Fix: timer is already cancelled.

This commit is contained in:
gentlespoon 2022-05-08 01:09:53 -07:00 committed by Melledy
parent 9020ee5b2a
commit eab964de5c

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@ -29,9 +29,7 @@ public class StaminaManager {
private Position previousCoordinates = new Position(0, 0, 0);
private MotionState currentState = MotionState.MOTION_STANDBY;
private MotionState previousState = MotionState.MOTION_STANDBY;
private final Timer sustainedStaminaHandlerTimer = new Timer();
private final SustainedStaminaHandler handleSustainedStamina = new SustainedStaminaHandler();
private boolean timerRunning = false;
private Timer sustainedStaminaHandlerTimer;
private GameSession cachedSession = null;
private GameEntity cachedEntity = null;
private int staminaRecoverDelay = 0;
@ -140,17 +138,17 @@ public class StaminaManager {
}
public void startSustainedStaminaHandler() {
if (!player.isPaused() && !timerRunning) {
timerRunning = true;
sustainedStaminaHandlerTimer.scheduleAtFixedRate(handleSustainedStamina, 0, 200);
if (!player.isPaused() && sustainedStaminaHandlerTimer == null) {
sustainedStaminaHandlerTimer = new Timer();
sustainedStaminaHandlerTimer.scheduleAtFixedRate(new SustainedStaminaHandler(), 0, 200);
// Grasscutter.getLogger().debug("[MovementManager] SustainedStaminaHandlerTimer started");
}
}
public void stopSustainedStaminaHandler() {
if (timerRunning) {
timerRunning = false;
if (sustainedStaminaHandlerTimer != null) {
sustainedStaminaHandlerTimer.cancel();
sustainedStaminaHandlerTimer = null;
// Grasscutter.getLogger().debug("[MovementManager] SustainedStaminaHandlerTimer stopped");
}
}