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https://github.com/Melledy/Grasscutter.git
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GenshinPlayer fix (for two issues) and updated sendmail with Magix's suggestions
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parent
0917f516ea
commit
cebc140228
@ -37,16 +37,15 @@ public class SendMailCommand implements CommandHandler {
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if (!mailBeingConstructed.containsKey(senderId)) {
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switch (args.size()) {
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case 1:
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case 1 -> {
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MailBuilder mailBuilder;
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switch (args.get(0).toLowerCase()) {
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case "help":
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case "help" -> {
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CommandHandler.sendMessage(sender, this.getClass().getAnnotation(Command.class).description() + "\nUsage: " + this.getClass().getAnnotation(Command.class).usage());
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return;
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case "all":
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mailBuilder = new MailBuilder(true, new Mail());
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break;
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default:
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}
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case "all" -> mailBuilder = new MailBuilder(true, new Mail());
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default -> {
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if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) {
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mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
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break;
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@ -55,26 +54,24 @@ public class SendMailCommand implements CommandHandler {
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return;
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}
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}
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}
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mailBeingConstructed.put(senderId, mailBuilder);
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CommandHandler.sendMessage(sender, "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time");
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break;
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case 2:
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CommandHandler.sendMessage(sender, "Mail templates coming soon implemented...");
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return;
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default:
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CommandHandler.sendMessage(sender, "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`");
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return;
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}
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case 2 -> CommandHandler.sendMessage(sender, "Mail templates coming soon implemented...");
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default -> CommandHandler.sendMessage(sender, "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`");
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}
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} else {
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MailBuilder mailBuilder = mailBeingConstructed.get(senderId);
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if (args.size() >= 1) {
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switch (args.get(0).toLowerCase()) {
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case "stop":
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case "stop" -> {
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mailBeingConstructed.remove(senderId);
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CommandHandler.sendMessage(sender, "Message sending cancelled");
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return;
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case "finish":
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}
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case "finish" -> {
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if (mailBuilder.constructionStage == 3) {
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if (mailBuilder.sendToAll == false) {
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Grasscutter.getGameServer().getPlayerByUid(mailBuilder.recipient, true).sendMail(mailBuilder.mail);
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@ -90,37 +87,40 @@ public class SendMailCommand implements CommandHandler {
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CommandHandler.sendMessage(sender, "Message composition not at final stage.\nPlease use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage) + "` or `/sendmail stop` to cancel");
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}
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return;
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case "help":
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}
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case "help" -> {
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CommandHandler.sendMessage(sender, "Please use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage) + "`");
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return;
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default:
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}
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default -> {
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switch (mailBuilder.constructionStage) {
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case 0:
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case 0 -> {
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String title = String.join(" ", args.subList(0, args.size()));
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mailBuilder.mail.mailContent.title = title;
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CommandHandler.sendMessage(sender, "Message title set as '" + title + "'.\nUse '/sendmail <content>' to continue.");
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mailBuilder.constructionStage++;
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break;
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case 1:
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}
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case 1 -> {
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String contents = String.join(" ", args.subList(0, args.size()));
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mailBuilder.mail.mailContent.content = contents;
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CommandHandler.sendMessage(sender, "Message contents set as '" + contents + "'.\nUse '/sendmail <sender>' to continue.");
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mailBuilder.constructionStage++;
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break;
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case 2:
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}
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case 2 -> {
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String msgSender = String.join(" ", args.subList(0, args.size()));
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mailBuilder.mail.mailContent.sender = msgSender;
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CommandHandler.sendMessage(sender, "Message sender set as '" + msgSender + "'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.");
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mailBuilder.constructionStage++;
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break;
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case 3:
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}
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case 3 -> {
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// Literally just copy-pasted from the give command lol.
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int item, lvl, amount = 1;
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switch (args.size()) {
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default: // *No args*
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default -> { // *No args*
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CommandHandler.sendMessage(sender, "Usage: give [player] <itemId|itemName> [amount]");
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return;
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case 1: // <itemId|itemName>
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}
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case 1 -> { // <itemId|itemName>
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try {
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item = Integer.parseInt(args.get(0));
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lvl = 1;
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@ -129,13 +129,13 @@ public class SendMailCommand implements CommandHandler {
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CommandHandler.sendMessage(sender, "Invalid item id.");
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return;
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}
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break;
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case 2: // <itemId|itemName> [amount]
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}
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case 2 -> { // <itemId|itemName> [amount]
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lvl = 1;
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item = Integer.parseInt(args.get(0));
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amount = Integer.parseInt(args.get(1));
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break;
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case 3: // <itemId|itemName> [amount] [level]
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}
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case 3 -> { // <itemId|itemName> [amount] [level]
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try {
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item = Integer.parseInt(args.get(0));
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amount = Integer.parseInt(args.get(1));
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@ -146,12 +146,13 @@ public class SendMailCommand implements CommandHandler {
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CommandHandler.sendMessage(sender, "Invalid item or player ID.");
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return;
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}
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break;
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}
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}
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mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));
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CommandHandler.sendMessage(sender, String.format("Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.", amount, item, lvl));
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}
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break;
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}
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}
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}
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} else {
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CommandHandler.sendMessage(sender, "Invalid arguments \n Please use `/sendmail " + getConstructionArgs(mailBuilder.constructionStage));
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@ -159,21 +160,27 @@ public class SendMailCommand implements CommandHandler {
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}
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}
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public String getConstructionArgs(int stage) {
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private String getConstructionArgs(int stage) {
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switch (stage) {
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case 0:
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case 0 -> {
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return "<title>";
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case 1:
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}
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case 1 -> {
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return "<message>";
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case 2:
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}
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case 2 -> {
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return "<sender>";
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case 3:
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}
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case 3 -> {
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return "<itemId|itemName|finish> [amount] [level]";
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default:
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}
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default -> {
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Thread.dumpStack();
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return "ERROR: invalid construction stage " + stage + ". Check console for stacktrace.";
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}
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}
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}
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public static class MailBuilder {
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public int recipient;
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@ -37,30 +37,7 @@ import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarAddNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarDataNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarGainCostumeNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarGainFlycloakNotify;
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import emu.grasscutter.server.packet.send.PacketClientAbilityInitFinishNotify;
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import emu.grasscutter.server.packet.send.PacketCombatInvocationsNotify;
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import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
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import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
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import emu.grasscutter.server.packet.send.PacketOpenStateUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerApplyEnterMpResultNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerDataNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
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import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
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import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
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import emu.grasscutter.server.packet.send.PacketPlayerLevelRewardUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
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import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
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import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
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import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
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import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
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import emu.grasscutter.server.packet.send.PacketMailChangeNotify;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.Position;
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import emu.grasscutter.utils.DateHelper;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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@ -4,11 +4,12 @@ import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.net.packet.GenshinPacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
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import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
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import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify;
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public class PacketPlayerApplyEnterMpResultNotify extends GenshinPacket {
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public PacketPlayerApplyEnterMpResultNotify(GenshinPlayer target, boolean isAgreed, PlayerApplyEnterMpResultNotify.Reason reason) {
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public PacketPlayerApplyEnterMpResultNotify(GenshinPlayer target, boolean isAgreed, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason reason) {
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super(PacketOpcodes.PlayerApplyEnterMpResultNotify);
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PlayerApplyEnterMpResultNotify proto = PlayerApplyEnterMpResultNotify.newBuilder()
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