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Migrate battlepass to its own db collection
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@ -11,6 +11,7 @@ import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.battlepass.BattlePassManager;
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import emu.grasscutter.game.friends.Friendship;
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import emu.grasscutter.game.gacha.GachaRecord;
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import emu.grasscutter.game.home.GameHome;
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@ -296,10 +297,27 @@ public final class DatabaseHelper {
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public static boolean deleteQuest(GameMainQuest quest) {
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return DatabaseManager.getGameDatastore().delete(quest).wasAcknowledged();
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}
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public static GameHome getHomeByUid(int id) {
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return DatabaseManager.getGameDatastore().find(GameHome.class).filter(Filters.eq("ownerUid", id)).first();
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}
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public static void saveHome(GameHome gameHome) {
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DatabaseManager.getGameDatastore().save(gameHome);
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}
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public static BattlePassManager loadBattlePass(Player player) {
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BattlePassManager manager = DatabaseManager.getGameDatastore().find(BattlePassManager.class).filter(Filters.eq("ownerUid", player.getUid())).first();
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if (manager == null) {
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manager = new BattlePassManager(player);
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manager.save();
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} else {
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manager.setPlayer(player);
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}
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return manager;
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}
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public static void saveBattlePass(BattlePassManager manager) {
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DatabaseManager.getGameDatastore().save(manager);
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}
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}
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@ -14,6 +14,7 @@ import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter.ServerRunMode;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.battlepass.BattlePassManager;
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import emu.grasscutter.game.friends.Friendship;
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import emu.grasscutter.game.gacha.GachaRecord;
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import emu.grasscutter.game.home.GameHome;
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@ -31,7 +32,7 @@ public final class DatabaseManager {
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private static final Class<?>[] mappedClasses = new Class<?>[] {
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DatabaseCounter.class, Account.class, Player.class, Avatar.class, GameItem.class, Friendship.class,
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GachaRecord.class, Mail.class, GameMainQuest.class, GameHome.class
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GachaRecord.class, Mail.class, GameMainQuest.class, GameHome.class, BattlePassManager.class
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};
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public static Datastore getGameDatastore() {
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@ -29,9 +29,6 @@ public class Account {
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private List<String> permissions;
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private Locale locale;
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private int point;
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private int awardTakenLevel;
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private String banReason;
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private int banEndTime;
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private int banStartTime;
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@ -212,22 +209,6 @@ public class Account {
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return this.permissions.remove(permission);
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}
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public void setPoint(int point) {
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this.point = point;
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}
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public int getPoint() {
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return point;
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}
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public void setAwardTakenLevel(int level) {
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this.awardTakenLevel = level;
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}
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public int getAwardTakenLevel() {
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return awardTakenLevel;
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}
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// TODO make unique
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public String generateLoginToken() {
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this.token = Utils.bytesToHex(Crypto.createSessionKey(32));
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@ -1,33 +1,42 @@
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package emu.grasscutter.game.battlepass;
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import org.bson.types.ObjectId;
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import dev.morphia.annotations.Entity;
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import dev.morphia.annotations.Id;
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import dev.morphia.annotations.Indexed;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify;
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@Entity(value = "battlepass", useDiscriminator = false)
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public class BattlePassManager {
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@Id private ObjectId id;
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@Transient private Player player;
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private final Player player;
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@Indexed private int ownerUid;
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private int point;
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private int awardTakenLevel;
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public BattlePassManager(Player player){
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this.player = player;
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point = player.getAccount().getPoint();
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awardTakenLevel = player.getAccount().getAwardTakenLevel();
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@Deprecated // Morphia only
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public BattlePassManager() {}
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public BattlePassManager(Player player) {
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this.setPlayer(player);
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}
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public void addPoint(int point){
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this.point += point;
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player.getAccount().setPoint(point);
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player.getSession().send(new PacketBattlePassCurScheduleUpdateNotify(player.getSession().getPlayer()));
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//save the point data
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player.getAccount().save();
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public ObjectId getId() {
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return id;
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}
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public Player getPlayer() {
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return this.player;
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}
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public void updateAwardTakenLevel(int level){
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this.awardTakenLevel = level;
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player.getAccount().setAwardTakenLevel(awardTakenLevel);
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player.getSession().send(new PacketBattlePassCurScheduleUpdateNotify(player.getSession().getPlayer()));
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player.getAccount().save();
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public void setPlayer(Player player) {
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this.player = player;
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this.ownerUid = player.getUid();
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}
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public int getPoint() {
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@ -37,4 +46,20 @@ public class BattlePassManager {
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public int getAwardTakenLevel() {
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return awardTakenLevel;
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}
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public void addPoint(int point){
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this.point += point;
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player.getSession().send(new PacketBattlePassCurScheduleUpdateNotify(player.getSession().getPlayer()));
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this.save();
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}
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public void updateAwardTakenLevel(int level){
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this.awardTakenLevel = level;
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player.getSession().send(new PacketBattlePassCurScheduleUpdateNotify(player.getSession().getPlayer()));
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this.save();
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}
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public void save() {
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DatabaseHelper.saveBattlePass(this);
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}
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}
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@ -292,10 +292,6 @@ public class Player {
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this.account = account;
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}
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public void setBattlePassManager(Player player){
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this.battlePassManager = new BattlePassManager(player);
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}
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public GameSession getSession() {
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return session;
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}
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@ -1216,6 +1212,11 @@ public class Player {
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return battlePassManager;
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}
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public void loadBattlePassManager() {
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if (this.battlePassManager != null) return;
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this.battlePassManager = DatabaseHelper.loadBattlePass(this);
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}
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public AbilityManager getAbilityManager() {
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return abilityManager;
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}
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@ -1318,15 +1319,17 @@ public class Player {
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}
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//Make sure towerManager's player is online player
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this.getTowerManager().setPlayer(this);
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// Load from db
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this.getAvatars().loadFromDatabase();
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this.getInventory().loadFromDatabase();
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this.getAvatars().postLoad();
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this.getAvatars().postLoad(); // Needs to be called after inventory is handled
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this.getFriendsList().loadFromDatabase();
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this.getMailHandler().loadFromDatabase();
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this.getQuestManager().loadFromDatabase();
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this.loadBattlePassManager();
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}
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public void onLogin() {
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@ -76,7 +76,6 @@ public class GameSession implements GameSessionManager.KcpChannel {
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this.player = player;
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this.player.setSession(this);
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this.player.setAccount(this.getAccount());
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this.player.setBattlePassManager(this.player);;
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}
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public SessionState getState() {
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@ -21,7 +21,7 @@ public class PacketBattlePassAllDataNotify extends BasePacket {
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List<BattlePassRewardTagOuterClass.BattlePassRewardTag> rewardTags = new ArrayList<>();
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for (int id = 1; id <= player.getAccount().getAwardTakenLevel(); id++)
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for (int id = 1; id <= player.getBattlePassManager().getAwardTakenLevel(); id++)
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rewardTags.add(BattlePassRewardTagOuterClass.BattlePassRewardTag.newBuilder()
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.setLevel(id)
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.setUnlockStatus(BattlePassUnlockStatusOuterClass.BattlePassUnlockStatus.BATTLE_PASS_UNLOCK_STATUS_FREE)
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@ -18,7 +18,7 @@ public class PacketBattlePassCurScheduleUpdateNotify extends BasePacket {
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List<BattlePassRewardTagOuterClass.BattlePassRewardTag> rewardTags = new ArrayList<>();
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for (int id = 1; id <= player.getAccount().getAwardTakenLevel(); id++)
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for (int id = 1; id <= player.getBattlePassManager().getAwardTakenLevel(); id++)
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rewardTags.add(BattlePassRewardTagOuterClass.BattlePassRewardTag.newBuilder()
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.setLevel(id)
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.setUnlockStatus(BattlePassUnlockStatusOuterClass.BattlePassUnlockStatus.BATTLE_PASS_UNLOCK_STATUS_FREE)
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@ -31,8 +31,7 @@ public class PacketBattlePassCurScheduleUpdateNotify extends BasePacket {
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.setIsViewed(true).setUnlockStatus(BattlePassUnlockStatusOuterClass.BattlePassUnlockStatus.BATTLE_PASS_UNLOCK_STATUS_FREE).setCurCyclePoints(0)
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.setCurCycle(BattlePassCycleOuterClass.BattlePassCycle.newBuilder().setBeginTime(1653940800).setEndTime(2059483200).setCycleIdx(3).build());
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var proto
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= BattlePassCurScheduleUpdateNotifyOuterClass.BattlePassCurScheduleUpdateNotify.newBuilder();
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var proto = BattlePassCurScheduleUpdateNotifyOuterClass.BattlePassCurScheduleUpdateNotify.newBuilder();
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proto.setHaveCurSchedule(true).setCurSchedule(curSchedule).build();
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