mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-26 22:22:51 +00:00
Merge branch 'Grasscutters:stable' into main
This commit is contained in:
commit
da8ee0c521
25
README.md
25
README.md
@ -1,19 +1,17 @@
|
|||||||
# Grasscutter
|
# Grasscutter
|
||||||
A WIP server emulator for Genshin Impact 2.3-2.6
|
A WIP server reimplementation for *some anime game* 2.3-2.6
|
||||||
|
|
||||||
|
**Documentation**: [Grasscutter Wiki](https://github.com/Melledy/Grasscutter/wiki/)
|
||||||
**Note**: For support please join the [Discord server](https://discord.gg/T5vZU6UyeG).
|
**Note**: For support please join the [Discord server](https://discord.gg/T5vZU6UyeG).
|
||||||
|
|
||||||
# Current features
|
# Current features
|
||||||
* Logging in
|
* Logging in
|
||||||
* Spawning monsters via console
|
|
||||||
* Combat
|
* Combat
|
||||||
|
* Spawning monsters via console
|
||||||
* Inventory features (recieving items/characters, upgrading items/characters, etc)
|
* Inventory features (recieving items/characters, upgrading items/characters, etc)
|
||||||
* Co-op does work, but movement is kind of buggy and some player ults do not spawn properly
|
|
||||||
* Friends list
|
|
||||||
* Gacha system
|
* Gacha system
|
||||||
|
* Friends list
|
||||||
|
* Co-op *partially* work
|
||||||
# Quick setup guide
|
# Quick setup guide
|
||||||
* For more information, we now have [Grasscutter Wiki](https://github.com/Melledy/Grasscutter/wiki/) page !
|
|
||||||
### Prerequisites
|
### Prerequisites
|
||||||
* JDK-8u202 ([mirror link](https://mirrors.huaweicloud.com/java/jdk/8u202-b08/) since Oracle required an account to download old builds)
|
* JDK-8u202 ([mirror link](https://mirrors.huaweicloud.com/java/jdk/8u202-b08/) since Oracle required an account to download old builds)
|
||||||
* Mongodb (recommended 4.0+)
|
* Mongodb (recommended 4.0+)
|
||||||
@ -22,11 +20,11 @@ A WIP server emulator for Genshin Impact 2.3-2.6
|
|||||||
### Starting up Grasscutter server (Assuming you are on Windows)
|
### Starting up Grasscutter server (Assuming you are on Windows)
|
||||||
1. Setup compile environment `gradlew.bat`
|
1. Setup compile environment `gradlew.bat`
|
||||||
2. Compile Grasscutter with `gradlew jar`
|
2. Compile Grasscutter with `gradlew jar`
|
||||||
3. Create a folder named `resources` in your Grasscutter directory, bring your `BinOutput` and `ExcelBinOutput` folders into it *(Check the wiki for more details where to get those.)*
|
3. Create a folder named `resources` in your Grasscutter directory, bring your `BinOutput` and `ExcelBinOutput` folders into it *(Check the wiki for more details how to get those.)*
|
||||||
4. Run Grasscutter with `java -jar grasscutter.jar`. Make sure mongodb is running as well.
|
4. Run Grasscutter with `java -jar grasscutter.jar`. Make sure mongodb service is running as well.
|
||||||
|
|
||||||
### Connecting with the client
|
### Connecting with the client
|
||||||
½. Create an account using command below
|
½. Create an account using *server console command* below
|
||||||
1. Run a proxy daemon: (choose either one)
|
1. Run a proxy daemon: (choose either one)
|
||||||
- mitmdump: `mitmdump -s proxy.py --ssl-insecure`
|
- mitmdump: `mitmdump -s proxy.py --ssl-insecure`
|
||||||
- Fiddler Classic: Run Fiddler Classic, turn on `Decrypt https traffic` in setting and change the default port there (Tools -> Options -> Connections) to anything other than `8888`, and load [this script](https://github.lunatic.moe/fiddlerscript).
|
- Fiddler Classic: Run Fiddler Classic, turn on `Decrypt https traffic` in setting and change the default port there (Tools -> Options -> Connections) to anything other than `8888`, and load [this script](https://github.lunatic.moe/fiddlerscript).
|
||||||
@ -66,8 +64,9 @@ There is a dummy user named "Server" in every player's friends list that you can
|
|||||||
|
|
||||||
`!clearartifacts` - Deletes all unequipped and unlocked level 0 artifacts, **including yellow rarity ones** from your inventory
|
`!clearartifacts` - Deletes all unequipped and unlocked level 0 artifacts, **including yellow rarity ones** from your inventory
|
||||||
|
|
||||||
|
*More commands will be updated in the [wiki](https://github.com/Melledy/Grasscutter/wiki/).*
|
||||||
|
|
||||||
# Quick Troubleshooting
|
# Quick Troubleshooting
|
||||||
* If compiling wasnt successful, please check your JDK installation (must be JDK 8 and validated JDK's bin PATH variable)
|
* If compiling wasn't successful, please check your JDK installation (must be JDK 8 and validated JDK's bin PATH variable)
|
||||||
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is the issue, if using Fiddler make sure it running on another port except 8888
|
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using Fiddler make sure it running on another port except 8888
|
||||||
* Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Client
|
* Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Client
|
||||||
* If `4206` error constantly prompt up, try to use [jdk-8u202-b08](https://mirrors.huaweicloud.com/java/jdk/8u202-b08/) instead of other versions of JDK
|
|
||||||
|
@ -53,5 +53,6 @@ public final class Config {
|
|||||||
public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
|
public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
|
||||||
public int[] WelcomeEmotes = {2007, 1002, 4010};
|
public int[] WelcomeEmotes = {2007, 1002, 4010};
|
||||||
public String WelcomeMotd = "Welcome to Grasscutter emu";
|
public String WelcomeMotd = "Welcome to Grasscutter emu";
|
||||||
|
public boolean AutomaticallyCreateAccounts = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -91,7 +91,7 @@ public final class CommandMap {
|
|||||||
public void invoke(GenshinPlayer player, String rawMessage) {
|
public void invoke(GenshinPlayer player, String rawMessage) {
|
||||||
rawMessage = rawMessage.trim();
|
rawMessage = rawMessage.trim();
|
||||||
if(rawMessage.length() == 0) {
|
if(rawMessage.length() == 0) {
|
||||||
CommandHandler.sendMessage(player, "No command specified.");
|
CommandHandler.sendMessage(player, "No command specified."); return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove prefix if present.
|
// Remove prefix if present.
|
||||||
@ -113,7 +113,7 @@ public final class CommandMap {
|
|||||||
if(player != null) {
|
if(player != null) {
|
||||||
String permissionNode = this.annotations.get(label).permission();
|
String permissionNode = this.annotations.get(label).permission();
|
||||||
Account account = player.getAccount();
|
Account account = player.getAccount();
|
||||||
if(permissionNode != "" && !account.hasPermission(permissionNode)) {
|
if(!permissionNode.isEmpty() && !account.hasPermission(permissionNode)) {
|
||||||
CommandHandler.sendMessage(player, "You do not have permission to run this command."); return;
|
CommandHandler.sendMessage(player, "You do not have permission to run this command."); return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -188,6 +188,7 @@ public final class ServerCommands {
|
|||||||
} else {
|
} else {
|
||||||
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
|
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
|
||||||
account.addPermission("*"); // Grant the player superuser permissions.
|
account.addPermission("*"); // Grant the player superuser permissions.
|
||||||
|
account.save(); // Save account to database.
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
case "delete":
|
case "delete":
|
||||||
|
@ -225,11 +225,23 @@ public final class DispatchServer {
|
|||||||
// Login
|
// Login
|
||||||
Account account = DatabaseHelper.getAccountByName(requestData.account);
|
Account account = DatabaseHelper.getAccountByName(requestData.account);
|
||||||
|
|
||||||
// Test
|
// Check if account exists, else create a new one.
|
||||||
if (account == null) {
|
if (account == null) {
|
||||||
|
// Account doesnt exist, so we can either auto create it if the config value is set
|
||||||
|
if (Grasscutter.getConfig().ServerOptions.AutomaticallyCreateAccounts) {
|
||||||
|
// This account has been created AUTOMATICALLY. There will be no permissions added.
|
||||||
|
account = DatabaseHelper.createAccountWithId(requestData.account, 0);
|
||||||
|
|
||||||
|
responseData.message = "OK";
|
||||||
|
responseData.data.account.uid = account.getId();
|
||||||
|
responseData.data.account.token = account.generateSessionKey();
|
||||||
|
responseData.data.account.email = account.getEmail();
|
||||||
|
} else {
|
||||||
responseData.retcode = -201;
|
responseData.retcode = -201;
|
||||||
responseData.message = "Username not found.";
|
responseData.message = "Username not found.";
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
|
// Account was found, log the player in
|
||||||
responseData.message = "OK";
|
responseData.message = "OK";
|
||||||
responseData.data.account.uid = account.getId();
|
responseData.data.account.uid = account.getId();
|
||||||
responseData.data.account.token = account.generateSessionKey();
|
responseData.data.account.token = account.generateSessionKey();
|
||||||
|
Loading…
Reference in New Issue
Block a user