mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-30 09:32:52 +00:00
Bring back dungeon drops.
This commit is contained in:
parent
e9b3516854
commit
f42334411b
@ -8,6 +8,7 @@ import emu.grasscutter.auth.DefaultAuthentication;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.command.DefaultPermissionHandler;
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import emu.grasscutter.command.PermissionHandler;
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import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
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import emu.grasscutter.game.managers.energy.EnergyManager;
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import emu.grasscutter.game.managers.stamina.StaminaManager;
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import emu.grasscutter.plugin.PluginManager;
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@ -113,6 +114,7 @@ public final class Grasscutter {
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ResourceLoader.loadAll();
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ScriptLoader.init();
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EnergyManager.initialize();
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DungeonChallenge.initialize();
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// Initialize database.
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DatabaseManager.initialize();
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22
src/main/java/emu/grasscutter/game/dungeons/DungeonDrop.java
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22
src/main/java/emu/grasscutter/game/dungeons/DungeonDrop.java
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@ -0,0 +1,22 @@
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package emu.grasscutter.game.dungeons;
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import java.util.List;
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public class DungeonDrop {
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private int dungeonId;
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private List<DungeonDropEntry> drops;
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public int getDungeonId() {
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return dungeonId;
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}
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public void setDungeonId(int dungeonId) {
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this.dungeonId = dungeonId;
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}
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public List<DungeonDropEntry> getDrops() {
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return drops;
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}
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public void setDrops(List<DungeonDropEntry> drops) {
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this.drops = drops;
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}
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}
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@ -0,0 +1,46 @@
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package emu.grasscutter.game.dungeons;
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import java.util.List;
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public class DungeonDropEntry {
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private List<Integer> counts;
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private List<Integer> items;
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private List<Integer> probabilities;
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private List<Integer> itemProbabilities;
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private boolean mpDouble;
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public List<Integer> getCounts() {
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return counts;
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}
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public void setCounts(List<Integer> counts) {
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this.counts = counts;
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}
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public List<Integer> getItems() {
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return items;
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}
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public void setItems(List<Integer> items) {
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this.items = items;
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}
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public List<Integer> getProbabilities() {
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return probabilities;
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}
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public void setProbabilities(List<Integer> probabilities) {
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this.probabilities = probabilities;
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}
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public List<Integer> getItemProbabilities() {
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return itemProbabilities;
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}
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public void setItemProbabilities(List<Integer> itemProbabilities) {
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this.itemProbabilities = itemProbabilities;
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}
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public boolean isMpDouble() {
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return mpDouble;
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}
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public void setMpDouble(boolean mpDouble) {
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this.mpDouble = mpDouble;
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}
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}
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@ -1,21 +1,37 @@
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package emu.grasscutter.game.dungeons.challenge;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.excels.DungeonData;
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import emu.grasscutter.game.dungeons.DungeonDrop;
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import emu.grasscutter.game.dungeons.DungeonDropEntry;
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import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.scripts.constants.EventType;
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import emu.grasscutter.scripts.data.SceneGroup;
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import emu.grasscutter.scripts.data.ScriptArgs;
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import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify;
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import emu.grasscutter.utils.Utils;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import java.io.InputStreamReader;
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import java.io.Reader;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import java.util.stream.Collectors;
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import java.util.stream.IntStream;
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import com.google.gson.reflect.TypeToken;
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public class DungeonChallenge extends WorldChallenge {
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@ -25,6 +41,24 @@ public class DungeonChallenge extends WorldChallenge {
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private boolean stage;
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private IntSet rewardedPlayers;
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private final static Int2ObjectMap<List<DungeonDropEntry>> dungeonDropData = new Int2ObjectOpenHashMap<>();
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public static void initialize() {
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// Read the data we need for dungeon rewards drops.
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try (Reader fileReader = new InputStreamReader(DataLoader.load("DungeonDrop.json"))) {
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List<DungeonDrop> dungeonDropList = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, DungeonDrop.class).getType());
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for (DungeonDrop entry : dungeonDropList) {
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dungeonDropData.put(entry.getDungeonId(), entry.getDrops());
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}
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Grasscutter.getLogger().info("Loaded {} dungeon drop data entries.", dungeonDropData.size());
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}
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catch (Exception ex) {
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Grasscutter.getLogger().error("Unable to load dungeon drop data.", ex);
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}
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}
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public DungeonChallenge(Scene scene, SceneGroup group,
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int challengeId, int challengeIndex,
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List<Integer> paramList,
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@ -67,8 +101,64 @@ public class DungeonChallenge extends WorldChallenge {
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}
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}
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public void getStatueDrops(Player player) {
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private List<GameItem> rollRewards(boolean useCondensed) {
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List<GameItem> rewards = new ArrayList<>();
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int dungeonId = this.getScene().getDungeonData().getId();
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// If we have specific drop data for this dungeon, we use it.
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if (dungeonDropData.containsKey(dungeonId)) {
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List<DungeonDropEntry> dropEntries = dungeonDropData.get(dungeonId);
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// Roll for each drop group.
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for (var entry : dropEntries) {
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// Determine the number of drops we get for this entry.
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int start = entry.getCounts().get(0);
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int end = entry.getCounts().get(entry.getCounts().size() - 1);
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var candidateAmounts = IntStream.range(start, end + 1).boxed().collect(Collectors.toList());
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int amount = Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
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if (useCondensed) {
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amount += Utils.drawRandomListElement(candidateAmounts, entry.getProbabilities());
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}
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// Double rewards in multiplay mode, if specified.
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if (entry.isMpDouble() && this.getScene().getPlayerCount() > 1) {
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amount *= 2;
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}
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// Roll items for this group.
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// Here, we have to handle stacking, or the client will not display results correctly.
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// For now, we use the following logic: If the possible drop item are a list of multiple items,
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// we roll them separately. If not, we stack them. This should work out in practice, at least
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// for the currently existing set of dungeons.
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if (entry.getItems().size() == 1) {
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rewards.add(new GameItem(entry.getItems().get(0), amount));
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}
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else {
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for (int i = 0; i < amount; i++) {
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// int itemIndex = ThreadLocalRandom.current().nextInt(0, entry.getItems().size());
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// int itemId = entry.getItems().get(itemIndex);
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int itemId = Utils.drawRandomListElement(entry.getItems(), entry.getItemProbabilities());
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rewards.add(new GameItem(itemId, 1));
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}
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}
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}
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}
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// Otherwise, we fall back to the preview data.
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else {
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Grasscutter.getLogger().info("No drop data found or dungeon {}, falling back to preview data ...", dungeonId);
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for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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}
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}
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return rewards;
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}
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public void getStatueDrops(Player player, GadgetInteractReq request) {
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DungeonData dungeonData = getScene().getDungeonData();
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int resinCost = dungeonData.getStatueCostCount() != 0 ? dungeonData.getStatueCostCount() : 20;
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if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) {
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return;
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}
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@ -78,11 +168,42 @@ public class DungeonChallenge extends WorldChallenge {
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return;
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}
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// Get rewards.
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List<GameItem> rewards = new ArrayList<>();
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for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) {
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rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1)));
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if (request.getIsUseCondenseResin()) {
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// Check if condensed resin is usable here.
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// For this, we use the following logic for now:
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// The normal resin cost of the dungeon has to be 20.
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if (resinCost != 20) {
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return;
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}
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// Make sure the player has condensed resin.
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GameItem condensedResin = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(220007);
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if (condensedResin == null || condensedResin.getCount() <= 0) {
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return;
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}
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// Deduct.
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player.getInventory().removeItem(condensedResin, 1);
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// Roll rewards.
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rewards.addAll(this.rollRewards(true));
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}
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else {
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// If the player used regular resin, try to deduct.
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// Stop if insufficient resin.
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boolean success = player.getResinManager().useResin(resinCost);
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if (!success) {
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return;
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}
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// Roll rewards.
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rewards.addAll(this.rollRewards(false));
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}
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// Add rewards to player and send notification.
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player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop);
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player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards));
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@ -4,7 +4,7 @@ import emu.grasscutter.Grasscutter;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.BossChestInfoOuterClass.BossChestInfo;
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import emu.grasscutter.net.proto.InterOpTypeOuterClass;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.net.proto.InterOpTypeOuterClass.InterOpType;
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import emu.grasscutter.net.proto.InteractTypeOuterClass;
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import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
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@ -18,7 +18,7 @@ public class GadgetChest extends GadgetContent {
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super(gadget);
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}
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public boolean onInteract(Player player, InterOpType opType) {
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public boolean onInteract(Player player, GadgetInteractReq req) {
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var chestInteractHandlerMap = getGadget().getScene().getWorld().getServer().getWorldDataManager().getChestInteractHandlerMap();
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var handler = chestInteractHandlerMap.get(getGadget().getGadgetData().getJsonName());
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if(handler == null){
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@ -26,7 +26,7 @@ public class GadgetChest extends GadgetContent {
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return false;
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}
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if(opType == InterOpType.INTER_OP_TYPE_START && handler.isTwoStep()){
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if(req.getOpType() == InterOpType.INTER_OP_TYPE_START && handler.isTwoStep()){
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player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_CHEST, InterOpType.INTER_OP_TYPE_START));
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return false;
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}else{
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@ -3,6 +3,7 @@ package emu.grasscutter.game.entity.gadget;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.InterOpTypeOuterClass;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
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public abstract class GadgetContent {
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@ -16,7 +17,7 @@ public abstract class GadgetContent {
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return gadget;
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}
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public abstract boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType);
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public abstract boolean onInteract(Player player, GadgetInteractReq req);
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public abstract void onBuildProto(SceneGadgetInfo.Builder gadgetInfo);
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}
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@ -7,7 +7,7 @@ import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.net.proto.GatherGadgetInfoOuterClass.GatherGadgetInfo;
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import emu.grasscutter.net.proto.InterOpTypeOuterClass;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
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public class GadgetGatherPoint extends GadgetContent {
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@ -26,7 +26,7 @@ public class GadgetGatherPoint extends GadgetContent {
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return getGatherData().getItemId();
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}
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public boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType) {
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public boolean onInteract(Player player, GadgetInteractReq req) {
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GameItem item = new GameItem(gatherData.getItemId(), 1);
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player.getInventory().addItem(item, ActionReason.Gather);
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@ -3,7 +3,7 @@ package emu.grasscutter.game.entity.gadget;
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import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.InterOpTypeOuterClass;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
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import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
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@ -14,9 +14,9 @@ public class GadgetRewardStatue extends GadgetContent {
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super(gadget);
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}
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public boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType) {
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public boolean onInteract(Player player, GadgetInteractReq req) {
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if (player.getScene().getChallenge() != null && player.getScene().getChallenge() instanceof DungeonChallenge dungeonChallenge) {
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dungeonChallenge.getStatueDrops(player);
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dungeonChallenge.getStatueDrops(player, req);
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}
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player.sendPacket(new PacketGadgetInteractRsp(getGadget(), InteractType.INTERACT_TYPE_OPEN_STATUE));
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@ -4,7 +4,7 @@ import java.util.Arrays;
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import emu.grasscutter.game.entity.EntityGadget;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.proto.InterOpTypeOuterClass;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
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import emu.grasscutter.net.proto.WorktopInfoOuterClass.WorktopInfo;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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@ -35,7 +35,7 @@ public class GadgetWorktop extends GadgetContent {
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this.worktopOptions.remove(option);
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}
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public boolean onInteract(Player player, InterOpTypeOuterClass.InterOpType opType) {
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public boolean onInteract(Player player, GadgetInteractReq req) {
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return false;
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}
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@ -990,7 +990,7 @@ public class Player {
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}
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public void interactWith(int gadgetEntityId, InterOpTypeOuterClass.InterOpType opType) {
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public void interactWith(int gadgetEntityId, GadgetInteractReq req) {
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GameEntity entity = getScene().getEntityById(gadgetEntityId);
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if (entity == null) {
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return;
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@ -1023,7 +1023,7 @@ public class Player {
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return;
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}
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boolean shouldDelete = gadget.getContent().onInteract(this, opType);
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boolean shouldDelete = gadget.getContent().onInteract(this, req);
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if (shouldDelete) {
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entity.getScene().removeEntity(entity);
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@ -13,7 +13,7 @@ public class HandlerGadgetInteractReq extends PacketHandler {
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public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
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GadgetInteractReq req = GadgetInteractReq.parseFrom(payload);
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session.getPlayer().interactWith(req.getGadgetEntityId(), req.getOpType());
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session.getPlayer().interactWith(req.getGadgetEntityId(), req);
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}
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}
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@ -7,6 +7,7 @@ import java.nio.file.StandardCopyOption;
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import java.time.*;
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import java.time.temporal.TemporalAdjusters;
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import java.util.*;
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import java.util.concurrent.ThreadLocalRandom;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.DataLoader;
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@ -61,7 +62,7 @@ public final class Utils {
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BufferedInputStream bis = new BufferedInputStream(inputStream);
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ByteArrayOutputStream buf = new ByteArrayOutputStream();
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for (int result = bis.read(); result != -1; result = bis.read()) {
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buf.write((byte) result);
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buf.write((byte) result);
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}
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return buf.toString();
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}
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@ -75,17 +76,17 @@ public final class Utils {
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private static final char[] HEX_ARRAY = "0123456789abcdef".toCharArray();
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||||
public static String bytesToHex(byte[] bytes) {
|
||||
if (bytes == null) return "";
|
||||
char[] hexChars = new char[bytes.length * 2];
|
||||
for (int j = 0; j < bytes.length; j++) {
|
||||
int v = bytes[j] & 0xFF;
|
||||
hexChars[j * 2] = HEX_ARRAY[v >>> 4];
|
||||
hexChars[j * 2 + 1] = HEX_ARRAY[v & 0x0F];
|
||||
}
|
||||
return new String(hexChars);
|
||||
char[] hexChars = new char[bytes.length * 2];
|
||||
for (int j = 0; j < bytes.length; j++) {
|
||||
int v = bytes[j] & 0xFF;
|
||||
hexChars[j * 2] = HEX_ARRAY[v >>> 4];
|
||||
hexChars[j * 2 + 1] = HEX_ARRAY[v & 0x0F];
|
||||
}
|
||||
return new String(hexChars);
|
||||
}
|
||||
|
||||
public static String bytesToHex(ByteBuf buf) {
|
||||
return bytesToHex(byteBufToArray(buf));
|
||||
return bytesToHex(byteBufToArray(buf));
|
||||
}
|
||||
|
||||
public static byte[] byteBufToArray(ByteBuf buf) {
|
||||
@ -97,10 +98,10 @@ public final class Utils {
|
||||
public static int abilityHash(String str) {
|
||||
int v7 = 0;
|
||||
int v8 = 0;
|
||||
while (v8 < str.length()) {
|
||||
v7 = str.charAt(v8++) + 131 * v7;
|
||||
}
|
||||
return v7;
|
||||
while (v8 < str.length()) {
|
||||
v7 = str.charAt(v8++) + 131 * v7;
|
||||
}
|
||||
return v7;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -377,4 +378,35 @@ public final class Utils {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/***
|
||||
* Draws a random element from the given list, following the given probability distribution, if given.
|
||||
* @param list The list from which to draw the element.
|
||||
* @param probabilities The probability distribution. This is given as a list of probabilities of the same length it `list`.
|
||||
* @return A randomly drawn element from the given list.
|
||||
*/
|
||||
public static <T> T drawRandomListElement(List<T> list, List<Integer> probabilities) {
|
||||
// If we don't have a probability distribution, or the size of the distribution does not match
|
||||
// the size of the list, we assume uniform distribution.
|
||||
if (probabilities == null || probabilities.size() <= 1 || probabilities.size() != list.size()) {
|
||||
int index = ThreadLocalRandom.current().nextInt(0, list.size());
|
||||
return list.get(index);
|
||||
}
|
||||
|
||||
// Otherwise, we roll with the given distribution.
|
||||
int totalProbabilityMass = probabilities.stream().reduce(Integer::sum).get();
|
||||
int roll = ThreadLocalRandom.current().nextInt(1, totalProbabilityMass + 1);
|
||||
|
||||
int currentTotalChance = 0;
|
||||
for (int i = 0; i < list.size(); i++) {
|
||||
currentTotalChance += probabilities.get(i);
|
||||
|
||||
if (roll <= currentTotalChance) {
|
||||
return list.get(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Should never happen.
|
||||
return list.get(0);
|
||||
}
|
||||
}
|
||||
|
4142
src/main/resources/defaults/data/DungeonDrop.json
Normal file
4142
src/main/resources/defaults/data/DungeonDrop.json
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user