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@ -107,12 +107,12 @@ You may want to use this command (`java -jar grasscutter.jar -gachamap`) to gene
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There is a dummy user named "Server" in every player's friends list that you can message to use commands. Commands also work in other chat rooms, such as private/team chats. to run commands ingame, you need to add prefix `/` or `!` such as `/pos`
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There is a dummy user named "Server" in every player's friends list that you can message to use commands. Commands also work in other chat rooms, such as private/team chats. to run commands ingame, you need to add prefix `/` or `!` such as `/pos`
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| Commands | Usage | Permission node | Availability | description | Alias |
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| Commands | Usage | Permission node | Availability | description | Alias |
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| -------------- | ------------------------------------------------- | ------------------------- | ------------ | ------------------------------------------------------------ | ----------------------------------------------- |
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| -------------- | ------------------------------------------------- | ------------------------- |--------------| ------------------------------------------------------------ | ----------------------------------------------- |
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| account | account <create\|delete> \<username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
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| account | account <create\|delete> \<username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
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| broadcast | broadcast \<message> | server.broadcast | Both side | Sends a message to all the players. | b |
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| broadcast | broadcast \<message> | server.broadcast | Both side | Sends a message to all the players. | b |
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| coop | coop \<playerId> \<target playerId> | server.coop | Both side | Forces someone to join the world of others. | |
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| coop | coop \<playerId> \<target playerId> | server.coop | Both side | Forces someone to join the world of others. | |
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| changescene | changescene \<scene id> | player.changescene | Client only | Switch scenes by scene ID. | scene |
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| changescene | changescene \<scene id> | player.changescene | Client only | Switch scenes by scene ID. | scene |
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| clear | clear <all\|wp\|art\|mat> [UID] | player.clearinv | Client only | Deletes all unequipped and unlocked level 0 artifacts(art)/weapons(wp)/material(all) or all, including 5-star rarity ones from your inventory. | clear |
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| clear | clear <all\|wp\| art\ |mat> [UID] | player.clearinv | Client only | Deletes all unequipped and unlocked level 0 artifacts(art)/weapons(wp)/material(all) or all, including 5-star rarity ones from your inventory. | clear |
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| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d` `dropitem` |
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| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d` `dropitem` |
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| enterdungeon | enterdungeon \<dungeon id> | player.enterdungeon | Client only | Enter a dungeon by dungeon ID | |
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| enterdungeon | enterdungeon \<dungeon id> | player.enterdungeon | Client only | Enter a dungeon by dungeon ID | |
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| give | give [player] <itemId\|itemName> [amount] [level] [finement] | player.give | Both side | Gives item(s) to you or the specified player. (finement option only weapon.) | `g` `item` `giveitem` |
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| give | give [player] <itemId\|itemName> [amount] [level] [finement] | player.give | Both side | Gives item(s) to you or the specified player. (finement option only weapon.) | `g` `item` `giveitem` |
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@ -125,7 +125,7 @@ There is a dummy user named "Server" in every player's friends list that you can
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| kick | kick \<player> | server.kick | Both side | Kicks the specified player from the server. (WIP) | k |
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| kick | kick \<player> | server.kick | Both side | Kicks the specified player from the server. (WIP) | k |
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| killall | killall [playerUid] [sceneId] | server.killall | Both side | Kills all entities in the current scene or specified scene of the corresponding player. | |
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| killall | killall [playerUid] [sceneId] | server.killall | Both side | Kills all entities in the current scene or specified scene of the corresponding player. | |
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| list | list | | Both side | Lists online players. | |
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| list | list | | Both side | Lists online players. | |
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| permission | permission <add\|remove> \<UID> \<permission> | * | Both side | Grants or removes a permission for a user. | |
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| permission | permission <add\|remove> \<UID> \<permission> | permission | Both side | Grants or removes a permission for a user. | |
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| position | position | | Client only | Sends your current coordinates. | pos |
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| position | position | | Client only | Sends your current coordinates. | pos |
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| reload | reload | server.reload | Both side | Reloads the server config | |
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| reload | reload | server.reload | Both side | Reloads the server config | |
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| resetconst | resetconst [all] | player.resetconstellation | Client only | Resets the constellation level on your currently selected character, will need to relog after using the command to see any changes. | resetconstellation |
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| resetconst | resetconst [all] | player.resetconstellation | Client only | Resets the constellation level on your currently selected character, will need to relog after using the command to see any changes. | resetconstellation |
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