Move illegal/invalid item IDs to GameConstants

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KingRainbow44 2023-04-10 22:03:27 -04:00
parent 8cc725e45c
commit eff01b6cea
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2 changed files with 52 additions and 50 deletions

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@ -1,35 +1,48 @@
package emu.grasscutter;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
import java.util.Arrays;
public final class GameConstants {
public static final int DEFAULT_TEAMS = 4;
public static final int MAX_TEAMS = 10;
public static final int MAIN_CHARACTER_MALE = 10000005;
public static final int MAIN_CHARACTER_FEMALE = 10000007;
public static final Position START_POSITION = new Position(2747, 194, -1719);
public static final int MAX_FRIENDS = 60;
public static final int MAX_FRIEND_REQUESTS = 50;
public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
public static final int BATTLE_PASS_MAX_LEVEL = 50;
public static final int BATTLE_PASS_POINT_PER_LEVEL = 1000;
public static final int BATTLE_PASS_POINT_PER_WEEK = 10000;
public static final int BATTLE_PASS_LEVEL_PRICE = 150;
public static final int BATTLE_PASS_CURRENT_INDEX = 2;
// Default entity ability hashes.
public static final String[] DEFAULT_ABILITY_STRINGS = {
"Avatar_DefaultAbility_VisionReplaceDieInvincible",
"Avatar_DefaultAbility_AvartarInShaderChange",
"Avatar_SprintBS_Invincible",
"Avatar_Freeze_Duration_Reducer",
"Avatar_Attack_ReviveEnergy",
"Avatar_Component_Initializer",
"Avatar_FallAnthem_Achievement_Listener"
};
public static final int[] DEFAULT_ABILITY_HASHES =
Arrays.stream(DEFAULT_ABILITY_STRINGS).mapToInt(Utils::abilityHash).toArray();
public static final int DEFAULT_ABILITY_NAME = Utils.abilityHash("Default");
public static String VERSION = "3.5.0";
}
package emu.grasscutter;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.SparseSet;
import emu.grasscutter.utils.Utils;
import java.util.Arrays;
public final class GameConstants {
public static final int DEFAULT_TEAMS = 4;
public static final int MAX_TEAMS = 10;
public static final int MAIN_CHARACTER_MALE = 10000005;
public static final int MAIN_CHARACTER_FEMALE = 10000007;
public static final Position START_POSITION = new Position(2747, 194, -1719);
public static final int MAX_FRIENDS = 60;
public static final int MAX_FRIEND_REQUESTS = 50;
public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
public static final int BATTLE_PASS_MAX_LEVEL = 50;
public static final int BATTLE_PASS_POINT_PER_LEVEL = 1000;
public static final int BATTLE_PASS_POINT_PER_WEEK = 10000;
public static final int BATTLE_PASS_LEVEL_PRICE = 150;
public static final int BATTLE_PASS_CURRENT_INDEX = 2;
// Default entity ability hashes.
public static final String[] DEFAULT_ABILITY_STRINGS = {
"Avatar_DefaultAbility_VisionReplaceDieInvincible",
"Avatar_DefaultAbility_AvartarInShaderChange",
"Avatar_SprintBS_Invincible",
"Avatar_Freeze_Duration_Reducer",
"Avatar_Attack_ReviveEnergy",
"Avatar_Component_Initializer",
"Avatar_FallAnthem_Achievement_Listener"
};
public static final SparseSet ILLEGAL_WEAPONS = new SparseSet("""
10000-10008, 11411, 11506-11508, 12505, 12506, 12508, 12509,
13503, 13506, 14411, 14503, 14505, 14508, 15504-15506
""");
public static final SparseSet ILLEGAL_RELICS = new SparseSet("""
20001, 23300-23340, 23383-23385, 78310-78554, 99310-99554
""");
public static final SparseSet ILLEGAL_ITEMS = new SparseSet("""
100086, 100087, 100100-101000, 101106-101110, 101306, 101500-104000,
105001, 105004, 106000-107000, 107011, 108000, 109000-110000,
115000-130000, 200200-200899, 220050, 220054
""");
public static final int[] DEFAULT_ABILITY_HASHES =
Arrays.stream(DEFAULT_ABILITY_STRINGS).mapToInt(Utils::abilityHash).toArray();
public static final int DEFAULT_ABILITY_NAME = Utils.abilityHash("Default");
public static String VERSION = "3.5.0";
}

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@ -23,6 +23,7 @@ import java.util.Map;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import static emu.grasscutter.GameConstants.*;
import static emu.grasscutter.command.CommandHelpers.*;
@Command(
@ -42,18 +43,6 @@ public final class GiveCommand implements CommandHandler {
Map.entry(constellationRegex, GiveItemParameters::setConstellation),
Map.entry(skillLevelRegex, GiveItemParameters::setSkillLevel)
);
private static final SparseSet illegalWeaponIds = new SparseSet("""
10000-10008, 11411, 11506-11508, 12505, 12506, 12508, 12509,
13503, 13506, 14411, 14503, 14505, 14508, 15504-15506
""");
private static final SparseSet illegalRelicIds = new SparseSet("""
20001, 23300-23340, 23383-23385, 78310-78554, 99310-99554
""");
private static final SparseSet illegalItemIds = new SparseSet("""
100086, 100087, 100100-101000, 101106-101110, 101306, 101500-104000,
105001, 105004, 106000-107000, 107011, 108000, 109000-110000,
115000-130000, 200200-200899, 220050, 220054
""");
private static Avatar makeAvatar(GiveItemParameters param) {
return makeAvatar(param.avatarData, param.lvl, Avatar.getMinPromoteLevel(param.lvl), param.constellation, param.skillLevel);
@ -231,7 +220,7 @@ public final class GiveCommand implements CommandHandler {
for (ItemData itemdata : GameData.getItemDataMap().values()) {
int id = itemdata.getId();
if (id < 100_000) continue; // Nothing meaningful below this
if (illegalItemIds.contains(id)) continue;
if (ILLEGAL_ITEMS.contains(id)) continue;
if (itemdata.isEquip()) continue;
GameItem item = new GameItem(itemdata);
@ -251,7 +240,7 @@ public final class GiveCommand implements CommandHandler {
for (ItemData itemdata : GameData.getItemDataMap().values()) {
int id = itemdata.getId();
if (id < 11100 || id > 16000) continue; // All extant weapons are within this range
if (illegalWeaponIds.contains(id)) continue;
if (ILLEGAL_WEAPONS.contains(id)) continue;
if (!itemdata.isEquip()) continue;
if (itemdata.getItemType() != ItemType.ITEM_WEAPON) continue;
@ -333,7 +322,7 @@ public final class GiveCommand implements CommandHandler {
if (param.lvl < 0) param.lvl = 0;
if (param.lvl > 20) param.lvl = 20;
param.lvl += 1;
if (illegalRelicIds.contains(param.id))
if (ILLEGAL_RELICS.contains(param.id))
CommandHandler.sendTranslatedMessage(sender, "commands.give.illegal_relic");
} else {
// Suitable for Avatars and Weapons