
@Indexed private int ownerId;
|
@Indexed private int ownerId;
|
||||||
@Indexed private int friendId;
|
@Indexed private int friendId;
|
||||||
@ -26,7 +26,7 @@ public class Friendship {
|
|||||||
@Deprecated // Morphia use only
|
@Deprecated // Morphia use only
|
||||||
public Friendship() { }
|
public Friendship() { }
|
||||||
|
|
||||||
public Friendship(GenshinPlayer owner, GenshinPlayer friend, GenshinPlayer asker) {
|
public Friendship(Player owner, Player friend, Player asker) {
|
||||||
this.setOwner(owner);
|
this.setOwner(owner);
|
||||||
this.ownerId = owner.getUid();
|
this.ownerId = owner.getUid();
|
||||||
this.friendId = friend.getUid();
|
this.friendId = friend.getUid();
|
||||||
@ -34,11 +34,11 @@ public class Friendship {
|
|||||||
this.askerId = asker.getUid();
|
this.askerId = asker.getUid();
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getOwner() {
|
public Player getOwner() {
|
||||||
return owner;
|
return owner;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setOwner(GenshinPlayer owner) {
|
public void setOwner(Player owner) {
|
||||||
this.owner = owner;
|
this.owner = owner;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -70,7 +70,7 @@ public class Friendship {
|
|||||||
return profile;
|
return profile;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setFriendProfile(GenshinPlayer character) {
|
public void setFriendProfile(Player character) {
|
||||||
if (character == null || this.friendId != character.getUid()) return;
|
if (character == null || this.friendId != character.getUid()) return;
|
||||||
this.profile = character.getProfile();
|
this.profile = character.getProfile();
|
||||||
}
|
}
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
package emu.grasscutter.game.friends;
|
package emu.grasscutter.game.friends;
|
||||||
|
|
||||||
import dev.morphia.annotations.*;
|
import dev.morphia.annotations.*;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.utils.Utils;
|
import emu.grasscutter.utils.Utils;
|
||||||
|
|
||||||
@Entity
|
@Entity
|
||||||
public class PlayerProfile {
|
public class PlayerProfile {
|
||||||
@Transient private GenshinPlayer player;
|
@Transient private Player player;
|
||||||
|
|
||||||
@AlsoLoad("id") private int uid;
|
@AlsoLoad("id") private int uid;
|
||||||
private int nameCard;
|
private int nameCard;
|
||||||
@ -22,7 +22,7 @@ public class PlayerProfile {
|
|||||||
@Deprecated // Morphia only
|
@Deprecated // Morphia only
|
||||||
public PlayerProfile() { }
|
public PlayerProfile() { }
|
||||||
|
|
||||||
public PlayerProfile(GenshinPlayer player) {
|
public PlayerProfile(Player player) {
|
||||||
this.uid = player.getUid();
|
this.uid = player.getUid();
|
||||||
this.syncWithCharacter(player);
|
this.syncWithCharacter(player);
|
||||||
}
|
}
|
||||||
@ -31,11 +31,11 @@ public class PlayerProfile {
|
|||||||
return uid;
|
return uid;
|
||||||
}
|
}
|
||||||
|
|
||||||
public GenshinPlayer getPlayer() {
|
public Player getPlayer() {
|
||||||
return player;
|
return player;
|
||||||
}
|
}
|
||||||
|
|
||||||
public synchronized void setPlayer(GenshinPlayer player) {
|
public synchronized void setPlayer(Player player) {
|
||||||
this.player = player;
|
this.player = player;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -83,7 +83,7 @@ public class PlayerProfile {
|
|||||||
return this.getPlayer() != null;
|
return this.getPlayer() != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void syncWithCharacter(GenshinPlayer player) {
|
public void syncWithCharacter(Player player) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -12,13 +12,13 @@ import com.google.gson.reflect.TypeToken;
|
|||||||
|
|
||||||
import com.sun.nio.file.SensitivityWatchEventModifier;
|
import com.sun.nio.file.SensitivityWatchEventModifier;
|
||||||
import emu.grasscutter.Grasscutter;
|
import emu.grasscutter.Grasscutter;
|
||||||
import emu.grasscutter.data.GenshinData;
|
import emu.grasscutter.data.GameData;
|
||||||
import emu.grasscutter.data.def.ItemData;
|
import emu.grasscutter.data.def.ItemData;
|
||||||
import emu.grasscutter.game.GenshinPlayer;
|
import emu.grasscutter.game.avatar.Avatar;
|
||||||
import emu.grasscutter.game.avatar.GenshinAvatar;
|
import emu.grasscutter.game.inventory.GameItem;
|
||||||
import emu.grasscutter.game.inventory.GenshinItem;
|
|
||||||
import emu.grasscutter.game.inventory.ItemType;
|
import emu.grasscutter.game.inventory.ItemType;
|
||||||
import emu.grasscutter.game.inventory.MaterialType;
|
import emu.grasscutter.game.inventory.MaterialType;
|
||||||
|
import emu.grasscutter.game.player.Player;
|
||||||
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
|
import emu.grasscutter.net.proto.GachaItemOuterClass.GachaItem;
|
||||||
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
|
import emu.grasscutter.net.proto.GachaTransferItemOuterClass.GachaTransferItem;
|
||||||
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
|
import emu.grasscutter.net.proto.GetGachaInfoRspOuterClass.GetGachaInfoRsp;
|
||||||
@ -89,7 +89,7 @@ public class GachaManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public synchronized void doPulls(GenshinPlayer player, int gachaType, int times) {
|
public synchronized void doPulls(Player player, int gachaType, int times) {
|
||||||
// Sanity check
|
// Sanity check
|
||||||
if (times != 10 && times != 1) {
|
if (times != 10 && times != 1) {
|
||||||
return;
|
return;
|
||||||
@ -108,7 +108,7 @@ public class GachaManager {
|
|||||||
|
|
||||||
// Spend currency
|
// Spend currency
|
||||||
if (banner.getCostItem() > 0) {
|
if (banner.getCostItem() > 0) {
|
||||||
GenshinItem costItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(banner.getCostItem());
|
GameItem costItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(banner.getCostItem());
|
||||||
if (costItem == null || costItem.getCount() < times) {
|
if (costItem == null || costItem.getCount() < times) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -191,7 +191,7 @@ public class GachaManager {
|
|||||||
int stardust = 0, starglitter = 0;
|
int stardust = 0, starglitter = 0;
|
||||||
|
|
||||||
for (int itemId : wonItems) {
|
for (int itemId : wonItems) {
|
||||||
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
|
ItemData itemData = GameData.getItemDataMap().get(itemId);
|
||||||
if (itemData == null) {
|
if (itemData == null) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@ -204,11 +204,11 @@ public class GachaManager {
|
|||||||
// Const check
|
// Const check
|
||||||
if (itemData.getMaterialType() == MaterialType.MATERIAL_AVATAR) {
|
if (itemData.getMaterialType() == MaterialType.MATERIAL_AVATAR) {
|
||||||
int avatarId = (itemData.getId() % 1000) + 10000000;
|
int avatarId = (itemData.getId() % 1000) + 10000000;
|
||||||
GenshinAvatar avatar = player.getAvatars().getAvatarById(avatarId);
|
Avatar avatar = player.getAvatars().getAvatarById(avatarId);
|
||||||
if (avatar != null) {
|
if (avatar != null) {
|
||||||
int constLevel = avatar.getCoreProudSkillLevel();
|
int constLevel = avatar.getCoreProudSkillLevel();
|
||||||
int constItemId = itemData.getId() + 100;
|
int constItemId = itemData.getId() + 100;
|
||||||
GenshinItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
|
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
|
||||||
if (constItem != null) {
|
if (constItem != null) {
|
||||||
constLevel += constItem.getCount();
|
constLevel += constItem.getCount();
|
||||||
}
|
}
|
||||||
@ -249,7 +249,7 @@ public class GachaManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Create item
|
// Create item
|
||||||
GenshinItem item = new GenshinItem(itemData);
|
GameItem item = new GameItem(itemData);
|
||||||
gachaItem.setGachaItem(item.toItemParam());
|
gachaItem.setGachaItem(item.toItemParam());
|
||||||
player.getInventory().addItem(item);
|
player.getInventory().addItem(item);
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user