Format code [skip actions]

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github-actions 2023-10-01 05:41:41 +00:00
parent 3094facb88
commit cf574e99cb

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@ -1,5 +1,7 @@
package emu.grasscutter.game.managers.energy;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.*;
@ -21,12 +23,9 @@ import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
import emu.grasscutter.server.game.GameSession;
import it.unimi.dsi.fastutil.ints.*;
import it.unimi.dsi.fastutil.objects.*;
import lombok.Getter;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import lombok.Getter;
public class EnergyManager extends BasePlayerManager {
private static final Int2ObjectMap<List<EnergyDropInfo>> energyDropData =
@ -398,8 +397,7 @@ public class EnergyManager extends BasePlayerManager {
var skillDepot = entityAvatar.getAvatar().getSkillDepot();
if (skillDepot != null) {
entityAvatar.addEnergy(
skillDepot.getEnergySkillData().getCostElemVal(),
changeReason, isFlat);
skillDepot.getEnergySkillData().getCostElemVal(), changeReason, isFlat);
}
}
}