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Delete ClearArtifactsCommand.java
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.inventory.ItemType;
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import java.util.List;
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@Command(label = "clearartifacts", usage = "clearartifacts",
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description = "Deletes all unequipped and unlocked level 0 artifacts, including yellow rarity ones from your inventory",
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aliases = {"clearart"}, permission = "player.clearartifacts")
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public final class ClearArtifactsCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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if (sender == null) {
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CommandHandler.sendMessage(null, "Run this command in-game.");
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return; // TODO: clear player's artifacts from console or other players
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}
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Inventory playerInventory = sender.getInventory();
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playerInventory.getItems().values().stream()
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.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
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.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
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.filter(item -> !item.isLocked() && !item.isEquipped())
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.forEach(item -> playerInventory.removeItem(item, item.getCount()));
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}
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}
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