mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-28 05:01:30 +00:00
feat(networking): Abstract game session networking
includes: - abstracted form of session handling - existing implementation using new abstracted system - general clean-up of GameSession.java
This commit is contained in:
parent
db4542653a
commit
d0e3720748
@ -35,9 +35,10 @@ public class ConfigContainer {
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* HTTP server should start immediately.
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* Version 13 - 'game.useUniquePacketKey' was added to control whether the
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* encryption key used for packets is a constant or randomly generated.
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* Version 14 - 'game.timeout' was added to control the UDP client timeout.
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*/
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private static int version() {
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return 13;
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return 14;
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}
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/**
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@ -183,6 +184,9 @@ public class ConfigContainer {
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/* Kcp internal work interval (milliseconds) */
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public int kcpInterval = 20;
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/* Time to wait (in seconds) before terminating a connection. */
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public long timeout = 30;
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/* Controls whether packets should be logged in console or not */
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public ServerDebugMode logPackets = ServerDebugMode.NONE;
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/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */
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32
src/main/java/emu/grasscutter/net/IKcpSession.java
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32
src/main/java/emu/grasscutter/net/IKcpSession.java
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@ -0,0 +1,32 @@
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package emu.grasscutter.net;
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import org.slf4j.Logger;
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import java.net.InetSocketAddress;
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/**
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* This is most closely related to the previous `KcpTunnel` interface.
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*/
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public interface IKcpSession {
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/**
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* @return The session's unique logger.
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*/
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Logger getLogger();
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/**
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* @return The connecting client's address.
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*/
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InetSocketAddress getAddress();
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/**
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* Closes the server's connection to the client.
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*/
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void close();
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/**
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* Sends raw data to the client.
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*
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* @param data The data to send. This should not be KCP-encoded.
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*/
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void send(byte[] data);
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}
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39
src/main/java/emu/grasscutter/net/INetworkTransport.java
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39
src/main/java/emu/grasscutter/net/INetworkTransport.java
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@ -0,0 +1,39 @@
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package emu.grasscutter.net;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.server.game.GameServer;
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import java.net.InetSocketAddress;
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public interface INetworkTransport {
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/**
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* Waits for the server to be active.
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* This should be used to ensure that the server is ready to accept connections.
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*/
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default GameServer waitForServer() throws InterruptedException {
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int depth = 0;
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GameServer server;
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while ((server = Grasscutter.getGameServer()) == null) {
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Thread.sleep(1000);
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if (depth++ > 5) {
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throw new IllegalStateException("Game server is not available!");
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}
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}
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return server;
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}
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/**
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* This is invoked when the transport should start listening for incoming connections.
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*
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* @param listening The address/port to listen on.
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*/
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void start(InetSocketAddress listening);
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/**
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* This is invoked when the transport should stop listening for incoming connections.
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* This should also close all active connections.
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*/
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void shutdown();
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}
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49
src/main/java/emu/grasscutter/net/impl/KcpSessionImpl.java
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49
src/main/java/emu/grasscutter/net/impl/KcpSessionImpl.java
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@ -0,0 +1,49 @@
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package emu.grasscutter.net.impl;
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import emu.grasscutter.net.IKcpSession;
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import emu.grasscutter.net.INetworkTransport;
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import io.netty.buffer.Unpooled;
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import kcp.highway.Ukcp;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.net.InetSocketAddress;
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/**
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* This is the default implementation of a KCP session.
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* It uses {@link Ukcp} as the underlying wrapper.
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*/
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@Getter
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public class KcpSessionImpl implements IKcpSession {
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private final Ukcp handle;
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private final Logger logger;
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public KcpSessionImpl(Ukcp handle) {
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this.handle = handle;
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this.logger = LoggerFactory.getLogger("KcpSession " + handle.getConv());
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}
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@Override
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public InetSocketAddress getAddress() {
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return this.getHandle().user().getRemoteAddress();
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}
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@Override
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public void close() {
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this.getHandle().close(true);
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}
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@Override
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public void send(byte[] data) {
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var buffer = Unpooled.wrappedBuffer(data);
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try {
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this.getHandle().write(buffer);
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} catch (Exception ex) {
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this.getLogger().warn("Unable to send packet.", ex);
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} finally {
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buffer.release();
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}
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}
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}
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112
src/main/java/emu/grasscutter/net/impl/NetworkTransportImpl.java
Normal file
112
src/main/java/emu/grasscutter/net/impl/NetworkTransportImpl.java
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@ -0,0 +1,112 @@
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package emu.grasscutter.net.impl;
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import emu.grasscutter.net.INetworkTransport;
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import emu.grasscutter.server.game.GameSession;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.DefaultEventLoop;
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import io.netty.channel.EventLoop;
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import kcp.highway.ChannelConfig;
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import kcp.highway.KcpListener;
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import kcp.highway.KcpServer;
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import kcp.highway.Ukcp;
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import lombok.extern.slf4j.Slf4j;
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import java.net.InetSocketAddress;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.TimeUnit;
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import static emu.grasscutter.config.Configuration.GAME_INFO;
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/**
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* The default implementation of a {@link INetworkTransport}.
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* Uses {@link KcpServer} as the underlying transport.
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*/
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@Slf4j
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public class NetworkTransportImpl extends KcpServer implements INetworkTransport {
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private final EventLoop networkLoop = new DefaultEventLoop();
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private final ConcurrentHashMap<Ukcp, GameSession> sessions = new ConcurrentHashMap<>();
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@Override
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public void start(InetSocketAddress listening) {
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var settings = new ChannelConfig();
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settings.setTimeoutMillis(GAME_INFO.timeout * 1000);
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settings.nodelay(true, GAME_INFO.kcpInterval, 2, true);
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settings.setMtu(1400);
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settings.setSndwnd(256);
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settings.setRcvwnd(256);
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settings.setUseConvChannel(true);
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settings.setAckNoDelay(false);
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this.init(new Listener(), settings, listening);
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}
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@Override
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public void shutdown() {
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this.stop();
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try {
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this.networkLoop.shutdownGracefully();
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if (!this.networkLoop.awaitTermination(5, TimeUnit.SECONDS)) {
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log.warn("Network loop did not terminate in time.");
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}
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} catch (Exception ex) {
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log.warn("Failed to shutdown network loop.", ex);
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}
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}
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class Listener implements KcpListener {
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@Override
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public void onConnected(Ukcp ukcp) {
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var transport = NetworkTransportImpl.this;
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try {
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var server = transport.waitForServer();
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var session = new KcpSessionImpl(ukcp);
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var gameSession = new GameSession(server, session);
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transport.sessions.put(ukcp, gameSession);
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gameSession.onConnected();
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} catch (InterruptedException | IllegalStateException ex) {
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NetworkTransportImpl.log.warn("Unable to establish connection.", ex);
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ukcp.close();
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}
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}
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@Override
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public void handleReceive(ByteBuf byteBuf, Ukcp ukcp) {
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var transport = NetworkTransportImpl.this;
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try {
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var session = transport.sessions.get(ukcp);
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if (session == null) {
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NetworkTransportImpl.log.debug("Received data from unknown session.");
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return;
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}
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transport.networkLoop.submit(() -> session.onReceived(byteBuf.array()));
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} catch (Exception ex) {
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NetworkTransportImpl.log.warn("Unable to handle received data.", ex);
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} finally {
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byteBuf.release();
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}
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}
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@Override
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public void handleException(Throwable throwable, Ukcp ukcp) {
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NetworkTransportImpl.log.debug("Exception occurred in session.", throwable);
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}
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@Override
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public void handleClose(Ukcp ukcp) {
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var sessions = NetworkTransportImpl.this.sessions;
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var session = sessions.get(ukcp);
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if (session == null) {
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NetworkTransportImpl.log.debug("Received close from unknown session.");
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return;
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}
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session.onDisconnected();
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sessions.remove(ukcp);
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}
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}
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}
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@ -32,6 +32,8 @@ import emu.grasscutter.game.talk.TalkSystem;
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import emu.grasscutter.game.tower.TowerSystem;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.game.world.WorldDataSystem;
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import emu.grasscutter.net.INetworkTransport;
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import emu.grasscutter.net.impl.NetworkTransportImpl;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.server.dispatch.DispatchClient;
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@ -47,14 +49,22 @@ import java.net.*;
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import java.time.*;
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import java.util.*;
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import java.util.concurrent.*;
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import kcp.highway.*;
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import lombok.*;
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import lombok.extern.slf4j.Slf4j;
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import org.jetbrains.annotations.*;
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@Getter
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public final class GameServer extends KcpServer implements Iterable<Player> {
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@Slf4j
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public final class GameServer implements Iterable<Player> {
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/**
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* This can be set by plugins to change the network transport implementation.
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*/
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@Setter private static Class<? extends INetworkTransport> transport = NetworkTransportImpl.class;
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// Game server base
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private final InetSocketAddress address;
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private final INetworkTransport netTransport;
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private final GameServerPacketHandler packetHandler;
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private final Map<Integer, Player> players;
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private final Set<World> worlds;
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@ -106,6 +116,7 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
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this.taskMap = null;
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this.address = null;
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this.netTransport = null;
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this.packetHandler = null;
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this.dispatchClient = null;
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this.players = null;
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@ -131,16 +142,20 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
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return;
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}
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var channelConfig = new ChannelConfig();
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channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
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channelConfig.setMtu(1400);
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channelConfig.setSndwnd(256);
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channelConfig.setRcvwnd(256);
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channelConfig.setTimeoutMillis(30 * 1000); // 30s
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channelConfig.setUseConvChannel(true);
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channelConfig.setAckNoDelay(false);
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// Create the network transport.
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INetworkTransport transport;
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try {
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transport = GameServer.transport
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.getDeclaredConstructor()
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.newInstance();
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} catch (Exception ex) {
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log.error("Failed to create network transport.", ex);
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transport = new NetworkTransportImpl();
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}
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this.init(GameSessionManager.getListener(), channelConfig, address);
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// Initialize the transport.
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this.netTransport = transport;
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this.netTransport.start(this.address = address);
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EnergyManager.initialize();
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StaminaManager.initialize();
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@ -149,7 +164,6 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
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CombineManger.initialize();
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// Game Server base
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this.address = address;
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this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
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this.dispatchClient = new DispatchClient(GameServer.getDispatchUrl());
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this.players = new ConcurrentHashMap<>();
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@ -184,7 +198,7 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
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private static InetSocketAddress getAdapterInetSocketAddress() {
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InetSocketAddress inetSocketAddress;
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if (GAME_INFO.bindAddress.equals("")) {
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if (GAME_INFO.bindAddress.isEmpty()) {
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inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
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} else {
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inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
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@ -353,19 +367,6 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
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this.getWorlds().forEach(World::save);
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Utils.sleep(1000L); // Wait 1 second for operations to finish.
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this.stop(); // Stop the server.
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try {
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var threadPool = GameSessionManager.getLogicThread();
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// Shutdown network thread.
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threadPool.shutdownGracefully();
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// Wait for the network thread to finish.
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if (!threadPool.awaitTermination(5, TimeUnit.SECONDS)) {
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Grasscutter.getLogger().error("Logic thread did not terminate!");
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}
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} catch (InterruptedException ignored) {
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}
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}
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@NotNull @Override
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@ -7,18 +7,17 @@ import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter.ServerDebugMode;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.IKcpSession;
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import emu.grasscutter.net.packet.*;
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import emu.grasscutter.server.event.game.SendPacketEvent;
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import emu.grasscutter.utils.*;
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import io.netty.buffer.*;
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import java.io.File;
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import java.net.InetSocketAddress;
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import java.nio.file.Path;
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import lombok.*;
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public class GameSession implements GameSessionManager.KcpChannel {
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private final GameServer server;
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private GameSessionManager.KcpTunnel tunnel;
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public class GameSession implements IGameSession {
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@Getter private final GameServer server;
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private IKcpSession session;
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@Getter @Setter private Account account;
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@Getter private Player player;
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@ -33,8 +32,10 @@ public class GameSession implements GameSessionManager.KcpChannel {
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@Getter private long lastPingTime;
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private int lastClientSeq = 10;
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public GameSession(GameServer server) {
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public GameSession(GameServer server, IKcpSession session) {
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this.server = server;
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this.session = session;
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this.state = SessionState.WAITING_FOR_TOKEN;
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this.lastPingTime = System.currentTimeMillis();
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@ -44,24 +45,8 @@ public class GameSession implements GameSessionManager.KcpChannel {
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}
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}
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public GameServer getServer() {
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return server;
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}
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public InetSocketAddress getAddress() {
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try {
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return tunnel.getAddress();
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} catch (Throwable ignore) {
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return null;
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}
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}
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public boolean useSecretKey() {
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return useSecretKey;
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}
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public String getAccountId() {
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return this.getAccount().getId();
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return this.session.getAddress();
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}
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public synchronized void setPlayer(Player player) {
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@ -83,30 +68,16 @@ public class GameSession implements GameSessionManager.KcpChannel {
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return ++lastClientSeq;
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}
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public void replayPacket(int opcode, String name) {
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Path filePath = FileUtils.getPluginPath(name);
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File p = filePath.toFile();
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if (!p.exists()) return;
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byte[] packet = FileUtils.read(p);
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BasePacket basePacket = new BasePacket(opcode);
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basePacket.setData(packet);
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send(basePacket);
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}
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public void logPacket(String sendOrRecv, int opcode, byte[] payload) {
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Grasscutter.getLogger()
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.info(sendOrRecv + ": " + PacketOpcodesUtils.getOpcodeName(opcode) + " (" + opcode + ")");
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this.session.getLogger().info("{}: {} ({})",
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sendOrRecv, PacketOpcodesUtils.getOpcodeName(opcode), opcode);
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if (GAME_INFO.isShowPacketPayload) System.out.println(Utils.bytesToHex(payload));
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}
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public void send(BasePacket packet) {
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// Test
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if (packet.getOpcode() <= 0) {
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Grasscutter.getLogger().warn("Tried to send packet with missing cmd id!");
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this.session.getLogger().warn("Attempted to send packet with unknown ID!");
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return;
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}
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@ -146,28 +117,24 @@ public class GameSession implements GameSessionManager.KcpChannel {
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if (packet.shouldEncrypt) {
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Crypto.xor(bytes, packet.useDispatchKey() ? Crypto.DISPATCH_KEY : this.encryptKey);
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}
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tunnel.writeData(bytes);
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} catch (Exception ignored) {
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Grasscutter.getLogger().debug("Unable to send packet to client.");
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this.session.send(bytes);
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} catch (Exception ex) {
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this.session.getLogger().debug("Unable to send packet to client.", ex);
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}
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}
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}
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@Override
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public void onConnected(GameSessionManager.KcpTunnel tunnel) {
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this.tunnel = tunnel;
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public void onConnected() {
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Grasscutter.getLogger().info(translate("messages.game.connect", this.getAddress().toString()));
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||||
}
|
||||
|
||||
@Override
|
||||
public void handleReceive(byte[] bytes) {
|
||||
public void onReceived(byte[] bytes) {
|
||||
// Decrypt and turn back into a packet
|
||||
Crypto.xor(bytes, useSecretKey() ? this.encryptKey : Crypto.DISPATCH_KEY);
|
||||
Crypto.xor(bytes, this.useSecretKey ? this.encryptKey : Crypto.DISPATCH_KEY);
|
||||
ByteBuf packet = Unpooled.wrappedBuffer(bytes);
|
||||
|
||||
// Log
|
||||
// logPacket(packet);
|
||||
// Handle
|
||||
try {
|
||||
boolean allDebug = GAME_INFO.logPackets == ServerDebugMode.ALL;
|
||||
while (packet.readableBytes() > 0) {
|
||||
@ -179,11 +146,11 @@ public class GameSession implements GameSessionManager.KcpChannel {
|
||||
int const1 = packet.readShort();
|
||||
if (const1 != 17767) {
|
||||
if (allDebug) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Bad Data Package Received: got {} ,expect 17767", const1);
|
||||
this.session.getLogger().error("Invalid packet header received: got {}, expected 17767", const1);
|
||||
}
|
||||
return; // Bad packet
|
||||
}
|
||||
|
||||
// Data
|
||||
int opcode = packet.readShort();
|
||||
int headerLength = packet.readShort();
|
||||
@ -197,8 +164,7 @@ public class GameSession implements GameSessionManager.KcpChannel {
|
||||
int const2 = packet.readShort();
|
||||
if (const2 != -30293) {
|
||||
if (allDebug) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Bad Data Package Received: got {} ,expect -30293", const2);
|
||||
this.session.getLogger().error("Invalid packet footer received: got {}, expected -30293", const2);
|
||||
}
|
||||
return; // Bad packet
|
||||
}
|
||||
@ -226,16 +192,15 @@ public class GameSession implements GameSessionManager.KcpChannel {
|
||||
// Handle
|
||||
getServer().getPacketHandler().handle(this, opcode, header, payload);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
} catch (Exception ex) {
|
||||
this.session.getLogger().warn("Unable to process packet.", ex);
|
||||
} finally {
|
||||
// byteBuf.release(); //Needn't
|
||||
packet.release();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleClose() {
|
||||
public void onDisconnected() {
|
||||
setState(SessionState.INACTIVE);
|
||||
// send disconnection pack in case of reconnection
|
||||
Grasscutter.getLogger()
|
||||
@ -247,19 +212,20 @@ public class GameSession implements GameSessionManager.KcpChannel {
|
||||
player.onLogout();
|
||||
}
|
||||
try {
|
||||
send(new BasePacket(PacketOpcodes.ServerDisconnectClientNotify));
|
||||
} catch (Throwable ignore) {
|
||||
Grasscutter.getLogger().warn("closing {} error", getAddress().getAddress().getHostAddress());
|
||||
this.send(new BasePacket(PacketOpcodes.ServerDisconnectClientNotify));
|
||||
} catch (Throwable ex) {
|
||||
this.session.getLogger().warn("Failed to disconnect client.", ex);
|
||||
}
|
||||
tunnel = null;
|
||||
|
||||
this.session = null;
|
||||
}
|
||||
|
||||
public void close() {
|
||||
tunnel.close();
|
||||
this.session.close();
|
||||
}
|
||||
|
||||
public boolean isActive() {
|
||||
return getState() == SessionState.ACTIVE;
|
||||
return this.getState() == SessionState.ACTIVE;
|
||||
}
|
||||
|
||||
public enum SessionState {
|
||||
|
@ -1,114 +0,0 @@
|
||||
package emu.grasscutter.server.game;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import io.netty.buffer.*;
|
||||
import io.netty.channel.DefaultEventLoop;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import kcp.highway.*;
|
||||
import lombok.Getter;
|
||||
|
||||
public class GameSessionManager {
|
||||
@Getter private static final DefaultEventLoop logicThread = new DefaultEventLoop();
|
||||
private static final ConcurrentHashMap<Ukcp, GameSession> sessions = new ConcurrentHashMap<>();
|
||||
private static final KcpListener listener =
|
||||
new KcpListener() {
|
||||
@Override
|
||||
public void onConnected(Ukcp ukcp) {
|
||||
int times = 0;
|
||||
GameServer server = Grasscutter.getGameServer();
|
||||
while (server == null) { // Waiting server to establish
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
ukcp.close();
|
||||
return;
|
||||
}
|
||||
if (times++ > 5) {
|
||||
Grasscutter.getLogger().error("Service is not available!");
|
||||
ukcp.close();
|
||||
return;
|
||||
}
|
||||
server = Grasscutter.getGameServer();
|
||||
}
|
||||
GameSession conversation = new GameSession(server);
|
||||
conversation.onConnected(
|
||||
new KcpTunnel() {
|
||||
@Override
|
||||
public InetSocketAddress getAddress() {
|
||||
return ukcp.user().getRemoteAddress();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeData(byte[] bytes) {
|
||||
ByteBuf buf = Unpooled.wrappedBuffer(bytes);
|
||||
ukcp.write(buf);
|
||||
buf.release();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
ukcp.close();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSrtt() {
|
||||
return ukcp.srtt();
|
||||
}
|
||||
});
|
||||
sessions.put(ukcp, conversation);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleReceive(ByteBuf buf, Ukcp kcp) {
|
||||
var byteData = Utils.byteBufToArray(buf);
|
||||
logicThread.execute(
|
||||
() -> {
|
||||
try {
|
||||
var conversation = sessions.get(kcp);
|
||||
if (conversation != null) {
|
||||
conversation.handleReceive(byteData);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleException(Throwable ex, Ukcp ukcp) {}
|
||||
|
||||
@Override
|
||||
public void handleClose(Ukcp ukcp) {
|
||||
GameSession conversation = sessions.get(ukcp);
|
||||
if (conversation != null) {
|
||||
conversation.handleClose();
|
||||
sessions.remove(ukcp);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static KcpListener getListener() {
|
||||
return listener;
|
||||
}
|
||||
|
||||
public interface KcpTunnel {
|
||||
InetSocketAddress getAddress();
|
||||
|
||||
void writeData(byte[] bytes);
|
||||
|
||||
void close();
|
||||
|
||||
int getSrtt();
|
||||
}
|
||||
|
||||
interface KcpChannel {
|
||||
void onConnected(KcpTunnel tunnel);
|
||||
|
||||
void handleClose();
|
||||
|
||||
void handleReceive(byte[] bytes);
|
||||
}
|
||||
}
|
22
src/main/java/emu/grasscutter/server/game/IGameSession.java
Normal file
22
src/main/java/emu/grasscutter/server/game/IGameSession.java
Normal file
@ -0,0 +1,22 @@
|
||||
package emu.grasscutter.server.game;
|
||||
|
||||
public interface IGameSession {
|
||||
/**
|
||||
* Invoked when the server establishes a connection to the client.
|
||||
* <p>
|
||||
* This is invoked after the KCP handshake is completed.
|
||||
*/
|
||||
void onConnected();
|
||||
|
||||
/**
|
||||
* Invoked when the server loses connection to the client.
|
||||
*/
|
||||
void onDisconnected();
|
||||
|
||||
/**
|
||||
* Invoked when the server receives data from the client.
|
||||
*
|
||||
* @param data The raw data (not KCP-encoded) received from the client.
|
||||
*/
|
||||
void onReceived(byte[] data);
|
||||
}
|
Loading…
Reference in New Issue
Block a user