mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-23 22:54:29 +00:00
Update how scene/dungeon map points are handled
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parent
c2b45a7a0d
commit
d64c26d4f5
@ -6,6 +6,7 @@ import java.io.FileReader;
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import java.io.FileWriter;
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import java.io.InputStreamReader;
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import java.net.InetSocketAddress;
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import java.util.Calendar;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.plugin.PluginManager;
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@ -32,6 +33,8 @@ public final class Grasscutter {
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private static final Gson gson = new GsonBuilder().setPrettyPrinting().create();
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private static final File configFile = new File("./config.json");
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private static int day; // Current day of week
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public static RunMode MODE = RunMode.BOTH;
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private static DispatchServer dispatchServer;
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private static GameServer gameServer;
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@ -67,8 +70,10 @@ public final class Grasscutter {
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Grasscutter.getLogger().info("Starting Grasscutter...");
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// Load all resources.
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Grasscutter.updateDayOfWeek();
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ResourceLoader.loadAll();
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ScriptLoader.init();
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// Database
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DatabaseManager.initialize();
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@ -179,4 +184,13 @@ public final class Grasscutter {
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public static PluginManager getPluginManager() {
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return pluginManager;
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}
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public static void updateDayOfWeek() {
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Calendar calendar = Calendar.getInstance();
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day = calendar.get(Calendar.DAY_OF_WEEK);
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}
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public static int getCurrentDayOfWeek() {
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return day;
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}
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}
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@ -15,6 +15,8 @@ import emu.grasscutter.data.def.*;
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import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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public class GameData {
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// BinOutputs
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@ -61,12 +63,14 @@ public class GameData {
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private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
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// Cache
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private static Map<Integer, List<Integer>> fetters = new HashMap<>();
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private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
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private static final IntList scenePointIdList = new IntArrayList();
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public static char EJWOA = 's';
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@ -280,6 +284,10 @@ public class GameData {
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return dungeonDataMap;
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}
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public static Int2ObjectMap<DailyDungeonData> getDailyDungeonDataMap() {
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return dailyDungeonDataMap;
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}
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public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
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if (shopGoods.isEmpty()) {
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shopGoodsDataMap.forEach((k, v) -> {
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@ -291,4 +299,8 @@ public class GameData {
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return shopGoods;
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}
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public static IntList getScenePointIdList() {
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return scenePointIdList;
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}
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}
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@ -48,11 +48,12 @@ public class ResourceLoader {
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loadOpenConfig();
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// Load resources
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loadResources();
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loadScenePoints();
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// Process into depots
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GameDepot.load();
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// Load spawn data
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loadSpawnData();
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// Load scene points - must be done AFTER resources are loaded
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loadScenePoints();
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// Custom - TODO move this somewhere else
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try {
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GameData.getAvatarSkillDepotDataMap().get(504).setAbilities(
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@ -168,6 +169,9 @@ public class ResourceLoader {
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ScenePointEntry sl = new ScenePointEntry(sceneId + "_" + entry.getKey(), pointData);
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scenePointList.add(sl);
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GameData.getScenePointIdList().add(pointData.getId());
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pointData.updateDailyDungeon();
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}
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for (ScenePointEntry entry : scenePointList) {
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@ -1,12 +1,18 @@
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package emu.grasscutter.data.common;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.DailyDungeonData;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import it.unimi.dsi.fastutil.ints.IntList;
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public class PointData {
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private int id;
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private String $type;
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private Position tranPos;
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private int[] dungeonIds;
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private int[] dungeonRandomList;
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public int getId() {
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return id;
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@ -27,4 +33,31 @@ public class PointData {
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public int[] getDungeonIds() {
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return dungeonIds;
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}
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public int[] getDungeonRandomList() {
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return dungeonRandomList;
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}
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public void updateDailyDungeon() {
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if (getDungeonRandomList() == null) {
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return;
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}
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IntList newDungeons = new IntArrayList();
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int day = Grasscutter.getCurrentDayOfWeek();
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for (int randomId : getDungeonRandomList()) {
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DailyDungeonData data = GameData.getDailyDungeonDataMap().get(randomId);
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if (data != null) {
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int[] addDungeons = data.getDungeonsByDay(day);
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for (int d : addDungeons) {
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newDungeons.add(d);
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}
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}
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}
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this.dungeonIds = newDungeons.toIntArray();
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}
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}
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50
src/main/java/emu/grasscutter/data/def/DailyDungeonData.java
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50
src/main/java/emu/grasscutter/data/def/DailyDungeonData.java
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@ -0,0 +1,50 @@
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package emu.grasscutter.data.def;
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import java.util.Calendar;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.game.props.SceneType;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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@ResourceType(name = "DailyDungeonConfigData.json")
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public class DailyDungeonData extends GameResource {
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private int Id;
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private int[] Monday;
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private int[] Tuesday;
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private int[] Wednesday;
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private int[] Thursday;
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private int[] Friday;
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private int[] Saturday;
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private int[] Sunday;
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private static final int[] empty = new int[0];
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private final Int2ObjectMap<int[]> map;
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public DailyDungeonData() {
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this.map = new Int2ObjectOpenHashMap<>();
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}
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@Override
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public int getId() {
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return this.Id;
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}
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public int[] getDungeonsByDay(int day) {
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return map.getOrDefault(day, empty);
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}
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@Override
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public void onLoad() {
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map.put(Calendar.MONDAY, Monday);
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map.put(Calendar.TUESDAY, Tuesday);
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map.put(Calendar.WEDNESDAY, Wednesday);
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map.put(Calendar.THURSDAY, Thursday);
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map.put(Calendar.FRIDAY, Friday);
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map.put(Calendar.SATURDAY, Saturday);
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map.put(Calendar.SUNDAY, Sunday);
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}
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}
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@ -28,7 +28,7 @@ public class DungeonManager {
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public void getEntryInfo(Player player, int pointId) {
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ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
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if (entry == null || entry.getPointData().getDungeonIds() == null) {
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if (entry == null) {
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// Error
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player.sendPacket(new PacketDungeonEntryInfoRsp());
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return;
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@ -79,4 +79,10 @@ public class DungeonManager {
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player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
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player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
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}
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public void updateDailyDungeons() {
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for (ScenePointEntry entry : GameData.getScenePointEntries().values()) {
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entry.getPointData().updateDailyDungeon();
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}
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}
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}
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@ -17,11 +17,13 @@ public class PacketDungeonEntryInfoRsp extends BasePacket {
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DungeonEntryInfoRsp.Builder proto = DungeonEntryInfoRsp.newBuilder()
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.setPointId(pointData.getId());
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for (int dungeonId : pointData.getDungeonIds()) {
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DungeonEntryInfo info = DungeonEntryInfo.newBuilder().setDungeonId(dungeonId).build();
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proto.addDungeonEntryList(info);
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if (pointData.getDungeonIds() != null) {
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for (int dungeonId : pointData.getDungeonIds()) {
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DungeonEntryInfo info = DungeonEntryInfo.newBuilder().setDungeonId(dungeonId).build();
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proto.addDungeonEntryList(info);
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}
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}
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this.setData(proto);
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}
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@ -1,5 +1,6 @@
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package emu.grasscutter.server.packet.send;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.GetScenePointRspOuterClass.GetScenePointRsp;
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@ -12,8 +13,12 @@ public class PacketGetScenePointRsp extends BasePacket {
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GetScenePointRsp.Builder p = GetScenePointRsp.newBuilder()
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.setSceneId(sceneId);
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for (int i = 1; i < 1000; i++) {
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p.addUnlockedPointList(i);
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if (GameData.getScenePointIdList().size() == 0) {
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for (int i = 1; i < 1000; i++) {
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p.addUnlockedPointList(i);
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}
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} else {
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p.addAllUnlockedPointList(GameData.getScenePointIdList());
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}
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for (int i = 1; i < 9; i++) {
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