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Fix dungeons with no finish logic in DungeonManager.java (#2288)
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@ -81,7 +81,7 @@ public final class DungeonManager {
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}
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public boolean isFinishedSuccessfully() {
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if (passConfigData.getLogicType() == null) return false;
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if (passConfigData.getConds() == null) return false;
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return LogicType.calculate(passConfigData.getLogicType(), finishedConditions);
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}
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