Traditional Chinese | Translation Patches (#1310)

* Traditional Chinese | Translation Patches

* Update zh-TW.json

* Update zh-TW.json

* Update zh-TW.json
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@ -37,7 +37,7 @@
"session_key_error": "對話密鑰不符。",
"username_error": "未找到此用戶名。",
"username_create_error": "未找到用戶名,建立失敗。",
"server_max_player_limit": "器在線人數已滿"
"server_max_player_limit": "服器在線人數已滿"
},
"router_error": "[Dispatch] 無法附加到路由上。"
},
@ -52,8 +52,8 @@
"run_mode_help": "伺服器運行模式必須為 HYBRID 或者 DISPATCH_ONLY 或者 GAME_ONLY。Grasscutter 啟動失敗...",
"create_resources": "正在建立 resources 資料夾...",
"resources_error": "請將 BinOutput 和 ExcelBinOutput 複製到 resources 資料夾。",
"version": "Grasscutter版本%s-%s",
"game_version": "游戏版本:%s"
"version": "Grasscutter版本 %s-%s",
"game_version": "遊戲版本:%s"
}
},
"commands": {
@ -64,8 +64,7 @@
"console_execute_error": "此指令只能在伺服器的命令提示字元執行。",
"player_execute_error": "請在遊戲裡使用這條指令。",
"command_exist_error": "找不到指令。",
"no_usage_specified": "沒有指定用法",
"no_description_specified": "没有指定說明",
"no_description_specified": "没有指定說明。",
"invalid": {
"amount": "無效的數量。",
"artifactId": "無效的聖遺物ID。",
@ -118,7 +117,7 @@
"description": "向所有玩家發送公告。"
},
"changescene": {
"usage": "用法changescene <sceneId>",
"usage": "用法changescene <scene id>",
"already_in_scene": "你已經在這個場景中了。",
"success": "已切換至場景 %s.",
"exists_error": "此場景不存在。",
@ -136,12 +135,17 @@
"description": "從你的背包中刪除所有未裝備且未上鎖的物品,包括稀有物品。"
},
"coop": {
"usage": "用法coop [host uid]",
"usage": "用法coop <playerId> <target playerId>",
"success": "召喚了 %s 到 %s 的世界。",
"description": "強制傳送指定用戶到他人的世界。"
"description": "強制傳送指定用戶到他人的世界。如果未指定玩家,則會將你設為多人遊戲狀態。"
},
"drop": {
"command_usage": "用法drop <itemId|itemName> [amount]",
"success": "已將 %s x %s 丟在附近。",
"description": "在你附近丟下一個物品。"
},
"enter_dungeon": {
"usage": "用法enterdungeon <dungeonId>",
"usage": "用法enterdungeon <dungeon id>",
"changed": "已進入祕境 %s",
"not_found_error": "此祕境不存在。",
"in_dungeon_error": "你已經在祕境中了。",
@ -189,6 +193,12 @@
"success": "所有角色已被治療。",
"description": "治療當前隊伍的角色。"
},
"help": {
"usage": "用法:",
"aliases": "別名:",
"description": "發送幫助信息或顯示特定命令的信息",
"available_commands": "可用指令:"
},
"kick": {
"player_kick_player": "玩家 [%s:%s] 已把 [%s:%s] 踢出",
"server_kick_player": "正在踢出玩家 [%s:%s]",
@ -256,6 +266,9 @@
"success": "重置完成。",
"description": "重置所選玩家的商店刷新時間。"
},
"restart": {
"description": "重新啟動伺服器。"
},
"sendMail": {
"usage": "用法sendmail <userId|all|help> [templateId]",
"user_not_exist": "ID '%s' 的使用者不存在。",
@ -313,17 +326,16 @@
"spawn": {
"usage": "用法spawn <entityId> [amount] [level(僅限怪物)]",
"success": "已生成 %s 個 %s。",
"limit_reached": "場景中的生成數量已達上限。已替代為生成 %s 個實體。",
"description": "在你附近生成實體。"
"description": "在你附近生成一個實體動物。"
},
"stop": {
"success": "正在關閉伺服器...",
"description": "以正常的方式關閉伺服器。"
},
"talent": {
"usage_1": "設定天賦等級:/talent set <talentID> <value>",
"usage_2": "另一種設定天賦等級的指令使用方法:/talent <n or e or q> <value>",
"usage_3": "獲取天賦ID指令用法/talent getid",
"usage_1": "設定天賦等級:talent set <talentID> <value>",
"usage_2": "另一種設定天賦等級的指令使用方法:talent <n or e or q> <value>",
"usage_3": "獲取天賦ID指令用法talent getid",
"lower_16": "無效的天賦等級,技能等級應低於 16。",
"set_id": "將天賦等級設為%s。",
"set_atk": "將普通攻擊等級設為 %s。",
@ -368,29 +380,35 @@
"success": "傳送 %s 到座標 %s,%s,%s ,場景為 %s 。",
"description": "將玩家的位置傳送到你所指定的座標。"
},
"unlimitenergy": {
"success": "無限元素能量設定為 %s 。 [用戶:%s]",
"config_error": "指令不可用。因為 config.json 中 energyUsage 為 false。",
"description": "使用元素爆發而不消耗能量。"
},
"unlocktower": {
"success": "解鎖完成。",
"description": "解鎖所有級別的深境螺旋。"
},
"weather": {
"usage": "用法weather <氣候型別(天氣ID)> <天氣型別(氣候ID)>\n天氣型別 0: 無, 1: 晴天, 2: 多雲, 3: 雨, 4: 雷雨, 5: 雪, 6: 霧",
"success": "已將當前氣候型別設定為 %s天氣型別則為 %s。",
"usage": "用法weather <氣候型別(weatherId)> <天氣型別(climateId)>\n天氣類型 '0無、 1晴天、 2多雲、 3雨、 4::雷雨、 5雪、 6霧'",
"success": "已將當前氣候設定為 %s ,天氣則為 %s 。",
"invalid_id": "無效的ID。",
"description": "更改目前的天氣。"
},
"drop": {
"command_usage": "用法drop <itemId|itemName> [amount]",
"success": "已將 %s x %s 丟在附近。",
"description": "在你附近丟下一個物品。"
"ban": {
"description": "停權指定玩家。",
"success": "停權成功。",
"failure": "停權失敗,玩家帳號不存在。",
"invalid_time": "無效的時間戳。",
"invalid_player_id": "無效的玩家ID。",
"command_usage": "用法ban <playerId> [timestamp] [reason]"
},
"help": {
"usage": "用法:",
"aliases": "別名:",
"description": "發送幫助信息或顯示特定命令的信息",
"available_commands": "可用指令:"
},
"restart": {
"description": "重新啟動伺服器。"
},
"unlocktower": {
"success": "現已解鎖深境迴廊。",
"description": "解鎖深境螺旋。"
"unban": {
"description": "撤銷停權指定玩家。",
"success": "撤銷停權成功。",
"failure": "撤銷停權失敗,玩家帳號不存在。",
"invalid_player_id": "無效的玩家ID。",
"command_usage": "用法unban <playerId>"
}
},
"gacha": {
@ -408,7 +426,7 @@
},
"documentation": {
"handbook": {
"title": "GM手冊",
"title": "GM Handbook",
"title_commands": "指令",
"title_avatars": "角色",
"title_items": "道具",
@ -424,7 +442,7 @@
},
"index": {
"title": "文件",
"handbook": "GM手冊",
"handbook": "GM Handbook",
"gacha_mapping": "祈願物品映射到JSON上"
}
}