Fix PlayerCreationEvent to match expected logic

This commit is contained in:
KingRainbow44 2022-06-23 00:28:13 -04:00
parent c76f0c0e70
commit f4ba460de1
2 changed files with 36 additions and 32 deletions

View File

@ -39,11 +39,11 @@ public final class DatabaseHelper {
if (reservedUid == GameConstants.SERVER_CONSOLE_UID) {
return null;
}
if (DatabaseHelper.checkIfAccountExists(reservedUid)) {
return null;
}
// Make sure no existing player already has this id.
if (DatabaseHelper.checkIfPlayerExists(reservedUid)) {
return null;
@ -105,11 +105,11 @@ public final class DatabaseHelper {
public static Account getAccountByPlayerId(int playerId) {
return DatabaseManager.getAccountDatastore().find(Account.class).filter(Filters.eq("reservedPlayerId", playerId)).first();
}
public static boolean checkIfAccountExists(String name) {
return DatabaseManager.getAccountDatastore().find(Account.class).filter(Filters.eq("username", name)).count() > 0;
}
public static boolean checkIfAccountExists(int reservedUid) {
return DatabaseManager.getAccountDatastore().find(Account.class).filter(Filters.eq("reservedPlayerId", reservedUid)).count() > 0;
}
@ -120,11 +120,11 @@ public final class DatabaseHelper {
// database in an inconsistent state, but unfortunately Mongo only supports that when we have a replica set ...
Player player = Grasscutter.getGameServer().getPlayerByAccountId(target.getId());
if (player != null) {
// Close session first
player.getSession().close();
// Delete data from collections
DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", player.getUid()));
DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", player.getUid()));
@ -153,11 +153,16 @@ public final class DatabaseHelper {
public static Player getPlayerByUid(int id) {
return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", id)).first();
}
@Deprecated
public static Player getPlayerByAccount(Account account) {
return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("accountId", account.getId())).first();
}
public static Player getPlayerByAccount(Account account, Class<? extends Player> playerClass) {
return DatabaseManager.getGameDatastore().find(playerClass).filter(Filters.eq("accountId", account.getId())).first();
}
public static boolean checkIfPlayerExists(int uid) {
return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", uid)).count() > 0;
}
@ -218,7 +223,7 @@ public final class DatabaseHelper {
public static List<GameItem> getInventoryItems(Player player) {
return DatabaseManager.getGameDatastore().find(GameItem.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
}
public static List<Friendship> getFriends(Player player) {
return DatabaseManager.getGameDatastore().find(Friendship.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList();
}
@ -272,40 +277,40 @@ public final class DatabaseHelper {
public static void saveGachaRecord(GachaRecord gachaRecord){
DatabaseManager.getGameDatastore().save(gachaRecord);
}
public static List<Mail> getAllMail(Player player) {
return DatabaseManager.getGameDatastore().find(Mail.class).filter(Filters.eq("ownerUid", player.getUid())).stream().toList();
}
public static void saveMail(Mail mail) {
DatabaseManager.getGameDatastore().save(mail);
}
public static boolean deleteMail(Mail mail) {
DeleteResult result = DatabaseManager.getGameDatastore().delete(mail);
return result.wasAcknowledged();
}
public static List<GameMainQuest> getAllQuests(Player player) {
return DatabaseManager.getGameDatastore().find(GameMainQuest.class).filter(Filters.eq("ownerUid", player.getUid())).stream().toList();
}
public static void saveQuest(GameMainQuest quest) {
DatabaseManager.getGameDatastore().save(quest);
}
public static boolean deleteQuest(GameMainQuest quest) {
return DatabaseManager.getGameDatastore().delete(quest).wasAcknowledged();
}
public static GameHome getHomeByUid(int id) {
return DatabaseManager.getGameDatastore().find(GameHome.class).filter(Filters.eq("ownerUid", id)).first();
}
public static void saveHome(GameHome gameHome) {
DatabaseManager.getGameDatastore().save(gameHome);
}
public static BattlePassManager loadBattlePass(Player player) {
BattlePassManager manager = DatabaseManager.getGameDatastore().find(BattlePassManager.class).filter(Filters.eq("ownerUid", player.getUid())).first();
if (manager == null) {
@ -316,7 +321,7 @@ public final class DatabaseHelper {
}
return manager;
}
public static void saveBattlePass(BattlePassManager manager) {
DatabaseManager.getGameDatastore().save(manager);
}

View File

@ -11,24 +11,23 @@ import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetPlayerTokenReqOuterClass.GetPlayerTokenReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.event.game.PlayerCreationEvent;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.game.GameSession.SessionState;
import emu.grasscutter.server.packet.send.PacketGetPlayerTokenRsp;
@Opcodes(PacketOpcodes.GetPlayerTokenReq)
public class HandlerGetPlayerTokenReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
GetPlayerTokenReq req = GetPlayerTokenReq.parseFrom(payload);
// Authenticate
Account account = DatabaseHelper.getAccountById(req.getAccountUid());
if (account == null || !account.getToken().equals(req.getAccountToken())) {
return;
}
// Set account
session.setAccount(account);
@ -58,25 +57,25 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
}
}
// Get player
Player player = DatabaseHelper.getPlayerByAccount(account);
// Call creation event.
PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
// Get player.
Player player = DatabaseHelper.getPlayerByAccount(account, event.getPlayerClass());
if (player == null) {
int nextPlayerUid = DatabaseHelper.getNextPlayerId(session.getAccount().getReservedPlayerUid());
// Call creation event.
PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
// Create player instance from event.
player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
// Save to db
DatabaseHelper.generatePlayerUid(player, nextPlayerUid);
}
// Set player object for session
session.setPlayer(player);
// Checks if the player is banned
if (session.getAccount().isBanned()) {
session.send(new PacketGetPlayerTokenRsp(session, 21, "FORBID_CHEATING_PLUGINS", session.getAccount().getBanEndTime()));
@ -86,7 +85,7 @@ public class HandlerGetPlayerTokenReq extends PacketHandler {
// Load player from database
player.loadFromDatabase();
// Set session state
session.setUseSecretKey(true);
session.setState(SessionState.WAITING_FOR_LOGIN);