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KingRainbow44 2023-04-23 23:12:01 -04:00
parent c9d6225194
commit e85d269518
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19 changed files with 579 additions and 276 deletions

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@ -1,13 +1,12 @@
package emu.grasscutter.data.binout; package emu.grasscutter.data.binout;
import static emu.grasscutter.game.ability.AbilityLocalIdGenerator.*;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction; import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.AbilityLocalIdGenerator; import emu.grasscutter.game.ability.AbilityLocalIdGenerator;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import static emu.grasscutter.game.ability.AbilityLocalIdGenerator.*;
public class AbilityData { public class AbilityData {
public String abilityName; public String abilityName;
public Map<String, AbilityModifier> modifiers; public Map<String, AbilityModifier> modifiers;
@ -19,44 +18,67 @@ public class AbilityData {
// onAbilityStart // onAbilityStart
// onKill // onKill
public final Map<Integer, AbilityModifierAction> localIdToAction public final Map<Integer, AbilityModifierAction> localIdToAction = new HashMap<>();
= new HashMap<>();
private boolean _initialized = false; private boolean _initialized = false;
public void initialize() { public void initialize() {
if(_initialized) return; if (_initialized) return;
_initialized = true; _initialized = true;
if(modifiers == null) return; if (modifiers == null) return;
var _modifiers = modifiers.values().toArray(new AbilityModifier[0]); var _modifiers = modifiers.values().toArray(new AbilityModifier[0]);
var modifierIndex = 0; for (var modifier : _modifiers) { var modifierIndex = 0;
for (var modifier : _modifiers) {
long configIndex = 0L; long configIndex = 0L;
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAdded, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onRemoved, localIdToAction); modifierIndex, configIndex++, modifier.onAdded, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onBeingHit, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAttackLanded, localIdToAction); modifierIndex, configIndex++, modifier.onRemoved, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onHittingOther, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onThinkInterval, localIdToAction); modifierIndex, configIndex++, modifier.onBeingHit, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onKill, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onCrash, localIdToAction); modifierIndex, configIndex++, modifier.onAttackLanded, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAvatarIn, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onAvatarOut, localIdToAction); modifierIndex, configIndex++, modifier.onHittingOther, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onReconnect, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onChangeAuthority, localIdToAction); modifierIndex, configIndex++, modifier.onThinkInterval, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onVehicleIn, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onVehicleOut, localIdToAction); modifierIndex, configIndex++, modifier.onKill, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onZoneEnter, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onZoneExit, localIdToAction); modifierIndex, configIndex++, modifier.onCrash, localIdToAction);
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onHeal, localIdToAction); this.initializeActionSubCategory(
this.initializeActionSubCategory(modifierIndex, configIndex++, modifier.onBeingHealed, localIdToAction); modifierIndex, configIndex++, modifier.onAvatarIn, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onAvatarOut, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onReconnect, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onChangeAuthority, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onVehicleIn, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onVehicleOut, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onZoneEnter, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onZoneExit, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onHeal, localIdToAction);
this.initializeActionSubCategory(
modifierIndex, configIndex++, modifier.onBeingHealed, localIdToAction);
modifierIndex++; modifierIndex++;
} }
} }
private void initializeActionSubCategory(long modifierIndex, long configIndex, AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) { private void initializeActionSubCategory(
if(actions == null) return; long modifierIndex,
long configIndex,
AbilityModifierAction[] actions,
Map<Integer, AbilityModifierAction> localIdToAction) {
if (actions == null) return;
var generator = new AbilityLocalIdGenerator(ConfigAbilitySubContainerType.MODIFIER_ACTION); var generator = new AbilityLocalIdGenerator(ConfigAbilitySubContainerType.MODIFIER_ACTION);
generator.modifierIndex = modifierIndex; generator.modifierIndex = modifierIndex;

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@ -1,19 +1,23 @@
package emu.grasscutter.data.binout; package emu.grasscutter.data.binout;
import java.io.Serializable;
import com.google.gson.annotations.SerializedName; import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.common.DynamicFloat; import emu.grasscutter.data.common.DynamicFloat;
import emu.grasscutter.game.props.ElementType; import emu.grasscutter.game.props.ElementType;
import java.io.Serializable;
public class AbilityModifier implements Serializable { public class AbilityModifier implements Serializable {
private static final long serialVersionUID = -2001232313615923575L; private static final long serialVersionUID = -2001232313615923575L;
@SerializedName(value="onAdded", alternate={"KCICDEJLIJD"}) @SerializedName(
value = "onAdded",
alternate = {"KCICDEJLIJD"})
public AbilityModifierAction[] onAdded; public AbilityModifierAction[] onAdded;
@SerializedName(value="onThinkInterval", alternate={"PBDDACFFPOE"})
@SerializedName(
value = "onThinkInterval",
alternate = {"PBDDACFFPOE"})
public AbilityModifierAction[] onThinkInterval; public AbilityModifierAction[] onThinkInterval;
public AbilityModifierAction[] onRemoved; public AbilityModifierAction[] onRemoved;
public AbilityModifierAction[] onBeingHit; public AbilityModifierAction[] onBeingHit;
public AbilityModifierAction[] onAttackLanded; public AbilityModifierAction[] onAttackLanded;
@ -38,74 +42,241 @@ public class AbilityModifier implements Serializable {
public static class AbilityModifierAction implements Serializable { public static class AbilityModifierAction implements Serializable {
public enum Type { public enum Type {
ActCameraRadialBlur, ActCameraShake, AddAvatarSkillInfo, AddChargeBarValue, ActCameraRadialBlur,
AddClimateMeter, AddElementDurability, AddGlobalValue, AddGlobalValueToTarget, ActCameraShake,
AddRegionalPlayVarValue, ApplyModifier, AttachAbilityStateResistance, AttachBulletAimPoint, AddAvatarSkillInfo,
AttachEffect, AttachEffectFirework, AttachElementTypeResistance, AttachModifier, AddChargeBarValue,
AttachUIEffect, AvatarCameraParam, AvatarEnterCameraShot, AvatarEnterFocus, AddClimateMeter,
AvatarEnterViewBias, AvatarExitCameraShot, AvatarExitClimb, AvatarExitFocus, AddElementDurability,
AvatarExitViewBias, AvatarShareCDSkillStart, AvatarSkillStart, BroadcastNeuronStimulate, AddGlobalValue,
CalcDvalinS04RebornPoint, CallLuaTask, ChangeEnviroWeather, ChangeFollowDampTime, AddGlobalValueToTarget,
ChangeGadgetUIInteractHint, ChangePlayMode, ChangeTag, ChangeUGCRayTag, AddRegionalPlayVarValue,
ClearEndura, ClearGlobalPos, ClearGlobalValue, ClearLocalGadgets, ApplyModifier,
ClearLockTarget, ClearPos, ConfigAbilityAction, ControlEmotion, AttachAbilityStateResistance,
CopyGlobalValue, CreateGadget, CreateMovingPlatform, CreateTile, AttachBulletAimPoint,
DamageByAttackValue, DebugLog, DestroyTile, DoBlink, AttachEffect,
DoTileAction, DoWatcherSystemAction, DoWidgetSystemAction, DropSubfield, AttachEffectFirework,
DummyAction, DungeonFogEffects, ElementAttachForActivityGacha, EnableAIStealthy, AttachElementTypeResistance,
EnableAfterImage, EnableAvatarFlyStateTrail, EnableAvatarMoveOnWater, EnableBulletCollisionPluginTrigger, AttachModifier,
EnableGadgetIntee, EnableHeadControl, EnableHitBoxByName, EnableMainInterface, AttachUIEffect,
EnablePartControl, EnablePositionSynchronization, EnablePushColliderName, EnableRocketJump, AvatarCameraParam,
EnableSceneTransformByName, EnterCameraLock, EntityDoSkill, EquipAffixStart, AvatarEnterCameraShot,
ExecuteGadgetLua, FireAISoundEvent, FireChargeBarEffect, FireEffect, AvatarEnterFocus,
FireEffectFirework, FireEffectForStorm, FireFishingEvent, FireHitEffect, AvatarEnterViewBias,
FireSubEmitterEffect, FireUIEffect, FixedMonsterRushMove, ForceAirStateFly, AvatarExitCameraShot,
ForceEnableShakeOffButton, GenerateElemBall, GetFightProperty, GetInteractIdToGlobalValue, AvatarExitClimb,
GetPos, HealHP, HideUIBillBoard, IgnoreMoveColToRockCol, AvatarExitFocus,
KillGadget, KillPlayEntity, KillSelf, KillServerGadget, AvatarExitViewBias,
LoseHP, ModifyAvatarSkillCD, ModifyVehicleSkillCD, PlayEmoSync, AvatarShareCDSkillStart,
Predicated, PushDvalinS01Process, PushInterActionByConfigPath, PushPos, AvatarSkillStart,
Randomed, ReTriggerAISkillInitialCD, RefreshUICombatBarLayout, RegisterAIActionPoint, BroadcastNeuronStimulate,
ReleaseAIActionPoint, RemoveAvatarSkillInfo, RemoveModifier, RemoveModifierByAbilityStateResistanceID, CalcDvalinS04RebornPoint,
RemoveServerBuff, RemoveUniqueModifier, RemoveVelocityForce, Repeated, CallLuaTask,
ResetAIAttackTarget, ResetAIResistTauntLevel, ResetAIThreatBroadcastRange, ResetAnimatorTrigger, ChangeEnviroWeather,
ReviveDeadAvatar, ReviveElemEnergy, ReviveStamina, SectorCityManeuver, ChangeFollowDampTime,
SendEffectTrigger, SendEffectTriggerToLineEffect, SendEvtElectricCoreMoveEnterP1, SendEvtElectricCoreMoveInterrupt, ChangeGadgetUIInteractHint,
ServerLuaCall, ServerLuaTriggerEvent, ServerMonsterLog, SetAIHitFeeling, ChangePlayMode,
SetAISkillCDAvailableNow, SetAISkillCDMultiplier, SetAISkillGCD, SetAnimatorBool, ChangeTag,
SetAnimatorFloat, SetAnimatorInt, SetAnimatorTrigger, SetAvatarCanShakeOff, ChangeUGCRayTag,
SetAvatarHitBuckets, SetCanDieImmediately, SetChargeBarValue, SetDvalinS01FlyState, ClearEndura,
SetEmissionScaler, SetEntityScale, SetExtraAbilityEnable, SetExtraAbilityState, ClearGlobalPos,
SetGlobalDir, SetGlobalPos, SetGlobalValue, SetGlobalValueByTargetDistance, ClearGlobalValue,
SetGlobalValueToOverrideMap, SetKeepInAirVelocityForce, SetMaterialParamFloatByTransform, SetNeuronEnable, ClearLocalGadgets,
SetOverrideMapValue, SetPartControlTarget, SetPoseBool, SetPoseFloat, ClearLockTarget,
SetPoseInt, SetRandomOverrideMapValue, SetRegionalPlayVarValue, SetSelfAttackTarget, ClearPos,
SetSkillAnchor, SetSpecialCamera, SetSurroundAnchor, SetSystemValueToOverrideMap, ConfigAbilityAction,
SetTargetNumToGlobalValue, SetUICombatBarAsh, SetUICombatBarSpark, SetVelocityIgnoreAirGY, ControlEmotion,
SetWeaponAttachPointRealName, SetWeaponBindState, ShowExtraAbility, ShowProgressBarAction, CopyGlobalValue,
ShowReminder, ShowScreenEffect, ShowTextMap, ShowUICombatBar, CreateGadget,
StartDither, SumTargetWeightToSelfGlobalValue, Summon, SyncToStageScript, CreateMovingPlatform,
TriggerAbility, TriggerAttackEvent, TriggerAttackTargetMapEvent, TriggerAudio, CreateTile,
TriggerAuxWeaponTrans, TriggerBullet, TriggerCreateGadgetToEquipPart, TriggerDropEquipParts, DamageByAttackValue,
TriggerFaceAnimation, TriggerGadgetInteractive, TriggerHideWeapon, TriggerSetCastShadow, DebugLog,
TriggerSetPassThrough, TriggerSetRenderersEnable, TriggerSetShadowRamp, TriggerSetVisible, DestroyTile,
TriggerTaunt, TriggerThrowEquipPart, TriggerUGCGadgetMove, TryFindBlinkPoint, DoBlink,
TryFindBlinkPointByBorn, TryTriggerPlatformStartMove, TurnDirection, TurnDirectionToPos, DoTileAction,
UpdateReactionDamage, UseSkillEliteSet, WidgetSkillStart; DoWatcherSystemAction,
DoWidgetSystemAction,
DropSubfield,
DummyAction,
DungeonFogEffects,
ElementAttachForActivityGacha,
EnableAIStealthy,
EnableAfterImage,
EnableAvatarFlyStateTrail,
EnableAvatarMoveOnWater,
EnableBulletCollisionPluginTrigger,
EnableGadgetIntee,
EnableHeadControl,
EnableHitBoxByName,
EnableMainInterface,
EnablePartControl,
EnablePositionSynchronization,
EnablePushColliderName,
EnableRocketJump,
EnableSceneTransformByName,
EnterCameraLock,
EntityDoSkill,
EquipAffixStart,
ExecuteGadgetLua,
FireAISoundEvent,
FireChargeBarEffect,
FireEffect,
FireEffectFirework,
FireEffectForStorm,
FireFishingEvent,
FireHitEffect,
FireSubEmitterEffect,
FireUIEffect,
FixedMonsterRushMove,
ForceAirStateFly,
ForceEnableShakeOffButton,
GenerateElemBall,
GetFightProperty,
GetInteractIdToGlobalValue,
GetPos,
HealHP,
HideUIBillBoard,
IgnoreMoveColToRockCol,
KillGadget,
KillPlayEntity,
KillSelf,
KillServerGadget,
LoseHP,
ModifyAvatarSkillCD,
ModifyVehicleSkillCD,
PlayEmoSync,
Predicated,
PushDvalinS01Process,
PushInterActionByConfigPath,
PushPos,
Randomed,
ReTriggerAISkillInitialCD,
RefreshUICombatBarLayout,
RegisterAIActionPoint,
ReleaseAIActionPoint,
RemoveAvatarSkillInfo,
RemoveModifier,
RemoveModifierByAbilityStateResistanceID,
RemoveServerBuff,
RemoveUniqueModifier,
RemoveVelocityForce,
Repeated,
ResetAIAttackTarget,
ResetAIResistTauntLevel,
ResetAIThreatBroadcastRange,
ResetAnimatorTrigger,
ReviveDeadAvatar,
ReviveElemEnergy,
ReviveStamina,
SectorCityManeuver,
SendEffectTrigger,
SendEffectTriggerToLineEffect,
SendEvtElectricCoreMoveEnterP1,
SendEvtElectricCoreMoveInterrupt,
ServerLuaCall,
ServerLuaTriggerEvent,
ServerMonsterLog,
SetAIHitFeeling,
SetAISkillCDAvailableNow,
SetAISkillCDMultiplier,
SetAISkillGCD,
SetAnimatorBool,
SetAnimatorFloat,
SetAnimatorInt,
SetAnimatorTrigger,
SetAvatarCanShakeOff,
SetAvatarHitBuckets,
SetCanDieImmediately,
SetChargeBarValue,
SetDvalinS01FlyState,
SetEmissionScaler,
SetEntityScale,
SetExtraAbilityEnable,
SetExtraAbilityState,
SetGlobalDir,
SetGlobalPos,
SetGlobalValue,
SetGlobalValueByTargetDistance,
SetGlobalValueToOverrideMap,
SetKeepInAirVelocityForce,
SetMaterialParamFloatByTransform,
SetNeuronEnable,
SetOverrideMapValue,
SetPartControlTarget,
SetPoseBool,
SetPoseFloat,
SetPoseInt,
SetRandomOverrideMapValue,
SetRegionalPlayVarValue,
SetSelfAttackTarget,
SetSkillAnchor,
SetSpecialCamera,
SetSurroundAnchor,
SetSystemValueToOverrideMap,
SetTargetNumToGlobalValue,
SetUICombatBarAsh,
SetUICombatBarSpark,
SetVelocityIgnoreAirGY,
SetWeaponAttachPointRealName,
SetWeaponBindState,
ShowExtraAbility,
ShowProgressBarAction,
ShowReminder,
ShowScreenEffect,
ShowTextMap,
ShowUICombatBar,
StartDither,
SumTargetWeightToSelfGlobalValue,
Summon,
SyncToStageScript,
TriggerAbility,
TriggerAttackEvent,
TriggerAttackTargetMapEvent,
TriggerAudio,
TriggerAuxWeaponTrans,
TriggerBullet,
TriggerCreateGadgetToEquipPart,
TriggerDropEquipParts,
TriggerFaceAnimation,
TriggerGadgetInteractive,
TriggerHideWeapon,
TriggerSetCastShadow,
TriggerSetPassThrough,
TriggerSetRenderersEnable,
TriggerSetShadowRamp,
TriggerSetVisible,
TriggerTaunt,
TriggerThrowEquipPart,
TriggerUGCGadgetMove,
TryFindBlinkPoint,
TryFindBlinkPointByBorn,
TryTriggerPlatformStartMove,
TurnDirection,
TurnDirectionToPos,
UpdateReactionDamage,
UseSkillEliteSet,
WidgetSkillStart;
} }
@SerializedName("$type") @SerializedName("$type")
public Type type; public Type type;
public String target; public String target;
@SerializedName(value = "amount", alternate = "PDLLIFICICJ") @SerializedName(value = "amount", alternate = "PDLLIFICICJ")
public DynamicFloat amount = DynamicFloat.ZERO; public DynamicFloat amount = DynamicFloat.ZERO;
public DynamicFloat amountByCasterAttackRatio = DynamicFloat.ZERO; public DynamicFloat amountByCasterAttackRatio = DynamicFloat.ZERO;
public DynamicFloat amountByCasterCurrentHPRatio = DynamicFloat.ZERO; public DynamicFloat amountByCasterCurrentHPRatio = DynamicFloat.ZERO;
public DynamicFloat amountByCasterMaxHPRatio = DynamicFloat.ZERO; public DynamicFloat amountByCasterMaxHPRatio = DynamicFloat.ZERO;
public DynamicFloat amountByGetDamage = DynamicFloat.ZERO; public DynamicFloat amountByGetDamage = DynamicFloat.ZERO;
public DynamicFloat amountByTargetCurrentHPRatio = DynamicFloat.ZERO; public DynamicFloat amountByTargetCurrentHPRatio = DynamicFloat.ZERO;
public DynamicFloat amountByTargetMaxHPRatio = DynamicFloat.ZERO; public DynamicFloat amountByTargetMaxHPRatio = DynamicFloat.ZERO;
@SerializedName(value = "ignoreAbilityProperty", alternate = "HHFGADCJJDI") @SerializedName(value = "ignoreAbilityProperty", alternate = "HHFGADCJJDI")
public boolean ignoreAbilityProperty; public boolean ignoreAbilityProperty;
public String modifierName; public String modifierName;
public int param1; public int param1;
@ -113,7 +284,8 @@ public class AbilityModifier implements Serializable {
public int param3; public int param3;
} }
//The following should be implemented into DynamicFloat if older resource formats need to be supported // The following should be implemented into DynamicFloat if older resource formats need to be
// supported
// public static class AbilityModifierValue { // public static class AbilityModifierValue {
// public boolean isFormula; // public boolean isFormula;
// public boolean isDynamic; // public boolean isDynamic;

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@ -6,7 +6,6 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.scripts.SceneIndexManager; import emu.grasscutter.scripts.SceneIndexManager;
import emu.grasscutter.utils.GridPosition; import emu.grasscutter.utils.GridPosition;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
import java.util.*; import java.util.*;
public class Grid { public class Grid {
@ -15,14 +14,13 @@ public class Grid {
public Map<GridPosition, Set<Integer>> grid = new LinkedHashMap<>(); public Map<GridPosition, Set<Integer>> grid = new LinkedHashMap<>();
/** /** Creates an optimized cache of the grid. */
* Creates an optimized cache of the grid.
*/
private void optimize() { private void optimize() {
if (this.gridOptimized == null) { if (this.gridOptimized == null) {
var gridValues = new ArrayList<Map.Entry<GridPosition, Set<Integer>>>(); var gridValues = new ArrayList<Map.Entry<GridPosition, Set<Integer>>>();
this.grid.forEach((k, v) -> gridValues.add(new AbstractMap.SimpleEntry<>(k, v))); this.grid.forEach((k, v) -> gridValues.add(new AbstractMap.SimpleEntry<>(k, v)));
this.gridOptimized = SceneIndexManager.buildIndex(2, gridValues, entry -> entry.getKey().toPoint()); this.gridOptimized =
SceneIndexManager.buildIndex(2, gridValues, entry -> entry.getKey().toPoint());
} }
} }
@ -57,7 +55,7 @@ public class Grid {
// Construct a list of nearby groups. // Construct a list of nearby groups.
SceneIndexManager.queryNeighbors(gridOptimized, pos.toDoubleArray(), vision_range_grid + 1) SceneIndexManager.queryNeighbors(gridOptimized, pos.toDoubleArray(), vision_range_grid + 1)
.forEach(e -> nearbyGroups.addAll(e.getValue())); .forEach(e -> nearbyGroups.addAll(e.getValue()));
return this.nearbyGroups; return this.nearbyGroups;
} }
} }

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@ -1,12 +1,11 @@
package emu.grasscutter.game.ability; package emu.grasscutter.game.ability;
import java.util.HashMap;
import java.util.Map;
import emu.grasscutter.data.binout.AbilityData; import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.game.entity.GameEntity; import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.server.event.entity.EntityDamageEvent; import emu.grasscutter.server.event.entity.EntityDamageEvent;
import emu.grasscutter.utils.Utils; import emu.grasscutter.utils.Utils;
import java.util.HashMap;
import java.util.Map;
import lombok.Getter; import lombok.Getter;
public final class Ability { public final class Ability {
@ -14,8 +13,7 @@ public final class Ability {
@Getter private GameEntity owner; @Getter private GameEntity owner;
@Getter private AbilityManager manager; @Getter private AbilityManager manager;
@Getter private Map<String, AbilityModifierController> modifiers @Getter private Map<String, AbilityModifierController> modifiers = new HashMap<>();
= new HashMap<>();
@Getter private int hash; @Getter private int hash;

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@ -1,10 +1,9 @@
package emu.grasscutter.game.ability; package emu.grasscutter.game.ability;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import java.lang.annotation.Retention; import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy; import java.lang.annotation.RetentionPolicy;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
@Retention(RetentionPolicy.RUNTIME) @Retention(RetentionPolicy.RUNTIME)
public @interface AbilityAction { public @interface AbilityAction {
AbilityModifierAction.Type value(); AbilityModifierAction.Type value();

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@ -2,9 +2,8 @@ package emu.grasscutter.game.ability;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction; import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import lombok.AllArgsConstructor;
import java.util.Map; import java.util.Map;
import lombok.AllArgsConstructor;
public final class AbilityLocalIdGenerator { public final class AbilityLocalIdGenerator {
public ConfigAbilitySubContainerType type; public ConfigAbilitySubContainerType type;
@ -13,13 +12,12 @@ public final class AbilityLocalIdGenerator {
public long mixinIndex = 0; public long mixinIndex = 0;
private long actionIndex = 0; private long actionIndex = 0;
public AbilityLocalIdGenerator(ConfigAbilitySubContainerType type) public AbilityLocalIdGenerator(ConfigAbilitySubContainerType type) {
{
this.type = type; this.type = type;
} }
public void initializeActionLocalIds(AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) public void initializeActionLocalIds(
{ AbilityModifierAction[] actions, Map<Integer, AbilityModifierAction> localIdToAction) {
if (actions == null) return; if (actions == null) return;
actionIndex = 0; actionIndex = 0;
@ -44,7 +42,11 @@ public final class AbilityLocalIdGenerator {
return type.value + (modifierIndex << 3) + (configIndex << 9) + (actionIndex << 15); return type.value + (modifierIndex << 3) + (configIndex << 9) + (actionIndex << 15);
} }
case MODIFIER_MIXIN -> { case MODIFIER_MIXIN -> {
return type.value + (modifierIndex << 3) + (mixinIndex << 9) + (configIndex << 15) + (actionIndex << 21); return type.value
+ (modifierIndex << 3)
+ (mixinIndex << 9)
+ (configIndex << 15)
+ (actionIndex << 21);
} }
case NONE -> Grasscutter.getLogger().error("Ability local id generator using NONE type."); case NONE -> Grasscutter.getLogger().error("Ability local id generator using NONE type.");
} }

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@ -13,29 +13,36 @@ import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.enums.QuestContent; import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry; import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.AbilityMetaAddAbilityOuterClass.AbilityMetaAddAbility;
import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange; import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
import emu.grasscutter.net.proto.AbilityMetaModifierDurabilityChangeOuterClass.AbilityMetaModifierDurabilityChange;
import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap; import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap;
import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina; import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina;
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry; import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction; import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import io.netty.util.concurrent.FastThreadLocalThread; import io.netty.util.concurrent.FastThreadLocalThread;
import lombok.Getter;
import org.reflections.Reflections;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.concurrent.ExecutorService; import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingDeque; import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import lombok.Getter;
import org.reflections.Reflections;
public final class AbilityManager extends BasePlayerManager { public final class AbilityManager extends BasePlayerManager {
public static final ExecutorService eventExecutor; public static final ExecutorService eventExecutor;
static { static {
eventExecutor = new ThreadPoolExecutor(4, 4, eventExecutor =
60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000), new ThreadPoolExecutor(
FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy()); 4,
4,
60,
TimeUnit.SECONDS,
new LinkedBlockingDeque<>(1000),
FastThreadLocalThread::new,
new ThreadPoolExecutor.AbortPolicy());
} }
private final HealAbilityManager healAbilityManager; private final HealAbilityManager healAbilityManager;
@ -52,9 +59,7 @@ public final class AbilityManager extends BasePlayerManager {
this.registerHandlers(); this.registerHandlers();
} }
/** /** Registers all present ability handlers. */
* Registers all present ability handlers.
*/
private void registerHandlers() { private void registerHandlers() {
var reflections = new Reflections("emu.grasscutter.game.ability.actions"); var reflections = new Reflections("emu.grasscutter.game.ability.actions");
var handlerClasses = reflections.getSubTypesOf(AbilityActionHandler.class); var handlerClasses = reflections.getSubTypesOf(AbilityActionHandler.class);
@ -77,22 +82,31 @@ public final class AbilityManager extends BasePlayerManager {
var handler = actionHandlers.get(action.type); var handler = actionHandlers.get(action.type);
if (handler == null || ability == null) { if (handler == null || ability == null) {
Grasscutter.getLogger().debug("Could not execute ability action {} at {}", action.type, ability); Grasscutter.getLogger()
.debug("Could not execute ability action {} at {}", action.type, ability);
return; return;
} }
eventExecutor.submit(() -> { eventExecutor.submit(
if (!handler.execute(ability, action)) { () -> {
Grasscutter.getLogger().debug("exec ability action failed {} at {}", action.type, ability); if (!handler.execute(ability, action)) {
} Grasscutter.getLogger()
}); .debug("exec ability action failed {} at {}", action.type, ability);
}
});
} }
public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception { public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception {
this.healAbilityManager.healHandler(invoke); this.healAbilityManager.healHandler(invoke);
if (invoke.getEntityId() == 67109298) { if (invoke.getEntityId() == 67109298) {
Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + invoke.getEntityId()); Grasscutter.getLogger()
.info(
invoke.getArgumentType()
+ " ("
+ invoke.getArgumentTypeValue()
+ "): "
+ invoke.getEntityId());
} }
switch (invoke.getArgumentType()) { switch (invoke.getArgumentType()) {
@ -102,7 +116,8 @@ public final class AbilityManager extends BasePlayerManager {
case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke); case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke);
case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke); case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke);
case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke); case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke);
case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this.handleModifierDurabilityChange(invoke); case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this
.handleModifierDurabilityChange(invoke);
case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke); case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke);
case ABILITY_INVOKE_ARGUMENT_NONE -> this.handleInvoke(invoke); case ABILITY_INVOKE_ARGUMENT_NONE -> this.handleInvoke(invoke);
default -> {} default -> {}
@ -173,29 +188,39 @@ public final class AbilityManager extends BasePlayerManager {
} }
var head = invoke.getHead(); var head = invoke.getHead();
Grasscutter.getLogger().debug("{} {} {}", head.getInstancedAbilityId(), entity.getInstanceToHash(), head.getLocalId()); Grasscutter.getLogger()
.debug(
"{} {} {}",
head.getInstancedAbilityId(),
entity.getInstanceToHash(),
head.getLocalId());
var hash = entity.getInstanceToHash().get(head.getInstancedAbilityId()); var hash = entity.getInstanceToHash().get(head.getInstancedAbilityId());
if (hash == null) { if (hash == null) {
var abilities = entity.getAbilities().values().toArray(new Ability[0]); var abilities = entity.getAbilities().values().toArray(new Ability[0]);
if(head.getInstancedAbilityId() <= abilities.length) { if (head.getInstancedAbilityId() <= abilities.length) {
var ability = abilities[head.getInstancedAbilityId() - 1]; var ability = abilities[head.getInstancedAbilityId() - 1];
Grasscutter.getLogger().warn("-> {}", ability.getData().localIdToAction); Grasscutter.getLogger().warn("-> {}", ability.getData().localIdToAction);
var action = ability.getData().localIdToAction.get(head.getLocalId()); var action = ability.getData().localIdToAction.get(head.getLocalId());
if(action != null) ability.getManager().executeAction(ability, action); if (action != null) ability.getManager().executeAction(ability, action);
} }
return; return;
} }
var stream = entity.getAbilities().values().stream() var stream =
.filter(a -> a.getHash() == hash || entity.getAbilities().values().stream()
a.getData().abilityName == entity.getInstanceToName().get(head.getInstancedAbilityId())); .filter(
stream.forEach(ability -> { a ->
var action = ability.getData().localIdToAction.get(head.getLocalId()); a.getHash() == hash
if(action != null) ability.getManager().executeAction(ability, action); || a.getData().abilityName
}); == entity.getInstanceToName().get(head.getInstancedAbilityId()));
stream.forEach(
ability -> {
var action = ability.getData().localIdToAction.get(head.getLocalId());
if (action != null) ability.getManager().executeAction(ability, action);
});
} }
private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception { private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception {
@ -248,7 +273,7 @@ public final class AbilityManager extends BasePlayerManager {
if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) { if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) {
var ability = target.getAbilities().get(data.getParentAbilityName().getStr()); var ability = target.getAbilities().get(data.getParentAbilityName().getStr());
if(ability != null) { if (ability != null) {
var modifier = ability.getModifiers().get(head.getInstancedModifierId()); var modifier = ability.getModifiers().get(head.getInstancedModifierId());
if (modifier != null) { if (modifier != null) {
modifier.onRemoved(); modifier.onRemoved();
@ -257,16 +282,26 @@ public final class AbilityManager extends BasePlayerManager {
} }
} }
if(data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) { if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) {
var modifierString = data.getParentAbilityName().getStr(); var modifierString = data.getParentAbilityName().getStr();
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId()); var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
if(hash == null) return; if (hash == null) return;
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> { target.getAbilities().values().stream()
a.getModifiers().keySet().stream().filter(key -> key.compareTo(modifierString) == 0).forEach(key -> { .filter(
a.getModifiers().get(key).setLocalId(head.getInstancedModifierId()); a ->
}); a.getHash() == hash
}); || a.getData().abilityName
== target.getInstanceToName().get(head.getInstancedAbilityId()))
.forEach(
a -> {
a.getModifiers().keySet().stream()
.filter(key -> key.compareTo(modifierString) == 0)
.forEach(
key -> {
a.getModifiers().get(key).setLocalId(head.getInstancedModifierId());
});
});
} }
var sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId()); var sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId());
@ -362,7 +397,8 @@ public final class AbilityManager extends BasePlayerManager {
} }
} }
private void handleModifierDurabilityChange(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException { private void handleModifierDurabilityChange(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {
var target = this.player.getScene().getEntityById(invoke.getEntityId()); var target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) { if (target == null) {
return; return;
@ -374,41 +410,53 @@ public final class AbilityManager extends BasePlayerManager {
} }
var head = invoke.getHead(); var head = invoke.getHead();
if (head == null) {
return;
}
var hash = target.getInstanceToHash().get(head.getInstancedAbilityId()); var hash = target.getInstanceToHash().get(head.getInstancedAbilityId());
if(hash == null) return; if (hash == null) return;
target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> { target.getAbilities().values().stream()
a.getModifiers().values().stream().filter(m -> m.getLocalId() == head.getInstancedModifierId()).forEach(modifier -> { .filter(
modifier.setElementDurability(data.getRemainDurability()); a ->
}); a.getHash() == hash
}); || a.getData().abilityName
== target.getInstanceToName().get(head.getInstancedAbilityId()))
.forEach(
a -> {
a.getModifiers().values().stream()
.filter(m -> m.getLocalId() == head.getInstancedModifierId())
.forEach(
modifier -> {
modifier.setElementDurability(data.getRemainDurability());
});
});
} }
private void handleAddNewAbility(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException { private void handleAddNewAbility(AbilityInvokeEntry invoke)
throws InvalidProtocolBufferException {
var data = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData()); var data = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData());
if (data == null) { if (data == null) {
return; return;
} }
if(data.getAbility().getAbilityName().getHash() != 0) Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getHash(), data.getAbility().getInstancedAbilityId()); var ability = data.getAbility();
else Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getStr(), data.getAbility().getInstancedAbilityId()); var abilityName = ability.getAbilityName();
if (abilityName.getHash() != 0)
Grasscutter.getLogger()
.warn("Instancing {} in to {}", abilityName.getHash(), ability.getInstancedAbilityId());
else
Grasscutter.getLogger()
.warn("Instancing {} in to {}", abilityName.getStr(), ability.getInstancedAbilityId());
GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId()); var target = this.player.getScene().getEntityById(invoke.getEntityId());
if (target == null) { if (target == null) {
return; return;
} }
target.getInstanceToHash().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getHash()); target.getInstanceToHash().put(ability.getInstancedAbilityId(), abilityName.getHash());
target.getInstanceToName().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getStr()); target.getInstanceToName().put(ability.getInstancedAbilityId(), abilityName.getStr());
} }
public void addAbilityToEntity(GameEntity entity, String name) { public void addAbilityToEntity(GameEntity entity, String name) {
var data = GameData.getAbilityData(name); var data = GameData.getAbilityData(name);
if(data != null) if (data != null) addAbilityToEntity(entity, data, name);
addAbilityToEntity(entity, data, name);
} }
public void addAbilityToEntity(GameEntity entity, AbilityData abilityData, String id) { public void addAbilityToEntity(GameEntity entity, AbilityData abilityData, String id) {

View File

@ -9,7 +9,7 @@ import lombok.Setter;
public final class AbilityModifierController { public final class AbilityModifierController {
@Getter private AbilityModifier data; @Getter private AbilityModifier data;
@Getter private Ability ability; //Owner ability instance @Getter private Ability ability; // Owner ability instance
@Getter private float elementDurability; @Getter private float elementDurability;
@ -54,7 +54,7 @@ public final class AbilityModifierController {
if (event.getAttackElementType().equals(data.elementType)) { if (event.getAttackElementType().equals(data.elementType)) {
elementDurability -= event.getDamage(); elementDurability -= event.getDamage();
if(elementDurability <= 0) { if (elementDurability <= 0) {
onRemoved(); onRemoved();
ability.getModifiers().values().removeIf(a -> a == this); ability.getModifiers().values().removeIf(a -> a == this);
} }

View File

@ -18,9 +18,10 @@ public final class ActionApplyModifier extends AbilityActionHandler {
return false; return false;
} }
if (modifierData.stacking != null && modifierData.stacking.compareTo("Unique") == 0 && if (modifierData.stacking != null
ability.getModifiers().values().stream() && modifierData.stacking.compareTo("Unique") == 0
.anyMatch(m -> m.getData().equals(modifierData))) { && ability.getModifiers().values().stream()
.anyMatch(m -> m.getData().equals(modifierData))) {
return true; return true;
} }
@ -28,15 +29,18 @@ public final class ActionApplyModifier extends AbilityActionHandler {
ability.getModifiers().put(action.modifierName, modifier); ability.getModifiers().put(action.modifierName, modifier);
modifier.onAdded(); modifier.onAdded();
if(modifierData.duration != DynamicFloat.ZERO) { if (modifierData.duration != DynamicFloat.ZERO) {
Grasscutter.getGameServer().getScheduler().scheduleAsyncTask(() -> { Grasscutter.getGameServer()
try { .getScheduler()
Thread.sleep((int)(modifierData.duration.get() * 1000)); .scheduleAsyncTask(
modifier.onRemoved(); () -> {
} catch (InterruptedException ignored) { try {
Grasscutter.getLogger().error("Failed to schedule ability modifier async task."); Thread.sleep((int) (modifierData.duration.get() * 1000));
} modifier.onRemoved();
}); } catch (InterruptedException ignored) {
Grasscutter.getLogger().error("Failed to schedule ability modifier async task.");
}
});
} }
return true; return true;

View File

@ -4,7 +4,6 @@ import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability; import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.ability.AbilityAction; import emu.grasscutter.game.ability.AbilityAction;
import emu.grasscutter.game.ability.AbilityActionHandler; import emu.grasscutter.game.ability.AbilityActionHandler;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.ExecuteGadgetLua) @AbilityAction(AbilityModifierAction.Type.ExecuteGadgetLua)
public final class ActionExecuteGadgetLua extends AbilityActionHandler { public final class ActionExecuteGadgetLua extends AbilityActionHandler {
@ -12,8 +11,10 @@ public final class ActionExecuteGadgetLua extends AbilityActionHandler {
public boolean execute(Ability ability, AbilityModifierAction action) { public boolean execute(Ability ability, AbilityModifierAction action) {
var owner = ability.getOwner(); var owner = ability.getOwner();
if( owner.getEntityController() != null) { if (owner.getEntityController() != null) {
owner.getEntityController().onClientExecuteRequest(owner, action.param1, action.param2, action.param3); owner
.getEntityController()
.onClientExecuteRequest(owner, action.param1, action.param2, action.param3);
return true; return true;
} }

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@ -4,7 +4,6 @@ import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability; import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.ability.AbilityAction; import emu.grasscutter.game.ability.AbilityAction;
import emu.grasscutter.game.ability.AbilityActionHandler; import emu.grasscutter.game.ability.AbilityActionHandler;
import emu.grasscutter.game.entity.GameEntity;
@AbilityAction(AbilityModifierAction.Type.KillSelf) @AbilityAction(AbilityModifierAction.Type.KillSelf)
public final class ActionKillSelf extends AbilityActionHandler { public final class ActionKillSelf extends AbilityActionHandler {

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@ -71,11 +71,12 @@ public abstract class ActivityHandler {
.forEach( .forEach(
condGroupId -> { condGroupId -> {
var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId); var condGroup = GameData.getActivityCondGroupMap().get((int) condGroupId);
if (condGroup != null) condGroup if (condGroup != null)
.getCondIds() condGroup
.forEach( .getCondIds()
condition -> .forEach(
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition)); condition ->
questManager.queueEvent(QuestCond.QUEST_COND_ACTIVITY_COND, condition));
}); });
} }

View File

@ -105,22 +105,24 @@ public class EntityGadget extends EntityBaseGadget {
this.addConfigAbilities(); this.addConfigAbilities();
} }
private void addConfigAbilities(){ private void addConfigAbilities() {
if(this.configGadget != null && this.configGadget.getAbilities() != null) { if (this.configGadget != null && this.configGadget.getAbilities() != null) {
for (var ability : this.configGadget.getAbilities()) { for (var ability : this.configGadget.getAbilities()) {
this.addConfigAbility(ability); this.addConfigAbility(ability);
} }
} }
} }
private void addConfigAbility(ConfigAbilityData abilityData){ private void addConfigAbility(ConfigAbilityData abilityData) {
var data = GameData.getAbilityData(abilityData.getAbilityName()); var data = GameData.getAbilityData(abilityData.getAbilityName());
if(data != null) if (data != null)
getScene().getWorld().getHost().getAbilityManager().addAbilityToEntity( getScene()
this, data, abilityData.getAbilityID()); .getWorld()
.getHost()
.getAbilityManager()
.addAbilityToEntity(this, data, abilityData.getAbilityID());
} }
public void setState(int state) { public void setState(int state) {
this.state = state; this.state = state;
// Cache the gadget state // Cache the gadget state

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@ -24,11 +24,10 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.Object2FloatMap; import it.unimi.dsi.fastutil.objects.Object2FloatMap;
import it.unimi.dsi.fastutil.objects.Object2FloatOpenHashMap; import it.unimi.dsi.fastutil.objects.Object2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import lombok.Getter;
import lombok.Setter;
public abstract class GameEntity { public abstract class GameEntity {
@Getter private final Scene scene; @Getter private final Scene scene;

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@ -487,7 +487,8 @@ public final class TeamManager extends BasePlayerDataManager {
return this.getTrialAvatars().values().stream() return this.getTrialAvatars().values().stream()
.filter(avatar -> avatar.getTrialAvatarId() == trialAvatarId) .filter(avatar -> avatar.getTrialAvatarId() == trialAvatarId)
.map(Avatar::getGuid) .map(Avatar::getGuid)
.findFirst().orElse(0L); .findFirst()
.orElse(0L);
} }
/** Rollback changes from using a trial avatar team. */ /** Rollback changes from using a trial avatar team. */
@ -1074,7 +1075,8 @@ public final class TeamManager extends BasePlayerDataManager {
this.getPlayer() this.getPlayer()
.sendPacket( .sendPacket(
new PacketAvatarDelNotify(trialAvatarIds.stream().map(this::getTrialAvatarGuid).toList())); new PacketAvatarDelNotify(
trialAvatarIds.stream().map(this::getTrialAvatarGuid).toList()));
this.removeTrialAvatarTeam(trialAvatarIds); this.removeTrialAvatarTeam(trialAvatarIds);
// Update the team. // Update the team.

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@ -292,15 +292,16 @@ public class GameQuest {
if (this.state != QuestState.UNFINISHED) return List.of(); if (this.state != QuestState.UNFINISHED) return List.of();
return this.getQuestData().getFinishCond().stream() return this.getQuestData().getFinishCond().stream()
.filter(cond -> cond.getType() == QuestContent.QUEST_CONTENT_ENTER_DUNGEON) .filter(cond -> cond.getType() == QuestContent.QUEST_CONTENT_ENTER_DUNGEON)
.map(condition -> { .map(
var params = condition.getParam(); condition -> {
// The first parameter is the ID of the dungeon. var params = condition.getParam();
// The second parameter is the dungeon entry's scene point. // The first parameter is the ID of the dungeon.
// ex. [1, 1] = dungeon ID 1, scene point 1 or 'KaeyaDungeon'. // The second parameter is the dungeon entry's scene point.
return new IntIntImmutablePair(params[0], params[1]); // ex. [1, 1] = dungeon ID 1, scene point 1 or 'KaeyaDungeon'.
}) return new IntIntImmutablePair(params[0], params[1]);
.toList(); })
.toList();
} }
public void save() { public void save() {

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@ -334,9 +334,7 @@ public final class Scene {
List<List<T>> parts = new ArrayList<List<T>>(); List<List<T>> parts = new ArrayList<List<T>>();
final int N = list.size(); final int N = list.size();
for (int i = 0; i < N; i += L) { for (int i = 0; i < N; i += L) {
parts.add(new ArrayList<T>( parts.add(new ArrayList<T>(list.subList(i, Math.min(N, i + L))));
list.subList(i, Math.min(N, i + L)))
);
} }
return parts; return parts;
} }
@ -351,7 +349,7 @@ public final class Scene {
this.addEntityDirectly(entity); this.addEntityDirectly(entity);
} }
for(var l : chopped(new ArrayList<>(entities), 100)) { for (var l : chopped(new ArrayList<>(entities), 100)) {
this.broadcastPacket(new PacketSceneEntityAppearNotify(l, visionType)); this.broadcastPacket(new PacketSceneEntityAppearNotify(l, visionType));
} }
} }

View File

@ -26,6 +26,8 @@ import emu.grasscutter.utils.GridPosition;
import emu.grasscutter.utils.JsonUtils; import emu.grasscutter.utils.JsonUtils;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
import io.netty.util.concurrent.FastThreadLocalThread; import io.netty.util.concurrent.FastThreadLocalThread;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.io.FileWriter; import java.io.FileWriter;
import java.io.IOException; import java.io.IOException;
import java.nio.file.Files; import java.nio.file.Files;
@ -35,9 +37,6 @@ import java.util.concurrent.atomic.AtomicInteger;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import kotlin.Pair; import kotlin.Pair;
import lombok.val; import lombok.val;
import org.luaj.vm2.LuaError; import org.luaj.vm2.LuaError;
@ -64,8 +63,8 @@ public class SceneScriptManager {
private ScriptMonsterSpawnService scriptMonsterSpawnService; private ScriptMonsterSpawnService scriptMonsterSpawnService;
/** blockid - loaded groupSet */ /** blockid - loaded groupSet */
private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock; private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock;
private static final Int2ObjectMap<List<Grid>> groupGridsCache
= new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<List<Grid>> groupGridsCache = new Int2ObjectOpenHashMap<>();
public static final ExecutorService eventExecutor; public static final ExecutorService eventExecutor;
static { static {
@ -118,8 +117,7 @@ public class SceneScriptManager {
} }
@Nullable public Map<String, Integer> getVariables(int group_id) { @Nullable public Map<String, Integer> getVariables(int group_id) {
if (this.getCachedGroupInstanceById(group_id) == null) if (this.getCachedGroupInstanceById(group_id) == null) return Collections.emptyMap();
return Collections.emptyMap();
return getCachedGroupInstanceById(group_id).getCachedVariables(); return getCachedGroupInstanceById(group_id).getCachedVariables();
} }
@ -200,11 +198,16 @@ public class SceneScriptManager {
// } // }
} }
public int refreshGroup(SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite) { public int refreshGroup(
SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite) {
return this.refreshGroup(groupInstance, suiteIndex, excludePrevSuite, null); return this.refreshGroup(groupInstance, suiteIndex, excludePrevSuite, null);
} }
public int refreshGroup(SceneGroupInstance groupInstance, int suiteIndex, boolean excludePrevSuite, List<GameEntity> entitiesAdded) { public int refreshGroup(
SceneGroupInstance groupInstance,
int suiteIndex,
boolean excludePrevSuite,
List<GameEntity> entitiesAdded) {
SceneGroup group = groupInstance.getLuaGroup(); SceneGroup group = groupInstance.getLuaGroup();
if (suiteIndex == 0) { if (suiteIndex == 0) {
if (excludePrevSuite) { if (excludePrevSuite) {
@ -434,7 +437,7 @@ public class SceneScriptManager {
public List<Grid> getGroupGrids() { public List<Grid> getGroupGrids() {
int sceneId = scene.getId(); int sceneId = scene.getId();
if (groupGridsCache.containsKey(sceneId) && groupGridsCache.get(sceneId) != null) { if (groupGridsCache.containsKey(sceneId) && groupGridsCache.get(sceneId) != null) {
Grasscutter.getLogger().debug("Hit cache for scene {}",sceneId); Grasscutter.getLogger().debug("Hit cache for scene {}", sceneId);
return groupGridsCache.get(sceneId); return groupGridsCache.get(sceneId);
} else { } else {
var path = FileUtils.getCachePath("scene" + sceneId + "_grid.json"); var path = FileUtils.getCachePath("scene" + sceneId + "_grid.json");
@ -442,70 +445,124 @@ public class SceneScriptManager {
try { try {
var groupGrids = JsonUtils.loadToList(path, Grid.class); var groupGrids = JsonUtils.loadToList(path, Grid.class);
groupGridsCache.put(sceneId, groupGrids); groupGridsCache.put(sceneId, groupGrids);
if(groupGrids != null) return groupGrids; if (groupGrids != null) return groupGrids;
} catch (IOException e) { } catch (IOException e) {
e.printStackTrace(); e.printStackTrace();
} }
} }
//otherwise generate the grids // otherwise generate the grids
List<Map<GridPosition, Set<Integer>>> groupPositions = new ArrayList<>(); List<Map<GridPosition, Set<Integer>>> groupPositions = new ArrayList<>();
for (int i = 0; i < 6; i++) groupPositions.add(new HashMap<>()); for (int i = 0; i < 6; i++) groupPositions.add(new HashMap<>());
var visionOptions = Grasscutter.config.server.game.visionOptions; var visionOptions = Grasscutter.config.server.game.visionOptions;
meta.blocks.values().forEach(block -> { meta.blocks
block.load(sceneId, meta.context); .values()
block.groups.values().stream().filter(g -> !g.dynamic_load).forEach(group -> { .forEach(
group.load(this.scene.getId()); block -> {
block.load(sceneId, meta.context);
block.groups.values().stream()
.filter(g -> !g.dynamic_load)
.forEach(
group -> {
group.load(this.scene.getId());
//Add all entities here // Add all entities here
Set<Integer> vision_levels = new HashSet<>(); Set<Integer> vision_levels = new HashSet<>();
if (group.monsters != null) { if (group.monsters != null) {
group.monsters.values().forEach(m -> { group
addGridPositionToMap(groupPositions.get(m.vision_level), group.id, m.vision_level, m.pos); .monsters
vision_levels.add(m.vision_level); .values()
}); .forEach(
} else { m -> {
Grasscutter.getLogger().error("group.monsters null for group {}", group.id); addGridPositionToMap(
} groupPositions.get(m.vision_level),
if (group.gadgets != null) { group.id,
group.gadgets.values().forEach(g -> { m.vision_level,
int vision_level = Math.max(getGadgetVisionLevel(g.gadget_id), g.vision_level); m.pos);
addGridPositionToMap(groupPositions.get(vision_level), group.id, vision_level, g.pos); vision_levels.add(m.vision_level);
vision_levels.add(vision_level); });
}); } else {
} else { Grasscutter.getLogger()
Grasscutter.getLogger().error("group.gadgets null for group {}", group.id); .error("group.monsters null for group {}", group.id);
} }
if (group.gadgets != null) {
group
.gadgets
.values()
.forEach(
g -> {
int vision_level =
Math.max(
getGadgetVisionLevel(g.gadget_id), g.vision_level);
addGridPositionToMap(
groupPositions.get(vision_level),
group.id,
vision_level,
g.pos);
vision_levels.add(vision_level);
});
} else {
Grasscutter.getLogger()
.error("group.gadgets null for group {}", group.id);
}
if (group.npcs != null) { if (group.npcs != null) {
group.npcs.values().forEach(n -> addGridPositionToMap(groupPositions.get(n.vision_level), group.id, n.vision_level, n.pos)); group
} else { .npcs
Grasscutter.getLogger().error("group.npcs null for group {}", group.id); .values()
} .forEach(
n ->
addGridPositionToMap(
groupPositions.get(n.vision_level),
group.id,
n.vision_level,
n.pos));
} else {
Grasscutter.getLogger().error("group.npcs null for group {}", group.id);
}
if (group.regions != null) { if (group.regions != null) {
group.regions.values().forEach(r -> addGridPositionToMap(groupPositions.get(0), group.id, 0, r.pos)); group
} else { .regions
Grasscutter.getLogger().error("group.regions null for group {}", group.id); .values()
} .forEach(
r ->
addGridPositionToMap(
groupPositions.get(0), group.id, 0, r.pos));
} else {
Grasscutter.getLogger()
.error("group.regions null for group {}", group.id);
}
if (group.garbages != null && group.garbages.gadgets != null) if (group.garbages != null && group.garbages.gadgets != null)
group.garbages.gadgets.forEach(g -> addGridPositionToMap(groupPositions.get(g.vision_level), group.id, g.vision_level, g.pos)); group.garbages.gadgets.forEach(
g ->
addGridPositionToMap(
groupPositions.get(g.vision_level),
group.id,
g.vision_level,
g.pos));
int max_vision_level = -1; int max_vision_level = -1;
if (!vision_levels.isEmpty()) { if (!vision_levels.isEmpty()) {
for (int vision_level : vision_levels) { for (int vision_level : vision_levels) {
if (max_vision_level == -1 || visionOptions[max_vision_level].visionRange < visionOptions[vision_level].visionRange) if (max_vision_level == -1
max_vision_level = vision_level; || visionOptions[max_vision_level].visionRange
} < visionOptions[vision_level].visionRange)
} max_vision_level = vision_level;
if (max_vision_level == -1) max_vision_level = 0; }
}
if (max_vision_level == -1) max_vision_level = 0;
addGridPositionToMap(groupPositions.get(max_vision_level), group.id, max_vision_level, group.pos); addGridPositionToMap(
}); groupPositions.get(max_vision_level),
}); group.id,
max_vision_level,
group.pos);
});
});
var groupGrids = new ArrayList<Grid>(); var groupGrids = new ArrayList<Grid>();
for (int i = 0; i < 6; i++) { for (int i = 0; i < 6; i++) {
@ -516,7 +573,8 @@ public class SceneScriptManager {
try { try {
Files.createDirectories(path.getParent()); Files.createDirectories(path.getParent());
} catch (IOException ignored) {} } catch (IOException ignored) {
}
try (var file = new FileWriter(path.toFile())) { try (var file = new FileWriter(path.toFile())) {
file.write(JsonUtils.encode(groupGrids)); file.write(JsonUtils.encode(groupGrids));
Grasscutter.getLogger().info("Scene {} saved grid file.", getScene().getId()); Grasscutter.getLogger().info("Scene {} saved grid file.", getScene().getId());
@ -658,7 +716,8 @@ public class SceneScriptManager {
this.addGroupSuite(groupInstance, suite, null); this.addGroupSuite(groupInstance, suite, null);
} }
public void addGroupSuite(SceneGroupInstance groupInstance, SceneSuite suite, List<GameEntity> entities) { public void addGroupSuite(
SceneGroupInstance groupInstance, SceneSuite suite, List<GameEntity> entities) {
// we added trigger first // we added trigger first
registerTrigger(suite.sceneTriggers); registerTrigger(suite.sceneTriggers);
@ -666,8 +725,7 @@ public class SceneScriptManager {
var toCreate = new ArrayList<GameEntity>(); var toCreate = new ArrayList<GameEntity>();
toCreate.addAll(getGadgetsInGroupSuite(groupInstance, suite)); toCreate.addAll(getGadgetsInGroupSuite(groupInstance, suite));
toCreate.addAll(getMonstersInGroupSuite(groupInstance, suite)); toCreate.addAll(getMonstersInGroupSuite(groupInstance, suite));
if (entities != null) if (entities != null) entities.addAll(toCreate);
entities.addAll(toCreate);
else this.addEntities(toCreate); else this.addEntities(toCreate);
registerRegionInGroupSuite(group, suite); registerRegionInGroupSuite(group, suite);

View File

@ -7,7 +7,6 @@ import java.io.Serializable;
import java.util.List; import java.util.List;
import lombok.Getter; import lombok.Getter;
import lombok.Setter; import lombok.Setter;
import lombok.SneakyThrows;
@Entity @Entity
public final class GridPosition implements Serializable { public final class GridPosition implements Serializable {
@ -92,7 +91,7 @@ public final class GridPosition implements Serializable {
} }
public double[] toDoubleArray() { public double[] toDoubleArray() {
return new double[]{ x, z }; return new double[] {x, z};
} }
public int[] toXZIntArray() { public int[] toXZIntArray() {
@ -100,7 +99,7 @@ public final class GridPosition implements Serializable {
} }
public Point toPoint() { public Point toPoint() {
return Point.create(x,z); return Point.create(x, z);
} }
@Override @Override