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Merge pull request #54 from Grasscutters/auto-account
Fix permission issues when new users create an account
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commit
e4b622800e
@ -53,5 +53,6 @@ public final class Config {
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public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
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public int[] WelcomeEmotes = {2007, 1002, 4010};
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public String WelcomeMotd = "Welcome to Grasscutter emu";
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public boolean AutomaticallyCreateAccounts = false;
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}
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}
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@ -91,7 +91,7 @@ public final class CommandMap {
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public void invoke(GenshinPlayer player, String rawMessage) {
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rawMessage = rawMessage.trim();
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if(rawMessage.length() == 0) {
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CommandHandler.sendMessage(player, "No command specified.");
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CommandHandler.sendMessage(player, "No command specified."); return;
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}
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// Remove prefix if present.
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@ -113,7 +113,7 @@ public final class CommandMap {
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if(player != null) {
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String permissionNode = this.annotations.get(label).permission();
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Account account = player.getAccount();
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if(permissionNode != "" && !account.hasPermission(permissionNode)) {
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if(!permissionNode.isEmpty() && !account.hasPermission(permissionNode)) {
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CommandHandler.sendMessage(player, "You do not have permission to run this command."); return;
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}
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}
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@ -188,6 +188,7 @@ public final class ServerCommands {
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} else {
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CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
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account.addPermission("*"); // Grant the player superuser permissions.
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account.save(); // Save account to database.
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}
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return;
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case "delete":
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@ -225,11 +225,23 @@ public final class DispatchServer {
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// Login
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Account account = DatabaseHelper.getAccountByName(requestData.account);
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// Test
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// Check if account exists, else create a new one.
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if (account == null) {
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// Account doesnt exist, so we can either auto create it if the config value is set
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if (Grasscutter.getConfig().ServerOptions.AutomaticallyCreateAccounts) {
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// This account has been created AUTOMATICALLY. There will be no permissions added.
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account = DatabaseHelper.createAccountWithId(requestData.account, 0);
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responseData.message = "OK";
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responseData.data.account.uid = account.getId();
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responseData.data.account.token = account.generateSessionKey();
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responseData.data.account.email = account.getEmail();
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} else {
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responseData.retcode = -201;
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responseData.message = "Username not found.";
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}
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} else {
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// Account was found, log the player in
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responseData.message = "OK";
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responseData.data.account.uid = account.getId();
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responseData.data.account.token = account.generateSessionKey();
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