Bring back dungeon drops.

This commit is contained in:
GanyusLeftHorn 2022-06-21 12:32:17 -07:00 committed by Melledy
parent e9b3516854
commit f42334411b
13 changed files with 4396 additions and 30 deletions

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@ -8,6 +8,7 @@ import emu.grasscutter.auth.DefaultAuthentication;
import emu.grasscutter.command.CommandMap; import emu.grasscutter.command.CommandMap;
import emu.grasscutter.command.DefaultPermissionHandler; import emu.grasscutter.command.DefaultPermissionHandler;
import emu.grasscutter.command.PermissionHandler; import emu.grasscutter.command.PermissionHandler;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.managers.energy.EnergyManager; import emu.grasscutter.game.managers.energy.EnergyManager;
import emu.grasscutter.game.managers.stamina.StaminaManager; import emu.grasscutter.game.managers.stamina.StaminaManager;
import emu.grasscutter.plugin.PluginManager; import emu.grasscutter.plugin.PluginManager;
@ -113,6 +114,7 @@ public final class Grasscutter {
ResourceLoader.loadAll(); ResourceLoader.loadAll();
ScriptLoader.init(); ScriptLoader.init();
EnergyManager.initialize(); EnergyManager.initialize();
DungeonChallenge.initialize();
// Initialize database. // Initialize database.
DatabaseManager.initialize(); DatabaseManager.initialize();

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@ -0,0 +1,22 @@
package emu.grasscutter.game.dungeons;
import java.util.List;
public class DungeonDrop {
private int dungeonId;
private List<DungeonDropEntry> drops;
public int getDungeonId() {
return dungeonId;
}
public void setDungeonId(int dungeonId) {
this.dungeonId = dungeonId;
}
public List<DungeonDropEntry> getDrops() {
return drops;
}
public void setDrops(List<DungeonDropEntry> drops) {
this.drops = drops;
}
}

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@ -0,0 +1,46 @@
package emu.grasscutter.game.dungeons;
import java.util.List;
public class DungeonDropEntry {
private List<Integer> counts;
private List<Integer> items;
private List<Integer> probabilities;
private List<Integer> itemProbabilities;
private boolean mpDouble;
public List<Integer> getCounts() {
return counts;
}
public void setCounts(List<Integer> counts) {
this.counts = counts;
}
public List<Integer> getItems() {
return items;
}
public void setItems(List<Integer> items) {
this.items = items;
}
public List<Integer> getProbabilities() {
return probabilities;
}
public void setProbabilities(List<Integer> probabilities) {
this.probabilities = probabilities;
}
public List<Integer> getItemProbabilities() {
return itemProbabilities;
}
public void setItemProbabilities(List<Integer> itemProbabilities) {
this.itemProbabilities = itemProbabilities;
}
public boolean isMpDouble() {
return mpDouble;
}
public void setMpDouble(boolean mpDouble) {
this.mpDouble = mpDouble;
}
}

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@ -1,21 +1,37 @@
package emu.grasscutter.game.dungeons.challenge; package emu.grasscutter.game.dungeons.challenge;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader;
import emu.grasscutter.data.common.ItemParamData; import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.excels.DungeonData; import emu.grasscutter.data.excels.DungeonData;
import emu.grasscutter.game.dungeons.DungeonDrop;
import emu.grasscutter.game.dungeons.DungeonDropEntry;
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger; import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason; import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.world.Scene; import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.scripts.constants.EventType; import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup; import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.ScriptArgs; import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify; import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet; import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet; import it.unimi.dsi.fastutil.ints.IntSet;
import java.io.InputStreamReader;
import java.io.Reader;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collection;
import java.util.List; import java.util.List;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
import com.google.gson.reflect.TypeToken;
public class DungeonChallenge extends WorldChallenge { public class DungeonChallenge extends WorldChallenge {
@ -25,6 +41,24 @@ public class DungeonChallenge extends WorldChallenge {
private boolean stage; private boolean stage;
private IntSet rewardedPlayers; private IntSet rewardedPlayers;
private final static Int2ObjectMap<List<DungeonDropEntry>> dungeonDropData = new Int2ObjectOpenHashMap<>();
public static void initialize() {
// Read the data we need for dungeon rewards drops.
try (Reader fileReader = new InputStreamReader(DataLoader.load("DungeonDrop.json"))) {
List<DungeonDrop> dungeonDropList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DungeonDrop.class).getType());
for (DungeonDrop entry : dungeonDropList) {
dungeonDropData.put(entry.getDungeonId(), entry.getDrops());
}
Grasscutter.getLogger().info("Loaded {} dungeon drop data entries.", dungeonDropData.size());
}
catch (Exception ex) {
Grasscutter.getLogger().error("Unable to load dungeon drop data.", ex);
}
}
public DungeonChallenge(Scene scene, SceneGroup group, public DungeonChallenge(Scene scene, SceneGroup group,
int challengeId, int challengeIndex, int challengeId, int challengeIndex,
List<Integer> paramList, List<Integer> paramList,
@ -67,8 +101,64 @@ public class DungeonChallenge extends WorldChallenge {
} }
} }
public void getStatueDrops(Player player) { private List<GameItem> rollRewards(boolean useCondensed) {
List<GameItem> rewards = new ArrayList<>();
int dungeonId = this.getScene().getDungeonData().getId();
// If we have specific drop data for this dungeon, we use it.
if (dungeonDropData.containsKey(dungeonId)) {
List<DungeonDropEntry> dropEntries = dungeonDropData.get(dungeonId);
// Roll for each drop group.
for (var entry : dropEntries) {
// Determine the number of drops we get for this entry.
int start = entry.getCounts().get(0);
int end = entry.getCounts().get(entry.getCounts().size() - 1);
var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
if (useCondensed) {
amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
}
// Double rewards in multiplay mode, if specified.
if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
amount *= 2;
}
// Roll items for this group.
// Here, we have to handle stacking, or the client will not display results correctly.
// For now, we use the following logic: If the possible drop item are a list of multiple items,
// we roll them separately. If not, we stack them. This should work out in practice, at least
// for the currently existing set of dungeons.
if (entry.getItems().size() == 1) {
rewards.add(new GameItem(entry.getItems().get(0), amount));
}
else {
for (int i = 0; i < amount; i++) {
// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
// int itemId = entry.getItems().get(itemIndex);
int itemId = Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
rewards.add(new GameItem(itemId, 1));
}
}
}
}
// Otherwise, we fall back to the preview data.
else {
Grasscutter.getLogger().info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
}
}
return rewards;
}
public void getStatueDrops(Player player, GadgetInteractReq request) {
DungeonData dungeonData = getScene().getDungeonData(); DungeonData dungeonData = getScene().getDungeonData();
int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) { if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
return; return;
} }
@ -78,11 +168,42 @@ public class DungeonChallenge extends WorldChallenge {
return; return;
} }
// Get rewards.
List<GameItem> rewards = new ArrayList<>(); List<GameItem> rewards = new ArrayList<>();
for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1))); if (request.getIsUseCondenseResin()) {
// Check if condensed resin is usable here.
// For this, we use the following logic for now:
// The normal resin cost of the dungeon has to be 20.
if (resinCost != 20) {
return;
} }
// Make sure the player has condensed resin.
GameItem condensedResin = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(220007);
if (condensedResin == null || condensedResin.getCount() <= 0) {
return;
}
// Deduct.
player.getInventory().removeItem(condensedResin, 1);
// Roll rewards.
rewards.addAll(this.rollRewards(true));
}
else {
// If the player used regular resin, try to deduct.
// Stop if insufficient resin.
boolean success = player.getResinManager().useResin(resinCost);
if (!success) {
return;
}
// Roll rewards.
rewards.addAll(this.rollRewards(false));
}
// Add rewards to player and send notification.
player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop); player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards)); player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));

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@ -4,7 +4,7 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.entity.EntityGadget; import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo; import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo;
import emu.grasscutter.net.proto.InterOpTypeOuterClass; import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType; import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType;
import emu.grasscutter.net.proto.InteractTypeOuterClass; import emu.grasscutter.net.proto.InteractTypeOuterClass;
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType; import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
@ -18,7 +18,7 @@ public class GadgetChest extends GadgetContent {
super(gadget); super(gadget);
} }
public boolean onInteract(Player player, InterOpType opType) { public boolean onInteract(Player player, GadgetInteractReq req) {
var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataManager().getChestInteractHandlerMap(); var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataManager().getChestInteractHandlerMap();
var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName()); var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
if(handler == null){ if(handler == null){
@ -26,7 +26,7 @@ public class GadgetChest extends GadgetContent {
return false; return false;
} }
if(opType == InterOpType.INTER_OP_TYPE_START && handler.isTwoStep()){ if(req.getOpType() == InterOpType.INTER_OP_TYPE_START && handler.isTwoStep()){
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START)); player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
return false; return false;
}else{ }else{

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@ -3,6 +3,7 @@ package emu.grasscutter.game.entity.gadget;
import emu.grasscutter.game.entity.EntityGadget; import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.InterOpTypeOuterClass; import emu.grasscutter.net.proto.InterOpTypeOuterClass;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo; import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
public abstract class GadgetContent { public abstract class GadgetContent {
@ -16,7 +17,7 @@ public abstract class GadgetContent {
return gadget; return gadget;
} }
public abstract boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType); public abstract boolean onInteract(Player player, GadgetInteractReq req);
public abstract void onBuildProto(SceneGadgetInfo.Builder gadgetInfo); public abstract void onBuildProto(SceneGadgetInfo.Builder gadgetInfo);
} }

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@ -7,7 +7,7 @@ import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason; import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.net.proto.GatherGadgetInfoOuterClass.GatherGadgetInfo; import emu.grasscutter.net.proto.GatherGadgetInfoOuterClass.GatherGadgetInfo;
import emu.grasscutter.net.proto.InterOpTypeOuterClass; import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo; import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
public class GadgetGatherPoint extends GadgetContent { public class GadgetGatherPoint extends GadgetContent {
@ -26,7 +26,7 @@ public class GadgetGatherPoint extends GadgetContent {
return getGatherData().getItemId(); return getGatherData().getItemId();
} }
public boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType) { public boolean onInteract(Player player, GadgetInteractReq req) {
GameItem item = new GameItem(gatherData.getItemId(), 1); GameItem item = new GameItem(gatherData.getItemId(), 1);
player.getInventory().addItem(item, ActionReason.Gather); player.getInventory().addItem(item, ActionReason.Gather);

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@ -3,7 +3,7 @@ package emu.grasscutter.game.entity.gadget;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge; import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.entity.EntityGadget; import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.InterOpTypeOuterClass; import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType; import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo; import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp; import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
@ -14,9 +14,9 @@ public class GadgetRewardStatue extends GadgetContent {
super(gadget); super(gadget);
} }
public boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType) { public boolean onInteract(Player player, GadgetInteractReq req) {
if (player.getScene().getChallenge() != null && player.getScene().getChallenge() instanceof DungeonChallenge dungeonChallenge) { if (player.getScene().getChallenge() != null && player.getScene().getChallenge() instanceof DungeonChallenge dungeonChallenge) {
dungeonChallenge.getStatueDrops(player); dungeonChallenge.getStatueDrops(player, req);
} }
player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_STATUE)); player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_STATUE));

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@ -4,7 +4,7 @@ import java.util.Arrays;
import emu.grasscutter.game.entity.EntityGadget; import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.InterOpTypeOuterClass; import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo; import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.WorktopInfoOuterClass.WorktopInfo; import emu.grasscutter.net.proto.WorktopInfoOuterClass.WorktopInfo;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet; import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
@ -35,7 +35,7 @@ public class GadgetWorktop extends GadgetContent {
this.worktopOptions.remove(option); this.worktopOptions.remove(option);
} }
public boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType) { public boolean onInteract(Player player, GadgetInteractReq req) {
return false; return false;
} }

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@ -990,7 +990,7 @@ public class Player {
} }
public void interactWith(int gadgetEntityId, InterOpTypeOuterClass.InterOpType opType) { public void interactWith(int gadgetEntityId, GadgetInteractReq req) {
GameEntity entity = getScene().getEntityById(gadgetEntityId); GameEntity entity = getScene().getEntityById(gadgetEntityId);
if (entity == null) { if (entity == null) {
return; return;
@ -1023,7 +1023,7 @@ public class Player {
return; return;
} }
boolean shouldDelete = gadget.getContent().onInteract(this, opType); boolean shouldDelete = gadget.getContent().onInteract(this, req);
if (shouldDelete) { if (shouldDelete) {
entity.getScene().removeEntity(entity); entity.getScene().removeEntity(entity);

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@ -13,7 +13,7 @@ public class HandlerGadgetInteractReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
GadgetInteractReq req = GadgetInteractReq.parseFrom(payload); GadgetInteractReq req = GadgetInteractReq.parseFrom(payload);
session.getPlayer().interactWith(req.getGadgetEntityId(), req.getOpType()); session.getPlayer().interactWith(req.getGadgetEntityId(), req);
} }
} }

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@ -7,6 +7,7 @@ import java.nio.file.StandardCopyOption;
import java.time.*; import java.time.*;
import java.time.temporal.TemporalAdjusters; import java.time.temporal.TemporalAdjusters;
import java.util.*; import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.DataLoader; import emu.grasscutter.data.DataLoader;
@ -377,4 +378,35 @@ public final class Utils {
return null; return null;
} }
} }
/***
* Draws a random element from the given list, following the given probability distribution, if given.
* @param list The list from which to draw the element.
* @param probabilities The probability distribution. This is given as a list of probabilities of the same length it `list`.
* @return A randomly drawn element from the given list.
*/
public static <T> T drawRandomListElement(List<T> list, List<Integer> probabilities) {
// If we don't have a probability distribution, or the size of the distribution does not match
// the size of the list, we assume uniform distribution.
if (probabilities == null || probabilities.size() <= 1 || probabilities.size() != list.size()) {
int index = ThreadLocalRandom.current().nextInt(0, list.size());
return list.get(index);
}
// Otherwise, we roll with the given distribution.
int totalProbabilityMass = probabilities.stream().reduce(Integer::sum).get();
int roll = ThreadLocalRandom.current().nextInt(1, totalProbabilityMass + 1);
int currentTotalChance = 0;
for (int i = 0; i < list.size(); i++) {
currentTotalChance += probabilities.get(i);
if (roll <= currentTotalChance) {
return list.get(i);
}
}
// Should never happen.
return list.get(0);
}
} }

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