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@ -1,13 +1,12 @@
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package emu.grasscutter.data.binout;
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import static emu.grasscutter.game.ability.AbilityLocalIdGenerator.*;
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import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
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import emu.grasscutter.game.ability.AbilityLocalIdGenerator;
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import java.util.HashMap;
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import java.util.Map;
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import static emu.grasscutter.game.ability.AbilityLocalIdGenerator.*;
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public class AbilityData {
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public String abilityName;
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public Map<String, AbilityModifier> modifiers;
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@ -19,44 +18,67 @@ public class AbilityData {
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// onAbilityStart
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// onKill
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public final Map<Integer, AbilityModifierAction> localIdToAction
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= new HashMap<>();
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public final Map<Integer, AbilityModifierAction> localIdToAction = new HashMap<>();
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private boolean _initialized = false;
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public void initialize() {
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if(_initialized) return;
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if (_initialized) return;
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_initialized = true;
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if(modifiers == null) return;
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if (modifiers == null) return;
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var _modifiers = modifiers.values().toArray(new AbilityModifier[0]);
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var modifierIndex = 0; for (var modifier : _modifiers) {
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var modifierIndex = 0;
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for (var modifier : _modifiers) {
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long configIndex = 0L;
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAdded, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onRemoved, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onBeingHit, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAttackLanded, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onHittingOther, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onThinkInterval, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onKill, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onCrash, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAvatarIn, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAvatarOut, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onReconnect, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onChangeAuthority, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onVehicleIn, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onVehicleOut, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onZoneEnter, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onZoneExit, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onHeal, localIdToAction);
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this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onBeingHealed, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onAdded, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onRemoved, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onBeingHit, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onAttackLanded, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onHittingOther, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onThinkInterval, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onKill, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onCrash, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onAvatarIn, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onAvatarOut, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onReconnect, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onChangeAuthority, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onVehicleIn, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onVehicleOut, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onZoneEnter, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onZoneExit, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onHeal, localIdToAction);
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this.initializeActionSubCategory(
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modifierIndex, configIndex++, modifier.onBeingHealed, localIdToAction);
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modifierIndex++;
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}
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}
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private void initializeActionSubCategory(long modifierIndex, long configIndex, AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) {
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if(actions == null) return;
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private void initializeActionSubCategory(
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long modifierIndex,
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long configIndex,
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AbilityModifierAction[] actions,
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Map<Integer, AbilityModifierAction> localIdToAction) {
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if (actions == null) return;
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var generator = new AbilityLocalIdGenerator(ConfigAbilitySubContainerType.MODIFIER_ACTION);
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generator.modifierIndex = modifierIndex;
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@ -1,19 +1,23 @@
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package emu.grasscutter.data.binout;
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import java.io.Serializable;
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import com.google.gson.annotations.SerializedName;
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import emu.grasscutter.data.common.DynamicFloat;
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import emu.grasscutter.game.props.ElementType;
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import java.io.Serializable;
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public class AbilityModifier implements Serializable {
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private static final long serialVersionUID = -2001232313615923575L;
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@SerializedName(value="onAdded", alternate={"KCICDEJLIJD"})
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@SerializedName(
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value = "onAdded",
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alternate = {"KCICDEJLIJD"})
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public AbilityModifierAction[] onAdded;
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@SerializedName(value="onThinkInterval", alternate={"PBDDACFFPOE"})
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@SerializedName(
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value = "onThinkInterval",
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alternate = {"PBDDACFFPOE"})
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public AbilityModifierAction[] onThinkInterval;
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public AbilityModifierAction[] onRemoved;
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public AbilityModifierAction[] onBeingHit;
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public AbilityModifierAction[] onAttackLanded;
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@ -38,74 +42,241 @@ public class AbilityModifier implements Serializable {
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public static class AbilityModifierAction implements Serializable {
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public enum Type {
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ActCameraRadialBlur, ActCameraShake, AddAvatarSkillInfo, AddChargeBarValue,
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AddClimateMeter, AddElementDurability, AddGlobalValue, AddGlobalValueToTarget,
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AddRegionalPlayVarValue, ApplyModifier, AttachAbilityStateResistance, AttachBulletAimPoint,
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AttachEffect, AttachEffectFirework, AttachElementTypeResistance, AttachModifier,
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AttachUIEffect, AvatarCameraParam, AvatarEnterCameraShot, AvatarEnterFocus,
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AvatarEnterViewBias, AvatarExitCameraShot, AvatarExitClimb, AvatarExitFocus,
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AvatarExitViewBias, AvatarShareCDSkillStart, AvatarSkillStart, BroadcastNeuronStimulate,
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CalcDvalinS04RebornPoint, CallLuaTask, ChangeEnviroWeather, ChangeFollowDampTime,
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ChangeGadgetUIInteractHint, ChangePlayMode, ChangeTag, ChangeUGCRayTag,
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ClearEndura, ClearGlobalPos, ClearGlobalValue, ClearLocalGadgets,
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ClearLockTarget, ClearPos, ConfigAbilityAction, ControlEmotion,
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CopyGlobalValue, CreateGadget, CreateMovingPlatform, CreateTile,
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DamageByAttackValue, DebugLog, DestroyTile, DoBlink,
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DoTileAction, DoWatcherSystemAction, DoWidgetSystemAction, DropSubfield,
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DummyAction, DungeonFogEffects, ElementAttachForActivityGacha, EnableAIStealthy,
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EnableAfterImage, EnableAvatarFlyStateTrail, EnableAvatarMoveOnWater, EnableBulletCollisionPluginTrigger,
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EnableGadgetIntee, EnableHeadControl, EnableHitBoxByName, EnableMainInterface,
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EnablePartControl, EnablePositionSynchronization, EnablePushColliderName, EnableRocketJump,
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EnableSceneTransformByName, EnterCameraLock, EntityDoSkill, EquipAffixStart,
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ExecuteGadgetLua, FireAISoundEvent, FireChargeBarEffect, FireEffect,
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FireEffectFirework, FireEffectForStorm, FireFishingEvent, FireHitEffect,
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FireSubEmitterEffect, FireUIEffect, FixedMonsterRushMove, ForceAirStateFly,
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ForceEnableShakeOffButton, GenerateElemBall, GetFightProperty, GetInteractIdToGlobalValue,
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GetPos, HealHP, HideUIBillBoard, IgnoreMoveColToRockCol,
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KillGadget, KillPlayEntity, KillSelf, KillServerGadget,
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LoseHP, ModifyAvatarSkillCD, ModifyVehicleSkillCD, PlayEmoSync,
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Predicated, PushDvalinS01Process, PushInterActionByConfigPath, PushPos,
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Randomed, ReTriggerAISkillInitialCD, RefreshUICombatBarLayout, RegisterAIActionPoint,
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ReleaseAIActionPoint, RemoveAvatarSkillInfo, RemoveModifier, RemoveModifierByAbilityStateResistanceID,
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RemoveServerBuff, RemoveUniqueModifier, RemoveVelocityForce, Repeated,
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ResetAIAttackTarget, ResetAIResistTauntLevel, ResetAIThreatBroadcastRange, ResetAnimatorTrigger,
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ReviveDeadAvatar, ReviveElemEnergy, ReviveStamina, SectorCityManeuver,
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SendEffectTrigger, SendEffectTriggerToLineEffect, SendEvtElectricCoreMoveEnterP1, SendEvtElectricCoreMoveInterrupt,
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ServerLuaCall, ServerLuaTriggerEvent, ServerMonsterLog, SetAIHitFeeling,
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SetAISkillCDAvailableNow, SetAISkillCDMultiplier, SetAISkillGCD, SetAnimatorBool,
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SetAnimatorFloat, SetAnimatorInt, SetAnimatorTrigger, SetAvatarCanShakeOff,
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SetAvatarHitBuckets, SetCanDieImmediately, SetChargeBarValue, SetDvalinS01FlyState,
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SetEmissionScaler, SetEntityScale, SetExtraAbilityEnable, SetExtraAbilityState,
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SetGlobalDir, SetGlobalPos, SetGlobalValue, SetGlobalValueByTargetDistance,
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SetGlobalValueToOverrideMap, SetKeepInAirVelocityForce, SetMaterialParamFloatByTransform, SetNeuronEnable,
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SetOverrideMapValue, SetPartControlTarget, SetPoseBool, SetPoseFloat,
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SetPoseInt, SetRandomOverrideMapValue, SetRegionalPlayVarValue, SetSelfAttackTarget,
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SetSkillAnchor, SetSpecialCamera, SetSurroundAnchor, SetSystemValueToOverrideMap,
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SetTargetNumToGlobalValue, SetUICombatBarAsh, SetUICombatBarSpark, SetVelocityIgnoreAirGY,
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SetWeaponAttachPointRealName, SetWeaponBindState, ShowExtraAbility, ShowProgressBarAction,
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ShowReminder, ShowScreenEffect, ShowTextMap, ShowUICombatBar,
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StartDither, SumTargetWeightToSelfGlobalValue, Summon, SyncToStageScript,
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TriggerAbility, TriggerAttackEvent, TriggerAttackTargetMapEvent, TriggerAudio,
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TriggerAuxWeaponTrans, TriggerBullet, TriggerCreateGadgetToEquipPart, TriggerDropEquipParts,
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TriggerFaceAnimation, TriggerGadgetInteractive, TriggerHideWeapon, TriggerSetCastShadow,
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TriggerSetPassThrough, TriggerSetRenderersEnable, TriggerSetShadowRamp, TriggerSetVisible,
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TriggerTaunt, TriggerThrowEquipPart, TriggerUGCGadgetMove, TryFindBlinkPoint,
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TryFindBlinkPointByBorn, TryTriggerPlatformStartMove, TurnDirection, TurnDirectionToPos,
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UpdateReactionDamage, UseSkillEliteSet, WidgetSkillStart;
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ActCameraRadialBlur,
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ActCameraShake,
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AddAvatarSkillInfo,
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AddChargeBarValue,
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AddClimateMeter,
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AddElementDurability,
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AddGlobalValue,
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AddGlobalValueToTarget,
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AddRegionalPlayVarValue,
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ApplyModifier,
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AttachAbilityStateResistance,
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AttachBulletAimPoint,
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AttachEffect,
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AttachEffectFirework,
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AttachElementTypeResistance,
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AttachModifier,
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AttachUIEffect,
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AvatarCameraParam,
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AvatarEnterCameraShot,
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AvatarEnterFocus,
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AvatarEnterViewBias,
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AvatarExitCameraShot,
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AvatarExitClimb,
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AvatarExitFocus,
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AvatarExitViewBias,
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AvatarShareCDSkillStart,
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AvatarSkillStart,
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BroadcastNeuronStimulate,
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CalcDvalinS04RebornPoint,
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CallLuaTask,
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ChangeEnviroWeather,
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ChangeFollowDampTime,
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ChangeGadgetUIInteractHint,
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ChangePlayMode,
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ChangeTag,
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ChangeUGCRayTag,
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ClearEndura,
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ClearGlobalPos,
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ClearGlobalValue,
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ClearLocalGadgets,
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ClearLockTarget,
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ClearPos,
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ConfigAbilityAction,
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ControlEmotion,
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CopyGlobalValue,
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CreateGadget,
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CreateMovingPlatform,
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CreateTile,
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DamageByAttackValue,
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DebugLog,
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DestroyTile,
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DoBlink,
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DoTileAction,
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DoWatcherSystemAction,
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DoWidgetSystemAction,
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DropSubfield,
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DummyAction,
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DungeonFogEffects,
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ElementAttachForActivityGacha,
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EnableAIStealthy,
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EnableAfterImage,
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EnableAvatarFlyStateTrail,
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EnableAvatarMoveOnWater,
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EnableBulletCollisionPluginTrigger,
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EnableGadgetIntee,
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EnableHeadControl,
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EnableHitBoxByName,
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EnableMainInterface,
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EnablePartControl,
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EnablePositionSynchronization,
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EnablePushColliderName,
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EnableRocketJump,
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EnableSceneTransformByName,
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EnterCameraLock,
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EntityDoSkill,
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EquipAffixStart,
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ExecuteGadgetLua,
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FireAISoundEvent,
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FireChargeBarEffect,
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FireEffect,
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FireEffectFirework,
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FireEffectForStorm,
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FireFishingEvent,
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FireHitEffect,
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FireSubEmitterEffect,
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FireUIEffect,
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FixedMonsterRushMove,
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ForceAirStateFly,
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ForceEnableShakeOffButton,
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GenerateElemBall,
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GetFightProperty,
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GetInteractIdToGlobalValue,
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GetPos,
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HealHP,
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HideUIBillBoard,
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IgnoreMoveColToRockCol,
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KillGadget,
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KillPlayEntity,
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KillSelf,
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KillServerGadget,
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LoseHP,
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ModifyAvatarSkillCD,
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ModifyVehicleSkillCD,
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PlayEmoSync,
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Predicated,
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PushDvalinS01Process,
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PushInterActionByConfigPath,
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PushPos,
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Randomed,
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ReTriggerAISkillInitialCD,
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RefreshUICombatBarLayout,
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RegisterAIActionPoint,
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ReleaseAIActionPoint,
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RemoveAvatarSkillInfo,
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RemoveModifier,
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RemoveModifierByAbilityStateResistanceID,
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RemoveServerBuff,
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RemoveUniqueModifier,
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RemoveVelocityForce,
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Repeated,
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ResetAIAttackTarget,
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ResetAIResistTauntLevel,
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ResetAIThreatBroadcastRange,
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ResetAnimatorTrigger,
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ReviveDeadAvatar,
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ReviveElemEnergy,
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ReviveStamina,
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SectorCityManeuver,
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SendEffectTrigger,
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SendEffectTriggerToLineEffect,
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SendEvtElectricCoreMoveEnterP1,
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SendEvtElectricCoreMoveInterrupt,
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ServerLuaCall,
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ServerLuaTriggerEvent,
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ServerMonsterLog,
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SetAIHitFeeling,
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SetAISkillCDAvailableNow,
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SetAISkillCDMultiplier,
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SetAISkillGCD,
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SetAnimatorBool,
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SetAnimatorFloat,
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SetAnimatorInt,
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SetAnimatorTrigger,
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SetAvatarCanShakeOff,
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SetAvatarHitBuckets,
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SetCanDieImmediately,
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SetChargeBarValue,
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SetDvalinS01FlyState,
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SetEmissionScaler,
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SetEntityScale,
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SetExtraAbilityEnable,
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SetExtraAbilityState,
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SetGlobalDir,
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SetGlobalPos,
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SetGlobalValue,
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SetGlobalValueByTargetDistance,
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SetGlobalValueToOverrideMap,
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SetKeepInAirVelocityForce,
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SetMaterialParamFloatByTransform,
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SetNeuronEnable,
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SetOverrideMapValue,
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SetPartControlTarget,
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SetPoseBool,
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SetPoseFloat,
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SetPoseInt,
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SetRandomOverrideMapValue,
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SetRegionalPlayVarValue,
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SetSelfAttackTarget,
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SetSkillAnchor,
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SetSpecialCamera,
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SetSurroundAnchor,
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SetSystemValueToOverrideMap,
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SetTargetNumToGlobalValue,
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SetUICombatBarAsh,
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SetUICombatBarSpark,
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SetVelocityIgnoreAirGY,
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SetWeaponAttachPointRealName,
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SetWeaponBindState,
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ShowExtraAbility,
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ShowProgressBarAction,
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ShowReminder,
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ShowScreenEffect,
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ShowTextMap,
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ShowUICombatBar,
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StartDither,
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SumTargetWeightToSelfGlobalValue,
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Summon,
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SyncToStageScript,
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TriggerAbility,
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TriggerAttackEvent,
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TriggerAttackTargetMapEvent,
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TriggerAudio,
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TriggerAuxWeaponTrans,
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TriggerBullet,
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TriggerCreateGadgetToEquipPart,
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TriggerDropEquipParts,
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TriggerFaceAnimation,
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TriggerGadgetInteractive,
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TriggerHideWeapon,
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TriggerSetCastShadow,
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TriggerSetPassThrough,
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TriggerSetRenderersEnable,
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TriggerSetShadowRamp,
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TriggerSetVisible,
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TriggerTaunt,
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TriggerThrowEquipPart,
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TriggerUGCGadgetMove,
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TryFindBlinkPoint,
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TryFindBlinkPointByBorn,
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TryTriggerPlatformStartMove,
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TurnDirection,
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TurnDirectionToPos,
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UpdateReactionDamage,
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UseSkillEliteSet,
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WidgetSkillStart;
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}
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@SerializedName("$type")
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public Type type;
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||||
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||||
public String target;
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@SerializedName(value = "amount", alternate = "PDLLIFICICJ")
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public DynamicFloat amount = DynamicFloat.ZERO;
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public DynamicFloat amountByCasterAttackRatio = DynamicFloat.ZERO;
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public DynamicFloat amountByCasterCurrentHPRatio = DynamicFloat.ZERO;
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public DynamicFloat amountByCasterMaxHPRatio = DynamicFloat.ZERO;
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public DynamicFloat amountByGetDamage = DynamicFloat.ZERO;
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public DynamicFloat amountByTargetCurrentHPRatio = DynamicFloat.ZERO;
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public DynamicFloat amountByTargetMaxHPRatio = DynamicFloat.ZERO;
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|
||||
@SerializedName(value = "ignoreAbilityProperty", alternate = "HHFGADCJJDI")
|
||||
public boolean ignoreAbilityProperty;
|
||||
|
||||
public String modifierName;
|
||||
|
||||
public int param1;
|
||||
@ -113,7 +284,8 @@ public class AbilityModifier implements Serializable {
|
||||
public int param3;
|
||||
}
|
||||
|
||||
//The following should be implemented into DynamicFloat if older resource formats need to be supported
|
||||
// The following should be implemented into DynamicFloat if older resource formats need to be
|
||||
// supported
|
||||
// public static class AbilityModifierValue {
|
||||
// public boolean isFormula;
|
||||
// public boolean isDynamic;
|
||||
|
@ -6,7 +6,6 @@ import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.scripts.SceneIndexManager;
|
||||
import emu.grasscutter.utils.GridPosition;
|
||||
import emu.grasscutter.utils.Position;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Grid {
|
||||
@ -15,14 +14,13 @@ public class Grid {
|
||||
|
||||
public Map<GridPosition, Set<Integer>> grid = new LinkedHashMap<>();
|
||||
|
||||
/**
|
||||
* Creates an optimized cache of the grid.
|
||||
*/
|
||||
/** Creates an optimized cache of the grid. */
|
||||
private void optimize() {
|
||||
if (this.gridOptimized == null) {
|
||||
var gridValues = new ArrayList<Map.Entry<GridPosition, Set<Integer>>>();
|
||||
this.grid.forEach((k, v) -> gridValues.add(new AbstractMap.SimpleEntry<>(k, v)));
|
||||
this.gridOptimized = SceneIndexManager.buildIndex(2, gridValues, entry -> entry.getKey().toPoint());
|
||||
this.gridOptimized =
|
||||
SceneIndexManager.buildIndex(2, gridValues, entry -> entry.getKey().toPoint());
|
||||
}
|
||||
}
|
||||
|
||||
@ -57,7 +55,7 @@ public class Grid {
|
||||
|
||||
// Construct a list of nearby groups.
|
||||
SceneIndexManager.queryNeighbors(gridOptimized, pos.toDoubleArray(), vision_range_grid + 1)
|
||||
.forEach(e -> nearbyGroups.addAll(e.getValue()));
|
||||
.forEach(e -> nearbyGroups.addAll(e.getValue()));
|
||||
return this.nearbyGroups;
|
||||
}
|
||||
}
|
||||
|
@ -1,12 +1,11 @@
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import emu.grasscutter.data.binout.AbilityData;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.server.event.entity.EntityDamageEvent;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import lombok.Getter;
|
||||
|
||||
public final class Ability {
|
||||
@ -14,8 +13,7 @@ public final class Ability {
|
||||
@Getter private GameEntity owner;
|
||||
|
||||
@Getter private AbilityManager manager;
|
||||
@Getter private Map<String, AbilityModifierController> modifiers
|
||||
= new HashMap<>();
|
||||
@Getter private Map<String, AbilityModifierController> modifiers = new HashMap<>();
|
||||
|
||||
@Getter private int hash;
|
||||
|
||||
|
@ -1,10 +1,9 @@
|
||||
package emu.grasscutter.game.ability;
|
||||
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface AbilityAction {
|
||||
AbilityModifierAction.Type value();
|
||||
|
@ -2,9 +2,8 @@ package emu.grasscutter.game.ability;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
import java.util.Map;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
public final class AbilityLocalIdGenerator {
|
||||
public ConfigAbilitySubContainerType type;
|
||||
@ -13,13 +12,12 @@ public final class AbilityLocalIdGenerator {
|
||||
public long mixinIndex = 0;
|
||||
private long actionIndex = 0;
|
||||
|
||||
public AbilityLocalIdGenerator(ConfigAbilitySubContainerType type)
|
||||
{
|
||||
public AbilityLocalIdGenerator(ConfigAbilitySubContainerType type) {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
public void initializeActionLocalIds(AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction)
|
||||
{
|
||||
public void initializeActionLocalIds(
|
||||
AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) {
|
||||
if (actions == null) return;
|
||||
|
||||
actionIndex = 0;
|
||||
@ -44,7 +42,11 @@ public final class AbilityLocalIdGenerator {
|
||||
return type.value + (modifierIndex << 3) + (configIndex << 9) + (actionIndex << 15);
|
||||
}
|
||||
case MODIFIER_MIXIN -> {
|
||||
return type.value + (modifierIndex << 3) + (mixinIndex << 9) + (configIndex << 15) + (actionIndex << 21);
|
||||
return type.value
|
||||
+ (modifierIndex << 3)
|
||||
+ (mixinIndex << 9)
|
||||
+ (configIndex << 15)
|
||||
+ (actionIndex << 21);
|
||||
}
|
||||
case NONE -> Grasscutter.getLogger().error("Ability local id generator using NONE type.");
|
||||
}
|
||||
|
@ -13,29 +13,36 @@ import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
|
||||
import emu.grasscutter.net.proto.AbilityMetaAddAbilityOuterClass.AbilityMetaAddAbility;
|
||||
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
|
||||
import emu.grasscutter.net.proto.AbilityMetaModifierDurabilityChangeOuterClass.AbilityMetaModifierDurabilityChange;
|
||||
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
|
||||
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
|
||||
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
|
||||
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
|
||||
import io.netty.util.concurrent.FastThreadLocalThread;
|
||||
import lombok.Getter;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.LinkedBlockingDeque;
|
||||
import java.util.concurrent.ThreadPoolExecutor;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import lombok.Getter;
|
||||
import org.reflections.Reflections;
|
||||
|
||||
public final class AbilityManager extends BasePlayerManager {
|
||||
public static final ExecutorService eventExecutor;
|
||||
|
||||
static {
|
||||
eventExecutor = new ThreadPoolExecutor(4, 4,
|
||||
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
|
||||
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
|
||||
eventExecutor =
|
||||
new ThreadPoolExecutor(
|
||||
4,
|
||||
4,
|
||||
60,
|
||||
TimeUnit.SECONDS,
|
||||
new LinkedBlockingDeque<>(1000),
|
||||
FastThreadLocalThread::new,
|
||||
new ThreadPoolExecutor.AbortPolicy());
|
||||
}
|
||||
|
||||
private final HealAbilityManager healAbilityManager;
|
||||
@ -52,9 +59,7 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
this.registerHandlers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers all present ability handlers.
|
||||
*/
|
||||
/** Registers all present ability handlers. */
|
||||
private void registerHandlers() {
|
||||
var reflections = new Reflections("emu.grasscutter.game.ability.actions");
|
||||
var handlerClasses = reflections.getSubTypesOf(AbilityActionHandler.class);
|
||||
@ -77,22 +82,31 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
var handler = actionHandlers.get(action.type);
|
||||
|
||||
if (handler == null || ability == null) {
|
||||
Grasscutter.getLogger().debug("Could not execute ability action {} at {}", action.type, ability);
|
||||
Grasscutter.getLogger()
|
||||
.debug("Could not execute ability action {} at {}", action.type, ability);
|
||||
return;
|
||||
}
|
||||
|
||||
eventExecutor.submit(() -> {
|
||||
if (!handler.execute(ability, action)) {
|
||||
Grasscutter.getLogger().debug("exec ability action failed {} at {}", action.type, ability);
|
||||
}
|
||||
});
|
||||
eventExecutor.submit(
|
||||
() -> {
|
||||
if (!handler.execute(ability, action)) {
|
||||
Grasscutter.getLogger()
|
||||
.debug("exec ability action failed {} at {}", action.type, ability);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
|
||||
this.healAbilityManager.healHandler(invoke);
|
||||
|
||||
if (invoke.getEntityId() == 67109298) {
|
||||
Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + invoke.getEntityId());
|
||||
Grasscutter.getLogger()
|
||||
.info(
|
||||
invoke.getArgumentType()
|
||||
+ " ("
|
||||
+ invoke.getArgumentTypeValue()
|
||||
+ "): "
|
||||
+ invoke.getEntityId());
|
||||
}
|
||||
|
||||
switch (invoke.getArgumentType()) {
|
||||
@ -102,7 +116,8 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this.handleModifierDurabilityChange(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this
|
||||
.handleModifierDurabilityChange(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke);
|
||||
case ABILITY_INVOKE_ARGUMENT_NONE -> this.handleInvoke(invoke);
|
||||
default -> {}
|
||||
@ -173,29 +188,39 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
}
|
||||
|
||||
var head = invoke.getHead();
|
||||
Grasscutter.getLogger().debug("{} {} {}", head.getInstancedAbilityId(), entity.getInstanceToHash(), head.getLocalId());
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"{} {} {}",
|
||||
head.getInstancedAbilityId(),
|
||||
entity.getInstanceToHash(),
|
||||
head.getLocalId());
|
||||
|
||||
var hash = entity.getInstanceToHash().get(head.getInstancedAbilityId());
|
||||
if (hash == null) {
|
||||
var abilities = entity.getAbilities().values().toArray(new Ability[0]);
|
||||
|
||||
if(head.getInstancedAbilityId() <= abilities.length) {
|
||||
if (head.getInstancedAbilityId() <= abilities.length) {
|
||||
var ability = abilities[head.getInstancedAbilityId() - 1];
|
||||
Grasscutter.getLogger().warn("-> {}", ability.getData().localIdToAction);
|
||||
var action = ability.getData().localIdToAction.get(head.getLocalId());
|
||||
if(action != null) ability.getManager().executeAction(ability, action);
|
||||
if (action != null) ability.getManager().executeAction(ability, action);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var stream = entity.getAbilities().values().stream()
|
||||
.filter(a -> a.getHash() == hash ||
|
||||
a.getData().abilityName == entity.getInstanceToName().get(head.getInstancedAbilityId()));
|
||||
stream.forEach(ability -> {
|
||||
var action = ability.getData().localIdToAction.get(head.getLocalId());
|
||||
if(action != null) ability.getManager().executeAction(ability, action);
|
||||
});
|
||||
var stream =
|
||||
entity.getAbilities().values().stream()
|
||||
.filter(
|
||||
a ->
|
||||
a.getHash() == hash
|
||||
|| a.getData().abilityName
|
||||
== entity.getInstanceToName().get(head.getInstancedAbilityId()));
|
||||
stream.forEach(
|
||||
ability -> {
|
||||
var action = ability.getData().localIdToAction.get(head.getLocalId());
|
||||
if (action != null) ability.getManager().executeAction(ability, action);
|
||||
});
|
||||
}
|
||||
|
||||
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
|
||||
@ -248,7 +273,7 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
|
||||
var ability = target.getAbilities().get(data.getParentAbilityName().getStr());
|
||||
if(ability != null) {
|
||||
if (ability != null) {
|
||||
var modifier = ability.getModifiers().get(head.getInstancedModifierId());
|
||||
if (modifier != null) {
|
||||
modifier.onRemoved();
|
||||
@ -257,16 +282,26 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
}
|
||||
}
|
||||
|
||||
if(data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) {
|
||||
if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) {
|
||||
var modifierString = data.getParentAbilityName().getStr();
|
||||
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
|
||||
if(hash == null) return;
|
||||
if (hash == null) return;
|
||||
|
||||
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> {
|
||||
a.getModifiers().keySet().stream().filter(key -> key.compareTo(modifierString) == 0).forEach(key -> {
|
||||
a.getModifiers().get(key).setLocalId(head.getInstancedModifierId());
|
||||
});
|
||||
});
|
||||
target.getAbilities().values().stream()
|
||||
.filter(
|
||||
a ->
|
||||
a.getHash() == hash
|
||||
|| a.getData().abilityName
|
||||
== target.getInstanceToName().get(head.getInstancedAbilityId()))
|
||||
.forEach(
|
||||
a -> {
|
||||
a.getModifiers().keySet().stream()
|
||||
.filter(key -> key.compareTo(modifierString) == 0)
|
||||
.forEach(
|
||||
key -> {
|
||||
a.getModifiers().get(key).setLocalId(head.getInstancedModifierId());
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
var sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
|
||||
@ -362,7 +397,8 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
}
|
||||
}
|
||||
|
||||
private void handleModifierDurabilityChange(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
|
||||
private void handleModifierDurabilityChange(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
var target = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (target == null) {
|
||||
return;
|
||||
@ -374,41 +410,53 @@ public final class AbilityManager extends BasePlayerManager {
|
||||
}
|
||||
|
||||
var head = invoke.getHead();
|
||||
if (head == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
|
||||
if(hash == null) return;
|
||||
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> {
|
||||
a.getModifiers().values().stream().filter(m -> m.getLocalId() == head.getInstancedModifierId()).forEach(modifier -> {
|
||||
modifier.setElementDurability(data.getRemainDurability());
|
||||
});
|
||||
});
|
||||
if (hash == null) return;
|
||||
target.getAbilities().values().stream()
|
||||
.filter(
|
||||
a ->
|
||||
a.getHash() == hash
|
||||
|| a.getData().abilityName
|
||||
== target.getInstanceToName().get(head.getInstancedAbilityId()))
|
||||
.forEach(
|
||||
a -> {
|
||||
a.getModifiers().values().stream()
|
||||
.filter(m -> m.getLocalId() == head.getInstancedModifierId())
|
||||
.forEach(
|
||||
modifier -> {
|
||||
modifier.setElementDurability(data.getRemainDurability());
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private void handleAddNewAbility(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException {
|
||||
private void handleAddNewAbility(AbilityInvokeEntry invoke)
|
||||
throws InvalidProtocolBufferException {
|
||||
var data = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData());
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if(data.getAbility().getAbilityName().getHash() != 0) Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getHash(), data.getAbility().getInstancedAbilityId());
|
||||
else Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getStr(), data.getAbility().getInstancedAbilityId());
|
||||
var ability = data.getAbility();
|
||||
var abilityName = ability.getAbilityName();
|
||||
if (abilityName.getHash() != 0)
|
||||
Grasscutter.getLogger()
|
||||
.warn("Instancing {} in to {}", abilityName.getHash(), ability.getInstancedAbilityId());
|
||||
else
|
||||
Grasscutter.getLogger()
|
||||
.warn("Instancing {} in to {}", abilityName.getStr(), ability.getInstancedAbilityId());
|
||||
|
||||
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
var target = this.player.getScene().getEntityById(invoke.getEntityId());
|
||||
if (target == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
target.getInstanceToHash().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getHash());
|
||||
target.getInstanceToName().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getStr());
|
||||
target.getInstanceToHash().put(ability.getInstancedAbilityId(), abilityName.getHash());
|
||||
target.getInstanceToName().put(ability.getInstancedAbilityId(), abilityName.getStr());
|
||||
}
|
||||
|
||||
public void addAbilityToEntity(GameEntity entity, String name) {
|
||||
var data = GameData.getAbilityData(name);
|
||||
if(data != null)
|
||||
addAbilityToEntity(entity, data, name);
|
||||
if (data != null) addAbilityToEntity(entity, data, name);
|
||||
}
|
||||
|
||||
public void addAbilityToEntity(GameEntity entity, AbilityData abilityData, String id) {
|
||||
|
@ -9,7 +9,7 @@ import lombok.Setter;
|
||||
public final class AbilityModifierController {
|
||||
@Getter private AbilityModifier data;
|
||||
|
||||
@Getter private Ability ability; //Owner ability instance
|
||||
@Getter private Ability ability; // Owner ability instance
|
||||
|
||||
@Getter private float elementDurability;
|
||||
|
||||
@ -54,7 +54,7 @@ public final class AbilityModifierController {
|
||||
|
||||
if (event.getAttackElementType().equals(data.elementType)) {
|
||||
elementDurability -= event.getDamage();
|
||||
if(elementDurability <= 0) {
|
||||
if (elementDurability <= 0) {
|
||||
onRemoved();
|
||||
ability.getModifiers().values().removeIf(a -> a == this);
|
||||
}
|
||||
|
@ -18,9 +18,10 @@ public final class ActionApplyModifier extends AbilityActionHandler {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (modifierData.stacking != null && modifierData.stacking.compareTo("Unique") == 0 &&
|
||||
ability.getModifiers().values().stream()
|
||||
.anyMatch(m -> m.getData().equals(modifierData))) {
|
||||
if (modifierData.stacking != null
|
||||
&& modifierData.stacking.compareTo("Unique") == 0
|
||||
&& ability.getModifiers().values().stream()
|
||||
.anyMatch(m -> m.getData().equals(modifierData))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -28,15 +29,18 @@ public final class ActionApplyModifier extends AbilityActionHandler {
|
||||
ability.getModifiers().put(action.modifierName, modifier);
|
||||
modifier.onAdded();
|
||||
|
||||
if(modifierData.duration != DynamicFloat.ZERO) {
|
||||
Grasscutter.getGameServer().getScheduler().scheduleAsyncTask(() -> {
|
||||
try {
|
||||
Thread.sleep((int)(modifierData.duration.get() * 1000));
|
||||
modifier.onRemoved();
|
||||
} catch (InterruptedException ignored) {
|
||||
Grasscutter.getLogger().error("Failed to schedule ability modifier async task.");
|
||||
}
|
||||
});
|
||||
if (modifierData.duration != DynamicFloat.ZERO) {
|
||||
Grasscutter.getGameServer()
|
||||
.getScheduler()
|
||||
.scheduleAsyncTask(
|
||||
() -> {
|
||||
try {
|
||||
Thread.sleep((int) (modifierData.duration.get() * 1000));
|
||||
modifier.onRemoved();
|
||||
} catch (InterruptedException ignored) {
|
||||
Grasscutter.getLogger().error("Failed to schedule ability modifier async task.");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -4,7 +4,6 @@ import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.ability.AbilityAction;
|
||||
import emu.grasscutter.game.ability.AbilityActionHandler;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.ExecuteGadgetLua)
|
||||
public final class ActionExecuteGadgetLua extends AbilityActionHandler {
|
||||
@ -12,8 +11,10 @@ public final class ActionExecuteGadgetLua extends AbilityActionHandler {
|
||||
public boolean execute(Ability ability, AbilityModifierAction action) {
|
||||
var owner = ability.getOwner();
|
||||
|
||||
if( owner.getEntityController() != null) {
|
||||
owner.getEntityController().onClientExecuteRequest(owner, action.param1, action.param2, action.param3);
|
||||
if (owner.getEntityController() != null) {
|
||||
owner
|
||||
.getEntityController()
|
||||
.onClientExecuteRequest(owner, action.param1, action.param2, action.param3);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -4,7 +4,6 @@ import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
|
||||
import emu.grasscutter.game.ability.Ability;
|
||||
import emu.grasscutter.game.ability.AbilityAction;
|
||||
import emu.grasscutter.game.ability.AbilityActionHandler;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
|
||||
@AbilityAction(AbilityModifierAction.Type.KillSelf)
|
||||
public final class ActionKillSelf extends AbilityActionHandler {
|
||||
|
@ -71,11 +71,12 @@ public abstract class ActivityHandler {
|
||||
.forEach(
|
||||
condGroupId -> {
|
||||
var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId);
|
||||
if (condGroup != null) condGroup
|
||||
.getCondIds()
|
||||
.forEach(
|
||||
condition ->
|
||||
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition));
|
||||
if (condGroup != null)
|
||||
condGroup
|
||||
.getCondIds()
|
||||
.forEach(
|
||||
condition ->
|
||||
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition));
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -105,22 +105,24 @@ public class EntityGadget extends EntityBaseGadget {
|
||||
this.addConfigAbilities();
|
||||
}
|
||||
|
||||
private void addConfigAbilities(){
|
||||
if(this.configGadget != null && this.configGadget.getAbilities() != null) {
|
||||
private void addConfigAbilities() {
|
||||
if (this.configGadget != null && this.configGadget.getAbilities() != null) {
|
||||
for (var ability : this.configGadget.getAbilities()) {
|
||||
this.addConfigAbility(ability);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void addConfigAbility(ConfigAbilityData abilityData){
|
||||
private void addConfigAbility(ConfigAbilityData abilityData) {
|
||||
var data = GameData.getAbilityData(abilityData.getAbilityName());
|
||||
if(data != null)
|
||||
getScene().getWorld().getHost().getAbilityManager().addAbilityToEntity(
|
||||
this, data, abilityData.getAbilityID());
|
||||
if (data != null)
|
||||
getScene()
|
||||
.getWorld()
|
||||
.getHost()
|
||||
.getAbilityManager()
|
||||
.addAbilityToEntity(this, data, abilityData.getAbilityID());
|
||||
}
|
||||
|
||||
|
||||
public void setState(int state) {
|
||||
this.state = state;
|
||||
// Cache the gadget state
|
||||
|
@ -24,11 +24,10 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.objects.Object2FloatMap;
|
||||
import it.unimi.dsi.fastutil.objects.Object2FloatOpenHashMap;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
public abstract class GameEntity {
|
||||
@Getter private final Scene scene;
|
||||
|
@ -487,7 +487,8 @@ public final class TeamManager extends BasePlayerDataManager {
|
||||
return this.getTrialAvatars().values().stream()
|
||||
.filter(avatar -> avatar.getTrialAvatarId() == trialAvatarId)
|
||||
.map(Avatar::getGuid)
|
||||
.findFirst().orElse(0L);
|
||||
.findFirst()
|
||||
.orElse(0L);
|
||||
}
|
||||
|
||||
/** Rollback changes from using a trial avatar team. */
|
||||
@ -1074,7 +1075,8 @@ public final class TeamManager extends BasePlayerDataManager {
|
||||
|
||||
this.getPlayer()
|
||||
.sendPacket(
|
||||
new PacketAvatarDelNotify(trialAvatarIds.stream().map(this::getTrialAvatarGuid).toList()));
|
||||
new PacketAvatarDelNotify(
|
||||
trialAvatarIds.stream().map(this::getTrialAvatarGuid).toList()));
|
||||
this.removeTrialAvatarTeam(trialAvatarIds);
|
||||
|
||||
// Update the team.
|
||||
|
@ -292,15 +292,16 @@ public class GameQuest {
|
||||
if (this.state != QuestState.UNFINISHED) return List.of();
|
||||
|
||||
return this.getQuestData().getFinishCond().stream()
|
||||
.filter(cond -> cond.getType() == QuestContent.QUEST_CONTENT_ENTER_DUNGEON)
|
||||
.map(condition -> {
|
||||
var params = condition.getParam();
|
||||
// The first parameter is the ID of the dungeon.
|
||||
// The second parameter is the dungeon entry's scene point.
|
||||
// ex. [1, 1] = dungeon ID 1, scene point 1 or 'KaeyaDungeon'.
|
||||
return new IntIntImmutablePair(params[0], params[1]);
|
||||
})
|
||||
.toList();
|
||||
.filter(cond -> cond.getType() == QuestContent.QUEST_CONTENT_ENTER_DUNGEON)
|
||||
.map(
|
||||
condition -> {
|
||||
var params = condition.getParam();
|
||||
// The first parameter is the ID of the dungeon.
|
||||
// The second parameter is the dungeon entry's scene point.
|
||||
// ex. [1, 1] = dungeon ID 1, scene point 1 or 'KaeyaDungeon'.
|
||||
return new IntIntImmutablePair(params[0], params[1]);
|
||||
})
|
||||
.toList();
|
||||
}
|
||||
|
||||
public void save() {
|
||||
|
@ -334,9 +334,7 @@ public final class Scene {
|
||||
List<List<T>> parts = new ArrayList<List<T>>();
|
||||
final int N = list.size();
|
||||
for (int i = 0; i < N; i += L) {
|
||||
parts.add(new ArrayList<T>(
|
||||
list.subList(i, Math.min(N, i + L)))
|
||||
);
|
||||
parts.add(new ArrayList<T>(list.subList(i, Math.min(N, i + L))));
|
||||
}
|
||||
return parts;
|
||||
}
|
||||
@ -351,7 +349,7 @@ public final class Scene {
|
||||
this.addEntityDirectly(entity);
|
||||
}
|
||||
|
||||
for(var l : chopped(new ArrayList<>(entities), 100)) {
|
||||
for (var l : chopped(new ArrayList<>(entities), 100)) {
|
||||
this.broadcastPacket(new PacketSceneEntityAppearNotify(l, visionType));
|
||||
}
|
||||
}
|
||||
|
@ -26,6 +26,8 @@ import emu.grasscutter.utils.GridPosition;
|
||||
import emu.grasscutter.utils.JsonUtils;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import io.netty.util.concurrent.FastThreadLocalThread;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
@ -35,9 +37,6 @@ import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.stream.Collectors;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import kotlin.Pair;
|
||||
import lombok.val;
|
||||
import org.luaj.vm2.LuaError;
|
||||
@ -64,8 +63,8 @@ public class SceneScriptManager {
|
||||
private ScriptMonsterSpawnService scriptMonsterSpawnService;
|
||||
/** blockid - loaded groupSet */
|
||||
private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock;
|
||||
private static final Int2ObjectMap<List<Grid>> groupGridsCache
|
||||
= new Int2ObjectOpenHashMap<>();
|
||||
|
||||
private static final Int2ObjectMap<List<Grid>> groupGridsCache = new Int2ObjectOpenHashMap<>();
|
||||
public static final ExecutorService eventExecutor;
|
||||
|
||||
static {
|
||||
@ -118,8 +117,7 @@ public class SceneScriptManager {
|
||||
}
|
||||
|
||||
@Nullable public Map<String, Integer> getVariables(int group_id) {
|
||||
if (this.getCachedGroupInstanceById(group_id) == null)
|
||||
return Collections.emptyMap();
|
||||
if (this.getCachedGroupInstanceById(group_id) == null) return Collections.emptyMap();
|
||||
return getCachedGroupInstanceById(group_id).getCachedVariables();
|
||||
}
|
||||
|
||||
@ -200,11 +198,16 @@ public class SceneScriptManager {
|
||||
// }
|
||||
}
|
||||
|
||||
public int refreshGroup(SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite) {
|
||||
public int refreshGroup(
|
||||
SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite) {
|
||||
return this.refreshGroup(groupInstance, suiteIndex, excludePrevSuite, null);
|
||||
}
|
||||
|
||||
public int refreshGroup(SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite, List<GameEntity> entitiesAdded) {
|
||||
public int refreshGroup(
|
||||
SceneGroupInstance groupInstance,
|
||||
int suiteIndex,
|
||||
boolean excludePrevSuite,
|
||||
List<GameEntity> entitiesAdded) {
|
||||
SceneGroup group = groupInstance.getLuaGroup();
|
||||
if (suiteIndex == 0) {
|
||||
if (excludePrevSuite) {
|
||||
@ -434,7 +437,7 @@ public class SceneScriptManager {
|
||||
public List<Grid> getGroupGrids() {
|
||||
int sceneId = scene.getId();
|
||||
if (groupGridsCache.containsKey(sceneId) && groupGridsCache.get(sceneId) != null) {
|
||||
Grasscutter.getLogger().debug("Hit cache for scene {}",sceneId);
|
||||
Grasscutter.getLogger().debug("Hit cache for scene {}", sceneId);
|
||||
return groupGridsCache.get(sceneId);
|
||||
} else {
|
||||
var path = FileUtils.getCachePath("scene" + sceneId + "_grid.json");
|
||||
@ -442,70 +445,124 @@ public class SceneScriptManager {
|
||||
try {
|
||||
var groupGrids = JsonUtils.loadToList(path, Grid.class);
|
||||
groupGridsCache.put(sceneId, groupGrids);
|
||||
if(groupGrids != null) return groupGrids;
|
||||
if (groupGrids != null) return groupGrids;
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
//otherwise generate the grids
|
||||
// otherwise generate the grids
|
||||
List<Map<GridPosition, Set<Integer>>> groupPositions = new ArrayList<>();
|
||||
for (int i = 0; i < 6; i++) groupPositions.add(new HashMap<>());
|
||||
|
||||
var visionOptions = Grasscutter.config.server.game.visionOptions;
|
||||
meta.blocks.values().forEach(block -> {
|
||||
block.load(sceneId, meta.context);
|
||||
block.groups.values().stream().filter(g -> !g.dynamic_load).forEach(group -> {
|
||||
group.load(this.scene.getId());
|
||||
meta.blocks
|
||||
.values()
|
||||
.forEach(
|
||||
block -> {
|
||||
block.load(sceneId, meta.context);
|
||||
block.groups.values().stream()
|
||||
.filter(g -> !g.dynamic_load)
|
||||
.forEach(
|
||||
group -> {
|
||||
group.load(this.scene.getId());
|
||||
|
||||
//Add all entities here
|
||||
Set<Integer> vision_levels = new HashSet<>();
|
||||
// Add all entities here
|
||||
Set<Integer> vision_levels = new HashSet<>();
|
||||
|
||||
if (group.monsters != null) {
|
||||
group.monsters.values().forEach(m -> {
|
||||
addGridPositionToMap(groupPositions.get(m.vision_level), group.id, m.vision_level, m.pos);
|
||||
vision_levels.add(m.vision_level);
|
||||
});
|
||||
} else {
|
||||
Grasscutter.getLogger().error("group.monsters null for group {}", group.id);
|
||||
}
|
||||
if (group.gadgets != null) {
|
||||
group.gadgets.values().forEach(g -> {
|
||||
int vision_level = Math.max(getGadgetVisionLevel(g.gadget_id), g.vision_level);
|
||||
addGridPositionToMap(groupPositions.get(vision_level), group.id, vision_level, g.pos);
|
||||
vision_levels.add(vision_level);
|
||||
});
|
||||
} else {
|
||||
Grasscutter.getLogger().error("group.gadgets null for group {}", group.id);
|
||||
}
|
||||
if (group.monsters != null) {
|
||||
group
|
||||
.monsters
|
||||
.values()
|
||||
.forEach(
|
||||
m -> {
|
||||
addGridPositionToMap(
|
||||
groupPositions.get(m.vision_level),
|
||||
group.id,
|
||||
m.vision_level,
|
||||
m.pos);
|
||||
vision_levels.add(m.vision_level);
|
||||
});
|
||||
} else {
|
||||
Grasscutter.getLogger()
|
||||
.error("group.monsters null for group {}", group.id);
|
||||
}
|
||||
if (group.gadgets != null) {
|
||||
group
|
||||
.gadgets
|
||||
.values()
|
||||
.forEach(
|
||||
g -> {
|
||||
int vision_level =
|
||||
Math.max(
|
||||
getGadgetVisionLevel(g.gadget_id), g.vision_level);
|
||||
addGridPositionToMap(
|
||||
groupPositions.get(vision_level),
|
||||
group.id,
|
||||
vision_level,
|
||||
g.pos);
|
||||
vision_levels.add(vision_level);
|
||||
});
|
||||
} else {
|
||||
Grasscutter.getLogger()
|
||||
.error("group.gadgets null for group {}", group.id);
|
||||
}
|
||||
|
||||
if (group.npcs != null) {
|
||||
group.npcs.values().forEach(n -> addGridPositionToMap(groupPositions.get(n.vision_level), group.id, n.vision_level, n.pos));
|
||||
} else {
|
||||
Grasscutter.getLogger().error("group.npcs null for group {}", group.id);
|
||||
}
|
||||
if (group.npcs != null) {
|
||||
group
|
||||
.npcs
|
||||
.values()
|
||||
.forEach(
|
||||
n ->
|
||||
addGridPositionToMap(
|
||||
groupPositions.get(n.vision_level),
|
||||
group.id,
|
||||
n.vision_level,
|
||||
n.pos));
|
||||
} else {
|
||||
Grasscutter.getLogger().error("group.npcs null for group {}", group.id);
|
||||
}
|
||||
|
||||
if (group.regions != null) {
|
||||
group.regions.values().forEach(r -> addGridPositionToMap(groupPositions.get(0), group.id, 0, r.pos));
|
||||
} else {
|
||||
Grasscutter.getLogger().error("group.regions null for group {}", group.id);
|
||||
}
|
||||
if (group.regions != null) {
|
||||
group
|
||||
.regions
|
||||
.values()
|
||||
.forEach(
|
||||
r ->
|
||||
addGridPositionToMap(
|
||||
groupPositions.get(0), group.id, 0, r.pos));
|
||||
} else {
|
||||
Grasscutter.getLogger()
|
||||
.error("group.regions null for group {}", group.id);
|
||||
}
|
||||
|
||||
if (group.garbages != null && group.garbages.gadgets != null)
|
||||
group.garbages.gadgets.forEach(g -> addGridPositionToMap(groupPositions.get(g.vision_level), group.id, g.vision_level, g.pos));
|
||||
if (group.garbages != null && group.garbages.gadgets != null)
|
||||
group.garbages.gadgets.forEach(
|
||||
g ->
|
||||
addGridPositionToMap(
|
||||
groupPositions.get(g.vision_level),
|
||||
group.id,
|
||||
g.vision_level,
|
||||
g.pos));
|
||||
|
||||
int max_vision_level = -1;
|
||||
if (!vision_levels.isEmpty()) {
|
||||
for (int vision_level : vision_levels) {
|
||||
if (max_vision_level == -1 || visionOptions[max_vision_level].visionRange < visionOptions[vision_level].visionRange)
|
||||
max_vision_level = vision_level;
|
||||
}
|
||||
}
|
||||
if (max_vision_level == -1) max_vision_level = 0;
|
||||
int max_vision_level = -1;
|
||||
if (!vision_levels.isEmpty()) {
|
||||
for (int vision_level : vision_levels) {
|
||||
if (max_vision_level == -1
|
||||
|| visionOptions[max_vision_level].visionRange
|
||||
< visionOptions[vision_level].visionRange)
|
||||
max_vision_level = vision_level;
|
||||
}
|
||||
}
|
||||
if (max_vision_level == -1) max_vision_level = 0;
|
||||
|
||||
addGridPositionToMap(groupPositions.get(max_vision_level), group.id, max_vision_level, group.pos);
|
||||
});
|
||||
});
|
||||
addGridPositionToMap(
|
||||
groupPositions.get(max_vision_level),
|
||||
group.id,
|
||||
max_vision_level,
|
||||
group.pos);
|
||||
});
|
||||
});
|
||||
|
||||
var groupGrids = new ArrayList<Grid>();
|
||||
for (int i = 0; i < 6; i++) {
|
||||
@ -516,7 +573,8 @@ public class SceneScriptManager {
|
||||
|
||||
try {
|
||||
Files.createDirectories(path.getParent());
|
||||
} catch (IOException ignored) {}
|
||||
} catch (IOException ignored) {
|
||||
}
|
||||
try (var file = new FileWriter(path.toFile())) {
|
||||
file.write(JsonUtils.encode(groupGrids));
|
||||
Grasscutter.getLogger().info("Scene {} saved grid file.", getScene().getId());
|
||||
@ -658,7 +716,8 @@ public class SceneScriptManager {
|
||||
this.addGroupSuite(groupInstance, suite, null);
|
||||
}
|
||||
|
||||
public void addGroupSuite(SceneGroupInstance groupInstance, SceneSuite suite, List<GameEntity> entities) {
|
||||
public void addGroupSuite(
|
||||
SceneGroupInstance groupInstance, SceneSuite suite, List<GameEntity> entities) {
|
||||
// we added trigger first
|
||||
registerTrigger(suite.sceneTriggers);
|
||||
|
||||
@ -666,8 +725,7 @@ public class SceneScriptManager {
|
||||
var toCreate = new ArrayList<GameEntity>();
|
||||
toCreate.addAll(getGadgetsInGroupSuite(groupInstance, suite));
|
||||
toCreate.addAll(getMonstersInGroupSuite(groupInstance, suite));
|
||||
if (entities != null)
|
||||
entities.addAll(toCreate);
|
||||
if (entities != null) entities.addAll(toCreate);
|
||||
else this.addEntities(toCreate);
|
||||
|
||||
registerRegionInGroupSuite(group, suite);
|
||||
|
@ -7,7 +7,6 @@ import java.io.Serializable;
|
||||
import java.util.List;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.SneakyThrows;
|
||||
|
||||
@Entity
|
||||
public final class GridPosition implements Serializable {
|
||||
@ -92,7 +91,7 @@ public final class GridPosition implements Serializable {
|
||||
}
|
||||
|
||||
public double[] toDoubleArray() {
|
||||
return new double[]{ x, z };
|
||||
return new double[] {x, z};
|
||||
}
|
||||
|
||||
public int[] toXZIntArray() {
|
||||
@ -100,7 +99,7 @@ public final class GridPosition implements Serializable {
|
||||
}
|
||||
|
||||
public Point toPoint() {
|
||||
return Point.create(x,z);
|
||||
return Point.create(x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Loading…
Reference in New Issue
Block a user