Disable falling damage for godmode

This commit is contained in:
hatsune-miku 2022-05-09 17:51:46 -02:30 committed by Melledy
parent c2230485c1
commit f5509d1e7d

View File

@ -102,6 +102,10 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
if (cachedLandingSpeed < -28) { if (cachedLandingSpeed < -28) {
damageFactor = 1f; damageFactor = 1f;
} }
// Disable falling damage for players in god mode.
if (session.getPlayer() != null && session.getPlayer().inGodmode()) {
damageFactor = 0;
}
float damage = maxHP * damageFactor; float damage = maxHP * damageFactor;
float newHP = currentHP - damage; float newHP = currentHP - damage;
if (newHP < 0) { if (newHP < 0) {