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Add PlayerSwitchAvatarEvent
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@ -1,7 +1,5 @@
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package emu.grasscutter.game.player;
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import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
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import dev.morphia.annotations.*;
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import emu.grasscutter.*;
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import emu.grasscutter.data.GameData;
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@ -18,14 +16,17 @@ import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
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import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
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import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason;
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import emu.grasscutter.server.event.entity.EntityCreationEvent;
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import emu.grasscutter.server.event.player.PlayerTeamDeathEvent;
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import emu.grasscutter.server.event.player.*;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.*;
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import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
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import lombok.*;
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import java.util.*;
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import java.util.stream.Stream;
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import lombok.*;
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import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
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@Entity
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public final class TeamManager extends BasePlayerDataManager {
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@ -187,7 +188,7 @@ public final class TeamManager extends BasePlayerDataManager {
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public EntityAvatar getCurrentAvatarEntity() {
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// Check if any avatars are equipped.
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if (this.getActiveTeam().size() == 0) return null;
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if (this.getActiveTeam().isEmpty()) return null;
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if (this.currentCharacterIndex >= this.getActiveTeam().size()) {
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this.currentCharacterIndex = 0; // Reset to the first character.
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@ -424,15 +425,23 @@ public final class TeamManager extends BasePlayerDataManager {
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}
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// Check if character changed
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if (currentEntity != this.getCurrentAvatarEntity()) {
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var newAvatarEntity = this.getCurrentAvatarEntity();
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if (currentEntity != null &&
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newAvatarEntity != null &&
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currentEntity != newAvatarEntity) {
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// Call PlayerSwitchAvatarEvent.
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var event = new PlayerSwitchAvatarEvent(this.getPlayer(),
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currentEntity.getAvatar(), newAvatarEntity.getAvatar());
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if (!event.call()) return;
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// Remove and Add
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this.getPlayer().getScene().replaceEntity(currentEntity, this.getCurrentAvatarEntity());
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this.getPlayer().getScene().replaceEntity(currentEntity, newAvatarEntity);
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}
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}
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public synchronized void setupAvatarTeam(int teamId, List<Long> list) {
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// Sanity checks
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if (list.size() == 0
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if (list.isEmpty()
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|| list.size() > this.getMaxTeamSize()
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|| this.getPlayer().isInMultiplayer()) {
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return;
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@ -732,10 +741,14 @@ public final class TeamManager extends BasePlayerDataManager {
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this.getPlayer().sendPacket(new PacketChangeTeamNameRsp(teamId, teamName));
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}
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/**
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* Swaps the current avatar in the scene.
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*
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* @param guid The GUID of the avatar to swap to.
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*/
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public synchronized void changeAvatar(long guid) {
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EntityAvatar oldEntity = this.getCurrentAvatarEntity();
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if (guid == oldEntity.getAvatar().getGuid()) {
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if (oldEntity == null || guid == oldEntity.getAvatar().getGuid()) {
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return;
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}
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@ -752,6 +765,13 @@ public final class TeamManager extends BasePlayerDataManager {
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return;
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}
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// Call PlayerSwitchAvatarEvent.
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var event = new PlayerSwitchAvatarEvent(this.getPlayer(),
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oldEntity.getAvatar(), newEntity.getAvatar());
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if (!event.call()) return;
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newEntity = event.getNewAvatarEntity();
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// Set index
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this.setCurrentCharacterIndex(index);
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@ -0,0 +1,37 @@
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package emu.grasscutter.server.event.player;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.event.Cancellable;
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import emu.grasscutter.server.event.types.PlayerEvent;
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import lombok.*;
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@Getter
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public final class PlayerSwitchAvatarEvent extends PlayerEvent implements Cancellable {
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private final Avatar previousAvatar;
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@Setter private Avatar newAvatar;
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public PlayerSwitchAvatarEvent(Player player,
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Avatar previousAvatar,
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Avatar newAvatar) {
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super(player);
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this.previousAvatar = previousAvatar;
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this.newAvatar = newAvatar;
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}
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/**
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* @return The previous avatar as an entity.
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*/
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public EntityAvatar getPreviousAvatarEntity() {
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return this.previousAvatar.getAsEntity();
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}
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/**
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* @return The new avatar as an entity.
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*/
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public EntityAvatar getNewAvatarEntity() {
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return this.newAvatar.getAsEntity();
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}
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}
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