Merge pull request #718 from Akka0/tower

Support Team Toggle in Tower & Refactor MonsterTide
This commit is contained in:
Melledy 2022-05-09 01:15:02 -07:00 committed by GitHub
commit f0aa8c2c53
10 changed files with 320 additions and 115 deletions

View File

@ -9,6 +9,10 @@ public class TowerDungeonSettleListener implements DungeonSettleListener {
@Override
public void onDungeonSettle(Scene scene) {
if(scene.getScriptManager().getVariables().containsKey("stage")
&& scene.getScriptManager().getVariables().get("stage") == 1){
return;
}
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
var towerManager = scene.getPlayers().get(0).getTowerManager();

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@ -117,7 +117,9 @@ public class EntityMonster extends GameEntity {
this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
}
if (getScene().getScriptManager().isInit() && this.getGroupId() > 0) {
getScene().getScriptManager().onMonsterDie();
if(getScene().getScriptManager().getScriptMonsterSpawnService() != null){
getScene().getScriptManager().getScriptMonsterSpawnService().onMonsterDead(this);
}
getScene().getScriptManager().callEvent(EventType.EVENT_ANY_MONSTER_DIE, null);
}
if (getScene().getChallenge() != null && getScene().getChallenge().getGroup().id == this.getGroupId()) {

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@ -7,10 +7,7 @@ import emu.grasscutter.data.def.TowerLevelData;
import emu.grasscutter.game.dungeons.DungeonSettleListener;
import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
import emu.grasscutter.server.packet.send.*;
import java.util.HashMap;
import java.util.List;
@ -152,4 +149,10 @@ public class TowerManager {
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
.getStarCount() >= 6;
}
public void mirrorTeamSetUp(int teamId) {
// use team user choose
player.getTeamManager().useTemporaryTeam(teamId);
player.sendPacket(new PacketTowerMiddleLevelChangeTeamNotify());
}
}

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@ -49,6 +49,7 @@ public class TowerScheduleManager {
public int getNextFloorId(int floorId){
var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
var scheduleFloors = getScheduleFloors();
var nextId = 0;
// find in entrance floors first
for(int i=0;i<entranceFloors.size()-1;i++){
@ -56,10 +57,12 @@ public class TowerScheduleManager {
nextId = entranceFloors.get(i+1);
}
}
if(floorId == entranceFloors.get(entranceFloors.size()-1)){
nextId = scheduleFloors.get(0);
}
if(nextId != 0){
return nextId;
}
var scheduleFloors = getScheduleFloors();
// find in schedule floors
for(int i=0;i<scheduleFloors.size()-1;i++){
if(floorId == scheduleFloors.get(i)){

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@ -1,23 +1,20 @@
package emu.grasscutter.scripts;
import java.util.*;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.stream.Collectors;
import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;
import emu.grasscutter.scripts.service.ScriptMonsterSpawnService;
import emu.grasscutter.scripts.service.ScriptMonsterTideService;
import org.luaj.vm2.LuaError;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.data.def.WorldLevelData;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneBlock;
@ -39,28 +36,36 @@ public class SceneScriptManager {
private final ScriptLib scriptLib;
private final LuaValue scriptLibLua;
private final Map<String, Integer> variables;
private Bindings bindings;
private SceneConfig config;
private List<SceneBlock> blocks;
private boolean isInit;
private final Int2ObjectOpenHashMap<Set<SceneTrigger>> triggers;
/**
* SceneTrigger Set
*/
private final Map<String, SceneTrigger> triggers;
/**
* current triggers controlled by RefreshGroup
*/
private final Int2ObjectOpenHashMap<Set<SceneTrigger>> currentTriggers;
private final Int2ObjectOpenHashMap<SceneRegion> regions;
private Map<Integer,SceneGroup> sceneGroups;
private SceneGroup currentGroup;
private AtomicInteger monsterAlive;
private AtomicInteger monsterTideCount;
private int monsterSceneLimit;
private ConcurrentLinkedQueue<Integer> monsterOrders;
private ScriptMonsterTideService scriptMonsterTideService;
private ScriptMonsterSpawnService scriptMonsterSpawnService;
public SceneScriptManager(Scene scene) {
this.scene = scene;
this.scriptLib = new ScriptLib(this);
this.scriptLibLua = CoerceJavaToLua.coerce(this.scriptLib);
this.triggers = new Int2ObjectOpenHashMap<>();
this.triggers = new HashMap<>();
this.currentTriggers = new Int2ObjectOpenHashMap<>();
this.regions = new Int2ObjectOpenHashMap<>();
this.variables = new HashMap<>();
this.sceneGroups = new HashMap<>();
this.scriptMonsterSpawnService = new ScriptMonsterSpawnService(this);
// TEMPORARY
if (this.getScene().getId() < 10) {
return;
@ -103,17 +108,35 @@ public class SceneScriptManager {
}
public Set<SceneTrigger> getTriggersByEvent(int eventId) {
return triggers.computeIfAbsent(eventId, e -> new HashSet<>());
return currentTriggers.computeIfAbsent(eventId, e -> new HashSet<>());
}
public void registerTrigger(SceneTrigger trigger) {
this.triggers.put(trigger.name, trigger);
getTriggersByEvent(trigger.event).add(trigger);
}
public void deregisterTrigger(SceneTrigger trigger) {
this.triggers.remove(trigger.name);
getTriggersByEvent(trigger.event).remove(trigger);
}
public void resetTriggers(List<String> triggerNames) {
for(var name : triggerNames){
var instance = triggers.get(name);
this.currentTriggers.get(instance.event).clear();
this.currentTriggers.get(instance.event).add(instance);
}
}
public void refreshGroup(SceneGroup group, int suiteIndex){
var suite = group.getSuiteByIndex(suiteIndex);
if(suite == null){
return;
}
if(suite.triggers.size() > 0){
resetTriggers(suite.triggers);
}
spawnMonstersInGroup(group, suite);
spawnGadgetsInGroup(group, suite);
}
public SceneRegion getRegionById(int id) {
return regions.get(id);
}
@ -263,6 +286,7 @@ public class SceneScriptManager {
}
}
}
this.sceneGroups.put(group.id, group);
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error loading group " + group.id + " in scene " + getScene().getId(), e);
}
@ -322,96 +346,36 @@ public class SceneScriptManager {
this.callEvent(EventType.EVENT_GADGET_CREATE, new ScriptArgs(entity.getConfigId()));
}
}
public void spawnMonstersInGroup(SceneGroup group, int suiteIndex) {
var suite = group.getSuiteByIndex(suiteIndex);
if(suite == null){
return;
}
if(suite.sceneMonsters.size() > 0){
this.currentGroup = group;
this.monsterSceneLimit = 0;
suite.sceneMonsters.forEach(mob -> spawnMonstersInGroup(group, mob));
spawnMonstersInGroup(group, suite);
}
public void spawnMonstersInGroup(SceneGroup group, SceneSuite suite) {
if(suite == null || suite.sceneMonsters.size() <= 0){
return;
}
this.currentGroup = group;
suite.sceneMonsters.forEach(mob -> this.scriptMonsterSpawnService.spawnMonster(group.id, mob));
}
public void spawnMonstersInGroup(SceneGroup group) {
this.currentGroup = group;
this.monsterSceneLimit = 0;
group.monsters.values().forEach(mob -> spawnMonstersInGroup(group, mob));
group.monsters.values().forEach(mob -> this.scriptMonsterSpawnService.spawnMonster(group.id, mob));
}
public void spawnMonstersInGroup(SceneGroup group,Integer[] ordersConfigId, int tideCount, int sceneLimit) {
public void startMonsterTideInGroup(SceneGroup group, Integer[] ordersConfigId, int tideCount, int sceneLimit) {
this.currentGroup = group;
this.monsterSceneLimit = sceneLimit;
this.monsterTideCount = new AtomicInteger(tideCount);
this.monsterAlive = new AtomicInteger(0);
this.monsterOrders = new ConcurrentLinkedQueue<>(List.of(ordersConfigId));
this.scriptMonsterTideService =
new ScriptMonsterTideService(this, group, tideCount, sceneLimit, ordersConfigId);
// add the last turn
group.monsters.keySet().stream()
.filter(i -> !this.monsterOrders.contains(i))
.forEach(this.monsterOrders::add);
for (int i = 0; i < sceneLimit; i++) {
spawnMonstersInGroup(group, group.monsters.get(this.monsterOrders.poll()));
}
}
public void spawnMonstersInGroup(SceneGroup group, SceneMonster monster) {
if(monster == null){
return;
}
if(this.monsterSceneLimit > 0){
this.monsterTideCount.decrementAndGet();
this.monsterAlive.incrementAndGet();
}
MonsterData data = GameData.getMonsterDataMap().get(monster.monster_id);
if (data == null) {
return;
}
// Calculate level
int level = monster.level;
if (getScene().getDungeonData() != null) {
level = getScene().getDungeonData().getShowLevel();
} else if (getScene().getWorld().getWorldLevel() > 0) {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(getScene().getWorld().getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
}
// Spawn mob
EntityMonster entity = new EntityMonster(getScene(), data, monster.pos, level);
entity.getRotation().set(monster.rot);
entity.setGroupId(group.id);
entity.setConfigId(monster.config_id);
getScene().addEntity(entity);
callEvent(EventType.EVENT_ANY_MONSTER_LIVE, new ScriptArgs(entity.getConfigId()));
}
public void onMonsterDie(){
if(this.monsterSceneLimit <= 0){
return;
}
if(this.monsterAlive.decrementAndGet() >= this.monsterSceneLimit) {
// maybe not happen
return;
}
if(this.monsterTideCount.get() > 0){
// add more
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}else if(this.monsterAlive.get() == 0){
// spawn the last turn of monsters
//callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs());
while(!this.monsterOrders.isEmpty()){
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}
}
public void spawnMonstersByConfigId(int configId, int delayTime) {
// TODO delay
this.scriptMonsterSpawnService.spawnMonster(this.currentGroup.id, this.currentGroup.monsters.get(configId));
}
// Events
@ -432,17 +396,35 @@ public class SceneScriptManager {
args = CoerceJavaToLua.coerce(params);
}
ret = condition.call(this.getScriptLibLua(), args);
ret = safetyCall(trigger.condition, condition, args);
}
if (ret.checkboolean() == true) {
if (ret.isboolean() && ret.checkboolean()) {
LuaValue action = (LuaValue) this.getBindings().get(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
var arg = new ScriptArgs();
arg.param2 = 100;
var args = CoerceJavaToLua.coerce(arg);
safetyCall(trigger.action, action, args);
}
//TODO some ret may not bool
}
}
// public LuaValue safetyCall(){
//
// }
public LuaValue safetyCall(String name, LuaValue func, LuaValue args){
try{
return func.call(this.getScriptLibLua(), args);
}catch (LuaError error){
ScriptLib.logger.error("[LUA] call trigger failed {},{}",name,args,error);
return LuaValue.valueOf(-1);
}
}
public ScriptMonsterTideService getScriptMonsterTideService() {
return scriptMonsterTideService;
}
public ScriptMonsterSpawnService getScriptMonsterSpawnService() {
return scriptMonsterSpawnService;
}
}

View File

@ -28,7 +28,17 @@ public class ScriptLib {
public SceneScriptManager getSceneScriptManager() {
return sceneScriptManager;
}
private String printTable(LuaTable table){
StringBuilder sb = new StringBuilder();
sb.append("{");
for(var meta : table.keys()){
sb.append(meta).append(":").append(table.get(meta)).append(",");
}
sb.append("}");
return sb.toString();
}
public int SetGadgetStateByConfigId(int configId, int gadgetState) {
logger.debug("[LUA] Call SetGadgetStateByConfigId with {},{}",
configId,gadgetState);
@ -123,7 +133,7 @@ public class ScriptLib {
return 1;
}
this.getSceneScriptManager().spawnMonstersInGroup(group, ordersConfigId, tideCount, sceneLimit);
this.getSceneScriptManager().startMonsterTideInGroup(group, ordersConfigId, tideCount, sceneLimit);
return 0;
}
@ -204,10 +214,13 @@ public class ScriptLib {
getSceneScriptManager().getVariables().put(var, getSceneScriptManager().getVariables().get(var) + value);
return LuaValue.ZERO;
}
/**
* Set the actions and triggers to designated group
*/
public int RefreshGroup(LuaTable table) {
logger.debug("[LUA] Call RefreshGroup with {}",
table);
printTable(table));
// Kill and Respawn?
int groupId = table.get("group_id").toint();
int suite = table.get("suite").toint();
@ -218,8 +231,7 @@ public class ScriptLib {
return 1;
}
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
this.getSceneScriptManager().spawnGadgetsInGroup(group, suite);
getSceneScriptManager().refreshGroup(group, suite);
return 0;
}
@ -260,7 +272,7 @@ public class ScriptLib {
public int SetMonsterBattleByGroup(int var1, int var2, int var3){
logger.debug("[LUA] Call SetMonsterBattleByGroup with {},{},{}",
var1,var2,var3);
// TODO
return 0;
}
@ -270,7 +282,7 @@ public class ScriptLib {
return 0;
}
// 8-1
public int GetGroupVariableValueByGroup(String name, int groupId){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}",
name,groupId);
@ -288,7 +300,7 @@ public class ScriptLib {
public int KillEntityByConfigId(LuaTable table){
logger.debug("[LUA] Call KillEntityByConfigId with {}",
table);
printTable(table));
var configId = table.get("config_id");
if(configId == LuaValue.NIL){
return 1;
@ -306,6 +318,26 @@ public class ScriptLib {
logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}",
key,value,groupId);
getSceneScriptManager().getVariables().put(key, value);
return 0;
}
public int CreateMonster(LuaTable table){
logger.debug("[LUA] Call CreateMonster with {}",
printTable(table));
var configId = table.get("config_id").toint();
var delayTime = table.get("delay_time").toint();
getSceneScriptManager().spawnMonstersByConfigId(configId, delayTime);
return 0;
}
public int TowerMirrorTeamSetUp(int team, int var1) {
logger.debug("[LUA] Call TowerMirrorTeamSetUp with {},{}",
team,var1);
getSceneScriptManager().getScene().getPlayers().get(0).getTowerManager().mirrorTeamSetUp(team-1);
return 0;
}

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@ -7,4 +7,18 @@ public class SceneTrigger {
public String source;
public String condition;
public String action;
@Override
public boolean equals(Object obj) {
if(obj instanceof SceneTrigger sceneTrigger){
return this.name.equals(sceneTrigger.name);
}
return super.equals(obj);
}
@Override
public int hashCode() {
return name.hashCode();
}
}

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@ -0,0 +1,73 @@
package emu.grasscutter.scripts.service;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.data.def.WorldLevelData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.scripts.SceneScriptManager;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.ScriptArgs;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public class ScriptMonsterSpawnService {
private final SceneScriptManager sceneScriptManager;
private final List<Consumer<EntityMonster>> onMonsterCreatedListener = new ArrayList<>();
private final List<Consumer<EntityMonster>> onMonsterDeadListener = new ArrayList<>();
public ScriptMonsterSpawnService(SceneScriptManager sceneScriptManager){
this.sceneScriptManager = sceneScriptManager;
}
public void addMonsterCreatedListener(Consumer<EntityMonster> consumer){
onMonsterCreatedListener.add(consumer);
}
public void addMonsterDeadListener(Consumer<EntityMonster> consumer){
onMonsterCreatedListener.add(consumer);
}
public void onMonsterDead(EntityMonster entityMonster){
onMonsterCreatedListener.stream().forEach(l -> l.accept(entityMonster));
}
public void spawnMonster(int groupId, SceneMonster monster) {
if(monster == null){
return;
}
MonsterData data = GameData.getMonsterDataMap().get(monster.monster_id);
if (data == null) {
return;
}
// Calculate level
int level = monster.level;
if (sceneScriptManager.getScene().getDungeonData() != null) {
level = sceneScriptManager.getScene().getDungeonData().getShowLevel();
} else if (sceneScriptManager.getScene().getWorld().getWorldLevel() > 0) {
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(sceneScriptManager.getScene().getWorld().getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
}
// Spawn mob
EntityMonster entity = new EntityMonster(sceneScriptManager.getScene(), data, monster.pos, level);
entity.getRotation().set(monster.rot);
entity.setGroupId(groupId);
entity.setConfigId(monster.config_id);
onMonsterCreatedListener.forEach(action -> action.accept(entity));
sceneScriptManager.getScene().addEntity(entity);
sceneScriptManager.callEvent(EventType.EVENT_ANY_MONSTER_LIVE, new ScriptArgs(entity.getConfigId()));
}
}

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@ -0,0 +1,74 @@
package emu.grasscutter.scripts.service;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.scripts.SceneScriptManager;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.ScriptArgs;
import java.util.List;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.atomic.AtomicInteger;
public class ScriptMonsterTideService {
private final SceneScriptManager sceneScriptManager;
private final SceneGroup currentGroup;
private final AtomicInteger monsterAlive;
private final AtomicInteger monsterTideCount;
private final AtomicInteger monsterKillCount;
private final int monsterSceneLimit;
private final ConcurrentLinkedQueue<Integer> monsterConfigOrders;
public ScriptMonsterTideService(SceneScriptManager sceneScriptManager,
SceneGroup group, int tideCount, int monsterSceneLimit, Integer[] ordersConfigId){
this.sceneScriptManager = sceneScriptManager;
this.currentGroup = group;
this.monsterSceneLimit = monsterSceneLimit;
this.monsterTideCount = new AtomicInteger(tideCount);
this.monsterKillCount = new AtomicInteger(0);
this.monsterAlive = new AtomicInteger(0);
this.monsterConfigOrders = new ConcurrentLinkedQueue<>(List.of(ordersConfigId));
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterCreatedListener(this::onMonsterCreated);
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterDeadListener(this::onMonsterDead);
// spawn the first turn
for (int i = 0; i < this.monsterSceneLimit; i++) {
this.sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(group.id, getNextMonster());
}
}
public void onMonsterCreated(EntityMonster entityMonster){
if(this.monsterSceneLimit > 0){
this.monsterTideCount.decrementAndGet();
this.monsterAlive.incrementAndGet();
}
}
public SceneMonster getNextMonster(){
var nextId = this.monsterConfigOrders.poll();
if(currentGroup.monsters.containsKey(nextId)){
return currentGroup.monsters.get(nextId);
}
// TODO some monster config_id do not exist in groups, so temporarily set it to the first
return currentGroup.monsters.values().stream().findFirst().orElse(null);
}
public void onMonsterDead(EntityMonster entityMonster){
if(this.monsterSceneLimit <= 0){
return;
}
if(this.monsterAlive.decrementAndGet() >= this.monsterSceneLimit) {
// maybe not happen
return;
}
this.monsterKillCount.incrementAndGet();
if(this.monsterTideCount.get() > 0){
// add more
this.sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(this.currentGroup.id, getNextMonster());
}else if(this.monsterAlive.get() == 0){
// spawn the last turn of monsters
this.sceneScriptManager.callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs(this.monsterKillCount.get()));
}
}
}

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@ -0,0 +1,18 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerMiddleLevelChangeTeamNotifyOuterClass;
public class PacketTowerMiddleLevelChangeTeamNotify extends BasePacket {
public PacketTowerMiddleLevelChangeTeamNotify() {
super(PacketOpcodes.TowerMiddleLevelChangeTeamNotify);
TowerMiddleLevelChangeTeamNotifyOuterClass.TowerMiddleLevelChangeTeamNotify proto =
TowerMiddleLevelChangeTeamNotifyOuterClass.TowerMiddleLevelChangeTeamNotify.newBuilder()
.build();
this.setData(proto);
}
}