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Create player creation event & move join event to player
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@ -37,6 +37,7 @@ import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
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import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
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import emu.grasscutter.server.event.game.PlayerJoinEvent;
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import emu.grasscutter.server.event.game.PlayerQuitEvent;
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import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
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import emu.grasscutter.server.game.GameServer;
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@ -1014,6 +1015,11 @@ public class Player {
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// First notify packets sent
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this.setHasSentAvatarDataNotify(true);
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// Call join event.
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PlayerJoinEvent event = new PlayerJoinEvent(this); event.call();
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if(event.isCanceled()) // If event is not cancelled, continue.
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session.close();
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}
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public void onLogout() {
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@ -0,0 +1,27 @@
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package emu.grasscutter.server.event.game;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.event.types.GameEvent;
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import emu.grasscutter.server.game.GameSession;
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public final class PlayerCreationEvent extends GameEvent {
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private final GameSession session;
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private Class<? extends Player> playerClass;
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public PlayerCreationEvent(GameSession session, Class<? extends Player> playerClass) {
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this.session = session;
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this.playerClass = playerClass;
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}
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public GameSession getSession() {
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return this.session;
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}
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public void setPlayerClass(Class<? extends Player> playerClass) {
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this.playerClass = playerClass;
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}
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public Class<? extends Player> getPlayerClass() {
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return this.playerClass;
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}
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}
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@ -13,7 +13,7 @@ import emu.grasscutter.net.packet.Opcodes;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.SetPlayerBornDataReqOuterClass.SetPlayerBornDataReq;
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import emu.grasscutter.net.packet.PacketHandler;
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import emu.grasscutter.server.event.game.PlayerJoinEvent;
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import emu.grasscutter.server.event.game.PlayerCreationEvent;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.game.GameSession.SessionState;
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@ -40,8 +40,10 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
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nickname = "Traveler";
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}
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// Create character
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Player player = new Player(session);
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// Call creation event.
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PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
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// Create player instance from event.
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Player player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
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player.setNickname(nickname);
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try {
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@ -92,10 +94,5 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
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Grasscutter.getLogger().error("Error creating player object: ", e);
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session.close();
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}
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// Call join event.
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PlayerJoinEvent event = new PlayerJoinEvent(player); event.call();
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if(event.isCanceled()) // If event is not cancelled, continue.
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session.close();
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}
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}
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