mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-23 11:26:07 +00:00
Language: Update translation
This commit is contained in:
parent
2c54d1dac6
commit
ef9d96b6d8
@ -185,10 +185,9 @@
|
||||
"description": "Keep your endurance to the maximum."
|
||||
},
|
||||
"unlimitenergy": {
|
||||
"usage": "unlimitenergy [targetUID] [on | off | toggle ]",
|
||||
"success": "unlimitenergy is now %s for %s.",
|
||||
"description": "Use the element does not waste energy in unlimitenergy on",
|
||||
"config_error": "Command is disable,because energyUsage is false in config.json."
|
||||
"success": "UnlimitEnergy is now %s for %s.",
|
||||
"config_error": "Command is disabled, because energyUsage is false in config.json.",
|
||||
"description": "Use the element does not waste energy"
|
||||
},
|
||||
"heal": {
|
||||
"success": "All characters have been healed.",
|
||||
@ -369,7 +368,7 @@
|
||||
"description": "Change the player's position"
|
||||
},
|
||||
"weather": {
|
||||
"usage": "Usage: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types: '0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist'",
|
||||
"usage": "Usage: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types 0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist",
|
||||
"success": "Changed climate type to %s with weather type %s.",
|
||||
"invalid_id": "Invalid ID.",
|
||||
"description": "Changes the weather"
|
||||
|
@ -291,7 +291,7 @@
|
||||
"success": "Przeteleportowano %s do %s, %s, %s w scenie %s"
|
||||
},
|
||||
"weather": {
|
||||
"usage": "Użycie: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types: '0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist'",
|
||||
"usage": "Użycie: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types 0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist",
|
||||
"success": "Changed climate type to %s with weather type %s.",
|
||||
"invalid_id": "Błędne ID."
|
||||
},
|
||||
|
@ -14,7 +14,7 @@
|
||||
"general_error": "[Dispatch] 加载 keystore 文件时发生错误!",
|
||||
"password_error": "[Dispatch] 加载 keystore 失败。正在尝试使用 keystore 默认密码...",
|
||||
"no_keystore_error": "[Dispatch] 未找到 SSL 证书!已降级到 HTTP 模式",
|
||||
"default_password": "[Dispatch] 成功加载 keystore 默认密码。请考虑将 config.json 的默认密码设置为 123456"
|
||||
"default_password": "[Dispatch] 成功加载 keystore 默认密码。请考虑将 config.json 中的默认密码设置为 123456"
|
||||
},
|
||||
"authentication": {
|
||||
"default_unable_to_verify": "[Authentication] 称为 verifyUser 的方法在默认验证程序中不可用"
|
||||
@ -25,10 +25,10 @@
|
||||
"login_attempt": "[Dispatch] 客户端 %s 正在尝试登录",
|
||||
"login_success": "[Dispatch] 客户端 %s 已登录,UID 为 %s",
|
||||
"login_max_player_limit": "[Dispatch] 客户端 %s 登录失败:在线人数已满",
|
||||
"login_token_attempt": "[Dispatch] 客户端 %s 正在尝试使用 token 登录",
|
||||
"login_token_error": "[Dispatch] 客户端 %s 使用 token 登录失败",
|
||||
"login_token_attempt": "[Dispatch] 客户端 %s 正在尝试通过 token 登录",
|
||||
"login_token_error": "[Dispatch] 客户端 %s 通过 token 登录失败",
|
||||
"login_token_success": "[Dispatch] 客户端 %s 已通过 token 登录,UID 为 %s",
|
||||
"combo_token_success": "[Dispatch] 客户端 %s 交换 token 成功",
|
||||
"combo_token_success": "[Dispatch] 客户端 %s 成功交换 token",
|
||||
"combo_token_error": "[Dispatch] 客户端 %s 交换 token 失败",
|
||||
"account_login_create_success": "[Dispatch] 客户端 %s 登录失败:已注册 UID 为 %s 的账号",
|
||||
"account_login_create_error": "[Dispatch] 客户端 %s 登录失败:账号创建失败",
|
||||
@ -53,7 +53,7 @@
|
||||
"create_resources": "正在创建 resources 目录...",
|
||||
"resources_error": "请将 BinOutput 和 ExcelBinOutput 复制到 resources 目录。",
|
||||
"version": "Grasscutter 版本:%s-%s",
|
||||
"game_version": "游戏版本: %s"
|
||||
"game_version": "游戏版本:%s"
|
||||
}
|
||||
},
|
||||
"commands": {
|
||||
@ -137,7 +137,7 @@
|
||||
"coop": {
|
||||
"usage": "用法:coop [指定玩家UID]",
|
||||
"success": "已强制传送 %s 到 %s 的世界。",
|
||||
"description": "强制传送指定玩家到他人的世界"
|
||||
"description": "强制传送指定玩家到他人的世界。如果没有指定玩家,则会使你进入多人游戏模式"
|
||||
},
|
||||
"enter_dungeon": {
|
||||
"usage": "用法:enterdungeon <秘境ID>",
|
||||
@ -153,16 +153,6 @@
|
||||
"invalid_amount_or_playerId": "无效的数量/玩家ID。",
|
||||
"description": "给予所有物品"
|
||||
},
|
||||
"nostamina": {
|
||||
"success": "NoStamina 已设为 %s。[用户:%s]",
|
||||
"description": "保持你的体力处于最高状态"
|
||||
},
|
||||
"unlimitenergy": {
|
||||
"usage": "用法:unlimitenergy [目标玩家] [on | off | toggle ]",
|
||||
"success": "unlimitEnergy 已设为 %s。[用户:%s]",
|
||||
"description": "使用元素爆发不消耗能量",
|
||||
"config_error": "当前命令不可用,需要在config.json中配置 energyUsage : true 才可生效"
|
||||
},
|
||||
"giveArtifact": {
|
||||
"usage": "用法:giveart|gart [玩家] <圣遗物ID> <主词条ID> [<副词条ID>[,<强化次数>]]... [等级]",
|
||||
"id_error": "无效的圣遗物ID。",
|
||||
@ -187,9 +177,18 @@
|
||||
"description": "给予指定物品"
|
||||
},
|
||||
"godmode": {
|
||||
"success": "上帝模式已设为 %s。[用户:%s]",
|
||||
"success": "Godmode 已设为 %s。[用户:%s]",
|
||||
"description": "防止你受到伤害"
|
||||
},
|
||||
"nostamina": {
|
||||
"success": "NoStamina 已设为 %s。[用户:%s]",
|
||||
"description": "保持你的体力处于最高状态"
|
||||
},
|
||||
"unlimitenergy": {
|
||||
"success": "UnlimitEnergy 已设为 %s。[用户:%s]",
|
||||
"config_error": "命令不可用。因为 config.json 中 energyUsage 为 false",
|
||||
"description": "使用元素爆发而不消耗能量"
|
||||
},
|
||||
"heal": {
|
||||
"success": "已治疗所有角色。",
|
||||
"description": "治疗当前队伍的角色"
|
||||
@ -369,7 +368,7 @@
|
||||
"description": "改变指定玩家的位置"
|
||||
},
|
||||
"weather": {
|
||||
"usage": "用法:weather <气候类型(天气ID)> <天气类型(气候ID)>\n天气类型:'0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾'",
|
||||
"usage": "用法:weather <气候类型(天气ID)> <天气类型(气候ID)>\n天气类型 0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾",
|
||||
"success": "已更改气候类型为 %s,天气类型为 %s。",
|
||||
"invalid_id": "无效的ID。",
|
||||
"description": "更改天气"
|
||||
@ -390,7 +389,7 @@
|
||||
},
|
||||
"unlocktower": {
|
||||
"success": "解锁完成。",
|
||||
"description": "解锁深境螺旋的所有层"
|
||||
"description": "解锁全部深境螺旋"
|
||||
}
|
||||
},
|
||||
"gacha": {
|
||||
|
@ -52,8 +52,8 @@
|
||||
"run_mode_help": "伺服器運行模式必須為 HYBRID 或者 DISPATCH_ONLY 或者 GAME_ONLY。Grasscutter 啟動失敗...",
|
||||
"create_resources": "正在建立 resources 資料夾...",
|
||||
"resources_error": "請將 BinOutput 和 ExcelBinOutput 複製到 resources 資料夾。",
|
||||
"version": "Grasscutter版本: %s-%s",
|
||||
"game_version": "游戏版本: %s"
|
||||
"version": "Grasscutter版本:%s-%s",
|
||||
"game_version": "游戏版本:%s"
|
||||
}
|
||||
},
|
||||
"commands": {
|
||||
@ -368,8 +368,8 @@
|
||||
"description": "將玩家的位置傳送到你所指定的座標。"
|
||||
},
|
||||
"weather": {
|
||||
"usage": "用法:weather <氣候型別(天氣ID)> <天氣型別(氣候ID)>\n天氣型別:'0: 無, 1: 晴天, 2: 多雲, 3: 雨, 4: 雷雨, 5: 雪, 6: 霧'",
|
||||
"success": "已將當前氣候型別設定為 %s,天氣型別為 %s。",
|
||||
"usage": "用法:weather <氣候型別(天氣ID)> <天氣型別(氣候ID)>\n天氣型別 0: 無, 1: 晴天, 2: 多雲, 3: 雨, 4: 雷雨, 5: 雪, 6: 霧",
|
||||
"success": "已將當前氣候型別設定為 %s,天氣型別則為 %s。",
|
||||
"invalid_id": "無效的ID。",
|
||||
"description": "更改目前的天氣。"
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user